Games PC FEAR 360-MINIGUIDE 2 User Manual

PRIMA OFFICIAL GAME GUIDE
Infiltration: LZ Is Hot
SITUATION: F.E.A.R. operative is en route to
Armacham with SFOD-D escort. F.E.A.R. technical officer is on standby.
MISSION: The team will make a rooftop entry via
helicopter. Fettel remains top priority. F.E.A.R. point man will try locating missing SFOD-D team.
INTERVAL 4
More Replicas may attack from the roof while you are in the reception area. If so, use the desk for cover. When you grab everything you need from the reception area, head out to the roof and turn right.
You may catch a Replica or two on the stairs. If so, toss a grenade down to the walkway or hit them with headshots. If the stairs are empty, that means more are waiting for you on the lower roof.
You may encounter more Replicas on the stairs.
You’re on your own, and a large squad of Replicas is attacking. At least you’re one step closer to answers, provided you can survive long enough to infiltrate and explore the building.
You and the SFOD-D team are transported to Armacham headquarters, but only one of you will make it there.
OBJECTIVE:
INFILTRATE ARMACHAM FACILITY
You touch down on the Armacham building’s roof. You’re taking fire from all sides, so you need to get somewhere. Run to a pair of double doors ahead, and attack the Replicas inside the reception area. Inside, you find a med kit on the desk, some body armor on the couch, and an HV Penetrator lying next to a dead ATC security guard.
Run to the reception area, take out the Replicas inside, then search the room for equipment.
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As you get closer to the lower roof level, the remaining Replicas move in. How many Replicas remain depends on whether they came after you in the reception area or on the stairs, but there will be at least four, and probably a few more. They take cover among the vents and low walls.
There’s only one access point to the walkway running between the stairs, so make that your point of operations. There are ducts you can use for cover, and you can also crouch behind the wall. The walkway’s elevation gives you a height advantage as well. As you fight, watch your right side—don’t let enemies sneak up on you.
Take cover on the walkway between the stairs and attack the Replicas on the lower roof.
When the lower roof is clear, head down the steps and turn left to find the door into the building. Sweep the roof area for dropped weapons before entering.
Inside the building are body armor and a med kit sitting on a tool box. Rowdy Betters contacts you on the comm. He’s confused about Jankowski. All his team members’ bodies have been accounted for. But Jankowski is still missing.
Body armor and a med kit are inside the building.
After you pick up the equipment, turn left and follow the passage around and down. Stop when you hear Replica chatter coming from a nearby room. There’s a metal walkway ahead, and a small supply area to your left. Enter the supply area for a med kit, then step out on the metal walkway.
Two Replicas guard this area. They start on the lower level but occasionally patrol up to the walkway. They have plenty of places to take cover on the lower level, so get them on the stairs as they ascend, if you can, or wait until they are out in the open below and hit them with a headshot. Shoot the power box on the lower level if either of the Replicas gets near it.
A two-man Replica patrol heads up to investigate the roof. Attack them from the stairs and from the elevated walkway.
Follow the walkway around and head down the stairs. When you reach the bottom of the stairs, turn around. A small alcove next to the stairs contains a Health Booster.
INTERVAL 4
Infiltration: LZ Is Hot
PRIMAGAMES.COM
Activate SlowMo, then run into the hall and attack the Replicas.
THE CORRIDOR AND THE ROOM BEYOND ARE TIGHT SPACES WITH CONCRETE WALLS. IF WILD SHOTS RAISE TOO MUCH DUST, BACK OUT OF THE AREA SO YOU AREN’T BLINDED.
There are more Replicas in the room below. Get down the steps and use the machines for cover. You can take out most of the Replicas as they move through the small aisle between the wall and the machines. You can also clean the room out with a grenade, although you may want to save those. Some tough fights are coming up, so don’t waste your grenades in a situation as straightforward as this.
HEALTH BOOSTER
Walk down the stairs from the catwalk.
When you reach the bottom, turn around. Find a Health Booster on a barrel.
You hear more Replica radio chatter coming from nearby. Another two-man team is stationed in the hall outside your current position. It’s a dangerous choke point, because they are in position, and you need to pass a live power box as you enter. You have two choices: Either take cover and wait for them to come to you, or hurry into the hall with SlowMo active, then turn right and blast the two Replicas with your shotgun. If you don’t get them both with the first shot, fire again.
Move to the lower level and use the machines for cover.
When the room is clear, pick up the dropped weapons (primarily assault
rifles) and move forward to the red door. Open it and step out on to the roof.
A welcoming committee awaits outside. Two Replicas are in view on the upper level. At least one will hop the railing and take cover behind the ventilation duct nearby. Activate SlowMo and get them both, if you can, then duck behind the duct closest to the door and wait for your SlowMo to recharge.
Several Replicas guard the roof. Activate SlowMo and attack the first two you see.
Keep alert. Listen for approaching Replicas and look back and forth while you wait to make sure no one sneaks up behind you. When your SlowMo is full, move up the stairs. When you see an enemy, activate SlowMo and take him with the assault rifle or, if he’s close, the shotgun.
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PRIMA OFFICIAL GAME GUIDE
Lean around the wall to target the explosive barrel. Fire at it when any of the nearby Replicas approaches, then finish off the survivors.
The left and right passages lead to the same place. There are two med kits to the right, so go that way. Be careful as you grab the second med kit. It is right next to an explosive barrel, and if a Replica attacks you, it may instantly kill you.
Instead of charging into the next room, back away. If a Replica spots you, activate SlowMo to get away from the barrels. Otherwise, move back and around to the other doorway. This leads to the same balcony, but keeps you safely away from the barrels. The Replicas on the balcony attack, so fire at the barrels nearby to take them out. They try to flank you around the other side, so watch your back if you don’t get them both before they move out of sight. When the Replicas are dead, wait for the fire to die down, then move forward.
The balcony ahead contains several explosive barrels and is guarded by Replicas.
Move to the balcony’s far end and turn right. Continue around this second balcony, and grab the equipment from the stack of materials. There are body armor, fragmentation grenades, and weapons.
Walk to the gap in the railing and drop to the scaffold. Drop to the scaffold’s second level, then drop to the floor. Grab the med kit from the stack of wood. As you descend, Betters lets you know the rescue team has given up on finding Jankowski at the warehouse.
Go through the short hall to the elevators, then take cover against the wall. The next room is heavily guarded, and there are Replicas on both the upper and lower levels. Take out the Replicas on the ground level, and kill any on the balcony that come into view.
Take cover in the doorway and attack the Replicas in the next room.
Move in and take cover against the crates near the doorway. Take out any remaining Replicas on the balcony, and make sure the ground floor is clear. The Replicas from the upper level may disappear and descend to you, so be alert as you grab the body armor and weapons from the middle of the room.
When the fighting stops, jump up the crates near the door through which you entered. From the crates, jump to the ledge and follow it around to the balcony.
Grab the equipment, then jump up the crates to the ledge. Move along the edge to the balcony and go through the double doors.
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Jump from the gap in the railing to the scaffold, then to the floor.
Grab any dropped weapons, then go through the double doors. There’s more equipment in the next room: a med kit, proximity mines, and weapons. Pick up everything you can use, then move around the corner.
A large group of Replicas guards the room below. You have the height advantage, so keep moving and firing down on them. Hit the two explosive barrels when Replicas are nearby. When the room below is empty, grab the Reflex Booster from the balcony.
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