Steinberg Cubase Pro - 9.5 Operation Manual

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Steinberg Cubase Pro - 9.5 Operation Manual

Operation Manual

Cristina Bachmann, Heiko Bischoff, Lillie Harris, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer, Benjamin Schütte, Marita Sladek

This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of images in this document, it is not possible to include text descriptions of images.

The information in this document is subject to change without notice and does not represent a commitment on the part of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media except as specifcally allowed in the License Agreement. No part of this publication may be copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH. Registered licensees of the product described herein may print one copy of this document for their personal use.

All product and company names are ™ or ® trademarks of their respective owners. For more information, please visit www.steinberg.net/trademarks.

© Steinberg Media Technologies GmbH, 2018. All rights reserved. Cubase_9.5.40_en-US_2018-10-16

Table of Contents

8Introduction

8Platform-Independent Documentation

8About the Documentation

9 Conventions

10Key Commands

11Setting Up Your System

11Setting Up Audio

18Setting Up MIDI

20Connecting a Synchronizer

21 Audio Connections

21 Audio Connections Window

27Renaming the Hardware Inputs and Outputs

28Adding Input and Output Busses

28Adding Child Busses (Cubase Pro only)

29Presets for Input and Output Busses

30Adding Group and FX Channels (Cubase Pro

only)

30 About Monitoring

30 External Instruments and Effects (Cubase Pro only)

36 Editing the Bus Confgurations

38Project Window

39Showing/Hiding Zones

39Project Zone

51Left Zone

61Lower Zone

67Right Zone

73Keyboard Focus in the Project Window

74Zooming in the Project Window

78Snap Function

81Cross-Hair Cursor

82Edit History Dialog

83 Project Handling

83Creating New Projects

84Hub

85Project Assistant

85About Project Files

86About Template Files

87Project Setup Dialog

90Opening Project Files

91Saving Project Files

92Reverting to the Last Saved Version

92Choosing a Project Location

93Creating Self-Contained Projects

95 Tracks

95Track Inspector Settings

96Track Control Settings

98Audio Tracks

105 Instrument Tracks

112 MIDI Tracks

118 Sampler Tracks

124 Arranger Track

126 Chord Track

128 FX Channel Tracks

134Folder Tracks

135Group Channel Tracks

140Marker Track

142Ruler Track

143Signature Track

144Tempo Track

145Transpose Track

146VCA Fader Track (Cubase Pro only)

148Video Track

151 Track Handling

151 Adding Tracks

153 Importing Tracks (Cubase Pro only)

156Exporting Tracks as Track Archive (Cubase Pro only)

157Exporting MIDI Tracks as Standard MIDI File

159Removing Tracks

159Moving Tracks in the Track List

160Renaming Tracks

160Coloring Tracks

161Showing Track Pictures

162Setting the Track Height

163Selecting Tracks

164Duplicating Tracks

164Disabling Tracks

164Organizing Tracks in Folder Tracks

165Handling Overlapping Audio

166Track Folding

167How Events are Displayed on Folder Tracks

167Modifying Event Display on Folder Tracks

167Working with Lanes

170Defning the Track Time Base

171TrackVersions

179Track Presets

185 Parts and Events

185 Events

188 Parts

190 Editing Techniques for Parts and Events

204 Range Editing

204Creating a Selection Range

205Editing Selection Ranges

208 Playback and Transport

208 Transport Panel

210 Transport Menu

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Table of Contents

215 Transport

217Transport Pop-Up Window

218Time Display Window

219Left and Right Locators

220Setting the Project Cursor Position

221Auto-Scroll

221Time Formats

222Pre-Roll and Post-Roll

223Punch In and Punch Out

224Metronome Click

232 Chase

234 On-Screen Keyboard

234Recording MIDI With the On-Screen Keyboard

235On-Screen Keyboard Options

236Recording

236 Basic Recording Methods

239 Monitoring

242 Audio Recording Specifcs

246 MIDI Recording Specifcs

252 Remaining Record Time

252 Lock Record

254 Importing Audio and MIDI Files

254 Importing Audio Files

261 Importing MIDI Files

264Quantizing MIDI and Audio

264Quantize Functions

265Quantizing MIDI Event Starts

266Quantizing MIDI Event Lengths

266Quantizing MIDI Event Ends

266Quantizing Audio Event Starts

267Quantizing Audio Event Lengths (AudioWarp Quantizing) (Cubase Pro only)

267 Quantizing Multiple Audio Tracks (Cubase Pro

only)

269 Quantize Panel

278 Fades, Crossfades, and Envelopes

278 Event-Based Fades

282Creating Clip-Based Fades

283Crossfades

285 Auto Fades and Crossfades

288 Event Envelopes

290 Arranger Track

290Adding Arranger Events on the Arranger Track

291Arranger Editor

294Setting up an Arranger Chain and Adding Events

296 Jump Mode

298Arranging Music to Video

299Transpose Functions

299Project Root Key

302Transpose Track

304Keep Transpose in Octave Range

305Transpose on the Info Line

306Excluding Individual Parts or Events from Global Transpose

307 Markers

307Position Markers

307Cycle Markers

308Markers Window

312Marker Track

315

Importing and Exporting Markers

317

MixConsole

317

MixConsole in Lower Zone

320

MixConsole Window

365 VCA Faders (Cubase Pro only)

365 VCA Fader Settings

367Creating VCA Faders

368Assigning VCA Faders to Link Groups

368Removing VCA Faders from Link Groups

369Nested VCA Faders

369 VCA Fader Automation

372Control Room (Cubase Pro only)

372Adding Channels to the Control Room

373Output Routing

373Exclusive Assignment of Monitor Channels

373Control Room Channels

374Control Room - Main Tab

380 Control Room - Inserts Tab

382Setting Up a Cue Mix

383Adjusting the Overall Cue Send Level

385Metering and Loudness (Cubase Pro only)

385Metering

386Loudness Measurement

391 Audio Effects

391 Insert Effects and Send Effects

393 Insert Effects

400 Send Effects

405 Side-Chain Input

407Dither Effects

408External Effects (Cubase Pro only)

408Effect Control Panel

409Effect Presets

414 System Component Information Window

416Direct Ofine Processing

417Direct Ofine Processing Workfow

417Direct Ofine Processing Window

425Built-In Audio Processes

433Applying Direct Ofine Processing Using Key Commands

435Time Stretch and Pitch Shift Algorithms

435élastique

436MPEX

436Standard

437Limitations

438Audio Functions

438Detect Silence

440Spectrum Analyzer

443Statistics

445 Sample Editor

447 Toolbar

451 Info Line

451Overview Line

452Sample Editor Inspector

455Ruler

455Waveform Display

457Range Editing

461Regions List

463Snap Point

4

Table of Contents

465 Hitpoints

465 Calculating Hitpoints

468 Locating to Hitpoints in the Project Window

468 Slices

470Creating a Groove Quantize Map

470Creating Markers

471Creating Regions

471 Creating Events

471Creating Warp Markers

472Creating MIDI Notes

474Tempo Matching Audio

474Algorithm Presets

475Stretching Audio Events to the Project Tempo

475Musical Mode

477Auto Adjust

477Manual Adjust

479Free Warp

481Flattening Realtime Processing

481Unstretching Audio Files

483VariAudio (Cubase Pro only)

483VariAudio and Ofine Processes

484Segmenting Monophonic Audio

485Segments and Gaps

485 Manual Editing of Segments

490 Pitch Changes

493 Micro-Pitch Changes

497Timing Modifcations

498Reset Functions

499Extracting MIDI from Audio

501Flattening Realtime Processing

502Harmony Voices for Audio

503 Audio Part Editor

505 Toolbar

509Info Line

509The Ruler

510About Lanes

510Operations

514Controlling Sample Playback with Sampler Tracks

514Loading Audio Samples into Sampler Control

514Loading MIDI Parts into Sampler Control

515Creating Sampler Tracks

515 Sampler Control

524 Sample Editing and Playback Functions

526Transferring Samples from Sampler Control to VST Instruments

527Pool

527 Pool Window

531 Working with the Pool

546 MediaBay

546 Media Rack in Right Zone

552 MediaBay Window

578 Working with MediaBay-Related Windows

580 Working with Volume Databases

582MediaBay Settings

583MediaBay Key Commands

584Surround Sound (Cubase Pro only)

584Deliverables

585Available Surround Channel Confgurations

586Preparations for Creating Surround Mixes

589VST MultiPanner

601 MixConvert V6

605Surround Mix Export

606Automation

606Automation Curves

606Static Value Line

606Write/Read Automation

607Writing Automation Data

609Editing Automation Events

614Automation Tracks

615Virgin Territory vs. Initial Value (Cubase Pro only)

616Automation Panel (Cubase Pro only)

625MIDI Controller Automation

628 VST Instruments

628Adding VST Instruments

629Creating Instrument Tracks

629VST Instruments in the Right Zone

630VST Instruments Window

630VST Instruments Toolbar

631VST Instrument Controls

632Presets for Instruments

634Playing Back VST Instruments

635Latency

636Import and Export Options

638VST Quick Controls

639Side-Chain Input for VST Instruments

640External Instruments (Cubase Pro only)

641 Installing and Managing Plug-Ins

641 Installing VST Plug-Ins

641 VST Plug-In Manager

644Compiling a New Effects Collection

645Track Quick Controls

646Parameter Assignment

649 Quick Controls and Automatable Parameters

651Connecting Track Quick Controls with Remote Controllers

652Remote Controlling Cubase

652 Connecting Remote Devices

652Removing the Remote Input from All MIDI Inputs

653Setting Up Remote Devices

655 Remote Devices and Automation

655Assigning Commands to Remote Devices

656Generic Remote

661 The Remote Control Editor

665 Joysticks

665Apple Remote (macOS only)

666Track Quick Controls

667VST Quick Controls

668MIDI Realtime Parameters and MIDI Effects

668MIDI Track Parameters

670MIDI Modifers

675MIDI Effects

678Transpose and Velocity on the Info Line

679 Using MIDI devices

679 MIDI devices – general settings and patch handling

687 About Device panels (Cubase Pro only)

690 MIDI Functions

690 Transpose Setup

5

Table of Contents

691Merging MIDI Events into a New Part

692Dissolve Part

694Bouncing MIDI Parts

695Repeating MIDI Events of Independent Track Loops

695Extending MIDI Notes

696Fixing MIDI Note Lengths

696Fixing MIDI Note Velocities

696Rendering Sustain Pedal Data to Note Lengths

697Deleting Overlaps

697Editing Velocity

698Deleting Double Notes

698Deleting Controller Data

698Deleting Continuous Controller Data

699Restricting Polyphonic Voices

699Thinning Out Controller Data

699Extracting MIDI Automation

700Reversing the Playback Order of MIDI Events

700Inverting the Order of Selected MIDI Events

700Creating a Tempo Track from Tapping (Cubase Pro only)

702 MIDI Editors

702 Common MIDI Editor Functions

709 Key Editor

720 Key Editor Operations

737 Basic Score Editor (Cubase Artist only)

743 Score Editor Operations (Cubase Artist only)

750 Drum Editor

764 Drum Editor Operations

767 Drum Maps

771 List Editor

780 List Editor Operations

785 In-Place Editor

788Expression Maps (Cubase Pro only)

789Articulations

789Expression Map Setup

790Creating and Editing Expression Maps

797Inserting Articulations

800 Note Expression

800VST 3 Controller Parameters

801MIDI Controller Parameters

801 Note Expression Inspector Section

804Note Expression Tools

805Controller Parameter Mapping

806Recording

809 Note Expression Event Editor

814Trimming Note Expression Data

815Removing All Note Expression Data

815Note Expression MIDI Setup Dialog

819Chord Functions

819Chord Track

820Chord Events

827Scale Events

828Voicings

830Converting Chord Events to MIDI

831Controlling MIDI or Audio Playback Using the Chord Track

834Assigning Voices to Notes

834Extracting Chord Events from MIDI

835Recording Chord Events with a MIDI Keyboard

837 Chord Pads

837 Chord Pads

840Functions Menu

840Preparations

841Chord Assistant

843 Assigning Chords to Chord Pads

846Moving and Copying Chord Pads

847Playing Back and Recording Chords

848Chord Pad Settings – Remote Control

852Chord Pad Settings – Players

857Chord Pad Settings – Pad Layout

858Chord Pads Presets

858Creating Events from Chord Pads

860Logical Editor

860Window overview

861Filter Conditions

870Selecting a function

871Specifying actions

874Applying the Defned Actions

874Presets

876Project Logical Editor (Cubase Pro only)

876Window Overview

877Filter Conditions

886 Specifying Actions

889Selecting a Function

890Applying Macros

890 Applying the Defned Actions

890 Presets

892Editing Tempo and Time Signature

892Project Tempo Modes

892Track Time Base

893Tempo Track Editor

894Tempo Track

896 Setting up Tempo Changes for Projects

900 Setting up a Fixed Project Tempo

902Beat Calculator

903Tempo Detection (Cubase Pro only)

904Exporting a Tempo Track (Cubase Pro only)

904Importing a Tempo Track (Cubase Pro only)

905Process Tempo (Cubase Pro only)

906Process Bars (Cubase Pro only)

906 Time Warp (Cubase Pro only)

908 Set Defnition From Tempo

908 Time Signature Events

911Project Browser (Cubase Pro only)

911Toolbar

912Project Structure

912 Event Display

915 Rendering Audio and MIDI

915 Render Tracks

917 Render Selection

920Export Audio Mixdown

921Mixing Down to Audio Files

922Available Channels for Export

923File Location

926 File Format

932Audio Engine Output

933Import Into Project

934Post Process

935Synchronization

935Background

6

Table of Contents

936 Timecode (positional references)

938Clock sources (speed references)

939The Project Synchronization Setup dialog

943Synchronized operation

944Example Scenarios (Cubase Pro only)

945Working with VST System Link

948Activating VST System Link

956 Video

956Video File Compatibility

957Frame Rates

957Video Output Devices

958Preparations for Creating Video Projects

960Preparations for Video Playback

962Editing Video

964

Exchanging Files with Other Applications

964

OMF Files (Cubase Pro only)

968

ReWire

968

Introduction

968Enabling ReWire Applications

969Launching and quitting

970Activating ReWire channels

970Using the transport and tempo controls

971How the ReWire channels are handled

971Routing MIDI via ReWire

972Considerations and limitations

973Key Commands

973Adding Key Commands

974Searching for Key Commands

974Removing Key Commands

974Setting Up Macros

975Saving Key Commands Presets

975Loading Key Command Presets

976Importing Key Command Settings

976Resetting Key Commands

977The Default Key Commands

988 Setting Up Tool Modifer Keys

990 Customizing

990 Workspaces

994Using the Setup Options

995Customizing the Meter Colors

996Customizing the User Interface Colors

997Color Selector Pane

998Coloring Tracks, Parts, or Events Manually

998Auto Track Color Mode

999Colorizing Track Controls

1000 Project Colors Dialog

1001 Profles (Cubase Pro only)

1005 Where are the Settings Stored?

1007

Optimizing

1007

Optimizing Audio Performance

1011

Preferences

1011

Preferences Dialog

1013

Editing

1020

Editors

1021

Event Display

1024

General

1025

MIDI

1030

MediaBay

1030

Metering

1031

Record

1033

Scores (Cubase Pro only)

1035

Transport

1036

User Interface

1037

VST

1040

VariAudio (Cubase Pro only)

1041

Video

1042

Index

7

Introduction

The documentation covers the following Steinberg products: Cubase Pro and Cubase Artist.

Functions that are only available in Cubase Pro and not in Cubase Artist are clearly indicated. The screenshots are taken from Cubase Pro.

Platform-Independent Documentation

The documentation applies to the operating systems Windows and macOS.

Features and settings that are specifc to one of these platforms are clearly indicated. In all other cases, the descriptions and procedures in the documentation are valid for Windows and macOS.

Some points to consider:

The screenshots are taken from Windows.

Some functions that are available on the File menu on Windows can be found in the program name menu on macOS.

About the Documentation

The documentation consists of several documents. You can read them online or download them from steinberg.help. To visit steinberg.help, do one of the following:

Enter www.steinberg.help in the address bar of your web browser.

In the program, select Help > Cubase Help.

Quick Start Guide

Covers the following areas without going into details:

System requirements, installation procedure, and license activation.

Setting up your system for audio and MIDI work.

Operation Manual

The main Cubase reference documentation, with detailed descriptions of operations, parameters, functions, and techniques.

Score Layout and Printing (Cubase Pro only)

Describes the professional music notation, score editing, and printing features included in the Score Editor.

Remote Control Devices

Lists the supported MIDI remote control devices.

Plug-in Reference

Describes the features and parameters of the included VST plug-ins, VST instruments, and MIDI effects.

8

Introduction

Conventions

HALion Sonic SE

Describes the features and parameters of the included VST instrument HALion Sonic SE.

Groove Agent SE

Describes the features and parameters of the included VST instrument Groove Agent SE.

Retrologue

Describes the features and parameters of the included VST instrument Retrologue.

MIDI Devices

Describes how to manage MIDI Devices and device panels.

VST Connect SE (Cubase Pro only)

Describes how to work with the VST Connect SE features.

Conventions

In our documentation, we use typographical and markup elements to structure information.

Typographical Elements

The following typographical elements mark the following purposes.

PREREQUISITE

Requires you to complete an action or to fulfll a condition before starting a procedure.

PROCEDURE

Lists the steps that you must take to achieve a specifc result.

IMPORTANT

Informs you about issues that might affect the system, the connected hardware, or that might bring a risk of data loss.

NOTE

Informs you about issues that you should consider.

EXAMPLE

Provides you with an example.

RESULT

Shows the result of the procedure.

AFTER COMPLETING THIS TASK

Informs you about actions or tasks that you can perform after completing the procedure.

RELATED LINKS

Lists related topics that you can fnd in this documentation.

Markup

Bold text indicates the name of a menu, option, function, dialog, window, etc.

EXAMPLE

To open the Functions menu, click Functions Menu in the top right corner of the MixConsole.

9

Introduction

Key Commands

If bold text is separated by a greater-than symbol, this indicates a sequence of different menus to open.

EXAMPLE

Select Project > Add Track.

Key Commands

Many of the default key commands, also known as keyboard shortcuts, use modifer keys, some of which are different depending on the operating system.

When key commands with modifer keys are described in this manual, they are shown with the Windows modifer key frst followed by the macOS and the key:

Windows modifer key/macOS modifer key-Z

EXAMPLE

Ctrl/Cmd-Z means: press Ctrl on Windows or Cmd on macOS, then press Z.

10

Setting Up Your System

To use Cubase, you must set up your audio, and if required, your MIDI system.

Setting Up Audio

IMPORTANT

Make sure that all equipment is turned off before making any connections.

Simple Stereo Input and Output Setup

If you only use a stereo input and output from Cubase, you can connect your audio hardware, for example, the inputs of your audio card or your audio interface, directly to the input source and the outputs to a power amplifer and speaker.

Audio Connections

Your system setup depends on many different factors, for example, on the kind of project that you want to create, on the external equipment that you want to use, or on the computer hardware that is available to you. Therefore, the following sections can only serve as examples.

How to connect your equipment, that is, whether to use digital or analog connections also depends on your setup.

11

Setting Up Your System

Setting Up Audio

About Recording Levels and Inputs

When you connect your equipment, make sure that the impedance and levels of the audio sources and inputs are matched. Using the correct type of input is important to avoid distortion or noisy recordings. For example, different inputs can be used, such as consumer line level (-10 dBV) or professional line level (+4 dBu).

Sometimes, you can adjust input characteristics on the audio interface or on its control panel. For details, refer to the documentation that came with the audio hardware.

IMPORTANT

Cubase does not provide any input level adjustments for the signals that are coming into your audio hardware, since these are handled differently for each card. Adjusting input levels is either done in a special application that is included with the hardware or its control panel.

Word Clock Connections

If you are using a digital audio connection, you may also need a word clock connection between the audio hardware and external devices. For details, refer to the documentation that came with the audio hardware.

IMPORTANT

Set up word clock synchronization correctly, or you may experience clicks and crackles in your recordings.

Selecting an Audio Driver

By selecting an audio driver, you allow Cubase to communicate with the audio hardware. Normally, when you start Cubase, a dialog opens that prompts you to select a driver, but you can also select your audio hardware driver as described below.

NOTE

On Windows operating systems, we recommend that you access your hardware via an ASIO driver developed specifcally for the hardware. If no ASIO driver is installed, contact the manufacturer of your audio hardware for information on available ASIO drivers. If no specifc ASIO driver is available, you can use the Generic Low Latency ASIO driver.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select VST Audio System.

3.Open the ASIO Driver pop-up menu and select your audio hardware driver.

4.Click OK.

Setting Up Audio Hardware

PREREQUISITE

You have selected a driver for your audio hardware.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select your audio hardware driver.

12

Setting Up Your System

Setting Up Audio

3.Do one of the following to open the control panel for your audio hardware:

On Windows, click Control Panel.

On macOS, click Open Confg App.

This button is available only for some hardware products. If it is not available in your setup, refer to the documentation of your audio hardware.

NOTE

The control panel is provided by the manufacturer of your audio hardware and is different for each audio interface brand and model. However, control panels for the Generic Low Latency ASIO Driver (Windows only) are provided by Steinberg.

4.Set up your audio hardware as recommended by the manufacturer.

VST Audio System

In the VST Audio System section you can select an ASIO driver for your audio hardware.

To open the VST Audio System section, select Studio > Studio Setup and select VST Audio System in the Devices list.

The following options are available:

ASIO Driver

Allows you to select a driver.

Release Driver when Application is in Background

Releases the driver and allows other applications to play back via your audio hardware even though Cubase is running.

Input Latency

Shows the input latency of the audio hardware.

Output Latency

Shows the output latency of the audio hardware.

13

Setting Up Your System

Setting Up Audio

ASIO-Guard Latency

Shows the ASIO-Guard latency.

HW Sample Rate

Shows the sample rate of your audio hardware.

HW Pull Up/Down

Shows the pull up/down status of the audio hardware.

Set to Defaults

Allows you to restore the default settings.

Processing Precision

Allows you to set the audio processing precision to 32 bit foat or 64 bit foat. Depending on this setting, all channels are processed and mixed in 32-bit foatingpoint or 64-bit foating-point format.

NOTE

A processing precision of 64 bit foat can increase CPU load and memory consumption.

To show all plug-ins that support 64-bit foat processing, open the VST Plug-in

Manager and activate Show Plug-ins That Support 64-Bit Processing in the

Display Options pop-up menu.

NOTE

VST2 plug-ins and instruments are always processed with 32-bit precision.

Activate Multi Processing

Allows you to distribute the processing load evenly to all available CPUs. This way, Cubase can make full use of the combined power of multiple processors.

Activate ASIO-Guard

Activates the ASIO-Guard. This is only available if Activate Multi Processing is activated too.

ASIO-Guard Level

Allows you to set the ASIO-Guard level. The higher the level, the higher the processing stability and audio processing performance. However, higher levels also lead to an increased ASIO-Guard latency and memory usage.

Audio Priority (Windows only)

This setting should be set to Normal if you work with audio and MIDI. If you do not use MIDI at all, you can set this to Boost.

Activate Steinberg Audio Power Scheme

If this option is activated, all power safe modes that have an impact on realtime processing are deactivated. Note that this is only effective for very low latencies, and that it increases the power consumption.

Disk Preload

Allows you to specify how many seconds of audio are preloaded into RAM prior to starting playback. This allows for smooth playback.

Adjust for Record Latency

If this is activated, the plug-in latencies are taken to account during recording.

14

Setting Up Your System

Setting Up Audio

Record Shift

Allows you to shift the recordings by the specifed value.

RELATED LINKS

VST Plug-In Manager Window on page 641

ASIO Driver Setup

This section allows you to set up your ASIO driver.

To open the section where you can set up the ASIO driver, select Studio > Studio Setup and select the audio driver in the Devices list.

The following options are available:

Control Panel

Opens the control panel for the audio hardware.

Input Latency

Shows the input latency of the audio driver.

Output Latency

Shows the output latency of the audio driver.

Clock Source

Allows you to select a clock source.

Externally Clocked

Activate this option if you use an external clock source.

Direct Monitoring

Activate this option to monitor via your audio hardware and to control it from Cubase.

15

Setting Up Your System

Setting Up Audio

Ports Reset

Allows you to reset all port names and visibilities.

I/O

The port input/output status.

Port System Name

The system name of the port.

Show As

Allows you to rename the port. This name is used in the Input Routing and Output Routing pop-up menus.

Visible

Allows you to activate/deactivate audio ports.

State

The state of the audio port.

Using External Clock Sources

If you are using an external clock source, Cubase must be notifed that it receives external clock signals and derives its speed from that source.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select your audio hardware driver.

3.Activate Externally clocked.

RESULT

Cubase now derives its speed from the external source.

NOTE

For proper audio playback and recording, you must set the sample rate of the project to the sample rate of the incoming clock signals.

When a sample rate mismatch occurs, the Record Format feld on the status line is highlighted in a different color. Cubase accepts a sample rate mismatch, and playback is therefore faster or slower.

Using Several Audio Applications Simultaneously

You can allow other applications to play back via your audio hardware even though Cubase is running.

PREREQUISITE

Other audio applications accessing the audio hardware are set to release the audio driver.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select VST Audio System.

3.Activate Release Driver when Application is in Background.

16

Setting Up Your System

Setting Up Audio

RESULT

The application that has the focus gets access to the audio hardware.

Audio Hardware Confguration

Most audio cards provide one or more small applications that allow you to customize your hardware.

The settings are normally gathered on a control panel that can be opened from within Cubase or separately, when Cubase is not running. For details, refer to the audio hardware documentation.

Settings include:

Selecting which inputs/outputs are active.

Setting up word clock synchronization.

Turning on/off monitoring via the hardware.

Setting levels for each input.

Setting levels for the outputs so that they match the equipment that you use for monitoring.

Selecting digital input and output formats.

Making settings for the audio buffers.

Setting Up Input and Output Ports

Once you have selected the driver for your audio hardware and have set it up, you must specify which inputs and outputs to use.

PREREQUISITE

You have selected a driver for your audio hardware.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select your audio hardware driver.

3.Make your settings.

4.Click OK.

RELATED LINKS

ASIO Driver Setup on page 15

Audio Bus Setup

Cubase uses a system of input and output busses to transfer audio between the program and the audio hardware.

Input busses let you route audio from the inputs of your audio hardware into Cubase. This means that audio is always recorded through one or several input busses.

Output busses let you route audio from Cubase to the outputs of your audio hardware. This means that audio is always played back through one or several output busses.

Once you have set up the internal input and output busses, you can connect your audio source, for example a microphone, to your audio interface and start recording, playing back, and mixing.

RELATED LINKS

Audio Connections on page 21

17

Setting Up Your System

Setting Up MIDI

Monitoring

In Cubase, monitoring means listening to the input signal while recording.

The following ways of monitoring are available.

Externally by listening to the signal before it reaches Cubase.

Via Cubase.

By using ASIO Direct Monitoring.

This is a combination of the other methods.

RELATED LINKS

External Monitoring on page 240

Monitoring via Cubase on page 240

ASIO Direct Monitoring on page 240

Setting Up MIDI

IMPORTANT

Turn off all equipment before making any connections.

PROCEDURE

1.Connect your MIDI equipment (keyboard, MIDI interface, etc.) to your computer.

2.Install the drivers for your MIDI equipment.

RESULT

You can use your MIDI equipment in Cubase.

MIDI Connections

To play back and record MIDI data from your MIDI device, for example, a MIDI keyboard, you need to connect the MIDI ports.

Connect the MIDI output port of your MIDI device to the MIDI input port of your audio hardware. This way, the MIDI device sends MIDI data to be played back or recorded inside your computer.

Connect the MIDI input port of your MIDI device to the MIDI output port of your audio hardware. This way, you can send MIDI data from Cubase to the MIDI device. For example, you can record your own playing, edit the MIDI data in Cubase, and then play it back on the keyboard and record the audio that is coming out of the keyboard for a better edited performance.

Showing or Hiding MIDI Ports

You can specify if a MIDI port is listed on the MIDI pop-up menus in the program.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select MIDI Port Setup.

3.To hide a MIDI port, deactivate its Visible column.

4.Click OK.

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Setting Up Your System

Setting Up MIDI

Setting Up All MIDI Inputs

When you record MIDI, you can specify which MIDI input each recording MIDI track should use. However, you can also record any MIDI data from any MIDI input. You can specify which inputs are included when you select All MIDI Inputs for a MIDI track.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select MIDI Port Setup.

3.Activate In ‘All MIDI Inputs’ for a port. NOTE

If you have a MIDI remote control unit connected, make sure to deactivate the In ‘All MIDI Inputs’ option for that MIDI input. This avoids accidental recording of data from the remote control when All MIDI Inputs is selected as input for a MIDI track.

4.Click OK.

RESULT

When you select All MIDI Inputs on the Input Routing menu of a MIDI track in the Inspector, the MIDI track uses all MIDI inputs that you specifed in the MIDI Port Setup.

MIDI Port Setup

The MIDI Port Setup page in the Studio Setup dialog displays the connected MIDI devices and allows you to set up their ports.

To open the MIDI Port Setup page, select Studio > Studio Setup and activate MIDI Port Setup in the Devices list.

The following colums are displayed:

Device

The connected MIDI devices.

I/O

The port input/output status.

19

Setting Up Your System

Connecting a Synchronizer

Port System Name

The system name of the port.

Show As

Allows you to rename the port. This name is used in the Input Routing and Output Routing pop-up menus.

Visible

Allows you to activate/deactivate MIDI ports.

State

The state of the MIDI port.

In 'All MIDI Inputs'

Allows you to record MIDI data from all MIDI inputs.

NOTE

Deactivate this option if you use remote control devices.

The following options are available:

Use System Timestamp for 'Windows MIDI' Inputs

Activate this option if you have persistent timing problems such as shifted notes. If this is activated, the system timestamp is used as a time reference.

Use Device 'DirectMusic'

If you do not use a device with a DirectMusic device driver, you can leave this option deactivated. This enhances the system performance.

Use System Timestamp for 'DirectMusic' Inputs

Activate this option if you have persistent timing problems such as shifted notes. If this is activated, the system timestamp is used as a time reference.

Plug and Play Support for USB MIDI Devices

Cubase supports plug and play of USB MIDI devices. These devices can be plugged in and switched on while the application is running.

Connecting a Synchronizer

When using Cubase with external tape transports, you most likely must add a synchronizer to your system.

IMPORTANT

Make sure that all equipment is turned off before making any connections.

For information on how to connect and set up your synchronizer, refer to the documentation of your synchronizer.

RELATED LINKS

Synchronization on page 935

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Audio Connections

To play back and record in Cubase, you must set up input and output busses in the Audio Connections window. Here, you can also set up group and FX channels, external effects, external instruments, and the Control Room (Cubase Pro only).

The bus types that you need depend on your audio hardware, on your general audio setup, for example your surround speaker setup, and on the projects that you use.

Audio Connections Window

The Audio Connections window allows you to set up input and output busses, group and FX channels, external effects, and external instruments. Furthermore, you can use this window to access and confgure the Control Room (Cubase Pro only).

To open the Audio Connections window, select Studio > Audio Connections.

Inputs/Outputs Tab

The Input and Output tabs allow you to set up and confgure input and output busses.

The following options are available above the bus list:

+- All

Expands/Collapses all busses in the bus list.

Add Bus

Opens the Add Input Bus dialog, where you can create a new bus confguration.

Presets

Opens the Presets menu, where you can select bus confguration presets. Store allows you to save a bus confguration as preset. Delete deletes the selected preset.

The following columns are available for the bus list:

Bus Name

Lists the busses. Click the name of a bus to select or rename it.

21

Audio Connections

Audio Connections Window

Speakers

Indicates the speaker confguration (mono, stereo, surround formats (Cubase Pro only)) of each bus.

Audio Device

Shows the selected ASIO driver.

Device Port

Shows which physical inputs/outputs on your audio hardware are used by the bus. Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only the frst port that is used by this bus is visible.

The Device Port pop-up menu displays how many busses are connected to a given port. The busses are shown in square brackets next to the port name.

Up to 3 bus assignments can be displayed in this way. If more connections have been made, this is indicated by a number at the end of the port name.

For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is already assigned to 3 stereo busses plus 2 additional busses.

Group/FX Tab (Cubase Pro only)

This tab allows you to create group and FX channels/tracks and to make output assignments for these.

The following options are available above the bus list:

+- All

Expands/Collapses all busses in the bus list.

Add Group

Opens the Add Group Channel Track dialog, where you can create a new group channel track.

Add FX

Opens the Add FX Channel Track dialog, where you can create a new FX channel track.

The following columns are available for the bus list:

Bus Name

Lists the busses. Click the name of a bus to select or rename it.

Speakers

Indicates the speaker confguration (mono, stereo, surround formats (Cubase Pro only)) of each bus.

Output Routing

Lets you select the output routing for the corresponding bus.

External FX Tab (Cubase Pro only)

This tab allows you to create send effect or return busses. You can use these to connect external effects which can then be selected via the effect pop-up menus from inside the program.

22

Audio Connections

Audio Connections Window

The following options are available above the bus list:

+- All

Expands/Collapses all busses in the bus list.

Add External FX

Opens the Add External FX dialog, where you can confgure a new external FX.

Favorites

Lets you store external effect confgurations as favorites that you can recall. The following columns are available for the bus list:

Bus Name

Lists the busses. Click the name of a bus to select or rename it.

Speakers

Indicates the speaker confguration (mono, stereo, surround formats (Cubase Pro only)) of each bus.

Audio Device

Shows the selected ASIO driver.

Device Port

Shows which physical inputs/outputs on your audio hardware are used by the bus. Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only the frst port that is used by this bus is visible.

The Device Port pop-up menu displays how many busses are connected to a given port. The busses are shown in square brackets next to the port name.

Up to 3 bus assignments can be displayed in this way. If more connections have been made, this is indicated by a number at the end of the port name.

For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is already assigned to 3 stereo busses plus 2 additional busses.

Delay

Allows you to enter a value to compensate for an inherent delay (latency) of your hardware effect device during playback. You can right-click the Delay column for the effect and select Check User Delay to automatically determine the delay value.

NOTE

The latency of the audio hardware is handled automatically by Cubase.

Send Gain

Allows you to adjust the level of the signal that is sent to the external effect.

Return Gain

Allows you to adjust the level of the signal that the external effect sends.

23

Audio Connections

Audio Connections Window

NOTE

Excessive output levels from an external effect device can cause clipping in the audio hardware. You cannot use the Return Gain setting to compensate for this. You must lower the output level on the effect device instead.

MIDI Device

When you click in this column, a pop-up menu opens where you can disconnect the effect from the associated MIDI device, select a MIDI device, create a new device, or open the MIDI Device Manager to edit the MIDI device.

Used

Whenever you insert an external effect into an audio track, this column shows a checkmark (x) to indicate that the effect is being used.

External Instruments Tab (Cubase Pro only)

This tab allows you to create input/output busses that can be used to connect external instruments.

The following options are available above the bus list:

+- All

Expands/Collapses all busses in the bus list.

Add External Instrument

Opens the Add External Instrument dialog, where you can confgure a new external instrument.

Favorites

Lets you store external instrument confgurations as favorites that you can recall. The following columns are available for the bus list:

Bus Name

Lists the busses. Click the name of a bus to select or rename it.

Speakers

Indicates the speaker confguration (mono, stereo, surround formats (Cubase Pro only)) of each bus.

Audio Device

Shows the selected ASIO driver.

Device Port

Shows which physical inputs/outputs on your audio hardware are used by the bus. Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only the frst port that is used by this bus is visible.

24

Audio Connections

Audio Connections Window

The Device Port pop-up menu displays how many busses are connected to a given port. The busses are shown in square brackets next to the port name.

Up to 3 bus assignments can be displayed in this way. If more connections have been made, this is indicated by a number at the end of the port name.

For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is already assigned to 3 stereo busses plus 2 additional busses.

Delay

Allows you to enter a value to compensate for an inherent delay (latency) of your hardware effect device during playback. You can right-click the Delay column for the instrument and select Check User Delay to automatically determine the delay value that is used for delay compensation.

NOTE

The latency of the audio hardware is handled automatically by Cubase.

Return Gain

Allows you to adjust the level of the signal coming in from the external instrument.

NOTE

Excessive output levels from an external effect device can cause clipping in the audio hardware. The Return Gain setting cannot be used to compensate for this. You must lower the output level on the effect device instead.

MIDI Device

When you click in this column, a pop-up menu opens where you can disconnect the instrument from the associated MIDI device, select a MIDI device, create a new device, or open the MIDI Device Manager to edit the MIDI device.

Used

Whenever you insert the external instrument into a VST instrument slot, this column shows a checkmark (x) to indicate that the instrument is being used.

Control Room Tab (Cubase Pro only)

This tab allows you to enable and confgure the Control Room.

The following options are available above the bus list:

+- All

Expands/Collapses all busses in the bus list.

25

Audio Connections

Audio Connections Window

Add Channel

Opens a menu where you can select the type of channel that you want to add. You can add the following channels:

External Input

Talkback

Cue

Headphone

Monitor

Presets

Opens the Presets menu, where you can select bus confguration presets. Store allows you to save a bus confguration as preset. Delete deletes the selected preset.

Enable/Disable Control Room

Enables/Disables the Control Room.

Open Control Room

Opens the Control Room window.

Confguration

Displays the selected channel confguration. The following columns are available for the bus list:

Bus Name

Lists the busses. Click the name of a bus to select or rename it.

Speakers

Indicates the speaker confguration (mono, stereo, surround formats (Cubase Pro only)) of each bus.

Audio Device

Shows the selected ASIO driver.

Device Port

Shows which physical inputs/outputs on your audio hardware are used by the bus. Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only the frst port that is used by this bus is visible.

The Device Port pop-up menu displays how many busses are connected to a given port. The busses are shown in square brackets next to the port name.

Up to 3 bus assignments can be displayed in this way. If more connections have been made, this is indicated by a number at the end of the port name.

For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is already assigned to 3 stereo busses plus 2 additional busses.

RELATED LINKS

Control Room (Cubase Pro only) on page 372

26

Audio Connections

Renaming the Hardware Inputs and Outputs

Renaming the Hardware Inputs and Outputs

Before you set up busses, you should rename the default inputs and outputs of your audio hardware. This allows transferring projects between different computers and setups.

For example, if you move your project to another studio, the audio hardware may be of a different model. But if you and the other studio owner have agreed on identical names for your inputs and outputs, Cubase corrects inputs and outputs for your busses.

NOTE

If you open a project that was created on another computer and the port names do not match or the port confguration is not the same, the Missing Ports dialog appears. This allows you to manually re-route ports that are used in the project to ports that are available on your computer.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select VST Audio System.

3.Open the ASIO Driver pop-up menu and select your audio hardware driver.

4.In the Devices list, select your audio hardware driver.

5.In the Show As column, click on a port name and enter a new name.

6.Repeat the previous step until you have renamed all required ports.

7.Click OK.

RELATED LINKS

Re-Routing Missing Ports on page 91

Hiding Ports

You can hide ports that you are not using. Hidden ports are not displayed in the Audio Connections window.

PROCEDURE

1.Select Studio > Studio Setup.

2.In the Devices list, select your audio hardware driver.

3.In the Visible column, deactivate the ports that you want to hide.

4.Click OK.

Activating and Deactivating Ports (macOS only)

On macOS you can specify which input and output ports are active. This allows you to use the microphone input instead of the line input or to deactivate the audio card input or output.

NOTE

This function is only available for built-in audio, standard USB audio devices, and a certain number of other audio cards.

PROCEDURE

1.Select Studio > Studio Setup.

27

Audio Connections

Adding Input and Output Busses

2.In the Devices list, select your audio hardware driver.

3.Click Control Panel.

4.Activate/Deactivate ports.

5.Click OK.

Adding Input and Output Busses

PROCEDURE

1.In the Audio Connections dialog, click the Inputs or Outputs tab.

2.Click Add Bus.

3.In the Add Input Bus dialog, confgure the bus.

4.Optional: Enter a name for the bus.

If you do not specify a name, the bus is named according to the channel confguration.

5.Click Add Bus.

The new bus is added to the bus list.

6.For each of the speaker channels in the bus, click in the Device Port column and select a port of your audio hardware.

Setting the Default Output Bus (Main Mix)

The Main Mix is the default output bus to which each new audio, group, or FX channel is automatically routed. If only one bus is available, this bus is automatically used as the default output bus.

PREREQUISITE

Add an output bus.

PROCEDURE

1.In the Audio Connections dialog, right-click the output bus that you want to use as default output bus.

2.Select Set <bus name> as Main Mix.

RESULT

The selected bus is used as default bus. The Main Mix is indicated by a speaker icon next to its name.

RELATED LINKS

Inputs/Outputs Tab on page 21

Adding Child Busses (Cubase Pro only)

Child busses allow you to route tracks to particular channels within a bus.

For example, you can route a stereo track to a stereo channel pair within a surround bus. Or you can record a stereo channel pair in the surround bus to a separate stereo track.

PROCEDURE

1.On the Inputs tab, Outputs tab, or Group/FX tab, right-click a surround bus.

28

Audio Connections

Presets for Input and Output Busses

2.Click Add Child Bus and select a channel confguration.

RESULT

The child bus is created and can be used for routing.

Presets for Input and Output Busses

For input and output bus confgurations, you can use different kinds of presets.

A number of standard bus confgurations.

Automatically created presets tailored to your specifc hardware confguration.

On startup, Cubase analyzes the physical inputs and outputs that are provided by your audio hardware and creates a number of hardware-dependent presets.

Your own presets.

NOTE

You can create default presets for input and output bus confgurations. If you create a new empty project, these default presets are applied. To create default presets, save your preferred input and output bus confgurations under the name Default. If you have not defned default presets, the last used input and output bus confguration is applied when creating a new empty project.

Saving a Bus Confguration Preset

You can save your own input and output bus confguration and the studio confguration as presets.

PROCEDURE

1.Select Studio > Audio Connections.

2.Set up your bus confguration.

3.Click Store .

4.In the Type in Preset Name dialog, enter a name.

5.Click OK.

RESULT

The preset is available in the Presets menu.

Deleting a Bus Confguration Preset

PROCEDURE

1.Select Studio > Audio Connections.

2.From the Presets menu, select the preset that you want to delete.

3.Click Delete .

RESULT

The preset is deleted.

29

Audio Connections

Adding Group and FX Channels (Cubase Pro only)

Adding Group and FX Channels (Cubase Pro only)

Group channels and FX channels allow you to group bus confgurations.

Adding group and FX channels in the Audio Connections window is identical to creating group channel tracks or FX channel tracks in the Project window.

PROCEDURE

1.In the Audio Connections dialog, click the Group/FX tab.

2.Do one of the following:

To create a group channel, click Add Group.

To create an FX channel, click Add FX.

3.Confgure the channel.

4.Optional: Enter a name for the group channel track.

5.Click Add Track.

The group channel or FX channel is added to the bus list.

6.For each of the speaker channels in the bus, click in the Output Routing column and select a port of your audio hardware.

RELATED LINKS

Audio Effects on page 391

About Monitoring

In the Audio Connections window, you can set up the busses that are used for monitoring, activate/deactivate and open the Control Room.

When the Control Room is disabled on the Control Room tab of the Audio Connections window, the Main Mix bus is used for monitoring. In this case, you can adjust the monitoring level in the MixConsole.

In Cubase Artist, the Main Mix bus is always used for monitoring.

RELATED LINKS

Control Room (Cubase Pro only) on page 372

MixConsole on page 317

External Instruments and Effects (Cubase Pro only)

You can integrate external effect devices and external instruments, for example, hardware synthesizers, into the sequencer signal fow.

Requirements

To use external effects, you need audio hardware with multiple inputs and outputs.

An external effect requires at least one input and one output or input/output pairs for stereo effects in addition to the input/output ports that you use for recording and monitoring.

To use external instruments, a MIDI interface must be connected to your computer.

Audio hardware with low-latency drivers.

Cubase compensates for the input/output latency and ensures that the audio that is processed through external effects is not shifted in time.

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