and-forget antiship missiles equipped with sophisticated inertial + active radar combined guidance
systems (Kh-41, Kh-35, Kh-31a). After the launch, the missile flies to the vicinity of the initial coordinates, switches on its onboard seeker, and searches for the target.
The second guidance method is called “command guidance.” The Kh-59m, for example, uses
command guidance. Prior to launch, the radar locks on to a specific ground target. After the missile is launched, the radar transmits guidance commands to the missile, steering it to the target.
This system is relatively inexpensive and is very effective against stationary targets. Of course, the
launching aircraft must maintain a radar lock on the ground target until the missile strikes. This
could leave the launching aircraft vulnerable to counter attack.
Passive guidance systems comprise the third guidance type, encompassing several types of missiles. Whereas command guided missiles receive specific course instructions, passively guided
missiles home in either on the emissions produced by the target (heat, or radar) or by energy
(light) reflected by the target. The Kh-29te, for example, uses either IR (heat) or TV (light) tracking systems, homing in on the energy emitted by (or reflected from) the target. The Kh-31p,
meanwhile, homes in on radar energy emitted by the target. Such systems do not rely on the
Flanker’s onboard radar for guidance, but the individual missile’s seeker , to search for, to select
and to engage targets.
THE MISSILE GUIDANCE SYSTEM
TYPE OF MISSILE MISSION GUIDANCE SYSTEM GETS INITIAL DATA FROM: “FIRE-AND-FORGET”
Kh-35, Kh-31a, Antiship Inertial + active radar Flanker Radar YES (for all three)
Kh-41
Kh-31p Antiship, antiradar Passive radar Missile Seeker YES
Kh-29te Pinpoint strike, IR (or TV) Missile Seeker YES
Antiship
Kh-59m Pinpoint strtike Command Flanker Radar NO
Using tactical missiles.
Su-33 can carry two tactical missiles: Kh-29te with IR or TV seeker, effective against fortifications,
major railway and highway bridges, launchers, ships, surfaced submarines, etc. and Kh-59m longrange tactical missile with command guidance system, which can be used against static ground
objects (buildings, bridges, etc.).
Kh-29te
After selecting the Kh-29, the MFD displays information supplied by either the missile’s onboard
seeker or, if selected,the aircraft’s radar. While it may be useful to use the radar to initially locate
your target, you should always disable the radar and ensure the missile’s onboard seeker is tracking the target before launching the weapon.
CHAPTER 9: Air-To-Ground 161
modern HUD and “shoot” cues, may be able to achieve the appropriate lead, but manoeuvreing
in-plane with the target aircraft greatly increases your chances of scoring a hit.
How do you manoeuvre into the target’s plane of motion? By matching the target’s wings. You
can obtain a high-percentage tracking shot by manoeuvreing behind the target, matching the
bank angle of the target’s wings, then pulling sufficient lead based on the range to the target.
When executed properly, the target should fly straight into the “bending” stream of your tracers.
Using Air-to-Air Missiles
Air-to-Air missiles are relatively easy to use. Once you’ve locked a target, select the desired weapon.
If the target is within acceptable launch parameters, the GH (LA) “shoot” cue will appear on the bottom of the HUD. Firing a missile at a target near the missile’s maximum range greatly reduces the
chances of hitting; the less distance the missile has to fly the greater the chance of it hitting the target. When the target is within range and the “shoot” cue is displayed, release the weapon.
Remember that SARH missiles require a continuous radar lock for the duration of the missile flight.
If using SARH missiles, be careful to maintain radar lock until the missile reaches its target.
AIR-TO-GROUND
The methods of using air-to-ground weapons greatly depend on their type. However, there are
some common ways of interpreting the commands of the Weapons Control System and using
weapons against ground or water surface targets:
1. Make sure that the Weapons Control System and the HUD are in the A2G Mode as shown by the
PTVKZ designation on the HUD Mode Indicator (if not, press 7).
2. Choose optimal weapons for the planned target by cycling through onboard weapons (press the D
key). To toggle the cannon, hit the C key. The selected type of weapon and its remaining quantity will
be shown on the lower part of the HUD. The Weapon Readiness Panel illuminates the pylons carrying
the selected weapon.
3. Place the Aiming Reticle on the visual target or the cross-hairs on the target’s image on the MFD by
manoeuvreing your aircraft.
4. After you place the target in the sight, lock onto it to provide targeting information for the selected
weapon or just fire (depending on the weapon used).
5. Select Salvo mode if you want to fire unguided rockets from all available pods or release all bombs
simultaneously. To toggle Salvo mode, use the Ctrl+V keys. If this mode is active the weapons type and
quantity symbology on the HUD are enclosed in a rectangle.
6. If the selected weapon requires that specific conditions for range or other parameters should be met,
you have to wait until the GH Shoot Cue appears on the HUD and only then start firing.
Missile Guidance Techniques
The Su-33 can use a wide variety of air-to-surface missiles, including antiship (Kh-31a, Kh-41,
Kh-35), tactical (Kh-29te, Kh-59m) and antiradar (Kh–31p). The missiles have different guidance
systems and interact with the WCS and radar in different ways.
In the first case the radar enters all the initial information about the target (coordinates, speed,
etc.) into the missile’s guidance system prior to launch. This method is commonly used with fire-
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