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SQUARE CO. LTD.
Producer
Hironobu Sakaguchi
Director
Yoshinori Kitase
Music Composer
Nobuo Uematsu
Main Programmer
Ken Narita
Character Design & Battle
Visual Director
Tetsuya Nomura
Art Director
Yusuke Naora
Image Illustrator
Yoshitaka Amano
CG Supervisor
Kazuyuki Hashimoto
Movie Director
Motonori Sakakibara
Character Modeling
Director
Tomohiro Kayano
Battle Effect Director
Hirokatsu Sasaki
Special Magic Effect
Director
Shintaro Takai
Battle Stage Director
Akira Fujii
Outside Contractor
Coordinator
Hiroyoshi Hamada
Graphic Outside
Contractor
Art Director
Hitoshi Sasaki
Animation Director
Hidetoshi Omori
Battle Plan Director
Yasushi Matsumura
Map Plan Director
Hidetoshi Kezuka
Map Plan Co-Directors
Takeshi Endo
Motoharu Tanaka
Masato Yagi
Main Character Modeler
Hiroshi Arai
Battle Programmer
Hiroshi Harata
Character Programmer
Hiroshi Kawai
CD & Movie Programmer
Shun Moriya
Sound Programmer
Minoru Akao
Sound Engineer
Eiji Nakamura
MA & Recording
Engineer
Kenji Nagashima
Story by
Kazushige Nojima
Yoshinori Kitase
Based on the story by
Hironobu Sakaguchi
Tetsuya Nomura
Executive Producers
Tetsuo Mizuno
Tomoyuki Takechi
SQUARE SOFT, INC.
Senior Vice President
Yoshi-Hiro Maruyama
Executive Producers
Masahiro Nakajima
Randall Fujimoto
Vice President,Marketing
Jun Iwasaki
Senior Software Engineers
Anthony Ignacio
Son Ton
Software Engineers
“William”Feng Chen
Scott Coventon
Jay Fong
Kazumasa Fuseya
Akintunde Omitowoju
Rajiv Patel
Yoshinori “Goro”Uenishi
Graphic Artist
Jason Greenberg
Production Manager
Yumi Yoshida
Associate Producer
Akihito Kozu
Localization
Michael Baskett
Technical Translation
Aiko Ito
David Jones
Marketing
Kenji Mimura
Kyoko Yamashita
Lisa Ahern
Business Development
Elaine DiIorio
Network Administration
Sami Zuhuruddin
Customer Service
Rick Thompson
Fernando Bustamante
Quality Assurance
Manager
Jonathan Williams
Lead QA Analysts
Richard Amtower IV
Clayton S.Chan
Tymothi V. Loving
Quality Assurance
Sean Camanyag
Sissie Chang
Mike Givens
Stephen A. Holder
Andy Hsu
Terry Y. Jung
Kirk Lambert
Vangthonhoua Moua
Stanford Ng
Robert Smith
Takahiro So
Jamie Wiggs
EIDOS
INTERACTIVE (U.S.)
Producer
Frank Hom
Director of Development
James Poole
Quality Assurance
Manager
Mike McHale
Lead QA Analysts
Corey Fong
Quality Assurance
Clayton Palma
Eric Adams
Jeremy Hunter
John Arvay
Matt Miller
Mike Gilmartin
Mike Schmitt
Rudy Ellis
Timothy Moore
Tom Marx
VP of Marketing
Paul Baldwin
Product Manager
Gary Keith
Creative Services Director
Sutton Trout
Public Relations
Gary Keith
Tricia Gray
Production Manager
Jo Kathryn Reavis
Manual Design
Moore & Price
Frank Hom
Special Thanks
Charles Cornwall
Dave Cox
Keith Boesky
Mike McGarvey
Phil Campbell
SQUARE SOFT, INC.
EIDOS (EUROPE)
Associate-Producer
John Ng
Director of Development
Steve Hickman
Localization Manager
Flavia Timiani
Marketing Managers
Cindy Church - England
Sebastien Salinie - France
Christian Zoch - Germany
Mercedes Rey ñ Spain
French Text Localization
Corinne Racineux
Celine Bellini
German Text Localization
Tetsuhiko Hara
Elke Kleinofen
Spanish Text Localization
David Carillo
Public Relations
Steve Starvis - England
Sascha Green-Kaiser Germany
Priscille Demoly - France
INTERMETRICS, INC.
Yoji Takenaka
Jeff E.England
Joseph Alemanni
PÂl-Kristian Engstad
Michael Kelleghen
YAMAHA
CORPORATION
Susumu Kawashima
Naoyuki Makinose
Toshiaki Kaburagi
Tad Aoyama
Yasunori Ogawa
SPECIAL THANKS
3Dfx Interactive,Inc.
Intel Corporation/Intel
K.K.
Microsoft
Corporation/Microsoft
K.K.
The Duck Corporation
NEC Electronics Inc.
ATI Technologies Inc.
NVIDIA Corporation
Rendition, Inc.
3DLabs,Inc.
Creative Labs,Inc.
Diamond Multimedia
Systems,Inc.
Matrox Graphics Inc.
S3 Inc.
BradyGames
CHOCOBO
If you have a Materia called “Chocobo
Lure”, you can catch a Chocobo in certain
areas in the World Map screen by walking
on the Chocobo’s tracks. Chocobos can
move around areas you cannot reach by
foot, such as rivers,seas,and mountains
(different Chocobos have different
abilities).
You can get off a Chocobo by pressing the
[CANCEL] button,once you do the Chocobo will run away. You cannot ride
the same Chocobo more than once. In order to ride another Chocobo, you
must catch one again. Riding a Chocobo is the same as walking except for the
use of the [CANCEL] button.
Are you stuck?
Call the Eidos Hint Line at: 1-900-773-4367
Menu Screens continued
Credits