Native Instruments Straylight Instruction Manual

Table of Contents

1. Disclaimer .................................................................................................................. 1
2. Welcome to STRAYLIGHT .......................................................................................... 2
3. Basic Workflows ......................................................................................................... 3
3.1. Saving and Loading Snapshots ......................................................................... 3
3.2. Using Browsers ................................................................................................ 4
3.2.1. Opening and Closing Browsers ............................................................... 4
3.2.3. Limiting the Browser Search in the Results List ........................................ 6
3.2.4. Snapshots – Sound Types and Tags ........................................................ 6
4. An Overview of Creating a Sound ................................................................................ 9
5. Perform Page Overview ............................................................................................. 11
5.1. Perform Page Overview ................................................................................... 11
5.2. Grain Header ................................................................................................. 12
5.3. Sample Header .............................................................................................. 12
5.4. Snapshot Browse Controls .............................................................................. 13
5.5. XY Pad .......................................................................................................... 14
5.5.1. XY Pad Assignment .............................................................................. 14
6. Grain Page ............................................................................................................... 16
6.1. Overview ........................................................................................................ 16
6.2. Grains ............................................................................................................ 17
6.3. Cursor ........................................................................................................... 18
6.4. Range ............................................................................................................ 19
6.5. Tuning ........................................................................................................... 19
6.6. Amp ............................................................................................................... 20
6.7. Envelope ........................................................................................................ 20
7. Sample Page ............................................................................................................ 22
7.1. Overview ........................................................................................................ 22
7.2. Pitch .............................................................................................................. 23
7.3. Start .............................................................................................................. 23
7.4. Filter .............................................................................................................. 24
7.5. Filter Modulation ............................................................................................. 24
7.6. Amp ............................................................................................................... 25
8. Effects Page ............................................................................................................. 27
8.1. Effects Page Overview .................................................................................... 27
8.1.1. Effects Section Overview ...................................................................... 28
8.1.2. Effect Selector ...................................................................................... 29
8.2. Loading Effects into Effect Slots ...................................................................... 29
8.3. Selecting Effect Modes ................................................................................... 29
8.4. Moving Effect Slots within the Effect Chain ....................................................... 30
8.5. Disabling Effect Slots ...................................................................................... 30
9. Master Page ............................................................................................................. 31
9.1. Master Page Overview .................................................................................... 31
9.2. Assigning X and Y Axis to a MIDI Controller ..................................................... 31
10. Send FX Pane ........................................................................................................ 33
10.1. Overview ...................................................................................................... 33
10.2. Grains .......................................................................................................... 33
10.3. Delay ........................................................................................................... 34
10.4. XY ............................................................................................................... 34
10.5. Reverb ......................................................................................................... 35
10.6. Sample ........................................................................................................ 35
11. Macros Pane .......................................................................................................... 36
11.1. Macro and Modulation Assignment ................................................................ 36
12. Modulation Pane ..................................................................................................... 38
12.1. Overview ...................................................................................................... 38
12.2. LFO 1 .......................................................................................................... 39
12.3. Matrix .......................................................................................................... 39
12.4. Shaper ......................................................................................................... 41
12.5. LFO 2 .......................................................................................................... 41
13. Effect Reference ..................................................................................................... 43
13.1. Delay ........................................................................................................... 43
13.2. Drive ............................................................................................................ 44
13.3. Dyn .............................................................................................................. 46
13.4. EQ ............................................................................................................... 47
13.5. Filter ............................................................................................................ 49
13.6. Gater ........................................................................................................... 53
13.7. Mod ............................................................................................................. 53
13.8. Rev .............................................................................................................. 55
13.9. Util ............................................................................................................... 56
14. Credits ................................................................................................................... 57
Disclaimer

1. DISCLAIMER

The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Native Instruments GmbH, hereinafter referred to as Native Instruments.
“Native Instruments”, “NI” and associated logos are (registered) trademarks of Native Instruments GmbH.
Mac, macOS, GarageBand, Logic and iTunes are registered trademarks of Apple Inc., registered in the U.S. and other countries.
Windows and DirectSound are registered trademarks of Microsoft Corporation in the United States and/or other countries.
All other trademarks are the property of their respective owners and use of them does not imply any affiliation with or endorsement by them.
Document authored by: Hannah Lockwood, Christian Schulz, Jan Ola Korte, David Gover
Software version: 1.0 (05/2019)
1
Welcome to STRAYLIGHT

2. WELCOME TO STRAYLIGHT

STRAYLIGHT is an instrument that provides unique cinematic soundscapes, transitions, and ambi­ent tones. It combines a purpose-built sound library with specialized grain and sample playback modules, effects, and a powerful performance-based X-Y modulation matrix.
STRAYLIGHTS’ bespoke granular engine places the source audio into a powerful and specialized easy-to-use interface. The result is lush, organic timbres that can defy time and pitch, yet still re­tain the character of the source sounds (strings, glass, stone, membranes, and more), and sonical­ly evolve over time. Small sounds can be vastly magnified in size and scope without sacrificing their sound quality or character. The granular engine is then paired with a reinforcing sample layer, offering the same level of editing and modulation.
Special attention is given to STRAYLIGHTS’ modulation and effects sections, ensuring a fast, cre­ative workflow. The precise X-Y control enables expressive direct-to-picture performance and the kind of extremely detailed control over intensity and timing required for cinematic sound design. Up to fourteen simultaneous effects can be applied and modulated, taken from ten different catego­ries, including specially captured reverb impulse responses designed exclusively for STRAY­LIGHT.
Thank you for choosing STRAYLIGHT.
2
Basic Workflows

3. BASIC WORKFLOWS

The following key features facilitate the STRAYLIGHT workflow:
Main Navigation: Selects between the five main pages; Perform, Grain, Sample, Effects, and Master.
Perform page: The XY pad at the centre of the Performer page works as the key interaction for shaping the sound. The main change in the character of the sound will take place using the XY pad. This page also hosts four Macros that provide quick access to control and change the assigned parameters. For more information, refer to Perform Page Overview.
Grain page: The Grain page covers all parameters related to playback within the Grain engine. The lower area has separate navigation, displaying either Send FX, Macros or Modulation. For more information, refer to Grain Page.
Sample page: The Sample page covers all parameters related to playback within the Sample engine. For more information, refer to Sample Page.
Effects page: The Effects page contains a flexible FX chain for both the Grain engine and Sample engine, with a large XY Pad in the middle for mapping effects parameters. For more information, refer to Effects Page
Master page: The Master page allows for mapping of MIDI CCs to the XY Pad and includes a third effects chain which affects the combined Grain and Sample layers. For more information, refer to Master Page.
Macros: The lower area has a separate navigation, displaying either Send FX, Macros or Mod­ulation. For more information, refer to Macros Pane
Random: The Random icon is located in the header sections of both the Grain and Sample pages. When the icon is pressed, random values are set for all applicable parameters.

3.1. Saving and Loading Snapshots

Snapshots are your own personalized user presets, which you can save and recall at a later time. Once you have assigned your Macro controls and adjusted your settings, you can save your sound.
The Snapshot menu is displayed by clicking on the camera icon.
To save a Snapshot as you are working on it:
1. Click the Save button. The Save button is represented by a floppy disk icon. This will open a
standard Save dialog which will allow you to save your .nksn file in the User Snapshot Li­brary.
3
Basic Workflows
2. Name your new Snapshot and click ‘Save’.
3. Once the Snapshot.nksn file is saved into User Snapshots folder, it will appear in the Snap-
shot browser accessed by clicking on the name above the five navigation tabs.
Naming a new Snapshot.
To load a Snapshot:
1. Click the arrow next to the Snapshot name field
2. Select ‘User’ and browse the menu for your Snapshot.
3. Once clicked, the Snapshot will be loaded.
Loading a Snapshot.

3.2. Using Browsers

STRAYLIGHT offers three individual browsers to directly search for Snapshots, Grain Source pre­sets and Sample Source presets. In each of these browsers you can limit the search in the Results list by selecting tags from several sound categories. Besides limiting the search, you can also mark presets as favorites and filter by favorites in the Results list.
In this section you are provided with an overview of the browser and you will learn how to work with the browser.
The designs and workflows of the individual browsers are identical. The overview and workflows are written globally.

3.2.1. Opening and Closing Browsers

To open a browser:
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Basic Workflows
Click on the Snapshot name, or on the Grain Source label, or on the Sample Source label on
the pages.
The corresponding browser opens.
To close a browser:
Click on the cross icon at the top left to close the browser.

3.2.2. Browser Overview

Each of the browsers contain the following elements:
Browser.
(1) Browser label: Displays the name of the file type you are currently browsing. This can either be SNAPSHOT, GRAIN SOURCE, or SAMPLE SOURCE.
(2) Previous and Next buttons: Loads the previous and next Snapshot or preset from the Results list in the browser. If sound category tags are selected for limiting the search in the Results list, the buttons appear filled out.
(3) Snapshot label / Preset label: Displays the name of the loaded Snapshot highlighted in white, Grain Source preset or Sample Source preset highlighted in yellow.
(4) Sound Categories: This area contains different sound categories with several tags each. You can use these tags to limit your search in the Results list. For more information, refer to Snapshots
– Sound Types and Tags.
(5) Results list: Provides you with the results defined by the search criteria in the sound catego­ries. You can also mark Snapshots and presets as favorites and filter the results list by favorites. For more information, refer to Marking Snapshots and Presets as Favorites.
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Basic Workflows
(6) Close icon: Use this icon to close the browser.
(7) XY Pad: A smaller version of the main XY pad that displays the position for the X and Y param­eters of the selected Snapshot. You can also use this XY pad to control the sound of the selected Snapshot. For more information, refer to XY Pad.
For more information on browsing for Snapshots and presets, refer to Limiting the Browser Search
in the Results List.

3.2.3. Limiting the Browser Search in the Results List

In each browser you can limit the search criteria by selecting tags in several sound categories:
Select the tag(s) in the sound category of your choice.
Selected tags are highlighted, and items in the Results list are limited accordingly. You can also multi-select tags within or across sound categories to further refine your search.
Preserved Tag Settings
After closing the browsers, STRAYLIGHT preserves the tag settings for each browser. After exiting a browser, its tag settings are also reflected in the corresponding next preset and previous buttons within the headers. The next preset and previous buttons indicate if they step through all available items (Snapshots or presets) or if a filtered search is in use:
• If there are no tags selected in the browser, the next preset and previous buttons appear as open brackets:
• If any tags have been selected, the Results list contains filtered items, the next preset and pre­vious buttons appear as filled triangles:

3.2.4. Snapshots – Sound Types and Tags

This section gives you an overview of the sound types and a brief explanation of the tags you can use to limit your search for Snapshots in the Snapshot browser.
STRAYLIGHT Snapshots are often designed to cover a wide range of the sonic spectrum, mean­ing that they can cover a whole movie scene but have to be thinned out to work in a fuller musical arrangement. Thinning can easily be achieved by disabling one of the layers and/or applying the High/Low Pass filters, which are setup up on the Macros A and B for the majority of the presets. Often the character of the sounds can widely be controlled by the number of notes played and the octave range where you play them. STRAYLIGHT is very sensitive to the voicing. Wide chords with few notes will often give you better results than a common, narrow keyspacing, which you might use to play a standard piano patch.
Types
The sound type Types contains the following tags:
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Basic Workflows
Atmospheres: The sound is best played using a single note or just a few notes. Try octaves in the lower register and one or two additional notes in the higher range. Atmospheres can also be atonal or noisy soundscapes and are often more complex than pads.
Pads: Sounds playable much like a typical polyphonic synthesizer. Not as “complex” as the At­mosphere category but more suitable in typical arrangements with other instruments.
Lead: Sounds which can function as lead sounds in a higher octave range.
Transistion / Risers: The sound contains a spectral transition or movement, which is either scanned through automatically synced to the host clock or the transition is the main parameter on the XY pad allowing realtime control of the spectral change.
Keys: The sound is based on keyboard instruments like pianos and organs.
Effects: All kinds of real time controlled cinematic sound effects. There is some overlap with Atmospheres and Transitions here but it still makes sense to look at it as a separate category. These sounds are mostly atonal.
Sub: Sounds with remarkable subharmonic content. These are best played monophonic or in octaves.
Pulses: Contain a rhythmi, arpeggiated or gated element. Sometimes the rhythm is bound to the host clock in other cases it is more fluid.
Showcase: Indicates a representative selection of STRAYLIGHT sounds. Listen to these to get a first impression of the product.
Pitch
Pitch contains the following tags:
Steady: The sounds feature a steady pitch suitable for chords.
Varying: The sounds might change to a different note over time (for example, a recording of a overtone series) but is steady for the majority of the sample / modulation range.
Chaotic: The sound has no dedicated root pitch and can change continuously.
Character
Character contains the following tags:
Intensity control: The XY pad assignments of the sound is setup to be able to control the ‘in­tensity’ of the sounds. Often it means the Snapshot sounds more dramatic when the Y axis amount it at the top.
Complex: Indicates that a higher amount of spectral change over time occurs in the sound. This can be an indicator of how easy it is to combine the preset with other instruments in an arrangement.
Simple: Indicates that the sound feature a small amount of spectral change over time and is easier to integrate with other sounds in a musical arrangement.
Unrestricted Voicing: Sounds with this tag can be played with a narrow, piano style voicing. You can use this tag to remove Snapshots from the Results list which require a wider voicing or sound best with few notes.
Wide: Either stereo spread or depth of dimension are extraordinary in sounds featuring this tag.
Noisy: The sound contains a remarkable noise amount.
7
Basic Workflows
Impact: The sound contains an attacking element. This can be either at the beginning of the note or within a soundscape or pulsating snapshot.
Soft: The sound has a damped or soft spectrum and soft volume transition.
Distant: The sound has remarkable amount of reverb or delay applied. Attacks might be soft­ened or washed out.
Hard: The sound has a higher or hard spectrum and might contain dissonant elements.
Distorted: The sound features distortion either in the layer sources or applied via the STRAY­LIGHT effects chains.
Bold: Sounds which cover a wide range of the sonic spectrum and might be the main sound in a scene.
Rhythmic: The sound contains a rhythmic element, which can be either a repeating spectral changes or an attacking or noise-like component.
Tempo Sync: The rhythmic element either follows the host tempo or the transition speed is synchronized to the DAW’s clock.
Mood
Mood contains the following tags:
Dark: The sound might be suitable for a sinister scene and often features detuned, modulated, distorted aspects.
Delicate: The sound is relatively thin and clean.
Dreamlike: The sound is beautiful or has an utopian, unreal character to it.
Thrilling: Depending on the voicing, the sound can create a thrilling mood. Thrill is not used in the context of horror here but rather like excitement.
Suspenseful: Depending on the voicing, the sound can create a mood of suspense and uncer­tainty.
Eerie: Depending on the voicing, the sound can create a scary atmosphere and might contain dissonant elements or transitions.
Disturbing: The sound contains an unexpected, annoying or impacting element.
Dramatic: Depending on the voicing the sound can be used to increase the level drama by rid­ing the Macros.
Meditativ: The sound has calm, sometimes slightly repetitive mood.
Positive: Depending on the voicing, the sound can be used to convey a confident and positive vibe.
Energetic: Depending on the voicing, the sound has an active, driving mood. Often, a rhythmic elements is involved.
Peaceful: Depending on the voicing, the sounds create a quite, balanced and beautiful mood.
Ethereal: Depending on the voicing, the sounds create a light, mystic or arcane mood.
Ambivalent: Some presets can change their mood quite drastically, depending on the played voicing and the settings of the macro controllers.
8
An Overview of Creating a Sound

4. AN OVERVIEW OF CREATING A SOUND

The STRAYLIGHT is built from a custom granular engine with hand-tailored audio sources routed through matching effects and modulators. In addition to the primary granular engine, there is also a sample layer that can be used for complimentary sonic tasks like background noise, envelope attacks, tonal centering or pads.
To build your own sound and get a feel for the STRAYLIGHT workflows, follow these steps:
Grain Engine
1. Select your Grain source and determine the behavior of the Granular engine. Sources for the
Granular engine can be chosen at the top left of the instrument, and using the Search Icon you can browse Presets that are categorized by Origin, Pitch, Style and Character.
2. Adjust the Start position and set the Range and Length of the Grain sample playback.
3. Introduce some movement into your sound by adjusting the Scan and Jitter parameters in the
Cursor section. The Scan control will determine the speed and direction in which the cursor moves, and the Jitter control will determine the random position of each grain.
4. Adjust the envelope section to determine the attack and decay of the Grain source.
5. Assign the Detune control to the X axis and apply a subtle Modulation Amount. As you move
the cursor of the XY pad, you will hear the fine deviations in pitch.
Modulation and Effects
1. In the Modulation pane, route an LFO to the Shaper and assign the Shaper to any modulata-
ble parameter by choosing S1 from the corresponding menu. Adjust the modulation amount with the slider underneath the drop down menu.
2. Open the Send FX pane and turn up the level of the Delay for the Grain layer. Now select a
preset from Effect type dropdown until you find a delay character that works with your Grain sound. Assign the Time and Feedback parameters to the X and Y axis respectively.
3. In the Effect page, select a Filter and assign the Cutoff to the Y axis. Assign the Resonance
control to the X axis, and move the cursor up and down to hear the filter open as the Delay send effect becomes more intense.
Sample Engine
1. Sources for the Sampler engine can be chosen at the top right of the instrument. Using the
Search Icon allows you to browse sample presets that are categorized by Type, Pitch, Origin and Style.
2. Transpose the Sample layer to -1 octave or use the Tune to finely tune the sample to compli-
ment the Grain sample source.
3. Extend the Filter Modulation and Amp envelopes to create a more expansive sound, then as-
sign LFO 2 to the Volume parameter to create a tremolo effect.
4. In the Modulation pane, set LFO 2 to a fast setting to create the rapid deviations in volume
that define tremolo.
9
An Overview of Creating a Sound
Master FX
1. A final Master FX chain applies effects to the combined Grain and Sample layers.
2. Explore adding other Effects and assigning their parameters to the XY pad. Using your ears,
following your intuition and experimenting is the best way to find your own signature sound.
3. Note that due to a technical limitation the send effects are not routed through the Master FX
chain.
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Perform Page Overview

5. PERFORM PAGE OVERVIEW

The Perform page is the main view of STRAYLIGHT which gives you direct access to the main controls on the other pages. You can use the XY pad at the center of the Perform page for shaping the sound. Furthermore, you can instantly switch to another Grain Source and Sample Source, and adjust their output levels. The four macro controls below the XY pad are freely configurable and provide quick access to control and change the assigned parameters.

5.1. Perform Page Overview

The following section provides an overview of the Perform page.
Perform page overview.
(1) Snapshot Browse controls: Contains global browse controls to select another Snapshot and to access the Snapshot browser. For more information, refer to Snapshot Browse Controls.
(2) Grain Header: Contains global functions including selection of the source sample, access to the Grain Source browser, and overall volume level control for the Grain layer. For more informa­tion, refer to Grain Header.
(3) Top Navigation: Contains buttons to display the other pages of STRAYLIGHT.
(4) Sample Header: Contains global functions including selection of the source sample, access to the Sample Source browser, and overall volume level control for the Sample layer. For more infor­mation, refer to Sample Header.
(5) Sample Waveform display: Displays the Sample Source waveform and visualizes the play­head position.
11
Perform Page Overview
(6) Macro controls: These top level parameters can be assigned to multiple targets at the same time. You can select the labels corresponding to the parameters. For more information, refer to
Macros Pane.
(7) Grain Waveform display: Displays the Grain Source waveform and visualizes the Grain Cur­sor position of up to ten notes. You can also directly jump to the Grain page by clicking the within the waveform.
(8) XY Pad: Controls the sound of the current Snapshot in realtime according to the modulation assignments for the X and Y parameters. For more information, refer to XY Pad.

5.2. Grain Header

The Grain Header contains global functions including selection of the source sample, access to the Grain Source browser, and overall volume level control for the Grain layer. The Grain Header is available on the Perform page, on the Grain page, and on the Effects page. It contains the fol­lowing controls:
Grain Header.
(1) Grain Active button: Enables or disables the Grain layer. When enabled the Grain Active but­ton is filled out.
(2) Previous and Next Grain Source buttons: Loads the previous and next Grain Source from the Results list in the Grain Source browser. If tags are selected for limiting the results in the GRAIN SOURCE browser, the buttons appear filled out. For more information, refer to Limiting the
Browser Search in the Results List.
(3) Grain Source label: Displays the name of the loaded Grain Source. Clicking it opens the GRAIN SOURCE browser. For more information, refer to Browser Overview.
(4) Modulation connector: Selects the modulation source to be applied to the parameter.
(5) Grain layer volume modulation: Sets the amount of modulation applied to the parameter by the selected modulation source.
(6) Grain layer volume control: Sets the master volume for the Grain layer which is applied after the Grain Layer effects and before the MASTER FX chain and the Send FX chain.
(7) Level meter: Displays the current output volume level for the Grain Layer.

5.3. Sample Header

The Sample Header contains global functions including selection of the source sample, access to the Sample Source browser, and overall volume level control for the Sample layer. The Sample Header is available on the Perform page, on the Sample page, and on the Effects page. It contains the following controls:
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Perform Page Overview
Sample Header.
(1) Level meter: Displays the current output volume level for the Sample layer.
(2) Sample layer volume control: Sets the master volume for the Sample layer which is applied after the Sample Layer effects and before the MASTER FX chain and the Send FX chain.
(3) Sample layer volume modulation: Sets the amount of modulation applied to the parameter by the selected modulation source.
(4) Modulation connector: Selects the modulation source to be applied to the parameter.
(5) Sample Source display: Displays the name of the loaded Sample Source. Clicking it opens the Sample Source browser. For more information, refer to Browser Overview.
(6) Sample Active button: Enables or disables the Sample layer. When enabled the Sample Ac­tive button is filled out.
(7) Previous and Next Sample Source buttons: Loads the previous and next Sample Source from the Results List in the Sample Source browser. If tags are selected for limiting the results in the Sample Source browser, the buttons appear filled out. For more information, refer to Limiting
the Browser Search in the Results List.

5.4. Snapshot Browse Controls

With the Snapshot Browse controls you can load another Snapshot and access the Snapshot browser to search for a specific Snapshot. The Snapshot Browse controls are available on any page in STRAYLIGHT.
Snapshot Browse controls.
Previous and Next Snapshot buttons: Loads the previous and next Snapshot from the Results
List in the SNAPSHOT browser. If tags are selected for limiting the results in the SNAPSHOT browser, the buttons appear filled out. For more information, refer to Browser Overview.
Snapshot label: Displays the loaded Snapshot name. A Snapshot contains a complete STRAY­LIGHT preset. Clicking it opens the SNAPSHOT browser. Snapshots can be saved with KON­TAKT's Snapshot functionality in the Instrument header. For more information, refer to Saving and
Loading Snapshots.
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Perform Page Overview

5.5. XY Pad

The XY pad at the center of the Perform page controls the sound of the Snapshot in real-time ac­cording to the modulation assignment of the X and Y parameters. The XY pad also appears on some of the other pages of STRAYLIGHT as well as in the browsers. The XY pad contains the following elements:
XY pad.
(1) XY Cursor: Controls the sound of the Snapshot in real-time according to the modulation as­signment of the X and Y parameters. For more information, refer to XY Pad Assignment. You can also assign MIDI controllers to control the X and Y axis on the Master page. For more information, refer to Assigning X and Y Axis to a MIDI Controller.
(2) Y axis label: Selects a label for the Y axis functionality. For more information, refer to XY Pad
Assignment.
(3) X axis label: Selects a label for the X axis functionality. For more information, refer to XY Pad
Assignment.

5.5.1. XY Pad Assignment

The XY pad should operate the most important real time parameters. The main purpose of the Y axis should be to control the Intensity. To assign a control to the X or Y axes:
1. Right-click on the control parameter you want to assign.
2. Select the X XY Pad to assign the parameter to the X axis, or the Y XY Pad to assign to the
Y axis.
3. The parameter is now assigned to the XY Pad.
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Assigning the XY pad
Below are some examples of suitable parameters for the XY pad:
Grain Settings:
• Grain Detune
• Cursor position / Range
• Scan speed
• Grain Rate and Volume compensation
• Grain Fade In/Fade Out
Perform Page Overview
FX:
• Filter Cutoffs
• Dry Wet or FX send levels
• Delay Feedback
Sources:
• Level / Balance control layers
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