The year is 2008, and the world teeters on
the brink of war. Radical ultranationalists
have seized power in Moscow - their goal,
the reestablishment of the old Soviet empire.
Ukraine, Belarus, Kazakhstan - one by one
the nearby independent republics slip back
into the Russian orbit. Russian tanks sit in
the Caucasus Mountains and the Baltic
forests, poised to strike to the south and
east. The world holds its breath, and waits.
For one small group of elite soldiers, the war
has already begun: U.S. Special Forces
OVERVIEW
In Ghost Recon, you lead the Ghosts, an elite
American infantry unit using the most
advanced technology the United States has
to offer, onto the front lines and into battle.
The Ghosts are the spearhead of the United
States Army’s quick response. They are the
first unit deployed into dangerous situations
and the last ones to leave when things get
rough. As the leader of a platoon of Ghosts
in the field, it is your responsibility to select
your fireteam members, train them, kit
them out, and command them once the
shooting starts. You control them as they
seek to execute your orders, which you
give during the heat of battle, and complete
their missions. Particularly spectacular
performance and the completion of special
objectives will unlock Specialist characters,
who bring new weapons and new levels of
expertise to your platoon.
Group 5, First Battalion, D Company.
Deployed on peacekeeping duty to the
Republic of Georgia in the Caucasus, this
handful of Green Berets represents the very
tip of the spear - the first line of defense.
Equipped with the latest battlefield
technology, and trained in the latest
techniques of covert warfare, they strike swiftly, silently, invisibly.
They call themselves “The Ghosts.”
The game consists of a series of fifteen
missions along a single storyline, which
forms a campaign. While many of the
gameplay elements of Ghost Recon may
seem familiar if you have played Rainbow Six
or Rogue Spear, it is an entirely new game in
an entirely new setting. If you’ve played
Rogue Spear or Rainbow Six, prepare
yourself for the next step in squad-based
tactical games. If you are new to this style of
game, get ready for edge-of-your-seat action
and challenging tactical gameplay.
And in either case, be ready to test your
wits, your eye and your nerves against a
terrifying new threat to world peace and
security. The fate of the world just might
depend on you.
No pressure.
Quickstart - Starting a New Campaign
1. Insert the Ghost Recon CD into your
computer and start the game.
2. When the Main Menu appears,
click on Campaign.
3. At the Campaign Screen,
click on New Campaign.
4. Type in a name for your
new campaign.
5. Click on Start.
6. When you’re finished with the briefing,
click on the right arrow button at the
lower right of the screen.
7. Click Auto-Assign.
Click on the right arrow button at the lower
right of the screen.
Quickstart - Joining a Multiplayer Game
1. Insert the Ghost Recon CD-ROM and
start the game.
2. From the Main Menu,
click on Options.
3. Click on the Multiplayer Tab.
4. Select the Player Name field.
5. Type in the name you want to be
known as in the game.
6. Click Accept. This will take you
back to the Main Menu.
7. Click on Multiplayer.
8. Select LAN or Internet.
9. Click on the name of the game
you want to join.
10. Type in the password and/or
port if necessary.
11. Select Join Game.
12. Add yourself to a platoon by clicking
on a platoon tab, then clicking on a
spot within that platoon.
13. Click on the Soldier tab.
14. Scroll through the available soldier
types with the left and right arrows at
the top of the screen. Stop when you
find the soldier you want to play.
15. Scroll through the available kit types
for your soldier with the left and right
arrows that bracket the kit names.
Stop when you find the kit you want
to use.
16. Click on the Ready box, and wait
for the game to start.
Quickstart - Starting a Multiplayer Game
1. Insert the Ghost Recon CD-ROM into
your computer and start the game.
2. Click on the Multiplayer Tab.
3. Select the Player Name field.
4. Type in the name you want to be
known as in the game.
5. Click Accept. This will take you back
to the Main Menu.
6. Click on Multiplayer.
7. Click on Create Game.
8. Add yourself to a platoon by clicking
on a platoon tab, then clicking on a
spot within that platoon.
9. Click on the Soldier tab.
10. Scroll through the available soldier
types with the left and right arrows at
the top of the screen. Stop when you
find the soldier you want to play.
11. Scroll through the available kit types
for your soldier with the left and right
arrows that bracket the kit names.
Stop when you find the kit you want
to use.
12. Click on Edit Server.
13. Choose the game settings you want.
14. Click on OK.
15. Click on Ready, which will
automatically start the game when all
players indicate that they are ready.
If you want to start the game
regardless, click on the right arrow
at the bottom right of the screen.
This will start the game automatically.
If you set an autostart in the Edit
Server Screen, the game will also
start automatically.
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5
MINIMUM SPECIFICATIONS
INSTALLATION
In order to play Ghost Recon on your
computer, your system must meet the
following criteria:
• Computer: Pentium 2 with 450 MHz
processor or the equivalent
• Memory: 128 MB of RAM
• Operating System: Windows
9X/ME/2000/XP
• DirectX: DirectX 8.0 or higher
(included on CD)
• Video Card: 16MB DirectX 8
compatible 3D card
• Drive Space: 1GB minimum hard
drive space
• CD-ROM: 4X or better
• Sound Card: DirectX 8.0 compatible
sound card
• Internet/Network Play: Properly
configured TCP/IP connection at
28.8 KBPS or faster
To Install Ghost Recon, follow these
simple steps:
1. Start your computer’s operating system,
2. Insert the Ghost Recon CD into your CDROM drive. The Autorun Menu should
appear.
Note: If the Autorun Menu does not
automatically appear, double click on the My
Computer Icon located on your desktop, then
double-click the icon that corresponds to your
computer’s CD-ROM drive. The Autorun Menu
should now appear.
3. Click the Install Ghost Recon button. The
installation routine will now walk you
through each step of the setup and
installation process for the game.
UNINSTALLING
GHOST RECON
To uninstall Ghost Recon:
1. Start the operating system on your
computer.
2. Insert the Ghost Recon CD into your
CD-ROM drive.
3. When it appears, click the Uninstall
Ghost Recon button. You will be asked if
you really want to uninstall the game. If
you are sure you want to remove Ghost
Recon from your hard drive, click Yes. If
you do not want to uninstall the game,
click No, which will cancel the process.
Once you have created a directory for Ghost
Recon, the game will automatically be
installed on your hard drive. The game will
automatically ask you if you want to install
DirectX v. 8.0. You will not be able to play
Ghost Recon without version 8.0 or higher
on your computer. If you already have a
version of DirectX that is v.8.0 or higher,
simply click the no button, and it will not
install DirectX.If you are not sure, click
yes, and the DirectX installer will do its
own verification.
4. After you have finished installing the
game, you can select Ghost Recon
from your computer’s Start menu or
double-click on the Ghost Recon.EXE
file in the installed directory. Doing
either will start the game.
If you uninstall Ghost Recon, any previously
saved Campaigns and games will remain on
your hard drive if you choose to save them
during the uninstall process. Simply follow
the uninstaller dialogs.
Note: You can also uninstall Ghost Recon by
using the Add/Remove Programs control
panel in Windows.
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MAIN MENU
When you first start Ghost Recon, you are
presented with the Main Menu, which gives
you the following 8 options:
• Training - This button takes you to the
Training Menu, which allows you to
practice the skills you’ll need to play
Ghost Recon.
• Campaign - This button takes you to
the single-player game and starts
a campaign.
• Quick Mission - This button takes you to
the Quick Mission Menu, which allows
you to play a single mission on any
difficulty level without starting a new
campaign. You must unlock the missions
in a campaign first, but once unlocked
they are available thereafter.
• Multiplayer - This button takes you to the
Multiplayer Menu.
• Replays - This button takes you to the
Replays Menu, which allows you to view
saved video replays of games.
• Options - This button takes you to the
Options menu, where you can set
gameplay, input, multiplayer, graphics
and sound options.
• Credits - This button shows you the
credits of everyone who worked on
the game.
• Quit - This button allows you to
quit the game.
TRAINING MENU
The Training Menu provides you with a list of
missions where you can hone your skills
before starting a campaign. At the left of the
screen is a list of training missions,
numbered 1 through 7. Each also indicates
which particular skill set it tests. The
individual mission in the list can be selected
by clicking on it with the mouse.
To the right is a window showing the selected
mission. You can switch missions as much as
you like while you are in the Training Menu.
At the bottom of the screen are two buttons:
Start and Main Menu. Selecting Main Menu
takes you back to the Main Menu without
starting a training mission. Selecting Start
begins the currently selected training
mission and sends you to the action screen
for the actual training.
Playing the Training Missions
When you enter a training mission, you will
see red lines on the ground of the training
area. These are your paths, laying out what
you’re supposed to do and where you’re
supposed to go during each mission. In
addition, you’ll hear voice cues as you move
through training. These will tell you what
you’re supposed to be learning at each site,
and how you’re supposed to perform
important tasks in the game.
At certain points in the training missions,
you’ll see squares outlined in red on the
ground. In other spots, you’ll see yellow-andblack hazard markings. These are places
where you’re supposed to stop and partake in
particular training exercises.
During training, you will have unlimited
ammunition. Individual magazines will run
out, and individual weapons will need to be
reloaded, but you have an infinite number of
magazines with which to practice.
Do-Over
If you decide you’d like to repeat a training
session, just step back out of the training
area and then re-enter it. This will reload
your ammunition, restock your kit, and reset
all of the targets.
The entire set of training courses takes place
in a single mission space. What this means
is that when you finish one training mission,
you can go forward to the next one without
exiting the action screen. You can also follow
the red line back to a previous training
station and repeat that one as well. And as
you have infinite ammunition in the training
mission, you can repeat the scenarios as
often as you’d like for as long as you’d like.
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9
TRAINING MENU
CAMPAIGN
Each mission starts you at a different
insertion zone within the training complex.
As you move from training mission to training
mission, your soldier will be re-kitted so
that he has the appropriate equipment at
all times.
Through most of the training missions, you
will have just one soldier. However, in some of
the later missions you will command a
fireteam or even the entire platoon.
The Training
Missions are:
T01- Obstacle Course
This mission trains you in the various
movement modes in Ghost Recon, including
crawling, running, and peeking.
T02- Small Arms
The Small Arms training mission
demonstrates the use of handguns and other
small arms.
T03- Grenades
This mission teaches you how to use
grenades, including the M203 grenade
launcher.
T04- Heavy Weapons
The Heavy Weapons training mission teaches
you how to use heavier guns effectively in
combat, including anti-tank weapons.
T05- Machine Guns
This mission teaches the appropriate use of
machine guns in combat.
T06- Demolitions
Demolitions shows you how to set demo
charges and use a claymore.
T07- Command
The Command training teaches you how to
use the Command Interface properly and
effectively.
Don’t Go There
There are some areas of the training site
that don’t correspond to any training area,
and don’t have a red line running through
them. While you can certainly explore these
areas by shooting the doors open, they’re not
attached to any formal part of the training
cycle, so don’t be surprised if nothing
happens on this map - at least in single
player mode.
Training Status
Pressing ESCAPE during a training mission
brings up the Mission Status dialog. This
differs from the regular Mission Status
dialog only in that during a training mission,
you have no objectives.
Ending Training
To exit Training, press ESCAPE, then choose
Quit from the Mission Status Dialog. This will
take you back to the Main Menu.
Selecting the Campaign button on the Main
Menu takes you to the Campaign Screen. This
screen allows you to start a new campaign,
re-enter an existing one, or delete an old
campaign you no longer wish to play.
At the upper left of the Campaign Screen is a
list of your currently saved campaigns. If this is
your first time playing Ghost Recon, or if you
have no saved campaigns, this box is empty.
Beneath it are three buttons. The first, New
Campaign, allows you to start a new campaign
from the beginning of the game. The second,
Delete Campaign, allows you to remove a saved
campaign from your current list. The third,
Resume Campaign, lets you pick up a saved
campaign and either advance it or replay
missions you’ve already completed.
To the right is a box that shows scenes and
maps from the next mission of the currently
selected campaign. If you have no campaign
selected, or are starting a new one, images
from mission M01- Iron Dragon, appear
instead. Underneath the images you will see the
mission number and name, along with the
currently selected difficulty level.
At the bottom of the screen is a button labeled
Main Menu. Selecting this closes the Campaign
Screen and takes you back to the game’s
Main Menu.
New Campaign
To start a new campaign, click on the New
Campaign button. This takes you to the New
Campaign Screen.
At the upper left, you will see a text box. Type
in the name of your new campaign here. It’s
a good idea to make it distinctive, to avoid
any later confusion between saved campaigns.
Below the text box are your difficulty ratings:
Recruit, Veteran, and Elite. Select one of
these to set the difficulty for your campaign.
Recruit offers unlimited ammunition for some
weapons, as well as less skilled opponents.
Veteran is standard gameplay, and Elite sets
you up to face extremely skilled, lethal
hostiles. Note that you cannot change
difficulty levels within a campaign. If you
begin a campaign at Recruit, you will have to
start a new one if you decide that you’re
ready to tackle Veteran missions.
At the bottom left of the screen is a button
labeled Cancel. This deletes your choices
and takes you back to the previous
(Campaign) screen.
At the lower right is a button marked Start.
Clicking on this begins your campaign.
Deleting a Campaign
To delete a campaign, select it by clicking on
it with your mouse, then click the Delete
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11
CAMPAIGN
OPTIONS
Campaign button. A dialog box asking if you
wish to continue will appear. If you decide
that you’d rather save the campaign after all,
click No. If you do in fact want to delete the
campaign, click on Yes. This will delete the
campaign from your saved campaign list, and
remove it from the list at the upper left of the
screen. If you delete a campaign, any
individual games you’ve saved as part of that
campaign are deleted as well.
Saving a Game vs. Saving
a Campaign
You can save up to five separate campaigns
in Ghost Recon and as many games as you’d
like within that particular campaign. In other
words, if you’re in the middle of mission 6
and decide you want to take another crack at
it later, you can save that game and move on
within the campaign itself, returning to that
particular version of mission 6 at your
leisure. You can delete individually saved
games without deleting the campaign as a
whole, but you cannot delete the campaign
without losing all of the saved games that
go with it.
Resuming a Campaign
If you have saved campaigns, the Resume
Campaign button will be available to select.
(If not, it will be grayed out.) A list of your
saved campaigns will appear in the box above
the buttons. To resume one, select the
campaign you’d like to play, then click on
Resume Campaign. This will take you to the
Campaign Mission Screen.
Campaign Mission
This screen lets you restart a mission from
within a saved campaign. A list of missions
containing saved games appears at the
upper left. If you click on a mission with a
saved game, the Load Saved Game button
becomes active. Clicking on it takes you to
the Select Saved Games Screen.
There are two other buttons on the
Campaign Mission Screen. Clicking on the
Cancel button, at the bottom of the screen,
takes you back to the Campaign Screen.
Clicking on Start starts the currently
selected campaign from the point where you
last left it.
Select Saved Games
This screen lets you see a list of saved
games within that campaign. Note that you
can go back and redo missions that you have
already completed, or pick up alreadycompleted missions from early on, in order
to experiment with tactics or attempt to
complete them with fewer casualties.
Clicking on a game from the list selects
it. Clicking on Start begins that game.
Clicking on the Back button at the bottom
of the screen takes you to the Campaign
Mission Screen.
The Options Screen is where you can change
a wide variety of options on Ghost Recon to
optimize your play experience.
You’ll find three buttons at the bottom of the
Options Screen, as well as a row of tabs
along the top. The buttons are labeled
Cancel, Reset to Defaults and Accept, while
the tabs let you access submenus where you
can change specific types of Options.
Cancel
Clicking this button cancels any and all
changes you’ve made on the Options Screen,
and takes you back to the previous screen. If
you accessed the Options Screen from the
Main Menu, then you’ll be returned there. If
you accessed it from the in-game menu, then
you’ll be returned to wherever you brought up
that menu.
Reset to Defaults
Selecting Reset to Defaults does not close
the Options Screen. Instead, it simply
returns all Options settings to their default
state. This lets you start over if you feel
you’ve made a mistake and aren’t sure how to
correct it.
Accept
The Accept button accepts the changes
you’ve made to the options and returns you
to the screen from which you accessed the
Options Screen.
Where You’re Coming From
You can access the Options Screen from a
number of places within the game, ranging
from the Main Menu to in the middle of a
firefight. Depending on where you access it,
certain Options may be locked against being
changed. For example, you cannot turn the
journal on to save a replay of your current
mission halfway through - you need to do that
before the mission starts. It’s best to set all
of the big options - control scheme,
recording, etc. - before you start a
campaign, and then to tweak the smaller
ones to improve game performance to your
liking once you’re actually playing.
Changing Options
As noted previously, the row of tabs across
the screen indicates the various types of
options that are available for you to change.
The tabs are clickable, and selecting one
brings up a screen with a list of options on it.
The six subsections of options are:
• Gameplay - Options related to overall
gameplay
• Input - Player controls both in the action
phase and on the command map
• Multiplayer - Options related to
multiplayer gaming
• Graphics - Screen resolution, level of
detail and other options related to what’s
on the screen
• Mods - Activating and de-activating mods
• Sound - Tu rning various sound effects on
and off, and setting volume levels.
1213
OPTIONS– GAMEPLAY/INPUT
OPTIONS– MULTIPLAYER
Gameplay
There are relatively few Gameplay options,
and they must be set before you start a
mission. Each has a box next to it which you
can click to turn the option on or off.
• Blood On - Whether or not you want to
see blood when a bullet hits, and pools
of blood underneath corpses.
• Record Game - Whether or not you want
to record your games so you can rewatch them and save them
• Show Intro Movie - Whether or not you
want to see the intro movie every time
you start the game
Input
Input Options control how your input reaches
the game. In practical terms, that’s your key
configuration and how your mouse interprets
the Y axis (up and down).
The center of the Input screen is a window
listing all of your key inputs and their current
assignments (which key you hit to get that
effect). There are two tabs at the top of this
window, labeled Action and Command Map.
These are clickable, and selecting them
brings up the list of assigned keys for,
respectively, the Action Phase and the
Command Map.
To change a key assignment, select the
function you want to remap. You can do this
by clicking the function with your mouse.
Then, click on the Map key button. This will
bring up a window that tells you which key the
function is currently mapped to, and which
tells you to hit a key to re-assign that
function. If you want to re-map the function,
hit the key you want to use for that function.
That key will now be attached to that
function, and the window closes. If you decide
you like the key assignment the way it is after
all, you can click on the Cancel button
instead. This will close the window without
changing any key assignments.
Already Taken
If you remap a function to a key that’s already
assigned, the new assignment will override
the old one. As soon as you remap the key,
the function that key was previously attached
to will be unattached, and will have a blank
space next to it in the list. You’ll want to remap a key for that function as well, if you
intend to use it in the game.
Saving a Key Configuration
If you come up with a Key Config that you like,
you’ll probably want to save it. To do so, click
on the Save keys button at the lower right of
the screen. This brings up the Saved
Configuration Window. Click on New Key
Config and enter a name for that
configuration so you’ll be able to identify it
later. If you decide you don’t want to save the
key config, just hit Cancel. Otherwise, type in
the name and hit Accept.
If you’ve modified a key config that’s already
in place, you have a choice of clicking on New
Key Config and saving it under a new name,
or clicking on Save Key Config, which will
overwrite the current one. If you decide to
overwrite the current one, you’ll get a window
asking you if you really want to do this. As
always, you can click No and avoid
overwriting your key config. If you click Yes,
then your changes will be saved. You can also
delete a key configuration if you’d like by
selecting it and then clicking the Delete Key
Config button. Again, you’ll be asked if you
really want to do this. If so, click Yes. If not,
click No.
Loading a Key Configuration
Clicking on this takes you to a similar window
as Save Key Config. You’ll have the option of
loading a key config, deleting one, or
canceling the operation, and a list of saved
key configurations to choose from. You can
also Cancel out of this screen.
Mouselook Reverse Y
Clicking on this box changes the orientation
of your mouselook. If you turn on this option,
moving the mouse forward now moves your
viewpoint down, and moving it backward
sends your viewpoint up. Clicking this off
restores the normal mouse look.
Multiplayer
Here you can set various options for your
multiplayer game not related to the format
and rules of the game itself. (Those are set
under the Multiplayer Menu.)
Chat Messages
Chat messages are pre-scripted messages
that you send out either to your team
or to everyone in the game during a
multiplayer game.
To set a message, click on a slot in the Chat
Messages window and then click on the Edit
Chat Message Button. This will bring up a
window where you can type in or edit your
chat message. Clicking on Accept saves the
message and any changes you’ve made to it,
and takes you back to the Multiplayer Options
Screen. Clicking on Cancel aborts any
changes and also closes the window.
Once you’ve entered the text of a message, it
will display in the Chat Messages window. To
the right of the window is a checkbox for
Team Chat. Clicking on this means that the
message only goes out to your team when
you send it. Otherwise, everyone in the game
sees it. (In other words, it’s a good idea to
make sure that only your teammates see “Go
left while I draw the fire from that bunker,”
and a better one to make sure that someone
besides your teammates sees “I own you.”)
1415
OPTIONS– MULTIPLAYER
OPTIONS– GRAPHICS
Each chat message in multiplayer is assigned
a key (1 through 9 on the Numpad is the
default setting). To send your message out,
simply press that key. You can send the same
message as many times as you like, though
it’s considered impolite to flood other players
with chatter while they’re trying to shoot you.
To edit the text of the message, select a
message and then click on the Edit Chat
Message button. This will bring up the text of
the message, which you can change. Click on
Accept to keep the changed text, or Cancel
to go back to the old version.
Server Name
This lets you create a name for your server if
you’re going to host a game. This name will
appear in the Server Name list on the
Multiplayer Screen.
Allow Remote Access
You can click this on and off to allow people
outside your server - if they have the correct
password - to access your server settings
and alter them.
Remote Access Password
This allows you to set a password for
Remote Access.
MotD
MotD, or Message of the Day, is a string of
informational text that people will read when
they click on the Info button for your server.
Clicking on the MotD text field lets you type
in a new message or edit the current one.
Player Name
This allows you to set the name you’ll be
known by in multiplayer games.
Multiplayer Main Menu Only
The following settings appear under
Multiplayer Options, but can only be changed
when you access the Options Screen from
the Main Menu. Once gameplay starts, you
cannot alter these options.
Behind Firewall
Clicking this lets the game know that you are
playing (or hosting) from behind a firewall.
The firewall may interfere with the operation
of the game by blocking the default ports,
and clicking on this lets Ghost Recon know
to look for available ones.
Choose Network Interface Card
This lets you select the network card you’ll be
using to access the network with the game
on it. You can scroll through your options generally NIC and modem choices - by
clicking the left and right arrows around the
card’s name.
Join Port
This selects the port through which you
join games, and through which players
can join a server which you set up on your
current computer.
If It Ain’t Broke...
Most likely, you’ll never want to touch the
Port settings in Ghost Recon. The default
settings will provide you with the most
popular port numbers for the game, meaning
that you’ll see and be seen by the maximum
number of servers and players out there.
About the only time you might want to
change your port settings manually (unless
you really want to keep your server private)
would be if you were playing behind a firewall,
and only certain port numbers were open.
Graphics Options allow you to change both
technical and cosmetic aspects of the way
Ghost Recon appears on your system.
Resolutions
At the left of the screen is a list of possible
screen resolutions. Ghost Recon will autoselect one for you when you install the game,
but if you want to change it, you can. Just
scroll down the list until you find the screen
resolution and color-bit depth you want and
then click on it.
Textures
There are three options for Texture Detail:
Map, Character, and Effects. Each can be set
to High, Medium or Low. Map Textures
modify the way the terrain appears in your
game. Character Textures changes the way
character models appear, and Effects
Textures determines how detailed the effects
are. Generally, the higher the setting, the
better the game looks, though turning them
down may improve performance.
Shadows
To the right of the list of screen resolutions
are the options for vehicle and human
shadows in the game. Vehicle shadows have
three choices: None, Low LOD (level of detail)
and Detail. Human shadows have four: None,
All Low LOD, Team Detail Enemy Low, and All
Detail. To choose a setting, click on it with
your mouse.
Why Change Shadows?
The higher the detail you choose, the more
processor power it takes to draw them
accurately. This can contribute to the speed
of your game diminishing. If you feel the
game’s moving unnecessarily slowly, try
turning down the level of detail on the
shadows. On the other hand, if your system
has the power to handle them, you should
turn them up as high as you like to add to the
realism of gameplay.
Show Dead Bodies
Clicking this on and off determines whether
cadavers stay on the field of battle after
they’ve been killed. Note that even if you
switch this feature off, the location of corpses
will still be noted on the Command Map.
Compress Textures
Compress Textures depends on your video
card. If your card supports it, having
Compress Textures on reduces the size of all
textures in the game so that everything looks
more crisp. If this is not available through
your video card, the option is grayed out.
Reducing textures also gives a slight
performance increase. It is recommended
that you turn it on if possible.
Character Smoothing
Turning on Character Vertex Weighting
allows characters to move more smoothly in
the game. Weighted vertices can make the
game run more slowly than normal.
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