Games PC FAHRENHEIT User Manual

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TABLE OF CONTENTS
A WORD ABOUT FAHRENHEIT
(DAVID CAGE) ...................6
THE README FILE ...........7
INSTALLATION..................7
CONTROLS........................8
SAVING AND LOADING ...12
THE STORY .....................13
MAIN MENU ....................14
OPTIONS MENU .............14
CHARACTERS .................16
MENTAL HEALTH ...........17
PDA .................................17
SVENSKA (QUICKSTART) ..... 20
SUOMI
(QUICKSTART) .......... 24
PORTUGUÊS
(QUICKSTART) .. 28
CREDITS ....................... 32
TECHNICAL SUPPORT ..38
WWW.ATARI.COM/FAHRENHEIT
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A WORD ABOUT FAHRENHEIT…
My desire to create video games dates back to the arrival of 3D real time. I remember how many possibilities suddenly opened up because of this new technology. I saw it as a new means of expression where the world could be pushed to its limits. It was my way of exploring new horizons.
I felt like a pioneer filmmaker at the start of the 20th Century: grappling with basic technology, but also being aware that there is everything left to invent - in particular a new language that is both narrative and visual.
To be honest, the ten years that followed didn’t satisfy my hunger. I was under the impression that video games were only exploiting a tiny part of their amazing creative potential, because they concentrated on "Action" and totally neglected a fundamental element of all human experience – emotion. The technology, meanwhile, was moving much faster.
Fahrenheit is my contribution to the transformation of video games into a true form of expression that conveys emotion. The solutions I offer are not the only ones, but Fahrenheit's huge merit is that it asks real questions and offers concrete answers.
It shows how it’s possible to create an interactive experience that is more than just killing monsters in corridors and shooting crates to find ammunition. It shows that it’s possible to create experiences that are richer and deeper. It shows that it’s also possible to tell a story and play a game without sacrificing either the interactivity or the narrative.
I hope you, as skilled or occasional players, will enjoy the experience that we have tried to create here. If you hold prejudices against video games, I hope that Fahrenheit will help you reconsider your judgment. I also hope that more people will be tempted to explore this new creative path, injecting their own inspiration, talent and ambitions.
Interactivity is still in its infancy. There is still everything left to invent.
Fahrenheit has been a huge part of our lives these last two years and has proved to be a vast human and intellectual adventure for the whole Quantic Dream team, one that has forced us to question many of the principles that we previously took as read.
I will consider myself fortunate if, like the books, films, and songs that have made lasting impressions on you, Fahrenheit could leave some small trace too.
David Cage
THE README FILE
The Fahrenheit DVD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. We strongly encourage you to read this file in order to benefit from changes made after this manual went to print.
To view this file, double-click on it in the Fahrenheit directory found on your hard disk (usually C:\Program Files\Atari\Fahrenheit). You can also view the ReadMe file by first clicking on the Start button on your Windows® taskbar, then on Programs, then on Atari, then on Fahrenheit, and then on the ReadMe file.
SETUP AND INSTALLATION
Start Windows® 2000/XP.
1. Insert the Fahrenheit DVD-ROM Disc into your DVD-ROM drive.
2. If AutoPlay is enabled, a title screen should appear. If AutoPlay is not enabled, or the installation does not start automatically, click on the Start button on your Windows® taskbar, then on Run. Type D:\Setup and click on OK. Note: If your DVD-ROM drive is assigned to a letter other than D, substitute that letter.
3. Follow the remainder of the on-screen instructions to finish installing the Fahrenheit DVD-ROM game.
4. Once installation is complete, click on the Start button on the Windows® taskbar and choose Programs/Atari/ Fahrenheit/Fahrenheit to start the game.
Note: You must have the Fahrenheit DVD-ROM Disc in your DVD-ROM drive to play.
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CHARACTER CONTROLS
• Walk forward (default key: up arrow).
• Make a u-turn (default key: down arrow).
• Turn right (default key: right arrow).
• Turn left (default key: left arrow).
You can press the run key (default key: RIGHT Shift) in combination with these keys to run.
You can press the camera reset key (default key : NUM_1) to reset the camera behind the character in outdoor scenes.
If you hold the left and right mouse button, the character will walk forward. You can move your mouse left or right to make your character to turn left or right. On outdoor scenes, the camera is automatically set on the back of the character if you use this combo.
CAMERA
• Hold the left mouse button and move
your mouse to move the camera.
• Hold the middle mouse button or the look keyboard
key (by default: Spacebar) and move your mouse to control the first person camera.
• Hold the right mouse button and move your mouse
on the left or on the right to make the camera turn around the player in outdoor scenes.
• Click on the right mouse button to change the
camera point of view in indoor scene.
TRACK AND FIELD
Track and field sequences consist of pressing two keys alternately, as fast as possible.
These keys are the same as turn left and turn right (default keys : left arrow and right arrow).
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INSTALLATION OF DIRECTX
®
The Fahrenheit DVD-ROM requires DirectX® 9.0c or higher in order to run. If you do not have DirectX® 9.0c or higher installed on your computer, click “Yes” to accept the DirectX® 9.0c License Agreement. This will then launch the DirectX® 9.0c Installation.
BEFORE STARTING A NEW GAME…
Fahrenheit is unlike other games you have played, and we suggest that you play through the Tutorial before you begin the main story. At the Main Menu, select New Movie and then select Tutorial. Follow the on-screen instructions to learn how to control the characters in Fahrenheit.
CONTROLS
MENU CONTROLS
ARROW keys
Highlight a menu item / change the settings
Enter Key
Select menu item
BACKSPACE Key
Cancel / Back
GAME CONTROLS
ARROW Keys
Move character
Left mouse button
Swing camera / perform action
(hold) and move Mouse-wheel button
First person camera
(hold) and move Right mouse button
Camera switch / turn camera
(hold) and move NUM_1 Key
Camera Reset (outdoor scenes only)
NUM_3 Key
Display Mental State
RIGHT Shift Key
Run
Enter Key
Character Switch / switch modes in PDA
Esc Key
Pause Menu
RIGHT_CTRL Key
Display PDA
Spacebar Key
Look
Don't worry :
you will never get stuck because you did not ask the right question or missed something in a dialogue. The game always checks that you have the minimum amount of information you need to understand the story and continue. But if you don't play dialogues, you may miss some side information or even some scenes, so be careful.
- It is generally better not to let the game
make a default choice for you, as it is generally not the most interesting or revealing choice that will be made.
- Dialogs are structured in a way to give a
strong feeling of natural pacing and emulate the continuity of a real dialogue. Key words appear as ideas cross your mind. You won't be able to ask all of the question options as the dialogue progresses, so think about what you are going to ask.
MOTION PHYSICAL ACTION REACTION
To execute a “MPAR”, hold the left mouse button and move your mouse to reproduce the movement.
ACTION CONTROLS
During an action sequence, on-screen indicators will display the proper keys to press. Make the corresponding moves as quickly as they appear on screen, in order to successfully complete the sequence.
When you see this icon on screen, press the arrow keys (and/or the Num Pad keys) in the directions indicated.
TIPS :
- You can modify the difficulty level of the Action Sequences by selecting the Options Menu and changing the setting "Difficulty Level" to "EASY", "NORMAL" or "HARD".
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INTERACTING WITH ITEMS
When you move your character in front of an object or person, an action icon will sometimes appear at the top of the screen. The white line and moving red dot indicate the direction you need to move your mouse. Click and hold the left mouse button and replicate this movement in order to perform an action. The red dot indicates the current position of the mouse movement.
TIPS :
When you move the mouse holding the left mouse button, you will be able to see the animation for that movement. Do it slowly to really feel the control of the motion.
INTERACTING WITH PEOPLE
If you choose to talk to another character, dialog options are presented at the top of the screen. Click and hold the left mouse button and move it in the direction indicated by the white line and moving red dot to select a dialog choice. The blue meter below the dialog choices represents the amount of time you have to choose your response. If you do not select anything to say before the blue bar disappears, the symbol on the left of the blue meter indicates what will happen: if there is a blue symbol on the left of the time bar, the game will make a default choice for you, if there is a red symbol, you will exit the dialogue.
TIPS :
- If you do not wish to enter in dialog, don't make any dialog choices when the red symbol is displayed on the left of the time bar – this will quickly end your conversation.
When you select Continue from the Main Menu, the game will load from the last save point of the current Profile.
To load a new Profile, select Options at the Main Menu and then select Login Screen. You will be prompted to select a Profile or create a new one.
You can create up to 6 profiles, provided you have enough space on your hard disk. If you don't, a prompt message will inform you.
THE STORY
You’re in a trance. You pick up a knife and stab a man you have never met before. As you come around you realise what you’ve done. The police will come. There’s only one thing to do – run.
As an ordinary IT manager working in the city, there isn’t a clear answer to why you’ve suddenly become a murderer. All that’s left is the weapon in your hand and a strange symbol carved into your arm. But this isn’t an isolated incident: others are killing total strangers too.
Now you have to discover the truth before you lose your mind or get caught by the police. But you’ve got an advantage: you can take on the roles of four key characters to help you understand what’s going on and link all the signs together. Become Lucas Kane the murderer, one of two detectives, or Markus Kane, Lucas’s brother and priest.
Look at everything from a different perspective. Tackle everyone in a different way. Play as each character and you’ll discover just what’s behind these murders…
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This symbol appears on screen each time strength or stamina is involved. When you see this icon on screen, alternately press the left arrow and the right arrow as quickly and steadily as you can. The quicker you are, the faster the animation will be played.
TIPS :
- In some specific places in the game, slight variations of this interface may occur, as your task changes to keeping the pointer in the middle by pressing the left arrow and the right arrow. You will be warned on screen before this variation occurs.
“PHYSICAL ACTION REACTION”
To execute a “PAR”, press the right key when it appears.
• First “PAR” up (default key : up arrow)
• First “PAR” down (default key : down arrow)
• First “PAR” left (default key : left arrow)
• First “PAR” right (default key : right arrow)
• Second “PAR” up (default key : num 8)
• Second “PAR” down (default key : num 2)
• Second “PAR” left (default key : num 4)
• Second “PAR” right (default key : num 6) You can also hold the left mouse button and move your mouse in a
direction for the second “PAR” instead of using the second set of keyboard keys.
SAVING AND LOADING
When you start the game for the first time, you are requested to enter a Profile, which will constitute the name of your saved game.
Your progress through the game — including unlocked story chapters and bonus points — will be automatically and transparently saved on your hard disk each time you see a red icon in the upper right corner of the screen, provided you have not disabled the AutoSave feature in the Options Menu.
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