Games PC EMPIRE EARTH-THE ART OF CONQUEST User Manual

Chapter I: Welcome to Empir e Earth: The Art of Conquest...5
Installing Empire Earth: The Art of Conquest...................5
Playing Empire Earth: The Art of Conquest.....................6
What’s New.......................................................................6
Space (2200 AD).....................................................................9
Chapter II: Buildings, Units, Wonders and Calamities.....11
Space Buildings..............................................................11
Units and Upgrades.........................................................12
Other New Units.............................................................13
Wonder: Orbital Space Station........................................14
Chapter III: Civilization-Specific Powers..........................17
Ancient Greece...............................................................17
Assyrian Empire.............................................................18
Byzantine Rome..............................................................18
Carthage..........................................................................18
Kingdom of Israel...........................................................18
England...........................................................................19
Franks.............................................................................19
Kingdom of Italy.............................................................19
Ottoman Empire..............................................................20
Spain...............................................................................20
France.............................................................................20
Germany..........................................................................20
Great Britain...................................................................21
Italy.................................................................................21
Russia..............................................................................21
United States...................................................................21
China...............................................................................22
Novaya Russia................................................................22
TABLE OF
CONTENTS
Empire Earth: The Art of Conquest
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Empire Earth: The Art of Conquest
3
Rebel Forces...................................................................22
Korea...............................................................................23
Japan...............................................................................23
Chapter IV: Heroes..............................................................25
Hu Kwan Do...................................................................25
Khan Sun Do...................................................................25
Chapter V: Civilizations......................................................27
Korea...............................................................................27
Japan...............................................................................28
Credits...................................................................................30
Index......................................................................................37
Table of Contents
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CHAPTER I
WELCOME TO EMPIRE EARTH: THE ART OF
CONQUEST
Welcome to Empire Earth: The Art of Conquest, the official expansion for Empire Earth! This chapter explains how to install the expansion, plus highlights the new features that the The Art of Conquest adds to the game.
Installing
Empire Earth: The Art of Conquest
To install Empire Earth: The Art of Conquest, place the CD­ROM into your CD-ROM drive. An installation screen should appear. Select the Install button and follow the direc­tions provided on the screen.
Should the installation screen not appear, double-click on the My Computer icon on your desktop, then double-click the icon for your CD-ROM drive. In the directory that appears, double click the Autoplay.exe file. The installation screen should appear, and you’ll be on your way.
NOTE: You must have the full, retail version of Empire Earth installed on your computer in order to play the The Art of Conquest. The expansion will not work if you do not have Empire Earth installed on your computer.
Empire Earth: The Art of Conquest
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Welcome to Empire Earth: The Art of Conquest
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Empire Earth: The Art of Conquest
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After you install the expansion, you will be given the oppor­tunity to read the readme file. Reading the readme file is highly recommended: any last minute information that didn’t make it into this manual will appear in the readme. Anytime the readme is in conflict with information found in the manu­al, the readme is correct.
Playing
Empire Earth: The Art of Conquest
To play Empire Earth with the expansion, be sure to have the Empire Earth: The Art of Conquest CD-ROM in your CD-
ROM drive. The game won’t operate otherwise.
What’s New
Empire Earth: The Art of Conquest adds a bevy of new fea­tures, buildings and units to enhance your Empire Earth-play­ing experience. Among the new features are:
An epoch set in the far reaches of outer space
Three single-player campaigns that bring you from the Roman Empire to World War II to the future
Two more heroes to help you in your quest for supremacy
Two new civilizations to guide
Unique capabilities for all civilizations
More buildings, including a new Wonder
More units, from flaming arrows to a spy satellite
Welcome to Empire Earth: The Art of Conquest
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Space (2200 AD)
The second half of the 21st century witnessed a great change in the world. China stretched its imperial muscles, and by 2067 had seized control of many of the formerly sovereign nations of southern and eastern Asia. A new country called the United Federation of Asian Republics, known simply as UFAR, was born.
Soon the pressures of feeding a rapidly expanding population became oppressive, and UFAR sought other methods of sup­porting its people. Earth was overpopulated, and its ever­dwindling resources would never be able to foster UFAR’s continued growth. UFAR looked to the stars to provide.
Soon, the dream of living in outer space became reality. Scientific advancements allowed Mars’ barren land to bear fruit, and the red planet became Earth’s breadbasket.
Colonizing Mars seemed to be the perfect solution to UFAR’s problems, but very few things come without a price. Administering the affairs of two planets is no easy task.
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Space
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CHAPTER II
BUILDINGS, UNITS, WONDERS AND
CALAMITIES
Space Buildings
Space Dock
Epochs: 15 Produces: Space Ships Researches: None Area of Effect: Repairs ships within its range
The Space Dock was the link between outer space and plane­tary life. Indeed, it was the key to living away from earth. Ships of all shapes and sizes are built at the Space Dock, from the Space Carrier, the home of speedy Space Fighters, to the Space Transport which ferried goods and citizens between planets. The Space Dock was also the birthplace of the Space Capitol Ship, a heavily armored and armed space­craft, and the Space Corvette.
A Space Dock can only be built on the border between land and space.
Space Turret
Epochs: 15 Produces: Nothing Researches: Nothing Area of Effect: None
When humans settled in space, they had to discover new means of defending their borders. Enemies could be lurking
Empire Earth: The Art of Conquest
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Buildings, Units and Wonders
10
Spy Satellite
The Spy Satellite, which can provide valuable information about enemies, is built at the Capitol. It can travel through space, but it is unarmed. The Spy Satellite first becomes available during the Digital Age.
Palisades
The Palisades are a primitive first means of defense. Becoming available in the Copper Age, these walls are built from wood. They are not, however, as strong as walls made from stone.
Wonder: Orbital Space Station
Martians, like many other humans, find a mixture of fear and comfort when gazing at the stars. Looking across the heav­ens, Martians can see the Earth, from whence they or their ancestors came, along with many other familiar planets,
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anywhere in the vast expanse of the universe and could attack an unsuspecting nation at any time. Space Turrets were built as a first means of defense. These small structures were capable of blasting enemy space ships out of the sky.
Space Turrets are built by citizens and can only be built on the border between land and space.
Units and Upgrades
While the Space Dock was home to much of the new technol­ogy during the Space Age, important research occurred else­where. New advances were researched at the Granary and Tank Factory, and the innovations helped to usher in the new age.
Robotic Farm
The Robotic Farm revolutionized food production. Citizens are no longer required to cultivate and harvest food, thus freeing them for other uses. Robotic Farm technology is researched at the Granary.
Anti-Missile Battery
The nuclear missile terrorized fearful citizens until the Anti­Missile Battery was invented. The brain-child of weapons specialists at the Tank Factory, the Anti-Missile Battery is the only defense against nuclear missiles (see page 22 for more on nuclear missiles).
Other New Units
The Space Age wasn’t the only era in which new technologies were discovered. Other ages witnessed fantastic inventions.
Buildings, Units and Wonders
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