Copying or reprinting this manual in part or in whole without permission is prohibited.
Product names, registered trademarks and company names in this document are the property of their respective companies. All trademarks and registered
trademarks in this document are for identification purposes only and are not intended to infringe on the copyrights of their respective owners.
Proper display is not possible on grayscale devices.
Page 2
Operation Manual overview
You might need this manual in the future. Always keep it in a place where you can access it easily.
The contents of this document and the specications of the product could be changed without notice.
◎ Windows® is a trademark or registered trademark of Microsoft® Corporation.
◎ Macintosh, macOS, Mac and iPad are trademarks or registered trademarks of Apple Inc.
◎ iOS is a trademark or registered trademark of Cisco Systems, Inc. in the USA and other countries and is
used under license.
◎ The SD, SDHC and SDXC logos are trademarks.
◎ Other product names, registered trademarks and company names in this document are the property of
their respective companies.
Note: All trademarks and registered trademarks in this document are for identication purposes only and are
not intended to infringe on the copyrights of their respective owners.
Recording from copyrighted sources, including CDs, records, tapes, live performances, video works and
broadcasts, without permission of the copyright holder for any purpose other than personal use is prohibited
by law. Zoom Corporation will not assume any responsibility related to infringements of copyrights.
2
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Introduction
Thank you very much for purchasing a ZOOM LiveTrak .
The combines a compact digital mixer with a multitrack recorder and a USB audio interface, so it can be
used for a variety of applications, including for podcasting and streaming, as a PA for small groups, as a live performance mixer, and for stage performances and music production.
Main features of the
8-channel digital mixer & multitrack recorder
The compact, lightweight combines a digital mixer with 8 input channels, a multitrack recorder capable
of recording up to 12 tracks simultaneously, overdubbing and punching in and out, and a 12-in/4-out USB audio
interface.
SOUND PAD function for adding jingles and sound effects when podcasting
The has SOUND PAD buttons that can be played when podcasting and streaming. Pressing a SOUND PAD
plays the jingle or sound effect assigned to it. The SOUND PAD function can also be used during stage performances, for example, to trigger cues.
Smartphone connection jack
The has a smartphone connection jack that can be used when podcasting for call-in guests. A mix-minus
function is provided to prevent call-in guests from having echoes.
High-quality mic preamps
The has high-quality mic preamps built in for 6 channels. The high-quality analog inputs, which can provide
+48V phantom power, have EIN of –121 dBu or better and maximum input gain of +54 dB. In addition, channels
1 and 2 also support Hi-Z input, while channels 3 to 6 have PAD functions (26dB attenuation), enabling them to
accept +4dBu output.
3 monitor output channels
In addition to the MASTER OUT, the also has 3 MONITOR OUT channels that can be connected to headphones. The MONITOR OUT mixes can be set separately for each output, enabling different mixes to be sent to
individual performers.
Supports AA and mobile batteries
The can run on AA batteries or a USB mobile battery, allowing it to be used outdoors and in other situations
where there is no power supply.
12-in/4-out USB audio interface
The can be used as a 12-in/4-out USB audio interface. The signals from each input and the master fader
output can be recorded in a DAW. Moreover, background music can be played from a computer when podcasting
by assigning the computer signal to channel 7 or 8.
Class compliant mode, which enables connection with iOS devices, is also supported.
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Contents
Operation Manual overview �������������� 2
Introduction ����������������������� 3
Contents ������������������������� 4
Names and functions of parts ������������ 5
Top ������������������������������� 5
Back ����������������������������� 19
Bottom ���������������������������� 20
Equipment connection examples ��������� 21
Podcasting ������������������������� 21
Live PA system ����������������������� 22
Preparations ��������������������� 23
Providing power ���������������������� 23
Turning the power on and off ������������ 25
Turning the power on ������������������� 25
Turning the power off ������������������ 26
Using the SETTING screen ������������� 27
Mixer �������������������������� 28
Outputting input sounds from output devices ��� 28
Adjusting the tone and panning ������������ 30
Using the built-in effects ���������������� 31
Using scene functions ������������������ 33
Setting signals output from MONITOR OUT A–C � 36
Connecting smartphones ���������������� 39
Recording and playback ��������������� 40
Preparing to record �������������������� 40
Recording/overdubbing and playing recordings �� 42
Adding marks ����������������������� 44
Redoing parts of recordings (punching in/out) �� 45
Mixing down tracks �������������������� 46
Starting recording automatically ����������� 48
Pre-recording before recording starts �������� 50
Selecting projects for playback ������������ 51
SOUND PAD functions ���������������� 52
Playing sounds with SOUND PAD buttons ����� 52
Assigning audio les to SOUND PAD buttons ��� 53
Changing SOUND PAD playback methods ����� 57
Changing SOUND PAD playback levels ������� 59
Metronome ���������������������� 61
Enabling the metronome ���������������� 61
Changing metronome settings ������������ 62
Projects ������������������������ 66
Changing project names ���������������� 66
Deleting projects ��������������������� 68
Protecting projects �������������������� 69
Checking project information ������������� 70
Checking, deleting and moving to marks ������ 71
Installing the driver �������������������� 76
Connecting to a computer ��������������� 77
Connecting to an iOS device �������������� 79
Inputting return signals from the computer on
channels 7/8 ������������������������ 81
Changing the recording format ������������ 85
Changing automatic recording settings ������� 86
Showing recording levels on level meters ������ 88
Compensating for latency during input and output 89
Changing the playback mode ������������� 90
SD card settings ������������������� 91
Checking the open space on SD cards �������� 91
Formatting SD cards ������������������� 92
Testing SD card performance ������������� 93
Making various settings ��������������� 96
Setting the date and time ���������������� 96
Changing the sampling rate �������������� 97
Disabling the automatic power saving function �� 98
Adjusting the display contrast ������������� 99
Setting the display backlight ��������������100
Setting the type of batteries used �����������101
Setting the battery saving mode ������������102
Restoring settings to factory defaults ��������103
Checking the rmware versions ������������104
Updating the rmware ������������������105
Troubleshooting �������������������107
Specications ���������������������110
Send effect specications �������������111
Mixer block diagram �����������������112
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Names and functions of parts
Top
Input channel section
MIC/LINE input jack
①
48V switch
②
−26dB switch
③
Hi-Z switch
④
LINE input jack
⑩
LINE input indicator
⑪
Smartphone connection indicator
⑫
USB indicator
⑬
INPUT SEL button
⑭
Smartphone connection jack
⑮
SOUND PAD 1–6 buttons
⑯
GAIN knob
⑤
SIG indicator
⑥
SEL button
⑦
REC/PLAY button
⑧
MUTE button
⑨
Level meter
⑰
Channel fader
⑱
MIC/LINE input jack
①
These input jacks have built-in mic preamps. Connect mics, keyboards and guitars to them. These can be used
with both XLR and 1/4-inch (balanced or unbalanced) phone plugs.
48V switch
②
This turns +48V phantom power on/off. Turn this on () to supply phantom power to MIC/LINE input jacks
1–6.
−26dB switch
③
This attenuates (reduces) the input signal of the equipment connected to the MIC/LINE input jack (3–6) by 26
dB.
Turn this on () when connecting line level equipment.
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Hi-Z switch
④
Use to switch the input impedance of the MIC/LINE input jack (1 or 2).
Turn it on () when connecting a guitar or bass guitar.
GAIN knob
⑤
Use to adjust the input gain of the mic preamp.
The range of adjustment depends on the on/off status of the MIC/LINE input jack switch (Hi-Z on channels
1–2 or −26dB on channels 3–6).
JackAdjustment range
MIC/LINE input jack 1–2 (XLR)+10 – +54 dB
Hi-Z off+10 – +54 dB
Hi-Z on−3 – +41 dB
−26dB off+10 – +54 dB
−26dB on−16 – +28 dB
SIG indicator
⑥
MIC/LINE input jack 1–2 (TRS)
MIC/LINE input jack 3–6
This shows the signal level after adjustment by the GAIN knob.
The indicator color changes according to the signal level. Adjust so that it does not light red.
Lit red: Input signal level is close (−3 dBFS or higher) to the clipping level (0 dBFS)
Lit green: Input signal level is between −48 dBFS and −3 dBFS compared to the clipping level (0 dBFS)
SEL button
⑦
Use to select a channel for parameter adjustment in the channel strip section.
Channels with lit SEL buttons are affected by channel strip section adjustments.
REC/PLAY button
⑧
Use this button to switch between recording input signals to the SD card and playing back an already recorded
le from the SD card.
StatusExplanation
Lit redInput signals will be recorded to the SD card after adjustment by the GAIN knob.
File playback signals will be input before the equalizer. In this state, signals
from input jacks are disabled.
MUTE button
⑨
Lit green
UnlitSignals from input jacks are enabled.
This mutes or unmutes signals.
To mute the signal, press this button to light it.
HINT
This has no effect on recording to the SD card.
LINE input jack
⑩
Use this input jack to connect line level equipment. For example, connect a keyboard or audio device.
1/4-inch (unbalanced) phone plugs can be used with it.
NOTE
The LINE input jacks and the smartphone connection jack cannot be used at the same time.
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LINE input indicator
⑪
This lights when the LINE input is enabled.
Smartphone connection indicator
⑫
This lights when the Smartphone connection jack is enabled.
USB indicator
⑬
This lights when the input of audio return signals output from a computer is enabled.
INPUT SEL button
⑭
Use to set the input signal for channel 7/8 to the input jack, the USB audio return, or the SOUND PAD function.
Press this button to switch the enabled input.
Smartphone connection jack
⑮
Connect a smartphone or similar device here. By using a 4-contact mini-plug cable, the signal can be input from
a smartphone and the master mix signal can be sent back (without the channel 8 signal) to it simultaneously.
NOTE
The LINE input jacks and the smartphone connection jack cannot be used at the same time. When the smartphone connection jack is enabled as the channel 8 input, channel 7 LINE input is disabled.
SOUND PAD 1–6 buttons
⑯
When the SOUND PAD function is enabled, the sounds assigned to each of them can be played.
PAD 1–3 sounds are input on channel 7 and PAD 4–6 sounds are input on channel 8.
Level meter
⑰
This shows the signal level after adjustment by the channel fader.
Range shown: −48 dB – 0 dB
0 (clipping level)
-3
-6
-12
-18
-24
-30
-36
-48
(dBFS)
NOTE
• If the actual channel fader position differs from the channel fader position recalled using the scene function,
for example, the level meter will show the recalled fader position. To enable fader operation, move the fader to
the position shown by the level meter.
• The colors of the level meters cannot be shown properly on grayscale devices.
Channel fader
⑱
This adjusts the channel signal level in a range from −∞ to +10 dB.
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CHANNEL STRIP section
EFX knob
①
PAN knob
②
LOW CUT button
③
EFX knob
①
The amount that can be sent to the EFX bus can be set from −∞ to +10 dB.
HIGH knob
④
MID knob
⑤
LOW knob
⑥
PAN knob
②
This adjusts the position in the stereo output bus.
On channels 7 and 8, this adjusts the left and right volume balance.
LOW CUT button
③
This turns on/off the high-pass lter, which cuts low frequencies. When ON, signals below 75 Hz are attenuated 12 dB/octave.
HIGH knob
④
This adjusts the boost/cut of high-frequency equalization.
Type: shelving
Gain range: −15 dB – +15 dB
Frequency: 10 kHz
MID knob
⑤
This adjusts the boost/cut of mid-frequency equalization.
Type: peaking
Gain range: −15 dB – +15 dB
Frequency: 2.5 kHz
LOW knob
⑥
This adjusts the boost/cut of low-frequency equalization.
Type: shelving
Gain range: −15 dB – +15 dB
Frequency: 100 Hz
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Send effect (SEND EFX) section
EXT RTN MUTE button
①
EFX RTN level meters
②
EFX RTN fader
③
EXT RTN MUTE button
①
This mutes or unmutes the signal sent from the built-in effect.
To mute the signal, press this button to light it.
EFX RTN level meters
②
These show the levels of the signals sent from the built-in effect to the master bus after adjustment by the EFX
RTN fader. Their range is from −48 dB to 0 dB.
EFX RTN fader
③
This adjusts the levels of the signals sent from the built-in effect to the master bus in a range from −∞ dB to
+10 dB.
NOTE
If the actual EFX RTN fader position differs from the EFX RTN fader position recalled using the scene function,
for example, the level meter will show the recalled fader position. To enable fader operation, move the fader to
the position shown by the level meter.
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Output section
MASTER OUT XLR jacks
①
MASTER OUT PHONES jack
②
MASTER OUT PHONES knob
③
MONITOR OUT PHONES A–C jacks
④
MONITOR OUT knobs A–C
⑤
MONITOR OUT A–C switches
⑥
MASTER REC/PLAY button
⑦
MASTER MUTE button
⑧
Master level meters
⑨
Master fader
⑩
MASTER OUT XLR jacks
①
These jacks output signals after volume adjustment by the master fader.
Connect them to a power amplier, a PA system or speakers with built-in ampliers, for example.
These support balanced output with XLR connectors (2 HOT).
MASTER OUT PHONES jack
②
This headphone output jack outputs the same signals as the MASTER OUT jacks.
MASTER OUT PHONES knob
③
Use to adjust the volume of signals output from the MASTER OUT PHONES jack.
MONITOR OUT PHONES A–C jacks
④
These headphone output jacks output signals after volume adjustment by the MONITOR OUT A–C knobs.
NOTE
The MONITOR OUT PHONES A–C jacks can be set to output the same signals as the MASTER OUT jacks or the
signals set separately in MIXER mode. (→ “Setting signals output from MONITOR OUT A–C” on page 36)
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MONITOR OUT knobs A–C
⑤
Use to adjust the volumes of the signals output from the MONITOR OUT PHONES A–C jacks.
MONITOR OUT A–C switches
⑥
These switch the signals output from the MONITOR OUT PHONES A–C jacks.
StatusExplanation
MASTERThe same signals as those output from the MASTER OUT jacks are output.
MIX A–CSignals set in MIXER mode are output.
MASTER REC/PLAY button
⑦
Use this button to switch between recording the signal input on the master bus to the SD card and playing back
an already recorded le from the SD card.
StatusExplanation
Lit redThe signal will be recorded to the SD card after adjustment by the master fader.
Lit green
UnlitFiles will neither be recorded nor played back.
MASTER MUTE button
⑧
The playback signal of a le is inserted on the master bus. The REC/PLAY buttons of
other channels will become unlit at this time.
This mutes or unmutes the MASTER OUT jacks. To mute the signal, press this button to light it.
Master level meters
⑨
These show the signal levels output from the MASTER OUT jacks in a range from −48 dB to 0 dB.
Master fader
⑩
This adjusts the signal levels output from the MASTER OUT jacks in a range from −∞ to +10 dB.
NOTE
If the actual master fader position differs from the master fader position recalled using the scene function, for
example, the level meter will show the recalled fader position. To enable fader operation, move the fader to the
position shown by the level meter.
When AUTO REC is activated, however, the master fader position will not be shown.
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Display, function and mode section
Display
①
Selection encoder
②
Function buttons
③
Display
①
MIXER mode button
④
SCENE mode button
⑤
EFFECT mode button
⑥
RECORDER mode button
⑦
This shows the status of the selected mode and other information. (→ “Function buttons and display appear-
ance in each mode” on page 13)
Selection encoder
②
Use this to change menus and values and to move between items.
Function buttons
③
The functions change according to the selected mode. (→ “Function buttons and display appearance in each
mode” on page 13)
MIXER mode button
④
This enables the MIXER mode functions of the function buttons and opens the MIXER screen on the display.
In MIXER mode, the layers used for mixing can be checked and changed. In addition, mixes can be copied and
audio interface and SOUND PAD settings can be changed.
Press this when making settings to return to the MIXER screen.
SCENE mode button
⑤
This enables the SCENE mode functions of the function buttons and opens the SCENE screen on the display.
In SCENE mode, scenes can be changed and saved and the mixer can be reset.
EFFECT mode button
⑥
This enables the EFFECT mode functions of the function buttons and opens the EFFECT screen on the display.
In EFFECT mode, effects can be selected, checked and adjusted.
RECORDER mode button
⑦
This enables the RECORDER mode functions of the function buttons and opens the RECORDER screen on the
display. In RECORDER mode, recorder operations are enabled. In addition, the SETTING screen where various
settings are made can be opened.
Press this when making settings to return to the RECORDER screen.
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Function buttons and display appearance in each mode
█MIXER mode
MASTER and MIX A–C buttons
①
SOUND PAD settings button
MIX COPY button
②
⑤
AUDIO I/F button
④
MASTER and MIX A–C buttons
①
MIX PASTE button
③
The signal balance set using the channel faders can be switched as layers according to the outputs you want
to show and adjust.
• MASTER button: Show and adjust the settings used for MASTER OUT output.
• MIX A–C buttons: Show and adjust the settings used for MONITOR OUT A–C outputs.
NOTE
• The following parameters can have separate settings for the MASTER and MONITOR OUT A–C.
– Fader positions (each channel)
– Fader positions (EFX RETURN)
• The following parameters are shared by the MASTER and the MONITOR OUT A–C mixes.
This copies fader position information for the currently selected mix.
MIX PASTE button
③
This applies the copied fader position information to the currently selected mix.
AUDIO I/F button
④
This opens a screen where audio interface function settings can be changed.
SOUND PAD settings button
⑤
This opens a screen where SOUND PAD settings can be changed.
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①
②
No.ItemExplanation
Selected mixThis highlights the selected mix.
①
Remaining battery charge
②
(when battery-powered)
This shows the remaining battery charge. When the remaining battery charge
becomes low, replace the batteries or connect an AC adapter.
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█EFFECT mode
Effect type buttons
①
Effect type buttons
①
The currently selected effect type appears lit.
Press a button to change the effect. The selected effect will be shown on the display. Its parameters can be
changed using the Selection encoder.
(→ “Send effect specications” on page 111)
①
②
③
④
⑤
No.ItemExplanation
Effect typeThis shows the selected effect type.
①
ParameterThis shows the name of an adjustable effect parameter.
②
Parameter knob
③
Parameter setting value
④
Remaining battery charge
⑤
(when battery-powered)
This shows a parameter knob.
The knob position shows the parameter setting value.
This shows the parameter setting value.
It appears highlighted when selected.
This shows the remaining battery charge. When the remaining battery charge
becomes low, replace the batteries or connect an AC adapter.
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█SCENE mode
1–7 buttons
①
RESET button
②
1–7 buttons
①
Use these buttons to select the scene used to save the current mixer settings and to recall saved scenes.
Press these buttons to open screens where SAVE, RECALL and CANCEL can be selected.
RESET button
②
Press this button to reset the current mixer settings to the factory defaults.
Press this button to open a screen where RECALL and CANCEL can be selected.
①
③
No.ItemExplanation
Scene number
①
EDITED statusThis appears if the selected scene has been changed.
②
Remaining battery charge
③
(when battery-powered)
This shows the number of the selected scene.
“NOT SELECTED” will appear when none is selected.
This shows the remaining battery charge. When the remaining battery charge
becomes low, replace the batteries or connect an AC adapter.
②
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█RECORDER mode
TEMPO button
③
REC button
⑦
SETTING button
④
OVERDUB button
⑧
REW button
①
REW button
①
STOP button
⑤
FF button
②
PLAY button
⑥
Press to move to the previous mark.
Press when at the beginning to move to the previous project. Press and hold to search backward. (The longer
pressed, the faster the speed becomes.)
FF button
②
Press to move to the next mark.
If it is the last mark, this moves to the next project. Press and hold to search forward. (The longer pressed, the
faster the speed becomes.)
TEMPO button
③
This sets the tempo of the metronome built into the recorder.
The tempo will be detected from the average value when this button is pressed repeatedly.
When the METRONOME setting is enabled, during recording and playback and when the Delay effect, which
synchronizes with tempo, is selected, the button blinks at a tempo of 40.0–250.0 bpm.
SETTING button
④
Press to open the SETTING screen.
STOP button
⑤
This stops the recorder.
PLAY button
⑥
Press to start recorder playback.
• During playback, it lights green.
• When playback is paused, it blinks green.
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REC button
⑦
This puts the recorder in recording standby.
• During recording, it lights red.
• When recording is paused, it blinks red.
OVERDUB button
⑧
This sets whether recording is overdubbed in the current project or whether a new project is created and new
recording conducted. When on, this button lights and overdubbing occurs in the current project.
①
②
③
④
⑤
⑥
⑦
⑧
⑨
No.ItemExplanation
This shows the project name.
Project name
①
"<" appears if there is another project before this one in the folder.
">" appears if there is another project after this one in the folder.
This shows the status as follows.
: Stopped
Status icon
②
: Paused
: Recording
: Playing back
This shows the mark number and the status as follows.
③
Mark
: At mark (A mark has been added at the counter location.)
: Not at mark (No mark has been added at the counter location.)
Progress bar
④
Remaining battery charge
⑤
(when battery-powered)
CounterThis shows the time in hours, minutes and seconds.
⑥
Longest le time in projectThis shows the length of the longest le in the project.
⑦
The progress bar shows the amount of time from the beginning to the end of the
project.
This shows the remaining battery charge. When the remaining battery charge
becomes low, replace the batteries or connect an AC adapter.
This shows the remaining recordable time.
Remaining recordable time
⑧
This will change automatically according to the number of channels that have
recording enabled with .
SD card iconThis is shown when an SD card is detected.
⑨
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Back
POWER switch
①
SD card slot
②
POWER switch
①
This turns the power on and off.
Switch to ON to turn the power on. Switch to OFF to turn the power off.
When the POWER switch setting is changed to OFF, the current mixer settings are automatically saved in the
and in the settings le in the project folder on the SD card.
SD card slot
②
This slot is for SD cards.
The supports cards that conform to SDHC and SDXC specications.
HINT
SD cards can be can tested for usability with the . (→ “Testing SD card performance” on page 93)
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Bottom
Micro USB port
①
Battery compartment cover
②
Micro USB port
①
This Micro USB 2.0 port can be used to connect an AC adapter or computer.
A mobile battery, for example, can also be connected to run on bus power.
Battery compartment cover
②
Remove when installing or removing batteries.
The can run on 4 AA batteries.
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Equipment connection examples
Podcasting
with tabletop stands
Mics
Headphones
Smartphone
Computer
Bottom
21
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Live PA system
mic
Vocal
Drum
mics
Keyboard
Electric
Electric
bass
guitar
Performer
headphones
When connecting a passive
electric guitar or electric
bass to channel 1 or 2, press
its switch.
Powered
speakers
22
Operator
headphones
Page 23
Preparations
Providing power
Using an AC adapter
Connect the cable of the dedicated AD-17 AC adapter to the Micro USB port.
1.
Bottom
Plug the dedicated AC adapter into an outlet.
2.
HINT
• When connected to a computer, power can be supplied by USB.
• A mobile battery can be connected instead of a dedicated AC adapter.
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Using batteries
Open the battery compartment cover on the bottom of the product and insert 4 AA batteries.
1.
Replace the battery cover.
2.
NOTE
• Use only one type of battery (alkaline, NiMH or lithium) at a time.
• If the remaining battery power indicator drops to 0, turn the power off immediately and install new batteries.
• After installing the batteries, set the battery type correctly. (→ “Setting the type of batteries used” on page 101)
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Turning the power on and off
Turning the power on
and output
Input
connectors
knobs
GAIN
Channel,
Conrm that the output devices connected to the are turned off.
1.
Conrm that is set to OFF.
2.
EFX RTN and
MASTER faders
POWER
switch
Set all knobs and faders to their minimum values.
3.
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Connect instruments, mics, speakers and other equipment.
4.
HINT
Equipment connection examples (→ “Equipment connection examples” on page 21)
Set to ON.
5.
Turn on the output devices connected to the .
6.
NOTE
• When using a passive guitar or bass guitar, connect it to channel 1 or 2, and turn on. (→ “Top” on page 5)
• When using a condenser mic, turn on. (→ “Top” on page 5)
• The power will automatically turn off if the is unused for 10 hours. To keep the power on at all times, dis-
able the automatic power saving function. (→ “Disabling the automatic power saving function” on page 98)
Turning the power off
Minimize the volume of output devices connected to the .
1.
Turn off the power of output devices connected to the .
2.
Set to OFF.
3.
The following screen appears and the power turns off.
NOTE
When the power is turned off, the current mixer settings are saved in the project on the SD card. If they cannot
be saved to the SD card, they will be saved in the .
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Using the SETTING screen
Use the SETTING screen to make recorder function settings, for example. This is an explanation of the basic
operations.
Open the SETTING screen: Press , and then press
This opens the SETTING screen.
Select setting items and parameters: Turn
This moves the cursor.
Conrm setting items and parameters: Press
This opens the selected item screen or parameter setting screen.
Return to previous screen: Press
This opens the selected item screen or parameter setting screen.
On the following pages, SETTING screen operations are shown in the following way.
For example, "After selecting 'METRONOME', select 'CLICK'" becomes:
Select METRONOME > CLICK.
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Mixer
Outputting input sounds from output devices
knobs and
GAIN
SIG indicators
buttons
MUTE
Channel
Use to adjust the input signals while inputting sound from instruments and mics.
1.
NOTE
Set them so that the SIG indicators do not light red.
faders
MASTER
(PHONES) knob
Master
OUT
fader
indicator
SIG
Turn off (unlit) for the MASTER and the channels with sound you want to output.
2.
Set the MASTER fader to 0.
3.
Use the channel faders to adjust the volumes.
4.
Use the MASTER fader to adjust the overall volume.
5.
Use to adjust the headphone volume.
6.
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Switching channel 7 and 8 inputs
Channels 7 and 8 can use the following inputs.
LINE input
Use the input jacks to connect line level equipment. For example, connect
a keyboard or audio device.
Smartphone input (channel 8 only)
A smartphone can be input in stereo using channel 8. When podcasting,
this enables input from a connected smartphone of guests participating
remotely. By using a 4-contact mini-plug cable, the signal can be input
from a smartphone and the signal mixed by the can be sent back to it
simultaneously. Since this output signal does not include the sound from
channel 8, guests participating by phone will not have an echo.
USB audio return
USB 1-2 and USB 3-4 are outputs from a connected computer that is using
as an audio interface. Background music can be played from a com-
puter during podcasting and live streaming.
SOUND PAD
Audio files (WAV format) can be assigned to the SOUND PAD buttons.
Press one to play the assigned le. The level and playback method can be
set for each pad. When shipped new, 13 sounds are included for use.
Switching inputs
Press for channel 7/8 to select the input.
1.
The LED for the selected input lights.
• Channel 7
LINE input → USB 1-2 → SOUND PAD 1-3
• Channel 8
LINE input → Smartphone input → USB 3-4 → SOUND PAD 4-6
NOTE
Channel 8 smartphone input and channel 7 LINE input cannot be selected at the same time.
Doing so will cause the channel 7 LINE indicator to blink.
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Adjusting the tone and panning
SEL
buttons
To enable tone and panning adjustment on a channel, press to light it.
1.
Use the knobs and buttons in the channel strip section to adjust the tone and panning.
2.
Channel
strip section
Adjusting the tone: , , ,
Adjusting the panning:
HINT
Details about each knob and button (→ “CHANNEL STRIP section” on page 8)
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Using the built-in effects
The has 8 types of send effects that can be used in 1 effect channel.
knob
EFX
Display
buttons
SEL
RETURN MUTE
EFX
Press so that it lights.
1.
The currently selected effect type is shown on the display.
Press a function button to select that effect.
2.
button
Selection
Function
EFFECT
EFX
encoder
buttons
mode button
RTN fader
The button for the selected
effect lights.
Set the EFX RTN to OFF (unlit).
3.
Set the EFX RTN fader to 0.
4.
Press for a channel that you want to use the effect on to light it.
5.
Use to adjust the amount for each channel.
6.
Use the EFX RTN fader to adjust the overall effect amount.
7.
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Use to adjust the effect parameters.
8.
• Adjust parameter: Turn
• Select parameter: Press
NOTE
The parameters of each effect type that can be adjusted using are listed here (→ “Send effect speci-
cations” on page 111).
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Using scene functions
Scene functions can be used to save up to 7 sets of current mixer settings as scenes and to recall these saved
settings at any time.
Display
Saving scenes
Press so that it lights.
1.
This opens the SCENE screen.
Selection
SCENE
RESET
SCENE
1–7 buttons
button
mode button
encoder
Press the button (SCENE 1–7) to select the save destination.
2.
Turn to select SAVE, and press .
3.
To not save the scene, turn , select CANCEL, and press .
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NOTE
• The can store 7 scenes.
• If a button that already has a scene saved is selected, that scene will be overwritten.
• The following items are saved with scenes.
– Fader positions (each channel, EFX 1/2 RTN and MASTER)
– MUTE ON/OFF (each channel, EFX 1/2 RTN and MASTER)
– LOW CUT
– EQ HIGH
– EQ MID
– EQ LOW
– SEND EFX
– PAN
– EFX TYPE
– EFX parameters
– INPUT SEL settings
Recalling scenes
Press so that it lights.
1.
This opens the SCENE screen.
Press the button (SCENE 1–7) for the scene to recall.
2.
Turn to select RECALL, and press .
3.
To not recall the scene, turn , select CANCEL, and press .
NOTE
• If the actual channel fader position differs from the channel fader position shown, the volume will not change
until the fader is moved to the same position. (→ “Input channel section” on page 5)
• “Empty” will appear at the bottom right of the display if the scene has not been saved.
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Resetting mixer settings
Press so that it lights.
1.
This opens the SCENE screen.
Press .
2.
Turn to select RECALL, and press .
3.
The current mixer settings are reset to their factory defaults.
To not reset the scene, turn , select CANCEL, and press .
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Setting signals output from MONITOR OUT A–C
The MONITOR OUT A–C jacks can be set to output the same mix as the MASTER OUT or different mixes.
Adjusting the MONITOR OUT A–C mixes
Press so that it lights.
1.
MONITOR
MONITOR
Display
Selection
MASTER
COPY button
MIX
PASTE button
MIX
MIXER
Channel
mode button
OUT knobs
OUT switches
encoder
and MIX A–C buttons
and EFX RTN faders
This opens the MIXER screen.
Press a – button to select the output to mix.
2.
The selected output button lights and operation of all the channel faders is enabled.
NOTE
The level meters show the fader positions. If the actual channel fader position differs from the channel fader
position shown, the volume will not change until the fader is moved to the same position.
HINT
The can also be turned to select MIX A, MIX B or MIX C.
Use the channel and EFX RTN faders to adjust the volumes.
3.
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Adjusting the MONITOR OUT A–C volumes
Turn for MONITOR OUT A–C.
1.
Selecting MONITOR OUT A–C output signals
Use the MONITOR OUT switch for an output to select its output signal.
1.
Output mixes set with MIX A–C
Output same mix as MASTER
NOTE
• Each output mix is saved with the scene and project.
• The parameters that can have separate settings for the MASTER and MIX A–C are as follows.
– Fader positions (each channel)
– EFX RTN fader positions
Copying a mix
Press so that it lights.
1.
This opens the MIXER screen.
Press , – for the mix that you want to copy.
2.
Press .
3.
Press , – for the mix destination.
4.
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Press .
5.
This copies the mix from the source to the destination.
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Connecting smartphones
The has a smartphone connection jack. By connecting a smartphone to this jack using a 4-contact mini-plug
(TRRS) cable, the audio signal from the smartphone can be input on channel 8. Moreover, the mix output signal can be input to the smartphone. This feature enables guests to participate in podcasts by phone.
Smartphone
Audio signal from
phone participant
mix output signal
(excludes audio signal
from phone participant)
Smartphone connection indicator
Smartphone connection jack
INPUT SEL buttons
Tip: Left channel (from smartphone)
Ring 1: Right channel (from smartphone)
Ring 2: Ground
Sleeve: mono mix (from )
Connect a smartphone to the smartphone connection jack on the .
1.
Press for channel 8 to light the smartphone input indicator (→ “Switching channel 7 and 8 inputs” on
2.
page 29).
HINT
• The returns the output signal to the smartphone, but this output signal does not include the sound from
the smartphone, so guests participating by phone will not have an echo.
• A stereo mini-plug cable can be used instead of a 4-contact mini-plug (TRRS) cable to connect a smartphone.
In this case, the audio signal from the smartphone will be input to the , but the mix output signal
will not be input to the smartphone.
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Recording and playback
Preparing to record
Inserting SD cards
POWER
Set to OFF.
1.
Open the SD card slot cover, and insert an SD card all the way into the slot.
2.
To remove an SD card, push it further into the slot and then pull it out.
NOTE
• Disable write-protection on the SD card before inserting it.
• Always set to OFF before inserting or removing an SD card.
Inserting or removing a card while the power is on could result in data loss.
• When inserting an SD card, be sure to insert the correct end with the top side up as shown.
• If an SD card is not loaded, recording and playback are not possible.
• Formatting an SD card (→ “Formatting SD cards” on page 92)
• Use an SD card that is Class 10 or higher.
• Format an SD card before recording to it at 96 kHz. Without formatting rst, skipping could occur when
recording.
switch
card slot
SD
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Creating new projects
The manages recording and playback data in units called projects.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > NEW PROJECT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select YES, and press .
4.
NOTE
• See “Projects” on page 66 for information about projects.
• When a new project is created, it will start with the current mixer settings.
HINT
When the power is turned on, it will automatically load the last used project.
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Recording/overdubbing and playing recordings
The has recorder functions that enable simultaneous recording of up to 12 tracks and simultaneous playback of up to 10 tracks.
The input signals of each channel and the master fader output signal can be recorded and played.
Recording
Display
REC/PLAY
Press so that it lights.
1.
This opens the RECORDER screen.
Use to turn overdubbing on or off.
2.
• lit (on): Overwrite the current project
• unlit (off): Create a new project and record in it
Press for the channels you want to record until their buttons light red.
3.
buttons
button
STOP
OVERDUB
button
REC
button
PLAY
RECORDER
button
mode button
Press to light it and start recording standby.
4.
HINT
If the current project already has a recorded le, and is off, pressing will create a new project and
then start recording standby.
Press to light it and start recording.
5.
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Press to stop recording.
6.
NOTE
• The channel 7 and 8 recording tracks are stereo.
• Punching in/out (→ “Redoing parts of recordings (punching in/out)” on page 45)
• Capturing audio before recording starts (→ “Pre-recording before recording starts” on page 50)
• When recording stops, “Please wait” appears on the display. Do not turn the power off or remove the SD card
while this message appears. Doing so could cause data loss or malfunction.
Playing recordings
Display
REC/PLAY
Press so that it lights.
1.
This opens the RECORDER screen.
Press for the channels you want to play until their buttons light green.
2.
Press to start playback.
3.
• lit: playing back
• blinking: paused
buttons
button
PLAY
button
STOP
RECORDER
mode button
Press to stop playback.
4.
NOTE
• The channel 7 and 8 playback tracks are stereo.
• Playback signals are inserted before the equalizer section, so their EQ and panning settings can be adjusted
during playback. (→ “Mixer block diagram” on page 112)
• Selecting projects for playback (→ “Selecting projects for playback” on page 51)
• Changing the playback mode (→ “Changing the playback mode” on page 90)
• Other channels cannot be played back when the MASTER channel is playing back.
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Adding marks
Adding marks at desired positions with the recorder makes moving to those positions easy.
Display
Adding marks during recording and playback
Press so that it lights.
1.
This opens the RECORDER screen.
Press during recording/playback.
2.
Selection
button
FF
button
REW
RECORDER
encoder
mode button
Moving in mark order
Press so that it lights.
1.
This opens the RECORDER screen.
Use these buttons to move in mark order.
2.
Move to next mark: Press
Move to previous mark: Press
NOTE
Checking and deleting marks in projects (→ “Checking, deleting and moving to marks” on page 71)
HINT
• A maximum of 99 marks can be added to one project.
• A mark can be deleted by pressing when at the mark position.
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Redoing parts of recordings (punching in/out)
Punching in/out is a function that can be used to rerecord parts of already recorded tracks. "Punching in" is
switching track status from playback to recording. "Punching out" is switching track status from recording to
playback.
With the , punching in/out can be conducted using buttons on its top.
Display
REC/PLAY
Press so that it lights.
1.
This opens the RECORDER screen.
Press to turn it on (lighting it).
2.
Press repeatedly for the channels to redo until they light red.
3.
Press or turn left to move to before the part to be rerecorded.
4.
buttons
Selection
button
REW
button
STOP
OVERDUB
button
REC
button
PLAY
RECORDER
encoder
button
mode button
Press to start playback.
5.
Press at the position where you want to start rerecording (punch in).
6.
Press to end rerecording (punch out).
7.
NOTE
• Punching in/out overwrites recordings.
• Punching in/out can be done up to 10 times each time playback is started.
Press to stop playback.
8.
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Mixing down tracks
A nal stereo mix can be recorded to the master track.
Signals are sent to the master track after passing through the master fader.
Display
MASTER
REC/PLAY
button
Mixing down to the master track
Press so that it lights.
1.
This opens the RECORDER screen.
Press to turn it on (lighting it).
2.
NOTE
• Adjust the volume and panning of each recorded track before starting.
• When mixing down, set the sampling rate to 44.1 kHz or 48 kHz.
If the sampling rate is 96 kHz, cannot be set to ON.
button
REW
button
STOP
OVERDUB
button
REC
button
PLAY
RECORDER
button
mode button
Press the MASTER repeatedly until it lights red.
3.
Press to return to the recording beginning.
4.
Press to start recording standby.
5.
Press to start recording.
6.
Press to end mixing down.
7.
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Playing the master track
Press so that it lights.
1.
This opens the RECORDER screen.
Press the MASTER repeatedly until it lights green.
2.
Press .
3.
NOTE
• To stop master track playback, press MASTER repeatedly until it becomes unlit.
• When the master track is playing, other tracks will not be played back.
• To listen to playback of the master track through headphones connected to MONITOR OUT PHONES A–C
jacks, set the MONITOR OUT A–C switches to MASTER.
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Starting recording automatically
Recording can be started and stopped automatically in response to the level after passing through the master
fader.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select REC/PLAY > AUTO REC > ON/OFF.
3.
Selection
SETTING
REC
RECORDER
Master
level meters
encoder
button
button
mode button
fader and
Turn to select ON, and press .
4.
NOTE
Making additional settings for automatic recording (→ “Changing automatic recording settings” on page 86)
Press repeatedly to open the RECORDER screen.
5.
HINT
Press to return to the RECORDER screen.
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Press to light it and start recording standby.
6.
The MASTER level meters will blink at the level that will cause automatic recording to start.
HINT
Recording starts automatically when the input exceeds the set level (shown by the MASTER level meters).
Recording can be set to stop automatically when the input goes below a set level. (→ “Setting automatic stop-
ping” on page 87)
Press to end recording standby or stop recording.
7.
NOTE
• This function cannot be used with the PRE REC, METRONOME or PRE COUNT functions. When AUTO REC is
turned on, these other functions will be disabled.
• When the OVERDUB function is enabled, the AUTO REC function will be disabled.
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Pre-recording before recording starts
Input signals can be captured for up to 2 seconds before recording is started (pre-recording). Setting this in
advance can be useful when a performance starts suddenly, for example.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select REC/PLAY > PRE REC.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select ON, and press .
4.
NOTE
• This function cannot be used with the AUTO REC, METRONOME, PRE COUNT or OVERDUB functions.
• When AUTO REC or PRE COUNT is turned on, PRE REC will be disabled.
• The PRE REC function continues to be enabled even when recording is paused.
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Selecting projects for playback
Projects saved on SD cards can be loaded.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > SELECT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select the project to load, and press .
4.
NOTE
• When a project is loaded, the mixer settings saved in that project are also loaded.
• If actual channel fader positions differ from the channel fader positions of the loaded project, the level meters
will show the recalled fader positions. The volume will not be changed until the actual fader position becomes
the same as the recalled position.
• When switching to a different project, the project mixer settings of the current project are saved to the settings
le in the project folder.
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SOUND PAD functions
Audio les (WAV format) can be assigned to the SOUND PAD 1-6 buttons. Press one to play the assigned le. The
level and playback method can be set for each pad. These are useful, for example, for playing effect sounds during podcasting and streaming as well as during live theater and music performances.
NOTE
When the sample rate is set to 96 kHz, the SOUND PAD function cannot be used.
Playing sounds with SOUND PAD buttons
When shipped new from the factory, the contains 13 sounds, 6 of which are already assigned to SOUND PAD
buttons.
INPUT
SOUND
Channel
Press for channel 7 or 8, to switch its input to the SOUND PAD buttons, which light if they have sounds
1.
assigned to them.
• SOUND PAD 1, 2 and 3 are input on channel 7.
• SOUND PAD 4, 5 and 6 are input on channel 8.
SEL buttons
PAD 1–6 buttons
faders
Press a SOUND PAD.
2.
This plays the sound assigned to that SOUND PAD.
The volume can be adjusted using the channel 7 and 8 faders.
The audio quality can be adjusted (→ “Adjusting the tone and panning” on page 30) and an effect
can be applied (→“Using the built-in effects” on page 31) in the same way as other channels.
NOTE
SOUND PAD playback on a channel can be stopped by pressing 4 times in a row.
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Assigning audio les to SOUND PAD buttons
Built-in sounds and audio les saved on an SD card can be assigned to SOUND PAD buttons. Moreover, the
can record sounds directly for assignment to SOUND PAD buttons. (The MASTER mix sound is recorded.)
Display
Selection
SOUND
MIXER
encoder
PAD settings button
mode button
Assigning built-in sounds and audio les stored on the SD card
NOTE
Before assigning an audio le stored on an SD card, use a computer to store the le on the card in any directory
other than the PROJECT folder.
(→ “Card reader” on page 82)
The SOUND PAD function supports the following le types.
• File format: WAV
• Sample rate: 44.1/48 kHz
• Bit rate: 16/24-bit
• Channels: mono/stereo
The audio le sample rate must match the SAMPLE RATE setting.
Press so that it lights.
1.
This opens the MIXER screen.
Press so that it lights.
2.
This opens the SOUND PAD screen.
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Turn to select the SOUND PAD (1–6) for sound le assignment, and press .
3.
HINT
A SOUND PAD can also be selected for audio le assignment by pressing it.
Turn to select SOUND ASSIGN, and press .
4.
To assign a built-in sound:
5.
Turn to select PRESET SOUND, and press .
To assign an audio le stored on an SD card:
Turn to select SD CARD (WAV), and press .
The built-in sound sources or the audio les stored on the SD card are shown on the list.
NOTE
Select NONE to not assign any audio le to a SOUND PAD.
Turn to select the audio le to assign, and press .
6.
This assigns the audio le to the selected SOUND PAD.
HINT
Audio les can be auditioned by selecting them and pressing .
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Directly recording and assigning sounds to SOUND PAD buttons
Press so that it lights.
1.
This opens the MIXER screen.
Press so that it lights.
2.
This opens the SOUND PAD screen.
Turn to select the SOUND PAD (1–6) for sound le assignment, and press .
3.
HINT
A SOUND PAD can also be selected for audio le assignment by pressing it.
Turn to select SOUND ASSIGN, and press .
4.
Turn to select REC, and press .
5.
Press .
6.
This starts recording. The MASTER OUT mix sound is recorded. Press it again to stop recording and
assign the recorded audio le to the selected SOUND PAD.
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NOTE
• The recorded audio le is saved to the “SOUND_PAD” folder with a name that combines the pad number, date
and a sequential number. (File name example: P1_0101_001.WAV)
• Up to 1000 can be saved.
• The sample rate of the audio le depends on the sample rate set on the .
• The bit rate depends on the recording setting.
• The maximum recording length is 2 hours.
• During recording, the PRE REC, AUTO REC, METRONOME and LATENCY ADJUST settings are not applied.
HINT
During recording, all SOUND PAD buttons can be used to play their sounds.
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Changing SOUND PAD playback methods
For each SOUND PAD, the sound playback method used when it is pressed can be changed.
Display
Selection
SOUND
MIXER
Press so that it lights.
1.
This opens the MIXER screen.
Press so that it lights.
2.
This opens the SOUND PAD screen.
Turn to select the SOUND PAD (1–6) for playback method setting, and press .
3.
encoder
PAD settings button
mode button
HINT
A SOUND PAD can also be selected for playback method setting by pressing it.
Turn to select PLAY MODE, and press .
4.
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Turn to select the playback method, and press .
5.
SettingExplanation
ONE SHOT
LOOP
HOLD
Press the SOUND PAD to play the le once to its end and then stop.
Press the SOUND PAD during playback to restart playback from the beginning.
Pressing the pad alternately starts and stops playback. Loop playback will continue
until stopped.
Loop playback will continue while the SOUND PAD is being pressed. Playback will stop
when it is released.
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Changing SOUND PAD playback levels
For each SOUND PAD, volume levels used when it is pressed can be changed.
Display
Selection
SOUND
MIXER
Press so that it lights.
1.
This opens the MIXER screen.
Press so that it lights.
2.
This opens the SOUND PAD screen.
Turn to select a SOUND PAD (1–6) for volume level adjustment, and press .
3.
encoder
PAD settings button
mode button
HINT
A SOUND PAD can also be selected for volume level adjustment by pressing it.
Turn to select LEVEL, and press .
4.
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Turn to adjust the volume, and press .
5.
The audio level can be set to −∞ or in a range from −48.0 to +10.0 dB (in 0.5dB
increments).
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Metronome
The metronome has adjustable volume, a selectable sound, and a precount function. The volume can also
be adjusted separately for each output. Metronome settings are saved separately with each project.
Enabling the metronome
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select METRONOME > CLICK.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select when the metronome makes sound, and press .
4.
SettingExplanation
OFFThe metronome does not make sound.
REC AND PLAYThe metronome sounds during recording and playback.
REC ONLYThe metronome sounds only during recording.
PLAY ONLYThe metronome sounds only during playback.
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Changing metronome settings
Display
Changing the metronome tempo
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
The current tempo is shown on the display.
Selection
SETTING
TEMPO
PLAY
RECORDER
encoder
button
button
button
mode button
Do one of the following to change the tempo.
3.
• Turn
• Press repeatedly at the tempo you want to set
Setting the precount
A metronome count can be sounded before starting recording/playback.
Press so that it lights.
1.
This opens the RECORDER screen.
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Press so that it lights.
2.
This opens the SETTING screen.
Use to select METRONOME > PRE COUNT.
3.
Turn to select the precount behavior, and press .
4.
SettingExplanation
OFFNo precount will sound.
1–8Before recording/playback, the precount will sound for the set number of times (1–8).
Before recording/playback, the precount will sound as shown below.
SPECIAL
NOTE
• The precount is enabled even during playback.
• This function cannot be used with the AUTO REC function. When AUTO REC is turned on, PRE COUNT will be
disabled.
• This function cannot be used with the PRE REC function. When PRE COUNT is turned on, PRE REC will be
disabled.
Changing the metronome sound
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select METRONOME > SOUND.
3.
Turn to select the tone, and press .
4.
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Page 64
HINT
The options are BELL, CLICK, STICK, COWBELL and HI-Q.
NOTE
Use to play the metronome and check the sound.
Changing the metronome pattern
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select METRONOME > PATTERN.
3.
Turn to select the pattern, and press .
4.
HINT
The options are 1/4–8/4 and 6/8.
NOTE
Press to play the metronome and check the pattern.
Changing the metronome volume
The metronome volume can be adjusted separately for the MASTER OUT and the MONITOR OUT A–C outputs.
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
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Page 65
Use to select METRONOME > LEVEL > MASTER or MONITOR OUT A–C.
3.
Turn to adjust the volume, and press .
4.
HINT
Set from 0 to 100.
NOTE
Press to play the metronome and check the volume.
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Projects
The manages recording and playback data in units called projects.
The following data is saved in projects.
• Audio data
• Mixer settings
• Send return effect settings
• Mark information
• Metronome settings
Changing project names
The name of the currently loaded project can be changed.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > RENAME.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Edit the name.
4.
• Move cursor or change character: Turn
• Select character to change/conrm change: Press
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NOTE
• The default project name is the date and time of creation. For example, if a project was created at 6:48:20 p.m.
on Thursday, March 14, 2019, the project name would be "190314_184820" (YYMMDD_HHMMSS).
• Project names have 13 characters.
• The following characters can be used in project and le names.
(space) ! # $ % & ' ( ) + , - 0 1 2 3 4 5 6 7 8 9 ; = @
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ ] ^ _ `
a b c d e f g h i j k l m n o p q r s t u v w x y z { ~ }
• Projects can be ordered numerically or alphabetically.
• Project/le names cannot be only spaces.
• The project name is the same as the project folder name on the SD card.
Turn to select OK, and press .
5.
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Deleting projects
Projects inside the selected folder can be deleted.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > DELETE.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select the project you want to delete, and press .
4.
Turn to select YES, and press .
5.
NOTE
Projects cannot be deleted if protection is ON.
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Protecting projects
The currently loaded project can be write-protected, preventing the project from being saved, deleted or having its
content changed.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > PROTECT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select ON, and press .
4.
NOTE
• Projects cannot be used for recording if protection is ON. Turn protection OFF to record.
• When protection is OFF for a project, it will always be saved to the SD card when the power is turned off or
another project is loaded. We recommend turning protection ON to prevent accidentally saving changes to a
musical project after it has been completed.
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Checking project information
Various information about the currently loaded project can be viewed.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select INFORMATION , and press .
4.
Item shownExplanation
NAMEProject name
DATEProject creation date (YYYY/MM/DD HH:MM:SS)
FMTRecording format
SIZEProject size
TIMEProject length (HHH:MM:SS)
FILEInformation about tracks and les
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Checking, deleting and moving to marks
A list of marks in the currently loaded project can be opened, allowing them to be checked, moved to and deleted.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > MARK LIST.
3.
Selection
SETTING
REC
RECORDER
encoder
button
button
mode button
A list of marks appears.
Indicates added mark
E mark indicates time when
skipping occurred during
recording
Select a mark and move to or delete it.
4.
• Select a mark: Turn
• Move to a mark: Press
• Delete a mark: Press
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Audio les
The creates the following types of audio les according to the recording channel.
• Channels 1–6: mono WAV les
• Channels 7, 8 and MASTER: stereo WAV les
The le format depends on the sampling rate (→ “Changing the sampling rate” on page 97) and quantization
bit depth (→ “Changing the recording format” on page 85) used by the unit.
The can also play audio les created using DAW software (→ “Assigning audio les to tracks” on page 74).
NOTE
• The names given to audio les depend on their channels.
– Channels 1–6: TRACK01–TRACK06
– Channels 7–8: TRACK07_ST, TRACK08_ST
– MASTER: MASTER
• If the le size exceeds 2 GB during recording, a new le will be created automatically in the same project and
recording will continue without pause. When this happens, numbers like “_01” and “_02” will be added to the
ends of the le names.
Deleting audio les
Audio les that are not needed can be deleted.
Press so that it lights.
1.
This opens the RECORDER screen.
Display
Selection
SETTING
RECORDER
encoder
button
mode button
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > FILE DELETE.
3.
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Page 73
Turn to select the le to delete, and press .
4.
Turn to select YES, and press .
5.
NOTE
Audio les cannot be deleted if protection is ON for their projects.
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Page 74
Assigning audio les to tracks
Audio les can be imported from projects or elsewhere to existing projects and assigned to channels.
NOTE
• To load audio les from an SD card, rst use a computer to store the les on the card in any directory other
than the PROJECT folder. (→ “Card reader” on page 82)
• The sample rate of the audio les must match the sample rate of the project.
• Channels 1–6 can have mono les assigned to them. The 7, 8 and MASTER channels can have stereo les
assigned to them.
• Audio les cannot be assigned if protection is ON for their projects.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select PROJECT > TRACK ASSIGN.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
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Page 75
Use to select the le to assign, and press .
4.
• To assign from a project: select PROJECT > the project that has the le to assign
• To assign a le from the SD card: select SD CARD (WAV)
Turn to select the le to assign, and press .
5.
HINT
Audio les can be auditioned by selecting them and pressing .
Turn to select the channel where the le is to be assigned, and press .
6.
NOTE
• Only mono WAV les can be assigned to the 1–6 channels and only stereo WAV les can be assigned to the 7,
8 and MASTER channels.
• Files cannot be assigned to channels that already have les assigned to them.
• When les are assigned, their le names will automatically be changed according to their assigned channels.
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Page 76
Audio interface
The can be used as a 12-in/4-out USB audio interface. Each input channel signal is always output to the cor-
responding USB audio channel before the low-cut lter and equalizer are applied. Channels 1–8 and the stereo
signal output from the master fader are sent to the computer (12 channels total).
NOTE
Audio interface functions cannot be used when the sampling rate is set to 96 kHz.
Installing the driver
Download the "ZOOM L-8 Driver" from www.zoom.co.jp to the computer.
1.
NOTE
• The latest "ZOOM L-8 Driver” can be downloaded from the above website.
• Download the driver for the operating system that you are using.
Launch the installer and install the driver.
2.
Follow the instructions that appear on screen to install the ZOOM L-8 Driver.
NOTE
See the Installation Guide included in the driver package for detailed installation procedures.
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Page 77
Connecting to a computer
Display
POWER
Use a USB cable to connect the Micro USB port to a computer.
1.
switch
Selection
AUDIO
MIXER
I/F button
mode button
encoder
Set to ON.
2.
Press so that it lights.
3.
This opens the MIXER screen.
Press so that it lights.
4.
This opens the AUDIO I/F screen.
Bottom
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Page 78
Turn to select PC/Mac, and press .
5.
SettingExplanation
PC/MacSelect this when connected to a Windows PC or Mac.
iOSSelect this when connected to an iOS device or other type of class-compliant device.
NOTE
PC/Mac will be selected when the power is turned on. This setting is not saved.
Turn to select YES, and press .
6.
Select the as the input and output device on the connected computer.
7.
NOTE
The USB input signals will be shown in order on the computer as MASTER L, MASTER R, CH1, CH2� CH7 L, CH7
R, CH8 L and CH8 R.
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Connecting to an iOS device
Display
POWER
Set to ON.
1.
Press so that it lights.
2.
switch
Selection
AUDIO
MIXER
encoder
I/F button
mode button
This opens the MIXER screen.
Press so that it lights.
3.
This opens the AUDIO I/F screen.
Turn to select iOS, and press .
4.
SettingExplanation
PC/MacSelect this when connected to a Windows PC or Mac.
iOSSelect this when connected to an iOS device or other type of class-compliant device.
NOTE
PC/Mac will be selected when the power is turned on. This setting is not saved.
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Page 80
Turn to select YES, and press .
5.
Use a USB cable to connect the iOS device to the Micro USB port.
6.
Bottom
NOTE
When connecting to an iOS device, use a Lightning to USB camera adapter (or Lightning to USB 3 camera
adapter).
Select the as the input and output device on the connected iOS device.
7.
NOTE
The USB input signals will be shown in order on the iOS device as MASTER L, MASTER R, CH1, CH2� CH7 L,
CH7 R, CH8 L and CH8 R.
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Inputting return signals from the computer on channels 7/8
indicators
USB
INPUT
Press on the channel used for input, lighting or .
1.
The signal input on the channel is switched to the USB audio channel signal (before EQ).
SEL buttons
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Page 82
Card reader
SD card folder structure
The folder structure on SD cards used by the is as follows.
PROJECT folder
folder stores projects created by the .
This
is a project created by the . The folder name will be the same
This
as the name of the created project. The name can be changed.
TRACK01.WAV – TRACK08_ST.WAV, MASTER.WAV
are recorded audio les.
♪
These
.ZDT
SOUND_PAD folder
folder stores audio les recorded using the SOUND PAD
This
recording function.
♪
.ZST
NOTE
To assign audio les from an SD card to SOUND PAD buttons and tracks, save them somewhere outside the
PROJECT folder.
Px_xxxx_001.WAV
These
The “mmdd” of “Px_mmdd_001.WAV” is the recording date.
L8PADSETTING.ZST
This
L8PRJDATA.ZDT
is setting data for the specic project.
This
are audio les recorded using the SOUND PAD recording function.
is SOUND PAD setting data.
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Page 83
Using card reader functions
When connected to a computer, data on the SD card can be checked and copied.
Display
POWER
Use a USB cable to connect the Micro USB port to a computer.
1.
switch
Selection
SETTING
RECORDER
encoder
button
mode button
Set to ON.
2.
Press so that it lights.
3.
This opens the RECORDER screen.
Press so that it lights.
4.
This opens the SETTING screen.
Bottom
Use to select SD CARD > CARD READER.
5.
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Page 84
Turn to select YES, and press .
6.
NOTE
When operating as a CARD READER, other functions and buttons cannot be used.
84
Page 85
Recording and playback settings
Changing the recording format
The recording format can be changed in consideration of audio quality and le size.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open REC/PLAY > REC FORMAT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to change the format, and press .
4.
HINT
When overwriting a recording, recording will occur at the bit depth of the original le. For example, a le
recorded at 16-bit cannot be overwritten with 24-bit recording.
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Page 86
Changing automatic recording settings
The conditions for automatically starting and stopping recording can be set.
Display
Setting the automatic recording start level
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Selection
SETTING
RECORDER
encoder
button
mode button
Use to open REC/PLAY > AUTO REC > START LEVEL.
3.
Turn to adjust the start level, and press .
4.
Recording will start automatically when the level of the MASTER fader output
signal exceeds the set level.
HINT
This can be set from −48 to 0 dB.
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Page 87
Setting automatic stopping
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open REC/PLAY > AUTO REC > AUTO STOP.
3.
Turn to select the automatic stopping time, and press .
4.
HINT
This can be set to OFF or between 0 and 5 seconds.
Turn to select STOP LEVEL, and press .
5.
Turn to set the stop level, and press .
6.
Recording will stop automatically when the level of the MASTER fader output
stays below the set level for the amount of time set in step 4.
NOTE
If you start recording after setting automatic recording starting and stopping, the level set in step 6 will be
shown on the MASTER level meters.
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Page 88
Showing recording levels on level meters
The levels of signals recorded to the recorder can be shown on the level meters of each channel.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open REC/PLAY > REC LV METER.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select ON, and press .
4.
If recorded signal levels are higher than post fader levels, the recorded signal
levels are shown lit dimly on the level meters.
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Page 89
Compensating for latency during input and output
The can compensate for latency that occurs during input and output if you want to listen to its output signal
while overdubbing.
Use this menu item to set whether the latency that occurs during input and output is automatically compensated
for or not when OVERDUB is ON. When automatic compensation is enabled, the recording data is shifted by the
amount of latency that occurs during input and output.
Time delay that occurs between input and output
Recording data
LATENCY ADJUST: OFF
Press so that it lights.
1.
LATENCY ADJUST
: ON
000:00:00
Recording data
Time
Display
Selection
SETTING
RECORDER
encoder
button
mode button
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open REC/PLAY > LATENCY ADJUST.
3.
Turn to select ON, and press .
4.
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Page 90
Changing the playback mode
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open REC/PLAY > PLAY MODE.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select the play mode, and press .
4.
SettingExplanation
OFF
PLAY ONE
(single playback)
PLAY ALL
(all playback)
REPEAT ONE
(single repeat playback)
REPEAT ALL
(all repeat playback)
Only the selected project plays back. Playback continues even when the end of a le is
reached.
Only the selected project plays back. Playback stops when the end of a le is reached.
Every project from the selected one to the last one will be played back.
The selected project will be played repeatedly.
All projects will be played back repeatedly.
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Page 91
SD card settings
Checking the open space on SD cards
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open SD CARD > REMAIN.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
This shows the open space on the card.
NOTE
The shows less than the actual open space in order to maintain space to prevent SD card writing performance from degrading.
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Page 92
Formatting SD cards
Formatting SD cards for use with the .
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open SD CARD > FORMAT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select YES, and press .
4.
NOTE
• Before using SD cards that have just been purchased or that have been formatted on a computer, they must be
formatted by the .
• Be aware that all data previously saved on the SD card will be deleted when it is formatted.
• Format an SD card before recording to it at 96 kHz.
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Page 93
Testing SD card performance
SD cards can be tested to conrm whether they can be used with the .
A basic test can be done quickly, while a full test examines the entire SD card.
Display
Conducting a quick test
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Selection
SETTING
RECORDER
encoder
button
mode button
Use to open SD CARD > CARD TEST.
3.
Turn to select QUICK TEST, and press .
4.
Turn to select YES, and press .
5.
The card performance test will start. The test should take about 30 seconds.
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The result of the test will be shown when it completes.
Press anytime to stop the test.
6.
NOTE
Even if a performance test result is "OK", there is no guarantee that writing errors will not occur. This information is just to provide guidance.
Conducting a full test
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to open SD CARD > CARD TEST.
3.
Turn to select FULL TEST, and press .
4.
The amount of time required will be shown.
Turn to select YES, and press .
5.
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Page 95
The result of the test will be shown when it completes.
If the access rate MAX reaches 100%, the card will fail (NG).
Press anytime to stop the test.
6.
NOTE
Even if a performance test result is "OK", there is no guarantee that writing errors will not occur. This information is just to provide guidance.
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Page 96
Making various settings
Setting the date and time
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select SYSTEM > DATE/TIME.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Setting the date and time
4.
• Move cursor/change value: Turn
• Select item/conrm change: Press
Turn to select OK, and press .
5.
The rst time you turn the power on after purchase, you must set the date/time.
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Page 97
Changing the sampling rate
The le format used when recording to the recorder depends on this setting.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select SYSTEM > SAMPLE RATE.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select the sample rate, and press .
4.
HINT
This can be set to 44.1 kHz, 48 kHz or 96 kHz.
NOTE
• Format an SD card before recording to it at 96 kHz. Without formatting rst, skipping could occur when
recording.
• When 96 kHz is selected, some functions are limited. The limited functions are as follows.
– SEND EFX: disabled
– EQ: disabled
– OVERDUB: disabled
– Audio interface: disabled
– SOUND PAD: disabled
– MONITOR OUT: output signal same as MASTER only
• If a project is loaded that has a different sampling rate than the setting, recording and playback will not
be possible.
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Page 98
Disabling the automatic power saving function
The power will automatically turn off if the is unused for 10 hours.
To keep the power on at all times, disable the automatic power saving function.
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select SYSTEM > AUTO POWER OFF.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select OFF, and press .
4.
NOTE
This setting is saved in the .
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Page 99
Adjusting the display contrast
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select SYSTEM > LCD CONTRAST.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select the setting value, and press .
4.
HINT
This can be set from 1 to 10.
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Page 100
Setting the display backlight
Display
Press so that it lights.
1.
This opens the RECORDER screen.
Press so that it lights.
2.
This opens the SETTING screen.
Use to select SYSTEM > LCD BACKLIGHT.
3.
Selection
SETTING
RECORDER
encoder
button
mode button
Turn to select the setting value, and press .
4.
SettingExplanation
ONBacklight always lit
OFFBacklight always unlit
15secBacklight turns off after 15 seconds without operation
30secBacklight turns off after 30 seconds without operation
NOTE
Even when the backlight is off, conducting an operation will cause it to light.
100
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