Games PC SOMEONE S IN THE KITCHEN User Manual

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SomeoneÕs in the Kitchen-92282
outside front cover placeholder
(Butler Shine and Stern is handing off outside front/back covers)
Designer - JoAnne Williams
Microsoft RedW/A-2195
882-8080 x24268
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We can help!
We expect this game to work great for you. If you have trouble with the installation, graphics, or audio, look for tips in the Readme.txt file on your Someone’s in the Kitchen disc.
If you still can’t find the answer, call DreamWorks
Interactive for troubleshooting information:
(206) 635-7134, Monday-Friday 8 A.M. - 6 P.M.
and Saturday 9 A.M. - 3 P.M. Pacific time.
© 1993 - 1996 Microsoft Corporation. All rights reserved. Microsoft, MS, MS-DOS, Windows, Windows 95, and the Windows logo are either trademarks or
r egistered tr ademarks of Microsoft Corporation in the United States and/or other countries. DreamWorks Interactive, LLC is a limited liability company organized under the laws of the State of
Washington comprised of DreamWorks LLC and Microsoft Corporation. © 1996 DreamWorks Interactive LLC. All rights reserved. “Someone’s in the Kitchen” is a trademark
of DreamWorks LLC. “DreamWorks SKG Interactive” is a trademark of DreamWorks LLC.
Welcome to the quirky world of Someone’s in the Kitchen. You can visit with the fridge, whip up wild concoctions, and giggle at a very unusual dog who happens to be your taste tester. Follow a recipe in the Cookbook or follow your own imagination to invent and explore. Be as messy as you like. Y o u’re in for a lot of fun and surprises!
Contents
Very Important Safety Notes . . . . . . . . . 2-3
Setting Up, Starting, and Quitting . . . . . . . . 4-5
Your First Visit to the Kitchen . . . . . . . . . . 6
How to Play . . . . . . . . . . . . . . . . . 7-9
Meet the Appliances . . . . . . . . . . . . . 10-12
Cooking from the Cookbook . . . . . . . . . . 13
Turning Food into Works of Art . . . . . . . . 14
Creating Your Own Recipes . . . . . . . . . . 15
Saving or Printing a Recipe . . . . . . . . . . . 16
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Wait a minute! Read this first:
An important rule about
An important word about
knives, stoves, and blenders
The word is: YIKES! There’s scary, dangerous stuff in your
kitchen at home. Our computer kitchen is completely
safe and it sings and talks. The rule is: Never, ever
cook in a kitchen that does not sing and talk
unless you have a grown-up along to sing and
talk with. NEVER, EVER, EVER! Ya got it?
Make a promise to the nearest grown-up
right now and shake hands.
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dogs, cats,
gerbils, and
goldfish
You’ll get to feed many interesting and dreadful things to our computer dog, Taste Test IV. Our computer dog is as different from a real dog as your computer mouse is from a real mouse. Remember that your pet at home trusts you to take good care of it. Good care means kindness and the correct food. NEVER, EVER, EVER feed your pet anything without first asking a grown-up! Go promise your pet and at least one grown-up right now and shake hands with them. (If your pet is a goldfish or snake, you may want to skip the shaking hands part.)
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Setting up
SomeoneÕs in the Kitchen
If this is the first time you’ve used Someone’s in the Kitchen, you need to install the program on your computer. Here’s how:
1. T urn on your computer and start Microsoft Windows.
2. Place the Someone’s in the Kitchen disc in the disc caddy (if needed), and then insert it into the CD-ROM drive.
The Someone’s in the Kitchen installation program starts automatically. Just follow the instructions on your screen.
If you have problems during Setup, please see the
Readme.txt file on the Someone’s in the Kitchen disc for
troubleshooting information.
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Starting
If you just finished installing the program:
1. Click
2. Point to Program s , point to DreamWorks, and then click Someone’s in the Kitchen.
If you already installed Someone’s in the Kitchen, simply insert the Someone’s in the Kitchen disc into your computer’ s CD-ROM drive and click Play.
Quitting
Everybody wants to say goodbye when you ar e ready to leave! Return to the big kitchen, and then click the Bye-Bye button that’s under the birdhouse.
If the Cookbook is open, you’ll need to close it before you quit.
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Your first visit to the kitchen
How to play
The first time you start Someone’s in the Kitchen, the characters will want to meet you! If other cooks have been in the kitchen, you may need to click the New button before you follow these steps.
1. Type your name, and then click OK.
2. Type your age, and then click OK.
3. Click the month you were born, and then click OK.
4. Click the day of the month you were born, and then click OK.
5. You can click anything now, make changes, and then click OK.
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The goal of Someone’s in the Kitchen is to whip up one of the Cookbook recipes or invent a recipe of your own. Then, you give it to me, Taste Test IV, your doggie assistant. I’ll let you know if it’s awfully good or just plain awful.
Making the characters
sing and talk
If things get too quiet for you, move
the pointer over any character’s mouth.
When the appears,
click to hear a song.
If you click a character anywhere
but on the lips, it tickles quite a
lot and you just never know what
might happen.
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Moving around the kitchen
Click the Cookbook
to begin a recipe.
Click any mouth when you
see a note to hear a song.
Click with a skinny arrow
to tickle any character!
Tip: If you are exploring and
want to return to the big
kitchen, just look for the Big
Kitchen button in the lower-
left corner of the screen.
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Click to exit the game.
Click to learn about holidays around the world and fun food facts.
Click with a fat arrow to go visit a character.
Click the apron to invent something new.
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Meet the appliances
Your Official
To use any of the tools in the kitchen, first click an ingredient, then click a tool to measure, chop, slice, fry , or smush it. For example, to blend a banana, you click the banana and then click Blendolini the blender.
SomeoneÕs in the Kitchen
OwnerÕs Guide
Blendolini the blender
Make sure you want something blended before you put
it in, because he won’t give it back until it’s sloshy!
Click here to start the blender.
Toby the toaster
Sometimes you’ll have to push his lever down to get him going!
Mother Chill the refrigerator
Click her handle very politely to open the door, then click what you want to take out.
Nuke the microwave
Shove the food in, close his door, and click this dude’s number pad to set the cooking time. Click Start to nuke your masterpiece.
Blub the sink
Click his handles to turn the water on or off.
Ms. Dish the dishwasher
Click to start her gabbing. Good luck getting her to stop!
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The Samurai knives
Cooking from the Cookbook
Click their button to make them chop, chop, chop!
Old Smokey the stove
Click his mitts to put things in the oven or to take things out.
Click his to increase the oven temperature.
Sir Eaton Scraps, the trash can
He’s tidy and neat and peculiarly sweet. Oh dear, now he’s got us talking in rhyme. You can’t throw just anything in him. He’s picky, picky, picky, and a little selfish. Once you put something in the trash can, it’s gone. He simply will not give it back.
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Hi! I’m C.A., your chef assistant. I’ll do my best to help you as you work. I’ll be happy to read anything to you—just click the words that you want to hear. Here’s how to get started:
To cook a recipe
1. Click the Cookbook.
2. Click a category, like “Breakfast.”
3. Click a recipe.
4. Click here to
start cooking.
Tip:
Click here to start the can opener ...
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5. Click here to close the Cookbook and do something else.
... and click here to start the mixer.
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Turning food into works of art
Are you a daring do-it-yourselfer?
Some recipes ask you to decorate your creation. This page shows you how to decorate a snowman, but the idea’s the same for lots of things:
Click an ingredient, like chocolate chips ...
... then click the snowman to place the ingredient.
When you are done, feed your invention to Taste Test.
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Feel like inventing something to tickle Taste Test’s taste buds? Yo u can gather as many ingredients as your shopping bag can hold and cook up a masterpiece. Or you can design a down-and-doggy-yuk-o-no-one-would­DARE-eat-this disaster. For the truly brave, this can be very messy.
To invent your own recipe
1. Click the apron.
2. In the big kitchen, click a cooking buddy (the blender, toaster, or microwave).
3. Click the refrigerator to get your ingredients from the fridge and pantry.
4. Click the picture of your cooking buddy to return to the counter and start cooking.
5. When you’re done inventing, click Taste Test to try out your creation.
6. To quit inventing and do something else at any time, click here.
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Saving a recipe that youÕve invented
After you’ve fed a new creation to Taste Test, you can add your recipe to the Cookbook by typing a name for it, such as “Sam’s Ham Samwich” or “Joan’s Giant Jelly Junk.” Y our recipe will appear in the Creations section of the Cookbook.
To print a Cookbook recipe
1. Make sure your printer is on.
2. Click the Cookbook.
3. Click a recipe category, like “Breakfast.”
4. Click the recipe that you want to print.
5. Click the printer at the bottom of the Cookbook.
Tip: After you print a recipe, you can color the drawing on it!
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DreamWorks Interactive
Producer-Denise Brown • Associate P roducer-
Barbra Isenberg • Concept Designer-Frank
Tamura • Concept Designer & Art Director-Laura
Lizak • Game Design-Denise Brown, Barbra Isenberg • Lead Writer-Paul Rugg • Music &
Lyrics-Mark Henderson, Gregory Kuhn • Voice
Direction-Andrea Romano • Voice Talent-Ryan
O’Donohue, Rob Paulsen, Tress MacNeille, Jeff
Glen Bennett, Mary Kay Bergman • Testing
Manager-Tracy Jen • Testers-Jon P aquette,
Loren Nerell, Andy Garfield, Anthony Roman,
Sam Sotelo, Greg Hillegas, Jenny Lynn, Patrick
McComb • Production Associate-Holly Culhane •
Educational Consultants-Arlinda Eaton, Ph. D.,
Karen Glicker • Recipe Consultant-Mary Poole
Microsoft
Management-Jo Tyo • Writer-Connie Crow
Editor-Amy Robison • Jewel Case Designer-JoAnne Williams
Mission Control Entertainment
Managing Director-Ron Fortier • Producer-Michael
Giacchino • Developers-William Woody, Deborah
Woody • Game Design-Cindy Banks • Project
Manager-Amy Steiner • Assistant Producer-Cindy
Banks • Computer Animation Artists-Kevin
Kaliher, Jeff Vacanti, Charles Keagle • Character
Animators-Renegade Animation • Animators-
Jill Friemark, John Puente, Albert Lozano, Walt
Batycki, Brian Hatfield • Character Development-
Erik Wiese, Aaron Springer, Stephen Gregory •
Writer-Jim Newman • Additional Music-Michael
Giacchino and Cindy Banks • Sound Effects
Engineer-Andrew Ellerd • Packaging Illustrator-
Chris Schnabel • Lead Tester-Brian Adriano •
Testers-Joe Reyes, Conall McCarthy •
Production Support-Scott Langteau, Teddy
Newton, Kurt Dumas, Teresa Coffey,
Blesila Villanueva, C. Steve Booth
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SomeoneÕs in the Kitchen-92282 outside back cover placeholder
Bulter Shine and Stern is passing off outside back cover
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