Games PC SOMEONE S IN THE KITCHEN User Manual

SomeoneÕs in the Kitchen-92282
outside front cover placeholder
(Butler Shine and Stern is handing off outside front/back covers)
Designer - JoAnne Williams
Microsoft RedW/A-2195
882-8080 x24268
We can help!
We expect this game to work great for you. If you have trouble with the installation, graphics, or audio, look for tips in the Readme.txt file on your Someone’s in the Kitchen disc.
If you still can’t find the answer, call DreamWorks
Interactive for troubleshooting information:
(206) 635-7134, Monday-Friday 8 A.M. - 6 P.M.
and Saturday 9 A.M. - 3 P.M. Pacific time.
© 1993 - 1996 Microsoft Corporation. All rights reserved. Microsoft, MS, MS-DOS, Windows, Windows 95, and the Windows logo are either trademarks or
r egistered tr ademarks of Microsoft Corporation in the United States and/or other countries. DreamWorks Interactive, LLC is a limited liability company organized under the laws of the State of
Washington comprised of DreamWorks LLC and Microsoft Corporation. © 1996 DreamWorks Interactive LLC. All rights reserved. “Someone’s in the Kitchen” is a trademark
of DreamWorks LLC. “DreamWorks SKG Interactive” is a trademark of DreamWorks LLC.
Welcome to the quirky world of Someone’s in the Kitchen. You can visit with the fridge, whip up wild concoctions, and giggle at a very unusual dog who happens to be your taste tester. Follow a recipe in the Cookbook or follow your own imagination to invent and explore. Be as messy as you like. Y o u’re in for a lot of fun and surprises!
Contents
Very Important Safety Notes . . . . . . . . . 2-3
Setting Up, Starting, and Quitting . . . . . . . . 4-5
Your First Visit to the Kitchen . . . . . . . . . . 6
How to Play . . . . . . . . . . . . . . . . . 7-9
Meet the Appliances . . . . . . . . . . . . . 10-12
Cooking from the Cookbook . . . . . . . . . . 13
Turning Food into Works of Art . . . . . . . . 14
Creating Your Own Recipes . . . . . . . . . . 15
Saving or Printing a Recipe . . . . . . . . . . . 16
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Wait a minute! Read this first:
An important rule about
An important word about
knives, stoves, and blenders
The word is: YIKES! There’s scary, dangerous stuff in your
kitchen at home. Our computer kitchen is completely
safe and it sings and talks. The rule is: Never, ever
cook in a kitchen that does not sing and talk
unless you have a grown-up along to sing and
talk with. NEVER, EVER, EVER! Ya got it?
Make a promise to the nearest grown-up
right now and shake hands.
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dogs, cats,
gerbils, and
goldfish
You’ll get to feed many interesting and dreadful things to our computer dog, Taste Test IV. Our computer dog is as different from a real dog as your computer mouse is from a real mouse. Remember that your pet at home trusts you to take good care of it. Good care means kindness and the correct food. NEVER, EVER, EVER feed your pet anything without first asking a grown-up! Go promise your pet and at least one grown-up right now and shake hands with them. (If your pet is a goldfish or snake, you may want to skip the shaking hands part.)
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Setting up
SomeoneÕs in the Kitchen
If this is the first time you’ve used Someone’s in the Kitchen, you need to install the program on your computer. Here’s how:
1. T urn on your computer and start Microsoft Windows.
2. Place the Someone’s in the Kitchen disc in the disc caddy (if needed), and then insert it into the CD-ROM drive.
The Someone’s in the Kitchen installation program starts automatically. Just follow the instructions on your screen.
If you have problems during Setup, please see the
Readme.txt file on the Someone’s in the Kitchen disc for
troubleshooting information.
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Starting
If you just finished installing the program:
1. Click
2. Point to Program s , point to DreamWorks, and then click Someone’s in the Kitchen.
If you already installed Someone’s in the Kitchen, simply insert the Someone’s in the Kitchen disc into your computer’ s CD-ROM drive and click Play.
Quitting
Everybody wants to say goodbye when you ar e ready to leave! Return to the big kitchen, and then click the Bye-Bye button that’s under the birdhouse.
If the Cookbook is open, you’ll need to close it before you quit.
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