CompThis compressor in the style of the MXR Dyna Comp.
SenseAdjusts the sensitivity of the effect.
ATTCKSets compressor attack speed to Fast or Slow.
ToneAdjusts the tone.
VOLAdjusts the volume.
RackCompThis compressor allows more detailed adjustment than Comp.
THRSHSets the level that activates the compressor.0 – 50
RatioAdjusts the compression ratio.1 – 10
ATTCKSets compressor attack speed.1 – 10
VOLAdjusts the volume. 0 – 100
SlowATTCKThis effect slows the attack of each note, resulting in a violin-like performance.
TimeAdjusts the attack time.1 – 50
CurveSet the curve of volume change during attack.0 – 10
ToneAdjusts the tone.0 – 100
VOLAdjusts the volume.0 – 100
ZNR
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting
the tone.
DETCTSets control signal detection level.
DepthSets the depth of noise reduction.0 – 100
THRSHAdjusts the effect sensitivity.0 – 100
DecayAdjust the envelope release.0 – 100
MuteSWThis effect allows you to mute the volume using the foot switch.
Edge
SpeedAdjust the recovery time from muting.0 – 100
INVRTSets the foot switch control direction.
ON/OFF
Sets how smoothly the volume changes. As the parameter value increases, the change
becomes smoother.
Sets the foot switch function.
GrayCompThis models a ROSS Compressor. Added parameters allow you to adjust the tone.
SUSTNAdjusts the sustain.0 – 100
LoAdjusts volume of low frequencies.0 – 100
HiAdjusts volume of high frequencies.0 – 100
VOLAdjusts the volume. 0 – 100
NoiseGateThis is a noise gate that cuts the sound during playing pauses.
DETCTSets control signal detection level.GTRIN, EFXIN
DepthSets the depth of noise reduction.0 – 100
THRSHAdjusts the effect sensitivity.0 – 100
DecayAdjust the envelope release.0 – 100
OptCompThis is an optical compressor.
DriveAdjusts the depth of the compression.0 – 10
LoAdjusts volume of low frequencies.0 – 100
HiAdjusts volume of high frequencies.0 – 100
VOLAdjusts the volume. 0 – 100
0 –10
SLOW, FAST
0 – 10
0 – 100
GTRIN,
EFXIN
0 – 100
NORMAL,
INVERT
LATCH,
UnLATCH,
TRGGR
Effect Types and Parameters
[ DYNAMICS ]
BlackOpt
This is a simulation of the Demeter COMP-1 Compulator.
Added parameters allow you to adjust the tone.
CompAdjusts the depth of the compression.0 – 100
LoAdjusts volume of low frequencies.0 – 100
HiAdjusts volume of high frequencies.0 – 100
VOL
Adjusts the volume.0 – 100
LMT-76This is a simulation of the UREI 1176LN.
InputAdjusts the input level.0 – 80
RatioAdjusts the compression ratio.
RELThis is a limiter that suppresses signal peaks above a certain reference level.10 – 70
Output
Adjusts the output level.0 – 80
4:1, 8:1, 12:1,
20:1
[ FILTER ]
AutoWahThis effect varies wah in accordance with picking intensity.
ModeSets direction of movement of the filter.DOWN, UP
SenseAdjusts the sensitivity of the effect.1 – 10
RESOSets effect resonance.0 – 10
VOLAdjusts the volume.0 – 100
ResonanceThis effect varies the resonance filter frequency according to picking intensity.
ModeSets direction of movement of the filter.DOWN, UP
SenseAdjusts the sensitivity of the effect.1 – 10
RESOSets effect resonance.0 – 10
VOLAdjusts the volume. 0 – 100
CryThis effect varies the sound like a talking modulator.
RangeAdjusts the frequency range processed by the effect.1 – 10
RESOSets effect resonance.0 – 10
SenseAdjusts the sensitivity of the effect.
BALAdjusts the balance between original and effect sounds.0 – 100
SeqFLTRThe sequence filter has the flavor of a Z.Vex Seek-Wah.
StepAdjusts number of sequence steps.2 – 8
PTTRNSets effect pattern.1 – 8
SpeedSets the speed of the modulation.1 – 50
RESOSets effect resonance.0 – 10
Gt GEQThis mono graphic equalizer has 6 bands that suit guitar frequencies.
160Boosts or cuts the low (160 Hz) frequency band.-12 – 12
400Boosts or cuts the low (400 Hz) frequency band.-12 – 12
800Boosts or cuts the low (800 Hz) frequency band.-12 – 12
3.2kBoosts or cuts the low (3.2 kHz) frequency band.-12 – 12
6.4kBoosts or cuts the low (6.4 kHz) frequency band.-12 – 12
12kBoosts or cuts the low (12 kHz) frequency band.-12 – 12
VOLAdjusts the volume. 0 – 100
-10 – -1,
1 – 10
45
Effect Types and Parameters
[ FILTER ]
Gt GEQ7This mono graphic equalizer has 7 bands that suit guitar frequencies.
100Boosts or cuts the low (100 Hz) frequency band.-12 – 12
200Boosts or cuts the low (200 Hz) frequency band.-12 – 12
400Boosts or cuts the low (400 Hz) frequency band.-12 – 12
800Boosts or cuts the low (800 Hz) frequency band.-12 – 12
1.6kBoosts or cuts the low (1.6 kHz) frequency band.-12 – 12
3.2kBoosts or cuts the low (3.2 kHz) frequency band.-12 – 12
6.4kBoosts or cuts the low (6.4 kHz) frequency band.-12 – 12
VOLAdjusts the volume.0 – 100
St Gt GEQThis stereo graphic equalizer has 6 bands that suit guitar frequencies.
160Boosts or cuts the low (160 Hz) frequency band.-12 – 12
400Boosts or cuts the low (400 Hz) frequency band.-12 – 12
800Boosts or cuts the low (800 Hz) frequency band.-12 – 12
3.2kBoosts or cuts the low (3.2 kHz) frequency band.-12 – 12
6.4kBoosts or cuts the low (6.4 kHz) frequency band.-12 – 12
12kBoosts or cuts the low (12 kHz) frequency band.-12 – 12
VOLAdjusts the volume. 0 – 100
ParaEQThis is a 1-band parametric equalizer.
FREQSets the frequency of the equalizer.20 – 20k
QAdjusts equalizer Q.0.5 – 16
GainAdjusts the gain.-12 – 12
VOLAdjusts the volume.0 – 100
EG FLTRThis filter effect is controlled using the foot switch.
FREQ1Sets the frequency when the foot switch is off.0 – 100
FREQ2Sets the frequency when the foot switch is on.0 – 100
RESOSets effect resonance.0 – 100
TypeSets filter type.
SpeedSets the speed of the modulation.0 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
VOLAdjusts the volume. 0 – 100
RndmFLTRThis filter effect changes character randomly.
TypeSets filter type.
SpeedSets the speed of the modulation.1 – 50
BALAdjusts the balance between original and effect sounds.0 – 100
VOLAdjusts the volume.0 – 100
LowPassFLThis effect varies the low pass filter frequency according to picking intensity.
FREQSets minimum frequency of low pass filter.
SenseAdjusts the sensitivity of the effect.
RESOSets effect resonance.
BALAdjusts the balance between original and effect sounds.
HPF2 –
LPF4
HPF, BPF,
LPF
0 – 100
FST100 –
SLW100
2P-10 – 4P-10
0 – 100
Effect Types and Parameters
[ FILTER ]
ExciterThis exciter enables flexible control.
BassAdjusts the amount of low-frequency phase correction.0 – 100
TrebleAdjusts the amount of high-frequency phase correction.0 – 100
VOLAdjusts the volume.0 – 100
ON/OFF
StepThis special effect gives the sound a stepped quality.
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 50
RESOSets effect resonance.0 – 10
ShapeAdjusts the effect envelope.0 – 10
LFO FLTRThis filter effect changes tone characteristics cyclically.
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.1 – 50
RESOSets effect resonance.0 – 10
WaveSets the modulation waveform.
Sets the foot switch function.
LATCH,
UnLATCH
SINE, TRI,
SAWUP,
SAWDN
[ DRIVE ]
TS DriveSimulation of the Ibanez TS808.
Gain
Boost
Tone
VOL
EP StompThis models the Maestro Echoplex preamp.
GainAdjusts the gain.0 – 100
BassAdjusts volume of low frequencies.-10 – 10
TrebleAdjusts volume of high frequencies.-10 – 10
VOLAdjusts the volume.0 – 100
RC BoostThis booster covers sounds ranging from clean boosts to light drives.
GainAdjusts the gain.0 – 100
BassAdjusts volume of low frequencies.0 – 100
TrebleAdjusts volume of high frequencies.0 – 100
VOLAdjusts the volume.0 – 100
GoldDriveThis effect models a famous gold overdrive boutique pedal.
GainAdjusts the gain.0 – 100
BassAdjusts volume of low frequencies.0 – 100
TrebleAdjusts volume of high frequencies.0 – 100
VOLAdjusts the volume.0 – 100
SweetDrvThis effect models a sweet sounding overdrive.
GainAdjusts the gain.0 – 100
ToneAdjusts volume of high frequencies0 – 100
FocusAdjusts volume of middle frequencies.0 – 100
VOLAdjusts the volume.0 – 100
Adjusts the gain.0 – 100
Turns boost ON/OFF.OFF, ON
Adjusts the tone.0 – 100
Adjusts the volume.0 – 100
67
Effect Types and Parameters
[ DRIVE ]
DYN DriveThis effect easily achieves the warm drive tone of a tube amp.
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
ModeSets the sound style.
VOLAdjusts the volume.0 – 100
RedCrunchUse this effect for the famous "brown sound."
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
PRSNCAdjusts volume of super-high frequencies.0 – 100
VOLAdjusts the volume.0 – 100
MetalWRLD
TB MK1.5This is a classic fuzz effect.
OctFuzzThis fuzz effect adds an octave above.
SpotBoostThis booster enables flexible control.
Aco.Sim
NYC Muff
Simulation of the BOSS Metal Zone, which is characterized by long sustain and a
powerful lower midrange.
GainAdjusts the gain.0 – 100
BassAdjusts volume of low frequencies.0 – 100
TrebleAdjusts volume of high frequencies.0 – 100
VOLAdjusts the volume.0 – 100
ATTCKAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
ColorSets the sound color.1, 2
VOLAdjusts the volume.0 – 100
BoostAdjusts the gain.0 – 100
ColorSets the sound color.1, 2
ToneAdjusts the tone.0 – 100
VOLAdjusts the volume.0 – 100
BoostAdjusts the gain.0 – 100
BassAdjusts volume of low frequencies.-10 – 10
TrebleAdjusts volume of high frequencies.-10 – 10
ON/OFFSets the foot switch function.
This effect changes the tone of an electric guitar to make it sound like an acoustic
guitar.
TopAdjusts the unique string tone of acoustic guitars.0 – 100
BodyAdjusts the body resonance of acoustic guitars.0 – 100
ToneAdjusts the tone.0 – 100
VOLAdjusts the volume.0 – 100
This models an Electro-Harmonix Big Muff Pi. An added parameter allows you to
adjust the balance of original sound and distortion.
SUSTNAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
VOLAdjusts the volume. 0 – 100
COMBO,
STAC K
LATCH,
UnLATCH
Effect Types and Parameters
[ DRIVE ]
HG THRTTL
BG GRID
This models the sound of the Mesa Boogie THROTTLE BOX(GAIN SWITCH:HI /
BOOST:ON).
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
MdCutAdjusts volume of middle frequencies.0 – 100
VOLAdjusts the volume.0 – 100
This models a Mesa Boogie GRID SLAMMER. An added parameter allows you to
adjust the balance of original sound and overdrive.
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
VOLAdjusts the volume.0 – 100
TS+BoostThis effect combines TS Drive and Booster.
GainAdjusts gain of TS Drive.0 – 100
ToneAdjusts tone of TS Drive.0 – 100
VOLAdjusts volume of TS Drive.0 – 100
CompSets the clipping type of TS Drive.0 – 2
BoostAdjusts gain of Booster.0 – 100
BassAdjusts low frequencies volume of booster.0 – 100
TrebleAdjusts high frequencies volume of booster.0 – 100
OrderSet the connection order of TS Drive and Booster.
RedCR+BST This effect combines RedCrunch and Booster.
GainAdjusts gain of RedCrunch.0 – 100
ToneAdjusts tone of RedCrunch.0 – 100
PRSNCAdjusts presence of RedCrunch.0 – 100
VOLAdjusts volume of RedCrunch.0 – 100
CompSets the clipping type of RedCrunch.0 – 2
LO/HISets the gain range.LO, HI
BoostAdjusts gain of Booster.0 – 100
OrderSet the connection order of RedCrunch and Booster.
DIST 1This models the sound of a BOSS DS-1 DISTORTION.
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
VOLAdjusts the volume. 0 – 100
CompSets the clipping type of DIST 1.ORG, MOD
Squeak
This models a ProCo RAT.
A parameter has been added that allows you to adjust the mix level of the original sound.
GainAdjusts the gain.0 – 100
FLTRAdjusts the tone.0 – 100
VOLAdjusts the volume. 0 – 100
DryMxAdjusts the volume of the unaffected sound.0 – 100
BOOST-OD,
OD-BOOST
BOOST-CR,
CR-BOOST
89
Effect Types and Parameters
[ DRIVE ]
UpOctBSTR
This effect adds an upper octave to the original sound.
We recommend using the front guitar pickup.
UpOctAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
DryMxAdjusts the volume of the unaffected sound.0 – 100
BottomAdjusts volume of low frequencies.0 – 100
PRSNCAdjusts volume of super-high frequencies.0 – 100
OutputBSTWe improved the ZOOM G5n OUTPUT BOOSTER as an effect.
RangeAdjusts the frequency range processed by the effect.1 – 10
BoostAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
VOLAdjusts the volume.0 – 100
DIST PlusThis models the sound of a MXR DISTORTION+.
GainAdjusts the gain.0 – 100
VOLAdjusts the volume.0 – 100
DryMxAdjusts the volume of the unaffected sound.0 – 100
CompSets the clipping type of DIST Plus.
Zen O.DRVThis models the sound of a Hermida Audio Zendrive.
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
VoiceAdjusts gain of high frequencies.0 – 100
VOLAdjusts the volume. 0 – 100
VioletDSTThis models the sound of a SUHR Riot Reloaded.
GainAdjusts the gain.0 – 100
ToneAdjusts the tone.0 – 100
VoiceSets the sound style.0 – 2
VOLAdjusts the volume. 0 – 100
WaveSHPR
Razor DRV
This effect is another new kind of distortion effect that applies a new original
algorithm to shape the waveform and create a unique sound.
GainAdjusts the gain.0 – 100
ShapeAdjusts the distortion character.0 – 100
CompAdjusts the depth of the compression.0 – 100
VOLAdjusts the volume.0 – 100
This effect is a new-concept distortion effect that uses Comb filtering to simulate the
gain parameter of the overdriven signal.
GainAdjusts the gain.0 – 100
EdgeAdjusts the distortion tone.0 – 100
LoAdjusts volume of low frequencies.0 – 100
VOLAdjusts the volume.0 – 100
ORG,
MOD1, MOD2
Effect Types and Parameters
[ AMP ]
MS 800This models the sound of the Marshall JCM800 2203.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUTAdjusts the input gain.LO, HI
MS 1959This models the sound of the Marshall 1959 SUPER LEAD 100.
GAINAdjusts the gain of the input1.OFF – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUT2Adjusts the gain of the input2.OFF – 100
MS 45osThis models the sound of the Marshall JTM 45 Offset.
GAINAdjusts the gain of the input1.OFF – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUT2Adjusts the gain of the input2.OFF – 100
FD TWNRThis models the sound of the Fender '65 Twin Reverb.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
BRIGHTSets the high frequency response. The effect is noticeable at lower gain settings.OFF,ON
SPEEDSets the speed of the modulation.0 – 100
FD B-MANThis models the sound of the Fender '59 Bassman.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUTSelects the input channel.
NORMAL,
BRIGHT
1011
Effect Types and Parameters
[ AMP ]
FD DLXRThis models the sound of the Fender '65 Deluxe Reverb.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUTSelects the input channel.
SPEEDSets the speed of the modulation.0 – 100
FD MASTER This models the sound of the Fender ToneMaster B channel.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
FATSets the sound style.OFF, ON
UK 30AThis models the sound of an early class A British combo amp.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
CUTAdjusts the tone.0 – 100
SPEEDSets the speed of the modulation.0 – 100
BG MK1This models the sound of the Mesa Boogie Mark I combo amp.
GAIN1Adjusts the gain of the first stage.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
GAIN2Adjusts the gain of the second stage.0 – 100
BG MK3This models the sound of the Mesa Boogie Mark III combo amp.
GAIN1Adjusts the gain of the first stage.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
GAIN2Adjusts the gain of the second stage.0 – 100
NORMAL,
VIBRATO
Effect Types and Parameters
[ AMP ]
XtasyBlueThis models the sound of the Bogner Ecstasy Blue channel.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
STRCTSelects the type and gain of the tone.LO, HI
HW 100This models the sound of the Hiwatt Custom 100.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUTSelects the input channel.
Recti ORGThis models the sound of the Mesa Boogie Dual Rectifier Orange Channel.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
MODESets the tone of the character.VNTG, MDRN
ORG120This models the sound of the Orange Graphic120.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
INPUTSelects the input channel.LO, HI
COLORSets the tone of the effect type.1 – 6
DZ DRVThis models the sound of the Diezel Herbert Channel2.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume. 0 – 100
DEEPEmphasizes low frequencies.0 – 100
MID CUT Cuts middle frequencies.0 – 100
NORMAL,
BRILL
1213
Effect Types and Parameters
[ AMP ]
MATCH30This models the sound of the Matchless DC-30.
GAINAdjusts the gain of channel1.OFF – 100
BASSAdjusts volume of low frequencies in the channel1.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies in the channel1.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – OFF
GAIN2Adjusts the gain of channel2.OFF – 100
CUTAdjusts the tone.0 – 100
KRAMPUS
REDLOOM
VELVET
MUDDY
Combines the solid low range of a modern high gain amplifier with the brightness of
an 80's British amplifier.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – 100
Merges the simple tone of the early days of guitar amps with the rich overtones of a
60's small tube amp. Ideal for playing rhythm.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – 100
Provides a smooth character amp that balances the dynamic response between
the wound and plain strings, enabling you to play both lead and backing without
switching tones.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – 100
Delivers a vintage style amp sound processed with a clear measured tone with natural
crunch. Perfect for blues and rock.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – 100
Effect Types and Parameters
[ AMP ]
7 HEAVEN
POLLEX
Emphases on the sound for 7 and 8 string guitars by blending the dynamic response
with a very tight low end. Expect a very powerful metal sound.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – 100
With extreme drop-tuning, this amp delivers a heavy-metal Djent style of sound.
Recommended for slap-playing as well.
GAINAdjusts the gain.0 – 100
BASSAdjusts volume of low frequencies.0 – 100
MIDDLEAdjusts volume of middle frequencies.0 – 100
TREBLEAdjusts volume of high frequencies.0 – 100
PRESENCE Adjusts volume of super-high frequencies.0 – 100
VOLUME Adjusts the volume.0 – 100
[ CABINET ]
MS4x12
MS4x12GB
MS4x12AL
This models the sound of a Marshall 1960 A-type cabinet with four 12" Celestion
speakers.
MIC
D57:D421
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies. 0 – 100
This models the sound of a Marshall 1960 B-type cabinet with four 12" Celestion
G12M GreenBack speakers.
MIC
D57:D421
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
This models the sound of a Marshall JTM45 offset half stack cabinet with four 12"
Celestion G12 Alnico speakers.
MIC
D57:D421
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
1415
Effect Types and Parameters
[ CABINET ]
FD2x12
FD-B4x10
FD-DX1x12
FD MA2x12
UK2x12
MK1 1x12
This models the sound of the Fender '65 Twin Reverb cabinet with two 12" Jensen
speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
This models the sound of the Fender '59 Bassman cabinet with four 10" Jensen
speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
This models the sound of a Fender '65 Deluxe Reverb cabinet with one 12" Jensen
C-12K Speaker.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
This models the sound of a Fender ToneMaster2x12 cabinet with two 12" Celestion
G12-80 speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
This models the sound of an early British combo amp with two 12" Celestion Alnico
speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
This models the sound of a Mesa Boogie Mark I cabinet with one 12" ALTEC 417-8H
speaker.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
Effect Types and Parameters
[ CABINET ]
MK3 1x12
This models the sound of a Mesa Boogie Mark III cabinet with one 12" Celestion Black
Shadow Speaker.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
BGN4x12This models the sound of the Bogner Ecstasy cabinet with four 12" Celestion speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
HW4x12This models the sound of a Hiwatt SE-4123 cabinet with four 12" Fane speakers.
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
RCT4x12
ORG4x12
DZ4x12F
MIC
D57:D421
This models the sound of a Mesa Boogie Recto Standard Slant Cabinet ARMOR with
four 12" Celestion Vintage 30 speakers.
MIC
D57:D421
This models the sound of an Orange PPC412 cabinet with four 12" Celestion Vintage
30 speakers.
MIC
D57:D421
This models the sound of a Diezel 412F cabinet with four 12" Celestion Vintage 30
speakers.
MIC
D57:D421
1617
Effect Types and Parameters
[ CABINET ]
MA2x12
This models the sound of a Matchless DC-30 cabinet with 12" Customized Celestion
G12H30 and 12" Celestion G12M Greenback speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers.
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
KP4x12This models the sound of KRAMPUS cabinet with four 12" speakers.
MICSets the depth of the modulation.OFF, ON
D57:D421 Sets the speed of the modulation.0 – 100
HiAdjusts the tone.0 – 100
LoAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
RED4x10This models the sound of REDLOOM cabinet with four 10" speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
VT4x12This models the sound of VELVET cabinet with four 12" speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
MD1x12This models the sound of MUDDY cabinet with one 12" speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
7H4x12This models the sound of 7 HEAVEN cabinet with four 12" speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
PL4x12This models the sound of 7 POLLEX cabinet with four 12" speakers.
MIC
D57:D421
MIC=OFF: This tone is optimized for using amp modeling with a guitar amp.
MIC=ON: This tone is optimized for using amp modeling with headphones or monitor
speakers
This adjusts the volume balance between the Shure SM57 and the Sennheiser MD421.
When the MIC parameter is set to OFF, this setting has no effect.
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
OFF, ON
0 – 100
Effect Types and Parameters
[ MODULATION ]
TremoloThis effect varies the volume at a regular rate.
WaveSets the modulation waveform.
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 100
VOLAdjusts the volume.0 – 100
Chorus
StereoChoThis is a stereo chorus with a clear tone.
PhaserThis effect adds a phasing variation to the sound.
VinFLNGRThis analog flanger sound is similar to an MXR M-117R.
TheVibeThis vibe sound features unique undulations.
VibratoThis effect automatically adds vibrato.
SwellVibeThis effect modulates the pitch after picking.
This effect mixes a shifted pitch with the original sound to add movement and
thickness.
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.1 – 50
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.1 – 50
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
ColorSets the tone of the effect type.
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.1 – 50
RESOSets effect resonance.0 – 100
PreDSets pre-delay time of effect sound.0 – 50
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 50
RESOSets effect resonance.-10 – 10
SpeedSets the speed of the modulation.0 – 50
DepthSets the depth of the modulation.0 – 100
ModeSets effect to vibrato or chorus.
VOLAdjusts the volume.0 – 100
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 50
ToneAdjusts the tone.0 – 10
BALAdjusts the balance between original and effect sounds.0 – 100
DepthSets the depth of the modulation.0 – 100
SpeedSets the speed of the modulation. 0 – 100
RiseSets the time before the effect begins to modulate the pitch.0 – 100
VolAdjusts the output level.0 – 100
TRI, TUBE,
SQR
4 STG,
8 STG,
INV 4,
INV 8
VIBRT,
CHORS
1819
Effect Types and Parameters
[ MODULATION ]
OctaveThis effect adds sound one octave and two octaves below the original sound.
OCT1Adjusts the level of the sound one octave below the effect sound.0 – 100
OCT2Adjusts the level of the sound two octaves below the effect sound.0 – 100
ToneAdjusts the tone.0 – 10
DryAdjusts the volume of the unaffected sound.0 – 100
MonoPitchThis is a pitch shifter with little sound variance for monophonic (single note) playing.
HPS
This effect produces a metallic ringing sound. Adjusting the "FREQ" parameter results
in a drastic change of sound character.
FREQSets the frequency of the modulation.1 – 50
ToneAdjusts the tone.0 – 10
BALAdjusts the balance between original and effect sounds.0 – 100
VOLAdjusts the volume.0 – 100
By mixing an effect sound that is slightly pitch-shifted with the original sound, this
effect type has a chorus effect without much sense of modulation.
CentAdjusts the detuning in cents, which are fine increments of 1/100-semitone.-25 – 25
PreDSets the pre-delay time of the effect sound.0 – 50
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
ShiftAdjusts the pitch shift amount in semitones. Selecting "0" gives a detuning effect.-12–12, 24
FineAllows fine adjustment of pitch shift amount in Cent (1/100 semitone) steps.-25 – 25
ToneAdjusts the tone.0 – 10
BALAdjusts the balance between original and effect sounds.0 – 100
ShiftAdjusts the pitch shift amount in semitones.-24 – 24
ToneAdjusts the tone.0 – 100
WetAdjust the amount of the effect sound in the mix.0 – 100
DryAdjust the amount of the original sound in the mix.0 – 100
ShiftAdjusts the pitch shift amount in semitones. Selecting "0" gives a detuning effect.-12–12, 24
FineAllows fine adjustment of pitch shift amount in Cent (1/100 semitone) steps.-25 – 25
ToneAdjusts the tone.0 – 10
BALAdjusts the balance between original and effect sounds.0 – 100
This intelligent pitch shifter outputs the effect sound with the pitch shifted according
to scale and key settings.
-6, -5, -4, -3,
ScaleSets the pitch of the pitch-shifted sound added to the original sound.
KeySets the tonic (root) of the scale used for pitch shifting.
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
-m, m, 3, 4, 5,
6
( See Table 1 )
C, C#, D, D#,
E, F, F#, G, G#,
A, A#, B
Effect Types and Parameters
[ MODULATION ]
Kick FLNGThis flanger is controlled using the foot switch.
PreDSets pre-delay time of effect sound.0 – 100
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 100
ON/OFF
RESOSets effect resonance.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
RST-FAdjusts the LFO reset frequency.0 – 100
SlicerThis effect creates a rhythmical sound by continuously slicing the input.
PTTRNSets effect pattern.1 – 20
SpeedSets the speed of the modulation.1 – 50
THRSHAdjusts effect threshold.0 – 50
VOLAdjusts the volume.0 – 100
CloneChoThis analog chorus sound models the Electro-Harmonix SmallClone.
DepthSets the depth of the modulation.1, 2
RateSets the speed of the modulation.0 – 100
ToneAdjusts the tone.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
SuperChoThis models the sound of a BOSS CH-1 SUPER CHORUS.
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 100
ToneAdjusts the tone.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
StonePhaThis phaser sound models the Electro-Harmonix SmallStone.
ColorSets the sound color.1, 2
DepthSets the depth of the modulation.0 – 100
RateSets the speed of the modulation.0 – 100
RESOSets effect resonance.0 – 100
CoronaTriThis is a model of tc electronic's CORONA Tri-Chorus.
DepthSets the depth of the modulation.0 – 100
SpeedSets the speed of the modulation.0 – 100
ToneAdjusts the tone.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
BendCho
This effect provides pitch bending that uses the input signal as trigger and processes
each note separately.
ModeSets direction of pitch bend.UP, DOWN
DepthSets the depth of the modulation.0 – 100
TimeSets time before effect starts.0 – 50
BALAdjusts the balance between original and effect sounds.0 – 100
Sets the foot switch function.
LATCH,
UnLATCH
♪
2021
Effect Types and Parameters
[ MODULATION ]
AnalogChoThis effect simulates an analog chorus.
DepthSets the depth of the modulation.0 – 100
RateSets modulation speed.0 – 100
ToneAdjusts the tone.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
WarpPhaseThis phaser has a one way effect.
ModeSets direction of warping.GO, BACK
SpeedSets modulation speed.1 – 50
RESOSets effect resonance.0 – 10
VOLAdjusts the volume.0 – 100
Duo PhaseThis effect combines two phasers.
DPT ASets the depth of LFO A modulation.1 – 100
RateASets the speed of LFO A modulation.1 – 50
ResoASets the resonance of LFO A modulation.0 – 10
LinkSets how 2 phasers are connected.
DPT B
Rate B
Reso B
VOLAdjusts the volume.0 – 10 0
GEMINOSThis effect allows you to obtain doubling tracking in real time.
TightAdjusts the tightness of the doubling track king.0 – 100
ModeSelect Stereo / Mono and select the number of tracks.
WetAdjust the amount of the effect sound in the mix.0 – 100
Sets the depth of LFO B modulation.1 – 100
Sets the speed of LFO B modulation.
Sets the resonance of LFO B modulation.0 – 10
DryAdjust the amount of the original sound in the mix.0 – 100
SERI, PARA,
STR
1 – 50,
SyncA, RvrsA
MN-3, MN-2,
MN-1, ST-1,
ST-2, ST-3
[ SFX ]
BomberThis effect generates explosive sounds.
DecayAdjusts the length of the explosive sound.1 – 100
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
ON/OFF
AutoPanThis effect moves the sound image cyclically left and right.
RateSets the speed of the modulation.0 – 50
WidthSets the width of the panning.0 – 50
Clip
VOLAdjusts the volume. 0 – 100
Sets the foot switch function.
Adjusts the amount of waveform clipping. Higher values emphasize the auto-panning effect
more.
LATCH,
TRGGR
0 – 10
Effect Types and Parameters
[ SFX ]
LoopRollThis effect allows you use the footswitch to sample and hold what you play.
TimeSets the loop time.10 – 4000
DutySets the time that the sample-and-hold sound is produced.25 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
ON/OFF
Sets the foot switch function.
LATCH,
UnLATCH
HotSpiceThis effect simulates a sitar tone.
BendAdjust the depth of the pitch bend.0 – 100
BuzzAdjust the buzzing tone.0 – 100
+1octAdjust the volume of one octave up.0 – 100
VOLAdjusts the volume.0 – 100
[ DELAY ]
DelayThis long delay has a maximum length of 4000 ms.
TimeSets the delay time.1 – 4000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
AnalogDlyThis analog delay simulation has a long delay with a maximum length of 4000 ms.
TimeSets the delay time.1 – 4000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
TapeEcho
This effect simulates a tape echo. Changing the "Time" parameter changes the pitch of
the echoes.
TimeSets the delay time.1 – 2000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
ReverseDLThis reverse delay is a long delay with a maximum length of 2000 ms.
TimeSets the delay time.10 – 2000
F. BAdjusts the feedback amount.0 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
ModDelayThis delay effect allows the use of modulation.
TimeSets the delay time.1 – 2000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
2223
Effect Types and Parameters
[ DELAY ]
Hold DLYThis hold delay effect is controlled using the foot switch.
TimeSets the delay time.1 – 4000
F. BAdjusts the feedback amount.0 – 100
HiDMPAdjusts the treble attenuation of the delay sound.0 – 10
ToneAdjusts the tone.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
P- PSets delay output to mono or Ping Pong.MONO, P-P
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
P-P DelayThis delay outputs the delay sound alternately left and right.
TimeSets the delay time.1 – 4000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
FilterDlyThis effect filters a delayed sound.
TimeSets the delay time.1 – 2000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
Dual DLYThis effect combines 2 individual delays.
OFF, ON
OFF, ON
OFF, ON
TimeAAdjusts the delay time of Delay A.0 – 1490
F.B AAdjusts the Delay A feedback amount.0 – 110
TimeBAdjusts the delay time of Delay B.0 – 1490
F.B BAdjusts the Delay B feedback amount.0 – 110
DlyMxAdjust the mix of the Delay A and B effect sounds.0 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
DepthSets the depth of the modulation.MN-0 – ST-50
SpeedSets the speed of the modulation.0 – 50
Pitch DLYThis effect applies pitch shift to a delayed sound.
PitchSets volume of pitch shift applied to delayed sound.-12 – 12
TimeSets the delay time.1 – 2000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
SlapBackD
This delay features a short delay time that is good for muted rhythm playing and
rockabilly.
Time
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
SubDv
Sets the delay time.
When Sync is chosen, the delay time is synchronized to the tempo.
F.B Adjusts the feedback amount.0 – 100
Set the note length of the delay sound.
When P-P is chosen, L/R channels output delays in quarter/dotted eighth notes respectively.
1 – 300
, , P-P
Effect Types and Parameters
[ DELAY ]
A-Pan DLY
This combines auto pan and delay to create the effect of the stereo image moving
cyclically.
TimeSets the delay time.1 – 1500
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
LinkSets the order that the auto pan and delay are connected.
CycleSets the speed of the sound movement.1/4 – 50
WidthSets the width of the sound movement.0 – 50
ClipAdjusts the amount of waveform clipping.0 – 10
PhaseDlyThis effect applies a phaser to a delayed sound.
TimeSets the delay time.1 – 2000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
ColorSets the tone of the effect type.
Depth
Rate
Reso
Sets the depth of the modulation.0 – 100
Sets the speed of the modulation.1 – 50
Sets effect resonance.0 – 100
TapeEcho3This tape echo effect models the MAESTRO ECHOPLEX EP-3.
GainAdjusts the gain.0 – 100
HiAdjusts volume of high frequencies.0 – 100
LoAdjusts volume of low frequencies.0 – 100
VOLAdjusts the volume.0 – 100
TimeSets the delay time.10 – 1000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
RecLv
Adjusts the volume recorded to the tape.0 – 100
ICE DelayThis effect combines pitch shifting and delay.
INTVLSets the pitch modulation amount for the audio slices.-OCT – 2 OCT
TimeSets the delay time.60 – 1300
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
SlwAtkDlyThis effect combines slow attack and delay.
SwellAdjusts the attack time.1 – 50
TimeSets the delay time. 1 – 1900
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
SoftEchoThis echo has a soft tone.This echo effect allows the use of modulation.
MODTurns modulation ON or OFF.OFF, ON
TimeSets the delay time.19 – 581
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
PAN-DLY,
DLY-PAN
OFF, ON
4 STG,
8 STG,
INV 4,
INV 8
2425
Effect Types and Parameters
[ REVERB ]
AirThis effect reproduces the ambience of a room, to create spatial depth.
SizeSets the size of the space.1 – 100
REFAdjusts the amount of reflection from the wall.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
RoomThis reverb effect simulates the acoustics of a room.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 100
DecaySets the duration of the reverberations.1 – 30
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
BrghtRoomThis room reverb simulation can provide bright reverberations.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 100
DecaySets the duration of the reverberations.1 – 30
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
HallThis reverb effect simulates the acoustics of a concert hall.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 100
DecaySets the duration of the reverberations.1 – 30
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
BrghtHallThis hall reverb simulation can provide bright reverberations.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 100
DecaySets the duration of the reverberations.1 – 30
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
HD HallThis is a dense hall reverb.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 200
DecaySets the duration of the reverberations.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
SpringThis reverb effect simulates a spring reverb.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 100
DecaySets the duration of the reverberations.1 – 30
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
FD SpringThis simulates the spring reverb of the '65 Fender Twin Reverb.
ColorSets the tone of the effect type.0, 1
LoAdjusts volume of low frequencies.0 – 100
HiAdjusts volume of high frequencies.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
Effect Types and Parameters
[ REVERB ]
PlateThis simulates a plate reverb.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 200
DecaySets the duration of the reverberations.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
EarlyRefThis effect reproduces only the early reflections of reverb.
DecayAdjusts the duration of the reverb.1 – 30
ShapeAdjusts the effect envelope.-10 – 10
ToneAdjusts the tone.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
SpaceHoleThis effect combines delay and reverb.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.0 – 1000
DecaySets the duration of the reverberations.-100 – 100
F. BAdjusts the feedback amount. 0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
DepthSets the depth of the modulation.0 – 100
SpeedSets the speed of the modulation.0 – 100
SizeAdjusts the size of the reverb space.0 – 100
ChurchThis effect simulates the reverberations of a church.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.0 – 200
DecaySets the duration of the reverberations.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. The dry sound also continues
Tail
to have the same tone as when the effect was on. When OFF, effect sound stops right when
effect is turned off.
AmbienceThis effect adds a natural ambience (air) to the sound.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.0 – 200
DecaySets the duration of the reverberations.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. The dry sound also continues
Tail
to have the same tone as when the effect was on. When OFF, effect sound stops right when
effect is turned off.
ParticleRThis is a unique complex reverb.
ModeSets how the reverb sound changes.
DecaySets the duration of the reverberations.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
ChamberThis effect simulates the reverberations of a chamber-sized room.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.0 – 200
DecaySets the duration of the reverberations.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
OFF, ON
OFF, ON
OFF, ON
STBL, CRTCL,
HZD
OFF, ON
OFF, ON
2627
Effect Types and Parameters
[ REVERB ]
GateRevThis unique reverb is good for percussive playing.
ColorSets the sound color.1 – 5
DecaySets the duration of the reverberations.0 – 100
ToneAdjusts the tone.0 – 100
BALAdjusts the balance between original and effect sounds.0 – 100
HoldVerbThis hold reverb effect is controlled using the foot switch.
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 200
DecaySets the duration of the reverberations. 0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
When ON, effect sound continues even after effect is turned off. When OFF, effect sound
Tail
stops right when effect is turned off.
ColorAdjusts the reverb time of the low frequencies.0 – 100
LoDMPAdjusts low frequency damping in reverb sound.0 – 100
HiDMPAdjust high frequency damping in reverb sound.0 – 100
[ PEDAL ]
PDL VolThe volume curve of the volume pedal can be set.
VOLAdjusts the volume. 0 – 100P
MinAdjusts the volume when the pedal is at minimum position.0 – 100
MaxAdjusts the volume when the pedal is at maximum position.0 – 100
CurveSets the volume curve.A, B
BlackWahThis pedal wah effect simulates the Cry Baby.
FREQ Adjusts the emphasized frequency.0 – 100P
RangeAdjusts the frequency range processed by the effect.0 – 100
DryAdjusts the volume of the unaffected sound.0 – 100
VOLAdjusts the volume.0 – 100
ChromeWah This simulates a British wah pedal with a chrome finish.
FREQ Adjusts the emphasized frequency.0 – 100P
RangeAdjusts the frequency range processed by the effect.0 – 100
DryAdjusts the volume of the unaffected sound.0 – 100
VOLAdjusts the volume.0 – 100
WAH100Simulates an Ibanez wah pedal.
FREQ Adjusts the emphasized frequency.0 – 50P
DepthSets the depth of the wah.0 – 100
DryAdjusts the volume of the unaffected sound.0 – 100
VOLAdjusts the volume.0 – 100
PDL PitchUse an expression pedal to change the pitch in real time with this effect.
BendSets the amount of pitch shift.0 – 100P
ColorSets the type of pitch change control with the expression pedal.
Tone Adjusts the tone.0 – 10
ModeSets the sound style.UP, DOWN
OFF, ON
+1 OCT –
DWN/OCT
( See Table 2 )
Effect Types and Parameters
[ PEDAL ]
PDL MnPit
This is a pitch shifter specially for monophonic sound (single-note playing), which
allows the pitch to be shifted in real time with the expression pedal.
BendSets the amount of pitch shift.0 – 100P
ColorSets the type of pitch change control with the expression pedal.
ToneAdjusts the tone.0 – 10
ModeSets the sound style.UP, DOWN
PDL VibeThis vibe sound features unique undulations.
Speed Sets the speed of the modulation.0 – 50P
DepthSets the depth of the modulation.0 – 100
ModeSets effect to vibrato or chorus.
VOLAdjusts the volume.0 – 100
PDL DriveThe expression pedal controls the gain of this drive effect.
GainAdjusts the gain.0 – 100P
ToneAdjusts the tone.0 – 100
PRSNCAdjusts volume of super-high frequencies.0 – 100
VOLAdjusts the volume.0 – 100
PDL PHSRThe expression pedal controls the modulation frequency of this phaser.
RateSets the speed of the modulation.1 – 50P
DepthSets the depth of the modulation.0 – 100
RESOSets effect resonance.0 – 100
ColorSets the tone of the effect type.
PDL DelayThe expression pedal controls the delay input level of this effect.
InLvlAdjusts the delay input level.0 – 100P
TimeSets the delay time.1 – 4000
F. BAdjusts the feedback amount.0 – 100
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
PDL RevThe expression pedal controls the reverb input level of this effect.
InLvlAdjusts the reverb input level.0 – 100P
PreDAdjusts the delay between input of the original sound and start of the reverb sound.1 – 100
DecaySets the duration of the reverberations.1 – 30
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
OSC EchoThe expression pedal controls the delay oscillation of this effect.
OSCAdjusts the delay time and feedback.0 – 100P
T-MinAdjusts the delay time when the pedal is at minimum position.19 – 500
T-MaxAdjusts the delay time when the pedal is at maximum position.19 – 500
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
VoiceWahThis effect can make a guitar sound like a human voice.
Vowel Adjusts the emphasized vowel.0 – 100P
PTTRNSets effect pattern.A – C
VoiceAdjusts the vowel sounds.0 – 100
ModeSets the sound style.STEP, SOFT
+1 OCT –
DWN/OCT
( See Table 2 )
VIBRAT,
CHORS
4 STG,
8 STG,
INV 4,
INV 8
2829
Effect Types and Parameters
[ PEDAL ]
PDL RotoSimulates a rotary speaker.
Mode Sets the rotary mode.SLOW, FASTP
DriveAdjusts the amount of amplification from the preamp.0 – 100
BALAdjusts the balance between the horn (high frequencies) and the drum (low frequencies).0 – 100
VOLAdjusts the volume.0 – 100
P-BitCRSHThis effect creates a lo-fi sound.
SMPL Sets sampling rate.0 – 50P
BitSets bit depth.4 – 32
ToneAdjusts the tone.0 – 10
BALAdjusts the balance between original and effect sounds.0 – 100
PDL FLNGRThe expression pedal controls the emphasized frequency of this flanger.
FREQ This sets the emphasized frequency.0 – 100P
RESOSets effect resonance.-10 – 10
HiDMPAdjusts the treble attenuation of the effect sound.0 – 10
MixAdjusts the amount of effected sound that is mixed with the original sound.0 – 100
PDL Reso
Output VP
Pedal wah with a strong character.
FREQ Adjusts the emphasized frequency.1 – 50P
RESOSets effect resonance.0 – 10
DryAdjusts the volume of the unaffected sound.0 – 100
VOL
Adjusts the volume.0 – 100
This controls the product output level. This volume will be kept even when the patch
memory is changed.
--
[ SND-RTN ]
FxLoopA signal is sent from the SEND jack and a signal is returned to the RETURN jack.
SendAdjusts the SEND jack output level.0 – 100
ReturnAdjusts the RETURN jack input level.0 – 100
DryAdjusts the volume of the unaffected sound.0 – 100
VolAdjusts the volume.0 – 100
Send A signal will be sent from the SEND jack.
SendAdjusts the SEND jack output level.0 – 100
DryAdjusts the volume of the unaffected sound.0 – 100
Mode
ON/OFF
Chooses the function assigned to SEND. When it is set to SUBOUT, the patch level and
master volume are applied to the output signal to SEND.
Sets the foot switch function.
ReturnA signal will be returned to the RETURN jack.
ReturnAdjusts the RETURN jack input level.0 – 100
PhaseSet the phase of the RETURN jack input signal.NORM, INV
DryAdjusts the volume of the unaffected sound.0 – 100
VolAdjusts the volume.0 – 100
SEND,
SUBOUT
LATCH,
UnLATCH
Effect Types and Parameters
[ IR ]
IR
Impulse responses capture the acoustic characteristics of spaces and quantify them as
data.
LOAdjusts volume of low frequencies.0 – 100
HIAdjusts volume of high frequencies.0 – 100
BAL
VOLAdjusts the volume.-60.0 – 6.0
Adjusts the balance between original and effect sounds. When it is set between -100 to -1,
the polarity of effect sound is reversed.