Multi-Effects Processor
Operation Manual
You must read the Usage and Safety Precautions before use.
© 2020 ZOOM CORPORATION
Copying or reprinting this manual in part or in whole without permission is prohibited.
Product names, registered trademarks and company names in this document are the property of their respective companies. All trademarks and registered trademarks in this document are for identification purposes only and are not intended to infringe on the copyrights of their respective owners.
Proper display is not possible on grayscale devices.
You might need this manual in the future. Always keep it in a place where you can access it easily. The contents of this document and the specifications of the product could be changed without notice.
Windows® is a trademark or registered trademark of Microsoft® Corporation.
iPhone, iPad, iPadOS and Mac are trademarks of Apple Inc.
App Store is a service mark of Apple Inc.
iOS is a trademark or registered trademark of Cisco Systems, Inc. (USA).
The SD, SDHC and SDXC logos are trademarks.
Other product names, registered trademarks and company names in this document are the property of their respective companies.
•All trademarks and registered trademarks in this document are for identification purposes only and are not intended to infringe on the copyrights of their respective owners.
•Recording from copyrighted sources, including CDs, records, tapes, live performances, video works and broadcasts, without permission of the copyright holder for any purpose other than personal use is prohibited by law. Zoom Corporation will not assume any responsibility related to infringements of copyrights.
2
Patch memory
Combinations of amps and effects with their on/off settings and parameter values can be saved as "patch memories" for easy recall. Effects are saved and recalled in patch memory units. Up to 9 effects can be added to a
patch memory, and up to 240 patch memories can be stored.
Bank
One group of 4 patch memories is a “bank”. Patch memories can be quickly recalled by switching banks. Up to 60
banks can be saved.
Effect type
The available effect types include various guitar effects and amp/cabinet simulation models. Effects can be se-
lected from these types to be added to patch memories.
Category
Effects are grouped into categories by type.
AUTOSAVE
This function automatically saves changes to patch memory and effect settings.
ECO mode
This function will automatically turn the power off 10 hours after the last operation.
Looper
Stereo phrases that are up to 45 seconds long can be recorded and played back repeatedly.
By using an SD card, the recording time can be lengthened and phrases can be saved. You can also use your own audio files as loops.
3
Notes about this Operation Manual 2 Terms used in this manual 3
Contents 4
G6 overview 6
Using the touchscreen 8
Functions of parts 11
Connecting 16
Inserting SD cards 17
Turning the power on/off 18
Turning the power on 18
Turning the power off 18
Adjusting the master level 19 Adjusting the master EQ 20 Turning effects on and off while playing 21
Switching banks and patch memories
while playing 23
Switching patch memories in one bank
while playing 25
Using the looper while playing 27
Setting the looper 32
Using SD cards 37 Adjusting effects 40
Turning effects on and off 40 Replacing effects 41 Adjusting effects 44 Changing effect order 46 Adding effects 47 Deleting effects 49
Making all settings on one screen 50
Setting the patch memory level 53
Changing patch memory names 54 Adjusting the master tempo 55 Managing patch memories 56
Saving patch memories 56 Changing the order of patch memories 58 Deleting patch memories 59
Creating patch memories 60 Managing banks 63
Changing the bank order 63 Deleting banks 64
Creating banks 66
Using expression pedals 68
Using the built-in pedal 68 Adjusting the pedal 70
Using an external pedal 72 Using the tuner 74
Activating the tuner 74
Changing tuner settings 75 Using rhythms 77
Activating rhythms 77 Setting rhythms 78 Starting/stopping rhythm playback 82
Rhythm patterns 83
Using the send and return 84 Using impulse responses (IR) 86
Using impulse responses (IR) 86
Loading impulse response (IR) data 87
Using audio interface functions 89
Installing the driver 89 Connecting to a computer 90
Making audio interface settings 91
Connecting to iOS/iPadOS devices 93
4
Making unit settings 94
Setting the AUTOSAVE function 94 Adjusting the brightness of the touchscreen 95
Setting the ECO mode 96
Managing the firmware 97
Checking the firmware versions 97 Updating 98
Restoring factory default settings 99 Managing SD cards 100
Checking SD card information 100 Formatting SD cards 101
Using as a card reader 103 Troubleshooting 105
Specifications 107
5
■ Signal flow
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INPUT |
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SEND IN/OUT |
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G6 |
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Patch memory |
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Looper |
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Send/ |
Amp |
Speaker |
Patch |
Master |
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PRE |
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return |
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Effect |
Effect |
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cabinet |
level |
EQ |
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Tuner |
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Looper |
Rhythm |
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Master |
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POST |
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volume |
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USB |
USB |
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OUTPUT |
REC |
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DATA |
DATA |
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USB Audio |
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AUX IN |
OUTPUT |
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The input guitar sound passes through the effects, amp and speaker cabinet in order. ( → “Adjusting effects” on page 40)
The patch memory level is adjusted.
( → “Setting the patch memory level” on page 53)
Recorded phrases can be played back in loops. The looper can be placed in either the PRE or POST position. ( → “Using the looper while playing” on page 27)
Drum sounds can be played back using built-in rhythm patterns. ( → “Using rhythms” on page 77)
The overall sound is adjusted. This setting is retained even when the patch memory is changed. ( → “Adjusting the master EQ” on page 20)
The connected guitar can be tuned. ( → “Using the tuner” on page 74)
6
An external effect can be used.
( → “Using the send and return” on page 84)
The overall volume can be adjusted. This setting is retained even when the patch memory is changed. ( → “Adjusting the master level” on page 19)
Audio data can be exchanged with a computer using the audio interface function. ( → “Using audio interface functions” on page 89)
Audio can be played back from a smartphone, mobile audio player or other device.
■ Memory overview (patch memories/banks)
Patch memories
These store the effects used, their order, on/off states and parameter setting values. Effects can be saved and
recalled in patch memory units. 240 patch memories can be stored.
Banks
These are groups of 4 patch memories. 60 banks can be stored.
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Bank A |
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Patch memory 001 |
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Patch memory 002 |
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Patch memory 003 |
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Patch memory 004 |
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■ PLAY MODE overview
The G6 has four play modes that can be selected with one touch using the PLAY MODE selection section ( → page 11). Use them for their different purposes while performing.
PLAY MODE |
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Explanation |
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The looper appears on the touchscreen and can be operated using the footswitches. |
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→ |
“Using the looper while playing” on page 27) |
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Banks and the patch memories in them are shown on the touchscreen, and patch memories can be selected using footswitches.
( → “Switching patch memories in one bank while playing” on page 25)
Patch memory names are shown with large characters on the touchscreen, and banks and patch memories can be selected using footswitches.
( → “Switching banks and patch memories while playing” on page 23)
The effects used in a patch memory are shown on the touchscreen, and each effect can be turned on/off using footswitches.
( → “Turning effects on and off while playing” on page 21)
7
Operating and setting the G6 can be done using the touchscreen.
This section explains touchscreen operations.
Screens that appear on the touchscreen
■ PLAY MODE screens
These appear when the power is turned on, and when a play mode is selected in the PLAY MODE selection section ( → page 11).
READY
■ Menu Screen
All G6 functions are arranged as icons on the Menu Screen, so each one can easily be accessed by touch.
8
Opening the Menu Screen
When a PLAY MODE screen is open |
When a setting screen is open |
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Swipe down from the toolbar. |
Touch |
repeatedly. |
Toolbar
Using the Menu screen
Current bank |
Current patch memory |
Touch an icon to select a function to set or adjust.
The Menu Screen has four pages. This shows which page is currently open.
To open the page to the left, swipe right from the left edge.
HINT
To open the page to the right, swipe left from the right edge.
Swipe up from the bar at the bottom of the Menu Screen to return to the PLAY MODE screen.
•Even when the Menu Screen is open, the selected play mode is active and can be operated using footswitches.
•Icons can be reordered on the Menu Screen by dragging them (moving them left, right, up and down while touching them).
9
Using the function screens
Touch and drag to operate.
Touch an item to select it.
Drag an item to move or adjust it (slide finger left, right, up or down).
■ Returning to the previous screen
When |
appears at the top left of the touchscreen, touch it to return to the previous screen. |
■ Scrolling through lists
A scrollbar will appear at the right edge when a list has more items than can be shown on the screen. The items shown can be scrolled by dragging up and down on the touchscreen.
Scrollbar
10
■ Top
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PLAY MODE selection section |
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Parameter knobs |
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Touchscreen |
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Expression pedal |
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Footswitches |
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TAP switch |
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PLAY MODE selection section
Use this to select the G6 play mode. (The selected mode lights.) For details about play modes, see “PLAY MODE overview” on page 7.
Parameter knobs
Use these to adjust effect parameters and to make various settings.
Touchscreen
Operate the touchscreen to select and set patch memories as well as to make G6 settings, for example. For details about operation procedures, see “Using the touchscreen” on page 8.
Expression pedal
Use the expression pedal to adjust the volume or a wah effect, for example. Press the front of the pedal to turn the pedal effect on/off. ( lights when on.)
Footswitches
Use these to select patch memories and banks, turn effects on and off, and operate the looper. The functions that can be controlled by the footswitches light.
TAP switch
Tap this to adjust the tempo. Press and hold to use the tuner.
11
■ Back
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EXTERNAL LOOP jacks |
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Power switch |
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Pedal switch |
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OUTPUT jacks |
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SD card slot |
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DC 9V AC adapter connector |
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INPUT jack |
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MASTER knob |
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USB DEVICE (Micro-B) port |
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AUX IN jack |
CONTROL IN jack |
REMOTE connector |
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Pedal switch
This turns the expression pedal effect on/off.
EXTERNAL LOOP jacks
An external effect can be connected here.
• Connect the SEND jack to the input jack of the external effect.
• Connect the RETURN jack to the output jack of the external effect.
OUTPUT jacks
Connect a guitar amp, monitor speakers or headphones here.
• RIGHT jack: Connect this to the right channel input jack of another device when using stereo output.
• LEFT/MONO [PHONES] jack: Connect this to a guitar amp or headphones. Connect this to the left channel
input jack of another device when using stereo output.
SD card slot
Cards that conform to SD, SDHC or SDXC specifications are supported.
Use the G6 to format the SD card. ( → “Formatting SD cards” on page 101)
Power switch
This turns the power ON/OFF.
DC 9V AC adapter connector
Connect the dedicated AC adapter (ZOOM AD-16) here.
INPUT jack
Connect a guitar here.
AUX IN jack
Connect a portable music player or similar device here.
MASTER knob
Use this to adjust the G6 volume.
CONTROL IN jack
Connect an expression pedal (ZOOM FP02M) here, and use it to adjust a pedal effect.
12
REMOTE connector
Connect a ZOOM BTA-1 or other dedicated wireless adapter here.
This enables wireless control of the G6 from an iPhone/iPad using the iOS/iPadOS Handy Guitar Lab app.
USB (Micro-B) port
Connect a computer here.
The G6 can be used as an audio interface, and it can be controlled using Guitar Lab. The G6 can also be used as a card reader.
13
■ Menu Screen
This list introduces the functions of the icons shown on the Menu Screen.
Icon |
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Explanation |
Icon |
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Explanation |
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Adjust effect parameters. |
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Change the order of effects in |
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( |
→ |
page 44) |
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patch memories. ( |
→ |
page 46) |
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Add effects to patch memories. |
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Remove effects from patch |
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( |
→ |
page 47) |
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memories. ( |
→ |
page 49) |
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Change the effects and amps in |
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Create patch memories. |
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patch memories. |
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( |
→ |
page 60) |
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( → page 41) |
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Set patch memory names and |
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Edit all patch memory settings. |
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levels. |
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( |
→ |
page 50) |
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( → page 53, page 54) |
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Use the rhythm function. |
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Make send/return settings. |
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( |
→ |
page 77) |
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( |
→ |
page 84) |
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Use impulse responses (IR). |
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Load impulse response (IR) data. |
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page 86) |
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page 87) |
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Create banks. |
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Change the order of banks. |
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page 66) |
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page 63) |
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Change the order of patch |
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Delete banks. |
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memories. ( |
→ |
page 58) |
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page 64) |
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Delete patch memories. |
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Save patch memories. |
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→ |
page 59) |
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page 56) |
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Change and check system settings. |
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Set the tempo used for the |
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Manage SD cards. ( |
→ |
page 94, |
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effects, rhythms and looper. |
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page 97, page 100) |
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page 55) |
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Make USB audio settings. |
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Turn the automatic saving function |
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→ |
page 91) |
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on/off. ( |
→ |
page 94) |
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Adjust the touchscreen brightness |
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Make specific pedal settings. |
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and turn ECO mode on/off. |
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( |
→ |
page 70, page 72) |
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( → page 95, page 96) |
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Make specific tuner settings. |
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Use the tuner. |
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page 75) |
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page 74) |
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14
Icon |
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Explanation |
Icon |
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Explanation |
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Adjust the tone of the output |
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Show patch memory names in |
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large characters for selection on |
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sound. ( |
→ |
page 20) |
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the touchscreen. ( → page 23) |
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Show the effects used in the patch |
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Use the footswitches to select the |
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memory on the touchscreen. |
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four patch memories in the bank. |
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→ |
page 21) |
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( |
→ |
page 25) |
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Use the looper. |
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page 27) |
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HINT
Icons can be reordered on the Menu Screen by dragging them (moving them left, right, up and down while touching them).
15
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Portable music player, etc. |
ZOOM BTA-1 or other dedicated wireless adapter |
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Guitar |
Adjust the volume on the |
This enables wireless control of the G6 using the |
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connected device. |
iOS/iPadOS Handy Guitar Lab app. |
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SD card |
AC adapter |
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Use an SD card to save loops and |
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(ZOOM AD-16) |
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increase loop recording time. |
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Use it also to import IR data and |
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update the firmware. |
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External effect unit
Connect the SEND jack to the input jack on the effect and connect the RETURN jack to the output jack on the effect.
USB port (Micro-B)
Expression pedal (ZOOM FP02M)
A pedal can be used to control effects.
Computer (Mac/Windows)
Connect with a micro USB cable. The G6 can be used as an audio interface and with Guitar Lab.
Monitor speakers |
Amp |
Headphones |
HINT
•The Guitar Lab computer app can be used to manage patch memories and to edit and add effects. Guitar Lab can be downloaded from the ZOOM website (zoomcorp.com).
•The G6 can be controlled remotely using the Handy Guitar Lab iOS/iPadOS app. Handy Guitar Lab can be downloaded from the App Store.
16
Inserting an SD card in the G6 makes the following possible.
•Loops can be saved and loop recording time increased.
•Impulse response data, including data you already have and from third parties, can be loaded and used.
•The G6 can be used as a card reader.
•The firmware can be updated.
1. When the power is off, open the SD card slot cover, and insert an SD card all the way into the slot. To remove an SD card, push it further into the slot and then pull it out.
SD card slot
NOTE
•Cards that conform to SD, SDHC or SDXC specifications are supported.
•Disable write-protection on the SD card before inserting it.
•Inserting or removing an SD card while the power is on could result in data loss.
•When inserting an SD card, be sure to insert the correct end with the top side up as shown.
•Before using SD cards that have just been purchased or that have been formatted on a computer, they must be formatted by the G6 ( → “Formatting SD cards” on page 101).
17
2
1. Minimize the volume of the amp/monitor speakers.
2. Set to ON.
This turns the G6 power on and opens the PLAY MODE screen ( → page 7) on the touchscreen.
HINT
When the power is turned on, the play mode active when the power was last turned off will be reactivated.
3. Raise the volume of the amp/monitor speakers.
ECO mode overview
•By default, ECO mode is set to ON, so the power will automatically turn off if no use occurs for 10 hours.
•ECO mode can also be turned OFF. ( → “Setting the ECO mode” on page 96)
1. Minimize the volume of the amp/monitor speakers.
2. Set to OFF.
The touchscreen will become blank.
18
The volume output from the G6 can be adjusted.
Lower Raise
NOTE
•The setting range is −∞ to +6 dB.
•When the knob is centered the setting is 0 dB.
19
The tone of the sound output from the G6 can be adjusted.
Touchscreen |
1, 2 |
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1. Turn in MEMORY, BANK/PATCH or EFFECT BOARD mode. This opens the OUTPUT EQ screen on the touchscreen.
2. Turn to adjust output sound EQ parameters.
Touch to return to the previous screen.
Touch this to lock/ unlock settings.
• Locked:
• Unlocked:
Low |
Low mid |
High mid |
High |
frequencies |
frequencies |
frequencies |
frequencies |
When adjustment is completed, the previous screen will reopen after a moment
HINT
Touching on the Menu Screen will also open the OUTPUT EQ screen.
20
In EFFECT BOARD mode, the effects and amp used in the patch memory are shown on the touchscreen and can be turned on and off using the footswitches.
Touchscreen
3
1
1. Press repeatedly to select
.
This activates the G6 EFFECT BOARD mode where all the effects and the amp used in the patch memory can be seen at a glance.
Current patch memory
HINT |
|
Touching |
on the Menu Screen will also activate EFFECT BOARD mode. |
2. Touch an effect to enable turning it on/off with a footswitch.
The touched effect is assigned to a footswitch.
Touch again to remove the assignment.
When effects are assigned, the color at the base of the footswitch changes color according to the category.
21
3. Press footswitches to turn effects on/off.
The indicators light when effects |
The footswitch display colors |
are on. |
depend on the effect category. |
NOTE
•Regardless of the order that the effects are touched, they are assigned to the footswitches from the left.
•After effects have been assigned to all footswitches, touching other effects will not assign them.
•Some effects assign special functions to footswitches. (This includes effects that turn on only while the
footswitch is being pressed, for example.) Special functions can be selected on the EDIT EFFECTS screen. ( → “Footswitch special functions” on page 45)
HINT
The following operations are also possible on the touchscreen.
Select the previous patch memory.
Touch this to show |
on |
the effects. This icon can be touched to open the EDIT EFFECTS screen.
( → “Adjusting effects” on page 44)
Select the next patch memory.
22
Bank and patch memory names can be shown with large characters and selected on the touchscreen.
Touchscreen
2
1
1. Press repeatedly to select
.
This activates the G6 BANK/PATCH mode, and the name of the selected bank and patch memory are shown in large letters for easy confirmation.
Current bank
Current patch memory
HINT |
|
Touching |
on the Menu Screen will also activate BANK/PATCH mode. |
2. Swipe up or down on the touchscreen to select patch memories.
• Select the next patch memory.
23
• Select the previous patch memory.
The footswitches can also be used to select banks and patch memories.
Select the previous/ |
Select the previous/ |
next bank. |
next patch memory. |
24
A bank can be shown on the touchscreen, and the four patch memories in it can be selected with one touch.
Touchscreen
3
1
1. Press repeatedly to select
.
This activates the G6 MEMORY mode in which the name of the selected bank and the four patch memories can be checked.
Current bank
Patch memories in the bank
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HINT |
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Touching |
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on the Menu Screen will also activate MEMORY mode. |
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2. Touch |
or |
at either end of the bank name to select the desired bank. |
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Select lower bank |
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Select higher bank |
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25
3. Touch the desired patch memory.
The selected patch memory will be highlighted.
The footswitches can also be used to select patch memories directly.
The indicator for the selected patch memory lights.
HINT
Patch memories can be dragged to reorder them.
26
Played phrases can be recorded to create stereo loops up to 45 seconds long.
Touchscreen
2
1
1. Press repeatedly to select
.
This activates the G6 LOOPER mode, and opens the Looper Control Screen on the touchscreen.
Touch this to lock/unlock settings.
This shows the looper status. |
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READY |
• Locked: |
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• Unlocked: |
HINT |
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Touching |
on the Menu Screen will also activate LOOPER mode. |
2. Use the looper.
■Recording loops
When no loop has been recorded (“READY” shown), press |
or touch |
. |
READY READY
REC
Press |
when recording to cancel recording. |
|
27 |
■Stopping recording and starting loop playback
When recording, press |
or touch |
. |
REC REC
PLAY
NOTE
•When the maximum recording time is reached, recording will stop and loop playback will start.
•If the recording time is set to “ × 1–64”, recording will stop and loop playback will start after the set recording time has elapsed. ( → “Setting the recording time” on page 32)
■Stopping playback
When playing, press |
or touch |
. |
PLAY PLAYREC
STOP
28
■Starting loop playback of the recorded phrase
When stopped, press |
or touch |
. |
STOP STOP
PLAY
■Adding performances to recorded loops (overdubbing)
When playing, press |
or touch |
. |
PLAY PLAYREC
OVERDUB
When the end of the loop is reached, loop playback will continue from the beginning, and overdubbing can be repeated.
When overdubbing, press to stop overdubbing, but continue loop playback.
29
■Erasing the last overdubbed phrase (UNDO function)
Press |
or touch |
. |
UNDOREC
■Restoring an undone overdub (REDO function)
Press |
or touch |
. |
REDOREC
■Clearing loops
Press |
or touch |
. |
CLREARC
This clears the recorded loop.
30