Texas instruments TI-83 PLUS GeoMaster Application

TI-83 Plus GeoMaster
ti
Application
Getting Started
Start here
How To…
Draw Objects Compare Objects Store Data
Transform Obj ects Display Information Move Objects
Examples
Performing Calculations Displaying Equations and Coordinates Comparing Objects
More Infor m a t ion
Quick Reference Guide Customer Support
7/31/01 © 2001 Texas Instruments

Important Information

Texas Instruments makes no warranty, either expressed or implied, including but not limited to any implied warranties of merchantability and fitness for a particular purpose, regarding any programs or book materials and makes such materials available solely on an "as-is" basis.
In no event shall Texas Instruments be liable to anyone for special, collateral, incidental, or consequential damages in connection with or arising out of the purchase or use of these materials, and the sole and exclusive liability of Texas Instruments, regardless of the form of action, shall not exceed any applicable purchase price of this item or material. Moreover, Texas Instruments shall not be liable for any claim of any kind whatsoever against the use of these materials by any other party.
Graphing product applications (Apps) are licensed. See the terms of the license agreement
for this product.
GeoMaster, TI-GRAPH LINK, and TI-Cares are trademarks of Texas Instruments. All other trademarks are the property of their respective owners.
TI-83 Plus GeoMaster™ Application Page 2

What is the GeoMaster Application?

The GeoMaster™ application is a Flash software application that runs on the TI-83 Plus. Using this application, you can draw and transform objects, working with them interactively. The GeoMaster application also allows you to graph equations from the Y= editor and stat plots on the same screen with objects you draw using GeoMaster tools.
Following are some of the things you can do with the GeoMaster application:
Draw points, lines, segments, circles, and polygons.
Translate, reflect, rotate, and dilate objects.
Measure lengths, areas, perimeters, angles, and determine
slope. Display equations of circles and lines and coordinates of
points. Store measured values in TI-83 Plus lists for plotting and
analysis.
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What You Need

To install and run the GeoMaster™ application, you need:
A TI-83 Plus calculator with version 1.13 or later of the
operating system software to optimize the performance of your calculator and the application
of the latest operating system software from
education.ti.com/softwareupdates
TI-GRAPH LINK™ computer-to-calculator cable. If you do not
have this cable, call your distributor, or order the cable online from TI's online store
9-pin to 25-pin cable adapter (required only if you are
connecting to a 25-pin serial port on the computer). TI-GRAPH LINK software that is compatible with the
TI-83 Plus. You can download a free copy of this software from education.ti.com/softwareupdates
.
. You can download a free copy
.
.

Where to Find Installation Instructions

Detailed instructions on installing this and other applications are available at education.ti.com/guides installation instructions.
TI-83 Plus GeoMaster™ Application Page 4
. Follow the link to Flash

Getting Started

Tip
After you press
n
, you can press
e
G to move to the first
application name that begins with a G.
Work through this exercise to become familiar with the basic features of the GeoMaster™ application. In this exercise, you draw a triangle that is circumscribed by a circle, and then move the triangle to see what happens to the circle and the perpendicular bisectors.
Start the GeoMaster application.
1. Press
n
2. Select
to display a list of applications on your calculator.
GeoMastr
. The information screen is displayed.
3. Press any key to continue. The main screen is displayed.
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Draw a triangle.
1. Select
DRAW
(press
S
) to display the drawing menu
options.
2. Select
¯
, or press 5, the number that corresponds to Triangle).
Triangle
(move the cursor to Triangle, and then press
3. Use the arrow keys to place the cursor where you want the first point of the triangle to start, and then press
¯
.
4. Use the arrow keys to move the cursor away from the point. The first segment is drawn.
5. Press
¯
to create the second point and complete the first
segment.
6. Move the cursor away from the second point. The second segment is drawn.
7. Press
¯
to create the third point and complete the
second segment.
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8. As you draw the second segment, the last segment of the
Tip
You can press the number (or
e
plus the letter) that corresponds to the menu item to select it. For example, to select Perp Bisector, you can press
e
H
.
Note
You must move the cursor to within two pixels of the triangle segment to draw the perpendicular bisector.
triangle is automatically drawn. To complete the triangle, move the cursor away from the third point.
Draw perpendicular bisectors of two sides of the triangle.
1. Press
V
to display the menu bar across the bottom of
the screen.
2. Select
DRAW
, and then select
Perp Bisector
.
3. Use the arrow keys to move the cursor to one side of the triangle, and then press
¯
. The perpendicular bisector of
that segment is drawn.
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4. Use the arrow keys to move the cursor to another side of the triangle, and then press
¯
. The perpendicular bisector of
that segment is drawn.
Find the intersection point of the perpendicular bisectors.
1. Press
V
2. Select
DRAW
to display the menu bar.
, and then select
Intersection
.
3. Use the arrow keys to move the cursor to one perpendicular bisector, and then press
TI-83 Plus GeoMaster™ Application Page 8
¯
.
4. Use the arrow keys to move the cursor to the other perpendicular bisector, and then press
¯
. The
intersection point is drawn.
Draw a circle that circumscribes the triangle.
-
The center point is the intersection of the perpendicular bisectors.
-
The circle intersects each vertex of the triangle.
1. Press
2. Select
TI-83 Plus GeoMaster™ Application Page 9
V
DRAW
to display the menu bar.
, and then select
Circle
.
3. Use the arrow keys to move the cursor to the intersection
Note
When more than one object is near the cursor location, a dialog box displays a list of objects that you can choose. Each object is named according its object type. A number follows the name, indicating the order in which that object was created. For example, Point 11 is the name of the 11thpoint created in this drawing, which is the intersection point of the perpendicular bisectors. Move the cursor to the correct object name and press
¯
to select it.
There are 2 objects at this cursor location. Point 11 is the intersection point of the perpendicular bisec t ors.
point of the perpendicular bisectors and press
4. Use the arrow keys to move the cursor to one of the vertex points of the triangle. The circle enlarges as the cursor moves. Press
¯
at the vertex point to complete the
circle.
¯
.
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5. Use the arrow keys to move the cursor away from the vertex
Note
Select a vertex point other than the one that you used to create the circle.
point. The circle is completed.
Move a vertex point on the triangle. Notice how the circle,
triangle, and the perpendicular bisectors are affected.
1. Press
s
to exit the Circle tool.
2. Use the arrow keys to move the cursor to a vertex point on the triangle, and then press
TI-83 Plus GeoMaster™ Application Page 11
¯
.
3. Because the triangle, point, and circle are very close to each other, a dialog box displays that lists the objects you can select. Press
to highlight the point, and then press
h
¯
.
4. Press
¯
again. An x-shaped cursor is displayed, which
indicates that you can move the object you selected.
5. Use the arrow keys to move the point. The circle and the perpendicular bisectors change with respect to the change in the shape of the triangle.
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Save the drawing, clear the screen, and then open the file you
Tip
If other GeoMaster™ files have been saved previously, a dialog box lists the names of the GeoMaster files, as well as New Filename. Press
¯
to select New Filename.
Alpha-lock icon
Press
e
to turn the alpha-lock off so that you can enter numbers.
created.
1. Press
V
2. Select
FILE
to display the menu bar.
(press
), and then select
R
Filename prompt is displayed. The top right corner displays the alpha-lock icon.
.
3. Enter a file name, and then press
¯
saved as an application variable (AppVar) with the name you entered.
4. Press
V
to display the menu bar.
Save File
. The New
. The drawing is
5. Select
TI-83 Plus GeoMaster™ Application Page 13
, and then select
FILE
Clear All
to clear the screen.
6. Press
Tip
If you have other GeoMaster™ files saved on your calculator, all of the files are displayed in the dialog box. Move the cursor to the file name, and then press
¯
to open the file.
V
to display the menu bar.
7. Select
, and then select
FILE
Open File
the name of the file you just saved.
8. Press
¯
to open the file.
Quit the application.
1. Press
2. Select
V
FILE
to display the menu bar.
, and then select
Quit
. The
screen is displayed.
3. Select
Quit GeoMastr
.
. A dialog box displays
GeoMaster RUNNING
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Now that you have completed the Getting Started example, you can read further to learn more about other GeoMaster™ features. For example, you can:
Draw different types of objects
Display information about objects
Transform objects
Store and clear data
.
.
.
.
TI-83 Plus GeoMaster™ Application Page 15
Starting and Quitting the GeoMaster
Tip
After you press
n
, you can press
e
G to move to the first
application name that begins with a G.
Note
If the GeoMaster™ application is already running, the GeoMaster RUNNING screen is displayed instead of the information screen. From this screen, select
Continue
to display the main GeoMaster
screen.
Application

Starting the Application

1. Press
n
to display the list of applications on your
calculator.
2. Select
GeoMastr
. The information screen is displayed.
3. Press any key to display the main screen.
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Quitting the Application

Note
Pressing
\ 
returns the cursor to the home screen, but
does not quit the application. You can press
V
to return to
the main screen.
1. Select
FILE
(press
V
necessary, and then press R), and then select
GeoMaster RUNNING
2. Select
Quit GeoMastr
screen is displayed.
to display the menu bar, if
.
Quit
. The
TI-83 Plus GeoMaster™ Application Page 17

GeoMaster Settings

Setting
Change
Xmin
/
47
Xmax
47 Ymin/31 Ymax
31 Grid
Turned off Axes
Turned off Coordinates
Turned on Graphing mode
Functional Plots
Turned off Equations
Turned off Horizontal or G-T display
Full
When you run the GeoMaster™ application, several changes are made to your calculator settings. The following table describes these changes:
TI-83 Plus GeoMaster™ Application Page 18
You can change these settings at any time, with the following exceptions:
Polar and sequential graphing modes are not supported.
Horizontal and graph-table display modes are not supported.
The GeoMaster™ application has its own mode settings screen. This screen does not contain settings that the application does not support. You cannot access the calculator's mode settings screen while the GeoMaster application is running.
When you quit the application, the GeoMaster application turns coordinates and axes on and turns the grid off. The window settings remain unchanged, that is, the last changes you made to the window settings are still in effect. If you have not changed the window settings, the default GeoMaster window settings are still in effect: Xmin = /47, Xmax = 47, Ymin = /31, Ymax = 31.
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Window and Zoom Settings

Largest window
Smallest window
Xmin
d 1
32000 Xmax c32000 Ymin
d 1
32000 Ymax c32000
The following cannot be set at the same time:
0 > Xmin > 10.01 .01 > Xmax > 0 0 > Ymin > 10.01 .01 > Ymax > 0
ZoomCenter (Xmin = /47, Xmax = 47, Ymin = /31, Ymax = 31) is selected when you start the GeoMaster™ application. You can change the window settings; however, the window settings must be within valid ranges. Otherwise, ZoomCenter is automatically selected. Valid ranges are:
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Using GeoMaster Menus

Tip
Menu items are numbered beginning with 1-9 and continuing with A-Z. After you select the menu, you can press the number (or
e
and
the letter) that corresponds to the menu item to select it.
Press a graphing key to select a menu.
Coordinates at the cursor location
Cursor
R S T U V
R S T U V
Normal functions of the graphing keys are available
Tool currently selected
Indicates that no tool is selected
The GeoMaster™ menu bar is displayed across the bottom of the screen when you start the application. After you select a menu, the menu bar is no longer visible, and the normal functions of the graphing keys are available.
To select a menu, press the graphing key directly below the
menu. To select a menu item, highlight the name, and then press
¯
.
To redisplay the GeoMaster menu bar, press
TI-83 Plus GeoMaster™ Application Page 21
V
.

Creating, Saving, and Opening Files

Note
To select the FILE menu, press R.
If the GeoMaster™ menu bar is not displayed, press
V
.
Press
s
to exit the menu item that is currently selected.
Note
If the current screen contains objects, the application prompts you to save them to a file.
Note
If the current screen contains objects, the application prompts you to save them to a file.
Use the
menu to create, save, open, and append files, as
FILE
well as to clear the screen and exit the application.

Creating a New File

To create a new file, select
New File
from the

Opening an Existing File

1. Select
Open File
from the
menu. A list of file names is
FILE
displayed.
2. Select a file name from the list, and then press file is displayed.
menu.
FILE
¯
. The
TI-83 Plus GeoMaster™ Application Page 22

Saving a File

Tip
Alpha-lock is turned on when you select New Filename. To turn it off so that you can enter numbers, press
e
.
Note
If the file you want to append causes the current file to contain more than 200 objects, an insufficient memory message is displayed, and the selected file is not appended to the current file.
1. Select
Save File
from the
menu. A list of file names is
FILE
displayed.
2. Select
New Filename
, and then type the name for the new file. —or— Move the cursor to a file name in the list to overwrite an existing file.
3. Press
¯
. The file is saved.

Appending a File to the Current File

1. Select
Append File
from the
menu. A list of existing files
FILE
is displayed.
2. Select a file from the list. The geometric objects of the selected file are appended to the current file.
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Clearing the Screen

Warning
The GeoMaster™ application does not confirm that you want to delete every object on the screen before performing the task.
Select
Clear All
from the
menu. Every object on the screen is
FILE
deleted.
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Drawing Objects

Note
To select the DRAW menu, press
S
.
If the GeoMaster™ menu bar is not displayed, press
V
.
Press
s
to exit the menu item that is currently selected.
Use the
DRAW
menu to draw objects such as points, lines,
segments, rays, vectors, circles, arcs, and polygons.

Drawing a Point

Point
1. Select
from the
DRAW
2. Use the arrow keys to move the cursor where you want draw the point.
3. Press
4. Press
¯
¯
.
again or move the cursor away from the point.

Drawing a Line

menu.
1. Select
Line
from the
DRAW
menu.
2. Use the arrow keys to move the cursor where you want to create the first point for the line.
TI-83 Plus GeoMaster™ Application Page 25
3. Press
¯
.
4. Use the arrow keys to move the cursor away from the beginning point and draw the line.
5. Press
¯
, and then move the cursor away from the line.

Drawing a Segment

1. Select
Segment
from the
DRAW
menu.
2. Use the arrow keys to move the cursor to the beginning point for the segment.
3. Press
¯
.
4. Use the arrow keys to move the cursor to the ending point for the segment.
5. Press
¯
, and then move the cursor away from the
segment.
TI-83 Plus GeoMaster™ Application Page 26

Drawing a Circle

1. Select
Circle
from the
DRAW
menu.
2. Use the arrow keys to move the cursor to the center point of the circle.
3. Press
¯
.
4. Press any arrow key to expand the circle.
5. When the circle is the size you want, press
¯
, and then
move the cursor away from the circle.

Drawing a Triangle

1. Select
Triangle
from the
DRAW
menu.
2. Use the arrow keys to move the cursor to the beginning point of the triangle, and then press
¯
.
3. Move the cursor to draw the first segment of the triangle.
4. Press
TI-83 Plus GeoMaster™ Application Page 27
¯
to place the second point of the triangle.
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