SYSTEM REQUIREMENTS...................................................................................................................................3
GETTING STARTED AND MAIN MENU...........................................................................................................4
NEW GAME.....................................................................................................................................................5
RECORD DEMOS AND 2D AUTOMAP............................................................................................................7
WEAPONS AND AMMO...............................................................................................................................8-9
ITEMS AND KEYS......................................................................................................................................10-11
ENEMIES AND CHARACTERS...................................................................................................................12-13
THE STATUS BAR..........................................................................................................................................14
INFOGRAMES END USER LICENSE AGREEMENT..........................................................................................24-25
CONTENTS
FRANCAIS : 26
2
SYSTEM REQUIREMENTS
Minimum:An IBM ® or 100% compatible 486 DX2/66,running DOS 5.0 or greater with
8 Mb RAM,a VGA graphics card,48 Mb free space on a hard disk drive, and a CD-ROMdrive.
™
Recommended: A P 75 running DOS 5.0 or greater (Pentium
required for
SVGA modes) with 16 Mb RAM,VGA local bus video,100 Mb free space on a hard disk
drive,CD-ROM drive,and a sound card.
™
Supported Input Devices:Joystick, mouse,GamePad
.Flightstick™and
Thrustmaster/Wingman™.
Supported Graphics: VGA and SVGA.
™
Supported Sound Devices:Gravis UltraSound
,Sound Blaster/Pro/16/AWE32™,
SoundMan16™, Pro Audio Spectrum™,SoundScape™,WaveBlaster™,Sound Canvas™,Adlib™,
Disney Sound Source™and General MIDI.
INSTALLATION
To play Duke Nukem 3D,you must first install the game.The program’s installation
utility will place all of the necessary files onto your hard drive.To install the game:
1. Place the CD into the CD-ROM drive.Type the letter of the drive followed by
a colon and press the ENTER key.Example:D:<ENTER>.
2. Type INSTALL and press the ENTER key.
3. Follow the instructions in the installation program.
REQUIREMENTS & INSTALLATION
4. After installation is complete,type SETUP and press ENTER to configure the game
for your computer.
5. Once the setup is complete,select the “Save and Launch Duke Nukem 3D”
option from the setup program to play the game. To run the game from the
DOS prompt,type DUKE3D and press the ENTER key.
Note: This is a DOS-only game. Duke Nukem 3D is not
within the Windows
™
or Win95™operating systems.It is advisable to boot into
DOS before playing.
designed to run error-free
3
GETTING STARTED
To start a game of Duke Nukem 3D, first run SETUP to configure sound, video,
and controls.Then, go to your Duke Nukem 3D game directory and type DUKE3D.
Once at the Main Menu,select “New Game” to start a game . If you want to learn how to
start a multi-player game,please see the section of this manual titled “DukeMatch Choices”
(on page 14).
DUKE’S MISSION
Murderous aliens have landed in Los Angeles,and the human race suddenly finds itself
atop the endangered species list.Now,it’s up to Duke Nukem to stop the onslaught
against Earth, by doing what he does best — KICKING ALIEN ASS!
MAIN MENU
After setting up the game and launching Duke Nukem 3D,the
Main Menu will appear. From the Main Menu, you can play a new
game, restore a previously saved game, and configure the game
to the way you prefer.To access each selection, use the arrow
keys or your input
device to move the
Nuke Symbol by the
desired option and
press the ENTER
key.At any time, you
may press the ESC
key to move back to
the previous menu.
Options Screen
GETTING STARTED
4
Main Menu
NEW GAME
Once you’ve selected “New Game”,you will be prompted for the name of the episode
you wish to play:
SELECT AN EPISODE - Choose from four different episodes:
DIFFICULTY LEVEL - Choose from four difficulty levels:
“PIECE OF CAKE”EASY - Few enemies,and lots of stuff.
“LET’S ROCK”MEDIUM - Normal difficulty.
“COME GET SOME”HARD - For experienced players.
“DAMN I’M GOOD”EXPERTS - Lots of enemies,plus they respawn!
Note: At anytime while playing the game,press the F1 key for a list of hot keys and their use
NEW GAME & SAVE GAME
and the game’s story.
SAVE GAME
You can save your game anywhere in a level. If you
have not started a game,this option will be dimmed,
and not selectable.Your saved game is stored with a
picture of where you were. Select a saved game slot,
type in a name or description of the game to be saved,
and press the ENTER key.
(Press F2 during game play)
Save Game
5
OPTIONS
Under the Options Menu,there are nine selections.
Most are self explanatory.
Sound: On\Off
Music: On\Off
Sound:Volume Adjust
Music:Volume Adjust
Duke T alk:On\Off
Ambience: On\Off
Flip Stereo:On\Off
PARENTALLOCK
This option is strongly advised for the parents of younger gamers. By placing a
Parental Lock on Duke,the strong violence and adult themes are for the most
part not displayed in the game.Once a password is entered,you cannot select
“Adult Mode” without entering that password.
RECORD: On/Off (This option allows you to record a demo of the game.)
Parental Lock
Options Screen
OPTIONS MENU
LOAD GAME
You can resume a previously saved game with this option.When loading a saved game,select
the game you wish to continue,and then press the ENTER key.
6
(Press F3 during game play)
RECORDING DEMOS
It’s cool to record and playback your Duke Nukem play sessions, and pass them around
to your friends.From the Options Menu,select “RECORD ON” before starting a game.
Or, from DOS type DUKE3D /L# /V# /R to record a specific level (see Cheats section).
When you select “RECORD OFF”, quit, or die , the recording will end and be saved to
disk as DEMO1.DMO.You can rename the demo for passing around,but it must be in the
game directory as DEMO#.DMO to be seen when you run DUKE3D.To restore the
original demos that come with the game, delete all .DMO files in the game directory.
2D AUTOMAP
The 2D Automap can be used to help Duke find his way. By pressing the TAB key,
a top down view of the areas where Duke has been will be displayed. Also displayed
is a top down picture of Duke.
Press the TAB key once
screen.In this mode, you can use the automap while still viewing the 3D action around
Duke.
Press the TAB key again
view.In this mode, the map is textured and sometimes
more helpful for navigating your surroundings. In this
mode, you cannot view the 3D
action around Duke.
RECORDING DEMOS & 2D AUTOMAP
Press the F key to activate
“Map Follow Mode” in order
to view the entire map.You
can zoom in and out in the
automap by pressing the “+”
key to enlarge the map and
press the “-” key to reduce
the map.
(Press the TAB key during game play)
to display a top down outline view of the automap over the game
to display a top down textured
Map One Episode One
2D Automap
7
WEAPONS AND AMMO
There are many weapons Duke Nukem can have in his arsenal.Pressing the number of the
weapon (using the top row of your keyboard) during game play will activate that weapon,unless
you don’t have it or have run out of ammo for it.Each weapon has its own type of ammo.
MIGHTY FOOT - (Press “1” to select.) Use this when Duke needs to do a little ass kicking.
PISTOL - (Press “2” to select.) This is an automatic pistol which
does normal damage.
Ammo: Packs found in the game have 12 rounds and you can
SHOTGUN - (Pr ess “3” to select.) This shotgun packs a far
more powerful blast than the pistol.
Ammo: Packs found in the game have 10 shells and you can
RIPPER - (Press “4” to select.) This rapid fire chaingun is a good
weapon for dispersing several enemies at once.
Ammo: Packs found in the game have 50 rounds and you can
ROCKET PROPELLED GRENADE - (Press “5” to select.) The
rocket launched weapon is great for dealing with enemies from a
distance.When the rocket hits,it explodes with enough force to affect
anything right around it,Duke included,so beware.
Ammo: Packs found in the game have 5 rockets and you can
PIPE BOMBS - (Press “6” to select.) To toss a bomb, press FIRE.The
longer the FIRE button is held,the farther the bomb will go. After
tossing the bomb,the thumb-activated detonator will appear.To blow
up the bomb,just press FIRE again. To detonate more than one pipe
bomb at once, throw the first one, press “6” again,then throw another.
Ammo: Packs found in the game have 5 bombs and you can carry
8
carry a maximum of 200 rounds.
carry a maximum of 50 shells.
carry a maximum of 200 rounds.
carry a maximum of 50 rockets.
a maximum of 50 pipe bombs.
WEAPONS & AMMO
WEAPONS & AMMO
SHRINKER - (Press “7” to select.) This slick weapon will
shrink your enemies to pint-sized for several seconds.During
that time, Duke can stomp and squish the shrunken foes by
walking on top of them.
Ammo: Crystals found in the game have 5 shots and you can
MICROWA VE EXPANDER - (Press “7” to select/alternate
between the Shrinker and the Micro wave Expander.) By emitting
microwaves, this weapon will superheat any enemy and cause it to
expand until it finally “pops” into a bloody mess.
Ammo: Small microwave hardware upgrades with battery pack that
TRIPBOMB - (Press “9” to select.) Another strategic weapon
which you place on flat walled surfaces. After a 2 second delay,
a bright red laser beam is emitted across to the opposite wall.
Crossing the beam sets off a powerful directional blast.Perfect
for setting devious traps and barriers.
Ammo: Found in single units only and you can carry a
FREEZER - (Press “0” to select.) Streams of freezing
nitrogen discharge through the environment as this weapon
chills its victim down to the point of death and ultimate
crystallization. Once an enemy is frozen,you’ll have only a few
seconds to shatter him beyond the point of recovery.
Note:If an enemy is frozen and you can get next to him,Duke
will auto-kick to shatter him.
Ammo: Each box of ammo contains 50 shots, and you can
carry a maximum of 50 shots.
give you 20 shots per pack up to a maximum of 50.
DEVASTATOR - (Press “8” to select.) Straight out of the
Pentagon’s top secret labs comes this double barreled brute
of a weapon which lets loose swarms of miniature stinger
missiles in the direction of your enemies.
Ammo: Packs found in the game have 50 rockets and you can
carry a maximum of 99 rockets.
maximum of 10 units.
carry a maximum of 99 shots.
9
POWERUPS, ITEMS AND KEYS
The world of Duke Nukem 3D is littered with an array of items that help Duke
accomplish his mission.Some items are utilized the instant they are touched,other items
are put in Duke’s inventory for later use. Inventory items may be used by either pressing
their hotkey or by using the inventor y selection interface which involves using the bracket
keys ( [ ] ) and status panel to scroll through the available list.
HEALTH ITEMS
SMALL MEDKIT - This item gives Duke an instant boost of 10 health
points.It will not take Duke’s health over 100 points.
LARGE MEDKIT - This item gives Duke an instant boost of 30 health
points.It will not take Duke’s health over 100 points.
ATOMIC HEALTH - This prized health item will instantly boost Duke’s
health by 50 health points,and may take Duke’s health as high as 200 points.
ARMOR - When this item is worn,Duke will suffer less damage from
attacks. Armor eventually wears out and needs replacing.
INVENTORY ITEMS
PORTABLE MEDKIT - (Press “M” to activate.) Take health with you and
use it as needed.The medkit holds 100 health points which can be applied to
Duke’s health at anytime. It will not take Duke’s health over 100 points.
JETPACK - (Press “J” to turn on\off.) Duke’s government-issue jetpack is
one of his greatest tools,whether in mortal conflict against raging aliens or
in personal grudge matches in DukeMatch.Turn it on, then use the jump and
crouch keys to raise and lower yourself.
NIGHT VISION GOGGLES - (Press “N” to turn on\off.) Flip `em on and
your view takes on a bright greenish hue — and your opponents will glow
like neon bull’s-eyes.Battery life is limited on this item, so use only when
10
needed.
ITEMS & KEYS
STEROIDS - (Press “R” to activate.) This performance booster pumps up
Duke’s adrenaline glands, making him move with blinding speed and enables
him to deliver strong kicks. Like most medications, once ingested `roids
must play-out until finished — you cannot turn them off.So use them only
when you’re ready,and hang on tight.
PROTECTIVE BOOTS - Once worn, this high tech footwear will
automatically protect Duke when he’s standing on toxic, hot, or otherwise
harmful surfaces.They have only a limited wear cycle before they burn up,
ITEMS & KEYS
so always keep your eyes open for replacements.
SCUBA GEAR - Duke can hold his breath a long time, but not long
enough to fully explore some underwater areas he will encounter.
Scuba gear will automatically feed Duke with life-sustaining air while he is
swimming in the murky depths.Especially useful in prolonged multiplay
DukeMatches,scuba gear should be grabbed whenever possible.
HOLODUKE - (Press “H” to turn on\off.) It took the tech labs 8 years to
perfect this clever device,but now Duke can fool his enemies by projecting
a holographic duplicate of himself which they’ll fall for over and over again.
In DukeMatch,the HoloDuke is the source of great deception and trap
setting.The HoloDuke can be turned off and placed elsewhere as long
as its battery life holds out.
KEYCARDS - Doors into certain areas of the world will be
protected by color-coded Keycard Security Locks,requiring
Duke to present the appropriately colored matching key card
at time of entry.Press the SPACEBAR when standing in front
of the lock,and the appropriate keycard will be utilized.
11
ENEMIES AND CHARACTERS
Here are some of the enemies that Duke Nukem will encounter during the game:
ASSAUL T TROOPER - The green suited Assault Trooper is the basic alien
ground assault trooper sent by the ruthless alien leaders to serve as the first
offensive wave against Ear th’s defenses.They attack using a laser pistol, and can
attack from the air by using jetpacks.When these characters are killed,they will
sometimes drop pistol ammunition that you can take and use .
ASSAULT CAPTAIN - The red suited Assault Captains have a wrist-mounted
Phase Induced Teleporter Device (PITD) capable of physically translocating its
user to any destination within the device’s range. Used as a tactical assault
instrument,the PITD enables the Assault Captain to launch surprise attacks
against his intended human targets at will.They will also sometimes drop pistol
ammunition that you can take and use.
PIG COP - The Pig Cops come from mutated Earth police forces and are
positioned to suppress residual human opposition and to police the new alien
power on Earth.These characters exhibit an extremely high intolerance to the
presence of humans,and are filled with rage when they detect human scent.When
killed,this character may drop either their shotgun or body armor.
PIG COP TANK - These heavily armored riot tanks can take a lot of damage
before they finally explode. And when they do,expect to find an angered Pig Cop
behind a shotgun,aiming right at your face.
PROTECTOR DRONE - These new aliens are evil in every sense of the word,
taking nearly twice the damage of a Pig Cop. So don’t expect a single rocket to do
the trick. On top of that, they move very fast,jump high,can claw you at close range,
and have the nasty ability to emit shrink rays. Their main purpose is to protect their
newborn alien Queen,so be very afraid when you meet one.
RECON PATROL VEHICLE - This sleek and deadly anti-gravity powered
reconnaissance vehicle is operated by specially trained Pig Cops for the
purpose of maintaining alien control in areas of human resistance.The
attack mode of this craft is aerial strafing by side mounted laser cannons.
The pilots of these craft are protected by an automatic pilot ejection
mechanism that activates milliseconds before impact during a crash.
ENEMIES & CHARACTERS
12
OCTABRAIN - This character’s abundant brain mass and specialized
trifocal vision combine to make the Octabrain a formidable alien weapon
against all sentient life on Earth. Their method of attack is a powerful blast
of mental energy released against its prey, thus weakening and confusing its
intended victim.If the victim doesn’t die from the mind blast,the Octabrain’s
powerful razor sharp teeth are ready to finish the job.
PROTOZOID SLIMER - It emerges from its egg pod with a simple
nervous system and only one mission in life — to suck your brains out
through your nose and leave you a lifeless heap on the floor.The Protozoid
Slimeris evasive as it stretches its elastic body from ceiling to floor,and then
creeps up your pant leg for the coup de gras.Get them before they get you.
SENTRY DRONE - Mechanized death — there’s no better way to describe these airborne alien watchdogs.By the time you hear their high pitched
whine as they engage their anti-grav propulsion units,it’s probably too late.
The Drone will swiftly collide with its target and explode with great force.
ENEMIES & CHARACTERS
1
ENFORCER - With ripper blazing,the armored Enforcer can make fast
business of dispatching any remaining human opposition.Powerful hind legs
enable the Enforcer to leap to many places where an unsuspecting Duke
may be caught off guard...so beware.The Enforcer may drop either ripper
ammo or his armored breastplate when killed.
ASSAULT COMMANDER - The free-floating Assault Commander
knows how to throw his weight around as he engages his anti-grav spindeck in your face.When at greater distances, he fires deadly rockets from
his rear port which dangles below his anti-grav spin-deck.The Assault
Commander may drop a supply of rockets when killed.
BOSSES - You will encounter four different alien bosses,each determined
to rip off you head and shi...well you get the idea. You will have to discover
each of their own unique attacks and weaknesses and if you are lucky
enough to surrvive, you get a nifty little cut scene after each.
13
THE STATUS BAR
During game play, the status bar at the bottom of the screen reveals plenty of info.Here is a
description of all the items in the status bar, from left to right:
HEALTH - Shows Duke’s health level. If this drops to zero,you’re dead.
ARMOR - Shows the percentage of Duke’s armor that is left.
WEAPONS - Shows the status of Duke’s weapons. (For each weapon, there is a two part
number.The first set of numbers are the amount of ammo you have for that weapon, the
second set is the maximum amount of ammo possible for that weapon.) If the numbers are
brightly lit,it is the currently selected weapon.If it is of medium brightness, it means you
have the weapon, but it is not currently selected.If it is dark, it means you have not found
that weapon yet.
AMMO - Shows the amount of ammo left for the currently selected weapon.
INVENTORY - Shows the percentage and status (if applicable) of the currently selected
inventory item.To change the currently selected item, use either the “[” or “]” keys.
KEYS - Shows the keys currently in your
possession.Keys are required to unlock
7
23456
Status Bar
14
certain doors in the game. Once you have
used a key to unlock a door,the key used
no longer appears in this window.
1- Health
2- Armor
3- Weapons
4- Ammo
5- Inventory
6- Keys
7- Cool! Duke’s reflection
STATUS BAR
HINTS
Here are some hints regarding useful objects that Duke Nukem will encounter during the game:
HINTS
EXIT SYMBOL - (Press SPACEBAR near the symbol to exit.) Find this
symbol to exit the level and then,nuke the mother.
CANISTERS - Exploding barrels and canisters are located in strategic
areas within the game.Shoot them and watch-out!
TELEPORTERS - Just walk through these state-of-the-art doorways and
then find yourself in a different part of the level.
WATER - Duke can make small health gains by drinking deeply from such
sources as water fountains,broken fire hydrants,and broken toilets.
MONITORS AND CAMERAS - (Press SPACEBAR to use.) Cameras are
placed throughout the level.Walk up to a monitor and press the SPACEBAR
to scroll through the views of each camera available to that monitor.
VENTS - You can crawl through vents where you will often find powerups and
other helpful items.Just blast a hole through it and jump into the vent.
CRACKS IN WALLS - Look for secret areas that are sometimes hidden
behind cracked walls.Use an explosive weapon to open a hole in the wall.
THE BABES - If for some sick reason you shoot these hot vixens,look
out! This causes some really PO’ed aliens to spawn around you.
15
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