Games PC DRAGON S LAIR 3D-RETURN TO THE LAIR User Manual

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650552-MNL
UBI SOFT ENTERTAINMENT, INC. 625 Third Street, 3rd Floor, San Francisco, CA 94107
© 2002 Ubi Soft Entertainment. All Rights Reserved. Ubi Soft and the Ubi Soft logo are trademarks of Ubi Soft Entertainment in the U.S. and/or other countries. The Dragon's Lair name, logo, characters and indicia are either registered trademarks, trademarks, or copyrights of Dragon's Lair LLC and Don Bluth, and are used under license with permission. The Dragon's Lair 3D game © 2002 Dragon's Lair LLC and Don Bluth. The original Dragon's Lair game © 1983 Bluth Group Ltd. All rights reserved. Uses Bink Video. Copyright © 1997-2001 by RAD Game Tools Inc. Uses Genesis3D. Copyright © 1999 Eclipse Entertainment.
Manual
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TECHNICAL SUPPORT
Before contacting Ubi Soft Entertainment’s Technical Support Department, please first read through this manual and the README file (on the game CD). Also browse through our FAQ listings or search our support database at our website, http://support.ubi.com. Here you will find the most recently updated information since the game’s release.
Also please make sure that your computer meets the mini­mum system requirements, as our support representatives will be unable to assist customers whose computers do not meet these criteria.
Whenever you contact the Technical Support Department, please include the following information or have it available if you are calling:
• Complete product title (including version number)
• Exact error message reported (if applicable) and a brief description of the problem you’re encountering
• Processor speed and manufacturer
• Amount of RAM
• Operating system
• Video card that you are using and amount of RAM it has
• Maker and speed of your CD-ROM or DVD-ROM drive
• Type of sound card you are using
Contact Us Over the Internet
This is the best way to contact us. Our website is open 24 hours a day, 7 days a week and it contains the most up-to­date Technical Support information available, including patches that can be downloaded free of charge. We update the Support pages on a daily basis, so please check here first for solutions to your problems http://support.ubi.com/.
Contact Us by Email For fastest response via email, please visit our website at:
http://support.ubi.com/
From this site, you will be able to enter the Ubi Soft Entertainment Solution Center where you can browse
through our listings of Frequently Asked Questions (FAQ), search our database of known problems and solutions, or, for fastest email response, you can send in a request for Personal Assistance from a Technical Support Representative. It may take up to 72 hours for us to respond to your email depending upon the volume of messages we receive.
Contact Us by Phone
You can also contact us by phone by calling (919) 460-9778. Note that this number is for technical assistance only. No hints or tips are given over the Technical Support line. When calling our Technical Support line, please make sure you are in front of your computer and have all of the necessary information listed above at hand. Be advised that our Technical Support Representatives are available to help you Monday–Friday from 9 am–9 pm (Eastern Standard Time). While we do not charge for technical support, normal long­distance charges apply. To avoid long-distance charges, or to contact a support representative directly after these hours, please feel free to use one of the other support avenues listed above. Email issues usually receive a response within 2 business days.
Contact Us by Standard Mail
If all else fails you can write to us at:
Ubi Soft Technical Support 3200 Gateway Center Blvd Suite 100 Morrisville, NC 27560
Return Policy
Please do not send any game returns directly to Ubi Soft Entertainment before contacting technical support. It is our policy that game returns must be dealt with by the retailer or online site where you purchased the product. If you have a damaged or scratched CD, please visit our FAQ listing for your game and get the latest replacement policy and pricing. We will not accept unsolicited returns/exchanges without prior approval and an RMA (Return Materials Authorization) number from a support representative.
CONTENTS
Installation.........................................2
Starting Dragon’s Lair.........................4
Controls.............................................4
Introduction.......................................5
Loading & Saving...............................5
Main Menu.........................................6
Options Screen..................................7
Game Screen.....................................8
Inventory ...........................................9
Weapons ...........................................10
Items.................................................11
Dragon Essences ...............................13
Heroes...............................................14
Enemies ............................................15
Dirk’s Special Moves..........................16
Credits...............................................23
Warranty............................................25
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INSTALLATION
Insert Disk 1 (Install Disc). On the Autorun Screen, click “Install”.
Step 1- Click “Next” to go to the next screen. Step 2- Click Agree to indicate agreement to software license. Step 3- Select the location of the target directory and click “Next”. Step 4- Select a program folder and click “Next”. Step 5- Click on “Next” to install or cancel to back out. Step 6- Click on Close to finalize the installation.
Alternative Installation
Enter CD directory where Dragon’s Lair is installed on the Hard Drive. Double click on “Setup.exe”. Follow earlier instructions from Step 1 on.
Configuration
After Installation, a prompt will appear to configure Dragon’s Lair. Select Configuration to change the screen resolution, audio settings, control settings and advanced graphic settings. The configuration screen may be toggled off by clicking off the “Show this window every time” check box.
Alternative Configuration
Via the Startup Menu, select Programs >Dragon's Lair 3D >Configuration, and then follow the instructions above.
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System Requirements
• Windows® 98/ME/2000/XP
• Pentium II® 300 or AMD K6®-III 400 (Pentium III® 800 recommended)
• 64 MB RAM (128 MB recommended)
• DirectX® 8.1 (included in disc)
• 16 MB video card (DirectX 8.1 compatible)
• Minimum Install = approximately 700 MB
• Full Install = approximately 1.5 GB
• Sound card (DirectX 8.1 compatible)
• DirectX-compatible joystick (optional)
Uninstall
Insert Disc 1 (Install Disc). On the Autorun Screen, click “Uninstall”.
Alternative Uninstall
Go to Start Menu and click on “Remove Dragon’s Lair 3D”.
OR
Go to Add/Remove Programs on Control Panel and select “Dragon’s Lair 3D”.
- Click “Yes” to confirm uninstallation, click “Yes or No” if you want to remove save games.
- Then program will uninstall.
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STARTING DRAGON’S LAIR/CONTROLS
INTRODUCTION/LOADING AND SAVING
To Start the Game
Insert Disk 2. On the Autorun Screen, click “Play”. The Configuration Menu may show up. Select a screen resolution between 320X200 and 1600X1200. The recommended resolution setting depends on the power of the video card and the computer. A standard PIII 1GHz machine with a GeForce 2 class video card should select 1024X768 at 32bit color.
OR
Via the Startup Menu, select Programs >Dragon's Lair 3D >Dragon's Lair 3D.
To Change the Keyboard Controls
Press Esc at any time to access the Status screen. Click Options. Then click Control Options. Click on the key to change that key map. Select the new key map.
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Default Keyboard Controls
Forward Up Arrow Back Down Arrow Left Left Arrow Right Right Arrow Camera Up I Camera Down K Camera Left J Camera Right L Use/Attack SPACE Jump LEFT ALT Crouch C Auto-target TAB Block B Quick Save F5 Quick Load F9 Equip Weapon LEFT CTRL Walk LEFT SHIFT Run R Sword 1 Steel Arrow 2 Fire Arrow 3 Magic Arrow 4 Amulet End Next Essence Page Down Previous Essence Page Up Inventory/Status Esc Look Around Home
The mouse can also be used to control the camera
Welcome to the world of Dragon's Lair 3D. Here you will become the valiant Dirk the Daring on his quest to rescue the fair Princess Daphne from the
evil wizard, Mordroc. You will fight your way
through a castle, enchanted with treacherous
monsters and obstacles. Be wary, as the Wizard
will stop at nothing to protect his stolen prize.
Lead on adventurer, your quest awaits …
Loading a game
1) From the main menu select Load Game, or from the inventory screen select Load.
2) The loading screen is where previously saved games can be loaded. Select the game and then select “Yes” to load the game.
Saving a game
1) Select Save from the inventory screen.
2) The saving screen is where current progress in the game can be saved. Select the slot and then select “OK” to save the game. Current saved games can be saved over by another saved game.
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MAIN MENU
OPTIONS SCREEN
The Main Menu is the starting point of the game. Select a listing using the mouse or cursor keys.
Select from these options on the Main Menu Screen.
Start Game
Begin a new game.
Load Game
Load a previously saved game.
Options
Select options to change settings for Controls, Sound, and Camera Speed.
Gallery
Watch movies that have been acquired during your play through Dragon’s Lair 3D.
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The options screen is where many features of the game can be changed. From the Main Menu or the Inventory screen select Options. When in the Options menu choose the option to either change the setting in the black boxes or to advance to that particular option’s menu.
Camera Speed
Adjust the speed of the movement of the camera.
Invert Camera
Change the up and down direction that the camera will be moved by the controls.
Sound Options
Adjust the volume for Music, Effects and Ambient sounds.
Control Options
Change the controls for your keyboard, mouse and gamepad.
Aspect Ratio
Choose the aspect ratio that best fits your monitor.
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GAME SCREEN
INVENTORY SCREEN
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2
3
During gameplay there will be an onscreen display providing useful information to help you advance through Dragon's Lair 3D. Some features will not be available at the start of a new game, but will be obtained in later levels.
1 — Health Indicator
Indicates the current level of health.
2 — Mana Indicator
Indicates the current level of mana.
3 — Arrow Indicator
This is only displayed when the crossbow is equipped. It indicates the type of arrows and the number of that type available.
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4 — Amulet
The middle of the amulet displays the currently selected essence. At times Daphne will speak to Dirk through the amulet.
5 — Dragon Ring
This item will embed itself in the Amulet and grant Dirk the ability to use a new whirlwind ring sword attack. The ring allows Dirk to start collecting mana and Dragon essences.
6 — Dragon Essence
Essences are rare and powerful items that give Dirk magical abilities. Use the Amulet Screen to activate them or use the Select Essence key to cycle through available Essences. Be wary though, the castle’s most powerful opponents guard these Essences.
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Any time during the game you can access the Inventory Screen by pressing Esc. In this screen you can view the weapons and items that Dirk currently has. Select, equip and use items using the mouse or cursor keys. The screen will then close and Dirk will equip or use the item.
Amulet
The Amulet Screen displays the Magic Amulet’s messages and the Essences once Dirk obtains one. The Amulet will get a gold ring and multi-colored gems around it as Dirk collects Essences. Selecting a gem will display message briefly explaining what the Essence does. To activate an Essence select the appropriate colored gem, to deactivate an Essence select the None icon to the right of the Amulet.
Save
Opens the Save Game Screen allowing you to save your adventure.
Load
Opens the Load Game Screen allowing you to load a saved game.
Treasures
View your latest stats on treasures col­lected.
Options
Select options to change settings for Controls, Sound, and Camera Speed.
End Game
End your current game without saving and return to the main menu.
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DIRK’S WEAPONS
ITEMS
Sword
This is Dirk’s main weapon. Dirk’s sword can also be turned into a fire sword and used in whirlwind attacks. Use it to dispatch enemies and to hit switch­es and levers.
Crossbow
During his adventure, Dirk will acquire a Crossbow. This weapon is good for long distance attacks. There are three types of arrows available for the Crossbow.
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Regular Steel Arrows
to eliminate opponents or activate switches that are out of reach.
Flame Arrow
to eliminate opponents faster or for shooting in specialized situations.
Magic Arrow
to eliminate the most dangerous oppo­nents.
Amulet
Daphne uses this to communicate with Dirk to help him throughout his journey. It is also the key to using the Dragon's Essences he acquires along the way.
Keys
There are different keys scattered throughout the castle There is a blue key, a green key and a gold key. Each of these keys is used to open specific doors on certain levels.
Treasures
There are four different types of treasure that Dirk can collect throughout the game: Crowns, Gold, Goblets and Diamonds.
Health Orb (Red)
Allows Dirk to refill his health indicator by small portions.
Mana Orb (Blue)
Allows dirk to refill his mana indicator by small portions.
Health Container
This item will refill Dirk’s health bar and extend it by a small amount.
Mana Container
This item will refill Dirk’s mana bar and extend it by a small amount.
Mana Cell
These are magical objects which allow access to sealed areas.
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DRAGON ESSENCES
Dirk MUST pick up these objects to pass a level, gain access to another one, or acquire a special ability.
The Dragon Essences give Dirk special abilities. When Dirk collects a Dragon Essence, he can only use that ability by selecting it through the Amulet screen. The essences require Mana to operate.
Dragon’s Ring of Power
This item will embed itself in the Amulet and grant Dirk the ability to use a new whirlwind sword attack. The ring allows Dirk to start collecting mana and Dragon essences.
Dragon’s Wing
This essence gives Dirk the ability to float when he jumps. When Dirk jumps, hold the jump button and he will float slowly down instead of falling. Mana will only be used while he is floating.
Dragon’s Spirit
Dragon’s Spirit gives Dirk the ability to convert mana units to
health units.
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Dragon’s Eye
Dragon’s Eye gives Dirk the ability to see areas that would normally be invisible.
Dragon’s Scale
Dragon’s Scale gives Dirk the ability to resist extreme heat (except direct contact with lava, which he will burn up in). Mana will be used when this essence is selected and Dirk is exposed to heat.
Dragon’s Flame
Dragon’s Flame gives Dirk’s sword the ability to cast off flame when used with the whirlwind attack mode. The flame also increases the attack power of Dirk’s sword, inflicting more damage.
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HEROES
ENEMIES
Dirk the Daring
Our valiant hero, Dirk has come to the castle to rescue Daphne and is ready to face any peril to save her. However his task is no simple one, as countless foes await him. In fact the very castle itself seems bent on his demise. Though you need not fear as the castle holds untold powers that Dirk may be able to wield against the Wizard’s minions.
Princess Daphne
Daphne is the beautiful object of Dirk’s affection and the ultimate goal of his quest. The Princess has spent her whole life under the protection of the bravest knights. Now her only hope is that Dirk will be able to make it through the castle to rescue her. It is unknown as to why she was taken but Dirk knows only that he must set her free.
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Giddy Goons
Minions of the lord of the castle. These fast moving, baboon-like creatures leap and bound through the maze­like passages of the castle. With only short knives and no armor the Giddy Goons are the weakest of Dirk’s foes, but in groups they can be deadly.
Bat King
This large winged beast is the ruler of the bell towers. He swoops and dives while guarding his domain. And with a shriek he will let out his sonic wave.
Singe
The evil dragon that captured Daphne. Singe’s might is unmatched and his fury unstoppable. He can breath fire that would melt steel. Nothing could withstand his vicious claws and fangs and no known weapon is power­ful enough to slay him. Dirk knows that he’ll have to slay this terrifying beast in order to rescue Daphne, but he knows that for her he can do the impossible.
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DIRK’S SPECIAL MOVES
There are several types of weapons that Dirk can acquire. His weapons are perma­nent once acquired, but they may use or require a depletable resource. All of his weapons have different effective power levels that the player can earn or find, giving the player more variety in the game when doing battle. For example, once Dirk gains the Dragon’s Flame, his sword “powers-up” to a new level.
Standard Sword Attacks
The sword is Dirk’s basic weapon and he can perform many different moves and attacks with it.
Standard Side to Side Sword Attack:
By pressing the action button while Dirk is holding his sword he will swing the sword from right to left and if pressed repeatedly he will continue with a left to right swing.
Standard Overhead Sword Attack:
Dirk can do an overhead sword attack which will deal more damage to his enemies. To perform the overhead sword attack, press the jump button while moving for­ward and when Dirk is in mid-jump press the action button.
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Power-Up Sword Attacks
The sword can be upgraded to inflict additional damage and change its characteris­tics through the use of permanent and temporary power-ups. (Sword power-ups are an extension of the normal sword and do not hinder normal sword usage.)
Standard Whirlwind Sword Attack:
The standard whirlwind sword attack allows Dirk to perform a 360 degree sword attack. This lets Dirk attack enemies from all sides. Pressing and holding the action button while Dirk has the sword lets him charge up his weapon for the whirlwind sword attack. While using this attack Dirk will use up some of his mana, and the longer the action button is pressed down, the more mana will be used up.
Flame Whirlwind Sword Attack:
The flame whirlwind sword attack allows Dirk to perform a 360 degree fire sword attack. This lets Dirk attack enemies from all sides with a ring of fire. Pressing and holding the action button while Dirk has the flame sword lets him charge up his weapon for the flame whirlwind sword attack. The longer the action button is pressed the more damage the attack will have on his enemies. While using this attack Dirk will use up some of his mana, and the longer the action button is pressed down, the more mana will be used up.
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Crossbow Attacks
The Crossbow is a depletable weapon that Dirk will find and add to his arsenal during the course of the game. Once the attack button is pressed, Dirk fires an arrow toward the object he is aiming at. An added caveat of the crossbow is that unlike other weapons, it has a reload time between uses, which makes it detrimental in melee combat.
Regular Steel Arrow Crossbow:
Once steel arrows are picked up Dirk will always be able to use the Steel Arrow Crossbow as long as he has steel arrows in his inventory.
Flame Arrow Crossbow:
Once flame arrows are picked up Dirk will always be able to use the Flame Arrow Crossbow as long as he has flame arrows in his inventory. The flame arrow does more damage than the steel arrow.
Magic Arrow Crossbow:
Once a magic arrow is picked up Dirk will always be able to use the Magic Arrow Crossbow as long as he has a magic arrow in his inventory. The magic arrow will freeze time and destroy the enemy in one shot.
Action
This control’s meaning changes depending on the circumstances Dirk is in. When­ever Dirk has a weapon equipped, this control causes him to attack. Dirk’s normal sword attack, if this button is pressed repeatedly, is a right-to-left slash followed by a left-to-right slash. When Dirk is jumping, action performs an overhead slash.
If Dirk has a sword equipped, as well as the Dragon Ring of Power and sufficient
mana, he can perform the whirlwind slash. If he holds down the action button, he
will begin to charge his sword. Once he charges for long enough, his sword
starts to glow, indicating that the whirlwind slash is ready. Holding action
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down for a little longer changes the color of the glow, which means
that more damage will be done by the whirlwind slash. The player can then activate the slash by releasing the action button. He will spin around in a circle, releasing a wave of force in all directions.
When Dirk is empty-handed, he can interact with items placed throughout the game. The availability of these actions is indicated by an exclamation point (“!”) floating above Dirk’s head. Using the action control, Dirk can pull levers and switches, pick up objects, drink potions, and use keys.
Move
When the directional control is operated, Dirk moves in the direction intended by the player. In free rotation mode, Dirk always turns toward the direction of movement. In constrained rotation mode, Dirk will sidestep or move backwards in order to keep his facing in the constrained direction.
Using the Forward command will cause Dirk to jog. Using the Walk command while moving forward will cause Dirk to walk.
Jump
Using the jump button causes Dirk to jump into the air. He always jumps in the direction he is moving. If Dirk is not moving, he jumps straight up.
The jump control is also used to activate the Dragon’s Wing essence. If the jump control is pressed again while Dirk is still in the air, he will start gliding. He can also start gliding if the player continues to hold the jump control after jumping. To continue gliding, the jump control must be held down. While gliding, the movement controls cause Dirk to drift in the direction indicated. When the jump control is released, Dirk falls, hopefully not too far. If Dirk’s hands come near a ledge while he is jumping or gliding, he will automatically grab the ledge and pull himself up.
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Run
Activating the run button causes Dirk to move his little legs as fast as they can go. Dirk can only run forwards; if the player asks him to run backwards (which is only possible in Auto-target mode), he will move backwards at his normal speed instead.
Dirk can also run by double-tapping forwards.
While running, Dirk cannot fire his crossbow. Even a valiant knight cannot accurately fire a crossbow while running at break-neck speeds.
Crouch
While this control is depressed, Dirk will duck. The use of a directional control while crouching will cause Dirk to “sneak.”
Sneak
Pressing the movement control while pressing the crouch button causes Dirk to sneak.
Roll
Dirk can do a somersault maneuver by running while sneaking, or crouching while running. This can be used to avoid damage and pass under low objects.
The movement control is used to indicate which direction Dirk should roll. The roll will stop after a prescribed amount of time, or when the crouch or movement control is released.
Block
If Dirk is wielding a sword, activating this control causes Dirk to enter a defensive
stance. He will block incoming enemy objects and combat moves directly in front
of him. Although slightly protected from attacks coming from the sides, Dirk
is not protected at all from attacks coming from behind him. To
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resume normal play, this control should simply be released.
Equip
These controls will cause Dirk to either draw his weapon, or put away the weapon he is holding.
Auto-target
Pressing the Auto-target control causes the player to target an enemy. Once Auto­target is activated Dirk can cycle through all the available targets.The indicator will then move to another enemy.
To disengage from all targets, the player must press the Auto-target control again.
Also, if the player presses Auto-target when no target is available, the camera instantly swivels behind his head. This makes 180-degree turns easy; the player just pushes down on the movement control followed by Auto-target.
Finally, if the player presses and holds Auto-target when no target is available, Dirk becomes constrained to face in the direction he faced when the button was pressed. Dirk can then sidestep around corners, etc. The camera then behaves slightly more like it does in the manual camera mode. Normal automatic camera functionality is resumed when the Auto-target button is released.
Rope and Chain Controls
Dirk can use two different kinds of ropes and chains: swinging ropes and stationary ropes and chains. Dirk will automatically grab a rope or chain if he jumps close enough to one.
When on a swinging rope, only one control is available, jump. Pressing jump while on a swinging rope causes Dirk to release the rope and launch himself (hopefully) to safety. Dirk cannot climb swinging ropes.
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CREDITS
Rope and Chain Controls (contd.)
When Dirk is on a stationary rope or chain, he has a few more options. He can climb up and down by operating the movement control up and down. He can pivot himself and the camera by pushing the movement control to the sides. Just as with the swinging rope, he can also use the jump control, which causes him to leap for­ward in the direction he is facing.
Ladder Controls
Whenever Dirk bumps into a ladder while facing in the right direction, he will start to climb it. While he is on a ladder, all player controls are disabled except for cam­era rotation and vertical movement. When Dirk reaches the top or bottom of a lad­der, he dismounts automatically.
Mana Cell Controls
When Dirk is carrying a mana cell, many of his controls are different from normal. The action and equip controls cause him to drop the mana cell. He cannot jump, run, crouch, sneak, roll, or Auto-target.
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In Memory of Raquel Dionne Johnson (Keli) Pat Monahan
Developed By
Dragonstone Software
Dragon's Lair Co-Creators Rick Dyer Don Bluth Gary Goldman John Pomeroy
Chief Executive Producer Rick Dyer
Executive Producer Dragonstone Software Thomas Konkol
Technical Director / Lead Programmer Todd Heckel
Creative Director / Lead Designer Wil Panganiban Lead Game Programmer Eugene Foss
Executive Producer / Designer Dragonstone Software Steven Parsons Project Directors Rick Dyer Thomas Konkol
Programmers Andrew Garrett Branimir Karadzic Chris Morrissey Ricardo Robaina Chris Comeau
Designers Daniel Jacobs
Brian Smith Paul Silva Karel Jacobs Chris Behncke Adam Davis James Pourtemour Justin Siller
Lead Animator Thomas Konkol Art Director Thomas Konkol
Artists Ruben Chavez Aaron Lim Jeff McAteer Charles Pickens Ted Robledo Package Illustration Don Bluth John Pomeroy
Office Manager Shirlee Ann Lovell Kristina Foss Lydia Lavaro
Lead Tester Brandon Hoff Testers Paul Kudinoff Anna Malapit Travis Cutler Kate Bernd
IT Support Dustin Gannon Travis Carter
Intro and Ending 2D Animation
Producers Don Bluth Gary Goldman
Storyboard, Layout Design and Director of Animation Don Bluth
Color Key and Backgrounds Ken Slevin Don Bluth John Hoffman
Layout Troy Caro Nelson Behol
Character Animation Len Simon Renato Dos Anos Troy Saliba Helio Takahashi John Hill Rob Fox Melvin Silao Alan Fernando Steve Cunningham Character Animation (contd,) John Hoffman John Pomeroy Character Animation Assistants Ciara McCabe Rod Zaffe Curt Spurging Rosie Ahern Debbie Stoyanof Barry Iremonger Roisin Hunt Ryan McIhenny Kevin Condron Jack Joseph Manny De Guzman Rolando Yago Nicola Flynn
Special Effects Animation Peter Matheson Dierdra Reynolds Behan Raquel Omana
Special Effects Animation Assistants Melanie Walchek Amy Newman
3D Special Effects Animation Greg Galliani
Color Model Carmen Oliver
Continuity Cathy Goldman Cindy Nason
Scene Planning Vincent Clark Helio Takahashi Digital Scanning Frank Richards Paul J. Kelly
Checking Linda Fitzpatrick
Digital Ink & Paint Ken Cioe Gorio Vicuna
Picture Editor Fiona Traylor
Sound Editor Scott Seymann Wil Panganiban
Facilities: Don Bluth Films, Phoenix, AZ Fat Cat Productions, Phoenix,AZ
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Music and Sound FX
Musical Score & Sound Design Christopher Stone
Sound FX Mark Keefer Orpheus Soundstation Studios
“He’s My Guy” Written by Christopher Stone and Jon Lewin Produced by Christopher Stone Performed by Julie Eisenhower
Voice Overs
Dirk Dan Molina
Daphne Darcy Harvier Vera Pacheco Hollow Christopher Stone
Mordroc Gary Goldman
Multi Media Charles White
Music Video Director David Hood
Music Video Editing David Hood Charles White
Video Attract Mode Rick Dyer Thomas Konkol Charles White
Documentary Producer and Director David Hood
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UBI SOFT ENTERTAINMENT
VP of Product Development Bret Berry
Executive Producer Dexter Chow
Producer Tats Myojo
Game Content Manager Charles Harribey US Group Brand Manager Gary Keith
US Brand Manager John Coghlan
Public Relations Manager Clint Hayashi
International Coordinators Alexis Godard Christine Burgess-Quemard
International Brand Manager Vincent Munoz
Localization Managers Coralie Martin Laurent Rigal
Packaging and Manual Design Beeline Group
Code Manager Dave Costello
Manual Copy Editor Marc Fortier
Quality Assurance Testing done at Ubi Soft Montreal
QA Manager Eric Tremblay
Lead Tester Alexandre Martel
Testers Véronique Fortin Oliver Blanck Till Boos Christian Johrden Patrick Sauvageau Raymond Brunette Dominic Colabelli
Compatability Testers Jason Alleyne David Lévesque
Ubi Soft Special Thanks To Aaron Levin Alison Moy Anna Nguyen Ashley Bushore Austin Gavin Brigham Stitt David Bamberger David Herman David Macachor Gary Cribb Jag Kanda Jay Cohen Jenifer Groeling Jenna Dawson Joe Toledo John Pomeroy Jill Steinberg Katrina Medema Kim Sutter Laurent Detoc Lisa Carlson Melissa Wilks Monika Madrid Pete Jacobs Randy Gordon Rich Kubiszweski Tyrone Miller Willie Wareham Yasmin Naboa
Dragonstone Special Thanks David Foster Liz Foster Angelique Noel Russo Andy Pak Cherie Baker Christopher Knaus Dan Saarinen Daniel Marquez Daniel Meyer
George Escobar III Haejean Ahn James Zavala Jasmine Race Jeff Kinder John Kochakji John Malapit Josh Jertberg Toni Jertberg Keith Rodriguez Manual Garibay Martin Reyes Nicholas Daugherty Ramil Sirju Ronald Batiste Ryan Becker Ryan McKee Jason Milam Steve Gomez Tom Poleski Young Lee Mike Sofarelli Jr Chip Sbrogna Janelle Barsana Rick Goss Thomas Hertzler Samantha Hertzler Mark Hall Blue Byte Software Mattel Mitch Soule Steven Rabin Thomas Engel Bret Mogilefsky, Jason Page and George Bain Becky Hook, Gabe Ahn and the CodeWarrior team at Metrowerks Joe O'Leary Our families and significant others
All Dragon’s Lair fans worldwide… To everyone who in one way or another helped with the production of Dragon’s Lair 3D
Authorized Products Rad Game Tools Genesis3D “Authorized Product Code”
Genesis3D © 1999 Eclipse Entertainment
WARRANTY
Ubi Soft warrants to the original purchaser of its products that the prod­ucts will be free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. Ubi Soft products are sold "as is," without any expressed or implied warranties of any kind, and Ubi Soft is not liable for any losses or damages of any kind resulting from use of its products. Ubi Soft agrees for a period of ninety (90) days to either replace defective product free of charge provided you return the defec­tive item with dated proof of purchase to the store from which the prod­uct was originally purchased or repair or replace the defective product at its option free of charge, when accompanied with a proof of purchase and sent to our offices postage prepaid. This warranty is not applicable to normal wear and tear, and shall be void if the defect in the product is found to be as a result of abuse, unreasonable use, mistreatment, or neglect of the product.
Limitations
This warranty is in lieu of all other warranties and no other representa­tions or claims of any nature shall be binding on, or obligate Ubi Soft. Any implied warranties applicable to Ubi Soft products, including warranties of merchantability and fitness for a particular purpose, are limited to the ninety (90) day period described above. In no event will Ubi Soft be liable for any special, incidental, or consequential damages resulting from pos­session, use, or malfunction of Ubi Soft products. Some states do not allow limitations as to how long an implied warranty lasts and/or exclu­sions or limitations of incidental or consequential damages. So the above limitations and/or exclusions of liability may not apply to you. This war­ranty gives you specific rights, and you may also have other rights that vary from state to state.
Notice
Ubi Soft reserves the right to make improvements in its products at any time and without notice.
Refunds
Ubi Soft cannot provide refunds or otherwise process returns for credit of any kind other than an identical product replacement. Any product refund request must occur at the place of purchase, as the individual retail out­lets set their own refund policy. This policy covers identical product replacements only.
Product / Documentation Replacements
Please contact a Ubi Soft Technical Support representative directly before sending your product to us. In many cases, a replacement is not
the best solution. Our support representatives will help you determine if a replacement is necessary or available. You will need to first acquire an RMA (Return Materials Authorization) number to process your return or replace­ment. Without an RMA number from a support representative, your replace­ment request will not be processed.
If we determine a return or replacement is necessary:
Within the 90-Day Warranty Period: Please return the product (media only) along with a copy of the original sales receipt, showing the date of purchase, a brief description of the difficulty you are experiencing including your name, address (no PO boxes) and phone number to the address below. If the product was damaged through misuse or accident (cracks, scratches), or if you do not have a dated sales receipt, then this 90-day warranty is rendered void and you will need to follow the instruc­tions for returns after the 90-day warranty period.
After the 90-Day Warranty Period: Please return the product (media only) along with a check or money order for the amount corresponding to your product (see replacement fees below) made payable to Ubi Soft, a brief description of the difficulty you are experi­encing, including your name, address (no PO boxes), RMA number, and phone number to the address below.
Replacement Fees: Our most recent replacement fee schedule is available online. Please visit http://support.ubi.com for an updated price list.
Warranty Address and Contact Information
Phone: 919-460-9778 Hours: 9am–9pm (EST), M–F
Address: Ubi Soft Support 3200 Gateway Centre Blvd. Suite 100 Morrisville, NC 27560
Please use a traceable delivery method when sending products to Ubi Soft.
To order Ubi Soft products in the United States, please call toll free 877-604-6523
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