Zoom R16 User Manual

OPERATION MANUAL
© ZOOM Corporation
Reproduction of this manual, in whole or in part, by any means, is prohibited.
1
Usage and safety precautions
Usage and safety precautions
SAFETY PRECAUTIONS
In this manual, symbols are used to highlight warnings and cautions for you to read so that accidents can be prevented. The meanings of these symbols are as follows:
This symbol indicates explanations about extremely dangerous matters. If users ignore this symbol and handle the device the wrong way, serious injury or death could result.
This symbol indicates explanations about dangerous matters. If users ignore this symbol and handle the device the wrong way, bodily injury and damage to the equipment could result.
Please observe the following safety tips and precautions to ensure hazard-free use of the R16.
Power requirements
Since power consumption of this unit is fairly high, we recommend the use of an AC adapter whenever possible. If you use batteries, use either alkaline or nickel-metal hydride batteries.
AC adapter operation
Be sure to use only a DC5V /1A/center plus AC adapter (ZOOM AD-14). Use of an adapter other than that specified could damage the unit and pose a safety hazard.
Connect the AC adapter only to an AC outlet that supplies the rated voltage required by the adapter.
When disconnecting the AC adapter from the AC outlet, always grasp the adapter itself and do not pull on the cable.
During lightning or when not using the unit for an extended period, disconnect the AC adapter from the AC outlet.
Battery operation
Use six conventional size AA-1.5 volt batteries.
The R16 cannot be used for recharging. Pay close attention to the labeling of the batteries to make sure you choose the correct ones.
When not using the unit for an extended period, remove the batteries from the unit.
If battery leakage has occurred, wipe the battery compartment and the battery terminals carefully to remove all remnants of battery fluid.
While using the unit, the battery compartment cover should be closed.
About grounding
Depending on installation conditions, a slight electrical charge may be felt when touching a metal part of the R16. If you w ish to avoid this, ground the unit by connecting the ground screw on the rear panel to a good external ground.
To prevent the risk of accidents, never use any of the
following for grounding:
Water pipes (risk of electric shock)
Gas pipe (risk of explosion)
Telephone wiring ground or lightning arrestor
(risk of lightning strike)
Environment
Avoid using your R16 where it will be exposed to:
Extreme temperature
High humidity, moisture, or splashing water
Excessive dust or sand
Excessive vibration or shock
Handling
Never place objects filled with liquids, such as vases, on the R16 since this can cause electric shock. The R16 is a precision instrument. Do not exert undue pressure on the keys and other controls. Also take care not to drop the unit, and do not subject it to shock or excessive pressure.
Connecting cables and input and output jacks
You should always turn off the power to the R16 and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all connection cables and the power cord before moving the R16.
Alterations
Never open the R16 case or attempt to modify the product in any way since this can result in damage to the unit.
Volume
Do not use the R16 at a loud volume for a long time since this could cause hearing impairment.
Usage Precautions
Electrical interference
For safety considerations, the R16 has been designed to provide maximum protection against the emission of elec tromagnetic radiation from inside the device, and protection from external interference. However, equipment that is very susceptible to interference or that emits powerful electromagnetic waves should not be placed near the R16, as the possibility of interference cannot be ruled out entirely. With any type of digital control device, the R16 included, electromagnetic interference could cause malfunction and could corrupt or destroy data. Care should be taken to minimize the risk of damage.
Cleaning
Use a soft, dry cloth to clean the R16. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface.
Back up
The data on the R16 could be lost because of malfunction or incorrect operation. Back-up your data.
Copyrights
Except for personal use, unauthorized recording from copyrighted sources (CDs, records, tapes, video clips, broadcast material and so on) is prohibited. ZOOM Corporation does not bear any liability for injunctions regarding copyright law infringement.
The SD symbol and SDHC symbol are trademarks.
Windows®/Windows Vista® are trademarks or registered
trademarks of Microsoft®. trademarks or registered trademarks of Apple Inc. Cubase are trademarks or registered trademarks of Steinberg Media Technologies GmbH Inc. registered trademarks of Intel® Corporation. trademark or registered trademark of Advanced Micro Devices, Inc. All other trademarks, product names, and company names mentioned in this documentation are the property of their respective owners. All trademarks and registered trademarks mentioned in this manual are for identification purposes only and are not intended to infringe on the copyrighted properties of their respective owners.
Macintosh® and Mac OS® are
Steinberg and
Intel® and Pentium® are trademarks or
AMD Athlon™ is a
2
Introduction
Thank you very much for purchasing the ZOOM R16 Recorder/Interface/Controller. In this manual, we will call it the R16. The R16 has the following features.
Introduction
Multitrack recorder that can use up to 32
GB SDHC cards
The R16 can record up to 8 tracks simultaneously. For example, recording a full band on individual tracks or multiple microphones placed around a drum kit. After making linear PCM recordings (WAV type) at 16/24-bit and 44.1-kHz sampling rate, you can transfer the recorded files to your computer to make use of them in your DAW software. You can even connect two R16s together with a USB cable, allowing you to record a maximum of 16 tracks.
Hi-Speed USB (USB 2.0) audio interface
You can use the R16 as a Hi-speed USB (USB
2.0) audio interface that has abundant input and output jacks. The R16 can handle 8 inputs and 2 outputs at a maximum of 24-bit and 96 kHz, and its effects can even be used at 44.1 kHz sampling rate. The unit can also operate using only USB bus power.
Usable as a control surface for DAW software
The R16 is equipped with functions that enable you to control DAW software in a computer via a USB cable. You can operate the transport of the DAW software, such as play, record and stop, and you can physically control fader operations. You can also assign various DAW functions to the R16’s F1–F5 function keys. (The assignable functions depend on the DAW software.)
Various effects
The R16 has 2 main built-in effects—an insert effect that can be applied to specific channel signals and a send-return effect that can be used like the send-return bus of a mixer. You can use these effect in a wide variety of ways, including during recording, by applying them to already recorded tracks, and in mastering operations like mixing down and bouncing.
Handles various input sources including guitars, microphones and line-level equipment
The R16 is equipped with 8 input jacks that accept both XLR and phone connectors, including one that can handle high impedance signals and two that can supply 48V phantom power. The R16 can handle high impedance guitars and basses, dynamic and condenser microphones, and various line level instruments like synthesizers. It also has two built-in high performance microphones that are very convenient for recording acoustic guitar and vocals.
Comprehensive built-in mixer features
The R16 is equipped with a digital mixer that allows you to mix the playback of recorded and imported audio tracks. You can adjust the volume, pan, EQ and effects for each track and mix them into a stereo output.
Multiple tuner modes and a metronome for guide rhythms
The R16 not only has a standard chromatic tuning function, it also has functions for unusual tunings, including 7-string guitars and 5-string basses. The metronome can be used as a guide rhythm while recording. You can play the metronome sound through the mixer OUTPUT jacks or you can send it only through the headphones if you want. For example, in a live situation you could send the click just to the drummer via the headphone output.
Exchange files with computers and USB memory devices
The R16 has a USB 2.0 jack that allows high speed data transfer. You can transfer WAV audio files recorded on the R16 to a computer just by dragging and dropping. You can also exchange files with a conn ected USB memory device without using a computer.
Please read through this manual caref ully in order to understand the R16 functions effec tively. After reading it, please keep t he manual along w ith the warranty in a safe place. *Specifications are subject to change for improvement without notice.
3
R16 operation flow
R16 operation flow
Multitrack Recorder
Preparation Recording
Make various settings for built-in microphones, connected musical instruments, other input sources, signals and tracks. Use the tuner and the metronome to prepare for a new project or a live performance.
Effects P.45
• Patch editing, etc. P.51~
USB connection
Project creation P.17
Prepare a new project to save and mix recordings.
• New project
Connecting external equipment P.18, 19
The R16 can handle various types of instruments and equipment.
• Built-in microphones P.19
• Hi-Z P.18
• Phantom power P.18
• Stereo link P.20
Performance settings
• TUNER P.33
• METRONOME P.34
Insert effects P.49
1. After the input jack
Track recording P.21
Record the input signals from connected input sources to tracks.
• Undo/Redo P.16
Playback P.29
Play up to 16 tracks of monaural and stereo audio simultaneously.
• A-B repeat P.30
• Setting marks P.43
Linking two units: Sync recording P.33
Audio Interface
Control Surface
Record 8 tracks of mono and stereo audio simultaneously.
4
Select up to 330 effects.
Mixing & Mixdown Edit & Output
Use the various effects to process signals as they are input, during track playback and when outputting a mix.
Effects used on specific track signals
Overdubbing P.25
Record new tracks while playing back previously recorded tracks.
• Track assignment P.23
Mixer P.34 Project P.56
Adjust the recorded track using the track mixer.
3. Before the master fader2. On mixer tracks as desired
Send/return effect
There are two i nter nal send/return effects i n the built-in mixer—a chorus/delay effect and a reverb effect. Adjust the send levels of both effects separately for each mixer track.
Starting over
Mixing P.34
Pick and re-record just part of a file.
• Punch in/out P.27
Adjust parameters for each track.
• EQ • Volume • Pan P.37
R16 operation flow
Recorded music files and settings for a song can be managed and stored as a project and then edited in various ways.
• PROJECT/FILE P.56
• INFORMATION P.59
• IMPORT P.64
• DIVIDE P.63
• COPY P.60
• DELETE P.62
• RENAME P.61
• PROTECT P.56
SD cards P.71
Mixdown
Combine multiple tracks into one stereo pair.
• Bounce P.39
• Record on the master track P.42
Exchange signals between DAW software and audio equipment
Operate DAW software with the R16
SD card reader P.73
USB memory P.73
P.77 (PDF version)
P.77 (PDF version)
Basic recording guide
5
Here we explain how to record in stereo with the built-in microphones on the left and right side of the R16
Basic recording guide
and how to make a monaural recording of an electric guitar using the high impedance function.
Let’s make a quick recording with the R16!
STEP 1
STEP 2
1
2
3
4
5
6
Insert an SD card and turn the power on.
Create a new project.
Press and hold until you return to the main screen.
Press [PROJECT].
PROJECT >SELECT
>NEW
.
Select
PROJECT >NEW [SD]003:22:52]
Search the menu with the cursor and press [ENTER].
Name the new project.
PROJECT No.003 PRJ003
Confirm the name and press [ENTER].
Select [CONTINUE].
SETTING? [CONTINUE] RESET
Select the item with the cursor, and press [ENTER].
Execute.
No.003:PRJ003 Create?
Confirm the creation of your new project and press [ENTER].
Return to the main screen.
PRJ 003
00 00:00:00:000
This screen shows your new project name and number.
Ref: Project
Cursor keys
Press the
right and left
cursor keys
to change the
selection.
The new project number
The new project name
Cursor keys
P.5 6
STEP 3
Turn input source switches on.
Using the built-in microphones
(Stereo recording)
1
Press the status keys of INPUT 7 & 8
2
until their indicators light red.
When lit red, you can start recording.
Turn the [MIC] switch on for INPUT 7 & 8.
Press the [PLAY/ MUTE/REC] key one or two times.
or
To record an electric guitar
(High impedance/monaural input)
Connect the guitar to INPUT 1.
1
2
Press the status key of INPUT 1 until the
3
indicators lights red.
When lit red, you can start recording.
NOTE
Hi-Z is only on INPUT 1, and the built-in stereo
microphones function only on tracks 7 & 8.
Tracks 7 & 8 correspond to INPUT 7 & 8 and are
set up as 2 mono tracks by default. When you are using the built-in mics for a stereo recording, make a stereo link to create one stereo track.
Ref: Stereo link
Instrument connection
Turn the [Hi-Z] switch on for INPUT 1.
Press the [PLAY/ MUTE/REC] key one or two times.
P.2 0
P.19 , 2 0
6
STEP 4
Adjust the input sensitivity, monitoring level and output
Adjust the INPUT sensitivity with
1
the [GAIN] knob.
You should adjust the [GAIN] of each INPUT so that the PEAK indicator blinks occasionally.
STEP 5
Record—Complete—Play
Record
Move to the beginning.
1
PRJ 003 PRJ003
00 00:00:00:000
Press [STOP] & [REW] at the same time.
Basic recording guide
Adjust the recording level.
2
The red (0 dB) indicator of the level meter should not light when you apply an insert effect to an INPUT. You should adjust the PATCH LEVEL, for example, if necessary.
Adjust the monitoring level.
3
You can adjust the monitoring level of an instrument with the fader of the track it is being recorded on. (INPUT 1, for example, would be TRACK 1 or 9).
NOTE
If the input signals distort during recording, adjust the
input sensitivity or recording level, referring to Step 4.
After recording has completed, the “wait” bar will
be displayed. Do not turn the power off or take the SD card out until the “wait” bar disappears. If you do not follow this procedure, you may dam­age the data or cause other problems.
Start recording.
2
Start performing.
3
PRJ 003 PRJ003
00 00:00:10:152
The counter starts to run.
Stop recording.
4
Press [REC] & [PLAY] at the same time.
Press [STOP].
Playback
Exit record standby mode.
1
Press the STATUS KEY to turn the green light on.
Press the [PLAY/
When lit green, you can play the track.
When the light changes from red to green, the track status changes from “record standby” to “playback standby.”
Return to the top.
2
PRJ 003 PRJ003
00 00:00:00:000
Start playback.
3
Press the [PLAY] key.
PRJ 003 PRJ003
00 00:00:10:152
MUTE/REC] key one or two times.
Press [STOP] & [REW] at the same time.
Ref: Recording methods in detail
:
How to use the INSERT EFFECT
P.17 —
P.4 9
Stop playback.
4
Press the [STOP] key.
Table of contents
7
Table of contents
Usage and safety precautions P. 1
Introduction P. 2
R16 operation flow P. 3
Basic recording guide P.5
Names of parts P. 9
Connections P.11
SD card insertion P.12
Preparing the power P.13
Turning the power on/off P.14
Date & time setting P.14
Switch and key operation P.15
Display information P.16
Track recording
R16 recording flow P.17
Creating a new project P.17
Connecting instruments and
making monaural settings P.18
Instrument connections:
stereo settings and status keys P.19
Stereo link P.20
Recording the first track P.21
Track assignment P.23
Overdubbing
Recording additional tracks P.25
Playback
Playback of a project P.29
Repeat playback of a
specific section (A-B repeat) P.30
Using the counter and
markers to move (locate) P.31
Tool
Tuner P.33
Metronome P.34
16-track synchronized recording P.35
Mixing
R16 mixing procedure flow P.36
Track settings for EQ, pan
and send-return level P.37
Track parameters P.38
Mix down/Bounce
Combining multiple tracks to 1-2 tracks P.39
Using a mastering effect P.41
Recording to the master track P.42
Entering names P.43
Error list: what to do when these
messages appear on the screen P.44
Punching in and out
Automatic punch-in/punch-out P.27
Manual punch-in/punch-out P.28
Table of contents
8
Effect
Effect patch overview P.45
Input/output of the insert
and send return effects P.47
Insert effect insertion position P.49
Patch editing P.52
Patch save P.53
Patch import P.54
Using the insert effect
only for monitoring P.55
Project
Project overview & project protection P.56
Selecting projects and files P.58
Project and file information P.59
Copying projects and files P.60
Renaming files and projects P.61
Deleting files and projects P.62
Dividing files P.63
Import files from other projects P.64
Sequential playback of projects P.65
USB
Computer connection P.72
Card reader P.73
Using USB memory to
save and import data P.74
Audio interface/control surface P.75
R16 Effect types and parameters P.79
Effect patch list P.89
Specifications P.95
Troubleshooting P.96
Index P.97
System/SD card
Recording format bit rate setting P.67
Adjusting the display P.68
Changing the SD card
while the power is on P.69
Formatting SD cards and
verifying card capacities P.70
Confirming the version &
setting the battery type P.71
9
Panel Layout and functions
Panel Layout and functions
Rear panel
Level meters
(1/9~8/16, MASTER)
Built-in mic
Fader section
METRONOME indicator
Control sectionInput section
Transport section
Display
Display section
Right side panel
Bottom panel (not shown)
Battery compartment
SD card slot USB HOST jack USB DEVICE jack
10
Input section
[PHANTOM] switch[Hi-Z] switch
PEAK indicators GAIN controls (1~8) BALANCE control
[MIC] switch
[METRONOME] switch
Panel Layout and functions
Fader section
Status keys
(1/9~8/16, [MASTER])
Track indicator
Master indicator
Faders
(1/9~8/16, [MASTER])
Rear panel
POWER switch
Control section
PAN/EQ key
9-16Tr key
1-8Tr key
Transport section
[AUTO PUNCH IN/OUT] key
[ENTER] key
Cursor keys
[SEND RETURN EFFECT] key
[A-B REPEAT] key
[REW] key
OUTPUT jacks
[INSERT EFFECT] key
MARKER [
PHONES jack
[USB] key
[EXIT] key
[TOOL] key
[SWAP/BOUNCE] key
MARKER [
] key
DIAL
[PROJECT] key
[UNDO/REDO] key
] key
[MARK/CLEAR] key
[REC] key[PLAY] key[STOP] key[FF] key
DC5V1A jack OUTPUT control PHONES control INPUT jacks
11
Connections
Refer to the instructions on this page when you connect instruments, microphones, audio equipment or
Connections
a computer to the R16.
OUTPUTS INPUTS
Use the [METRONOME] switch to set whether the metronome is output to only the [PHONES] jack or also to the [OUTPUT] jacks.
1) Stereo system, speakers with built-in amplifiers, etc.
When connecting speakers, be sure to turn off the system’s power beforehand. Connecting them with the power on could cause damage.
You can connect cables with XLR and monaural phone plugs (balanced or unbalanced) to the INPUT jacks.
2) Microphones
In order to supply phantom power to a condenser microphone, first connect the microphone to [INPUT 5/6] and then turn the [PHANTOM] switch ON.
3) Other equipment with stereo outputs
When using a synthesizer or a CD player with stereo outputs, for example, be sure to connect its left output jack to an odd number [INPUT] jack on the R16 and its right output jack to an even number [INPUT] jack on the R16.
4) Guitar/Bass
Use [INPUT 1], which can handle high impedance, when you directly connect a passive-type electric guitar or bass, and turn the [Hi-Z] switch ON.
5) Built-in microphones
These microphones are useful for recording drums indirectly and recording a band. When you turn the [MIC] switch ON, the sounds will be input into INPUT 7 and 8.
Rear panel
8) AC adapter
Make sure to use a ZOOM AD-14 adapter designed for this unit.
7) Connecting two R16s
By connecting two R16s together, you can record 16 tracks simultaneously.
21
3 4
R L
8
Right side
7
USB memory
6) Connecting a computer by USB
Connecting to a computer, you can send audio files and projects directly to and from the R16. You can also use the
6
R16 as an audio interface and a control surface for DAW software.
panel
12
SD card installation
The R16 saves recording data and settings on SD cards. To protect your data, turn the [POWER] switch OFF when inserting or ejecting a card.
An SD card is necessary for recording.
Always turn the [POWER] switch OFF first
(ordinary use)
1) Turn the [POWER] switch
1
OFF and detach the cover of the SD card slot.
2) Insert an SD card
2
(write-protect unlocked) into the slot. To eject: Push the card in first to eject it.
Unlock the SD card write-protection.
Prevent unwanted removal of an SD card
NOTE
• If you must change an SD card while the power
is on, please follow the specific procedures
described on page 69.
• When inser ting or ejecting an SD card make sure
the [POWER] switch is OFF. If you insert with the
[POWER] switch ON, your data might be lost.
• If you cannot insert a card into the slot, you
may be trying to insert it in the wrong direction
or upsidedown. Try again with the correct card
orientation. If you force it in, you might break the
card.
• If an SD card was previously used with a
computer or a digital camera, you must format it
in the R16 before using it.
• If no SD card is inser ted, [REC] and [UNDO/REDO]
keys will not function in RECORDER MODE.
If these messages about SD cards are shown
• “No Card”: No SD card is detected. Make sure an
SD card is inserted properly.
• “Card Protected”: The SD card write-protection
lock is closed, preventing rewriting. To release it,
slide the switch away from the lock position.
• “SD Card Format?”: The inserted card is not
formatted for the R16. Press the [ENTER] key to
format it. (Ref. P.70)
SD card installation
First remove the screw beside
1
the slot, and then screw it into the screw-hole in the SD card cover.
HINT
• The R16 can use 16 MB – 2 GB SD cards and
4–32 GB SDHC cards.
• You can get up-to-date information about
compatible SD cards on the Zoom site.
Zoom site: http://www.zoom.co.jp
Ref: SD CARD >EXCHANGE
SD CARD >FORMAT
P.6 9
P.7 0
13
Powering the R16
Please use the included AC ADAPTER that is designed for the R16 or six AA batteries (sold separately).
Powering the R16
Using the included AC ADAPTER with an ordinary electricity supply
Make sure that [POWER]
1
is OFF, and then plug the included AC ADAPTER into the back of the unit.
You must use the included ZOOM AD-14 AC ADAPTER, which is designed for the R16. Using any adapter other than the AS-14 may damage the unit and void the w ar r an t y.
HINT
Power supply from USB
With the [POWER] switch OFF, connecting a
computer to a USB cable makes the R16 start-up
automatically with power supplied by USB.
In this status, functions are different from when the
[POWER] switch is ON. The R16 can be used only
as an SD Card Reader or as an audio interface.
Ref.: R16 Battery type settings
BATTERY TYPE
P.6 9
Using batteries
Turn the [POWER] switch OFF
1
and open the battery case cover on the bottom of the unit.
Install six AA batteries and
2
close the cover.
Power indicator on screen
No Indicator Indicator On
Using the AC adapter
Using batteries
Battery power status
Turn the [POWER] switch OFF and replace the batteries.
NOTE
• Make sure that the [POWER] switch is OFF
when you open/close the battery cover or plug/
unplug the AC adapter. Removing batteries or
unplugging the AC adapter when the [POWER]
switch is ON, might cause lost recording data.
• The R16 can only use Alkali and NiMH batteries.
The approximate lifetime for Alkali batteries is
about 4.5 hours.
• Replace the batteries when you notice “Low
Battery” or the empty battery icon on the display,.
Turn the [POWER] switch OFF immediately
and install new batteries, or connect the included
AC adapter.
• Be sure to set the correct BATTERY TYPE setting
for accurate battery metering.
14
Powering the R16 · Date & time setting
Precautions for starting-up and shutting down and how to set the date and time for files and data
Turning the power on and off
1) Make sure the power is off on all equipment.
2) Insert an SD card into the R16. Confirm that the connections for the power, instruments, and monitoring system (or stereo headphones) are correct.
Turn [POWER] switch ON: Start-up
1
Turn the [POWER]
Setting the date and time
TOOL>SYSTEM>DATE/TIME
TOOL >TUNER
Select
TOOL >SYSTEM
Press [ENTER].
Press [TOOL].
>SYSTEM
1
2
cursor keys
.
switch ON.
SYSTEM
ZOOM R16 Ver:1.00
PRJ 000 PRJ000 00 00:00:00:000
Turn power on for connected instruments
2
and then for the monitoring system.
.
Turn [POWER] switch OFF: Shut-down
1
Turn the [POWER] switch OFF.
Project Saving...
Goodbye See you!
>LCD
Select
3
4
>DATE/TIME
SYSTEM >DATE/TIME
Press [ENTER].
Select items under
Make setting for the year, month, day and time (hour: minute: second).
DATE TIME 2009/01/01 00:00:00
>DATE/TIME
Selected figure blinks
Change the time
5
DATE TIME 2009/03/01 00:00:00
DATE TIME 2009/03/10 10:15:03
Press [ENTER].
.
Rotate the DIAL
Use the
to move in
the Menu
Move with the cursor
keys
Move with the cursor
keys
Move with the cursor
keys
to change the
numbers.
Powering the R16 · Date & time setting
.
NOTE
• Before turning the [POWER] switch ON, turn
the volume down on all instruments and the
monitoring system connected to the R16.
• If no power is supplied to the R16 for more than 1
minute, the DATE/TIME setting will be reset to its
initial value.
If this is displayed:
Reset DATE TIME
• The DATE/TIME setting has been set to its initial
value. Reset the DATE/TIME settings.
15
Switch and key operation overview
Here we explain how to use the keys of the R16 and their functions. Please look at the display for keys
Switch and key operation overview
that have icons shown on the screen.
Transport section
[REC] key
Functions only when tracks are in recording standby. This key puts the R16 in recording standby mode. When in recording standby this key stops recording standby.
[PLAY] key
This key starts playback. When in recording standby this key starts the recording.
[STOP] key
When recording this key will stop the recording. This key stops playback.
[REW] key
Rewind.
Fast forward.
Press [REC] and [REW] keys at the same time to return to the top of the song.
[FF] key
[ENTER] key
Confirms selections
Control section
[PAN/EQ] key
[TOOL] key
[PROJECT] key
[1-8Tr] & [9-16Tr] keys
[USB] key
[SWAP/BOUNCE] key
Fader section
TRACK 1~8 (9~16) status keys
MASTER status key
Press to access track mixer settings P.41
Opens TOOL menu (TUNER, METRONOME, SYSTEM and SD CARD)
Opens PROJECT menu
Select tracks 1-8 or 9-16 with light showing selected tracks
Opens USB menu
Opens SWAP/BOUNCE menu
Change track ready status Green: PLAY (playback) No light: MUTE (mute) Red: REC (record)
Change MASTER track status Green: PLAY (playback) No light: MASTER (not playback/recording ready) Red: MIX DOWN (recording)
A quick press returns to the
[EXIT] key
[DIAL]
previous step, and a long press returns to the top screen.
Use to change and move among menus and numbers.
Ref.: Mark-related keys see P.27.
Cursor: Appearance and indication
The display shows cursor directions
Movable in all directions
Display
Use the cursor to move up, down, left and right to choose different function items.
The appearance of the display and its notation in the manual is shown above.
Manual notation
Movement in the menu
Black: direction explained Gray: movable directions No color: not effective
Display
Appearance
Various switches & controls
[POWER] switch
[Hi-Z] switch
[MIC] switch
[METRONOME] switch
[GAIN] controls
[PEAK] indicators
[BALANCE]
Level meters
[METRONOME] indicator
During audio interface use, control surface functions (shown in boxes below keys) are provided by the row of keys starting with AUTO PUNCH I/O (F-1 to F-5), as well as the [1-8Tr] and [9-16Tr] keys (<BANK>) and the [MASTER/ MIX DOWN/PLAY] (REC/SOLO/MUTE) key.
Turns power ON & OFF
Turns Hi-Z connection on/off (only for INPUT 1).
Turn built-in microphones on/off (signals to INPUT 7 & 8).
Set metronome output.
Adjust input sensitivity
Light at the moment of maximum input
When [METRONOME] is set to “PHONES ONLY” during recording, this adjusts the balance of the pre­MASTER fader and metronome signals
Show recording/playback levels
Flashes in time with the count
16
Display information
On the R16’s display you can see project data, recorder connection and operation status, computer audio-interface connection and status, available functions and the R16 menus.
Display and indications
The TOP screen shows the current projects.
Top line: project number and project name Bottom line: icon mark/number and counter (time)
MENU screens show operation menus
PROJECT 1/7 >SELECT
Top line: current menu Bottom line: menu & items available
Page in menu/total number of pages
Effect & Mode
Send return effects P.48 REVERB/CHORUS icons
INSERT EFX icon P.48
Shown when insert effects on, set by key operation
INSERT EFFECT
Key operation: Open effect menus
MODE
Displays current R16 operation mode Recorder P.17­Audio Interface P.75­Card reader P.73
Shown when on, set by key operation
key
SEND RETURN EFFECT
key
Icon display area: active settings shown
Information display area
Shown means active
Not shown means inactive
Usable directions
Icon display and setting keys
PHANTOM icon
Display on: 48V phantom power is supplied to mics connected to INPUT 5 & 6 Setting: [PHANTOM] switch ON
BATTERY icon P.13
Display on: Batteries in use and their remaining charge No display: AC adapter or USB power in use (no display while powering with batteries means the batteries need to be replaced)
PROTECT icon P.56
Display on: project cannot be overwritten No display: project not protected Set using menu
A-B REPEAT icon P.30
[A-B REPEAT] key
Display on: A-B points are set Set by key operation
BOUNCE icon P.37
Display on: active
AUTO PUNCH IN/OUT icon P.27
[AUTO PUNCH IN/OUT] key
Display on: active Set by key operation
Display information
[UNDO/REDO]
UNDO icon REDO icon
UNDO: You can return to the previous recording operation Valid UNDO operations: PUNCH IN/OUT, BOUNCE, MIX DOWN (to MASTER TRACK) REDO: Reverse the UNDO operation
[UNDO / REDO] key
Icon shown/not shown After certain operations, “UNDO” is displayed, meaning an UNDO operation is possible After pressing the [UNDO/REDO] key, “REDO” is displayed, meaning a REDO operation is possible. Set by key operation.
NOTE
• UNDO is only valid for audio data recorded on tracks.
• You can only UNDO and REDO one operation.
17
Track recording
R16 recording ow • Creating a new project
With multitrack recording you can create a complete work of music using the R16.
R16 recording ow • Creating a new project
To begin, create a new project for each piece.
Recording preparation
Connect instruments to the appropriate INPUT jacks
Make project and track settings
Create a new project
Select the INPUTS and the recording tracks
Set stereo links
Change track status (recording, play, mute)
Adjust input sensitivity using the [GAIN] controls
Performance preparation
Set PRE-COUNT/METRONOME
Set and use TUNER
Record the first tracks
Create a new project
PROJECT>NEW
1
2
Press [PROJECT].
PROJECT >SELECT
Select
PROJECT >NEW [SD]003:22:52]
Press [ENTER].
>NEW
.
Confirm the PROJECT name.
New project number
3
Project No.003 PRJ003
New project name
Press [ENTER].
Select whether to use the settings of
4
the last project.
SETTING? [CONTINUE] RESET
Select this to restore the default values
Press [ENTER].
Change
menu
Change
letters
Change
menu
Record standby—Record—Stop
Record more tracks
Overdubbing
Playback of already recorded tracks
Overdubbing
Record standby—Record—Stop
Execute.
5
No.003:PRJ003 Create?
Press [ENTER].
HINT
You can change the new project name at Step 3.
Ref: Name change
Using the previous settings
P.4 3
P.5 7
18
Track recording
Connecting instruments and making monaural settings
You will need to adjust settings for musical instruments such as high impedance guitars, line input synthesizers, the built-in microphones and microphones that use phantom power, as well as stereo and monaural inputs, for example.
Connecting passive-type guitars
Connect high impedance (Hi-Z) instruments to INPUT 1, and the turn the [Hi-Z] switch ON.
Assign INPUT 1–8 connections to tracks 1–16
Connect instruments and microphones to jacks
1
INPUT 1 – 8
Make settings for specific instruments, built-in microphones and stereo tracks.
Signal to INPUT 1
Connecting low-impedance instruments (monaural connection)
Connect low impedance instruments to any of the INPUTS.
Signals to any INPUT between 1~8
2
PHANTOM
STEREO
Select the Track switches
3
TRACKS 1~8
Change the status of the connected INPUTS
4
Press the status key of a track one or two
MONAURAL×2
TRACKS 9~16
Enable the faders either for tracks
1–8 or 9–16
MICHi-Z
MONAURAL
times to turn the red light on.
Using phantom power
Red light on: recording enabled (REC)
Connecting instruments and making monaural settings
Supply phantom power to INPUT 5 and 6 jacks
NOTE
*Turn the [PHANTOM] switch on to provide +48V
power to INPUT 5 and 6. You can use either INPUT 5 or 6 or both when the switch is ON.
*Use the fader that corresponds to the INPUT jack.
The signal from INPUT 1 goes to track 1/9.
*To use Track 9~16, switch the fader assignment by
pushing the [9 –16Tr] key.
*Depending on the INSERT EFFECT selection, the
output flow will change.
*Creating one stereo file from two faders requires
the use of the STEREO LINK setting.
Set tracks to receive INPUTS
Press the [1-8Tr] or [9-16Tr] key to set which tracks will record the INPUTS.
INPUT TRACK
[1~8Tr] active [9~16Tr] active
1 1 9 2 2 10 3 3 11 4 4 12 5 5 13 6 6 14 7 7 15 8 8 16
Ref: STEREO setting
P.19
19
Track recording
Instrument connections: stereo settings and status keys
To make a stereo recording, you can create one stereo file by recording on the neighboring
Instrument connections: stereo settings and status keys
odd/even-numbered tracks and by setting a stereo link. The status key must be pushed to transfer the signal from an INPUT to a recording track.
Files corresponding to INPUTSUsing the built-in microphones
Turn the [MIC] switch ON.
Signals to INPUT 7/8
Connecting line input instruments (stereo connection)
Choose INPUT 1, 3, 5 or 7 and connect the musical instrument.
Use INPUT 1/2, 3/4, 5/6 and 7/8 as pairs. Input left signals to odd-numbered tracks and right signals to even numbered tracks.
Assign INPUTS 1–8 to tracks 1–8 or tracks 9–16.
Connect instruments and
1
microphones to the jacks.
INPUT1~8
Recording INPUTS 1–8 results in file names
that correspond with the track numbers.
When STEREO LINK has been used
Stereo-linked tracks result in stereo files. Lch = odd-numbered input signal recorded Rch = even-numbered input signal recorded
Make stereo settings for the specific
2
instruments and built-in microphones.
STEREO
Select the tracks.
3
TRACKS
1~8
Set the status of the connected INPUTS.
4
Press the STATUS KEY of the paired tracks one or two times each to turn both lights on.
Red lights on: record ready (REC )
MONAURAL×2
TRACKS
9~16
Assign faders to
either tracks 1–8 or 9–16
MONAURAL
NOTE
* Use the fader that corresponds to the INPUT
jack. Signals from INPUT 1 go into Track 1/9.
* To use tracks 9-16, press the [9-16tr] key to
switch the fader assignments.
* The input and output flow change depending on
the INSERT EFFECT setting.
20
Track recording
Stereo link
Set STEREO LINK for tracks for recording in advance to create a stereo file of the recording. You can also assign stereo files.
STATUS KEYS and TRACK INDICATORS
Press a STATUS KEY to change the color of the TRACK INDICATOR light and set the role of the track fader. The three TRACK INDICATOR colors show the track status.
Stereo link
PAN/EQ>STEREO LINK
1
Press [PAN/EQ].
Switch tracks.
Track1 EQ HI G=0db
Change type
Select a track.
2
Track3 EQ HI G=0db
[REC]
Record ready
[PLAY]
Playing back
[MUTE]
Sound
disabled
Track indicators (1~16)
Press
REC
Red light on
Press
MASTER
Red light on
Press
Green light onNo light on
Track indicator (MASTER)
Green light on
PLAY
Press PLAY
Press
MUTE
Press
MIX DOWN
No light on
HINT
* In order to send the signals from an INPUT to a
recording track, press its STATUS KEY 1–2 times until the track indicator lights red.
* For use of two INPUTS press both STATUS KEYS
to connect both INPUTS to tracks.
* Creating one stereo file from 2 tracks requires
STEREO LINK to be set.
* If the MASTER track is set to PLAY, all other
tracks will be set to MUTE (no sound).
Select
3
Tu r n
4
5
HINT
* The STEREO LINK track pairs are
Track 1/2, Track 3/4, Track 5/6, Track 7/8, Track 9/10, Track 11/12, Track 13/14 and Track 15/16.
* STEREO LINK changes the setting from two
monaural tracks to one stereo track.
* At Step 4, whatever track number you choose,
the neighboring number track will be linked. You cannot change these combinations.
* To adjust the volume of a pair of tracks set to
STEREO LINK you must operate the odd number fader. The even number fader has no effect.
* The PAN parameter of a pair of tracks set to
STEREO LINK can be used to adjust their relative volume balance.
* Even when STEREO LINK is active you can select
files and make phase settings for each track.
STEREO LINK.
Track3 STEREO LINK Off
STEREO LINK On.
Track3/4 STEREO LINK On
Press [EXIT] to complete the setting.
Change
parameter values
Change setting
On/Off
Stereo link
21
Track recording
Recording the first track
After connecting instruments and completing all recording preparation, we can prepare the recorder and
Recording the first track
start recording the first track.
Starting from the top screen of the new project
Return to the top screen.
1
2
Press and hold [EXIT] for more than 2 seconds.
Return the counter to its head.
Press [REW] & [Stop] at the same time to return the counter to its head.
The top screen should look like this.
PRJ 001 PRJ001 ト00 00:00:00:000
The counter is at the head position (mark 00).
HINT
The top screen display of the new project
Counter at the head position (mark 00) Batteries and phantom power active
After setting the input (Step 5 and after), you can process input signals with the INSERT EFFECT.
Adjusting the input level
Arm the track for recording.
3
Red light on: recording enabled (REC).
Adjust the input sensitivity (GAIN).
Press 1-2 times until the track light turns red.
4
Sounds start.
Adjust the recording level.
5
If an INSERT EFFECT is applied to an INPUT, make adjustments to the patch level, for example, to prevent the LEVEL METER red light (0dB) from turning on.
Adjust the monitoring system
6
Should light occasionally when the volume reaches maximum
Using the recording track fader, adjust the monitoring level of the instrument being recorded. (INPUT 1 is track 1 or 9).
Adjust the recording level and monitor.
Ref. : New project creation
Insert effect
P.17
P.4 8
NOTE
Red lights on PEAK indicators and Level meters
• A PEAK indicator turns red when the input
signal exceeds the maximum detectable level of 0 dB, resulting in input clipping. The red light on a Level meter means that the signal being recorded (signal after passing through the insert effect) is clipping. If clipping happens, the recorded sound will be distorted. You should reduce the recording level.
Recording the first track
22
Recording the first track
Start record standby.
7
Press [REC].
Start recording.
8
Press [PLAY].
Red light on
PRJ 001 PRJ001 00 00:00:00:123
The counter starts to move.
Stop recording.
9
Press [STOP].
Green light on
PRJ 001 PRJ001 00 00:02:04:247
The counter stops moving, but does not return to 0.
Red light on
Green light on
Lights off
HINT
• Press [UNDO/REDO] to cancel the recording.
Recording again
• If you record on the same track again, the
previous recording will be overwritten.
• The three ways to record a new le or re-record
are:
• Press the [UNDO/REDO] key to execute the
undo-action (cancel the recording).
• Through PROJECT>FILE, set the recorded track assignment to “NOT ASSIGN.” (Ref.: P.23)
• Through PROJECT>FILE>EDIT>DELETE,
delete the FILE (AUDIO DATA). (Ref. : P.62)
Playing back the first track
10
11
12
13
14
Stop.
Press [STOP].
Green light on
PRJ 001 PRJ001 00 00:04:31:153
Play the track.
Press the [PLAY/MUTE/ REC] key of the TRACK to
playback 1–2 times until
Green light on: playback enabled [PLAY]
Return the counter to its head.
PRJ 001 PRJ001 ト00 00:00:00:000
Play.
Stop.
the green light is on.
Press [REW] & [Stop] at the same time to return the counter to its head.
Press [PLAY].
Press [STOP].
Lights off
The counter stops moving.
Green light on
Green light on
NOTE
• Recorded audio les in a track will be recorded
over. If you rewind the counter back to the head, a new recording will overwrite the previous one. During playback the files stored on the tracks will be played.
If you want to record a new file, do not assign a file
to the track.
Ref. : Assigning files to tracks
Mark
P.2 3
P. 31
23
Track recording
Track assignment
Here, after completing the first track recording, we record the next track while playing back the already
Track assignment
recorded audio file. The preparation is almost identical to the first one, but we will conduct playback on a different track.
Playback track preparation
Assign the playback file to a
1
different tracks.
Press [PROJECT].
PROJECT >SELECT
Select
2
>FILE
PROJECT >FILE
Press [ENTER].
.
Select the track for playback.
3
TRACK1     NOT ASSIGN
Select a different track from the one for the next recording.
Select the file for the track.
4
TRACK5     MONO-000 [TR 5
Assign it.
5
6
7
Press [ENTER].
TRACK5     MONO-000 [TR 5]
Press and hold [EXIT] to return to the top screen.
Prepare the already recorded track for playback.
Press the [PLAY/MUTE/ REC] of the track to be
played back 1–2 times until
the green light turns on.
Menu
change
Track
change
File change
NOTE
Recorded audio files on tracks will be overwritten by new recording. If you rewind the counter to the top and begin recording again, be aware that the overwritten previous recording will be lost.
During playback the file assigned to the track is played.
If you want to record to a new file, do not assign any file to a track.
When you move a file on a track, confirm that no files are assigned to the track to be recorded (“NOT ASSIGN”). If there is any assigned file, that recording will be overwritten by new recording.
Files exclusively for reading (read only) are shown
with <R.0> on the display, and you cannot record
over them if they are assigned to tracks.
Files marked with an asterisk (*) cannot be assigned to the selected track.
HINT
File track assignment status
TRACK  5     NOT ASSIGN
Display of a track with no file
TRACK  5     MONO-000
Display of track with no assigned files
TRACK  5     MONO-000
Display of a track with assigned file
If the first and second recordings are on different tracks, you can skip to Step 7, because you only need to change the track status and start recording.
You can select tracks using the status key. The indicators of selectable tracks will light orange.
You can assign files imported from a computer or USB memory.
Stereo files can only be assigned to the tracks set to stereo link or the master track.
[TR 3]
Green light on: playback enabled [PLAY].
24
Switch two tracks (SWAP)
Track assignment
1
Select
2
SWAP/BOUNCE >SWAP
SWAP/BOUNCE >SWAP
Press [SWAP/BOUNCE].
>SWAP
Press [ENTER].
.
Select the first track to swap.
3
SELECT TRACK
Indicators blink orange on tracks that can be selected. Press the track status key to select a track.
Selectable: blinking orange Selected: lit orange
Select the second track to swap.
4
SELECT TRACK TRACK1
Already selected track
Indicators blink orange on tracks that can be selected. Press the track status key to select a track.
Menu
change
Selectable: blinking orange Selected: lit orange
Swap the tracks.
5
TRACK1 TRACK2 Swap?
Tracks to be swapped
Press [ENTER] to confirm.
NOTE
The swap function switches two tracks, including the assigned files and all track parameter information.
Stereo tracks cannot be swapped.
25
Overdubbing
Recording the second and later tracks
After completing the first track recording, you can record the next track in turn while playing back
Recording the second and later tracks
recorded audio files. The preparation for recording is the same as for the first track, and you can playback on a different track.
Playing back the already recorded track
]
1
Green light on: playback enabled [PLAY]
Press the [PLAY/MUTE/ REC] of the TRACK for playback 1-2 times until the green light turns on.
Recording~Stop
4
PRJ 001 PRJ001 ト00  00:00:00:000
Press [REW] & [Stop] at the same time to return the counter to the head.
Recording preparation for the second track
2
Red light on: recording enabled [REC]
Press the [PLAY/MUTE/ REC] of the recording track 1-2 times until the red light turns on.
Adjust the [GAIN].
3
Instrument starts sounding
Red
Orange
Green
Green
HINT
Other Uses
If you want to use the same track as you recorded before for the second track recording, you should transfer the file to another track, and make the target track empty. Refer to “Preparation of playback tracks” on P.24.
You can also swap recorded tracks with unrecorded tracks.
This method is useful for creating a second guitar track using Hi-Z.
Briefly lights when the sound volume reaches maximum.
The level should cause no red light (0dB) even at the maximum sound.
Press [REC] and then
5
PRJ 001 PRJ001 ト00  00:00:00:123
[PLAY] to star t recording.
Green light onRed light on
The counter starts moving.
Perform.
6
Press [STOP] to stop recording.
Green light on The lights off
PRJ 001 PRJ001  00  00:02:04:247
The counter stops moving, but does not return to 0.
NOTE
If the first and second recordings are on different tracks, you can skip to Step 7, because you only need to change the track status and start recording.
When you move file tracks, make sure there is no file assigned to the track where you plan to record (display says “NOT ASSIGN”). If there are assigned files, old files will be overwritten and cannot be retrieved.
Select tracks using the STATUS KEYS. Orange lights indicate selectable tracks.
Read-only files are displayed as <R.0> and cannot be recorded over if assigned.
26
Playback all the tracks
Recording the second and later tracks
1
Green light on: playback enabled [PLAY]
2 3
Green light on
4
Green light on
Press the [PLAY/MUTE/ REC] keys 1-2 times on all TRACKS to be played until the green lights are on.
Press [REW] & [Stop] at the same time to return the counter to the head.
Press [PLAY] to star t playback.
Press [STOP] to stop playback.
NOTE
When you move a file on a track, confirm that no files are assigned to the track to be recorded (“NOT ASSIGN”). If there is an assigned file, that recording will be overwritten by new recording.
Recorded audio files on tracks will be overwritten by new recording. If you rewind the counter to the top and begin recording again, be aware that the overwritten previous recording will be lost.
During playback the file assigned to the track is played.
HINT
If you want to record a new file, do not assign any file to a track.
27
Recording again
Automatic punch-in/punch-out
The punch-in and punch-out functions enable you to pick already recorded portions of a recorded file
Automatic punch-in/punch-out
and re-record them. You can set the beginning and ending points of the portion in advance and record automatically with punch-in at the beginning and punch-out at the ending.
Prepare the track you want to re-record with punch-in/punch-out
Re-recording a track
1
2
3
Raise the fader.
Press [PLAY/MUTE/REC] 1-2 times until the red light is on.
Red light on: recording enabled
Adjust the recording level and the GAIN to be the same as the already recorded part.
Rehearse
Press [PLAY]
1
2
Re-recording: punch-in/punch-out
8
to start playing.
When the punch-in point is passed, the [MUTE] function of the track automatically starts.
Perform (not recording)
When the punch-out point is passed, the [MUTE] function is released.
Press [STOP] to stop.
Move to before the PUNCH IN point.
Light on
Light off.
Make punch-in and punch-out settings
Using [REW], [FF] and [PLAY]
4 5
6 7
locate the point just before the re-recording (PUNCH IN).
Press [AUTO PUNCH I/O]
Pressing [FF] & [PLAY], locate the punch-out point.
Press [AUTO PUNCH I/O]
Set the punch­in point.
Icon blinks
Set the punch­out point.
Icon lights
NOTE
Once you make auto punch-in/out settings, you
cannot change the points. To change the points you must cancel and reset them.
Press the [AUTO PUNCH IN/OUT] key again to
cancel the points set.
9
Light on Light off
Pass the punch-in point
Performance Recording.
Pass the punch-out point
Light on Light off
Press [STOP]
10
Release PUNCH IN/OUT
11
to stop.
Press [AUTO PUNCH I/O].
Re-recorded portion.
Press [REC] and then [PLAY] to star t playback.
Not recording.
Lights on
Not recording.
The recorder stops.
Light off
Icon off
28
Recording again
Manual punch-in/punch-out
You can punch in and out manually. Press the [REC] key during playback to start re-recording from that point.
Prepare the track for punch-in/ punch-out
Re-recording track
1
2
3
Raise the fader
Press [PLAY/MUTE/REC] 1-2 times until the red light turns on.
Red light on: recording enabled
Adjust the recording level and the GAIN to be the same as the already recorded part.
Re-recording: punch-in/punch-out
4
5
6
7
Using [REW], locate the point just before where you want to re-record.
Press [PLAY] to star t playback.
Start performance, not yet recording
Press [REC] to start recording, (punch-in)
Perform and record.
Press [REC] recording/start playback (punch out).
Light on Light off
to stop
Light on
Lights on
Manual punch-in/punch-out
8
Press [STOP] to stop.
Start
Re-recorded portion
The recorder stops.
Lights off
Stop
NOTE
Punch-in/punch-out recording overwrites the existing recording. A previously recorded file should be assigned to the track.
You can use the [UNDO/REDO] function.
29
Playback
Playback of a project
Recorded audio files are assigned to tracks for storage. During playback, all the tracks that you have
Playback of a project
enabled for playback with their status keys (green lights on) will be played.
Overview of recording and playback process in a project
TRACK
1/9
TRACK
2/10
TRACK
3/11
TRACK
4/12
TRACK
5/13
TRACK
6/14
TRACK
7/15
TRACK
8/16
Recording the first track
Track 1: monaural recording Track 7 & 8: stereo recording
1-8 TRACK
REC NOT ASSIGN
NOT ASSIGN NOT ASSIGN
MONO-000.WAV
9-16 TRACK
NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN
NOT ASSIGN NOT ASSIGN
REC
STE-000.WAV
Recording more tracks/Playback of the previously recorded tracks
Track 1: monaural playback
PLAY
NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN
MONO-000.WAV
NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN
Monaural recording on tracks 11, 12 and 13
PLAY
STE-000.WAV
REC REC REC
MONO-001.WAV MONO-002.WAV MONO-003.WAV
Playback
Track 1, 11, 12 and 13: monaural playback Track 7 & 8: stereo playback
PLAY
NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN
MONO-000.WAV
NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN NOT ASSIGN
PLAY PLAY PLAY
MONO-001.WAV MONO-002.WAV MONO-003.WAV
PLAY
STE-000.WAV
MASTER
TRACK
Assigning tracks and playback
Track 1, 2, 3 & 4: monaural playback Track 7 & 8: stereo playback
PLAY PLAY PLAY PLAY
VOCAL2.WAV VOCAL.WAV BASS.WAV GUITAR.WAV
NOT ASSIGN NOT ASSIGN NOT ASSIGN
NOT ASSIGN NOT ASSIGN NOT ASSIGN
NOT ASSIGN
NOT ASSIGN
STE-000.WAV
NOT ASSIGN NOT ASSIGN
Ref. : Assigning files to tracks.
PLAY
P.2 3
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