Games PC HALO User Manual

Keyboard and Mouse Controls
Movement
Move Forward W
Move Backward
S
Move Left
A
D
Combat
Switch Grenade G
Switch Weapon
TAB
Reload
R
Melee Attack
F
Exchange Weapon
X
Actions
Jump SPACEBAR
Crouch
Left CTRL
Flashlight
Q
Scope Zoom
Z
Action
E
Look/Steer
Fire
Weapon
Throw
Grenade
®
0803 Part No. X09 -83590
Get the s trategy
guide from Sybex!
1
Safety Warning
About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by taking the following precautions:
• Play in a well-lit room.
• Do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
Information in this document, incl uding URL and other Internet Web site r efere nces, is subject to change without notice. Unless otherwise noted, the example companies, organizations, prod ucts, domain names, e-ma il addresses, logos, people, places and events depicted herein are fictitious, and no associ ation with any rea l company, organization , produ ct, dom ain name, e-ma il address, logo, person, place or event is intended or should be infe rred. Complying with a ll applicable cop yright laws is the respons ibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introd uced into a r etrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwi se), or fo r any purpose, without the express written permission of Microsoft Corporati on.
Microsoft may have patents, patent applications, trademarks, copyrights, or other intellec tual property rights covering subject matter in this document. Except as expressly provided in any written license agreement fr om Microsoft , the furnishing of this document does not give you any license to these patents, tra demarks, copyrights, or other intellectua l prope rty.
© & p 2003 Micr osoft Corporation. All rights reserved. Microsof t, the Microsoft Game Studios logo, Bungie, the Bungie logo, Halo, W indows, and Windows NT are e ither r egistered tra demarks or trademarks of Microsof t Corporation in the United States and/or oth er countries.
Origina l game content and technology d evelop ed by Bungie studios.
Adapted to the PC by Gea rbox Sof tware L .L.C. for Microsoft Co rporation.
This product contains software technology license d from GameSpy Indus tries, Inc. © 1999– 2003 GameSp y.
The names of actual co mpanies and products m entioned h erein may be the trademarks of their respective owners.
Table of Contents
The Story So Far...................................................................................2
Bungie Fans Unite—World Domination Imminent
.......................3
Setup and Installation
.........................................................................4
Getting Started
.......................................................................................4
Game Controls
........................................................................................6
Fighting the Enemy
...............................................................................7
Your Armor
.....................................................................................................7
Your HUD
.........................................................................................................8
Melee Fighting
..................................................................................... 11
Human Weapons
....................................................................................... 11
Covenant Weapons
...................................................................................14
Getting Around on Halo
................................................................... 17
Human Vehicles
.......................................................................................... 17
Covenant Vehicles
.....................................................................................18
The
Pillar of Autumn
and Its Crew................................................ 19
The Covenant
....................................................................................... 21
Multiplayer
...........................................................................................23
Settings
.................................................................................................26
Credits
....................................................................................................27
Technical Support Options
.............................................................29
Play the game… live the adventure!
Don’t miss the best-selling novel series from Del Rey,
www.delreydigital.com, based on the hit Xbox
®
and PC game
Halo®.
Halo: The Fall of Reach
, by author Eric Nylund, explores the history of the
heroic super-soldier, the Master Chief.
Halo: The Flood
, by author William C. Dietz, continues the story as the Master Chief struggles to unlock Halo’s secrets. Available in fine bookstores now!
Read sample chapters from the best-selling novels, which are available in PDF format, on the
Halo for the PC
disc in the Goodies folder.
Go beyond the game with action figures from JoyRide Studios,
www.joyridestudios.com ; PC strategy guides from Sybex, www.sybex.com ; and the Official Game Soundtrack from Sumthing Else
MusicWorks, Inc., www.sumthing.com —or look for ’em at
http://store.bungie.com.
2
3
The Story So Far
The year is 2552. Planet Earth still exists, but overpopulation has forced many of her former residents to colonize other worlds. Faster-than-light travel is now a reality, and Earth’s unified government, through the United Nations Space Command, has put its full weight behind the colonization effort—millions of humans now live on habitable planets in other solar systems. A keystone of humanity’s colonization efforts is the planet Reach, an interstellar naval yard that builds colony ships for civilians and warships for the UNSC’s armed forces. Conveniently close to Earth, Reach is also a hub of scientific and military activity.
Thirty-two years ago, contact with the outer colony Harvest was lost. A battlegroup sent to investigate was almost completely destroyed; only one badly damaged ship returned to Reach. Its crew told of a seemingly unstoppable alien warship that had effortlessly annihilated their forces.
This was humankind’s first encounter with a group of aliens they eventually came to know as the Covenant, a collective of alien races united in their fanatical religious devotion. Covenant religious elders declared humanity an affront to the gods, and the Covenant warrior caste waged a holy war upon humanity with gruesome diligence.
After a series of crushing defeats and obliterated colonies, UNSC Admiral Preston Cole established the Cole Protocol: no vessel may inadvertently lead the Covenant to Earth. When forced to withdraw, ships must avoid Earth-bound vectors—even if that means jumping without proper navigational calculations. Vessels in danger of capture must self-destruct.
On Reach, a secret military project to create cyborg super-soldiers takes on newfound importance. The soldiers of the SPARTAN-II project rack up an impressive record against the Covenant in test deployments, but there are too few of them to turn the tide of the war.
Existing SPARTAN-II soldiers are recalled to Reach for further augmentation. The plan: board a Covenant vessel with the improved SPARTAN-IIs and learn the location of the Covenant home world. Two days before the mission begins, Covenant forces
strike Reach and annihilate the colony. The Covenant are now on Earth’s doorstep. One ship, the
Pillar of Autumn
, escapes with the last SPARTAN-II and makes a blind jump into deep space, hoping to lead the Covenant away from Earth.
Bungie Fans Unite— World Domination Imminent
At Bungie Studios, we take great pride in our relationship with our fan community. The fact of the matter is that we wouldn’t be where we are today without the support of a rabid, intelligent, and steadily growing fan base. While we’re not exactly sure what it is about Bungie that attracts such devotion, we humbly ask you to visit our world and see for yourself. To us, Bungie is not just a name—it’s a way of life. Next stop: world domination!
Bungie’s official online home and the hub of
our robust community. Everything begins here: www.bungie.net .
Brothers and Sisters: the time is nigh. Join the 7th Column, Bungie’s Official Fan Club and
together, the planet is ours! www.bungie.net/7thcolumn
.
Visit Tru7h & Reconciliation for everything Halo—news, screenshots, behind­the-scenes info and more. www.bungie.net/halo
.
4
5
Setup and Installation
Now that you have the renowned
Halo for the PC
, you are about to experience the thrill of combat as the most advanced human soldier ever.
Follow the installation instructions, and soon you will be gunning down Covenant forces and leading the Marines on new missions.
To install Halo
Insert the
Halo for the PC
CD into your CD-ROM drive and follow
the instructions that appear on the screen.
Note If Setup does not begin automatically, see the Readme file
located on the
Halo for the PC
CD.
Getting Started
The Main Screen
After you install Halo, the Halo main screen appears with the following options.
Campaign
Choose this option to begin a new campaign or resume where you left an existing one. Your progress on a single-player game will be saved to this profile.
A campaign is associated with a player profile. When you want to start a new campaign, you need to create a new player profile.
To start a campaign
If you have not yet created a player profile, you will be prompted to create one.
1. On the Halo main screen, click Campaign.
2. Enter a name for your player profile.
3. Select a difficulty level, and then click OK .
Note To play a campaign with a different player profile, select it
before you click Campaign.
To continue a campaign in progress
Progress is saved automatically at specific checkpoints.
• Click Campaign on the main screen, and then click Continue.
To save a checkpoint
You may also choose to save the last checkpoint to a user file so you can easily replay your favorite moments from the game.
1. From within a level, press ESC.
2. Click Save Last Checkpoint .
To load a saved checkpoint
1. Click Campaign on the main screen, and then click Load Game .
2. Select a saved checkpoint.
Multiplayer
Compete online with up to 16 players using a local area network (LAN) or the Internet. For more information on setting up a multiplayer game, see page 23.
Profiles
Create a new player profile to start a new campaign, or select an existing player profile to play a saved campaign or multi­player game.
To create a new player profile
1. On the Halo main screen, click Profiles.
2. Click Create New.
3. Enter a name for your player profile.
To select a different player profile
1. On the Halo main screen, click Profiles.
2. Select a player profile, and then click OK .
Settings
Tweak your controller, display, and sound settings for a specific player profile. For more information, see page 26.
6
7
Game Controls
These are the default keyboard and mouse controls for Halo. For default gamepad controls, click Settings on the main page.
Fighting the Enemy
You are the Master Chief—all that remains of a classified military project to build a series of genetically enhanced super-soldiers. You are humanity’s last and best hope against the Covenant—but you’re woefully outmatched, and survival is not guaranteed.
Your Armor
Human soldiers have used performance-enhancing equipment for hundreds of years, and your MJOLNIR battle suit represents the current pinnacle of military technology. As a product of the SPARTAN-II project where you were bio-engineered and technologically enhanced for better reflexes, eyesight, and coordination, the addition of your MJOLNIR armor makes you nearly invincible.
The battle suit utilizes a neural interface implanted in your brain. Your armor’s movements and weapons are controlled at the speed of your thoughts. The battle suit also contains a layer of crystal that forms a network capable of supporting starship-grade AI so you can overpower alien computer systems if necessary. The suit’s shell is comprised of many layers of strong alloy and a refractive coating to disperse energy weapon hits. Internally, the suit regulates temperature and can reactively change in density as necessary.
Tab Q W E R T Y
Caps Lock A S D F G H
Shift Z X C V B
Ctrl Alt Spacebar
Movement
Combat Actions
F1
Move Forward
Move Backward
Move Left
Move Right
Switch
Grenade
Switch Weapon
ReloadAction
Flash­light
Exchange Weapon
Scope Zoom
Melee Attack
Crouch Jump
Team
Chat
Everyone Chat
Look/Steer
Fire
Weapon
Throw
Grenade
Vehicle Chat
Multi­player Score
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+ 11 hidden pages