Games PC GUN User Manual

CONTENTS
CONTENTS
GUN™ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
GUN™ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Menu Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
GUN PC Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Heads-Up Display (HUD) . . . . . . . . . . . . . . . . . . . . . . . 6
Menu Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Pause Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Saving & Loading . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Gameplay Tips & Strategy . . . . . . . . . . . . . . . . . . . . . 12
Gameplay Tips & Strategy . . . . . . . . . . . . . . . . . . . . . 12
Side Missions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Missions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Software License Agreement . . . . . . . . . . . . . . . . . . . 20
Software License Agreement . . . . . . . . . . . . . . . . . . . 20
1
GUN
Set in the untamed West of the late 1800s, GUN™is a free-roaming action-adventure game that takes you to a world without laws— where greed, lust and murder are rampant. As Colton White, a vengeful gunslinger, you must straddle the line between good and evil in a showdown against corrupt lawmen, a murderous preacher, renegade army psychopaths, merciless outlaws and relentless warring tribes. Along the way, you’ll wage war on horseback, collect bounties and protect whores. Travel through an action-packed landscape of high mountain wilderness, deserts and bustling territorial towns in an epic story of betrayal, greed and revenge.
INSTALLATION
Please make sure your computer system uses one of the following Windows DirectX card and video card, as well as any other peripherals.
How to Install GUN
1. Before installing, close all other applications.
2. Insert the GUN DVD into your DVD-ROM drive. If you have
®
Operating Systems: 2000 or XP. GUN requires the latest
®
9.0c compatible drivers for your DVD-ROM drive, sound
Autoplay enabled, the title screen will be displayed shortly after inserting the DVD into your drive. If Autoplay is not enabled, simply double-click on My Computer and then double-click on your DVD-ROM drive to launch the game installer. On the title screen, click the Install button to begin the installation process and follow the on-screen instructions.
2
3. After GUN is installed, your computer will install the Microsoft DirectX 9.0c drivers (if you don’t already have them). When DirectX installation is complete, you may need to restart your computer for the new drivers to take effect. For more information on DirectX 9.0c, see the relevant Help file located on the DVD.
4. Now you can run GUN from the Start menu or by clicking Play on the DVD title screen. Please note that you must have a GUN DVD in your DVD-ROM drive at all times to play the game.
MENU NAVIGATION
To select menu options, use the arrow keys up and down to navigate the menu options. Highlight the desired option and press the spacebar or the Enter key to accept. To select a menu option, follow the on-screen command prompts and press the Enter key to accept and the Esc key to go back to navigate through the menu options. GUN supports 10-button dual analog gamepad devices. Please view the GUN Readme file for more information on supported gamepad devices.
3
GUN PC CONTROLS
Movement Default
Forward . . . . . . . . . . . . . . . . . . . . . . . . . . W
Backward . . . . . . . . . . . . . . . . . . . . . . . . . S
Strafe L . . . . . . . . . . . . . . . . . . . . . . . . . . . A
Strafe R . . . . . . . . . . . . . . . . . . . . . . . . . . D
Jump . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacebar
Crouch . . . . . . . . . . . . . . . . . . . . . . . . . . . Shift
Lean L . . . . . . . . . . . . . . . . . . . . . . . . . . . Q
Lean R . . . . . . . . . . . . . . . . . . . . . . . . . . . E
Roll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Double-tap Shift + A or D
Walk . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ctrl
Attack/Action
Draw Weapon and Fire . . . . . . . . . . . . . . Left Mouse Button
Melee Attack . . . . . . . . . . . . . . . . . . . . . . Right Mouse Button
Reload . . . . . . . . . . . . . . . . . . . . . . . . . . . R
Quickdraw Mode . . . . . . . . . . . . . . . . . . C
Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z/Mouse Button 3
(when rifle is equipped)
Switch Weapons . . . . . . . . . . . . . . . . . . . Scroll Wheel
Holster Weapon . . . . . . . . . . . . . . . . . . . . T
Use Throwable Weapons . . . . . . . . . . . . V
(hold to increase distance of throw)
Action/Grab/Talk/Mount/
Dismount/Use . . . . . . . . . . . . . . . . . . . . F
Accept Poker Option . . . . . . . . . . . . . . . . Enter
Use Flask . . . . . . . . . . . . . . . . . . . . . . . . . G
Purchase Items (General Store) . . . . . . . Enter
On Horseback
Jump . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacebar
Spur/Gallop . . . . . . . . . . . . . . . . . . . . . . . Shift
Rear Up Horse/Skid Attack . . . . . . . . . . . Right Mouse Button
Mount/Dismount Horse . . . . . . . . . . . . . F
4
Advanced Controls
Weapon Select: Move the scroll wheel up or down to select a
different gun.
Charge Thrown Weapons: Press and hold the V key to “charge” the distance of a thrown item, making it fly further upon release.
Roll Manoeuvre: With a weapon drawn, hold down the A or D key and then quickly double-tap the Shift key to do a
roll Manoeuvre.
Grabbing opponents: When standing next to an injured or unsuspecting enemy, press the the F key to to grab your opponent. Once grabbed, the enemy becomes your shield, taking bullet fire until his health runs out or you decide to execute him by pressing the right mouse button. The enemy’s health bar is on the outside of your health bar. In Bounty Hunter missions, you can subdue hostages by pressing the right mouse button.
Quickdraw: In Quickdraw mode, press the A or D key to toggle the auto-target between the different enemies on-screen.
Scalping: When standing over a dying enemy, you can scalp your opponent. Hold the F key, then press the T key. You must first purchase or earn a scalping knife to scalp.
On Horseback
Spacebar: Jump to avoid obstacles. Hold the spacebar for a
longer distance jump.
Shift: Spur/Gallop—Accelerate to the maximum speed for a set amount of time. Press to spur, hold to gallop. Spurring your horse too much will tire it out or even cause the horse to die.
Right Mouse Button—The horse stands on its hind legs and kicks its front legs. While turning, hold the right mouse button and a W, S, A or D to perform a high-damage skid attack. If the D key is held straight back, the horse stops quickly. If no direction is held, the horse slows down.
5
Colton’s
Health
Remaining
Drink
in Flask
HEADS-UP DISPLAY (HUD)
Compass
Radar
Remaining
Ammunition
in Weapon
Quickdraw Meter
Radar/Compass
Enemy positions are indicated on the radar. Also, the radar has a compass to guide Colton in the right direction.
Weapon Usage
Left Mouse Button: Use firearm.
Right Mouse Button: Use melee weapon.
V Key: Use thrown weapon. Hold the V key button to charge the
distance of a thrown weapon.
6
MENU OPTIONS
Display
HUD: Toggle your Heads-
Up Display on or off.
Reticle: Toggle your aiming crosshair on or off.
Subtitles: Toggle cutscene subtitles on and off.
Set Gamma: Set RGB values.
Graphics
Screen Resolution: Adjust the screen resolution.
Full Scene Effects: Toggle the full scene effects on or off.
Full Scene Anti-Aliasing: Adjust the anti-aliasing to suit
performance needs.
Detailed Shadows: Toggle detailed shadows on or off
Advanced Graphics: Adjust advanced graphics features.
Depth of Field Quality: Adjust depth of field effect quality.
Distance Clipping: Toggle on or off the distance in which objects
appear in the environment.
Fog Distance: Adjust the distance when fogging begins to suit performance needs.
Sound
Adjust the sound and music volumes from this menu.
7
Controls
The configure input section lets you customise your keyboard controls. All actions you need to perform in the game are contained in this menu, such as directional movement and action keys.
Gamepad
You can use a gamepad to play GUN using the Configure Input option to customise your gamepad controls. After locating and installing drivers for your gamepad, you can bind your gamepad keys to either the primary or secondary key bindings.
Note: If this option is unavailable after you launch the game, the system has not correctly recognised your device.
Vibration: Toggle vibration on and off. Horizontal Aim: Invert horizontal aim. Vertical Aim: Invert vertical aim. Mouse Sensitivity: Adjust the sensitivity of the mouse. Configure Input: Adjust keyboard and gamepad key bindings.
Save Game
Load or save your game.
PAUSE MENU
Maps
Never find yourself lost in the world of GUN by using the in-game map.
8
Saddlebag
To check your arsenal and switch weapons, press the Esc key to enter the Pause Menu, highlight the Saddlebag option, then press the left mouse button to confirm.
Along his path, Colton acquires many different weapons which differ in power, damage, range and rate of fire. Colton can equip his weapons from the Saddlebag option in the Pause Menu.
In the Saddlebag, Colton can view his available guns, throwing and melee weapons and select which one to use. From the Pause Menu, highlight Saddlebag and press the left mouse button. At the Saddlebag menu, highlight Weapons and press the left mouse button, then select the category of weapon to view and equip. Press the left mouse button when the desired weapon is selected to make it available for use in-game.
SAVING & LOADING
To save a game, select Save Game from the Options menu. To load a previously saved game, select Save Game from the Options menu and select the saved game you want to load. The saved file contains your game progress as well as any unlockables you may have earned. To delete a saved game, highlight it and press the right mouse button.
9
WEAPONS
WEAPONS
Weapons are broken down into seven main groups. Select your
Weapons are broken down into seven main groups. Select your
weapon using the Saddlebag menu from the Pause Menu.
weapon using the Saddlebag menu from the Pause Menu.
Pistols
Pistols
Pistols are best from close
Pistols are best from close
to mid-range, have a fast
to mid-range, have a fast
rate of fire, a fairly quick
rate of fire, a fairly quick
reload time and cause
reload time and cause
medium damage.
medium damage.
Rifles
Rifles
Rifles are best from medium
Rifles are best from medium
to long-range, have a
to long-range, have a
medium rate of fire, a medium
medium rate of fire, a medium
reload time and cause mid to
reload time and cause mid to
high damage.
high damage.
Shotguns
Shotguns
Shotguns are best from
Shotguns are best from
close range, have a slow
close range, have a slow
rate of fire and a medium
rate of fire and a medium
reload time, but cause
reload time, but cause
high damage.
high damage.
10
Melee
Melee
Melee weapons are best at
Melee weapons are best at
close range, have a fast rate
close range, have a fast rate
of fire with no reload time
of fire with no reload time
and cause high damage.
and cause high damage.
Thrown
Thrown
Thrown weapons are best
Thrown weapons are best
from mid-range, have a
from mid-range, have a
medium rate of fire with no
medium rate of fire with no
reload time and cause very
reload time and cause very
high explosive damage.
high explosive damage.
Bows
Bows
Bows are silent weapons
Bows are silent weapons
best from close to mid-range,
best from close to mid-range,
have a fast rate of fire, no
have a fast rate of fire, no
reload time and cause mid
reload time and cause mid
to high damage.
to high damage.
Sharpshooters
Sharpshooters
Sharpshooters are best
Sharpshooters are best
from long range, have
from long range, have
a slow rate of fire and
a slow rate of fire and
cause high damage.
cause high damage.
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GAMEPLAY TIPS & STRATEGY
GUN Quickdraw Mode
Press the C key to start Quickdraw mode to get more time and accuracy when lining up a critical shot. Once initiated, Colton’s reflexes and gunfighting skills go into slow-motion with the view zoomed in, allowing for more precise targeting.
When you first press the C key, the flashing yellow Quickdraw bar appears on-screen and depletes at a steady rate. You can increase the Quickdraw bar by eliminating enemies. Accuracy shots such as a headshot or disarm also increase Quickdraw.
GUN Zoom Firing
Press mouse button 3 to access Zoom Firing. This zooms in your view so you can more accurately target and hit enemies. By zooming, you can snipe and engage large groups of enemies from a safe distance that would normally be too difficult for a direct assault.
The amount of zoom varies depending upon the weapon:
Rifles: Rifles have high-level zoom with the rifle barrel and aiming sights visible.
Sharpshooter: Sharpshooter rifles have a tighter zoom than rifles.
Using Cover
Use objects, rocks or buildings in the world to provide cover when being attacked. Use cover wisely to catch your breath, create a strategy, time your shots and provoke enemies, all while being reasonably protected.
Working with Allies
Use allies (posse members, gang members, Apaches, townspeople, etc.) to aid in attacking enemies and completing objectives. Be sure to protect allies when possible, because they are vital to the success of some missions.
12
SIDE MISSIONS
Along his path, Colton will encounter a variety of side missions in the West. He can earn money by helping out farmers, assisting the local sheriff, keeping regular citizens out of harm’s way and even hiding a card up his sleeve and playing some Hold ’Em. Side missions are also vital in upgrading Colton’s skills. The side missions are listed below and come up in random places on Colton’s journey.
Pony Express – Use your trusty horse to deliver items and get from place to place, all within the allotted time.
Ranching – Earn some money and hone your horse-riding skills by helping local farmers corral up their livestock.
Bounty Hunting – Every town in the Wild West had outlaws running rampant, with the tagline, “Wanted: Dead or Alive.” Catch these outlaws to bring some order to the West and put money in your pocket.
Mining – The West was built on opportunity, dreams and gold. In your travels, you may come across gold no one else has found. Make sure you have a pickaxe handy, or that nugget you see may be nothing but Fool’s Gold.
Poker – You can work for your money, or you can just win it from the local gamblers in the saloon. Out-bluff your competition in a Texas Hold ’Em tournament. Play your cards right, and you’ll come up all Aces.
Keep the Peace – Every sheriff in the West could use an extra hand. Help out the local deputies by stopping trouble before it starts and flushing out the bad guys in each town.
Hunting – The Old West wasn’t wild just because of the people. Even the animals wanted a piece of the action. Hunt animals that come across your path, and maybe everyone will get dinner tonight.
Rescue – With outlaws running around, it’s tough to catch ’em all, especially when they take innocent people hostage. Stop the criminals from running roughshod and rescue the victims by defending towns, taking out the bandits and keeping people safe.
13
CHARACTERS
Colton White
Colton White grew up in the wilderness of the Wild West, learning the ways of the Mountain Man from his father, Ned, who taught young Colton how to trap, ride horses and shoot game. As the two of them journey the territory together, they encounter a steamboat, and Colton’s life will never be the same. Colton is driven on a quest to discover who he is and, in the process, ends up learning a lot more about himself, Ned and all the people he meets on his journey. Colton will work inside and outside the law, doing anything it takes to get the answers he’s looking for.
Jenny
When her mother passed away, Jenny assumed the role as hostess of Dodge City’s bustling whorehouse, “The Alhambra,” and became renowned for her stunning beauty and caustic wit. Jenny is equal parts charm and attitude, but she also knows how to use a shotgun when necessary. When Jenny meets Colton and learns why he has come to Dodge to find her, she joins Colton on his quest to get some answers for herself.
14
Thomas Magruder
Thomas Magruder served for the “other side” in the Civil War, eventually relocating to the West before the Confederacy fell completely to the Union. Out West, he used his considerable power and authority to make himself into a railroad and mining magnate and roams his holdings in the New Mexico territory in the custom cars of his gilded “Black Train.” He exudes arrogance but strikes fear into the hearts of those around him. Much like Colton, Magruder is on a quest of his own that has consumed him since the War. He’s determined to complete this quest, no matter who or what gets in his way.
Hoodoo Brown
He’s the mayor, justice of the peace and coroner of the territory’s bustling centrepiece city: Empire, New Mexico. Hoodoo runs his town like a king, basking in his notoriety and enforcing the “law” as he sees fit. His deputies enforce his will, making sure any “troublemakers” meet their fate at the end of a very short rope.
Hollister
More monster than man according to some, Hollister disappeared mysteriously during the Civil War. Rumour has it his tactics were so brutal, generals feared him and his men. He recently reappeared as the scarred commander of a renegade fort somewhere in the northern country.
15
CREDITS
Designed and Developed by
Beenox
Executive Producer
Dee Brown
Producer
Paul Gadbois
CTO
Sylvain Morel
Technical Director
Sébastien Poirier
Programmers
Nicholas Clotuche Étienne Martineau
Additional Programming
Karl Poulin
Quality Assurance
Marc-Antoine Jutras
Patrick Thellend
Designed and
Developed by
NEVERSOFT
Entertainment
Development Team
Kristina Adelmeyer,
Nassim Ait-Kaci,
Ron Alpert, Jon Bailey,
Ted Barber, Ben Bell,
Jacob Biegel, Ari Bilow,
Brian Bright, Ted Brown,
Brad Bulkley, Clive Burdon
Matt Canale,
Anthony Carotenuto,
Michael Carr, Jun Chang,
Tyler Chiocchio, Dan Chisholm,
Jacque Choi, Pat Connole,
Anna Contessa, Dave Cowling,
Ralph D’Amato, Lisa Davies,
Max Davidian, Peter Day,
Dana Delalla, John Dobbie,
Zac Drake, Karl Drown,
Mike Esposito, Chad Findley,
Andy Firth, Alan Flores, Allen Freese, Mike Friedrich, Steve Gallacher, Jake Geiger, Andy Gentile, Chris George,
Olin Georgescu, Jason Greenberg,
Rock Gropper, Kurt Gutierrez, Aaron Habibipour, Mike Hall,
Kendall Harrison, Tom Hess, David Hind, Kristin Ingram,
Gary Jesdanun, Joel Jewett,
Sandy Jewett, Henry Ji,
Garrett Jost, Ryan Juckett,
Andrew Kalmbach, Hari Khalsa,
Daryl Kimoto, Joe Lamas, Scott Lawlor, Allan Lee, Ed Li, Aaron Limonick, Greg Lopez,
Sanjay Madhav, Ryan Magid, Andy Marchal, Jason Maynard, Tim McGrath, Ismael Medrano,
Randy Mills, Jeff Morgan,
Kevin Mulhall, Daniel Nelson,
Nolan Nelson, Gilbert Ngo,
David Nielsen, Josh O'Brien,
Stephen Okasaki, Brian Oles,
Johnny Ow, Jeremy Page,
Chris Parise, Chris Peacock,
Scott Pease, Anthony Pesch,
Cody Pierson, Rulon Raymond,
Avi Renick, Jeremiah Roa,
Paul Robinson, Mike Roloson,
Lee Ross, Dave Rowe, Jon Rush,
Matt Russell, John Sahas,
Beth Sanborn,
Anthony Saunders,
Stuart Scandrett, Davidicus Schacher, Mark Scott, Aaron Skillman, Gideon Stocek,
Damian Stones, Todd Sue,
Carlo Surla, Jeff Swenty,
Darren Thorne, Lucy Topjian,
Thai Tran, Jason Uyeda,
Todd Wahoske, Fred Wang,
Chris Ward, Sam Ware,
John Webb, Mark Wojtowicz,
Tao Zheng, Peter Chang,
Zach Martin, Ricardo Hernandez,
Collin Brookfield, Niam Erfani
Rick D’Aloisio, Robert Morgan,
Jeff Vieira
Shaba Studios
Adam Ruja, Bradley Fulton,
Chris Scholz, Danny Burbol,
Jon Menzies, Kevin Burnell,
Noah Zilberberg, Paul Kwinn,
Ryan Smith, Tamsen Mitchell,
Tim Erbil, Tim Lander, Vince
Riley, William Houng
Published By
Activision
Publishing, Inc.
Producers
Kragen Lum, Irwin Chen
Associate Producer
Chuck Park
Production Coordinators
Ian Moreno, Brinton Williams,
David Farkas
Production Testers
Phil Rilatos, Joshua Gill
Executive Producer
Steve Ackrich
VP, North Amer. Studio
Giancarlo Mori
Localization Assoc. Prod.
Brian Diggs, Kop Tavornmas
CENTRAL
TECHNOLOGY
VP of Technology
Steve Pearce
Sr. Art Director
Alessandro Tento
Technical Art Director
Kevin Chu
Additional Animation,
& Programming by Central
Technology
Paul Lee, Jamie Egerton,
Pat Griffith, Carl Schnurr, Trevor
Sr. Manager, Central Tech.
Walker
Ed Clune
Installer Programmer
Ryan Ford
Story Written by
Randall Jahnson
VOICEOVER ACTORS
Colton White
Thomas Jane
Thomas Magruder
Lance Henriksen
Reverend Reed
Brad Douriff
Hoodoo Brown
Ron Perlman
Clay Allison
Tom Skerritt
Ned White
Kris Kristofferson
Many Wounds,
Fights-At-Dawn
Eric Schweig
Stone Hand,
Native American 2
Jay Tavare
Native American 1
Myrton Running Wolf
16
Jenny
Kath Soucie
Soapy Jennings
Dave Wittenberg
Campbell
Jim Connor
Hollister, Additional VO
Marc Graue
Port, Additional VO
Bryce Johnson
Honest Tom, Add. VO
Frank Collison
Rudabaugh, Add. VO
Wade Williams
Webb, Additional VO
John Getz
Chavez y Chavez,
Additional VO
Armando Valdes-Kennedy
Additional VO
Stephen Stanton, Andrew Kishino,
Nolan North, Nick Guest,
Grant Albrecht,
Robin Atkin Downes,
Phil Proctor,
Dwight Schultz, Fred Tatasciore,
Vanessa Marshall,
Cathy Cavadini
VO Casting & Direction
Womb Music— Margaret Tang
VO Recording & Editing
Womb Music—
Rik Schaffer, Devon Bowman
Creative Agency
& Intro Movie
Creative Domain
Video
Brass Knuckles
Failsafe
Music Composed by
Christopher Lennertz
Global Brand Manager
Tom Silk
Dir., Global Brand Mgmt.
Kim Salzer
VP, Global Brand Mgmt.
Dusty Welch
Public Relations Mgr.
Peter Binazeski
Publicist
Kehau Rodenhurst
Junior Publicist
Megan Korns
Business Development
Justin Berenbaum, Letam Biira
QUALITY ASSURANCE/
CUSTOMER SUPPORT
Project Lead
Jeremy Richards
Senior Project Lead
Evan Button
QA Manager
John Rosser
Floor Lead
Albert Yao
Test Team
Robert MacCracken,
Joseph Gomes,
Joseph Ziegler, Clarence Taylor,
Matt Saint John, William Harless,
Eric Szandzik
Supporting Sr. Leads
Neil Barizo—Compatibility,
Brad Saavedra—Code
Release Group
Supporting Lead
Chris Neal – Compatibility
Testers, Compatibility
Anusorn Chalothorn,
John DeShazer
Sr. Manager,
Code Release Group
Tim Vanlaw
Lead, Code Release Group
Jef Sedivy
Testers, Code Release Group
Kim Park—Floor Lead,
Eric Stanzione, Dan Saffron,
Randy Coffman, Ray Avila,
Naomi Palermo,
Ram Pitchumani,
Neil Khurana, Calvin Cameron
Manager, Resource
Administration
Nadine Theuzillot
Customer Support Leads
Gary Bolduc—Phone Support Michael Hill—E-mail Support
CS/QA Special Thanks
Jim Summers, Jason Wong,
Marilena Rixford,
Adam Hartsfield,
Jason Levine, Matt McClure,
Ed Clune, Jason Potter,
Brad Saavedra, Glenn Vistante,
Frank So, Paul Colbert,
Thom Denick, Henry Villanueva,
Indra Yee, Todd Komesu,
Joule Middleton,
Nicholas Westfield, Vyente Ruffin, Dave Gomez, Chris Keim, Francis Jimenez,
Willie Bolton, Jennifer Vitiello,
Jeremy Shortell, Peter McKernan
Activision Special Thanks
Mike Griffith, Ron Doornink, Kathy Vrabeck, Chuck Huebner, Robin Kaminsky, Bobby Kotick,
Brian Kelly, Blaed Hutchison,
Mimi Vu, Gary Pfeiffer,
Erick Fernandez, Tom Hays,
Nathan Lum
Activision UK
Senior VP
Tricia Bertero
VP - UK, Emerging Markets &
European Marketing
Roger Walkden
Head of Publishing Services
Nathalie Ranson
UK Marketing Director
Scott Morrison
Marketing Manager
Tim Woodley
Senior Localisation Manager
Tamsin Lucas
Senior Localisation
Project Manager
Localisation Project Managers
European Operations Manager
Mark Nutt
Simon Dawes, Charlotte Harris,
Corinne Callois
Creative Services Manager
Jackie Sutton
PR Manager UK/ROE
Suzanne Panter
Heather Clarke
Production Planners
Victoria Fisher
Lynne Moss
Dolby and the
double-D symbol
are trademarks of
Dolby Laboratories.
Uses Bink Video.
© 1997–2005 by
17
CUSTOMER SUPPORT
Before contacting customer support, please consult the technical help file. It contains the answers to some of our most frequently asked questions and may quickly and easily provide a solution to your difficulty. If after reviewing the technical help file you are still experiencing problems, please feel free to contact us through any of the online services listed. In order to assist us when dealing with your difficulty, please have the following information ready when you call or attach it to your email to support@activision.co.uk.
1. Complete product title.
2. Exact error message reported (if any) and a brief description of the problem.
3. A copy of your Direct X Diagnostics report. To access this go to Start –> Run and type dxdiag c:\dxdiag.txt and press ENTER. The report will be found in your My Computer C: drive.
If you are experiencing difficulty with the multiplayer or online portion of the product, please assist us by having the following additional information ready when you call.
If you are using a modem:
1. What kind of modem is on each end (brand, model, speed, internal or external)?
2. Do you have more than one modem?
3. On which port is each configured?
4. Does Hyperterminal (or any other terminal program) work with your modem? This is an easy way to test whether or not your modem is configured correctly.
5. At what speed are you connecting?
6. Have you made sure data compression, error detection, and flow control is turned OFF? Refer to your modem’s manual to do this.
If using an external modem:
1. What kind of serial card is being used?
2. Do you have a seven-wire serial cable?
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If you are on a LAN:
1. Can you see other computers on the network?
2. What is your network configuration?
3. What brand of network card do you have?
4. What network software are you running? What version number?
CUSTOMER AND TECHNICAL SUPPORT IN EUROPE
Online Services with Activision Forums, E-Mail and File Library Support
We advise for cost efficiency that you use our online web support.
Web Support
http://www.activision.com/support Our support section of the web has the most up-to-date information available. We update the support pages daily so please check here first for any solutions that you require. This service is available 24 hours a day, 7 days a week and offers a fully comprehensive list of known issues as well as providing the latest updates/patches.
Email Support
If you require email support on a specific issue not covered by our website, please contact: support@activision.co.uk NOTE: Internet/e-mail support is handled in English only.
Phone Support
For any other issues not covered by our web or email support, you can contact Activision’s phone support in the UK on + 44 (0)870 241 2148 between the hours of 8.00am and 7.00pm (UK time) Monday to Friday with the exception of holidays. Local rates apply.
Your calls may be monitored
NOTE: Please do not contact Customer Support for hints/codes/cheats; only technical issues.
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SOFTWARE LICENSE AGREEMENT
IMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, INSTALLING, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION, INC. (“ACTIVISION”).
LIMITED USE LICENSE. Activision grants you the non-exclusive, non­transferable, limited right and license to install and use one copy of this Program solely and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by Activision. This Program is licensed, not sold. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program.
OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, and “applets” incorporated into this Program) are owned by Activision or its licensors. This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement.
YOU SHALL NOT:
• Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming centre or any other location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see the contact information below.
• Use this Program, or permit use of this Program, on more than one computer, computer terminal, or workstation at the same time.
• Make copies of this Program or any part thereof, or make copies of the materials accompanying this Program.
• Copy this Program onto a hard drive or other storage device; you must run this Program from the included DVD-ROM (although this Program itself may automatically copy a portion of this Program onto your hard drive during installation in order to run more efficiently).
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• Use the program, or permit use of this Program, in a network, multi-user arrangement or remote access arrangement, including any online use, except as otherwise explicitly provided by this Program.
• Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent of Activision.
• Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part.
• Remove, disable or circumvent any proprietary notices or labels contained on or within the Program.
• Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations. By using this Program you are warranting that you are not a “foreign person,” as defined by U.S. government regulations, or under the control of a foreign person.
ACTIVISION Limited 90-Day Warranty
Activision warrants to the original consumer purchaser of this computer software product that the recording medium on which the software program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, ACTIVISION agrees to replace, free of charge, any product discovered to be defective within such period upon receipt at its Factory Service Centre of the product, postage paid, with proof of date of purchase, as long as the program is still being manufactured by ACTIVISION. In the event that the program is no longer available, ACTIVISION retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium containing the software program originally provided by ACTIVISION and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties applicable to this product are limited to the 90-day period described above. EXCEPT AS SET FORTH ABOVE, THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES, WHETHER ORAL OR WRITTEN, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, AND NO OTHER REPRESENTATION OR CLAIMS OF ANY KIND SHALL BE BINDING ON OR OBLIGATE ACTIVISION. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGE RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS PRODUCT, INCLUDING DAMAGE TO PROPERTY AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURY, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY
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MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE. When returning merchandise for replacement please send the original product disks only in protective packaging and include:
1. A photocopy of your dated sales receipt
2. Your name and return address, typed or clearly printed
3. A brief note describing the defect, the problem(s) you encountered and the system on which you are running the product
4. If you are returning the product after the 90-day warranty period, but within one year after the date of purchase, please include a cheque or money order for £6.00 sterling per CD replacement or £9.00 sterling per DVD replacement.
Note: Certified mail is recommended.
In Europe send to:
WARRANTY REPLACEMENTS ACTIVISION (UK) Ltd., Parliament House, St Laurence Way, Slough, Berkshire, SL1 2BW, United Kingdom. Disc Replacement: +44 (0)870 241 2148
LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.
TERMINATION. Without prejudice to any other rights of Activision, this Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of this Program and all of its component parts.
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U.S. GOVERNMENT RESTRICTED RIGHTS. The Program and
documentation have been developed entirely at private expense and are provided as “Commercial Computer Software” or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Activision, Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405.
INJUNCTION. Because Activision would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as Activision may otherwise have under applicable laws.
INDEMNITY. You agree to indemnify, defend and hold Activision, its partners, affiliates, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Product pursuant to the terms of this Agreement.
MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected. This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within California, except as governed by federal law and you consent to the exclusive jurisdiction of the state and federal courts in Los Angeles, California.
If you have any questions concerning this license, you may contact Activision at 3100 Ocean Park Boulevard, Santa Monica, California 90405, + (310) 255-2000, Attn. Business and Legal Affairs, legal@activision.com.
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THE OFFICIAL
ACTIVISION
HINTS, TIPS AND
CHEATS LINE
CALL 09065 55 88 80
Over 16’s only.
This is a fully automated service that provides
hints and tips for many Activision games.
Note: Calls are charged at £1 per minute at all times.
Please ask the permission of the person who
pays the bill before phoning.
Average Duration of calls - 3 minutes.
Please note this service is available only in the UK*.
* Details correct at time of print
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