Getting Started |
02 |
Starting the Game |
04 |
Prologue |
05 |
Game Controls |
06 |
Special Moves |
08 |
Vehicles |
10 |
The Characters |
11 |
Game Interface Screen |
14 |
Combats |
15 |
Weapons & Items |
16 |
Inventory |
18 |
Puzzles |
20 |
Cheats |
22 |
Game Over |
23 |
Saving the Game |
23 |
Checkpoint |
24 |
Technical Support |
24 |
Credits |
25 |
Warranty |
26 |
Getting Started
Minimum Configuration
Operating system :
Windows 95 / 98 / 2000 / XP
Pentium II 450 MHz
RAM : 128 MB
DirectX :
8.1 for Windows 98/ 2000 / XP ( 8.0 for Windows 95)
DirectX 8.1 compatible 3D Accelerator card (GEFORCE256 32M Minimum)
CD ROM drive 4X or higher
DirectX Compatible Sound Card
Other: Keyboard/Mouse/2-axis 4-button
gamepad
Recommended Configuration
Pentium III 650 MHz
RAM : 128 MB
DirectX 8.1 Compatible 3D Accelerator card (GEFORCE2 or better)
DirectX : 8.1 for Windows 98/ 2000 / XP
CD ROM drive 8X or higher
DirectX Compatible Sound Card
Other: Keyboard/Mouse/2-axis 4-button gamepad
2
Install Batman Vengeance:
1.Start Windows.
2.Place the Batman Vengeance CD in your CD-ROM drive.
3.The setup program should be automatically displayed on-
screen. If it is not, double-click on the SetupUbi.exe on the
CD.
4.Choose the appropriate language.
5.Click on INSTALL in the menu.
6.Choose the configuration that corresponds with your system and click Install. The larger the installation, the more space the game will take up on your hard disk, but the faster the access to the game's various menus.
7.Choose the installation directory you want, then click OK.
8.Once the installation has finished, click on START.
At the end of the installation, you may need to restart your computer. To subsequently start, Batman Vengeance, simply select “Start Menu\Programs\Ubisoft Games\Batman Vengeance\To Play Batman Vengeance”, or double-click on the desktop icon.
3
STARTING THE GAME
Enter Game
Lets you select level you want
to start in
Options
- Sound
-
-
-
-
-
-
-
-800X600
-1024X768
-Controls
-keyboard (configuration)
-gamepad(configuration)
Cinematics
Select this option to watch the high-
from the levels you’ve already
Credits
-WBIE Credits
-UBI SOFT Credits
Quit
Quit game
4
PROLOGUE
As the citizens of Gotham City slumber under the soft darkness of the night, Batman stands watch over the city.
From the rooftops and ornamental statuary that hangs high over the night draped streets, the Dark Knight is ever vigilant, alert for the slightest breach of the peace or threat against the citizenry of Gotham City. This night, Batman will find the peace not only breached... but shattered by explosive fury set in place by the very personification of evil. It begins with a woman the
Caped Crusader discovers bound and gagged, the remainder of her life measured by the clock counting down the seconds to the detonation of the bomb beside her.
Her name is Mary Flynn. The villain who left her for dead is The Joker, the twisted Clown Prince of Crime with an explosive sense of humour. The Joker had taken her young son Toby hostage, holding him for a ransom the frightened mother could never hope to raise.
At least, that's the story Mary Flynn tells!
But the truth is far more insidious than even Batman can imagine, and before this night is done, the Dark Knight will find himself entangled in a plot that threatens far more than a single child. The Joker's scheme would light up the night with fiery death and destruction, leaving Gotham City a smouldering ruin that none would survive.
Marshalling all his wits, strength and technology, Batman must save Gotham City from impending disaster by making sense of the massive crimewave that's swept through the city.
In the course of his investigations, Batman will encounter a host of thieves, thugs, and deadly costumed villains who must be stopped. Mind-twisting puzzles and deadly traps are thrown in his path to sabotage his efforts, but with his assemblage of high-tech weapons and devices, Batman must crack the most deadly and bizarre case of his crime-fighting career.
5
CONTROLS
The Moving Controls
Action |
PC Controls |
PC Controls |
|
(Keyboard & Mouse) |
(Game Pad) |
Action/Lock a stunned enemy/ |
Delete\Mouse1 |
button1 |
Lean on wall |
|
|
Block / Duck |
Page Down |
button4 |
Jump / Glide |
End\Mouse2 |
button3 |
Punch |
Delete\Mouse1 |
button1 |
Snap in / out of first person |
Space |
button2 |
perspective |
|
|
Smoke Bomb |
Press Page Down twice |
Press button4 |
|
in 0.5 sec |
twice in o.5 sec |
Walk |
W/D/S/A while holding |
PAD while |
|
Delete |
holding button1 |
Run |
W/D/S/A |
PAD |
Pause/Menu |
Esc |
Esc |
Bat-Communicator |
F1 |
F1 |
The Fighting Controls
Action |
PC Controls |
PC Controls |
|
(Keyboard & Mouse) |
(Game Pad) |
Unlock from fight system |
Space |
button2 |
Block |
Page Down |
button4 |
Kick |
End |
button3 |
Punch |
Delete |
button1 |
Lock a stunned enemy |
Delete |
button1 |
from back |
|
|
Move Batman |
W/D/S/A |
PAD |
Pause/Menu |
Esc |
Esc |
6
The Throwing Controls
Action |
PC Controls |
PC Controls |
|
(Keyboard & Mouse) |
(Game Pad) |
Exit First Person Mode |
Space |
button 2 |
Batman ducks with weapon |
Page Down |
button 4 |
Shoot selected gadget |
Delete/Mouse1 |
button 1 |
Shoot selected gadget – |
Delete/Mouse1 |
button 11 |
Scope Zoom in |
|
|
Snap in / out of first person |
Space |
button 2 |
perspective |
|
|
Scope Zoom out |
End/Mouse2 |
button 3 |
Cycles gadgets for selection. |
Space/number keys related |
button 2 |
If holded, will pause the game |
to different weapons |
|
for gadget selection. |
|
|
Move/Strafe |
W/D/S/A |
PAD |
Aim / Turn |
W/D/S/A while holding |
Directional |
|
End/Mouse |
buttons of Game |
|
|
Pad while holding |
|
|
button 3 |
The BATMOBILE Controls
Action |
PC Controls |
PC Controls |
|
(Keyboard & Mouse) |
(Game Pad) |
Turbo boost |
End |
button 3 |
Shoot |
Delete |
button 1 |
Forced Right Turn |
D while holding Page |
PADRIGHT while |
|
Down |
holding button 4 |
Forced Left Turn |
A while holding Page |
PADLEFT while |
|
Down |
holding button 4 |
Drive BATMOBILE |
W/D/S/A |
Directional |
|
|
buttons of |
|
|
Game Pad |
Pause Game |
Esc |
Esc |
The BATPLANE Controls
Action |
PC Controls |
PC Controls |
|
(Keyboard & Mouse) |
(Game Pad) |
Electric Charge Launch |
Space |
button 2 |
Turbo Boost |
End |
button 3 |
Shoot |
Delete |
button 1 |
Roll Right |
D while holding Page |
PADRIGHT while |
|
Down |
holding button 4 |
Roll Left |
A while holding Page |
PADLEFT while |
|
Down |
holding button 4 |
Pilot BATPLANE |
W/D/S/A |
Directional |
|
|
buttons of |
|
|
Game Pad |
Pause Game |
Esc |
Esc |
7
SPECIAL MOVES
Free falling
Free falls thrust you ground from frightening bridges or blimps. Keep you’ll have to save more in these mid-air trips. catch the falling victim with the victim and Batman
catches him/her and grapples to safety.
DELETE Button to accelerate END Button to slow the fall down
Leaning on Walls
To move with stealth, you can hug the walls and sneak around corners undetected.
DELETE Button When facing a wall
Climbing Ladders
You’ll need to climb ladders in order to get over crates and walls.
DELETE Button When facing a ladder
Sliding
On certain surfaces, like ice, it’s faster to slide across than walk.
8
Gliding
Instead of jumping from one place another, you can use the cape. After jumping, you can control its tautness travel in mid-air.
HOLD THE END Button When in
Handcuffing
Use Batcuffs to lock up knocked out thugs. Position yourself over the defeated opponent and press the Delete button. Clever players can even sneak up on thugs and cuff them from behind.
DELETE Button When over a knocked out Thug
Grappling
Make your way through the city by grappling from one building to the next. A glowing bat appears when a grappling point is available. Press and hold the SPACE key and select the batgrapple icon with the directional key(A\W\S\D). Aim at the glowing bat with the MOUSE and push DELETE key or LEFT MOUSE KEY to release the Batgrapple. Most of the time, the grapple releases onto a surface where Batman automatically climbs. However, once in a while, the player must glide onto a ledge if he wants to complete his jump. If the crosshair does not turn red when above the target, strafe around the target until it does so.
9