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yau
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new
pi101
namc,
w
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misting
@QI+
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a
sclcd,
.
>,.
LWLI
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that
wish
the
the
pilot's
name,
t*
fly
the
right.
[f
starmtroopem
this
the
Iqerl'al
rank
pilor,
selselm
pibt
will
pilot
Dambasc
and.score,
kbeen
allow
has
the
enrry
scl~t
b@l
wilt
accw
IT
you
hrs
TO
to
ttx
an
STEP
on
JI~
4
plot
SPACE
mq
Dpsk.
STEP
buttan
2:
Entwtk
the
do~m~o
is2a1mdy
!a
ewer
also
a
t:
Sclcfl
a
click
ofi
beocatl~
Cnnrxlufse
the
righ'r.
selwted,
a
new
a
p$r
ahI
to
the
DmEm
rbe
Imperial
p&
name
ar
Mttc
by
dickirrg
BACK-
the
Secliriv
PZLm
Darabase
=Emu-
~ll
right,
pilot.
NOW
that
y~u've
cleared
senwily
pu
may
enter
[he
Con~oud,
From
hea
rhcrc
s~
many
aptions
able
to
rim,
usc
you.
rhc
You
can
Training
return
Simularw
to
Re~ism-
ad-
or
hone
m&
~t~.~&~&~f~$chtfit.~p+.m+mr
~,&djicdk&mw~~d
n
.:.:
I
"
tbc
. .
.
I
*.
kt
If
rhe
fcfr
ed
pilat's
mire
STEP
*lea
may
efrnd
eamc
list.
1:
Type
an
pilots
right
amws
to
in
a
misting
ate
availablev
cyck
new
pilot.
belaw
rhmugh
pilw
name
tkk
the
hrhe
m
select-
or
I

ywr
skilb
in
mock-cornbar
bat
Chambcr.
on all Imperial
awilabIe
you
can
your
flight
Finally,
combat,
cb
1
;Idvise
Training
~ht
Combat
benle.
Tech
for
nudy
camem
whm
you
a
batile site.
you
Simulator
Chamber
Taking
brn
is
There
and
review
past
you're
may
to
a
look
recornmendtd
-
..
yw
wish
to
pilot:
To
Rsrcgistcr:
SlTP
1:
Click
on
far
lowcr-left
STEP
E.Follow
wrtion labclkd
this
docummt
Altnuugn
are
in
does
prevent
use
throughout
not
mean
you
[nousanax
they
from
are
also schematics
Wel
in
the
missions
in
the
ready
enwr
thc
try
a
few
before
or
at
thc
fly
3
new
Register
doors
in
the
insauaiolrs
Pilot
the
are
expmdable.
taking
in
the
Alliance
Tcrh
Rwm,
recorded
Film
Room.
fix
some
Battle
area
runs
in
pu
jump
sign
on
for
spcs
in the
alsa
or
diffcrcnt
hated
the
Concourse
in
Rqistntbn
or
A
d
fighters
Empire.
one
of
our
Com-
ships
w
by
ml
ro
the
into
a
at
the
the
in
that
To
fi&~
into
a
destroyed
have
obstacles
pcrfwr
controls
&t
will
ability,
pymmid
sphere
your
qlng
sufkknt
To
DEP
STEP
STEP
!TEP
designed
and
your
and
and
dtstroy
Your
sutt~ss
dcpend
bu~
target%
trrgtls
alIottcd
through
to
Fly
the
1:
Selcci
fmm
~hc
the
doors
lower
2:
Clicking
cycle
through
the
high
rourse
3:
Select
on
the
the
lhl
4:
H
due
usc
impw
not
on
time
complete thc
Tnining
Concotam
Iwcl.
mrc
segm*lt.
left
%hip:
you
bt~le
and
allowing
to
your
incompetence,
a
scrim
of
rargccs
inside.
of
thr
flight
your
~bj~lu
quukty.
in
tlr
'Ih~iili~lg
only
cnl
.upiwl
mwy
will
spindIp
add
In
ar
top
Sirnulatot:
the
Training
:~frru
obsucltx
two
btw
spol.d
hy
second
froa t hc
on
thc
thc
level
Ii,
and
a
ship to
fly
atd
right huttons
have
previously
it
to
tunnels
with
m~cd
to
and
thruvt
ability
to
t:w-
S~I~~II~:II(I~
itlid
flying
ILli~cnibrr,
;~!d
sccu~~wts
tr~
lewlr
siniply
will
11r-I
llr
coum
ill
tinis
Simul~~tor
clicking
orh
lcii
un
vim-srwn
description.
a
layout
of
by
cficking
below
complct-
be
wc
~lic
will
a
tld
I
1
mntinuc
or
wrlicr
ro
start
right
STEP
Sim-Viwr,
kih
STEP
6:
flight. hit
keyboard.
m
main
Ids
5:
ywr
Door
of
t
hc
STEP
7:
or
kfk
did
lcfr
of
rLlT
the
closest
witllout
Each
four
miio~ls
Some
ly
fix
actual
endangering
stafighm
training
missions
I
1
I
in
thc selcctrd
from
the
lcvck
tiim
by
arrows
under
Whcrl
you
cIick
tllc Lcwl
To
exit
thc
Qthcn
You
will thcn
performa~icc.
coilsole
dick
icon
ktcd
debriding
To
exit
the
+ing
on
rhc
Exit
thc
console.
cxpicncc
in the
to
fly
missions
putposes,
from
ship
lasr
complutcd
Select
the
desired
clicking
on the
tllc
label
"LeveI."
arc
rdy
to
on
thc
rcd
button
selection buttom
couw
while
SPACEBAR
be
debriefed
To
return
on
the
yellow
to
the
k-right
m.
Simulator
lcvcr
man
in
were
the
aficr a run
to
thc
to
thc
to
actual
or
machine.
Impha1
incrcasing
treated
wl~ilc
othen
past
which
coursc,
combat
Navy
difficulty,
spccifical-
you
inay
Iwel
lcvcl
bfi
and
doll the
in-
on
thc
to
the
low-
lras
are
haw
1-n
sclmcd
to
highlight
taak
Ah,
once
you
any
Battle men&
in
th
Cwnba~
Icisurc.
For
the
best
recom~nend
each
mf3
first,
and
so
on.
The
rlwt thc training difficulty
this
order.
NOTE:
intmduccd
Wc
STRONGLY
thcsc
craft
in
thc
nlissims
ncw
fcatures
I
h
,
--
1
-.-
-
thcy
Chamber
training
flying
thc
tlw
Cl~~mbet
New
craR
as
you
pmgm
rwrnmcl~d
the Combat
will
teach
and
functigtl~.
,
cmin
have
complercct
may
to
re-fly
expericm,
first
mission
smnd
is
designcd
pmgmscs
arc
cxpcctcd
through
Chamber.
yw
the
.
combat
he
acmssrd
at
of
mission%
to
you
fim
crafts'
1;:
your
wc
so
ill
lx
rwrs
fly
as
-
.-
I
1

LeA
n1ntrSc
1st
joystick button
Right
nlousc
2nd
joystick
Wmx
A-
i
is
what
the
training
you
are
wonhy
the
most
efitimt
~1.w
bi~tton/
button/
button
I
is
for
one
wrwgh
fighting
Zooms
Ill
Free
this
will
camcra
Zooms
out.
In
nadc,
this
movc
t
hc
back.
>wn
purpose:
to
hmc
fom
cumcra
niode,
movc
tbrwrd.
camera
Frcc
will
camcra
ta
All
to
ensun:
part
in the
in.
you
thc
m
pilot,
available
grcm
gic
caux
from
sign
significant
aMc
of
paign
If
of
try
sumding
imponawe,
Emperor
ing
ber
ry
change
Rrssnal
self
rknf~~ements.
strenghening the
O~icc
you
must
approach
sign
on
for a battlc.
there
are
to
you.
pilot
cnter s battle
importance
a
loss
to
To
rcpca~.
a
limilcd
on
to
As
battle
lo
you.
You
Desk
at
you
find
a
another
me.
in
when
m
any
If
you
are
a
mission
of
steps
for
[he
Empire.
the diblty
Datapad.
overwhelmed
cntcr
thc
the
At
only
a
few
Wc
arc
only to haw
the
Empire.
as
a
rookie
nurnhr
you
gain
amas
will
may
return
any
time
battle
mc
There
a
battk
am
~~llpared
sitmion.
Canlpaign
Campaign
no[
zone
you
of
expcricnce,
to
dihlt
is
Room,
Dcsk
first,
as
a
mokic
campaign
going
to
of
strate-
Inexperience
may
dmcx
bsnlc
zones
be
to
the
Cam-
change
butla
at
no
shame
of
lesser
to
Liling the
having difficulty romplet-
or htlr
you
can
To
Also.
in
There
Empire's
there
take
to
btgin
wing
if
a
mi*n.
is
no
are
a
ensure
with. you
using
you
find
call
shame
presence.
num-
your
in
am
Ict
a
c
mom
mil-
first.
in
vicm
can
your-
for
Finally,
always
remember
nocd
to mmplcte the
Goak
to
advance
you
arc
hiling
phe
Secondary
complete the
To
Enter the
STEP
I:
From
thc
fira
door
ond
Iwel.
STEP
2:
Sulcrt a Battle
on
thc
two
Campaign
STEP
3:
Oncc
the
baalc
your
right.
STEP
4:
You
roum
by
your
hi.
information
riwion.
maR
rcruiw
Cloaked
sion
you
You
qwim thc Flight Qfficcr or
funhcr
Figure,
Thc
misgion
map d in
Primary
through
whilc
attempting to
or
Secret
Primary
Coals
Campaign
the
Concourse,
on
thc lcft
arm
Dcsk.
your
dccisiot~
by
dicki~ig
may
wtum to
dirking
nccd
may
cons1111
ins~ruttions fmm the
if
prcscnt.
map
is
the
Combat
that
the battls
Mission
Room:
Am
locarcd
on
the
on
thc
on
your
~hc
simiLir
yw
only
Migi
corn-
Goals
and
move
click
on
on
the
SCE-
by clicking
at
rhc
is
made,
thc
door
Colb
door
to
rurrcnt
mission
to
the
Chambcr.
If
on.
pin
lo
mi%
It
will
glvr
you
:I
mission
arca
and
~iolrr.
Thc
Flight
you
for
mom
&tailed
giw
yw
tactical
weapons
background
If
Chkcd
covert
To
STEP
you
chmse
activities
Rcvimv
1:
configuration,
inrormaticm
Figure
and
To
vlew
to the Flight OFficcr
ure,
dkk
oa
figure.
mP
t:
Oncc
knowledge
t;trt~r;d
ovvrvirw
CXXI mish instruc-
O&a
instructions
advice,
as
yol~
my
to
rcceiw a rcporf
ro
be
on
Fly
a
Misi~1:
the
miaim
the
trup
you nrc stisficd with
of
thc
mision,
is
milable
suggest
a
well
as
on
the
mission.
ilppmrh
the
JDOht
map
or
Cloakcd
or
nppropriav
click
of
prwidc
the
tlic
to
Hc
on
or
Fig-
on
nn
any
br.
talk
your

instrumentation
The
layouts
cockpits
Instrumentation
ence
Guide.
mm#Tm
Seosors
at
the
upper
show
all
The
Front
objects
(uppcr-right)
Objects
Tlic
brighter
your
ship
rcnt
taw
When
the
play,
that
bchind
allcance.
be
able
Red
-
Imperial
................
Green
......................................................................
Blue
or
.....................
CMD
and
their
funcrionr.
of
the
individual
can
be
found
in
the
section
of
*sensor
comers
dt
and
Sensor
to
the
fmnt
shows
are
shown
the
TIu
dot
will
do1
is
mcans
your
ship
arc
colwr-coded
Learn
to
quickly idcntiFy
-.....
......................
-
Rebcl
Purpk
...............................................
The
of
obicfts
(upper-left)
and
objects
as
dots
dot.
thr
representing
hm
bmckets
centred
it
is
directly
the
Following
Yellow
Whkt
hbts
-
Unknown
CMD
serves
dkplqs
your
cockpit
in
the
shows
tlx
Rear
to
on
cbm
around
on
a
in
ta
show
hostile
-
Warheads
.....-..-
-
Mine
&
many
mfi
Codrpit
the
hated
viciniry
Sensor
tlle
the
sensoas
it
your
sensor
fmilt
d~an
........
Satellites
Re&-
rcar.
ia
to
mr-
it.
dis-
or
their
10
mft:
func-
*......
tiom
L
ywr
ta~-&s
ywr
ship
rmdy
~argc~ed
When
in
~hc
centre
play
is
ics
display
of
its
orientatlwl
yw
to
tell
towards
Ywr
areas
First
(SHD).
Om
shields
you
intcgriry
rcrrlr
0%.
diabling
the ship's
Iml
(SrS)
tcrns
reach
ThP
your
taw
tancc
is
tancc
is
with
corpcdoes
the
first
Y
ltroty.
giw
all
availaMc
stam
carp
information
cmk
you
target
or
the
ship
type
thc
ship
dative
Acther
you
or
away
target's
statrts
is
the
target's
you
will
begin
(HULL).
the
ship
a
ship
with
shW are
will
dm
0$6.
the
ncxt
rmdom shows
is
frwn
disptayed
wry
important
and
shot
is
often
information
as
we11
distance
and
component.
a
ship,
it
is
CMD.
Above
and
name.
The
will
romte to
to
you.
Thi
a
ship
is
heading
Fmm
you.
is
listed
in
shield
strength
have
knockd
to
dm
Oncc
k
two
is
dwroycd.
ion
cannons,
down,
its
systems
When
ship
is
disabled.
the
you
(DIST).
The
in
kilo~nctrcs
missik
crucial
when
(km).
locking
Gctting
to crrsuring
on
rrom
tlrc
cur-
disphycd
the
die
3D
reflccr
allows
three
out
its
irs
hull
&Is
Whcn
ah
the
sys-
distance
dis-
Dis-
on
in
In
the
ywr
cargo
ynu
ship's
smaller
to
the
caw
The
the
target
capital
selected
makes
lower-left
target's
OF
must
sewn
craft
ags,
lower-right
the
inrl& a shipk
engim
ship
or
is
the
and
your
The
fly
Shutttq
approached
the
displays
on
to
bridge,
a
turrets
destruction
-
front
vimrpwt
fiis
king
when
a
taw
prop
firing
your
co~kpit
low
lmx
around
of
range,
Once
[lash
red.
Around
the
cargo
a
dt,
fly
ck
ro
the
ship
to
inspect
tkighters,
within
0.20
mmtly
ship
erc
as
knocking
it
more
cap-
HUD
is
the
display
is
within
angle
is
windows
your
in
range,
miget
corner
of
rcadout
it
the
comer of the
Possible
This
Tawing
is
the
To
must
be
enough
=can
the
cargo
closer
its
contents
etc
must
km
to
targeted
component
mponenrs
hull,
laser
is
useful
out
vulnerable
Centred in
ud
to
range
and when
strained.
Through
you
wl1I
target
while
your
target
b
is
a
number
targeted
to
you
identi@
its
HUD.
idhe
CMD
idmtiFj
ailow
hold.
must
be
CMD
rurrei,
agalnst
laser
to
ywr
see a yel-
it
is
out
will
of
a
lights
indicating
Outsidc
Thrcat
Along
box
will
cannons
lights
an
When
and
target
Indicator
t+
sys-
itd
Mink
an
waM.
the
on
computer
will
the
the
are
your
light
green
am
will
ah
sin*
dual
ywr
ta&
3
proper
box
wilt
Along
the
will
by
an
The
ship's
larem
yellow
memy
crafi
When
light
will
The
HUD
with a warkcad.
is
attempting
turn
yellow.
HUD
will
Wgpons
er
Bwek
atr
indicated
green
for
hrs,
weapons
Indicator
sides
law
wh
armed
indicm
or
linked
firing
turn
top
light
enemy
middle
The
if
you
trying
the
turn
is also
onceyw
Nm
Lawr
Mut
armed
Array
and
under
/
ion
indicara
pur
and
dy
if
your
fire
cafi
is
angle
is
green.
is
the
OTIA.
up
if
you
starfightds
light
indic;ltm a mp
righ
are
king
to
lock
lock
is
solid
red.
used
when
while
to
red.
and
ion
by
Iighted
for
ion
and
(OTIA).
the
aiming
They
laser
or
ion
to
fire
lasers
modes.
within
range
achiewd,
The
I&
are
being
&r
indicmr
targeted
on
with
will
established,
Wng
your
targeting
kk,
the
HUD
have
a
Id,
cannon
pow-
baaaks;
cannons.
The
art:
the
by
a