A very small percentage of people may possibly experience
a seizure when exposed to certain light patterns, flashing
lights or other visual images that appear in computer software
games. If you, or anyone in your family, have an epileptic condi-
tion, consult your physician before installing or using the software.
Even people who have no history of seizures or epilepsy may have an
undiagnosed condition that can possibly cause a seizure while viewing
a computer software game. Reported seizures may have a variety of
symptoms, including lightheadedness, altered vision, eye or face twitching, nausea, headaches, jerking or shaking of arms and legs, disorientation, confusion, or any involuntary movement or convulsions.
If you experience any of these symptoms, IMMEDIATELY STOP PLAYING
AND CONSULT A DOCTOR. Parents or guardians should watch for or ask
their children if they are having any of the above symptoms—children
and teenagers are reportedly more likely than adults to experience
seizures from viewing computer software games.
PUBLIC ACCESS AVAILABLE> VERBAL
COMMANDS ENABLED> READY FOR INQUIRY>
Swoop Racing ............................................................30
Swoop Racing ............................................................30
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INTRODUCTION
IT IS A PERILOUS TIME FOR
THE GALAXY...
A brutal civil war has all but destroyed the Jedi Order,
leaving the ailing Republic on the verge of collapse. Amid
the turmoil, the evil Sith have spread across the galaxy, hunting down and destroying the remaining Jedi knights. Narrowly
escaping a deadly Sith ambush, the last known Jedi clings to life
aboard a battered freighter near the ravaged world of Peragus...
INSTALLATION
To install Star Wars®Knights of the Old Republic®II: The Sith Lords™,
insert the Install Disc into your CD-ROM drive. If you have Autorun
enabled, the game’s Launcher will appear. Click the Install button to install
the game onto your computer. If your computer does not have Autorun
enabled, open My Computer from your Windows desktop and double-click
on the CD-ROM drive showing the
II: The Sith Lords
the program. Once started, a series of onscreen instructions will guide you
through the rest of the installation procedure. If you experience problems
with the installation, click Help on the game’s launcher screen, and then
click View Troubleshooting Guide. NOTE: We recommend turning off all
background applications and virus scanners before beginning installation.
icon. Doubleclick on the program icon to start installing
Loads a previously saved game. Click on the appropriate file,
then click Load to start from that saved game. If more than one
character has been created, click on Switch Characters to access
other characters’ saves. If all saved files for a character have been
deleted, that character will no longer be available.
1. ACTION MENU
This is how you access your character’s items and
friendly Force powers. You can activate one of them by
clicking on them, or by pressing one of the Action menu hot
keys. You can also change the indicated icon by clicking the
arrows above and below it.
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2. TARGET ACTION MENU
When a door, mine, container, friendly character or enemy is selected in
the world, a Target Action menu will appear above the object showing its
MOVIES
Watch movies previously seen in the game.
MUSIC
Allows you to play music from the game.
OPTIONS
Adjust sound, controls, and other preferences. See Options on page 10.
NOTE:
Star Wars: Knights of the Old Republic supports Creative's EAX
ADVANCED HD Environmental Audio technology to accurately simu-
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late sonic effects such as Multi-Environment™, Environmental
Panning™, occlusion, obstruction, and advanced reverberation
in real time.
QUIT
Quit to desktop.
name and vitality bar if applicable. A blue target box indicates friendly
creatures, as well as objects or doors. A red target box indicates a hostile creature. There are two types of menus that can appear over a
selected target:
A. TARGETED HOSTILE: This is how you access your character’s
feats, items, and Force powers that are directed against an enemy. You
can activate one of them by clicking on them, or by pressing one of the
Action menu hot keys. You can also change the indicated icon by clicking the arrows above and below it. Clicking on the enemy without using
the menu options will do a default attack.
B.TARGETED OBJECT: Some objects in the world will have their
own context sensitive menus such as mines, doors, containers
and friendly characters. The choices on these types of objects
are limited to Open, Security or Bash for doors; Disarm or
Recover for mines and Start Conversation for friendly
characters.
IN-GAME MENUS
3. CHARACTER PORTRAITS
There is one portrait for each member of your current
party. The large portrait is the party leader (the one
you’re currently controlling). To control a different party
member, click their portrait. Click the party leader’s portrait
to go to the equip screen for that character. If your character
is ready to level-up, a yellow “L” will flash over the portrait, and
clicking on the portrait while they are the party leader will take
you to the level-up screen.
Press the hot keys or the menu icons during your
adventure to access the various in-game menus. Move
the mouse over the icons at the bottom of the screen and
left click to go directly to that menu.
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4. MINI-MAP
A small map that shows your immediate surroundings and the camera’s
orientation.
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5. MENU BUTTONS
You can use these menu buttons to go straight to particular menu
screens.
6. COMBAT QUEUE
When you enter combat, this indicator will display the combat actions
you’ve chosen for that character. Clicking the queue will remove actions
from it.
7. MODE BUTTONS
These three buttons allow the player to make changes to specific states
in the game world that can be toggled on and off.
PAUSE: This button will pause the game. The game will remain paused
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until the player presses this button again.
SOLO MODE: This button allows the currently con-
trolled character to move about in the world without
having the party NPCs following. Solo mode will remain
active until the character
clicks on this button again.
STEALTH MODE: Allows characters to enter
Stealth mode if they have spent points to gain
ranks in the skill. Note that activating Stealth
mode automatically activates Solo mode as
well. The character will remain in Stealth mode
until they attack an enemy, turn off Solo mode
or turn off Stealth mode.
SWITCH WEAPON: Switch to the weapon(s)
equipped in the secondary slot.
EQUIP
1. DEFENSE: How well the character is protected. The higher a char-
acter’s Defense, the less likely they are to be hit by enemies.
2. ATTACK BONUS/LEFT AND RIGHT (MAIN)HANDS: The
attack bonus for each hand.
3. DAMAGE/LEFT AND RIGHT (MAIN) HANDS: The damage
caused by the weapon equipped in each hand.
4. AVAILABLE EQUIPMENT: Equipment that can be equipped to the
highlighted slot.
5. ARMOR AND WEAPONS SLOTS: Characters can equip various
armor, weapons or items to each of these slots. Each slot displays the
currently selected equipment.
Any equipment usable in a particular slot is displayed on the left-hand
side of the screen. To equip an item, click on the slot location and
then click on the item to read its description. Click on OK to equip
the item.
NOTE: Equipment is restricted to a specific location on a character’s body. Also, droids and humanoids have slightly
different equipment slots.
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DEF
G
JK
Here are the various slot locations on each character:
A. UTILITY/IMPLANTG. LEFT WEAPON
B. SENSOR/HEADGEARH. SHIELD/BELT
C. UTILITY/GLOVESI.RIGHT WEAPON
D. SPECIAL WEAPON/SHIELDJ. ALTERNATE LEFT WEAPON
E. PLATING/ARMORK. ALTERNATE RIGHT WEAPON
F. SPECIAL WEAPON/SHIELD
NOTE: There are two available configurations for Right and Left Weapons.
Click on Switch Weapons to switch between configurations on this screen.
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C
H
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PARTY INVENTORY
The Party Inventory screen shows all items owned by
the party.
FILTERING ITEMS: Click on the FILTER (1) button to select
filters in the Inventory list and show only certain types of
items.
READING ITEMS:To read a description about a certain item,
including its use and other statistics, move the cursor over the item
to highlight it. Left click on the scroll bars to scroll the
text description UP or DOWN.
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CHARACTER INFO
1. ATTRIBUTES: The current scores for each of the six attributes.
2. VITALITY POINTS (VP): The character’s current and maximum
vitality points. When VP reaches 0, the character is unconscious.
3. FORCE POINTS (FP): The character’s current affinity for the
Force. Whenever a Force Power is used, some FP are expended. Force
points regenerate naturally. During combat, FP regeneration occurs at a
greatly reduced rate.
4. EXPERIENCE (XP): The character’s current experience point
total and the number of experience points needed to achieve the
next level.
5. ALIGNMENT: The meter, along with background color,
facial
expression, and stance, show a character’s alignment to
the light
or dark sides of the Force. Some actions taken
throughout the
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game have a subtle effect on a character’s alignment.
character portrait and click on ADD or REMOVE to
switch the in or out of the party. Click OK to confirm the
changes you have made to your party.
NOTE: Up to two companions may accompany you at one
time. While in hostile regions, you will be unable to change
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ABILITIES
Click on Skills, Powers, or Feats to switch between types of abilities.
Click on an ability to see its description.
NOTE: The Force Powers menu is only available to Jedi classes.
PARTY
Click a
your party.
JOURNAL
Click on TIME, NAME, PRIORITY, or PLANET to sort quests according to
these categories. Click on a quest and view the current information on it.
Active Quests are those that you have not yet completed.
MESSAGES
Click on MESSAGES on the Journal screen to access messages; the
screen keeps a log of the most recent critical information for the current
area. Click on DIALOG, FEEDBACK, COMBAT and EFFECTS to view each
type of message.
MAP
The Map screen shows your location on the current level. Important
locations are marked with map notes. To select a different map note,
click on it or click on one of the arrows to either side of the note’s
description. Exploring reveals more of the map.
RETURNING TO THE EBON HAWK OR HOME BASE:
o instantly return to the Ebon Hawk or a particular home
T
base, click on TRANSIT.
NOTE: Returning to the Ebon Hawk can only be used
when the party is in a safe situation. This option
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