Games PC STARLANCER User Manual

COMMAND TRANSMISSION / / TO: ALL SHIP PERSONNEL
PRIORITY ALPHA-ONE
My fellow countrymen and defenders of the Alliance:
The future had never looked so bright. There was no obstacle too great for our Western Alliance to overcome. We had terraformed Mars and established fledgling colonies on the outer moons and planets. With abundant raw materials mined from asteroids, the discovery of new nanotechnologies, and automated zero-gravity manufacturing plants, the human race was poised to reach beyond our solar system.
...But a shadow has fallen across the stars.
Forty-eight hours ago, a surprise strike force decimated the French and Italian fleets moored in Martian orbit. A newly formed coalition of Eastern nations has made a grab for power. Their aim is to take everything we have built with our blood, tears, and toil.
We have verified reports of this Coalition overrunning our Alliance High Command on Ganymede and landing massive invasion forces on the outer colonies. We have lost Io and Europa. Pitched battles wage on Mars and Earth.
In the peaceful quest to build a future, we stretched our military forces too thin and made a tempting target for those who would take advantage of our ideals. The lack of vigilance has placed our democracy on the brink of ruin.
This battle, though, is far from lost.
The remnants of the French and Italian fleets will rendezvous with our American, British, German, Spanish, and Japanese allies in orbit around Neptune’s moon, Triton. We will re­group, establish a new com­mand structure, and assess our best strategy. There, on the edge of the solar system, we will make our stand against the encroaching darkness.
Godspeed to us all.
—Captain Robert Foster, ANS
Reliant
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ALLIANCE NAVY TECHNICAL FLIGHT MANUAL LOGON
COMMAND TRANSMISSION / / TO: SQUADRON RECRUITS
Welcome to the 45th Volunteers. Count yourself lucky to be part of the most patriotic and highly motivated team in the fleet!
th
Don’t let being members of the 45 job to do, so cooperate with the other squadrons. There’s plenty of glory out here for everyone.
th
The 45 top-notch flight crew to keep you up and running. You’ll need them. The Coalition has us outnumbered and our supply lines are strained.
Stay frosty out there.
—Squadron Leader, Maria Enriquez
has access to state-of-the-art fighters, missiles, gunnery, and a
go to your head. We’ve got a tough
“Yeah, I’m lucky. I get wingmen who were Academy dropouts, ex­cops, and a bunch of rookies with as much zero-G combat experi­ence as a flying squirrel. Try not to blow me up.”
—Brad “Viper” Callan
Welcome, pilot. You are linked to the Alliance Intelligence and Tactical Computer (ITAC) database. It is continuously updated to provide the latest technical specifications and protocols. An annotation feature allows you to insert notes and customize this document to suit your personal needs.
Some pilots, however, have not been purging their notes before returning the units. The Quartermaster General requires that all annotations be deleted. Do your part!
Type your annotations in these boxes.
—John Q. “Call Sign” Pilot
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GAME INSTALLATION
To install Starlancer, insert the Starlancer CD 1 into the CD-ROM drive, and follow the directions on the screen. If Setup does not begin automati­cally, refer to the Readme file on the Starlancer CD.
SINGLE PLAYER GAME
Click Single Player on the main menu. Select a pilot and type your call sign. Click Start Game and set the game difficulty level.
SAVE AND LOAD
To save or load a game, except during a combat mission, press ESC. Your game is automatically saved after each successful mission.
INSTANT ACTION
To launch directly into a simulated combat mission, skipping the briefing and ship loadout, click Instant Action on the main menu.
GAME OPTIONS
To customize Starlancer’s video, audio, and game controls, click Game Options on the main menu.
“The other squads hate us. They think we’re here because no one else is stupid enough to fly these buckets of rust. Some of them think we’re just floating decoys. They can all kiss my afterburners.”
—Michelle “Silky” McCrae
SQUADRON BASE SHIP: ALLIANCE NAVAL SHIP
The 45th squadron is currently stationed aboard the ANS 4 Carrier under the command of Captain Robert Foster.
Launched in 2125, the Europa conflicts. Decommissioned 20 years ago, it has been recently refitted with eight level-6 twin-laser turrets, and called back to active duty.
You have clearance to enter the pilots’ quarters, wheel and briefing rooms, and the hangar.
clicking the edges of the screen with your mouse
areas is restricted to authorized personnel only.
Welcome aboard.
RELIANT
Reliant
Reliant
Move between ship sections by pointing and
Use extreme caution where high-voltage, radiation, variable-gravity, and decompression warnings are posted.
has seen extensive action in the Lunar and
. Access to sensitive ship
, a Class
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INTELLIGENCE AND TACTICAL COMPUTER (ITAC)
Debriefing Records of
your wing’s and personal performance on com­pleted missions.
News Reports Text of
current events throughout the solar system.
Video Reports Video
feeds on current events throughout the solar system as well as previ­ous mission briefings.
Fighter Ships Data on
Alliance and Coalition fighter units.
Capital Ships Informa-
tion on capital ships in Alliance and Coalition fleets.
Squadrons Histories of
Alliance and Coalition fighter units.
Personnel Official
records of Alliance and Coalition military person­nel.
Killboard Displays the
number of kills for Alliance pilots.
Exit Terminates secure
interface and shuts down ITAC.
Alliance Symbol Selects
data on Alliance units within database.
Coalition Symbol Selects
data on Coalition units within database.
The ITAC is classified identity confirmed before connection is established. Icons on the bottom of the screen access Alliance databanks. Some files contain data sets on both Alliance and Coalition units. Click the Alliance or Coalition symbols in the upper-right corner to select the corresponding data sets. You can view additional data by clicking the names of ships or personnel that appear on the right side of the screen.
“Familiarize yourself with all Coalition ships and squadrons. Know your enemy and you might have a chance out there.”
—Julian “Flash” Browne
TOP SECRET
. Your retina will be scanned and your
6
7
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SIMULATION POD
BRIEFING ROOM
“No freaking simulation can get you ready for the big black. This junk is for losers.”
—Jeff “Ace” Goetz
“Jeff Goetz thought he was hot, so he left his sim pod cold. His maiden voyage, he got shot. That’s all there is to be told.
Draw your own conclusions, rookie.”
—Doug “Claymore” McCleod
Training Mission
Instant Action
The simulation (sim) pod is a state­of-the-art virtual reality simulator designed to train Alliance pilots. There are two simulator modes. The first mode demonstrates the operation of the latest flight, instrument, and weapon control systems. The second mode, Instant Action, allows you to hone your dogfighting skills in a simu­lated combat mission.
This is where you’ll receive your preflight instructions and mission objectives. Pay attention. After your briefing you will proceed to the loadout computer to select your fighter and configure its arma­ments.
“Follow the briefing instructions to the letter and they were given. Otherwise, you’ll jeopardize the mission, get your­self killed—or worse, you might get your wingmates burned.”
—Mike “Moose” Horrigan
in the exact order
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FIGHTER SELECTION AND LOADOUT
This loadout computer allows you to select a fighter and configure its accompanying missile payload. Advanced and prototype ships are re­stricted to high-ranking pilots who have completed many successful missions.
Ship Selection Displays
Alliance fighters and their statistics. Click a ship to select it.
Missile Loadout Shows
missile specifications. Click a missile to load. Displays the Use Default
Loadout and Remove All Missiles icons.
Use Default Loadout
Loads a preselected missile array for the ship selected.
Remove All Missiles
Clears selected missiles from a fighter, allowing you to choose a new loadout.
View Internal Guns
Shows selected fighter’s internal gunnery.
Exit Loadout Computer
Submits ship configuration for the launch crew to prep.
After you have selected your fighter and ordnance, relevant mission data will be downloaded to your navigation computer. You will then proceed directly to the hangar and launch.—Good luck!
“Some rookies are so hot to hit vacuum, they grab the first ship they can . . . forgetting to load their mis­siles. It’s a surefire way to make your first mission your last. Load all your ship’s hardpoints!”
—Hawkeye
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