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sonic characteristics and do not indicate any affiliation with the Zoom Corporation.
Effect Types and Parameters
Additional effects
Parameter
Parameter range
Effect typeEffect explanation
SmoothDlyThis wide delay is modeled on the BOSS DD-20 in SMOOTH mode.
★
Effect screen
TIME1–3000
Page01
Sets the delay time.Adjusts the feedback amount.
TONE0–100TailOFF/ON
Page02
Adjusts the tone.
Parameter explanation
Knob1Knob2Knob3
F.B0–100E.LVL0–100
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adj ust s amo unt of ef fec t so und
mixed with original sound.
Tempo synchronization possible icon
Effect Types and Parameters
[COMP]
CompThis compressor in the style of the MXR Dyna Comp.
Sense0–10Tone0–10Level0–150
Page01
Adjusts the compressor sensitivity. Adjusts the tone.Adjusts the output level.
ATTCKSlow, Fast
Page02
Set s co mpress or atta ck sp eed to
Fast or Slow.
RackCompThis compressor allows more detailed adjustment than Comp.
THRSH0–50Ratio1–10Level0–150
Page01
Set s t he leve l that a cti vate s t he
compressor.
ATTCK1–10
Page02
Adjusts the compressor attack rate.
SlowATTCKThis effect slows the attack of each note, resulting in a violin-like performance.
Time1–50Curve0–10Level0–150
Page01
Adjusts the attack time.
Page02
ZNR
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone.
THRSH1–25DETCTGtrIn, EfxInLevel0–150
Page01
Adjusts the effect sensitivity.Sets control signal detection level. Adjusts the output level.
Page02
M CompThis compressor provides a more natural sound.
THRSH0–50Ratio1–10Level0–150
Page01
Se ts t he l eve l tha t ac ti va te s th e
compressor.
ATTCK1–10
Page02
Adjusts the compressor attack rate.
Knob1Knob2Knob3
Knob1Knob2Knob3
Adjusts the compression ratio.Adjusts the output level.
Knob1Knob2Knob3
Set the curve of volume change during
attack.
Knob1Knob2Knob3
Knob1Knob2Knob3
Adjusts the compression ratio.Adjusts the output level.
Adjusts the output level.
23
Effect Types and Parameters
OptCompThis compressor is in the style of an APHEX Punch FACTORY.
Drive0–10Tone0–100Level0–150
Page01
Adjusts the depth of the compression.
Page02
Knob1Knob2Knob3
Adjusts the tone.
NoiseGateThis is a noise gate that cuts the sound during playing pauses.
THRSH1–25Level0–150
Page01
Adjusts the effect sensitivity.Adjusts the output level.
Page02
Knob1Knob2Knob3
DirtyGateThis vintage style gate features a characteristic way of closing.
★
THRSH1–25Level0–150
Page01
Adjusts the effect sensitivity.
Page02
Knob1Knob2Knob3
Adjusts the output level.
OrangeLimThis models an ORANGE SQUEEZER.
★
Page01
Page02
Knob1Knob2Knob3
GrayCompThis models a ROSS Compressor.
★
SUSTN0–100OUT0–100
Page01
Adjusts the sustain.Adjusts the output level.
Page02
Knob1Knob2Knob3
[FILTER]
LineSel
GraphicEQThis unit has a 6-band equalizer.
Sound input into the LineSel effect is sent directly to the OUTPUT jacks when OFF and to the next
effect in order when ON.
EFX_L0–150OUT_L0–150
Page01
Adjusts level sent to next effect.
Page02
160Hz-12–12400Hz-12–12800Hz-12–12
Page01
Boosts or cuts the low (160 Hz) frequency
band.
3.2kHz-12–126.4kHz-12–1212kHz-12–12
Page02
Boos ts o r cu ts the high (3.2 kHz)
frequency band.
Level0–150
Page03
Adjusts the output level.
Knob1Knob2Knob3
Adjusts level sent directly to the
outputs.
Knob1Knob2Knob3
Boosts or cuts the low-middl e ( 400
Hz) frequency band.
Boosts or cuts the ext remely high
(6.4 kHz) frequency band.
Adjusts the output level.
Boosts or cuts the midd le (800 Hz)
frequency band.
Boos ts o r cuts the harmon ics (12
kHz) frequency band.
Effect Types and Parameters
5
ParaEQThis is a 2-band parametric equalizer.
Freq120Hz–20kHzQ1
Page01
Adjusts center frequency of EQ1.Adjusts EQ1 Q.Adjusts EQ1 gain.
Freq220Hz–20kHzQ2
Page02
Adjusts center frequency of EQ2.Adjusts EQ2 Q.Adjusts EQ2 gain.
Level0–150
Page03
Adjusts the output level.
Knob1Knob2Knob3
0.5, 1, 2, 4, 8, 16
0.5, 1, 2, 4, 8, 16
AutoWahThis effect varies wah in accordance with picking intensity.
Sense-10– -1, 1–10Reso0–10Level0–150
Page01
Adjusts the sensitivity of the effect.
Page02
Knob1Knob2Knob3
Adjusts the intensity of the resonance
sound.
CryThis effect varies the sound like a talking modulator.
Knob1Knob2Knob3
Adjusts the intensity of the modulation
resonance sound.
Adjusts the output level.
Knob1Knob2Knob3
Sets effect sensitivity.Sets effect resonance.
HPF, BPF, LPF
Chara
Adjusts the output level.
2Pole, 4Pole
0–150
M-Filter
Range1–10Reso0–10Sense-10– -1, 1–10
Page01
Adjusts the frequency range processed
by the effect.
Bal0–100Level0–150
Page02
Adjusts the balance between original
and effect sounds.
This envelope filter has the flavor of a Moog MF-101 low pass filter and can be set in a wide range.
Freq0–100Sense0–10Reso0–10
Page01
Sets m inimum frequency of enve lope
filter.
Type
Page02
Sets filter type.Adjusts amount of filter applied.Sets speed of filter action.
Bal0–100Level
Page03
Adjusts the balance between original
and effect sounds.
StepThis special effect gives the sound a stepped quality.
Depth0–100Rate0–50
Page01
Sets the depth of the modulation.Sets the speed of the modulation.
Shape0–10Level0–150
Page02
Adjusts the effect envelope.Adjusts the output level.
Knob1Knob2Knob3
SeqFLTRThe sequence filter has the flavor of a Z.Vex Seek-Wah.
Step2–8PTTRN1–8Speed1–50
Page01
Adjusts number of sequence steps. Sets effect pattern.Sets modulation speed.
Shape0–10Reso0–10Level0–150
Page02
Sets effect sound envelope.Sets effect resonance.Adjusts the output level.
Knob1Knob2Knob3
ExciterAdjusts the depth of the compression.
Bass0–100Trebl0–100Level0–150
Page01
Adjusts the amount of low-frequency
phase correction.
Page02
Knob1Knob2Knob3
Adjusts the amount of high-frequency
phase correction.
Gain1-12–12
Gain2-12–12
Adjusts the output level.
Adjusts the sensitivity of the effect.
VLCTYFast, Slow
Reso0–10
Adjusts the intensity of the modulation
resonance sound.
Adjusts the level of the signal after it
has passed through the module.
4
Effect Types and Parameters
CombFLTR
This effect uses the comb filter that results from fixing the modulation of the flanger like
an equalizer.
Freq1–50Reso-10–0–10Mix0–100
Page01
This sets the emphasized frequency.
HiDMP0–10Level0–150
Page02
Adjusts the treble attenuation of the
effect sound.
Knob1Knob2Knob3
Adjusts the intensity of the resonance
sound of the effect.
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
ResonanceThis effect varies the resonance filter frequency according to picking intensity.
Sense-10– -1, 1–10Reso0–10Level0–150
Page01
Adjusts the sensitivity of the effect.
Page02
Knob1Knob2Knob3
Adjusts the intensity of the resonance
sound.
Adjusts the output level.
RndmFLTRThis filter effect changes character randomly.
Speed1–50
Page01
Sets modulation speed.Adjusts frequency range affected. Sets effect resonance.
Type
Page02
Sets filter type.Adjusts amount of filter applied.
Level0–150
Page03
Adjusts the output level.
Knob1Knob2Knob3
HPF, BPF, LPF
Range0–100Reso0–10
Chara
2Pole, 4Pole
Bal0–100
Adjusts the balance between original
and effect sounds.
fCycleThis filter effect changes tone characteristics cyclically.
Knob1Knob2Knob3
Rate1–50
Page01
Sets the sp
eed of the modulation. Sets the modulation waveform.Adjusts the output level.
Depth0–100Reso0–10
Page02
Sets the depth of the modulation.
Wave
Adjusts the intensity of the modulation
resonance.
Sine, Tri,
SawUp, SawDn
Level0–150
SlowFLTRThe frequency of this filter effect changes, triggered by picking.
★
St Gt GEQ
★
Time1–50Curve0–10Level0–150
Page01
Sets the time taken to chan ge the
sound.
Reso 0–10Chara2Pole, 4PoleDRCTNOpen, Close
Page02
Adjusts the intensity of the
modulation.
This stereo graphic equalizer has 6 bands that suit guitar frequencies.
160Hz-12–1240 0Hz-12–12800Hz-12–12
Page01
Boo sts or cut s the l ow (16 0 Hz)
frequency band.
3.2kHz-12–126.4kHz-12–1212kHz-12–12
Page02
Boos ts o r cu ts the high (3.2 kHz)
frequency band.
Level0–150
Page03
Adjusts the output level.
Knob1Knob2Knob3
Adjusts the curve of the sound
change.
Adjusts amount of filter applied.Sets the direction of the change.
Knob1Knob2Knob3
Boosts or cuts the low-middl e ( 400
Hz) frequency band.
Boosts or cuts the ext remely high
(6.4 kHz) frequency band.
Adjusts the output level.
Boosts or cuts the midd le (800 Hz)
frequency band.
Boos ts o r cuts the harmon ics (12
kHz) frequency band.
5
Effect Types and Parameters
7
[DRIVE]
BoosterThe booster increases signal gain to make the sound more powerful.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
OverDrive
T Scream
Simulation of the BOSS OD-1, the compact effect box that was the first to take the
“overdrive” title.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Simulation of the Ibanez TS808, which is loved by many guitarists as a booster and has
inspired numerous clones.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Dist+Simulation of the MXR distortion+ effect that made distortion popular worldwide.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Dist 1Simulation of the BOSS DS-1 distortion pedal, which has been a long-seller.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
SqueakSimulation of the popular Pro Co Rat famous for its edgy distortion sound.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
GreatMuff
MetalWRLD
Simulation of the Electro-Harmonix Big Muff, which is loved by famous artists around the
world for its fat, sweet fuzz sound.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Simulation of the BOSS Met al Zone, whi ch is characterized by long sust ain an d a
powerful lower midrange.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
6
Effect Types and Parameters
HotBoxSimulation of the compact Matchless Hotbox pre-amplifier with a built-in tube.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Z CleanZOOM original unadorned clean sound.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
ExtremeDSThis distortion effect boasts the highest gain in the world.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Aco.SimThis effect changes the tone of an electric guitar to make it sound like an acoustic guitar.
Top0–100Body0–100Level0–150
Page01
Adju sts the unique stri ng t one of
acoustic guitars.
Page02
Knob1Knob2Knob3
Adjusts the body resonance of acoustic
guitars.
Adjusts the output level.
GovernorSimulation of the Guv'nor distortion effect from Marshall.
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
FuzzSmile
Z MP1
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Simulation of the Fuzz Face, which has made rock history with its humorous panel design
and smashing sound.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
An original sound cr eat ed by merging characteristics of an ADA MP1 and a M ars hall
JCM800.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Z BottomA high gain sound that emphasizes low and middle frequencies.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
7
Effect Types and Parameters
9
Z Dream
A high gain sound for lead playing based on the Mesa Boogie Road King Series II Lead
channel.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Z ScreamAn original high gain sound balanced from low to high frequencies.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Z NeosA crunch sound modeled on the sound of a modified British class A combo amplifier.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Z WildA high gain sound with even more overdrive boost.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
LeadLead a bright and smooth distortion sound.
Gain0–100Tone0–100Level0–150
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
CentaGoldThis effect models a famous gold overdrive boutique pedal.
★
GAIN0–100TRBL0–100OUT0–100
Page01
Adjusts the gain.Adjusts volume of high frequencies. Adjusts the output level.
Page02
Knob1Knob2Knob3
NYC MuffThis models an Electro-Harmonix Big Muff Pi.
★
TS Drive
★
VOL0–100TONE0–100SUSTN0–100
Page01
Adjusts the output level.Adjusts the tone.Adjusts the gain.
Page02
Simulation of the Ibanez TS808.
O.DRV0–10 0TONE0–100LEVEL0–100
Page01
Adjusts the gain.Adjusts the tone.Adjusts the output level.
Page02
Knob1Knob2Knob3
Knob1Knob2Knob3
8
Effect Types and Parameters
BG THROTTLE This models the sound of the Mesa Boogie THROTTLE BOX.
★
LEVEL0–100LO/HILO, HIGAIN0–100
Page01
Adjusts the output level.Sets the gain range.Adjusts the gain.
MdCut0–10 0TONE0–100BOOSTOFF, ON
Page02
Adjusts volume of middle
frequencies.
Knob1Knob2Knob3
Adjusts the tone.Sets the low frequency boost.
OctFuzzThis fuzz effect adds an octave above.
★
VOL0–100COLOR1, 2BOOST0–100
Page01
Adjusts the output volume.Sets the sound color.Adjusts the gain.
Page02
Knob1Knob2Knob3
BG GRIDThis models a Mesa Boogie GRID SLAMMER.
★
LEVEL0–100TONE0–100GAIN0–100
Page01
Adjusts the output level.Adjusts the tone.Adjusts the gain.
Page02
Knob1Knob2Knob3
RED CRUNCH Use this effect for the famous "brown sound."
★
VOL0–100LO/HILO, HIGAIN0–100
Page01
Adjusts the output volume.Sets the gain range.Adjusts the gain.
PRES0–100COMP1, 0, 2TONE0–100
Page02
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Select the clipping pattern.Adjusts the tone.
TB MK1.5This is a classic fuzz effect.
★
LEVEL0–100COLOR1, 2ATTCK0–100
Page01
Adjusts the output level.Sets the sound color.Adjusts the gain.
Page02
Knob1Knob2Knob3
Sweet DriveThis effect models a sweet sounding overdrive.
★
VOL0–100FOCUS0–100DRIVE0–100
Page01
Adjusts the output level.Adjusts the tone.Adjusts the gain.
Page02
Knob1Knob2Knob3
RC BoostThis booster covers sounds ranging from clean boosts to light drives.
★
DYNAMIC
DRIVE
★
GAIN0–100TRBL0–100BASS0–100
Page01
Adjusts the gain.Adjusts volume of high frequencies. Adjusts volume of low frequencies.
VOL0–100
Page02
Adjusts the output volume.
This effect easily achieves the warm drive tone of a tube amp.
LEVEL0–100TONE0–100GAIN0–100
Page01
Adjusts the output level.Adjusts the tone.Adjusts the gain.
MODECOMBO, STACK
Page02
Sets the sound style.
Knob1Knob2Knob3
Knob1Knob2Knob3
9
Effect Types and Parameters
11
[AMP]
FD COMBO
DELUXE-RThis models the sound of a Fender Deluxe Reverb made in 1965.
US BLUESCrunch sound of a Fender Tweed Bassman.
VX JMIThis simulates the sound of an early model of a class-A British combo amp.
TW ROCK
MS 1959This models the sound of a Marshall 1959 Plexi made in 1969.
Modeled sound of a Fender Twin Reverb ('65), which is loved by guitarists in various genres.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Ad ju st s vo lum e o f su pe r- hi gh
frequencies.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Adjusts volume of low frequencies.
Adjusts volume of low frequencies.
Adjusts volume of low frequencies.
Adjusts volume of low frequencies.
This crunch sound uses the drive ch annel of a Two Rock Emerald 50, an American
boutique amplifier.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Adjusts volume of low frequencies.
Adjusts volume of low frequencies.
10
Effect Types and Parameters
DZ DRIVE
ALIEN
The 3-channel high gain sound of a Diezel Herbert, which is a handmade German guitar
amplifier that allows control of three independent channels.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Adjusts volume of low frequencies.
This simulates the high-gain sound of the Engl Invader, which features a powerful low-end.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.Adjusts tube amp compression.Adjusts the output level.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high frequencies.
Knob1Knob2Knob3
Adjusts volume of middle frequencies.
Selects cabinet.Selects type of connected device.
Adjusts volume of low frequencies.
FD VIBROModeled sound of a '63 Fender Vibroverb.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
VX COMBOModeled sound of a British combo amplifier representing the 1960s Liverpool sound.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
BG CRUNCHCrunch sound of a Mesa Boogie MkIII combo amp.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
MATCH 30Modeled sound of a DC-30 (channel 1), the Matchless flagship combo amp.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
11
Effect Types and Parameters
13
CAR DRIVEThis models the sound of a Carr Mercury high-end small combo amp.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
TONE CITYThis models the sound of a Sound City 50 Plus Mark 2, a legendary British amplifier.
★
HW STACK
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Modeled sound of the legendary Hiwatt Custom 100 all-tube amplifier from the UK.
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
TANGERINEThis models the Orange Graphic 120 with its unique design and sound.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
B-BREAKERThis models the sound of a Marshall 1962 Bluesbreaker combo amp.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
MS CRUNCHThe crunch sound of the Marshall 1959 that has given birth to many legends.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
12
Effect Types and Parameters
MS DRIVEThe high gain sound of a JCM2000 Marshall stack amp.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
BGN DRIVEThis simulates the lead sound from channel 3 of a Bogner Ecstasy.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
BG DRIVEThe high gain sound of the Mesa Boogie Dual Rectifier red channel (Vintage mode).
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
REVO-1This simulates the high-gain sound of a Krank Revolution 1 Plus.
★
Gain0–100Tube0–100Level0–150
Page01
Adjusts the gain.
Trebl0–100Middl0–100Bass0–100
Page02
Adjusts volume of high frequencies.Adjusts volume of middle frequencies.
Prese0–100CABSee Table 1OUTSee Table 3
Page03
Adjusts volume of super-high
frequencies.
Knob1Knob2Knob3
Adjusts tube amp compression.Adjusts the output level.
Adjusts volume of low frequencies.
Selects cabinet.Selects type of connected device.
13
Effect Types and Parameters
15
[MOD]
TremoloThis effect varies the volume at a regular rate.
Depth0–100Rate0–50
Page01
Adjust the depth of the modulation. Adjusts the rate of the modulation. Adjusts the output level.
Wave
Page02
Sets the modulation waveform.
PhaserThis effect adds a phasing variation to the sound.
Rate1–50
Page01
Sets the speed of the modulation. Sets the tone of the effect type.Adjusts the output level.
Page02
TheVibeThis vibe sound features unique undulations.
Speed0–50Depth0–100Bias0–100
Page01
Sets modulation speed.Sets the depth of the modulation.
Wave0–100ModeVIBRT, CHORSLevel0–150
Page02
Adjusts modulation waveform.Sets effect to vibrato or chorus.Adjusts the output level.
ChorusThis effect mixes a shifted pitch with the original sound to add movement and thickness.
Depth0–100Rate1–50Mix0–100
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
Detune
By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
type has a chorus effect without much sense of modulation.
Cent-25–25PreD0–50Mix0–10 0
Page01
Adjusts the d etuning in ce nts, which
are fine increments of 1/100-semitone.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
StereoChoThis is a stereo chorus with a clear tone.
Depth0–100Rate1–50Mix0–100
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
SuperChoThis models the sound of a BOSS CH-1 SUPER CHORUS.
E.LVL0–120
Page01
Adj ust s amo unt of ef fec t so und
mixed with original sound.
EQ0–100
Page02
Adjusts effect tone.
Knob1Knob2Knob3
UP 0–UP 9,
DWN 0–DWN 9,
TRI 0–TRI 9
Knob1Knob2Knob3
Color
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Sets the pre-delay time of the effect
sound.
Knob1Knob2Knob3
Knob1Knob2Knob3
Rate
Sets the speed of the modulation. Adjust the depth of the modulation.
ModeMONO, STR
Sets output to mono or stereo (STR).
When stereo, effect s ound is ou tput
from L channe l and unchanged input
sound is output from R channel.
4 STG, 8 STG,
inv 4, inv 8
0–100
Level0–150
Level0–150
Adjusts bias of waveform modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Depth
0–100
14
Effect Types and Parameters
FlangerThis is a jet sound like an ADA flanger.
Depth0–100Rate0–50
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
PreD0–50Mix0–100Level0–150
Page02
Sets pre-delay time of effect sound.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
Reso-10–10
Adjusts the intensity of the modulation resonance.
Adjusts the output level.
VibratoThis effect automatically adds vibrato.
Depth0–100Rate0–50
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
Bal0–100
Adjusts the balance between original
and effect sounds.
OctaveThis effect adds sound one octave and two octaves below the original sound.
Oct10–100Oct20–100Dr y0–100
Page01
Adjusts th e level of the s ound one
octave below the effect sound.
Chara0–100Tone0–10Level0–150
Page02
Adjusts effect character.Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
Adjusts the l evel of the soun d two
octaves below the effect sound.
Adjusts the volume of the unaffected
sound.
PitchSHFTThis effect shifts the pitch up or down.
Shift-12–12 , 24Tone0–10Bal0–100
Page01
Adjusts the pitch shift amount in semitones.
Selecting “0” gives a detuning effect.
Fine-25–25Level0–150
Page02
All ows fine adju stmen t of pitch shift
amount in Cent (1/100 semitone) steps.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Adjusts the balance between original
and effect sounds.
MonoPitchThis is a pitch shifter with little sound variance for monophonic (single note) playing.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Knob1Knob2Knob3
-6, -5, -4, -3, -m, m, 3,
4, 5, 6
(See Table 2)
Key
Sets the tonic (root) of the scale used
for pitch shifting.
C, C#, D, D#, E, F,
F#, G, G# , A, A#, BMix0–100
Adjusts the balance between original
and effect sounds.
Adjusts the amount of effected sound
that is mixed with the original sound.
HPS
Shift-12 – 12 , 24Tone0–10Bal0–100
Page01
Adjusts the pitch shift amount in semitones.
Selecting “0” gives a detuning effect.
Fine-25 – 25Level0–150
Page02
All ows fine adju stmen t of pitch shift
amount in Cent (1/100 semitone) steps.
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to
scale and key settings.
Scale
Page01
Set s t he pitch of th e pit ch-sh ifted
sound added to the original sound.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
SlicerThis effect creates a rhythmical sound by continuously slicing the input.
PTTRN1–20Speed1–50
Page01
Sets effect pattern.
THRSH0–50Level0–150
Page02
Adjusts effect threshold.Adjusts the output level.
Knob1Knob2Knob3
Sets modulation speed.
Bal0–100
Adjusts the balance between original
and effect sounds.
15
Effect Types and Parameters
17
DuoPhaseThis effect combines 2 phasers.
Knob1Knob2Knob3
RateA1–50
Page01
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
ResoA0–10ResoB0–10LinkSeri, Para, STR
Page02
Adjusts resonance of LFO A modulation. Adjusts resonance of LFO B modulation.
DPT_A1–10 0DPT_B1–100
Page03
Adjusts depth of LFO A modulation. Adjusts depth of LFO B modulation.
RateB
1–50,
SyncA, RvrsA
Level0–150
Sets how 2 phasers are connected.
WarpPhaseThis phaser has a one way effect.
Speed1–50
Page01
Sets modulation speed.Sets effect resonance.Adjusts the output level.
DRCTNGo, Back
Page02
Sets direction of warping.
Knob1Knob2Knob3
Reso0–10Level0–150
VintageCEThis is a simulation of the BOSS CE-1.
Comp0–9Rate1–50Mix0–100
Page01
Sets the sensitivity of the compressor.
Level0–150
Page02
Adjusts the output level.
Knob1Knob2Knob3
Sets the speed of the modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
EnsembleThis is a chorus ensemble that features three-dimensional movement.
Depth0–100Rate1–50Mix0–100
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
VinFLNGRThis analog flanger sound is similar to an MXR M-117R.
DynaFLNGR
BendCho
Depth0–100Rate0–50
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
PreD0–50Mix0–100Level0–150
Page02
Sets pre-delay time of effect sound.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
The volume of the effect sound changes according to the input signal level with this
dynamic flanger.
Depth0–100Rate0–50
Page01
Sets the depth of the modulation. Sets the speed of the modulation. Adjusts the sensitivity of the effect.
Reso-10–10Level0–150
Page02
Adjusts the intensity of the modulation resonance.
Knob1Knob2Knob3
Adjusts the output level.
This effect provides pitch bending that uses the input signal as trigger and processes each note separately.
Depth0–100Time0–50Bal0–100
Page01
Adjusts the effect depth.Sets time before effect starts.
ModeUp, DownTone0–10Level0–150
Page02
Sets direction of pitch bend.Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
Reso-10–10
Adjusts the intensity of the modulation resonance.
Adjusts the output level.
Sense-10– -1, 1–10
Adjusts the balance between original
and effect sounds.
16
Effect Types and Parameters
MojoRolleThis effect modulates the pitch after picking.
Knob1Knob2Knob3
RingMod
Depth
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
ModeUp-Dn, Up, DownLevel0–150
Page02
Sets the direction of pitch modulation.
0–100
This effect produces a metallic ringing sound. Adjusting the “Freq” parameter results in a
drastic change of sound character.
Freq1–50Tone0–10Bal0–100
Page01
Sets the frequency of the modulation.
Level0–150
Page02
Adjusts the output level.
Knob1Knob2Knob3
Speed0–100Rise0–100
Adjusts the output level.
Adjusts the tone.
Se ts the ti me bef ore th e eff ect
begins to modulate the pitch.
Adjusts the balance between original
and effect sounds.
DuoTremThis effect combines two tremolos.
★
RateA0–50
Page01
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
DPT_A0–10 0DPT_B0–100LinkSeri, Para, STR
Page02
Adjusts depth of LFO A modulation. Adjusts depth of LFO B modulation.
WaveA
Page03
Sets the modu lation wavef orm of
LFO A.
Knob1Knob2Knob3
UP 0–UP 9 ,
DWN 0–
DWN 9 ,
TRI 0–TRI 9
RateB0–50Level0–150
Sets how the two tremolos are con-
UP 0–UP 9 ,
WaveB
Sets the modu lation wavef orm of
LFO B.
DWN 0–
DWN 9 ,
TRI 0–TRI 9
nected.
CE-Cho5This chorus is a model of the BOSS CE-5.
★
E.LVL0–120RATE0–100DEPTH0–100
Page01
Adj ust s amo unt of ef fec t so und
mixed with original sound.
LOW0–100HIGH0–100MODEMONO, STR
Page02
Adjusts volume of low frequencies. Adjusts volume of high frequencies.
Knob1Knob2Knob3
Sets the speed of the modulation. Adjust the depth of the modulation.
Sets output to mono or stereo (STR).
When stereo, effect s ound is ou tput
from L channe l and unchanged input
sound is output from R channel.
CloneChoThis analog chorus sound models the Electro-Harmonix SmallClone.
★
DEPTH1, 2RATE0–100
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
Page02
Knob1Knob2Knob3
StonePhaThis phaser sound models the Electro-Harmonix SmallStone.
★
COLOR1, 2RATE0–10 0
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
Page02
Knob1Knob2Knob3
BF FLG 2This models a BOSS BF-2 Flanger.
★
MNL0–100DEPTH0–100RATE0–100
Page01
Sets the delay time. Sets the depth of the modulation.Sets the speed of the modulation.
RES0–100
Page02
Adjusts the feedback amount.
Knob1Knob2Knob3
17
Effect Types and Parameters
19
SilkyChoThis chorus effect combines 2 bands of detuning and chorus for precise control.
★
LoMix0–100HiMix0–100ChMix0–100
Page01
Adjusts the amount of low-frequency
detuning in the mix.
LoPit-25–25HiPit-25–25PreD0–50
Page02
Adjusts the amount of pitch modulation for the low-frequency detuning.
Rate0–100Depth0–100Tone0–100
Page03
Sets the speed of the modulation. Sets the depth of the modulation.Adjusts the tone.
Knob1Knob2Knob3
Adjusts the amount of high-frequency
detuning in the mix.
Adjusts the amount of pitch modulation for the high-frequency detuning.
Adjusts the amount of chorus in the
mix.
Sets pre-delay time of effect sound.
MirageChoThis chorus shimmers like a mirage.
★
Depth0–100Rate0–100Mix0–100
Page01
Sets the depth of the modulation. Sets the speed of the modulation.
PreD1–20Tone0–100Level0–150
Page02
Sets pre-delay time of effect sound. Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
CoronaChoThis is a model of tc electronic’s CORONA CHORUS.
★
SPEED0–100DEPTH0–100FxLVL0–100
Page01
Sets modulation speed.Sets the depth of the modulation. Adjusts the volume of the effect.
TONE0–100DRYOFF/ON
Page02
Adjusts the tone.
Knob1Knob2Knob3
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
ANA234ChoThis analog chorus sound models the MXR M234.
★
LEVEL0–100RATE0–10 0DEPTH0–100
Page01
Adj ust s amo unt of ef fec t so und
mixed with original sound.
LOW0–100HIGH0–100ModeMONO, STR
Page02
Adjusts volume of low frequencies. Adjusts volume of high frequencies.
Knob1Knob2Knob3
Sets the speed of the modulation. Sets the depth of the modulation.
Sets output to mono or stereo (STR).
When stereo, effect sound is output
from L channel and unchanged input
sound is output from R channel.
CoronaTriThis is a model of tc electronic’s CORONA Tri-Chorus.
★
SPEED0–100DEPTH0–100FxLVL0–100
Page01
Sets modulation speed.Sets the depth of the modulation. Adjusts the volume of the effect.
TONE0–100DRYOFF/ON
Page02
Adjusts the tone.
Knob1Knob2Knob3
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
18
Effect Types and Parameters
[SFX]
BitCrushThis effect creates a lo-fi sound.
Bit4–16SMPL0–50Bal0–100
Page01
Sets bit depth.Sets sampling rate.
Tone0–10Level0–150
Page02
Adjusts the tone.Adjusts the output level.
BomberThis effect produces an explosive sound when picking.
PTTRN
Page01
Sets type of effect sound.Sets length of reverberations.
THRSH0–50Power
Page02
Adjusts effect threshold.Adjusts strength of explosive sound. Adjusts the tone.
Level0–150
Page03
Adjusts the output level.
MonoSynth
This effect produces the sound of a monophonic (single-note playing) guitar synthesizer
that detects the pitch of the input signal.
Synth0–100Dry0–100Level0–150
Page01
Adjusts synthesizer sound level.Adjusts level of original sound.Adjusts the output level.
Wave
Page02
Sets waveform.Adjusts the tone.
Z-OrganThis effect simulates an organ sound.
Upper0–100Lower0–100Dry0–100
Page01
Adjusts volume of high frequencies. Adjusts volume of low frequencies. Adjusts level of original sound.
HPF0–10LPF0–10Level0–150
Page02
Adjusts high-pass filter cutoff frequency.
AutoPanThis effect cyclically moves the panning position of the sound.
Rate0–50
Page01
Sets the speed of the modulation. Sets the width of the panning.Adjusts the output level.
Depth0–10Clip0–10
Page02
Sets the depth of the modulation.
Rt ClosetSimulates a rotary speaker.
Bal0–100ModeSlow,FastLevel0–150
Adju sts the balanc e be tween the
Page01
horn (high frequencies) and the drum
(low frequencies).
Drive0–100
Page02
Adjusts the am ount of amplificati on
from the preamp.
Knob1Knob2Knob3
Knob1Knob2Knob3
HndGn, Arm,
Bomb, Thndr
Knob1Knob2Knob3
Si ne, Tri , Saw Up,
SawDn
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Decay1–100Bal0–100
0–30
Tone0–10Speed0–100
Adjusts low-pass filter cutoff frequency.
WidthL50–R50Level0–150
Adj ust s th e a mou nt o f wa veform
clip ping . Hig her va lues emph asize
the auto-panning effect more.
Sets the rotary mode.Adjusts the output level.
Adjusts the balance between original
and effect sounds.
Adjusts the balance between original
and effect sounds.
Tone0–10
Adjusts smoothness of pitch change.
Adjusts the output level.
19
Effect Types and Parameters
21
[DELAY]
DelayThis long delay has a maximum length of 4000 ms.
Time1–4000
Page01
Sets the delay time.Adjusts the feedback amount.
HiDMP0–10P-PMONO, P-PLevel0–150
Page02
Adjusts the treble attenuation of the
delay sound.
TailOFF/ON
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
TapeEcho
This effect simulates a tape echo. Changing the “Time” parameter changes the pitch of
the echoes.
Time1–2000
Page01
Sets the delay time.Adjusts the feedback amount.
HiDMP0–10Level0–150TailOFF/ON
Page02
Adjusts the treble attenuation of the
delay sound.
ModDelayThis delay effect allows the use of modulation.
Time1–2000
Page01
Sets the delay time.Adjusts the feedback amount.
Rate1–50Level0–150TailOFF/ON
Page02
Sets the speed of the modulation. Adjusts the output level.
AnalogDlyThis analog delay simulation has a long delay with a maximum length of 4000 ms.
Time1–4000
Page01
Sets the delay time.Adjusts the feedback amount.
HiDMP0–10P-PMONO, P-PLevel0–150
Page02
Adjusts the treble attenuation of the
delay sound.
TailOFF/ON
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
ReverseDLThis reverse delay is a long delay with a maximum length of 2000 ms.
Time10–2000
Page01
Sets the delay time.Adjusts the feedback amount.
HiDMP0–10Level0–150TailOFF/ON
Page02
Adjusts the treble attenuation of the
delay sound.
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
Knob1Knob2Knob3
F.B0–100Mix0–100
Sets delay outpu t t o m ono or pingpong.
F.B0–100Mix0–100
Adjusts the output level.
F.B0–100Mix0–100
F.B0–100Mix0–100
Sets delay outpu t t o m ono or pingpong.
F.B0–100Bal0–100
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the output level.
Adjusts the balance between original
and effect sounds.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
20
Effect Types and Parameters
StompDlyBy turning the feedback up on this stomp-style delay, you can make it self-oscillate.
E.LVL0–120F.B0–100Time1–600
Page01
Adj ust s amo unt of ef fec t so und
mixed with original sound.
SyncOFF,
Page02
Activates tempo sync.
HiDMP0–10
Page03
Adjusts the treble attenuation of the
delay sound.
Knob1Knob2Knob3
Adjusts the feedback amount.Sets the delay time.
– x8ModeMONO, STRTailOFF/ON
Sets output to mono or stereo (STR).
When stereo, effect sound is output
from L channel and unchanged input
sound is output from R channel.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
MultiTapDThis effect produces several delay sounds with different delay times.
DynaDelay
Time1–3000
Page01
Sets the delay time.
Tone0–10Level0–150TailOFF/ON
Page02
Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
This dynamic delay adjusts the volume of the effect sound according to the input signal
level.
Time1–2000
Page01
Sets the delay time.Adjusts the effect sensitivity.
F.B0–100Level0–150TailOFF/ON
Page02
Adjusts the feedback amount.Adjusts the output level.
Knob1Knob2Knob3
PTTRN1–8Mix0–100
Sets the tap pattern, which varies from
rhythmical to random patterns.
Sense-10– -1, 1–10Mix0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
FilterDlyThis effect filters a delayed sound.
PitchDly
Time1–2000
Page01
Sets the delay time.Adjusts the feedback amount.
Rate1–50Depth
Page02
Sets the speed of the modulation. Sets the depth of the modulation.
Level0–150TailOFF/ON
Page03
Adjusts the output level.
Knob1Knob2Knob3
This effect applies pitch shift to a delayed sound.
Time1–2000Pitch-12–12Mix0–100
Page01
Sets the delay time.
F.B0–100Tone0–10Level0–150
Page02
Adjusts the feedback amount.Adjusts the tone.Adjusts the output level.
TailOFF/ON
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
F.B0–100Mix0–100
0–100
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Sets volume of pitch shift applied to
delayed sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Reso0–10
Adjusts the intensity of the modulation
resonance.
Adjusts the amount of effected sound
that is mixed with the original sound.
21
Effect Types and Parameters
23
StereoDlyThis stereo delay allows the left and right delay times to be set separately.
TimeL1–2000
Page01
Adju sts delay t ime of left channel
delay.
LchFB0–100RchFB
Page02
Adjusts delay feedback of left channel.
LchLv0–100RchLv0–100TailOFF/ON
Page03
Adjusts delay output of left channel. Adjusts delay output of right channel.
Knob1Knob2Knob3
TimeR1–200 0Mix0–10 0
Adjusts delay time of right cha nnel
delay.
Adjusts delay feedback of right channel.
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
Level0–150
Adjusts the output level.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
PhaseDlyThis effect applies a phaser to a delayed sound.
Time1–2000
Page01
Sets the delay time.Adjusts the feedback amount.
Rate1–50Color
Page02
Sets the speed of the modulation. Sets the tone of the effect type.Adjusts the output level.
TailOFF/ON
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
F.B0–100Mix0–100
4 STG, 8 STG,
inv 4, inv 8
Adjusts the amount of effected sound
that is mixed with the original sound.
Level0–150
TrgHldDlyThis delay samples and holds using picking as the trigger.
Time10–10 00Duty25–100Mix0–100
Page01
Sets the delay time.
THRSH0–30Level0–150TailOFF/ON
Page02
Adjusts effect threshold.Adjusts the output level.
Knob1Knob2Knob3
Sets the time th at the sample-andhold sound is produced.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
TapeEcho3This tape echo effect models the MAESTRO ECHOPLEX EP-3.
★
F.B0–100MIX0–100TIME10–100 0
Page01
Adjusts the feedback amount.
RecLv0–100SYNCOFF,
Page02
Adjusts the vol ume r ecorded to the
tape.
Knob1Knob2Knob3
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Activates tempo sync.
– x8P-AmpOFF, ON
Sets the delay time.
Sets whether the TapeEcho3 preamp
affects the tone when the echo effect
is off. When OFF, the input sound is
output without being changed. When
ON, the preamp affects the tone.
DualDigiDThis effect combines 2 delays and is based on the Eventide TimeFactor DigitalDelay.
★
TimeA0–1990
Page01
Adjusts the delay time of Delay A. Adjusts the delay time of Delay B.
FdbkB0–110Depth
Page02
Ad ju sts the De la y B fe edb ack
amount.
FLTR-100–100DlyMx0–100Mix0–100
Page03
Adjusts the tone.
Knob1Knob2Knob3
TimeB0–1990FdbkA0–110
M-0–50,
Adjusts the modul ation depth. Also
sets the output to mono (M0–M50)
or stereo (S0–S50).
Adjust the mix of the Delay A and B
effect sounds.
S-0–50
Ad ju sts the Del ay A f eed ba ck
amount.
Speed0–50
Sets modulation speed.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
22
Effect Types and Parameters
CarbonDlyThis analog delay sound is a model of the MXR Carbon Copy.
★
DELAY19–581REGEN0–100MIX0–100
Page01
Sets the delay time.Adjusts the feedback amount.
MODOFF/ONWIDTH0–50SPEED0–50
Page02
Turns modulation ON or OFF.Adjusts the width of the modulation. Sets modulation speed.
TailOFF/ONSyncOFF,
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
– x8
Activates tempo sync.
DriveEchoThis echo effect that can be driven is modeled on the LINE6 M9 TubeEcho.
★
SlapBackD
★
DRIVE0–100MIX0–100TIME20–1990
Page01
Adjusts the amount of distortion.
F.B0–100WOW0–100DRYDRIV/THRU
Page02
Adjusts the feedback amount.Adjusts the wow and flutter effect.
TailOFF/ONModeMONO, STR
Whe n O N, effect so und cont inue s
even after effect is turned off. The dry
Page03
sound also continues to have the same
tone as when the effect was on.
When O FF, effect soun d stops right
when effect is turned off.
This delay, which features a short delay time that is good for muted rhythm playing and
rockabilly, is modeled on a tc electronic FLASHBACK set for SLAP delay.
TIME1–300
Page01
Sets the delay time.
FxLVL0–100DRYOFF/ONTailOFF/ON
Page02
Adjusts the volume of the effect.
ModeMONO, STR
Page03
Se ts ou tpu t to mo no o r ste reo
(ST R).
Knob1Knob2Knob3
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Sets output to mono or stereo (STR).
Knob1Knob2Knob3
SubDv
Set th e n ote leng th of the dela y
sound.
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
, ,
ping-pong panning
Sets the delay time.
Sets whether the DriveEcho DRI VE
para meter affects the tone of the
dry signal. Set to DRIVE, the DRIVE
setting affects the "d ry" sou nd. Set
to T HRU, the dry soun d is out put
without being changed.
F.B0–100
Adjusts the feedback amount.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
SmoothDlyThis wide delay is modeled on the BOSS DD-20 in SMOOTH mode.
★
TIME1–3000
Page01
Sets the delay time.Adjusts the feedback amount.
TONE0–100TailOFF/ON
Page02
Adjusts the tone.
Knob1Knob2Knob3
F.B0–100E.LVL0–100
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adj ust s amo unt of ef fec t so und
mixed with original sound.
23
Effect Types and Parameters
25
LO-FI Dly
★
SlwAtkDly
★
TremDelay
★
FLTR PPD
★
This delay, which is based on the LO-FI mode of the strymon TIMELINE, allows you to
degrade the sound quality using the bit rate and sampling rate parameters.
TIME2–1900
Page01
Sets the delay time.Adjusts the feedback amount.
SMPL1/128–1/1BITS4–32BLEND0–100
Page02
Sets sampling rate.Sets bit depth.
DAMP0–10FLTOFF, 1–8VINYL
Page03
Adj usts how the feed back soun d
decays.
Knob1Knob2Knob3
F.B0–100MIX0–100
Se ts th e char act er of t he f ilt er
applied to the effect sound.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Adju sts the balanc e be tween the
original sound and the lo-fi sound.
Adds noi se that occu rs rando mly.
Wit h D:1-D:9, the nois e occ urs in
time with the delay output.
OFF, D:1–D:9,
S:1–S:9
This effect, which gently brings on the delay, is modeled on the LINE6 M9 Auto-Volume Echo.
TIME1–1900
Page01
Sets the delay time.Adjusts the feedback amount.
DEPTH0–100SWELL1–50ModeMONO/STR
Page02
Sets the depth of the modulation.
TailOFF/ON
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
F.B0–100MIX0–100
Adjusts the attack time.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Sets how the effect is applied. Set to
MONO for a mono chorus effect. Set
to STR for a stereo vibrato effect.
This effect, which is based on the strymon TIMELINE TREM mode, adds a tremolo to the delay sound.
TIME60–1900
Page01
Sets the delay time.Adjusts the feedback amount.
LFO
Page02
Se le ct s th e t rem ol o m od ul at io n
waveform.
DAMP0–10HPFOFF, 20–900GRIT0–10
Page03
Adj usts how the feed back soun d
decays.
Knob1Knob2Knob3
TRI, SQR, SIN,
RAMP, SAW
F.B0–100MIX0–100
DEPTH0–100SPEED1/32–32/1
Sets the depth of the modulation.
Adjusts the ma ximum range o f t he
frequencies in the effect sound.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Sets modulation speed.
Adjusts t he distortion of th e effect
sound.
Based on the Eventide TimeFactor FilterPong, this effect combines filter and delay effects.
TimeA0–1900
Page01
Sets the delay time for Delay A.Adjusts the delay time of Delay B.
DlyMx
Page02
Adjusts the mix of Delay A and Delay
B effect sounds.
FLTR
Page03
Adj ust s the a mo unt the f ilte r i s
applied.
Knob1Knob2Knob3
0–100
0–100
TimeB0–1900Mix0–100
Fdbk
Adjusts the feedback amount.
Depth
Adjusts the modul ation depth. Also
sets the output to mono (M-0–10) or
stereo (S-0–10).
0–110
M-0–10,
S-0–10
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Slur0–10
Softens the attack of t he feedback
sound.
Wave
Sets the m odulation wave t ype and
speed of modulation.
Sn1–16,
Tr1–16,
Sq1–16
24
Effect Types and Parameters
A-Pan DLY
★
ICE Delay
★
This combines auto pan and delay to create the effect of the stereo image moving cyclically.
Time1–2000
Page01
Sets the delay time.Adjusts the feedback amount.
Rate
Page02
Se ts th e sp ee d of th e so un d
movement.
Clip0–10LinkP-D, D-PLevel0–20 0
Page03
Adj ust s th e a mou nt o f wa veform
clipping.
Knob1Knob2Knob3
1/4, 1/2, 3/4,
1–50
F.B0–100Mix0–100
WidthL50–R50Depth0–10
S e t s t he wi dt h of th e s ou nd
movement.
Sets the order that the auto pan and
delay are connected.
Based on the strymon TIMELINE ICE mode, this effect combines pitch shifting and delay.
TIME60–1300
Page01
Sets the delay time.Adjusts the feedback amount.
INTVL-Oct–2OctSLICESHORT, LONGBLEND0–20
Page02
Sets the pitch modulation amount for
the audio slices.
SMEAROFF, 1–20DAMP0–10HPFOFF, 20–900
Page03
Adjusts the amount that the attack of
the feedback sound is softened.
Knob1Knob2Knob3
F.B0–100MIX0–100
Adjusts the length of the slices.
Adj usts how the feed back soun d
decays.
[REVERB]
HD HallThis is a dense hall reverb.
PreD1–200Decay0–100Mix0–100
Adjusts the delay between input of
Page01
the original s ound and start of the
reverb sound.
LoDMP0–100HiDMP0–100TailOFF/ON
Page02
Adjus ts low f reque ncy d ampin g in
reverb sound.
HallThis reverb effect simulates the acoustics of a concert hall.
Decay1–30Tone0–10Mix0–100
Page01
Sets the duration of the reverberations.
PreD1–100Level0–150TailOFF/ON
Page02
Adj ust s t he del ay bet wee n inpu t of the
original sound and start of the reverb sound.
RoomThis reverb effect simulates the acoustics of a room.
Decay1–30Tone0–10Mix0–100
Page01
Sets the duration of the reverberations.
PreD1–100Level0–150TailOFF/ON
Page02
Adj ust s t he del ay bet wee n inpu t of the
original sound and start of the reverb sound.
Knob1Knob2Knob3
Sets the duration of the reverberations.
Adjusts hi gh frequ ency damping in
reverb sound.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
S et s t he de pt h of th e so un d
movement.
Adjusts the output level.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Adjusts the balance between the dry
and ICE signals.
Adjusts the ma ximum range o f t he
frequencies in the effect sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
25
Effect Types and Parameters
27
SpringThis reverb effect simulates a spring reverb.
Decay1–30Tone0–10Mix0–100
Page01
Sets the duration of the reverberations.
PreD1–100Level0–150TailOFF/ON
Page02
Adj ust s t he del ay bet wee n inpu t of the
original sound and start of the reverb sound.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
HD ReverbThis is a high-definition reverb.
Decay0–100Tone0–10Mix0–100
Page01
Sets the duration of the reverberations.
PreD1–200HPF0–10Level0–150
Page02
Adj ust s t he del ay bet wee n inpu t of the
original sound and start of the reverb sound.
TailOFF/ON
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts high-pass filter cutoff frequency.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the output level.
TiledRoomThis reverb effect simulates the acoustics of a tiled room.
Decay1–30Tone0–10Mix0–100
Page01
Sets the duration of the reverberations.
PreD1–100Level0–150TailOFF/ON
Page02
Adj ust s t he del ay bet wee n inpu t of the
original sound and start of the reverb sound.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
ArenaThis reverb effect simulates the acoustics of a large enclosure such as a sports arena.
Decay1–30Tone0–10Mix0–100
Page01
Sets the duration of the reverberations.
PreD1–100Level0–150TailOFF/ON
Page02
Adj ust s t he del ay bet wee n inpu t of the
original sound and start of the reverb sound.
Knob1Knob2Knob3
Adjusts the tone.
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
EarlyRefThis effect reproduces only the early reflections of reverb.
Decay1–30Shape-10–10Mix0–100
Page01
Adjusts the duration of the reverb. Adjusts the effect envelope.
Tone0–10Level0–150TailOFF/ON
Page02
Adjusts the tone.Adjusts the output level.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
AirThis effect reproduces the ambience of a room, to create spatial depth.
Size1–100Tone0–10Mix0–100
Page01
Sets the size of the space.Adjusts the tone.
Ref0–10Level0–150TailOFF/ON
Page02
Adj usts the amoun t o f refl ectio n
from the wall.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
When ON, effect s ound c ontinues
Adjusts the output level.
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
26
Effect Types and Parameters
PlateThis simulates a plate reverb.
★
PreD1–200Decay0–100Mix0–100
Adjusts the delay between input of
Page01
the original s ound and start of the
reverb sound.
Color0–100LoDMP0–100HiDMP0–100
Page02
Adjusts t he reverb tim e of the low
frequencies.
TailOFF/ONLevel0–150
When ON, effect s ound c ontinues
Page03
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
Sets the duration of the reverberations.
Adjus ts low f reque ncy d ampin g in
reverb sound.
Adjusts the output level.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts hi gh frequ ency damping in
reverb sound.
ModReverbThis reverb generates fluctuating echoes.
★
Depth0–100Decay1–30Mix0–100
Page01
Sets the depth of the modulation. Adjusts the duration of the reverb.
Rate1–50Tone0–10PreD1–100
Page02
Sets the speed of the modulation. Adjusts the tone.
Level0–150TailOFF/ON
Page03
Adjusts the output level.
Knob1Knob2Knob3
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the delay between input of the original sound and start of the reverb sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
SlapBackThis reverb creates a repeating echo effect.
★
Time1–1000
Page01
Sets the delay time.
F.B0–100Tone0–10DRBal0–100
Page02
Adjusts the feedback amount.Adjusts the tone.Sets the ratio of delay and reverb.
Level0–150TailOFF/ON
Page03
Adjusts the output level.
Knob1Knob2Knob3
Decay1–30Mix0–100
Sets the duration of the reverberations.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Adjusts the amount of effected sound
that is mixed with the original sound.
Spring63This spring reverb sound is modeled on a ‘63 Fender Reverb.
★
DWELL0–100MIXER0–100TONE0–100
Page01
Adjusts the amount of level that input
to reverb.
Level0–150
Page02
Adjusts the output level.
Knob1Knob2Knob3
Adjusts the mix of volume the effect
sound.
Adjusts the tone.
ChamberThis effect simulates the reverberations of a chamber-sized room.
★
Decay0–100Tone0–100Mix0–100
Page01
Sets the duration of the reverberations.
PreD0–200TailOFF/ON
Adjusts the delay between input of
Page02
the original s ound and start of the
reverb sound.
Knob1Knob2Knob3
Adjusts the tone.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
27
Effect Types and Parameters
29
LOFI Rev
★
This rough in-your-face reverb is modeled on the LOFI setting of the tc electronic HALL
OF FAME.
DECAY0–100TONE0–100FxLVL0–100
Page01
Sets the duration of the reverberations.
PreDSHORT/LONGTailOFF/ONDryOFF/ON
Adjusts the delay between input of
Page02
the original s ound and start of the
reverb sound.
Knob1Knob2Knob3
Adjusts the tone.Adjusts the volume of the effect.
Whe n O N, effect so und cont inue s
even after effect is turned off. The dry
sound also continues to have the same
tone as when the effect was on.
When O FF, effect soun d stops right
when effect is turned off.
ChurchThis effect simulates the reverberations of a church.
★
DECAY0–100PreD0–200MIX0–100
Page01
Sets the duration of the reverberations.
TONE0–100HiDMP0–100TailOFF/ON
Page02
Adjusts the tone.
DryOFF/ON
When ON, the original sound and the
Page03
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
Knob1Knob2Knob3
Adjusts the delay between input of
the original s ound and start of the
reverb sound.
Adjusts hi gh frequ ency damping in
reverb sound.
CaveThis effect simulates the reverberations of a cave.
★
Decay0–100Tone0–100Mix0–100
Page01
Sets the duration of the reverberations.
PreD0–200TailOFF/ON
Adjusts the delay between input of
Page02
the original s ound and start of the
reverb sound.
Knob1Knob2Knob3
Adjusts the tone.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
AmbienceThis effect adds a natural ambience (air) to the sound.
★
GateRev
★
DECAY0–100TONE0–100MIX0–100
Page01
Sets the duration of the reverberations.
PreD0–200TailOFF/ONDryOFF/ON
Adjusts the delay between input of
Page02
the original s ound and start of the
reverb sound.
This gate reverb, which is suited to percussive playing, is modeled on the DigiTech RV-7
(Lexicon) Gated setting.
Level0–100Tone0–100Decay0–100
Page01
Adj ust s amo unt of ef fec t so und
mixed with original sound.
TailOFF/ONDryOFF/ON
When ON, effect s ound c ontinues
Page02
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
Adjusts the tone.
Whe n O N, effect so und cont inue s
even after effect is turned off. The dry
sound also continues to have the same
tone as when the effect was on.
When O FF, effect soun d stops right
when effect is turned off.
Knob1Knob2Knob3
Adjusts the tone.
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Whe n O N, effect so und cont inue s
even after effect is turned off. The dry
sound also continues to have the same
tone as when the effect was on.
When O FF, effect soun d stops right
when effect is turned off.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
Sets the duration of the reverberations.
28
Effect Types and Parameters
ReverseRv
★
This effect, which is modeled on the DigiTech RV-7 (Lexicon) Reverse setting, sounds like
reverb in reverse.
Level0–100Tone0–100Decay0–100
Page01
Adj ust s amo unt of ef fec t so und
mixed with original sound.
TailOFF/ONDryOFF/ON
When ON, effect s ound c ontinues
Page02
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
Adjusts the tone.
When ON, the original sound and the
effect sound a re mixed an d output
together. When OFF, only the effect
sound is output.
EchoThis effect can generate gorgeous echoes.
★
TremoloRv
★
HolyFLERB
★
DynaRev
★
DECAY0–100TIME0–200TONE0–100
Page01
Sets the duration of the reverberations.
MIX0–100TailOFF/ONModeMONO, STR
Ad ju sts th e am ount o f eff ecte d
Page02
sound that is mixed with the original
sound.
This effect adds tremolo to reverb and is based on the TREMOLO VERB setting of an
Eventide SPACE.
Decay0–100PDLY0–500Mix0–100
Page01
Sets the duration of the reverberations.
Speed1.0–20.0
Page02
Sets modulation speed.Sets the modulation waveform.
Size0–100Low-100–100High-100–100
Page03
Adjusts the size of the reverb space. Adjusts volume of low frequencies. Adjusts volume of high frequencies.
This effect combines reverb and flanger in a model of an Electro-Harmonix Holy Grail set
to FLERB.
RVRB0–100TailOFF/ON
Ad ju sts th e am ount o f eff ecte d
Page01
sound that is mixed with the original
sound.
Page02
This reverb, which is modeled on the tc electronic NOVA REVERB, changes volume according to the dynamics of the input sound.
Decay0–100PreD0–100Color0–100
Page01
Sets the duration of the reverberations.
Sense
Page02
Adjusts the sensitivity of the effect.
Knob1Knob2Knob3
Adjusts the delay between input of
the original s ound and start of the
reverb sound.
Whe n O N, effect so und cont inue s
even after effect is turned off. The dry
sound also continues to have the same
tone as when the effect was on.
When O FF, effect soun d stops right
when effect is turned off.
Knob1Knob2Knob3
Adjusts the delay between input of
the original s ound and start of the
reverb sound.
Shape
Knob1Knob2Knob3
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
Knob1Knob2Knob3
Adjusts the delay between input of
the original s ound and start of the
-100– -1, OFF,
1–100
reverb sound.
Mix0–100TailOFF/ON
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
SINE, TRI, PEAK,
RNDM, RAMP,
SQR
Sets the duration of the reverberations.
Adjusts the tone.
Se ts ou tpu t to mo no o r ste reo
(ST R).
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Depth
Sets the de pth of modulation . Also
sets whether the modulation is mono
(MN0–99) or stereo (ST0–99) .
Adjusts the tone.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
MN0–MN99,
ST0–ST99
29
Effect Types and Parameters
31
ShimmerRv
★
ParticleR
★
SpaceHole
★
MangledSp
★
DualRev
★
Modeling the strymon blueSky in Shimmer mode, this effect adds pitch-shifting and delay to reverb.
PreD1–100DECAY0–100MIX0–100
Adjusts the delay between input of
Page01
the original s ound and start of the
reverb sound.
LoDMP0–100HiDMP0–100TailOFF/ON
Adj usts the amo unt that th e low
Page02
frequencies of the reverb sound are
reduced.
Knob1Knob2Knob3
Sets the duration of the reverberations.
Adju sts the amount that the hig h
frequencies of the reverb sound are
reduced.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
This unique complex reverb effect models the LINE6 M9 Particle Verb.
Knob1Knob2Knob3
DWELL0–100GAIN0–100MODE
Page01
Sets the duration of the reverberations.
MIX0–100MONOOFF/ONTailOFF/ON
Ad ju sts th e am ount o f eff ecte d
Page02
sound that is mixed with the original
sound.
Adjusts the output gain of the reverb
sound.
When OFF, the effect sound is output
in s te reo. Wh en ON, t he effe ct
sound is output as a mono mix.
Sets how the reverb sound changes.
When ON, effect s ound c ontinues
even after effect is turned off. When
OFF, effect sound stops righ t wh en
effect is turned off.
STBL, CRTCL,
HZD
This effect, which is based on the Eventide SPACE BlackHole algorithm, combines delay
and reverb.
Decay-100–100PDLY0–1000Mix0–100
Page01
Sets the duration of the reverberations.
F.B0–100Depth0–100Speed0–100
Page02
Adjusts the feedback amount.Sets the depth of the modulation. Sets modulation speed.
Size0–100Low-100–100High-100–100
Page03
Adjusts the size of the reverb space. Adjusts volume of low frequencies. Adjusts volume of high frequencies.
Knob1Knob2Knob3
Adjusts the delay between input of
the original s ound and start of the
reverb sound.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Based on the Eventide SPACE MangledVerb algorithm, this reverb produces wild echoes.
PDLY0–500Clip0–100Mix0–100
Adjusts the delay between input of
Page01
the original s ound and start of the
reverb sound.
Decay0–100Mod0–100Size0–100
Page02
Sets the duration of the reverberations.
Low-100–100High-100–100Level0–20 0
Page03
Adjusts volume of low frequencies. Adjusts volume of high frequencies. Adjusts the output level.
Knob1Knob2Knob3
Adjusts the amount of distortion.
Sets the depth of the modulation. Adjusts the size of the reverb space.
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.
Based on the Eventide SPACE DualVerb algorithm, this effect combines 2 reverbs.
PDlyA0–750PDlyB0–750Mix0–100
Page01
Sets the pre-delay time of Reverb A. Sets the pre-delay time of Reverb B.
ABMixA9 B0–A0 B9DCY A0–100DCY B0–10 0
Page02
Adjust the mix of the Reverb A and B
effect sounds.
SizeA1 B1–A9 B9ToneA-10 0–100ToneB-100–100
Page03
Adjusts the size of the reverb.Adjusts the tone of Reverb A.Adjusts the tone of Reverb B.
Knob1Knob2Knob3
Ad ju sts th e am ount o f eff ecte d
sound that is mixed with the original
sound.