Native Instruments Maschine MK2 Operation Manual

Manual
The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this docu­ment is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Native Instruments GmbH, hereinafter referred to as Native Instruments.
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Disclaimer

Document authored by: David Gover
Product version: 1.7 (08/2011)
Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.
Germany
Native Instruments GmbH Schlesische Str. 29-30 D-10997 Berlin Germany
www.native-instruments.de
USA
Native Instruments North America, Inc. 6725 Sunset Boulevard 5th Floor Los Angeles, CA 90028 USA
www.native-instruments.com

Contact

© Native Instruments GmbH, 2011. All rights reserved.

Table of Contents

Table of Contents
1 Introduction ..............................................................................................................
1.1 Welcome to MASCHINE! .............................................................................................................. 12
1.2 MASCHINE Documentation .......................................................................................................... 14
1.1.1 Manual Conventions .................................................................................................. 13
1.1.2 Naming Conventions ................................................................................................. 13
2 Basic Concepts .........................................................................................................
2.1 Names and concepts you should know ....................................................................................... 16
2.2 Common Operations ................................................................................................................... 18
2.3 Stand-alone and Plug-in Mode ................................................................................................... 24
2.4 Preferences .................................................................................................................................25
2.2.1 Switching Views ........................................................................................................ 18
2.2.2 Showing and hiding the Browser ............................................................................... 19
2.2.3 Minimizing the Arranger ............................................................................................ 20
2.2.4 Hiding Parameter Pages in the Control Area .............................................................. 20
2.2.5 Hiding the Modulation Lane ....................................................................................... 21
2.2.6 Navigating Parameter Pages in the Control Area ....................................................... 22
2.2.7 Undo and Redo .......................................................................................................... 23
2.2.8 Pinning a Mode .......................................................................................................... 23
2.3.1 Differences between Stand-alone and Plug-in Mode ................................................. 24
2.3.2 Switching Instances with the Hardware in Plug-in Mode ........................................... 24
2.3.3 Switching Instances with the Software in Plug-in Mode ............................................ 24
2.4.1 Preferences – General Tab ......................................................................................... 26
2.4.2 Preferences – Defaults Tab ....................................................................................... 28
2.4.3 Preferences – User Paths Tab .................................................................................... 29
2.4.4 Preferences – Libraries Tab ....................................................................................... 31
2.4.5 Preferences – Plug-ins Tab ....................................................................................... 31
12
16
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2.5 Audio and MIDI Settings ............................................................................................................. 36
2.6 Connecting External MIDI Equipment ......................................................................................... 40
2.4.6 Preferences – Hardware Tab ...................................................................................... 35
2.5.1 Audio Tab .................................................................................................................. 37
2.5.2 Routing Tab ............................................................................................................... 38
2.5.3 MIDI Tab .................................................................................................................... 39
2.6.1 Sync to External MIDI Clock ....................................................................................... 41
2.6.2 Send MIDI Clock ......................................................................................................... 41
3 Browser ....................................................................................................................
3.1 Elements of the Browser ............................................................................................................. 44
3.2 Adding your Own Samples .......................................................................................................... 50
3.3 Quick Browse .............................................................................................................................. 54
3.4 The Browser on the Hardware ..................................................................................................... 56
3.1.1 Disk Selector .............................................................................................................. 45
3.1.2 File Type Selector ....................................................................................................... 46
3.1.3 Tag Filter ................................................................................................................... 46
3.1.4 Text Search field ........................................................................................................ 47
3.1.5 Search Result List ..................................................................................................... 48
3.1.6 Locating missing Samples ........................................................................................ 49
3.2.1 Importing a Sample Into the Library .......................................................................... 52
3.2.2 Tagging your Groups, Sounds, Patterns, Instruments, FX Presets, and Samples ....... 53
3.3.1 Using Quick Browse ................................................................................................... 55
3.3.2 In-Place Auditioning .................................................................................................. 55
4 Sound Slots ..............................................................................................................
4.1 Defining a Sound Slot's Role ...................................................................................................... 59
4.2 The Sampler Parameters in Module 1 ......................................................................................... 61
4.1.1 Selecting a Source using the Hardware ..................................................................... 60
4.1.2 Selecting a Source using the Software ...................................................................... 61
43
58
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4.3 Loading an Instrument Plug-in ...................................................................................................72
4.4 The Sampler Parameters in the Sound’s Output Tab (OUT) ......................................................... 77
4.5 Saving a Sound .......................................................................................................................... 79
4.6 Copying and Pasting Sounds ...................................................................................................... 80
4.7 Resetting a Sound ...................................................................................................................... 81
4.8 Mute and Solo .............................................................................................................................82
4.9 Loading REX Files ....................................................................................................................... 85
4.10 Sound MIDI Options .................................................................................................................... 86
4.2.1 Page 1: Voice Settings and Engine ............................................................................ 63
4.2.2 Page 2: Pitch/Gate and Amplitude Envelope .............................................................. 64
4.2.3 Page 3: FX and Filter Settings ................................................................................... 67
4.2.4 Page 4: Modulation Envelope and Destination ........................................................... 68
4.2.5 Page 5: LFO and Destination ..................................................................................... 69
4.2.6 Page 6: Velocity Destination and Modwheel Destination ............................................ 71
4.3.1 Opening and Closing Plug-in Windows ...................................................................... 76
4.4.1 Page 1: Main, Aux 1 and Aux 2 .................................................................................. 77
4.4.2 Page 2: Pre Mix Options ............................................................................................. 79
4.8.1 Hardware ................................................................................................................... 82
4.8.2 Software .................................................................................................................... 83
4.10.1 Sound MIDI Batch Setup ............................................................................................ 86
4.10.2 Sound MIDI Settings .................................................................................................. 88
4.10.3 MIDI Output from Sounds .......................................................................................... 90
5 Creating Groups ........................................................................................................
5.1 The Group Property Pages ........................................................................................................... 92
5.1.1 Page 1: Voice Settings and Pitch ............................................................................... 92
5.1.2 Page 2: Groove ........................................................................................................... 93
5.1.3 Page 3: Macro Controls .............................................................................................. 94
5.1.4 Accessing Macro Controls from the Hardware ........................................................... 98
92
MASCHINE - Manual - 6
5.2 The Group's Output Parameters .................................................................................................. 99
5.3 Saving a Group ........................................................................................................................... 101
5.4 Copy and Paste Groups ...............................................................................................................102
5.5 Resetting a Group .......................................................................................................................103
5.6 Naming Groups & Sounds ........................................................................................................... 104
5.7 Loading Groups without Patterns ............................................................................................... 105
5.8 MPC Program Import to Groups .................................................................................................. 106
5.2.1 Page 1: Routing, Volume and Pan ............................................................................. 99
5.2.2 Page 2: Aux Pre and Post Mode (Pre Mix 1 and 2) ...................................................... 100
5.8.1 Supported Parameters from MPC Programs ............................................................... 106
5.8.2 Importing MPC Program Files .................................................................................... 107
6 Working with Patterns (Hardware) ..............................................................................
6.1 Creating Patterns ....................................................................................................................... 110
6.2 Editing Patterns ......................................................................................................................... 121
6.1.1 Pattern Mode ............................................................................................................. 110
6.1.2 Pad Mode ................................................................................................................... 111
6.1.3 Pad Link .................................................................................................................... 112
6.1.4 Releasing a Pad from a Pad Link Group .................................................................... 113
6.1.5 Recording the Pads ................................................................................................... 113
6.1.6 The Metronome .......................................................................................................... 114
6.1.7 Using the Step Sequencer .......................................................................................... 114
6.1.8 Using Note Repeat ..................................................................................................... 116
6.1.9 Using the Piano Roll/Keyboard ................................................................................... 117
6.1.10 Recording Automation ............................................................................................... 118
6.1.11 Recording Automation in the Step Sequencer ............................................................ 119
6.1.12 Step Grid, Pattern Length Grid and Quantization ....................................................... 119
6.2.1 Selecting Notes and Events ....................................................................................... 121
6.2.2 Erase/Clear ................................................................................................................ 122
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6.2.3 Copy/Paste ................................................................................................................ 122
6.2.4 Nudge ........................................................................................................................ 122
6.2.5 Compare/Split ........................................................................................................... 122
6.2.6 Transpose .................................................................................................................. 123
7 Working with Patterns (Software) ...............................................................................
7.1 The Pattern Editor .......................................................................................................................124
7.2 Editing Patterns ......................................................................................................................... 128
7.1.1 Selecting Patterns and Pattern Banks ....................................................................... 125
7.1.2 Copy and Paste Patterns ........................................................................................... 126
7.1.3 Resetting Patterns ..................................................................................................... 127
7.1.4 Saving Patterns ......................................................................................................... 127
7.2.1 Mouse Actions in the Pattern Editor ........................................................................... 128
7.2.2 The Zoom Tool ............................................................................................................ 129
7.2.3 Compare/Split ........................................................................................................... 130
7.2.4 The Piano Roll / Keyboard .......................................................................................... 130
7.2.5 Recording and Editing Automation ............................................................................ 131
7.2.6 Adding a Modulator ................................................................................................... 132
7.2.7 Step Grid, Pattern Length Grid and Quantization ....................................................... 134
7.2.8 Pad Link .................................................................................................................... 138
7.2.9 Releasing a Pad from a Pad Link Group .................................................................... 139
7.2.10 Setting up a Pad as Master or Slave in a Pad Link Group .......................................... 140
7.2.11 Rendering Audio from Patterns using Drag and Drop ................................................ 141
7.2.12 Rendering MIDI from Patterns using Drag and Drop .................................................. 143
8 The Effects Overview .................................................................................................
8.1 Dynamics ....................................................................................................................................145
8.1.1 Compressor ............................................................................................................... 145
8.1.2 Gate ........................................................................................................................... 146
8.1.3 Limiter ....................................................................................................................... 148
124
145
MASCHINE - Manual - 8
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8.2 Filtering ...................................................................................................................................... 149
8.3 Modulation ................................................................................................................................. 153
8.4 Spatial and Reverb ..................................................................................................................... 159
8.5 Delay .......................................................................................................................................... 164
8.6 Distortion ....................................................................................................................................169
8.1.4 Maximizer .................................................................................................................. 148
8.2.1 EQ .............................................................................................................................. 149
8.2.2 Filter .......................................................................................................................... 151
8.3.1 Chorus ....................................................................................................................... 153
8.3.2 Flanger ...................................................................................................................... 154
8.3.3 FM ............................................................................................................................. 155
8.3.4 Freq Shifter ................................................................................................................ 156
8.3.5 Phaser ....................................................................................................................... 157
8.4.1 Ice ............................................................................................................................. 159
8.4.2 Metaverb ................................................................................................................... 160
8.4.3 Reflex ........................................................................................................................ 161
8.4.4 Reverb ....................................................................................................................... 162
8.5.1 Beat Delay ................................................................................................................. 164
8.5.2 Grain Delay ................................................................................................................ 165
8.5.3 Grain Stretch ............................................................................................................. 166
8.5.4 Resochord .................................................................................................................. 167
8.6.1 Distortion ................................................................................................................... 169
8.6.2 Lofi ............................................................................................................................ 170
8.6.3 Saturator ................................................................................................................... 171
9 Using FX ...................................................................................................................
9.1 Applying Effects to a Sound ........................................................................................................173
9.2 Applying Effects to a Group ........................................................................................................ 176
9.3 Applying Effects to the Master .................................................................................................... 178
173
MASCHINE - Manual - 9
9.4 Bypassing Effects .......................................................................................................................181
9.5 Automating Effects and Sampler Parameters ............................................................................. 183
9.6 Applying FX to an External Instrument ........................................................................................ 184
9.7 Recording FX Automation ........................................................................................................... 187
9.8 Saving FX Presets ....................................................................................................................... 187
9.9 Creating a Send Effect ............................................................................................................... 189
9.10 Creating a Multi Effect ............................................................................................................... 191
10 Creating a Song using Scenes ....................................................................................
10.1 Selecting a Scene ....................................................................................................................... 194
10.2 Creating and deleting a Clip in the Arranger .............................................................................. 195
10.3 Scene Sync ................................................................................................................................. 197
10.4 Inserting and Deleting Scenes .................................................................................................... 199
10.5 Copy and Paste Scenes ...............................................................................................................200
10.6 Using the Loop Mode to combine Scenes .................................................................................... 200
10.7 Triggering Scenes via MIDI ......................................................................................................... 202
11 Sampling and Sample Mapping ..................................................................................
11.1 Controlling Sampling from the Hardware ................................................................................... 204
11.1.1 Recording a Sample (Hardware) ................................................................................ 204
11.1.2 Editing a Sample (Hardware) .................................................................................... 206
11.1.3 Slicing a Sample (Hardware) ..................................................................................... 209
11.1.4 Mapping a Sample (Hardware) .................................................................................. 211
11.1.5 Editing a Sample ....................................................................................................... 213
11.1.6 Slicing a Sample ....................................................................................................... 216
11.1.7 Mapping a Sample .................................................................................................... 221
12 The Master Section ...................................................................................................
12.1 The Master Parameter Pages ...................................................................................................... 225
12.1.1 Mix Page 1: Master Mixer ........................................................................................... 225
12.1.2 Mix Page 2: Group Panning ........................................................................................ 226
Table of Contents
194
204
225
MASCHINE - Manual - 10
Table of Contents
12.1.3 Groove Swing ............................................................................................................. 227
12.1.4 The Master Output Tab (OUT) .................................................................................... 228
13 Exporting Audio .........................................................................................................
13.1 Export Audio ............................................................................................................................... 230
13.2 Save Project with Samples ......................................................................................................... 232
14 Appendix: Tips for playing Live ..................................................................................
14.1 Preparations ............................................................................................................................... 234
14.2 Basic Techniques ....................................................................................................................... 236
14.3 Special Tricks ............................................................................................................................. 237
14.1.1 Focus on the Hardware .............................................................................................. 234
14.1.2 Customize the Pads of the Hardware ......................................................................... 234
14.1.3 Check your CPU Power before Playing ........................................................................ 234
14.1.4 Name your Groups, Sounds and Scenes ..................................................................... 235
14.1.5 Consider using a Limiter on your Master ................................................................... 235
14.1.6 Hook up your other Gear and sync it with MIDI Clock ................................................. 235
14.1.7 Improvise ................................................................................................................... 235
14.2.1 Use Mute & Solo ........................................................................................................ 236
14.2.2 Use Scene Mode and Scene Sync ............................................................................... 236
14.2.3 Create Variations of your Drums in the Step Sequencer ............................................. 236
14.2.4 Use Note Repeat ........................................................................................................ 236
14.2.5 Set up your own Multi FX Groups and automate them ............................................... 237
14.3.1 Changing Pattern Length for variation ...................................................................... 237
14.3.2 Using the Loop Mode to cycle through Samples ......................................................... 237
14.3.3 Load long Audio Files and play with the Start Point ................................................... 237
Index ........................................................................................................................
230
234
238
MASCHINE - Manual - 11
Welcome to MASCHINE!

1 Introduction

1.1 Welcome to MASCHINE!

Thank you for buying MASCHINE!
MASCHINE is a groove production studio that implements the familiar working style of classi­cal groove boxes along with the advantages of a computer based system. MASCHINE is ideal for making music live, as well as in the studio. It’s the hands-on aspect of a dedicated instru­ment, the MASCHINE hardware controller, united with the advanced editing features of the MASCHINE software.
Creating beats is often not very intuitive with a computer, but using the MASCHINE hardware controller to do it makes it easy and fun. You can tap in freely with the pads or use Note Re­peat to jam along. Alternatively, build your beats using the Step Sequencer just as in classic drum machines.
Patterns can be intuitively combined and rearranged on the fly to form larger ideas. You can try out several different versions of a song without ever having to stop the music.
Introduction
Since you can integrate it into any sequencer that supports VST, Audio Units, or RTAS plug­ins, you can reap the benefits in almost any software setup, or use it as a standalone applica­tion. You can sample your own material, slice loops and rearrange them easily.
However, MASCHINE is a lot more than an ordinary groovebox or sampler: it comes with an inspiring 6-gigabyte library, containing over 250 kits and 14,000 samples, and a sophisticat­ed, yet easy to use tag-based Browser to give you instant access to the sounds you are looking for.
What’s more, MASCHINE provides lots of options for manipulating your sounds via internal ef­fects and other sound-shaping possibilities. You can also control external MIDI hardware and 3rd-party software with the MASCHINE hardware controller, while customizing the functions of the pads, knobs and buttons according to your needs utilizing the included Controller Editor application. We hope you enjoy this fantastic instrument as much as we do. Now let's get go­ing!
—The MASCHINE team at Native Instruments.
MASCHINE - Manual - 12
Welcome to MASCHINE!

1.1.1 Manual Conventions

This section introduces you to the signage and text highlighting used in this manual. This man­ual uses particular formatting to point out special facts and to warn you of potential issues. The icons introducing these notes let you see what kind of information is to be expected:
Whenever this exclamation mark icon appears, you should read the corresponding note care­fully and follow the instructions and hints given there if applicable.
This light bulb icon indicates that a note contains useful extra information. This information may often help you to solve a task more efficiently, but does not necessarily apply to the set­up or operating system you are using; however, it's always worth a look.
Furthermore, the following formatting is used:
Text appearing in (drop-down) menus (such as Open…, Save as… etc.) and paths to loca-
tions on your hard drive or other storage devices is printed in italics.
Text appearing elsewhere (labels of buttons, controls, text next to checkboxes etc.) is
printed in blue. Whenever you see this formatting applied, you will find the same text ap­pearing somewhere on the screen.
Introduction
Text appearing on labels of the MASCHINE hardware controller is printed in orange.
Whenever you see this formatting applied, you will find the same text on the controller.
Important names and concepts are printed in bold.
References to keys on your computer's keyboard you'll find put in square brackets (e.g.,
"Press [Shift] + [Return]").
Single instructions are introduced by this play button type arrow.
Results of actions are introduced by this smaller arrow.

1.1.2 Naming Conventions

Throughout the documentation we will refer to MASCHINE as the hardware controller and MA­SCHINE software as the software installed on your computer.
The term 'effects' will often be abbreviated as 'FX' when referring to elements in the MA­SCHINE software and hardware. These terms have the same meaning.
MASCHINE - Manual - 13
MASCHINE Documentation
Unlabeled Buttons and Knobs
The buttons and knobs above and below the displays on your MASCHINE controller do not have labels (all other elements on the controller do). For better reference, we applied a special formatting here: throughout the document, the elements are capitalized and numbered, so the buttons are written Button (1-8), while the knobs are written Knob (1-8). E.g., whenever you see an instruction such as “Press Button 2 to open the EDIT page,” you’ll know it’s the second button from the left above the displays.

1.2 MASCHINE Documentation

MASCHINE provides you with many information sources. The main sources are meant to be read in the following sequence:
MASCHINE Setup Guide
MASCHINE Getting Started Guide and online video tutorials
MASCHINE Reference Manual (this document)
MASCHINE Hardware Control Reference
Introduction
Hereafter is a quick description of each of these documentation sources.
The Setup Guide is available in printed form and on the DVD in the product box. The whole documentation set is also available in PDF format and located within the MASCHINE instal­lation folder on your hard drive. You can also access these documents from the application’s
Help menu.
MASCHINE Setup Guide
A printed Setup Guide is included in the product box. It will guide you through the software and hardware installation of MASCHINE, from the very beginning to the first sound coming through your speakers. This should be your first stop in learning MASCHINE.
First read the Setup Guide. Then proceed with this MASCHINE Getting Started Guide to get more familiar with MASCHINE.
MASCHINE - Manual - 14
MASCHINE Documentation
MASCHINE Getting Started Guide
After reading the Setup Guide and following its instructions, your MASCHINE should be up and running. The next step is to read this MASCHINE Getting Started Guide. The MASCHINE Getting Started Guide first gives you an overview of MASCHINE and a practical approach to creating a project.
MASCHINE Reference Manual
The MASCHINE Reference Manual provides you with a detailed reference of your MASCHINE software along with extra information (solving common issues, specifications, etc.).
MASCHINE Hardware Control Reference
The MASCHINE Hardware Control Reference provides an overview of a MASCHINE project, the quick access options performed using the MASCHINE hardware controller, and lots of key­board shortcuts.
Video Tutorials
The Native Instruments website provides you with a lot of video tutorials that give you a hands­on approach to many sides of the MASCHINE workflow. To see them, point your favorite brows­er to following URL:
Introduction
http://native-instruments.com/maschinemedia
Controller Editor Reference Manual
Besides using your MASCHINE hardware controller together with its dedicated MASCHINE software, you can also use it as a powerful and highly versatile MIDI controller to pilot any oth­er MIDI-capable application or device. This is made possible by the Controller Editor software, a little application that allows you to precisely define all MIDI assignments for your MASCHINE controller. The Controller Editor should have been installed during the MASCHINE installation procedure. For more info on this, please refer to the Controller Editor Reference Manual availa­ble as a PDF file in the Documentation subfolder of the Controller Editor installation folder on your hard disk.
MASCHINE - Manual - 15
Basic Concepts
Names and concepts you should know

2 Basic Concepts

This chapter will reintroduce you to MASCHINE's main elements and terminology and explain how they relate to one another. You will also learn how to set up your audio interface and how to connect MIDI devices.
Before reading this chapter it is strongly recommended that you read the MASCHINE Getting Started Guide first.

2.1 Names and concepts you should know

We will start with a list defining the most important concepts and names.
Browser
The Browser is the front end for accessing all the elements of your MASCHINE Projects: Projects, Groups, Sounds, Samples, Patterns, Instruments and FX Presets. Each of these can be stored and tagged in a way that allows you easy access to all of them. MASCHINE's Factory Library is already completely tagged, and you can also import your own Samples to the Library and tag them as well. To learn more about the Browser, please read chapter ↑3, Browser.
Projects
A Project contains all data needed for a Song: up to eight Groups with their Patterns, 64 Scenes and all settings, automation, FX, Routings, Sounds and Samples. It’s like a snapshot of the entire state of MASCHINE. Please read the Getting Started Guide for a complete overview of the MASCHINE Project structure.
Sounds
A Sound can hold up to 4 modules which can be a Sampler, VST/AU Plug-in Instruments or FX, internal MASCHINE FX, as well as an external Input, or a MIDI Out module. Each Sound of the selected Group is mapped to one of the 16 pads on the MASCHINE hardware controller, so you can play the Sounds by pressing the pads. Refer to chapter ↑4, Sound Slots for more infor­mation on Sounds.
MASCHINE - Manual - 16
Basic Concepts
Names and concepts you should know
Groups
A Group contains 16 Sound slots, each of which can hold one Sound. In addition to the effects applied to an individual Sound, a Group can have up to 4 Insert FX. These affect all the Sounds in the Group. A Group can also contain up to 64 Patterns assigned from one of the four Pattern Banks. Refer to chapter ↑5, Creating Groups, for more information on Groups.
Master
This is where all audio signals from each of the Groups and Sounds come together and get mixed. The Master bus can also host up to four Insert FX of its own, these effects are applied to all Groups and the Sounds within them. More information on the Master can be found in chapter ↑11.1.7, Mapping a Sample.
Scenes
A Scene represents a combination of different Groups with their associated Patterns. Scenes are used to chain patterns (known as Clips in the arrangement area) in order to build up a fin­ished arrangement, or to trigger different parts of a Song while you are playing live. More infor­mation on Scenes can be found in chapter ↑10, Creating a Song using Scenes.
Patterns
A Pattern is a sequence that plays Sounds from the current Group. A Pattern is therefore usu­ally linked to a Group since it is a part of the Group; however you can also save it independent­ly from the Group. This is useful if you want to try out different drum kits with the same Pat­tern or different Sounds with a given melody. More information on Patterns can be found in chapter ↑6, Working with Patterns (Hardware) and chapter ↑7, Working with Patterns (Soft-
ware).
Events
Events are the individual element that make up a pattern. In Step Editor mode these are visu­ally represented in the MASCHINE software by rectangles. In Piano Roll mode they are repre­sented by note information. Each event represents a musical note or a drum hit.
MASCHINE - Manual - 17
Basic Concepts
Common Operations
Modules
MASCHINE contains four Module slots on each of the three MASCHINE Project levels Sound, Group, and Master. MASCHINE modules are the MASCHINE Sampler, VST/AU Plug-in Instru­ments or FX, internal MASCHINE FX, as well as the external Input module and the MIDI Out module.
Effects (FX)
MASCHINE comes with many different effects that are called FX in MASCHINE terminology. You may also use VST/AU plug-in effects too. Up to four effects can be directly applied as in­sert effects to each Sound, Group or Master level. With the routing system you can also create send effects and multi-effects. Refer to chapter ↑8, The Effects Overview.

2.2 Common Operations

2.2.1 Switching Views

From the Main menu & the Plug-in menu you can select one of four different sizes to display MASCHINE's software GUI:
The View entry in the Main menu (Windows depicted).
MASCHINE - Manual - 18
The View entry in the Plug-in menu.
Full screen view is also available from your computer keyboard via the [F5] function key.

2.2.2 Showing and hiding the Browser

Hardware
Press and hold NAVIGATE; now press Button 5 to hide the Browser.
To bring it back, press Button 5 again.
Basic Concepts
Common Operations
The Navigate screen on the left and right display of the MASCHINE hardware controller.
Software
Click on the Browser button (with the magnifier symbol) in the Header to show and hide the Browser.
MASCHINE - Manual - 19
Basic Concepts
Common Operations
The Browser button in the Header.

2.2.3 Minimizing the Arranger

Hardware
Press NAVIGATE + Button 6 to minimize the Arranger to the currently selected Group slot and again to show all Group slots.
Software
Click on the Minimize button (showing an arrow) on the left of the Arranger to minimize the Arranger to the currently selected Group slot and again to show all Group slots.
The Arranger in minimized view showing the Group slot in focus.

2.2.4 Hiding Parameter Pages in the Control Area

Hardware
Press NAVIGATE + Button 7 to show and hide the Parameter pages in the Control area.
MASCHINE - Manual - 20
Common Operations
Software
Click on the Minimize button (showing an arrow) to the left of the Control area to show and hide the Parameter pages in the Control area.
The Control area in full size.

2.2.5 Hiding the Modulation Lane

Hardware
Press NAVIGATE + Button 8 to show and hide the Modulation Lane.
Software
Basic Concepts
Click on the Automation View switch on the left of the Modulation Lane to show and hide it.
The Automation View switch.
MASCHINE - Manual - 21
Basic Concepts
Common Operations

2.2.6 Navigating Parameter Pages in the Control Area

In some situations, the Control area consists of more parameters than the displays can show at once. Examples of this are the Groups’ Output tab (OUT on the controller) and the Sounds’ Source tab (SRC on the controller) if set to Sampler. In these cases, the number of Parameters is divided into several Parameter pages that you can easily navigate with the hardware and software.
Hardware
On the MASCHINE hardware controller you can use the Page buttons to navigate through the Parameter pages. Whenever there is more than one page, it will be shown on the right side of the right display like this:
The display of available 1/6 pages in a Group Output tab.
Moreover, if there is another page available to the left or to the right of the current page, the corresponding Page button will be lit on your MASCHINE hardware controller.
Software
On the software you click the Parameter Page selector to navigate through the pages:
The Parameter Page selector in the Control area: first page of parameter settings for Module 1.
MASCHINE - Manual - 22
Basic Concepts
Common Operations

2.2.7 Undo and Redo

Undo and Redo are useful to cancel operations you have performed or to compare two versions before and after a change (find the Compare/Split functions explained in chapter ↑6.2.5, Com-
pare/Split for the hardware and 7.2.3, Compare/Split for the software). In the MASCHINE
software you can undo nearly everything you did after loading or creating your Project.
Note: If you save your Project, you will no longer be able to Undo or Redo any actions per­formed before saving!
Hardware
On the MASCHINE hardware controller, perform the Undo operation by pressing SHIFT + pad 1. To perform the Redo operation, press SHIFT + pad 2.
Software
On the software, use the common keyboard shortcuts for the Undo and Redo functions. For Undo, press [Ctrl]+[Z] ([Cmd]+[Z] on Mac OS X). For Redo, press [Ctrl]+[Y] ([Cmd]+[Y] on Mac OS X). You can also select Undo and Redo from the Edit menu.

2.2.8 Pinning a Mode

You can pin a screen by pressing the relevant Mode button (SCENE, PATTERN, etc.) + Button 1 above the left display.
Now the screen is always pinned when you select this mode. To make it a temporary screen, press the mode button + Button 1 again. Now the screen will only show up, as long as you press the mode button.
SELECT mode can not be pinned.
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Basic Concepts
Stand-alone and Plug-in Mode

2.3 Stand-alone and Plug-in Mode

You can run MASCHINE software as a stand-alone application or integrate it into your favorite Digital Audio Workstation (or DAW, in short) by loading it as a plug-in. MASCHINE software is available in the VST, Audio Unit and RTAS plug-in formats. For further information on plug-in compatibility and for a detailed description of how to use plug-ins in your host, please refer to the documentation included with your host software. If you did not install the plug-ins when installing the MASCHINE software, please refer to the printed Setup Guide or the PDF version of this document available from the MASCHINE software Help menu.

2.3.1 Differences between Stand-alone and Plug-in Mode

When you are using MASCHINE as a plug-in within a host application (i.e., sequencer software like Cubase or Pro Tools), you can open multiple MASCHINE instances. Actually, you can load as many instances of MASCHINE as your computer and your host application can handle CPU­wise. In contrast to the stand-alone application, they are always synced to the host. In plug-in mode you can also send a MIDI Program Change message from your host to switch between MASCHINE’s Scenes or record automation using the Macro controls. To learn more about these, have a look at chapter ↑10, Creating a Song using Scenes and ↑5.1, The Group Property
Pages.

2.3.2 Switching Instances with the Hardware in Plug-in Mode

To switch from one instance to another in plug-in mode, press SHIFT + STEP; using Knob 5 you can now select the desired instance and load it by pressing Button 8.

2.3.3 Switching Instances with the Software in Plug-in Mode

You can select the controller from an instance by clicking the Connect button in the MA­SCHINE header.
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Basic Concepts

2.4 Preferences

You can find the Preferences dialog under MASCHINE in the Main menu (Mac OS X) or in the
File menu (Windows), as well as in the File submenu of the Plug-in menu:
Preferences… on the Main menu (Mac OS X depicted).
Preferences
Preferences… in the Plug-in menu.
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2.4.1 Preferences – General Tab

Basic Concepts
Preferences
The Preferences – General tab.
Screen Element Description
Startup
Reload last Project If this option is checked, the last Project you worked on when quitting MA-
SCHINE will be loaded as soon as you start MASCHINE again.
Recording Audio
Prefer Project Folder If this checkbox is marked, the Samples you record will be put in a subdir-
ectory of the folder where your project is saved. If not, your recordings will be saved in the generic recordings folder in your standard user library path.
MIDI
MASCHINE - Manual - 26
Screen Element Description
Sync Offset Slave Depending on variables such as the speed of your CPU, your audio inter-
face, your MIDI interface and the Latency you selected in the Audio and MIDI Settings window, you may experience a lack of synchronization be­tween MASCHINE and the external MIDI Master. To compensate, you can adjust this Sync Offset Slave value in milliseconds. An easy way to do that is to play a 4/4 kick drum pattern or a metronome sound on both MA­SCHINE (see chapter ↑6.1.6, The Metronome on how to activate the Met­ronome) and the external MIDI Master and mix them together moving the slider until they are played at exactly the same time. As soon as you can hear a flanger-like effect, you know you are close to the correct Sync Offset Slave value. Keep on adjusting the Sync Offset Slave control until you can neither hear the flanging effect nor two separate signals.
Input Channel Use this to select the MIDI channel you want MASCHINE to receive MIDI
messages on. This can be used to limit MIDI input sent by the external sync master device. The Omni setting will allow the MASCHINE software to receive messages on all 16 channels at one.
Basic Concepts
Preferences
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2.4.2 Preferences – Defaults Tab

Basic Concepts
Preferences
The Preferences – Defaults tab.
The Defaults tab allows you to define a few default settings that will be used for every new Project.
Screen Element
Pattern Length
Beats Here you can define the default length of new Patterns. Select a value by
Input
Quantize This allows you to select one of the three quantize options:
Description
pressing your mouse button and dragging up or down.
None (no quantization),
Record (quantization only in Record mode) or
Play/Rec (quantization in Play and Record mode).
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Screen Element Description
Template Project
Standalone Here you can select a Project to load automatically when you start a new
project. The window displays the location of the Template Project currently selected for use. Click the file icon to select the Template Project you would like MASCHINE to load when used as a standalone. Any Project file can be used as a template, this can be from the MASCHINE library or you could create a file, for example with your preferred plug-ins and FX loaded into the Module slots.
Plug-in Here you can select a Project to load automatically when you start a new
project within a Digital Audio Workstation. The window displays the loca­tion of the Template Project currently selected for use. Click the file icon to select the Template Project you would like MASCHINE to load when it is used as a plug-in. Any Project file can be used as a template, this can be from the MASCHINE library or you could create a file, for example with your preferred plug-ins and FX loaded into the Module slots.

2.4.3 Preferences – User Paths Tab

Basic Concepts
Preferences
The Preferences – User Paths tab.
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Basic Concepts
The User Paths tab shows the locations of all MASCHINE files and Samples you have added to the Library. By clicking on the folder icon to the right, you can change the path for example if you moved your sample folder to another location.
Please consult chapter ↑3, Browser for more information on adding your own samples.
Screen Element Description
LOCATION Shows the path of your user content. Click the icon to change the path.
ALIAS ALIAS acts as a reference to the path in the LOCATION column. This is a
stand-in for any folder on your computer or removable drive and provides a dynamic link to it. The path in the LOCATION column may be changed, but the ALIAS column will still provide the link therefore avoiding the pos­sibility of missing samples. The Alias also allows you to use a Project on different computers even if the samples are stored in different locations. After adding a Location, double-click the ALIAS column to set the Alias name. The Alias of the first entry in the list, named 'standard user Directo­ry' cannot be edited.
ADD Click ADD to manually add directories to the Library; keep in mind that
any MASCHINE-compatible files in those directories will not be tagged if you add them like this (see the Browser chapter for more information on importing and tagging your files). Paths to samples that you added via the import function from the Browser will also show up here.
Preferences
REMOVE Click REMOVE to remove directories from the Library. Files will only be re-
moved from the MASCHINE Browser, not from your hard disk.
RESCAN If you have changed the content of the selected directory (such as added
or removed files), you should rescan it in order to let MASCHINE know which files have been removed and/or added so that they show up in the MASCHINE Library.
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