Native Instruments Kontakt Player 2 User Guide

KONTAKT PLAYER 2 User Guide
Table of Contents
Stand-alone use 2
Plugin use 5 Using the Kontakt Player 2 in major host sequencers 6
Native Instruments KORE 6 Cubase and Nuendo (VST) 7 Apple Logic Pro and Logic Express (Audio Units) 8 MOTU Digital Performer 9 Apple GarageBand 10 Cakewalk Sonar 10 Digidesign ProTools 11
Using Kontakt Player 2 12 Browser 12
Main Control Panel 17 Output routing 19 Keyboard 20 MasterKontrol 21 Load/Save 22 Options 23 Purge Menu 26 View Menu 26 System Performance Meters 27 Minimized Player view 27 ABOUT screen 27 Multi area 27 Instrument views 28 Instrument Options 30 Troubleshooting (Stand-alone) 31 Troubleshooting (Plug-in) 34 Error messages 35
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Welcome to THE TRUMPET – a virtual instrument powered by KONTAKT PLAYER 2
Thank you for purchasing The Trumpet – a revolutionary virtual instrument powered by Native Instruments KONTAKT PLAYER 2. This manual is designed to guide you through the Kontakt Player software. For details concerning The Trumpet please refer to the instrument User Guide.
The Kontakt Player 2 along with The Trumpet software may be used either as a standalone application or as a plug-in within a sequencer. When you first install the instrument, it will be usable immediately in a 7-day demo mode. You must register the library within the first 7 days to continue using it.
For proper installation please refer to the Installation Manual.
Standalone use
Standalone operation is ideal for situations in which KONTAKT PLAYER 2 is the only audio software you need to run on the computer, for example, in a live performance situation in which you have all your patches loaded and wish to call them up for individual use.
To use KONTAKT PLAYER 2 as a standalone application, go to the Program Files or Applications folder and launch KONTAKT PLAYER 2. When you do this, KONTAKT PLAYER 2 communicates directly with your computer's audio and MIDI hardware interfaces.
Audio Setup and Soundcard settings
KONTAKT PLAYER 2 works in standalone mode with ASIO, MME, and DirectSound drivers on the PC, and CoreAudio drivers on the Macintosh. For PC users, ASIO drivers are recommended because they usually give the best performance. You can also use Directsound and Multimedia (also called MME), but expect a significant delay (called latency) between the time you play a note and the time you hear it.
ASIO (Audio Streaming Input Output): this protocol was developed by Steinberg. It is highly recommended for its low latency, multi-channel audio card support, and high performance.
DirectSound: Developed by Microsoft, this is a component of DirectX 5.0 or higher for Windows. How well DirectX works well depends on your sound card. If you adjust the interface for an acceptable amount of latency, you may hear glitches and clicks in the audio output that can only be fixed if you increase latency.
MME (Multi Media Extension): This is the standard Windows audio driver. Most sound cards support this interface and work with it quite well. However, MME is even less suitable than DirectSound for real-time applications due to its comparatively high latency.
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Core Audio: This driver for MacOS X is integrated tightly into the operating system, and works with external soundcards, as well as the Mac's integrated audio output (known as built-in). Nowadays, many audio interfaces support Core Audio out of the box. They are simply "plug and play." Others, however, may require an additional driver to be installed. Please check your audio interface's documentation for further information.
When using KONTAKT PLAYER 2 as a standalone application, the program communicates directly with your soundcard. Therefore, it is necessary to specify Audio and MIDI settings, as well as the preferred driver protocol.
Setup for Mac and Windows machines is essentially identical, except where indicated. Note that if you change your soundcard, you will need to re-adjust these settings.
Call up the Audio and MIDI Settings dialog from the Setup menu.
You'll see two tabs: Soundcard and MIDI.
Interface: Choose the fastest driver protocol supported by your sound card, which will be ASIO (for PC users) or CoreAudio (for Macintosh users).
Note for Windows users: avoid using any drivers listed as "emulated," as they provide poorer performance than other drivers. For example, although DirectSound drivers generally outperform MME drivers, MME drivers will outperform emulated DirectSound drivers.
Sample rate: The drop-down menu will display compatible sample rates for your audio interface.
44.1kHz is the same sample rate used for CDs, and is the most universal choice. However, some audio interfaces offer 48kHz, 96kHz, and higher. These higher rates stress your computer more, but
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offer somewhat better high frequency response. If you are using KONTAKT PLAYER 2 in standalone mode, choose whichever rate you prefer.
Output Device: Use ASIO written specifically for your audio interface (not "ASIO DirectX" or "ASIO Multimedia," unless no other choices are available), or for the Mac, Core Audio.
Output Latency: This field displays the output latency. For some drivers you can adjust the latency individually using a fader. If a fader is not present, you need to open the ASIO Configuration by pressing the ASIO Config button in the Soundcard tab and adjust the latency using the buffer size setting in the control panel of your audio card. Higher buffer sizes result in higher latency and vice versa. However, lower buffer sizes place more strain upon the computer's CPU. If a computer's CPU is strained too much, you may begin to hear audio artifacts such as pops and clicks. Experiment with the latency setting until you find the best compromise between fast response and clean audio performance.
MIDI Setup
If your MIDI interface offers multiple ins and outs, you can choose which one(s) connect to KONTAKT PLAYER 2. When you click on the MIDI tab, you'll see a list of all available MIDI inputs and outputs. Click on any "off" designation to turn it on.
When used in standalone mode, KONTAKT PLAYER 2 supports MIDI input from 4 simultaneous ports, yielding a maximum of 64 simultaneous MIDI channels. You can access this by enabling up to four different incoming ports in the Input Interface section. They are assigned in order; the first enabled port will appear in KONTAKT PLAYER 2 as [A] 1-16, the second enabled port as [B] 1­16, and so on.
The Output Interface section is used to specify where the MIDI is channeled to (similar to MIDI THRU ports). Typically this is not used for most sampling applications.
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Plug-in Use
Used as a plug-in, KONTAKT PLAYER 2 is not a standalone program, but rather a "module" that can be used within a host sequencer. While standalone mode is often useful when KONTAKT PLAYER 2 is all you need, plug-in mode is more useful when sequencing, or when other plug-ins may be in use. For example, in a sequencing environment you may wish to record 16 channels of KONTAKT PLAYER 2 instruments then combine them with other audio or MIDI tracks and create a mix. Plug-in operation provides other benefits such as:
MIDI sequencing of KONTAKT PLAYER 2 and audio mixdown of the MIDI tracks within
a single program
Comfortable automation of KONTAKT PLAYER 2 parameters in the host sequencer
Further processing of KONTAKT PLAYER 2 signals using additional plug-ins
Restoring of all plug-in settings when the host sequencer recalls a project
Integration with other instruments into a "virtual studio"
KONTAKT PLAYER 2 is available for use in VST, DXi, and RTAS formats on the PC, and in VST, AudioUnit (AU), and RTAS formats on the Macintosh.
Note: Some hosts include "wrappers" that convert one plug-in format to another. Try each one, as one may offer better performance than another.
VST (Virtual Studio Technology): This cross-platform plug-in format was developed by Steinberg, and is used by programs such as Steinberg Cubase, Nuendo, Native Instruments Kore, and Ableton Live. It is one of the most common plug-in formats, and many programs are optimized to work with VST plug-ins.
DXi (DirectX Instrument): Based on Microsoft's DirectX technology, this plug-in interface for software synthesizers and instruments is designed for low latency and high performance on the Windows platform. Cakewalk Sonar and Image Line FL Studio are the most popular hosts to support DXi.
RTAS (Real Time Audio Suite): This format was designed by Digidesign and is used in all current versions of Pro Tools. Unlike traditional TDM effects that depend on using Digidesign hardware, RTAS plug-ins are "native," meaning that they use the CPU of the host computer.
AU (AudioUnit): This plug-in format was developed by Apple and is unique to the Macintosh platform. It is the most popular Macintosh plug-in format, being supported by programs such as MOTU's Digital Performer, Apple's Logic, Native Instruments Kore, and Ableton Live.
When KONTAKT PLAYER 2 is used as a plug-in in any of these formats, it's not necessary to set up Audio/MIDI settings as described above for the standalone use. KONTAKT PLAYER 2 operates within the host sequencer, automatically receiving the MIDI that the host sequencer sends to it, and sending back its audio output to the host sequencer. Because of this, settings regarding audio and MIDI interfaces as well as buffer sizes (latency) are governed by the host sequencer, not by KONTAKT PLAYER 2.
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Offline Bounce Mode: If you hear crackles or drop-outs when bouncing / freezing tracks in hosts, please be aware that not all hosts correctly announce this mode to their plug-ins; when Kontakt Player 2 is used as a plug-in, the "Offline Bounce Mode" button in the Engine tab is displayed; when Kontakt receives the bounce signal from the host, this will automatically turn this button on; if the button does not turn on automatically, this means the host does not support this feature and you have to enable it manually (it will turn orange).
Using the KONTAKT PLAYER 2 in major host sequencers
Native Instruments Kore
Launch Kore
Locate the Browser. If it is not visible, open it and select the Plug-ins tab.
Note the View tabs labeled Instruments and Effects. Choose KONTAKT PLAYER 2 from
the list and drag it to the rack (empty space above the browser).
This will create a new Sound layer which includes KONTAKT PLAYER 2. Click on the
Sound layer tab to open the interface for editing, e.g. add more instruments or send effects, assign controls, and thus begin designing your Sound layer.
KONTAKT PLAYER 2 now appears in the instrument slot and is ready to use. The
instrument mixer channel will allow you to mix, pan, and process the software's output.
If the Instrument interface is not already open, press the E button in the assignment panel to
call up the KONTAKT PLAYER 2 interface. Here you can control and edit all the features and functions that the product has to offer.
After loading an Instrument, you should be able to trigger it via MIDI using a keyboard
controller. KONTAKT PLAYER 2's sound will generate through Kore and directly to your sound card. If the plug-in does not receive MIDI or generate audio, then make sure to check the following areas:
Open the Setup menu>Audio MIDI settings dialog. Select the MIDI tab and make sure your
MIDI device shows up and is ON.
Check the channel's MIDI filter settings. Make sure that the MIDI channel is set to receive
on the channel which your keyboard sends.
VST Plug-in
Cubase and Nuendo by Steinberg
KONTAKT PLAYER 2 in Cubase and Nuendo
Launch Cubase, go to the Devices menu option and select the VST Instruments menu
option or press F11 on your keyboard.
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A window showing the instrument rack appears. Click on an empty slot and choose
KONTAKT PLAYER 2 from the available list of instrument plug-ins.
KONTAKT PLAYER 2 will now appear in your list and automatically be turned on. It will
also create a set of audio channels in your VST mixer that will be used for mix down within your project. This will allow you to mix, pan, and process KONTAKT PLAYER 2's output just like any other existing audio track in your Cubase song.
Click on the Edit (e) button to call up the KONTAKT PLAYER 2 interface. Here you can
control and edit all the features and functions that KONTAKT PLAYER 2 has to offer.
Now go to the Project page and add a MIDI track (if you do not have one already created).
In the Inspector, go to the Output parameter section for this MIDI Track and click on the
field. This will show a list of available MIDI out ports to assign to this MIDI track. Choose KONTAKT PLAYER 2 from the list.
Note: If a product does not appear in the list of available VST instruments, you may need to enable it manually via the Devices/plug-in information window. If the product does not show up there, then it may not be installed correctly. Please refer to the previous section on installing the plug-in for both Windows and Mac platforms for more assistance on setting this up.
After having loaded KONTAKT PLAYER 2 from the library, you should be able to trigger it via MIDI using a keyboard controller. KONTAKT PLAYER 2's sound will generate through the VST mixer and directly to your sound card. If the plug-in does not receive MIDI or generate audio, then make sure to check the following areas:.
The MIDI channel of your MIDI track must correspond to the receive channel of the loaded
instrument.
Make sure that you have properly configured your sound card for use with Cubase/Nuendo.
You may also want to refer to the Cubase/Nuendo manual which offers additional instruction in using virtual instruments and plug-ins within a Cubase/Nuendo project.
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Audio Units Plug-in
Apple Logic Pro and Logic Express
Launch Logic and create an audio instrument track or set an existing audio or MIDI track to an audio instrument track by clicking on the track name, holding down the mouse button and choose Audio -> Audio Instrument -> Inst 1.
Double click the audio instrument track to open the environment window. Logic scrolls
automatically to the first instrument bus in the Logic mixer.
Choose the KONTAKT PLAYER 2 plug-in in the appropriate insert slot of the instrument
track, either in the arrange or mixer window. To do so, click onto the insert slot, hold down the mouse button and choose Stereo -> Audio Units -> Native Instruments -> KONTAKT PLAYER 2. (KONTAKT PLAYER 2 can also be used as a multichannel instrument.)
The plug-in now appears in the instrument slot and is ready to use. The instrument mixer
channel will allow you to mix, pan, and process the software’s output just like any other existing audio track in Logic.
If the KONTAKT PLAYER 2 interface is not already open, double click on the mixer’s
insert slot to call up the KONTAKT PLAYER 2 interface. Here you can control and edit all the features and functions that the product has to offer.
After loading an Instrument, you should be able to trigger it via MIDI using a keyboard controller. KONTAKT PLAYER 2's sound will generate through the mixer and directly to your sound card. If the plug-in does not receive MIDI or generate audio, then make sure to check the following two areas:
Make sure the Instrument track is selected / record enabled in the Arrange window.
The MIDI channel of your MIDI track must correspond to the receive channel of the loaded
instrument.
Make sure that you have properly configured your soundcard for use with Logic.
You may also want to refer to the Logic manual which offers additional instruction in using virtual instruments and plug-ins within a Logic project.
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MOTU Digital Performer
Launch Digital Performer and create an instrument track by selecting Project -> Add Track
-> Instrument Track -> KONTAKT PLAYER 2.
Create a MIDI track by selecting Project -> Add Track -> MIDI Track. In Digital
Performer's track overview window (or in the sequence editor window) assign the output of this MIDI track to KONTAKT PLAYER 2 and a MIDI channel.
The plug-in is now ready to use. The mixer of Digital Performer will allow you to mix, pan,
and process KONTAKT PLAYER 2's output just like any other existing audio track.
To play KONTAKT PLAYER 2 with your keyboard, record-enable the MIDI track which
you have routed to KONTAKT PLAYER 2 and make sure MIDI Patch Through is enabled in the Studio menu of Digital Performer.
After having loaded an Instrument, you should be able to trigger it via MIDI using a keyboard controller. KONTAKT PLAYER 2's sound will generate through Digital Performer's mixer and directly to your sound card. If the plug-in does not receive MIDI or generate audio, then make sure to check the following areas:
Make sure MIDI Patch Through is enabled in the Studio menu of Digital Performer.
•The MIDI channel of your MIDI track must correspond to the receive channel of the
loaded instrument.
Make sure that the instruments track output is correctly set.
Make sure that you have properly configured your sound card for use with Digital Performer.
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Apple GarageBand
Launch Garage Band
Press the “+” button to create a new “Software Instrument” Track. From here you can
choose the icon you wish to use.
Double-click the instrument track icon or press the “I” icon to get the Track Info.
From the Info window expand the Details triangle underneath the Instrument icon to expose
the track settings.
From the Generator drop-down menu, choose KONTAKT PLAYER 2 from among the
Audio Unit plug-ins.
Clicking on the pencil icon next to the “Manual” drop-down menu will open the
KONTAKT PLAYER 2 interface for editing.
KONTAKT PLAYER 2 can now be played using an external MIDI keyboard.
Cakewalk Sonar
• Launch Sonar
• In the synth rack choose KONTAKT PLAYER 2 DXi 2.
Route a MIDI track to the DXi 2-Plug-in by selecting KONTAKT PLAYER 2 in the Out
drop down list.
After having loaded an Instrument from the library you should be able to trigger it via MIDI using a keyboard controller. KONTAKT PLAYER 2's sound will generate through Sonar's mixer and
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directly to your sound card. If the plug-in does not receive MIDI or generate audio, then make sure to check the following areas:
Make sure MIDI Patch Through is enabled in the Studio menu of Sonar.
The MIDI channel of your MIDI track must correspond to the receive channel of the loaded
instrument.
Make sure that the instruments track output is correctly set.
Make sure that you have properly configured your sound card for use with Sonar.
Digidesign Pro Tools
Launch Pro Tools.
Create a new Instrument track by choosing New Track from the File menu.
Locate the channel mixer Window -> Mix
The dark grey box at the topmost section of the Instrument channel is the RTAS insert
section. Click on the first empty slot to show all available RTAS plug-ins.
Choose KONTAKT PLAYER 2 from the multi-channel RTAS plug-in > Instrument menu
To open the plug-in interface for editing, click once on the insert slot.
After having loaded an Instrument, you should be able to trigger it via MIDI using a keyboard controller. KONTAKT PLAYER 2's sound will generate through the mixer and directly to your sound card. If the plug-in does not receive MIDI or generate audio, then make sure to check the following areas:
A physical input may need to be assigned to the instrument track.
The Instrument track fader (Mix window) may be down.
The instrument track in not selected in the Edit window.
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