The software and the manual are copyrighted. All rights reserved. They may not, in
whole or part, be copied, photocopied, reproduced, translated or reduced to any electronic
medium or machine-readable form without prior consent, in writing, from Blizzard
Entertainment. The user of this product shall be entitled to use the product for his or
her own use, but shall not be entitled to sell to transfer reproductions of the software or
manual to other parties in any way, nor to rent or lease the product to others without
permission of Blizzard Entertainment.
The trademarks Warcraft and Blizzard Entertainment are registered in the U.S. Patent
and Trademark Office.
ENTERTAINMENT
Blizzard Entertainment
P.O. Box 18077
Irvine, CA 92713
Map of Azeroth................................................... Center of the Book
Blizzard Entertainment
GETTING STARTED
SYSTEM REQUIREMENTS
Computer
Warcraft requires at least a Macintosh 68030 processor (68040 recommended)
and at least 8 MB RAM. Warcraft is also accelerated for Power Macintosh.
Controls
You will need a Mouse and Keyboard to play Warcraft.
Display
Warcraft requires a 13" colour monitor with 256 colours and Quicktime 2.0 or greater.
Disk Drives
A CD-ROM drive and a Hard Disk are required for installation and play.
System
You must have System 7.0 or greater (7.1 or greater recommended).
Sound
Sound Manager 3.1 or greater.
Two-Player Support
Warcraft requires Communication Toolbox tools for 2-player mode.
GETTING STARTED
INSTALLATION
For Automatic Installation: Double-click on the Warcraft installer icon on the Warcraft CD-
ROM. Select the Warcraft setup that you wish to install. Necessary system extensions will also
be installed at this time.
For Manual Installation: Select and drag one of the prepared versions of Warcraft from the
CD-ROM onto your hard disk. You may make an alias to original files on the Warcraft CD-
ROM as desired. For speed in launching games, the War Data file should be on the hard disk.
If you do not have Sound Manager 3.1, Quicktime 2.1 or Communications Toolbox tools
installed on your system, install them from the files supplied in the System Extras folder.
Copy Protection
Warcraft has a tiered copy protection format. The program requires that your CD-ROM be in
the disk drive. If you do not want to keep the CD-ROM in the drive, then you will be asked to
enter a specific word from a page in the Game Manual during the startup of each game. The
final option is to identify your copy as a “Spawned” version, and no copy protection will be
required (Spawned versions may only play in 2-player mode versus an opponent that has the
copy protected version on their machine). We regret that continuing software piracy requires
that this minimum form of copy protection be required.
1
Warcraft: Orcs & Humans
SYSTEM EXTRAS
The following applications are found in the System Extras folder on the Warcraft CD-ROM.
Sound Manager 3.1 provides several important features for Warcraft. If you do not use the
Warcraft Installer, you will need to install Sound Manager 3.1 by putting the Sound control
panel in the Control Panels folder, and the Sound Manager extension in the Extensions folder.
You will need to reboot your system for Sound Manager 3.1 to become active.
Quicktime 2.1 is used to play the 3-D rendered sequences during the game. If Quicktime 2.0 or
greater is not present on your system, the game will still play, but the movies will not run. If
you do not use the Warcraft Installer, you will need to install Quicktime 2.1 by putting the
Quicktime, Quicktime Power Plug and Quicktime Musical Instruments files in the Extensions
folder. You will need to reboot your system for Quicktime 2.1 to become active.
Communications Toolbox Tools appropriate for two-player Warcraft are found in the System
Extras folder on the Warcraft CD-ROM. If you do not use the Warcraft Installer, you will need
to install Communications Toolbox tools by placing them in the Extensions folder. You do not
need to reboot your system for Communications Toolbox tools to be recognised.
TROUBLESHOOTING
Q.Why can’t I install the game to my hard disk?
You must check all System Requirements, especially any mention of hard disk space required,
as mentioned in the installation program.
Q.The game says I don't have enough memory. What can I do?
Warcraft is a very memory intensive game, and you may need to turn off a number of extensions
and/or control panels. Freeing up memory in this way is fairly simple:
If you are running System 7.5 or later, use the Extensions Manager control panel that shipped
with your system. It is suggested that you turn everything off that isn't vital and restart before
running Warcraft. To do this conveniently, first save your current configuration by choosingSave Set... from the pop-up menu above the list. Name this set “Standard”. Next, turn off
everything in Extensions Manager except your CD-ROM driver, Sound Manager, Quicktime,
Quicktime Power Plug and Quicktime Musical Instruments and choose Save Set... again, naming
this set “Warcraft”. Now, before you run Warcraft, choose your “Warcraft” set from the pop-
up menu in Extensions Manager, and restart your system. To return to your usual setup, choose
“Standard” from the pop-up menu and restart again.
If you are running a System version prior to 7.5, Install the Extensions Manager provided
with your Warcraft CD-ROM in the System Extras folder. Then follow the above instructions.
Also, you may turn off Quicktime to conserve memory space, but movies will not play.
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Q.Why doesn’t the sound work?
Go to the Sound Control Panel and make sure that output volume is not set on zero. Also make
sure that the Warcraft Preferences do not have volume set to zero. If music during the game
does not work, make sure that the CD is in the drive and that your Input Source is set to Internal
CD and Playthrough is checked. This is set from the Sound Control Panel, under Sound In
Options.
Q.I can’t get the game to run correctly. What else can I do?
If you are experiencing problems with the game, try configuring for no sound. Try disabling
extensions to see if there is a conflict. Make sure that you have the basic system requirements
as listed in the SYSTEM REQUIREMENTS section of this manual.
Q.Can I play against a human opponent?
Ye s , Warcraft can be played via modem, direct link or network between two players. You may
connect to either Macintosh or IBM Warcraft: Orcs & Humans opponents. Warcraft uses a
unique “Spawning” technology that allows head-to-head play by installing multiple copies from
the original CD-ROM. To play a two player game, at least one of the players will need the
original copy of Warcraft. A detailed description for installing “spawned” copies of Warcraft
and playing head-to-head games is in the readme text file on the Warcraft CD-ROM.
Q.I have problems connecting for a 2-player game with AutoDoubler on - Why?
There is an incompatibility with Power Macintoshes, Auto-Doubler and two-player Warcraft
games using the Communications Toolbox. To avoid this conflict, boot your system without
AutoDoubler or connect with a method other than Communications Toolbox.
TWO-PLAYER WARCRAFT
Warcraft uses the Communications Toolbox for most two-player connections. The
Communications Toolbox provides a consistent interface, and it also allows for new types of
connections by simply dropping Communcations Toolbox tools into the Extensions folder.
Warcraft comes with the AppleTalk Modem Tool, Direct Serial Tool and AppleTalk ADSP
Tool extensions. Adding new connection types (such as TCP/IP) are as simple as dropping the
tool into the Extensions folder.
Warcraft uses a “wait for/connect to” method for establishing the connection for a two-player
game. One player must wait for a connection, and the other player must then connect to the first
player. The Communications Toolbox has a Connection Settings dialog where players set up
the connection that will be used. Both players must of course use the same connection. Detailed
descriptions for each of the three types of connections included on the Warcraft CD-ROM are
located in the readme text file on the CD-ROM.
IPX CONNECTIONS
IPX connections use a slightly different setup that is fully detailed in the readme text file on the
Warcraft CD-ROM. Please reference this text for more specific help.
There are many reasons why you may have difficulty in connecting with modems or hooking
up to your network. We have provided a list of connection techniques and command lines
for modem support in the readme text file found on your Warcraft CD-ROM. Also, check
all connections, and if you are still experiencing difficulty, consult your modem and/or
network manual for any other commands you may need to know to configure your modem
correctly. Running diagnostic software for nets is also recommended.
3
Warcraft: Orcs & Humans
BEFORE YOU CALL FOR TECHNICAL SUPPORT
If you are having problems, please consult the “Troubleshooting” section of this book and the
readme file on the Warcraft CD-ROM before calling technical support. We receive many calls
every day and can deal with your inquiry more efficiently if you have the following information
available:
1.The correct name of the game
2.The type of computer you are running the game on
3.Your Operating System (OS) version
4.Know your free memory / largest unused block
5.Exact error message reported (if any)
Our technical support number is +44 (0)1628 423666. Our hours are 9 A.M. to 7 P.M. Pacific
Standard Time, Monday through Friday, holidays excluded. Have a pen and paper handy when
you call, and be near your computer if at all possible.
ON-LINE SUPPORT SERVICES
Blizzard Entertainment provides Upcoming News, Latest Versions, Updates, Product Demos,
Reviews, Technical Support and more on the following On-line Services for Modem users.
Blizzard IceNet: Available 24 hours a day, 7 days a week USA (714) 955-1481, with settings of
8,N,1, and support of up to 14400 baud.
America Online: The Warcraft Discussion site can be found in the Computer Gaming Section
in the Strategy and Other Sims folder under Warcraft. We can also be contacted directly by
E-Mail at Address: BlizzrdEnt.
CompuServe: The Blizzard Entertnmnt forum is located in Game Publishers Forum D
(GO GAMEDPUB). We can also be contacted directly by E-Mail at Address: 74777,1115
Internet: Customer Support can be contacted by direct E-Mail at Address: support@blizzard.com
ADDITIONAL SUPPORT SERVICES
You may also contact Blizzard Entertainment via fax and mail.
Fax: (714) 955-1381 • 24 hours every day
Mail: Customer Support, Blizzard Entertainment
P.O. Box 18077 • Irvine, CA 92713 USA
1.To install the game, place your Warcraft: Orcs & Humans CD-ROM in your drive.
2.Double-click the Warcraft install Icon.
3.Follow the on-screen prompts to complete installation.
If you experience problems during installation, please refer to the Troubleshooting section
of this book. Additional information regarding memory, sound and video setup can be
found there as well.
STARTING THE GAME
1.Boot your system normally with System 7.0 or higher.
2.Double-click the Warcraft game Icon.
STARTING A NEW GAME
1.The game begins with a graphic introduction to the world of Warcraft. If you would like to
bypass this introduction, press the space bar or click the mouse button. After the introduction,
you will be taken to the Warcraft Main Menu.
2.Move the mouse over the Start a new game option and click on the mouse button, or type
“S” to select. You will also notice that the letter S in the first word is of another colour than
the rest of the message. This allows you to enter any selection by pressing the key that
corresponds to the different coloured letter - in this case “S”. You will now be taken to the
Race Selection Screen.
3.Begin by selecting the Single Player option. Then choose to command the Humans by
selecting HumanCampaign and clicking on the Mouse Button to continue. There will be
a short description of your first assignment, and then you will be taken to the main game
screen, the Command Screen.
4.You may also open the New Game Window by moving the mouse to the top of the screen
to activate the menu bar and then selecting New Game under File. You may also hold
down the Apple key and press the N key. You will be given a set of boxes for selecting
between campaign games and custom games. Choose to command the Humans by selecting
the Single Player and Human Campaign options and then clicking OK to continue. There
will be a short description of your first assignment, and then you will be taken to the main
game screen, the Command Screen.
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Warcraft: Orcs & Humans
COMMAND SCREEN
The diagram below displays the main screen used in Warcraft and identifies the key aspects
used in game play. Each of these sections are described below:
MINI MAP
UNIT
DESCRIPTION
MENU BUTTON
RESOURCES
INFO TEXT
COMMAND MAP
RESOURCES
This is the amount of harvested lumber and gold that is available to use for training various
units and to use as building materials for construction.
INFO TEXT
This will give you information on any units, buttons or structures that you select in the
Command Map window.
UNIT DESCRIPTION
This is detailed information on any building or unit selected in the Command Map window.
MINI MAP
This is a bird’s eye view of your Command Map which allows you to see the entire area at
once. Your buildings and units appear as different coloured squares (The Town Hall is
yellow, Farms are green, etc.), while your enemy is shown in red. This map will increase in
detail as you explore the lands surrounding your settlement.
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COMMAND MAP
This is the main field of play. Here you will be able to see, in great detail, the events that
transpire in the area around you. You may select units or buildings in this window by using
the mouse to select them. When selected, a green box will surround the unit, indicating that
they are now prepared to receive your orders.
SHOW MENU
This button calls up the Warcraft Options menu bar at the top of the screen. For descriptions
of these functions, see the GAME OPTIONS section after the tutorial.
File
Edit
Game
Lumber & Gold
Warcraft Icon
Clicking the Hide Menu Button removes the menu bar.
ESTABLISHING YOUR SETTLEMENT
You will be creating a settlement from the ground up, so to speak. In the center of your
Command Map, you will see a Town Hall, a Farm, three Footmen and a Peasant.
1.
Move the arrow over the Town
Hall. When you are over a unit
on the Command Map that you
are able to select, the arrow will
change into a magnifying glass.
2.Select the Town Hall by
clicking the mouse button.
When you select a unit or
building, a coloured square
highlights your choice. Also, a
description of the selection will
appear to the left of the
Command Map in the Unit Description area.
TRAINING PEASANTS
3.Move the arrow over the Peasant Icon. The words Train Peasant will appear in the Info
Text area. Note that the cost of training this unit appears on the right side of the Info Text
area. Costs for building structures will appear in this same area.
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Warcraft: Orcs & Humans
4.Select the Peasant Icon by clicking the mouse button. This begins the process of training
your Peasant. Note that the rate of completion is shown in the Unit Description area.
5.After the Peasant is trained, he will appear on the Command Map.
6.Should you attempt to train another Peasant, you will receive the message Not Enough
Food . . . Build More Farms in the Info Text area.
7.To view your current food
supply, select any Farm and
click the mouse button. In the
unit description area, the rate of
production and consumption
will be displayed. You must
have food available in order to
train more units. To increase
the food supply available for
your settlement, another farm
must be built.
CONSTRUCTION OF BUILDINGS
1.Select a Peasant and click the
mouse button.
2.Move the arrow over the Build
Basic Structure Icon and select
this option by clicking the
mouse button. This will open
the Basic Structure selections.
3. Move the mouse over the Icons,
and select the one that says
Build Farm in the Info Text
area. A pulsing white box will
appear on the Command Map that represents the amount of space required for this structure.
There are, however, three restrictions regarding the construction of any building.
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1.There must be ample space available
in explored territory for the structure
to be built.
2.Any structure must be built next to a
cobbled road.
3.Structures must be built near other
buildings.
If you attempt to place a building in a
location that does not follow these
guidelines, the white box will change to a red box with an X through it. Also, a message
will tell you why you cannot build there, and you will be unable to place the building.
4.To place a building, select an area that falls within the restrictions for construction.
When you have chosen an appropriate
site, click the mouse button. The site
will be cleared and made ready for
construction. Note:Your peasant does
not need to be at the site yet. When
you choose the site, he will move there
to commence construction.
5.Once the Peasant has completed his
construction, select the new Farm site
and click the mouse button. You will
notice that your available food has
increased. Also note that buildings have a HP Bar that will indicate the amount of damagethe structure has taken.
Some buildings have buttons that allow certain units to be upgraded. When an upgrade
is available, selecting the button will prompt a message in the Info Text area that will
inform you of what the upgrade will affect.
EXPLORATION AND HARVESTING
By this point, you will find that you are running short on resources such as lumber and gold.
To increase your stores, you must find forests to harvest lumber from and search for gold
mines that may be found about the area. Initially the lands around your Town Hall and
Farm are unknown, and will appear as great black regions in both your Command Map and
Mini Map.
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Warcraft: Orcs & Humans
1.Select a Peasant with the mouse button. Select the Move Icon in his Unit Description area.
2.Red crosshairs will appear on the
Command Map. Use these to indicate
the destination the selected unit will
be sent to.
3.Choose an area in the unmapped
region to send your Peasant into. He
will immediately head off in that
direction, surveying any territory he
encounters.
4.As your unit enters unknown regions, they will become visible on both your Command
Map and the Mini Map. Continue to move your Peasant in this manner until you find a
source of lumber.
5.When you find a forest, instruct your
peasant to Harvest lumber by
selecting the corresponding Icon in his
description window.
6.Red crosshairs will appear as you
move the mouse back to the
Command Map. Position it on the
section of forest you want him to
harvest, and click the mouse button.
7.Your Peasant will begin chopping down trees to be used for lumber, and will return them to
the Town Hall on his own. He will continue to repeat this cycle of harvesting until he either
cuts down all available trees in that area, is attacked, or is instructed to Stop.
8.To cease harvesting, select the Peasant and click the Stop Icon with the mouse button.
Now that you have found a source of lumber, finding a gold mine is the next step.
1.Select a Peasant with the mouse button. Select the Move Icon in his Unit Description area.
2.Red crosshairs will appear as you move the mouse back to the Command Map. Use these
to indicate the destination to send the selected unit to.
3.You will see a road that leads to the east. Follow it to find a nearby gold mine using the
Move command. Continue to move your Peasant in this manner until you find the mine.
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4.As your unit enters unknown regions, they will become visible on both your Command
Map and the Mini Map.
5.When you find the gold mine, instruct
your Peasant to mine the site by
selecting the Harvest Icon in his
description window. Note that in the
Info Text area this command is used
to both harvest lumber and mine gold.
6.Red crosshairs will appear as you
move the mouse back to the
Command Map. Position it on the
gold mine, and click the mouse button.
7.Your Peasant will begin working the mine for gold, and will return to the Town Hall on his
own. He will continue to repeat this cycle of mining until he plays the mine out, or is
instructed to Stop.
8.To cease mining, select the Peasant and click the Stop Icon with the mouse button.
Note: If you stop a Peasant while he is returning to the Town Hall with a load of resources,
the Info Text Window will remind you that he is carrying lumber or gold. Also the Harvest
Icon will be replaced by a Return Goods To Town Hall Icon that you can select to resume
delivery.
VIEWING THE MAPS
To move around each scenario, you can use either the Mini Map or the Command Map.
1. To move using the Mini Map, select the white box and move it around by
holding down the mouse button and dragging it to the desired location.
2. You can also select any area on the Mini Map and jump to that location
by clicking the mouse button.
3.To move on the Command Map, move the arrow cursor to any
edge of the Command Map. Hold down the mouse button and the
map will scroll in the direction of the arrow.
4.To use the keyboard to move on the Command Map use the numeric
keypad (8 is Up, 2 is Down, 4 is Left and 6 is Right), or use the
arrow keys.
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Warcraft: Orcs & Humans
COMBAT
You can give commands to your units at any time. All of your units share common
commands, but some have specific abilities.
1.Select a Footman and click the mouse button. This will open the Unit Description screen to
the left of the Command Map.
Portrait
This is what your unit looks like.
Unit Type
This is the designation of the unit currently selected.
HP Bar
This displays the amount of damage the unit has taken. The lower the
bar, the more damage the unit has sustained.
OPTIONS
Move
2.While having the Footman selected, select the Move Icon and
click the mouse button.
3.Red crosshairs will appear on the Command Map. Use these to
indicate the destination the selected unit will be sent to.
Stop
4.While the Footman is moving, select the Stop Icon and click
the mouse button. The unit will halt all actions and await new
orders.
Attack
5.While the Footman is selected, move the arrow to the Attack
Icon and click the mouse button.
6.Red crosshairs will appear on the Command Map. Use these to
indicate the target the selected unit will be sent to engage.
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7.Select the Town Hall as the target you wish to engage. Normally you would never attack
your own buildings, but until you feel ready to tackle the Orcs, they make for an easy fight.
8.While the Footman is attacking it, select the Town Hall and click the mouse button.
9.Note that the HP bar gets smaller as the structure sustains damage.
10. Select the attacking Footman and click the mouse button. Then select the Stop Icon in the
Unit Description area to halt the attack.
REPAIRING DAMAGED BUILDINGS
1.Select a Peasant and click the
mouse button.
2.Select the Repair Icon.
3.Red crosshairs will appear on
the Command Map. Use these
to indicate the building the unit
should repair (In this case the
Town Hall needs to be
repaired).
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Warcraft: Orcs & Humans
4.The Peasant will move to the Town Hall and begin the process of making repairs.
5.Select the Town Hall and click the mouse button. The repairs will be reflected in the rising
HP bar in the Unit Description area. The cost to fully repair the structure is displayed in the
Info Text area.
6.When you have completed repairs on the structure, the Peasant will stop and await new
instructions. Should you wish to stop repairs before they are completed, select the Stop
Icon in the Peasant's Unit Description and click the mouse button.
Repairing uses both lumber and gold, but is cheaper than building a new structure.
GROUPING UNITS
It is sometimes desirable to give the same command to a number of units. These grouped
units do not have to be of the same type for grouping to take effect.
1.You can group any four units
by selecting a unit and clicking
the mouse button.
2.Hold down the shift key and
select a second unit. Both units
should now have coloured boxes
around them, showing that they
are both selected.
3.Repeat this process until a
maximum of four units have
been grouped.
4.You may also click the mouse on an empty area of the Command Map and, while holding
the mouse button down, drag it across a group of units (creating a box). The units that are
within this box will be selected and grouped.
5.When additional units are selected, their displays will condense in the Unit Description
area. Units gain no additional abilities while grouped, so a Peasant is still unable to attack,
and a Footman cannot harvest lumber.
Units may have other options (such as the Peasant who cannot Attack, but can Harvest and
Build), but grouped units may lose those abilities. Move and Stop will remain consistent
for each unit.
You are now well on your way to conquering the evil Orcish hordes and freeing Azeroth
from their tightening grip. Welcome to the World of Warcraft.
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GAME OPTIONS
MENU BUTTON
When you select the Show Menu button or press F10, the Menu Bar appears at the top of
the screen. The menu bar is usually hidden to allow scrolling at the top Command Map
during game play. The Menu gives you access to several pulldown menu options:
FILE
New Game: This begins a new game and takes you to the NEW GAME menu.
Open Game: This allows you to load and continue a game that you have previously saved.
End Game: This ends the current game and takes you to the MAIN MENU.
Save Game: This allows you to save the game you are currently playing.
Save Game As: Save the game you are currently playing under a specific name.
Restart Scenario: This allows you to restart the scenario you are currently playing.
Continue: This returns you to the Command Map.
Quit: This ends the current game, quits the application and takes you to the FINDER.
EDIT
Preferences: This takes you to the PREFERENCES dialog window.
PREFERENCES
Game SpeedSLOWEST / SLOW / NORMAL / FAST / FASTEST
MusicOFF / 1, 2. . .10
SFXOFF / 1, 2. . .10
Mouse ScrollSLOWEST / SLOW / NORMAL / FAST / FASTEST
Key ScrollSLOWEST / SLOW / NORMAL / FAST / FASTEST
OKACCEPTS changes and returns you to the game
CancelNO changes are made and you are returned to the game
GAME
PauseThis Pauses the game (ON/OFF) and the menu bar is still active
Location (Option+F1-F4)This saves the current Command Map game play position.
Recall Location (F1-F4)This centers the Command Map on a saved game play location.
Mini Map (F5)Turns on the Mini Map from any other screen.
Unit Screen (F6)Lists all units in play and units destroyed.
Economy Screen (F7)Lists total resources harvested.
Score (F8)This gives an indication as to your rank and victory conditions.
ADDITIONAL KEYS / MENUS
G = Hold this key down to show the construction grid.
Click & Dragging the mouse = Selects up to four units at once.
+, - = Increase or decrease game speed during play.
Esc = Cancel any command just issued in any menu.
15
Warcraft: Orcs & Humans
Chronicles
of the War
in Azeroth
A treatise of the events leading to the war
between Mankind and the Orcish Hordes
as related by
Sir Lothar, Knight of the Realm
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Chronicles of the War in Azeroth
I am Sir Lothar, Armsman to the Brotherhood of the Horse, and a
warrior in the King’s service. I feel it necessary to inform you of
the events that have led us to this time of conflict. The tale of
our battle with the Orcs begins some forty years in the
past. I tell you of these things so that you might glean
some understanding of our plight, and gain insight into
our enemy. As a student of history and battle, I have
found that only through understanding the past can we make
well thought decisions for the future.
559
All has been peaceful for many generations, and the reign of King Wrynn III is a
prosperous one. The constant bickering and infighting that marred the rules of former
Kings has no place in the court of Wrynn. The child sorcerer Medivh is born of a
coupling between the court Conjurer and a mysterious traveler. After the child is born,
the woman disappears, and the baby is taken into the court as a ward of the kingdom.
564
The child prince Llane is born to King Wrynn and Lady Varia. This is their first and
only offspring, but the birth of a son marks the continuation of their line. It is a grand
day in the Kingdom that is celebrated by great feasts and tournaments. King Wrynn
proclaims the day to be a time for festival for the duration of his rule, and to mark the
occasion, gives each citizen of Azeroth one gold sovereign.
571
The marking of the Age of Ascension from childhood to adulthood is one of great
anticipation for both parent and youth. Medivh attains that time and is expected to be
given the title as Apprentice Conjurer to the Court. On the eve of this occasion, the
boy’s sleep is troubled by dark dreams of figures giving chase through deep chasms.
Waking in a cold sweat, Medivh makes his way to the bedchamber of his father. As
the Conjurer reaches out to touch his fevered brow, a burning fire ignites in the child’s
eyes. This backlash of power must have reached as far as Northshire Abbey, for within
the hour over one hundred clerics arrived at the castle.
Only by combining their abilities with the powers of the Conjurer were one hundred
enough to contain Medivh. As magiks unimagined poured forth from him, the boy
screamed in unholy pain at the energies that were channeling through him. Hours
passed, perhaps even days, for time seemed to stand still as the onslaught grew in fury.
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Warcraft: Orcs & Humans
Then, as simply as one snuffs a candle, both father and son crumpled into a heap. The
Conjurer lay dead, drained of all life, and Medivh fell into a deep sleep - his heart barely
beating, and only the faintest of breath escaping his lips. After long discussion, the King
and the Abbot of Northshire agree that Medivh should be taken to the Abbey for the
safety of both child and kingdom.
577
Llane reaches his Age of Ascension, and the full station of Prince of Azeroth is bestowed
upon him. At this ceremony, tens of thousands of devoted subjects come to offer their
wishes of support and long life. During the evening feast with family, and those close to
the crown, a cold wind began to chill the air. A gentle breeze at first, it grew in
intensity, until the doors to the great hall were blown off of their hinges. As the guests
leaned into the wind, a figure entered, riding the winds like some great bird of prey.
The torches set about the great hall ignited with blue flame
and the visage of Medivh was revealed. As he set down in
front of the King’s table, the guard sprang to their feet. A
mere pass of his hand kept them motionless - frozen in their
places. The sorcerer, now a man, explained that his years of
sleep had ended. The years of constant tending from the clerics
of Northshire Abbey enabled him to gain control over his
powers. When his spirit and body became attuned, he
awakened himself, and set out to Stormwind Keep at once.
Medivh explained that he had come to repay the court for the
kindness it had shown to him while he was in their keeping,
and to acknowledge the occasion of the Ascension
ceremony for Prince Llane. From within his flowing cloak
he produced an hourglass, craftedof deepest obsidian, with sands as white as
undriven snow. The young prince looked closely, but although the sand seemed to
constantly sift from top to bottom, the lower half never filled, and the top never emptied.
Medivh claimed that these sands represented the people of the kingdom, and so long as
the glass never emptied, the reign of King Wrynn would not fail.
583
Six years passed, and the land slowly grew sick. Crops began failing in the richest soils
of the kingdom. Children were stricken ill and never fully recovered. Even the moods of
the subjects of Azeroth seem dark. The weather would become unseasonably cold during
harvest, and the summer sun scorched the earth and made working out of the shade
almost unbearable. Neither cleric nor conjurer could fathom what could be the cause of
this change in the lands. More and more people became disheartened, and what once
would have been looked over, now caused bitter argument.
Blizzard Entertainment
18
During a bleak morning, Prince Llane rushed to his father’s side, carrying the hourglass.
During the night, the sands had run down from the top, and it was near emptied. King
Wrynn took the glass into his hands, and a chill ran through the very core of his being.
As the last sands trickled to the bottom of the glass, a great crashing sound was heard
at the gates of Stormwind Keep. Suddenly, the grounds were filled with hideous
creatures. Gross deformities, a cruel reflection of humanity, they swarmed over the
King’s guard and tore them to shreds. King Wrynn sent Llane and Queen Varia with
an escort of knights to Northshire Abbey, promising to call for them when the foul
beasts had been destroyed. That day has not yet come.
584
At the age of twenty years, Llane is pronounced King of Azeroth. His task is clear - to
rid the lands of these creatures. The few that have survived battle refer to themselves
as Orcs. When questioned, they will tell little else, and prefer death to releasing
information. They are cruel, sadistic and vile - making no distinctions between soldier
or child, warrior or woman. They will slay anyone who they encounter without a
second thought. The only humans who do not fall to the Orcish blade are those who are
taken to the swamps that have festered in the east, where the Orcs have made their
encampments. What they do with these people is unknown, though the worst is feared
for none have ever returned.
593
Nearly ten years of skirmishes and raids along the Borderlands have kept the people of
Azeroth wary, but the Orcish hordes had been beaten back into their swamps. King
Llane has found that the Orcs, though incredibly strong and vicious, were seldom well
trained in combat, and always disorganized. This has been the key to holding them at
bay, and is the weakness he hopes to exploit in the future. The mystery that no Cleric
or Conjurer had found the answer to, though, is the origin of these creatures.
In the tenth year of his reign, King Llane is visited by the mysterious traveler. She has
come to the King with a warning that she hopes will aid him in his fight against this
nemesis to his land. The coupling between the King’s Conjurer and herself was intended
to create a child that she could pass her knowledge and power onto before leaving this
place. She did not count upon other forces in this, and other, worlds that would seek to
dominate the child. He has now become a beacon of mystic power.
She sought him out only a fortnight before, and found that the powers that course
through his veins have twisted him, making him insane. Realising the threat he now
posed, she was forced to attempt to destroy him. He all but slew her.
19
Warcraft: Orcs & Humans
The battle left both combatants drained, but Medivh held enough power to banish her
from his sight, and command her never to return. His magiks were strong enough that
even she cannot break this bond, and so can offer no aid in his downfall. The traveler
also informs King Llane that it was Medivh who was responsible for the coming of the
Orcs to Azeroth. During the battle with his father, he inadvertently opened a gateway
to the domain that they, and many other foul creatures, call home. The Orcs are disciples
of chaos, however, and not even Medivh has the power to control them.
Although the battle has Medivh in a greatly weakened state, the traveler warns that
there will be a time when Azeroth will be forced to deal with him. Her parting words
to the King were of her hope that the sorcerer would not become so strong, by that
time, that the whole of this world would suffer.
Stirrings of war now come from the swamps. The
attacks upon our settlements, once scattered and poorly
executed, have become more organised. The King has
found it necessary to send footmen and archers to protect
settlements along the Borderlands. Rumors of the rising
of a great Orcish War Chief have been heard about the
land. He is heard to be a harsh leader who has
gathered the feuding Orcs under one banner. King
Llane’s scouts and spies have found him to be as
cunning as he is bloodthirsty . This foul creature’s
name is Blackhand, and his control of the Orcish
hordes could spell doom for Azeroth. The King has
ordered me to seek out new recruits to train
in the rudiments of combat, for the time has
come to call upon the people of Azeroth and
prepare the kingdom for war.
Blizzard Entertainment
King Llane - Lord of Azeroth
20
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