Games PC VIRTUA FIGHTER 2 User Manual

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Notes
Contents
And Then There Were 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Using Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Main Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Quick Saves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Game Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Options Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Select Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Fight Progress & Indicators . . . . . . . . . . . . . . . . . . . . . . . 15
Game Over/Continue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
The Virtua Fighters
Akira . . . . . . . . . . . . . . 16
Pai . . . . . . . . . . . . . . . . 18
Lau . . . . . . . . . . . . . . . 20
Wolf . . . . . . . . . . . . . . 22
Jeffry . . . . . . . . . . . . . 24
Trouble Shooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Kage . . . . . . . . . . . . . . 26
Sarah . . . . . . . . . . . . . . 28
Shun . . . . . . . . . . . . . . 30
Jacky . . . . . . . . . . . . . . 32
Lion . . . . . . . . . . . . . . . 34
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And Then There Were 10...
ne year has passed since eight of the world’s
O
toughest, fastest fighters challenged each other in the World Fighting Tournament. Lau Chan may have won the championship, but all of the fighters gained something. Each fighter’s limits and shortcomings became crystal clear. Some made new friendships; others developed intense rivalries. All gained valuable fighting experience before they left the arena and went their separate ways.
Now, one year later, the call has come again: ten cordial invitations to the second World Fighting Tournament. Ominously, no RSVP’s are requested-as if anyone would be foolish enough to
be behind all this? Whatever new and formidable moves and techniques these accomplished fighters may possess, they all share one thing: the suspicion that this time, the stakes will be higher than ever.
After a year of hard training, Akira Yuki is back to try out his new moves and to fight the decisive battle against new-found rival Wolf Hawkfield. Hong Kong film star Pai Chan returns for another chance to defeat her father, Lau Chan, who has returned to defend his title. Pancratium master Jeffry McWild fights to preserve his livelihood. The ninja Kage-maru returns on both official and family business, as he seeks to break the cover and discover the secrets of the mysterious syndicate that pulls the strings of the World Fighting Tournament. Jacky Bryant has come to rescue his sister, Sarah, who­ironically- has been brainwashed and carefully trained to eliminate him. Master of Drunken-style kung fu Shun-di arrives to try his skills against the hottest young fighters in the world, while Tourou-ken, expert Lion Rafale, fights for his freedom.
Who will emerge victorious this time?
back out. Could the sinister Judgement 6 cartel
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System Requirements
Operating system: Windows 95
CD-ROM: 2x (4x recommended)
Minimum CPU Type: Pentium
processor, 90 Mhz
Memory: 16MB
Graphics: SVGA, supports 16
bit high color (256 colors required)
Sound Card: Sound Blaster 16 or
compatible
Other: Keyboard, Windows
95 Compatible joystick or Game Pad
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Getting Started
Virtua Fighter 2 runs under Windows 95 only.
To Play Virtua Fighter 2 under Windows 95, follow these steps:
1. Place the Virtua Fighter 2 CD in the CD-ROM drive, label side up. Close the tray.
2. After a few moments, a dialog box will appear, giving you a choice of options.
The first time you insert the Virtua Fighter 2 CD-ROM, the dialog box will give you the option of installing the game or exiting the program. Select INSTALL to begin the installa­tion process. Here you can elect to perform a “Full” install (most of the program is stored to your hard drive for better performance) or perform a “Minimum” install (part of the program runs from your hard drive and the rest runs on the CD). If you do not wish to install Virtua Fighter 2 at this time, select CANCEL.
Under Windows 95, the Virtua Fighter 2 installation procedure analyzes your specific system configuration and loads the appropriate drivers for your sound card and video display card. In addition, Virtua Fighter 2 will create a new program group called Virtua Fighter 2 and place the Virtua Fighter 2 program in that group.
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Welcome Screen
Here you elect to Play, (Re) Install, Uninstall and/or Exit the Virtua Fighter 2 program.
Once Virtua Fighter 2 is installed, whenever you insert the CD-ROM in the drive, you will be given the option to Play, (Re) Install, Uninstall or Cancel. Click Install to Reinstall Virtua Fighter 2, select Uninstall if you wish to remove Virtua Fighter 2 from your system, or CANCEL to take no action. See “Using Menus,” below for more information on starting or resuming games.
1. Configuration: Minimum Installa­tion, 45 Megabytes; Medium Installation, 295 Megabytes; Full Installation, 370 Megabytes.
2. Get Destination Path: Choosing Directory-Where you want to install game.
3. This program uses Direct X3. If you already have Direct X3 installed, do not install Direct X3, Direct X has been known to overwrite
certain video and sound drivers improperly. If you already have Direct X3 installed, choose, “Do not install Direct X.” If you do not have Direct X3 installed, choose “install Direct X.” If you experience any video or sound problems with Virtua Fighter 2, go to the trouble shooting section of this manual on page 37. If you have an earlier version of Direct X installed, you’ll need to install Direct X3.
Using Menus
When you play Virtua Fighter 2 in a small window, you will be able to access the menu items at any time. In Full screen mode, you can bring up the menu-bar by pressing F3 which will pause the game. To access a menu, move the arrow pointer to the menu title on the menu bar and press the Left mouse button. To select an item from the menu, move the pointer down to highlight the item and click the Left mouse button. Each menu and its options is described on the following pages:
Main Game Menu
To get to Menu Structure, first pause game by hitting F3, then use the mouse or Alt to bring up the menu options.
Game
Save Replays Use to save replays
for Playback Mode.
Restart (Alt + F2) Restart the game at
any time.
Pause (F3) Pause the game at
any time.
Network Settings (F9) Brings up Link
game options.
Exit (Alt + F4) Exit the game at
any time.
Graphic Settings
Interlace OFF ON
Screen Mode Resolution/Color Depth.
Go from window to full screen viewing. Press F6 again to return to window mode. Choose from 320x240 low resolution with 256 colors to 640x 480 high resolution with 16 bit high color (over 65,000 colors).
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Screen Size
Full Screen Play Virtua Fighter 2 on every
pixel on your screen in Full Screen Mode.
Quarter A full screen mode where one-
quarter of the screen is used to maximize speed.
Model 2 Play in the video mode direct
from the Model 2 arcade architecture.
B.G.(Background) Stage Quality
The lower the level B.G., the faster the game performance.
High Level B.G. You will get 2 levels of
parallax scrolling in the background and high detailed backgrounds.
Mid Level B.G. Backgrounds will have one
level of parallax scrolling.
Low Level B.G. No levels of Parallax
scrolling, but still very high details backgrounds.
Simple Level B.G. This background setting
allows for optimal speed of gameplay.
Stage Quality
Determines texture of stages.
High A very detailed textured stage
Low A textured stage with less detail than
the high detailed stage
Simple A flat shaded and one colored stage
Stage Select
Choose different stages.
There are 13 stages to choose from and each character has a specific stage.
Note: You can access all of these options and more by hitting F5 or F6 on the character select screen. To access Controller Settings and Game Options press F5. To access Graphical Options press F6.
The Basics
Here are the basic movements for the keyboard and Gamepad/Joystick. All instructions for a fighter facing RIGHT. Reflect the instructions for a fighter facing LEFT.
Leap Up
Leap Backward
Crouch\Move
Backward
Crouch
Leap Forward
Crouch\Move
Move ForwardMove Backward
Forward
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Matrix
Action Keyboard Player 1 Keyboard Player 2 Game Pad\Joystick
Left A Left Arrow Left
Right D Right Arrow Right
Up W Up Up
Down S Down Down
Block A Delete Button 1
Punch B End Button 2
Kick C Page Down Button 3
Start Z Enter Button 4/Start Button
To change your input device to joystick, make sure your gamepad/joystick is properly configured and calibrated under the Windows 95 control panel. Then, hit F5 on the character select screen.
Main Moves
Quick Step: LEFT LEFT OR RIGHT RIGHT
Quickly press twice LEFT or twice RIGHT for a quick step in those directions.
Dash/Retreat: LEFT Hold LEFT or RIGHT Hold RIGHT.
Press twice RIGHT or twice LEFT.
Throw (All character): [Block + Punch]
If you’re within grabbing range of your oppo­nent, press Block and Punch SIMULTANE­OUSLY to throw your opponent. Throws vary according to fighter.
Quick Saves
When you’re knocked off your feet, you’ll get up automatically after a few seconds, but during that time your opponent might try to stomp on you. Use these moves to save yourself.
Recovery
Quickly Stand Up Straight: LEFT RIGHT (rapidly
toggle LEFT and RIGHT)
Roll Backwards Away From Opponent: Hold LEFT
Roll Away to Side: Block Block Block...
Spring Up Onto Feet: Hold UP
Key
Use the following key to read the control assignments in the Main Moves and Virtua Fighters sections. (Refer to the Matrix for the corresponding button/key assignments on your controller type.)
Dark Arrows: Press and Hold key/button in that direction.
Regular Arrows: Press and Release in that direction.
A: Block B: Punch C: Kick
[ + ]: Simultaneously (e.g., “[A+C]” means “Press Block and Kick simultaneously”)
Punch Punch Punch... Rapid tap (e.g., repeatedly tap Punch as fast as possible)
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Mid-Level Kick: RIGHT/DOWN Kick
Quickly press RIGHT/DOWN, then press Kick. This kick can damage an opponent who is in a crouching guard position.
Quick Stomp: UP + Punch or Hold UP + Punch Punch Punch...
Press UP and Punch simultaneously to jump or stomp on a fallen opponent.
Kick Recovery
Recover With High Or Vertical Kick: Kick Kick Kick...
Recover With Sweep Kick: Hold DOWN Kick
Kick Kick...
Roll Away To Side + Sweep Kick: Block Kick Block Kick
Block Kick...
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Game Modes
Arcade Mode: Select a character and take on all challengers-just like at the arcades.
VS Mode: You and a friend choose your favorite character and play head-to-head until the bitter end. Note: A VS game can be canceled during play by holding DOWN the Block, Punch, Kick, and the Start keys/buttons simultaneously or pressing Punch on the Character Selection Screen.
Expert Mode: A one-player mode against the computer which allows it to use all the tricks and patterns it’s learned while playing against you.
Ranking Mode: A one-player game where you play until you lose and then get scored for your fighting skill and style.
Team Battle Mode: Allows you to organize a match between two teams of three or five players. Play against the computer, or set up a tourna­ment with up to nine friends.
Watch Mode: Allows you to watch randomly picked opponents battle it out and learn about their fighting style. This mode is for viewing only.
Option: Lets you configure parts of your game, view fighter stats or sample the game’s sound and voice tracks.
Playback Mode: Allows you to play back the replays that you’ve saved.
Portrait Mode: See portraits of your favorite fighters.
VS Mode for Multiplayer Matches: Allows you to play head to head via IPX/LAN, TCP/IP, modem or serial link.
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Team Battle Mode for Multiplayer: Allows you to organize a match between two teams of three or five players over IPX/LAN, TCP/IP, serial link or modem.
IPX: Link up with a friend over a local network.
TCP/IP: Play anyone over the internet or on local
area network. Enter the IP address of the session host you wish to challenge or to see a listing of anyone looking for a game. Run “winipcfg” to get your IP address. (Note: You must have the TCP/IP protocol installed for Windows 95 (under Network Properties) to have winipcfg installed.)
Serial Link: Play head to head over a cable link between two communication ports.
Modem: Play against a friend over the phone lines. We recommend at least a 14.4K Baud Modem for modem play.
Options Menu
Life Gauge: Alter the length of your fighter’s Life Gauge. The longer the Life Gauge, the less damage your fighter takes per hit.
Match Point: Select the number of rounds you want to use to decide a fighter’s victory. Choose from one to five points.
Time Limit: Choose how long you want your match to last. 10, 20, 30, or 60 seconds. Choose NO LIMIT to turn the timer off.
Enemy Level: (Arcade Mode only): How tough do you want your opponent to be? Choose from EASY to EXPERT.
Continue: Turn this option ON for a continuous challenge, just like at the arcades. Turn the option OFF to return to the Title screen after the game ends.
Sound Test, Voice Test, Music Test: Listen to the music, voices, and sound effects used in the game.
Record: Displays the Record screen where you can view stats on all the fighters in the game.
Version: Toggle between Virtua Fighter version
2.0 and Virtua Fighter version 2.1.
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+ 14 hidden pages