8 9
KEYBOARD COMMANDS
Below is a list of the default controls. To change any of these, press the Esc key
to bring up the Main Menu, then choose Options > Controls. Click the box next
to the function you want to change, then press the key you want to assign to it.
MOVEMENT
Move Forward . . . . . . .Up Arrow / W
Move Backward . . . .Down Arrow / S
Strafe Left . . .Left Arrow / A / Comma
Strafe Right .Right Arrow / D / Period
Jump . . . . . . . . . . . . . . . . .Spacebar
Walk . . . . . . . . . . . . . . . . . . . . .Shift
Strafe . . . . . . . . . . . .Single Quote (’)
Crouch . . . .Ctrl / C / Num Pad Period
Lean Left . . . . . . . . . . . . . . . . . . . .Q
Lean Right . . . . . . . . . . . . . . . . . . .E
Use . . . . . . . . . . . . . . . . . . .Enter / F
WEAPONS
Primary Fire . . . . . . . . . . .Left Mouse
Alternate Fire . . . . . . . . .Right Mouse
Middle Mouse
Reload . . . . . . . . . . . . . . . . . . . . . .R
Previous Weapon . . [ / Mouse Wheel
Next Weapon . . . . . ] / Mouse Wheel
Individual Weapons . . . . . . . .Top-row
number keys 1-5
MENUS
Show Menu . . . . . . . . . . . . . . . . .Esc
Show Console . . . . . . . . . . .Tilde (~)
Pause . . . . . . . . . . . . . . . . . . .Pause
Function Keys
F4 . . . . . . . . . . . . . .View Objectives
F5 . . . . . . . . . . . . . . . . . . .Quicksave
F8 . . . . . . . . . . . . . . . . . . .Quickload
F9 . . . . . . . . . . . . . . . . . .Screenshot
F10 . . . . . . . . . . . . . . . . . . . .Gamma
F11 . . . . . . . . . . . . . . . . . .Brightness
F12 . . . . . . . . . . . . . . . . . . .Contrast
Main MENU
NEW GAME: Click to begin a new game of Unreal II – The Awakening.
SAVE GAME: Select one of the empty slots to save your game progress. Select
a used slot, and the game will overwrite that file with the new save file.
LOAD GAME: Pick a saved game from one of the saved game slots to continue
where you left off. Selecting an icon from the Missions sub-menu will re-start
that mission.
Note: A mission icon will only appear after you have already begun
that mission.
OPTIONS: Configure the game settings to your liking. See “Controls and
Settings” below for further details.
CREDITS: See the names of the people who made the game.
QUIT: Exit the game.
CONTROLS AND SETTINGS
In the Options menu, you’ll find several sub-menus that allow you to configure
Unreal II – The Awakening just the way you like it. If you don’t like the changes
you have made, you can easily restore the original settings by clicking the
“Defaults” button. Here are some of the features most commonly customized by
users:
Game
Dodging: Determines whether or not double-tapping a direction key will cause
you to leap quickly in that direction. The slide-bar adjusts the sensitivity of the
double-tap.