Adobe AFTER EFFECTS 5.0 User Manual

© 2001 Adobe Systems Incorporated. All rights reserved.
Adobe After Effects 5.0 User Guide for Windows and Macintosh
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Part number: 90027945 (3/01)
Contents
iii
Introduction
An Overview of Adobe After Effects
What’s New in After Effects 5.0
Working with Projects, Windows, and Palettes
Registration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Installing Adobe After Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Learning Adobe After Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Using Web resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Other learning resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Customer support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Superior Adobe product integration . . . . . . . . . . . . . . . . . . . . 9
Powerful masking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2D & 3D compositing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Extensive motion controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Leading-edge video and audio effects . . . . . . . . . . . . . . . . . 14
Flexible media handling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Web delivery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Production Bundle features . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Precise control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Enhanced productivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Versatile output options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Chapter 1
Working in a project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Planning your project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Time basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Setting up a project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Correcting mistakes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Selecting 16-bpc color depth (PB only) . . . . . . . . . . . . . . . . . 46
Setting preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Customizing the workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Using context menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Using windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Composition, Layer, and Footage window controls . . . . . . 53
Toolbox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Info palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
CONTENTS
iv
Preparing and Importing Footage
Building a Composition
Chapter 2
How After Effects works with imported files . . . . . . . . . . . . 65
Preparing a still-image file for import into
After Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Importing files into a project . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Importing a sequence of still-image files . . . . . . . . . . . . . . . 70
Importing footage containing an alpha channel . . . . . . . . 72
Importing Adobe Photoshop files . . . . . . . . . . . . . . . . . . . . . . 74
Importing an Adobe Illustrator, PDF, or EPS file . . . . . . . . . . 77
Importing an After Effects project . . . . . . . . . . . . . . . . . . . . . . 80
Importing Adobe Premiere projects . . . . . . . . . . . . . . . . . . . . 81
Importing 3D-image files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Importing an audio file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Importing Cineon files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Preparing motion footage for import . . . . . . . . . . . . . . . . . . 83
Using interlaced video in After Effects . . . . . . . . . . . . . . . . . . 85
Removing 3:2 pulldown from video transferred
from film . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Setting pixel aspect ratio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Chapter 3
Working with imported footage . . . . . . . . . . . . . . . . . . . . . . . 93
Replacing and substituting footage . . . . . . . . . . . . . . . . . . . . 97
Creating a composition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Understanding basic composition settings . . . . . . . . . . . . 103
Understanding advanced composition settings . . . . . . . 108
Adding footage items to a composition . . . . . . . . . . . . . . . 109
Nesting a composition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Using the Composition window . . . . . . . . . . . . . . . . . . . . . . 112
Using the Timeline window . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Managing Layers
Chapter 4
Adding layers to compositions . . . . . . . . . . . . . . . . . . . . . . . . 125
Creating new layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Rearranging layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Customizing layer work and views . . . . . . . . . . . . . . . . . . . . 135
Understanding trimming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Using markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
About After Effects Audio/Video switches . . . . . . . . . . . . . 146
Altering appearances on the layer level . . . . . . . . . . . . . . . 148
Using audio layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
v
Animating Layers
Chapter 5
About layer properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
Understanding keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Setting keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Moving and copying keyframes . . . . . . . . . . . . . . . . . . . . . . . 166
Moving keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
Determining where to set and modify keyframes . . . . . . 170
Setting layer position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Modifying a motion path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Changing the number of visible motion-path
keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Using Motion Sketch to draw a motion path . . . . . . . . . . . 175
Smoothing motion and velocity . . . . . . . . . . . . . . . . . . . . . . 177
Creating motion paths with masks . . . . . . . . . . . . . . . . . . . . 178
Setting layer size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Flipping a layer using Scale property keyframes . . . . . . . 179
Setting layer opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Setting layer rotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Rotating a layer along a motion path . . . . . . . . . . . . . . . . . . 181
Setting and animating an anchor point . . . . . . . . . . . . . . . 182
Understanding parent layers . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Setting and animating a layer property in the
Timeline window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Setting and animating mask properties . . . . . . . . . . . . . . . 188
Setting and animating effects . . . . . . . . . . . . . . . . . . . . . . . . . 188
Setting preview options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
Setting Video Preview preferences . . . . . . . . . . . . . . . . . . . . 190
Previewing animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
CONTENTS
vi
Fine-tuning Animation
Working with Masks and Transparency
Chapter 6
Controlling change through interpolation . . . . . . . . . . . . . 199
Comparing interpolation methods . . . . . . . . . . . . . . . . . . . . 201
Changing the interpolation method . . . . . . . . . . . . . . . . . . 204
Using the Value graph to change a layer property
value . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
Adding keyframes to a Value graph . . . . . . . . . . . . . . . . . . . 211
Factors affecting speed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
Controlling speed along a motion path . . . . . . . . . . . . . . . 213
Fine-tuning speed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Time-stretching a layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
Using the Time-Reverse Keyframes keyframe
assistant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Reversing the playback direction of a layer . . . . . . . . . . . . 225
About time-remapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Chapter 7
Using a footage item with an alpha channel . . . . . . . . . . . 238
Working with masks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
Creating masks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
Drawing rectangular and oval masks . . . . . . . . . . . . . . . . . . 240
About Mask Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Drawing a Bezier mask with the pen tool . . . . . . . . . . . . . . 242
Selecting masks and control points . . . . . . . . . . . . . . . . . . . 244
Scaling and rotating selected masks or points . . . . . . . . . 245
Changing the shape of a mask . . . . . . . . . . . . . . . . . . . . . . . . 247
Feathering mask edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Adjusting the edges of a mask . . . . . . . . . . . . . . . . . . . . . . . . 250
Adjusting the opacity of a mask . . . . . . . . . . . . . . . . . . . . . . . 250
Specifying which parts of a mask are inside
and outside . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Moving a mask and panning a layer behind a mask . . . . 251
Specifying one mask as the target for animation . . . . . . 253
Animating a mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Importing masks from Adobe Illustrator and
Adobe Photoshop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Applying effects to a mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Creating visible lines and solid shapes from masks . . . . 256
Controlling how masks in the same layer interact . . . . . . 256
Using mask modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Modifying multiple masks . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Locking a mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Reusing a mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Creating track mattes and traveling mattes . . . . . . . . . . . . 260
Using layer modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Creating transparency using keying . . . . . . . . . . . . . . . . . . . 265
vii
Applying Effects
3D Compositing
Chapter 8
Learning about specific effects . . . . . . . . . . . . . . . . . . . . . . . . 269
Working with effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Changing effect property values . . . . . . . . . . . . . . . . . . . . . . 273
Placing an effect using effect points . . . . . . . . . . . . . . . . . . 274
Changing effects over time . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Positioning effects on layers . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Applying an effect to several layers with an
adjustment layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276
Changing rendering order . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276
Using audio effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276
Using cameras and lights with effects . . . . . . . . . . . . . . . . . 277
Using Adobe Photoshop layer styles in After Effects . . . 277
Using keying effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
Effects included with After Effects . . . . . . . . . . . . . . . . . . . . . 278
Chapter 9
Understanding 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Understanding 3D compositing in After Effects . . . . . . . . 284
Working with 3D layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
Understanding 3D Transform properties . . . . . . . . . . . . . . 287
Understanding 3D views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 291
Using cameras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
Using lights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
Using 3D compositing with effects . . . . . . . . . . . . . . . . . . . . 301
Using 3D compositing with masks . . . . . . . . . . . . . . . . . . . . 302
Using third-party files with depth information . . . . . . . . . 302
Previewing 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302
3D rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303
viii
CONTENTS
Creating Expressions
Managing Projects Effectively
Rendering a Movie
Chapter 10
Using expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Creating expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310
Creating expressions with the pick whip . . . . . . . . . . . . . . 312
Writing your own expressions . . . . . . . . . . . . . . . . . . . . . . . . 315
Understanding the expression language . . . . . . . . . . . . . . 317
Using the expression language menu . . . . . . . . . . . . . . . . . 321
Sample expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322
After Effects expression language guide . . . . . . . . . . . . . . 324
Chapter 11
Visualizing organization with Flowchart View . . . . . . . . . 339
Organizing a project using nesting . . . . . . . . . . . . . . . . . . . . 342
Creating animations by nesting compositions . . . . . . . . . 345
Saving time by prerendering nested compositions . . . . 347
Understanding precomposing . . . . . . . . . . . . . . . . . . . . . . . . 348
Reducing the project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350
Chapter 12
Understanding rendering and compression . . . . . . . . . . . 354
Making (rendering) a movie . . . . . . . . . . . . . . . . . . . . . . . . . . 354
Using the Render Queue window . . . . . . . . . . . . . . . . . . . . . 355
Changing render settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358
Creating and using render settings templates . . . . . . . . . 360
Changing output module settings . . . . . . . . . . . . . . . . . . . . 361
Creating and using output module templates . . . . . . . . . 364
Exporting to Macromedia Flash (SWF) format . . . . . . . . . 365
Saving a RAM preview as a rendered movie . . . . . . . . . . . 368
Exporting footage using QuickTime components . . . . . 369
Rendering an item to multiple formats . . . . . . . . . . . . . . . . 369
Choosing compression options . . . . . . . . . . . . . . . . . . . . . . . 370
Exporting a single frame of a composition . . . . . . . . . . . . 373
Creating a filmstrip file for editing in Photoshop . . . . . . . 374
Rendering frames as a sequence of still images . . . . . . . . 375
Rendering cross-platform movies and stills . . . . . . . . . . . . 376
Collecting files in one location . . . . . . . . . . . . . . . . . . . . . . . . 376
Rendering using a watch folder (PB only) . . . . . . . . . . . . . . 378
Working with overflow volumes . . . . . . . . . . . . . . . . . . . . . . 383
Rendering movies at different sizes . . . . . . . . . . . . . . . . . . . 384
Creating low-resolution movies for testing motion . . . . 387
Testing the field-rendering order . . . . . . . . . . . . . . . . . . . . . 387
ix
Using Property and Tracking Controls (PB only)
Using Motion Math (PB only)
Using Vector Paint (PB only)
Chapter 13
Adding randomness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 391
Simulating a zoom lens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
About tracking motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Tracking different types of motion . . . . . . . . . . . . . . . . . . . . 399
Tracking a moving region or object . . . . . . . . . . . . . . . . . . . 404
Stabilizing motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407
Chapter 14
Using Expressions instead of Motion Math . . . . . . . . . . . . 411
Working in the Motion Math window . . . . . . . . . . . . . . . . . 412
Motion Math scripts included with the
Production Bundle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413
Running and editing existing scripts . . . . . . . . . . . . . . . . . . 414
Writing your own scripts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416
Learning more about Motion Math . . . . . . . . . . . . . . . . . . . 416
Chapter 15
Selecting and modifying paint tools . . . . . . . . . . . . . . . . . . 421
Editing your paint work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424
Selecting Composite Paint options . . . . . . . . . . . . . . . . . . . . 427
Playing back your painting . . . . . . . . . . . . . . . . . . . . . . . . . . . 430
Setting Wiggle Control options . . . . . . . . . . . . . . . . . . . . . . . 435
Selecting viewing options . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439
Configuring a stylus for Vector Paint . . . . . . . . . . . . . . . . . . 439
Index
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443

Introduction

elcome to the Adobe® After Effects® 5.0 application, the ultimate software tool for motion graphics and visual effects. After Effects is widely used for digital
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Registration

Adobe is confident you will find that its software greatly increases your productivity. So that Adobe can continue to provide you with the highest quality software, offer technical support, and inform you about new After Effects software developments, please register your application.
When you first start the After Effects application, you’re prompted to register online. You can choose to submit the form directly or fax a printed copy. You can also register by filling out and returning the registration card included with your software package.
When you register, several additional effects become available from the Adobe Web site, adobe.com, for download. For information, see “Effects included with After Effects” on page 278.
postproduction of film, motion graphics, video multimedia, and the Web.
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Installing Adobe After Effects

You must install the After Effects application from the Adobe After Effects CD onto your hard drive; you cannot run the program from the CD.
Follow the on-screen installation instructions. For more detailed information, see the
How_to_Install.wri
(Windows) or
How_to_Install.txt
(Mac OS) file on the CD.

Learning Adobe After Effects

Adobe provides a variety of options for you to learn After Effects, including online Help and tool tips. You can also use the Adobe Web site to easily access a host of continually updated Web resources for learning After Effects, from tips and tutorials to technical support information.
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Introduction
Adobe Acrobat® Reader™ software, included on the After Effects CD, makes it possible to view Adobe PDF files. Many of the files on the Adobe Web site are in PDF format.
The phrase “PB only” means that the feature is available only in the Production Bundle version of After Effects.
Using online Help
The Adobe After Effects 5.0 application includes complete documentation in an HTML­based help system. It contains essential information on using all of the After Effects commands, features, and tools, as well as keyboard shortcuts and full-color illustrations. The HTML format provides easy navigation online. Individual topics can also be printed out to provide a handy desktop reference.
The online Help assumes you have a working knowledge of your computer and its operating conventions, including how to use a mouse and standard menus and commands. It also assumes you know how to open, save, and close files. For help with any
®
of these techniques, please see your Microsoft Windows
To start online Help:
Do one of the following:
or Mac OS™ documentation.
Choose Help > After Effects Help.
Press F1 (Windows).
Using tool tips
Use the tool tips feature to display the names of tools, buttons, or controls.
To identify a tool, button, or control:
Position the pointer over a tool, button, or control, and pause. A tool tip appears showing the name and keyboard shortcut (if any) for the item.
Note:
Tool tips are not available in most dialog boxes.
ADOBE AFTER EFFECTS 5.0

Using Web resources

If you have an Internet connection and a Web browser installed on your system, you can access additional resources for learning After Effects located on the Adobe Systems home page on the World Wide Web. These resources are continually updated.
To access the Adobe home page for your region:
Open the Adobe U.S. home page at www.adobe.com.
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From the Adobe Sites menu, choose your geographical region. The Adobe home page
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is customized for several geographical regions.
Using the After Effects product section of the Adobe Web site
The After Effects product section of the Adobe Web site provides a central source for regis­tered After Effects users to access the latest Web content for After Effects. Here you’ll find the following:
Step-by-step tutorials
Quick tips that provide fast answers to common problems
User Guide
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Updates, patches, and plug-ins
After Effects Top Issues, containing the latest After Effects technical support solutions
Technical guides
A searchable database of answers to technical questions
Links to user forums
To use the After Effects product section on the Adobe Web site:
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Go to the Adobe home page and search for After Effects.
Register your copy of After Effects.
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Once you have completed the registration process, follow the link back to After Effects.
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Introduction
Using Adobe Online
Adobe Online provides access to the latest products and features that expand your appli­cation’s power, including professional services from Adobe and our partners. Bookmarks are also included to take you quickly to noteworthy Adobe- and After Effects–related sites.
Adobe Online is constantly changing, so you should refresh before you use it. Refreshing through Adobe Online updates bookmarks and buttons so you can quickly access the most current content available. You can use preferences to automatically refresh Adobe Online daily, weekly, or monthly.
When you set up Adobe Online to connect to your Web browser, Adobe can either notify you whenever new information for Adobe Online is available or automatically download that information to your hard disk and install it. If you choose not to use the automatic download feature, you can still view and download new Adobe Online files whenever they are available by using the Refresh command.
To use Adobe Online:
In After Effects, choose Help > Adobe Online, or click the icon in the Adobe Online
1
toolbar.
Note:
You must have an Internet connection and an Internet browser installed. Adobe Online
will launch your browser using your default Internet configuration.
Do any of the following:
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Click Refresh to make sure you have the latest version of the Adobe Online window and
its buttons, as well as the latest bookmarks. It is important to refresh the screen so that the current options are available for you to choose from.
Click Preferences to specify connection options. General preferences affect how Adobe Online interacts with all Adobe products installed on your system, and Application prefer­ences affect how Adobe Online interacts with After Effects. To see an explanation of each preference option, click Setup and follow the prompts. You also can set up an automatic refresh using the Update Options.
ADOBE AFTER EFFECTS 5.0
Click any button in the Adobe Online window to open the Web page to which the button is linked.
Click the bookmark button ( ) to view suggested Web sites related to After Effects and Adobe. These bookmarks are automatically updated as new Web sites become available.
Click Close to return to After Effects.

Other learning resources

Other Adobe learning resources are available but are not included with your application.
User Guide
5
Classroom in a Book
Is the official training series for Adobe graphics and publishing
software. This book is developed by experts at Adobe and published by Adobe Press. The
Adobe After Effects Classroom in a Book
information on purchasing
Adobe After Effects Classroom in a Book
includes lessons about using After Effects. For
, visit the Adobe Web
site or contact your local book distributor.
The Adobe Certification program
Offers users, instructors, and training centers the opportunity to demonstrate their product proficiency and promote their software skills as Adobe Certified Experts, Adobe Certified Instructors, or Adobe Authorized Learning Providers. Certification is available for several different geographical regions. Visit the Partnering with Adobe Web site at www.partners.adobe.com to learn how you can become certified.

Customer support

When you register your product, you may be entitled to technical support for up to 90 days from the date of your first call. Terms may vary depending on the country of residence. For more information, refer to the technical support card provided with the After Effects software package.
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Introduction
Customer support on Adobe Online
Adobe Online provides access to FAQs (Frequently Asked Questions) and troubleshooting information that provides solutions to common problems.
Additional customer support resources
Adobe Systems provides several forms of automated technical support:
See the ReadMe file installed with the program for information that became available
after this guide went to press.
Explore the extensive customer support information on Adobe’s World Wide Web site (www.adobe.com). To access the Adobe Web site from After Effects, choose Help > Adobe Online or click the icon in the Adobe Online toolbar. (See “Using Web resources” on page 3.)

An Overview of Adobe After Effects

This overview introduces you to the key features of After Effects. If you’re an experienced After Effects user, you may want to scan this overview and then skip to “What’s New in After Effects 5.0.”
After Effects is available in two versions. The Standard version provides the core 2D/3D compositing, animation, and effects tools that motion graphics professionals, Web design­ers, and video professionals need. The Production Bundle version meets the needs of visual effects professionals, and includes all of the tools in the Standard Version plus addi­tional keying, motion control, and distortion tools, audio effects, 3D channel effects, 16­bit-per-channel color, vector paint, and support for network rendering.

Superior Adobe product integration

After Effects features the award-winning Adobe user interface, familiar to anyone who
®
uses Adobe Photoshop along with Adobe’s popular tabbed palettes, similar tools, and common keyboard short­cuts—make it possible to work more efficiently and move among the programs with ease. After Effects, Premiere, and Adobe LiveMotion moving among the applications is a snap. Productivity-boosting features such as the pen tool, Align palette, rulers and guides, editing tools, and free transform mode work in After Effects just as they do in other popular Adobe products.
, Adobe Illustrator®, or Adobe Premiere®. The tabbed windows—
use a similar time-based interface, so
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10
An Overview of Adobe After Effects
Adobe Photoshop
You can transform layered Photoshop images into animations with complete ease. Import Photoshop files as compositions one at a time or in batches. After Effects preserves layers, common layer effects, adjustment layers, alpha channels, transfer modes, vector masks, and more. You can then apply visual effects to color-correct, stylize, or manipulate each layer, and animate these layers over time. Use Photoshop paths as mask or motion points. Move easily between Photoshop and After Effects to complete your work.
When you import a layered Photoshop file as a composition, After Effects retains layers and other key Photoshop settings.
Adobe Illustrator
Want to add first-rate typography or eye-catching graphics to your motion graphics and visual effects? Simply import layered files as compositions one at a time or in batches. Choose whether After Effects preserves the layers or merges them on import. Then resize the Illustrator layers to any resolution without losing detail, and animate them with complete control. Copy paths in Illustrator and paste them in After Effects as masks or motion points. With Illustrator 9 files, you can preserve transparency and transfer modes. In addition, you can continuously rasterize Illustrator layers in both 2D and 3D.
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Adobe Premiere
After Effects can import Premiere projects as compositions. Each video, audio, and still­image clip appears on its own layer, arranged in the correct time-based sequence in the Time Layout window. You can then manipulate these clips to create the sophisticated effects and animations best produced in After Effects. If you use the After Effects filters included with Premiere 6, those effects and their associated keyframes are also imported. In addition, you can embed a link in the After Effects movies you output so that you can use the Edit Original command in Premiere to open the original project.
Adobe GoLive
When creating a marker in After Effects, you can add a URL link that will be embedded in rendered movies. When these movies are included in Web pages created by applications
®
such as Adobe GoLive
, the embedded URL is recognized during playback, initiating a
jump to the specified URL. You can even target a specific frame within the Web page.
Adobe LiveMotion
Create elaborate animations in After Effects and then import them into LiveMotion as
Macromedia so moving between the two applications is easy.
Flash™ files. After Effects and LiveMotion use a similar time-based interface,
User Guide
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An Overview of Adobe After Effects

Powerful masking

Extensive masking capabilities give you extraordinary control in After Effects. You can create, edit, and animate as many as 127 masks on every layer. Draw paths to create trans­parencies or to add new objects to an animation, such as stroked lines—even animate text along a mask path. Combine paths to make unusual shapes using Boolean operations such as Add, Subtract, and Intersect. Rotate and scale masks, and apply opacity settings to make masks appear and disappear over time. Lock masks to protect them from change. You can even copy and paste masks into your compositions from Adobe Illustrator and Adobe Photoshop.
After Effects 5 allows multiple masks per layer; you can edit masks in the Composition window or in Layer windows.

2D & 3D compositing

You can work in either 2D or 3D, or mix and match on a layer-by-layer basis. Use the 3D Layer switch to toggle a layer between 2D and 3D at any time. While both types of layers can move horizontally or vertically, 3D layers can also animate numerous properties— such as z-position, xyz-rotation, and orientation—in 3D space while interacting with lights, shadows, and cameras.
Choose a light type to create a specific look. For example, spot lights provide dramatic lighting effects by pointing a cone of light at the point you define. Unparalleled shadow controls determine whether lights cast shadows when they interact with other layers.
ADOBE AFTER EFFECTS 5.0
Create as many lights as you need, and then adjust and animate each light’s properties, controlling its shadow and illumination. Create as many cameras as you need to produce the results you envision. Enable a Depth of Field setting to automatically change camera focus between foreground and background information. You can then animate camera properties such as zoom and focal length, move cameras in space, and cut between cameras.
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Animate layers, cameras, and lights in 3D space.

Extensive motion controls

For impeccable animations, rely on the powerful motion controls in After Effects. Instantly stagger selected layers over a timeframe with the Sequence Layers Keyframe Assistant. Then add unlimited keyframes to animate any layer attribute, including position, rotation, scale, anchor point, and opacity. Position your layers with subpixel accuracy. Refine the look and movement of your motion paths using roving keyframes. When animating static images, apply Motion Blur to create more realistic movement. Use Time Remapping to make frames stutter, play backward, move in slow motion, or freeze. Create sophisticated anima­tions by defining a parent-child relationship between layers. Use expressions to define rela­tionships between parameters so that you can create procedural-type animations without using keyframes.
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An Overview of Adobe After Effects
Keyframes
Animate layers by setting keyframes for the layer’s properties at different points in time. Keyframes mark the point in time where you’ve set layer property values. For example, if you want a layer to expand as the clip plays, you would set two or more keyframes containing different scale property values.
Motion Sketch and Smoother
Draw animation paths as easily as sketching with a pencil on paper using the Motion Sketch tool. Simply select the tool and draw the animation path on-screen. Adjust your drawing speed to vary the velocity of the path. After Effects automatically creates the keyframes for you. Then use the Smoother tool to smooth the shape of the path and fine­tune it until the animation moves exactly as you want.

Leading-edge video and audio effects

After Effects delivers powerful, precise tools for creating a limitless range of visual and audio effects. You can stylize, enhance, and manipulate layers using a wide array of effects plug-ins; categories include Blur & Sharpen, Channel manipulation, Distortion, Keying, Perspective, Render, Stylize, Transition, and Audio. Apply an unlimited number of visual effects to every layer, and animate every control. Save your most frequently used effects (including keyframes) as Favorites, which you can apply instantly and share with col­leagues. Expand your effects toolkit even further with numerous third-party plug-ins.
Use the Path Text effect to move text along a Bezier path and animate text attributes such as tracking.
ADOBE AFTER EFFECTS 5.0
In addition to applying a number of audio effects to your footage files, you can change the volume levels of audio layers, preview them at a specified quality, and identify and mark locations. Use the familiar Audio palette to set the volume levels of an audio layer, or use the Timeline window to view the waveform values and apply time remapping.

Flexible media handling

Take advantage of previewing capabilities in After Effects to see results as you work, instead of waiting to render movies. With RAM preview, dynamic preview, intelligent caching, and other preview enhancements, you can specify the quality and speed of your playback to maximize efficiency.
When you’re ready to convert your final composition for playback on the medium of your choice, use the versatile Render Queue to render the composition into a finished movie. If you’re using the Production Bundle version, you can render using a network of computers.
User Guide
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An Overview of Adobe After Effects
RAM Preview
One of the big challenges in designing motion graphics and visual effects is imagining how they will look in their final form. Playback controls help, but they don’t really capture the final experience. That’s what makes the RAM Preview feature so exciting. You can play back your compositions in real time without having to render them. You can even preview audio along with the video. If you like the segment that you played back in RAM Preview, you can save it to a file directly.
RAM Preview lets you play a preview at the frame rate of your composition, or as fast as your system allows.
To improve performance, you can narrow the region of interest in the Composition window so that only the specified area of your composition is previewed.
Dynamic preview
Get better visual feedback as you work in the Composition window. Instead of defaulting to a wireframe view when you move, rotate, scale, or otherwise change elements in a composition, After Effects transforms layers interactively, displaying results as you make changes. If the image can’t be updated quickly enough, After Effects temporarily reduces image resolution to maintain optimal interactivity.
ADOBE AFTER EFFECTS 5.0
Intelligent caching
When you view your work in the Composition window—either by scrubbing along the timeline or using the RAM Preview option—After Effects stores, or caches, frames in mem­ory. Cached frames are saved until you make an edit to the composition that renders them obsolete, allowing for faster previews. For example, changing a single keyframe now causes only cached frames between the keyframe you modified and adjacent ones to be invalidated. A green bar beneath the time scale in the Timeline window indicates cached frames.
Resolution independence
You can mix file resolutions from tiny thumbnails up to 30,000-x-30,000-pixel frames within a composition. For example, you could import a high-resolution Adobe Photoshop image into a lower-resolution composition to create a panning background. When you’re done, you can output files at any resolution—from the small sizes preferred for animated GIF files to the high-resolution output required for film.
Render queue
Using the Render queue, you can prepare your files once and then output them to film, video, multimedia, or the Web with equal ease. Perform multiple renders of a composition in various sizes and formats simultaneously, or batch-render any number of different compositions. You can even save render templates for future use.
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In addition, the Collect Files command helps you gather files for rendering or archiving. This command automatically copies a project and all of its associated source footage to a single location, along with a report that lists the footage, effects, and fonts necessary to render the project.
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An Overview of Adobe After Effects

Web delivery

After Effects includes several features that optimize output for Web delivery, including Mac­romedia Flash support, embedded URLs, audio compression, and QuickTime streaming.
Macromedia Flash (SWF) support
Export compositions, including audio, as compact, vector-based Flash (SWF) files for use on the Web. You can control whether effects are rasterized as JPEG frames or ignored; you can also generate an HTML report that provides details on the elements that were skipped.
Embed URLs in Web output
Create URL flips in exported Flash files and QuickTime movies by associating an embedded URL with a layer marker.
Audio compression
Both QuickTime and MP3 audio compression codecs are now supported, so you can create files that are even quicker to download on the Web.
QuickTime streaming
Instead of using the After Effects Render Queue, you can export items using components provided by QuickTime. With this QuickTime support, you can prepare streaming video and audio for Web distribution and export AVI files on Windows and Mac OS platforms. If you install new QuickTime export components as they become available from Apple or other third parties, those modules appear on the File > Export submenu in After Effects.
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Production Bundle features

To meet the needs of different audiences, After Effects is available in two versions—the Standard version and the Production Bundle version.
Visual effects
After Effects offers a variety of exciting types of visual effects including Warping and Particle Playground. You can warp images over time using Bézier Warp, Mesh Warp, and Reshape effects; displace pixels from one layer to another using Displacement Map; or apply the Glow effect to create a diffuse halo along an object’s edge. With Particle Playground, you can animate a large number of objects (dots, images, or text) so that they move independently and yet produce consistent group behavior. Use Fractal Noise to create textures and objects that cannot be described using simple geometric shapes. Other effects include Corner Pin, Lightning, Scatter, Ripple, Bulge, Wave Warp, Optics Compensation, and Twirl.
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The Displacement Map effect was applied to the fish’s shadow to make it move realistically over the ocean floor.
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An Overview of Adobe After Effects
Keying effects
The Production Bundle of After Effects delivers sophisticated keying controls for producing precise composites. The Linear Color Key uses the RGB, hue, or chroma information you specify to create transparency from a key color. With the Color Difference key, you can produce combination mattes to control hard-to-key images such as smoke, shadows, or glass. The Spill Suppressor makes it easy to remove key-color traces from light reflecting off a screen and onto your subject. Create clean mattes with the Simple Choker, or choke and spread the matte to create clean edges with the Matte Choker. The Inner/Outer Key effect makes it easy to extract an object from its background. And you can perform other special­ized keying tasks with the Extract, Difference Matte, Color Range, and Alpha Levels keys.
After Effects color keying lets you isolate objects from a colored background for compositing with different layers.
Motion tools
From reducing unwanted motion to creating natural-looking zoom effects, After Effects delivers the tools you need to produce the highest-quality animations. Use the Motion Tracker to isolate a moving element on one layer and precisely track it to a moving element on another layer. The Motion Stabilizer tracks a single element on a layer to stabilize unwanted motion. With the Wiggler, you can simulate more realistic motion by adding random changes to any property over time.
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