360 Systems reserves the right to make changes and/or improvements to its products,
without incurring any obligation to incorporate such changes or improvements in units
previously sold or shipped.
360 Systems may issue Technical Support Bulletins from time to time, advising owners
of record of product enhancements that become available.
TRADEMARKS AND PATENTS
360 Systems Instant Replay, DigiCart, Shortcut, Personal Audio Editor, and 360
Systems are registered trademarks of 360 Systems. Zip and Jaz are trademarks of Iomega.
Dolby is a trademark of Dolby Laboratories Licensing Corporation.
Software contained in this product is copyrighted by 360 Systems, Dolby Laboratories,
Inc and Microware Systems Corp. Designs incorporated in this product are the subject of
current or pending U.S. and foreign patents.
LIMITED WARRANTY
360 Systems' Shortcut audio editor is warranted against defects in material and
workmanship for a period of one year from date of original purchase. This warranty includes
parts and labor. This warranty excludes units that have been modified, repaired by
unauthorized personnel, or damaged by abuse, improper operation, dirt, or static electricity.
360 SYSTEMS ASSUMES NO LIABILITY WHATSOEVER FOR REAL OR CONSEQUENTIAL DAMAGES, LOSS OF PROFITS, INCONVENIENCE OR ANY
OTHER LOSSES DUE TO NON-OPERATION OF ANY OF ITS PRODUCTS.
360 Systems' sole liability under this limited warranty shall be the repair or replacement
of defective products or components. Products being returned under warranty shall be sent to
360 Systems, freight prepaid, in the original or equivalent packaging.
SHIPPING ADDRESS
Please call 360 Systems before shipping any parts or merchandise to receive a Return
Authorization Number. Freight and mail may be sent to 360 Systems at the following address:
360 Systems
31355 Agoura Doad
Westlake Village, California 91361
U.S.A.
360 Systems' telephone number is (818) 991-0360. Faxes may be sent to (818)
991-1360. Business hours are from 8:00 AM to 5:00 PM weekdays, Pacific Time.
Visit 360 Systems on the World Wide Web at www.360systems.com.
Mark (Locating Marks) and Zero Mark 6
Go-To Keys 6
Arm Keys 6
Edit In 6
Edit Out 7
Cut 7
Copy 7
Insert 7
Gain Editing 7
Erase 8
Nudge Arrows 8
Undo 8
Soft Keys 8
DIR (Directory Select) 9
Directory Menu, illustration 9
FILES (File Select) 9
Files Menu, illustration 9
Save and Save As 10
Exit 11
Find A File 11
Alphanumeric Keyboard 11
Input Levels 12
LED Level Indicators 12
Headphone and Speaker Volume 12
Speakers 12
Solo 12
Shortcut 2000 Editor Owner’s Manual
Page iv
CHAPTER II ______________________________________ 13
REAR PANEL FEATURES
Rear Panel, illustration 13
Analog Audio Inputs and Outputs 13
Microphone Preamplifier and Gain Switch 13
Digital Audio Inputs 13
Digital Audio Outputs 13
D-NET File Transfer Ports 13
Power Supply 14
Power Switch 14
Headphone Jack 14
Display Viewing Angle (Contrast Control) 14
GPI and Tally Outputs 14
G.P.I. Connector Pin-Outs 14
Setting LED Current 15
GPI Input Assignment Options 15
Connecting to Telephone Control Systems 16
Using External Sample Rate Synchronization 16
Waveform Display, with Callouts, illustration 23
Location Marks 24
Waveform Display, Showing Marks, illustration 24
The Zero Mark 24
Placing Location Marks During Recording 25
Edit Marks 25
Edit In Mark at Cursor,illustration 26
Edit In/Out Marks set,illustration 26
Play a Selected Segment 26
Cut a Selected Segment 26
Cut to Hot Key 27
The Copy Command 27
Copy a Selected Segment of Audio 27
Copy a Selected Portion of a File to a Hot Key 27
Copy an Entire File From Disk to a Hot Key (Assign a Hot-Key) 27
Insert a Cut Or Copy Segment 27
Insert at a Single Point 27
Insert Replace 28
Crossfade Edits 28
Cut with Crossfade 29
Performing a Crossfade Only Cut 30
360 Systems
Page v
Insert with Crossfade 31
Gain Editing 32
Gain Edit Menu - illustration 32
Adjust Level 33
Set Gain Value 34
Fade In and Fade Out 36
Relative Fade 36
Erase 38
Erasing a Highlighted Segment Within a File While Editing 38
Erasing a Hot Key Assignment in the Files Display 38
Erasing an Entire File in the Files Display 38
Erasing an Entire Directory in the Directory Display 38
Saving an Edited File 38
Saving With a New File Name (Save As) 38
Exit 38
Abandoning Edit Operations 39
Bleep File Segment 39
To Bleep a File in Edit Mode 39
To Set the Bleep Output Level 39
To Bleep a File in the Play or Record Mode 39
Undo an Edit Operation 40
To Undo the Last Editing Operation 40
To Undo the Last Transport Operation 40
Solo Buttons 40
Single Track Editing 40
Time offset between marks 41
CHAPTER V ______________________________________ 43
MISCELLANEOUS OPERATIONS
DIRECTORY AND FILE ORGANIZATION.............................................................................. 43
USING HOT KEYS ...................................................................................................................... 44
Copy A Selected Segment To A Hot Key 44
Cut A Selected Segment To A Hot Key 45
Assign a File To a Hot Key 45
Determining a Hot Key Assignment 4 5
Performing an Insert From a Hot Key 45
Playing Audio From A Hot Key 45
Using Hot Keys To Compare Audio Versions 46
Programming A Hot Key To Play Clipboard Contents 46
THE FIND COMMAND............................................................................................................... 46
Finding A File By Title 46
Finding A Time Location 47
Bleep A File Segment 48
Undo A Bleeped Region Of Audio 48
Passwords 48
Reprogramming A Lost Password 49
Horizontal Waveform Magnification 49
Vertical Waveform Magnification 49
Display Blanking 49
Power Down 49
Recovering Hard Disk Space 50
Shortcut 2000 Editor Owner’s Manual
Page vi
Using Virtual Files To Save Disk Space 50
Formatting the Hard Drive 50
CHAPTER VI _____________________________________ 51
Thank you for purchasing 360 Systems’ new Shortcut™ Audio Editor. This unique
product provides an unusual mix of capabilities: it serves as a stereo audio recorder, as a highspeed editor, and as a rapid way to access stored audio clips. You will find that Shortcut offers
a faster way to record and edit audio, while being easier to use than earlier workstations. Key
features of Shortcut include:
Intuitive operation similar to tape recorders
Scrub editing wheel accurately locates edit points
Stereo waveform display visually identifies edit points
Intuitive Cut-Copy-Paste style operation
Real File names for identification and recall
Built-in speakers and microphone preamplifier
True 16-bit linear audio, with analog and digital I/O
Compact size, ideal for field recording and remote trucks
This manual is divided into chapters, with greater detail in later chapters. If you are in a
hurry, look over the first chapters describing the front and rear panels, followed by the chapters
on specific operations. Come back to the Menu chapter at a later time, when you have a
specific task to perform.
The Table of Contents will help you locate most operational descriptions. There is also
an Index at the back to assist in locating operations by their name.
This book uses SMALL CAPS to denote the name of a front panel key and other physical
features, or the name of a menu item. Values in menu items are shown in ALL CAPS.
Shortcut has three different operational modes: Record, Edit and Playback. Each mode
has its own operational characteristics and display messages.
THE RECORD MODE
Audio is recorded into Shortcut in much the same way as a tape recorder. A special
feature is the ability to begin recording with a single key press at any time. This can be done
during edit operations, with work-in-progress left undisturbed. A number of special kinds of
recording are offered by Shortcut.
Insert Recording
Replacement Insert Recording
Recording initiated by an external GPI command
Shortcut 2000 Editor Owner’s Manual
Page 2 Introduction
THE EDIT MODE
Most operations will be performed in the Edit mode, also referred to as “the Editor”.
The display shows an audio waveform, a File name and the time location of the Cursor. As
with word processors, selected portions of audio can appear in a highlighted area. A weighted
CRUB WHEEL and waveform display assist with accurate location of edit points. Edit marks
S
appear on the display to clearly show beginning and end points. Basic editing operations
include:
Cut To a clipboard, or to a Hot Key & File
Copy To a clipboard, or to a Hot Key & File
Insert From a clipboard, a File or a Hot Key
Erase A selected region
Play A selected region
Single or two-track editing
THE PLAYBACK MODES
Since the Shortcut editor is intended for rapid on-air use, a number of different playback
options are provided:
Play a recording selected in the Files Display
Play a recording while editing it
Play a recording stored on one of the 10 Hot Keys.
EXTERNAL STORAGE MEDIA
Shortcut provides an expansion port allowing the use of SCSI removable media drives to
increase storage time and data transport flexibility. Material can be recorded, edited and
played from an external drive, and copied to or from the internal drive. Also, material can be
Imported to and Exported from DOS or HFS formatted Zip or Jaz disks in a variety of file
formats. We recommend the following Iomega
® products for use with Shortcut:
Zip™ 100 disks store over 7 minutes of stereo audio in a compact and
inexpensive disk. Shortcut can also Export audio to 360 Systems’ DigiCart/II
Plus and Instant Replay 2.0 format disks for playback.
Jaz
™ 2 Gigabyte disks store over 2 hours of stereo audio for full-length
programs, backup and archiving.
Zip™ SCSI and Zip™ Plus drives are both compatible; Zip Parallel and Zip USB are not
compatible. Performance of Jaz™ 1 Gigabyte drives or the use of 1 Gigabyte cartridges in 2
Gigabyte drives has not been verified by 360 Systems. Iomega products are available from
most computer supply outlets.
Zip 250 MB SCSI drives are also compatible with Shortcut. A Zip 250 disk can store 17
minutes of audio at the 48KHz sampling rate. While it is possible to use 100 MB disks in 250
MB drives, this mode does not support direct recording. Material recorded on 100 MB disks
can be played back from and copied to and from 100 MB disks using 250 MB drives. 250 MB
disks are not supported by DigiCart/II Plus, however material can be Exported to 100 MB
DigiCart/II Plus disks using a 250 MB drive.
360 Systems
Controls and Displays Page 3
CHAPTER I
CONTROLS AND DISPLAYS
360 Systems' Shortcut audio editor has an exceptionally clear-cut front panel. It is
sensibly arranged, has a minimum button count, and will make sense to creative staff members
who are familiar with traditional tape editing or modern word processors.
This section offers a brief overview of the front panel controls and displays. Detailed
operating instructions will be found in the following chapters.
FRONT PANEL OF THE SHORTCUT EDITOR
Shortcut 2000 Editor Owner’s Manual
Page 4 Controls and Displays
The Display
Shortcut features a backlit LCD display that provides extensive information about
machine operations. The display can show monaural or stereo waveforms, listings with up to
seven lines of text, or a combination of graphics and text. At times the display will become
interactive and show options to assist the user. A control is provided on the rear panel to
adjust the viewing angle (contrast). More detail about the display is presented throughout the
manual.
SHORTCUT PROMO0:00.00
L
R
Zoom In and Zoom Out
While editing, ZOOM IN will magnify the waveform display to allow more accurate
editing. Conversely, ZOOM OUT expands the time scale. Four levels of resolution are
available, showing a screen time display of 2, 5, 10 and 20 seconds. ZOOM operates only in the
Edit mode, not during Record or Play.
Holding the ALT key while using theZOOM IN and ZOOM OUT keys enlarges the
waveform to show low level signals in greater detail, or reduces magnification so loud signals
are fully displayed.
TRANSPORT CONTROLS
Record
A recording may be started at any time by pressing the REC button. A new file is
automatically created, and previously recorded audio is not over-written. The REC key is
illuminated when recording.
Stop
Stops all transport functions, including Record, Playback, Fast Forward and Rewind, and
also cancels Pause mode. When working with menus, S
the Editor to an idle state. The S
TOP key is illuminated when active.
Play
For normal playback (any Cut selected from the File Select menu), the highlighted file
will play from its beginning
at normal speed. P
LAY is illuminated when active.
. In the Edit mode, a file is played from the current Cursor position
Play Selected Audio plays only material between the Edit In and Edit Out points. It is
accessed by holding the ALT key and pressing PLAY. The EDIT IN and EDIT OUT buttons light
to indicate that you are playing the selection. If no selection exists (Edit In = Edit Out)
nothing will play. If LOOP is on, the selection will play repeatedly with a momentary pause
between plays.
TOP will exit from the menu and return
360 Systems
Controls and Displays Page 5
Fast Forward
In Edit mode,FF(fast forward) will play audio at a speed beginning at twice normal, and
increasing in speed after a few seconds. At higher speeds, audio will play in "chunks" like a
CD player. The FF key is illuminated when active.
Holding PLAY and pressing FF will play audio at twice normal speed.
Pressing FF twice locates immediately to the end of the file.
Rewind
In Edit mode, the
REW (rewind)key performs three functions:
Press R
EW to roll audio backward like a tape recorder. The speed will begin at
twice normal, and increase after a few seconds. At speeds above normal, audio
will play in "chunks" like a CD player. The REW key is illuminated when
active.
Hold REW and press PLAY to play audio in reverse at normal speed.
Pressing REW twice locates immediately to the beginning of the file.
Loop
When LOOP is active, Playback will repeat indefinitely. Looping is canceled by pressing
LOOP again. When in Play with looping on, the PLAY key flashes. (STOP will cancel playback,
but Loop remains active.) The LOOP key is illuminated when active.
Pause
Record or Playback can be temporarily interrupted by pressing PAUSE. A second press
will continue. Other buttons that will release PAUSE are PLAY, REC, FAST FORWARD and
REWIND. The PAUSE key is illuminated when active.
Bleep
Audio will be non-destructively replaced with a "bleep" tone when the BLEEP button is
pressed. There are three operating modes:
In Play mode, the B
LEEP button replaces the audio output of the file being
played. It has no effect on the file itself.
In Record mode the BLEEP button replaces incoming audio with a tone. The
tone is recorded to disc along with the original audio. The Bleep can be
removed and the original audio will be restored.
At the Edit level, an area of audio may be selected on the display and replaced
with the bleep tone by holding INSERT and pressing BLEEP.
Hot Keys
The 10 numeric keys of the keyboard have the dual purpose of serving as storage
locations for audio clips called "Hot Keys". A set of 10 Hot Key Assignments is stored with
each Directory, and is recalled whenever the Directory is selected. HOT KEYS have two uses:
Instant playback of pre-selected audio files
Storage of audio intended for future use during edit operations.
Shortcut 2000 Editor Owner’s Manual
Page 6 Controls and Displays
EDIT KEYS
All editing operations in Shortcut are accomplished by first defining a region of audio
with two marks called Edit In and Edit Out. After these marks are placed, the audio waveform
between them appears as a highlighted region. Once a region is defined, it is then possible to
perform other operations such as Cut, Copy, Erase, Insert, etc.
Mark (Locating Marks) and Zero Mark
Locating Marks are used as "bookmarks" to find a particular spot in a recording at a later
time. They are placed with the MARK key and are shown as a small "tick" at the top and
bottom of the display. In practice, a Locating Mark can be placed in a file at any time— even
during the original recording. They can speed up the editing process by marking "keepers" and
avoiding a second review of an entire recording.
Marks are also automatically placed wherever an editing operation took place. It is
therefore possible to return to a location and revise previous work.
There is also a special Zero Mark. It is used to designate a point in a file to return to
immediately, skipping over other marks and edit points. It is placed at the current Cursor
position by holding Mark and pressing the “0” key (HOT-KEY 0). Its position is marked by a
small triangle below the waveform display. It does not affect the beginning of playback from
the Files Display, or the display of Cursor Position time in the Editor.
To return to the Zero Mark, press FF twice to move from a point earlier in the file, or
press REW twice to return from a point later in the file.
Go-To Keys
The GO TO keys appear above the SCRUB WHEEL and look like double arrows. These
keys are used to search for Location Marks within a File. The GO TO keys move the Cursor
backward to the previous Mark, or forward to the next Mark point. If pressed while a file is
playing, playback will be stopped and the Cursor will jump to the closest Mark in that
direction
When a menu screen is active, the GO TO Mark buttons act as arrow keys for selecting
menu options.
Arm Keys
The left and right A
RM keys select the track on which editing and Insert Record
operations will be performed. New recordings always use both channels, and the ARM keys
illuminate automatically when entering the Record mode.
Edit In
The E
DIT IN button places a special mark above the current Cursor position on the
waveform. This Edit In Mark specifies the position of:
1. The beginning of a range of audio to be operated on by an edit operation;
2. The insertion point of new audio;
3. The start point of an Insert Record operation.
360 Systems
Controls and Displays Page 7
Edit Out
The EDIT OUT button places the Edit Out Mark above the current Cursor position on the
waveform. When the Edit In and Edit Out marks have been placed at different points, the
waveform between them will appear highlighted.
Cut
The Cut function removes highlighted audio between the Edit In and Edit Out marks,
and transfers it to a clipboard memory for possible use in a subsequent Insert operation. After
the Cut operation, the surrounding audio joins together, creating a continuous file.
Cut can also be used with a Crossfade. This causes the material at the Cut point to be
overlapped by the specified Crossfade Time, and then a smooth transition is created between
the overlapped sections. See the section on Editing for more details.
Copy
The Copy function makes a copy of a marked portion of audio, for subsequent transfer to
another destination. Unlike Cut, it does not remove the audio, and the running time of the file
remains the same.
When used in the File Select display, COPY will call a menu that allows you to
copy a file within the directory, or to a different directory or disk.
To assign a file to a Hot Key, select the file in the files display, hold COPY and
press the desired HOT KEY. The display warns you if another file is already
assigned to the Hot Key; press ENTER to reassign the key.
When used in the Directory Select display, COPY will call a menu that allows
you to copy all files in a directory to another directory.
Insert
The Insert function inserts the current clipboard contents (from a Cut or Copy operation)
at the location of the Edit In mark.
Placing the Edit Out mark at the same point results in a simple insertion,
moving all material after the marked point later in time, directly after the end of
the inserted material.
Placing Edit Out at a different point permits Insert to overwrite a defined range,
replacing existing material. Unless the operation is Undone, this material is
permanently erased from the file being edited. It will still exist in any copies of
the file. If the file has not been saved since the edit, perform a Save As (A
LT +
SAVE) to preserve your edits in a new file and then get the replaced material
from the file you were originally editing.
Insert can also be used in conjunction with Crossfade. See additional information in the
chapter on Editing.
Gain Editing
Gain Editing functions include Adjust Level, Set Gain, Fade In, Fade Out and Relative
Fade. These are accessed by pressing SOFT KEY 2 while in the Editor. Gain Edits are nondestructive. The gain is adjusted on playback, so the original audio data is unchanged and the
effect of Gain Edits can be removed at any time. See the section on Editing for more details.
Shortcut 2000 Editor Owner’s Manual
Page 8 Controls and Displays
Erase
The Erase function wipes any audio from the highlighted area and replaces it with
silence. This operation does not affect the running time of the file. Erase is non-destructive,
and Erased regions can be selected and "un-erased" at any time.
When used in the File Select display, E
RASE will delete a file.
To clear a Hot Key assignment, hold ERASE and press the desired HOT KEY.
This does not erase the file that was assigned to the Hot Key.
When used in the Directory Select display, E
RASE will delete all files in a
Directory, including the file names.
Scrub Wheel
The SCRUB WHEEL plays audio forward or backward, at a speed proportional to the rate
at which the wheel is turned. Its operation is similar to locating an edit point with analog tape
recorders by manually rocking the reels back and forth; therefore the term “scrubbing” to a
particular point within a file. The Cursor indicates the position of audio being played by the
SCRUB WHEEL.
When a Menu is active, the SCRUB WHEEL will scroll the menu up or down.
Nudge Arrows
The LEFT and RIGHT ARROW buttons at the lower right of the keyboard may be used to
nudge the Cursor by 10 mSec (.01 seconds) of time. In the zoomed-in mode most often used
for detailed editing, this represents one pixel on the waveform display. When zoomed out it
can take multiple presses to see the Cursor move; this is because nudge always works at the
finest resolution available. "Nudge" will often be easier to use than the SCRUB WHEEL.
When a menu is active, the ARROWS will select items within the menu. When editing
names, the ARROWS move the cursor forward and backward through the text.
Undo
The UNDO key reverses the last operation. It is also possible to reverse the last Undo.
NDO is also used with the MARK, ERASE and BLEEP keys to remove marks and restore regions
U
of audio that have been Erased or replaced with a Bleep.
Soft Keys
Two keys marked S
present, S
OFT KEY 1 is programmed to select between digital and analog input sources. SOFT
OFT KEY 1 and SOFT KEY 2 are provided for future expansion. At
KEY 2 is programmed to turn the internal speakers on or off. In the Editor it is also used to
select Gain Editing operations. Press the number corresponding to the selection of Audio
Input, Speaker On/Off status or Gain Edit operation shown in the display. For example,
pressing SOFT KEY 1then the number 1 selects the Analog Input. Pressing either SOFT KEY a
second time returns to the previous display without change.
360 Systems
Controls and Displays Page 9
R
FILE MANAGEMENT KEYS
Audio is stored in the Editor as a "File", to which the user may attach an identifying
name. For convenience in organizing a large number of files, ten "Directories" are provided,
and each of these can also be given an identifying name. The user may find it convenient to
store a File in a particular Directory according to project title, who did the work, what show it
is for, or the type of audio.
The following keys are associated with the storage and retrieval of audio files:
DIR (Directory Select)
The DIR key presents a list of the Directory names present in the Editor. To recall a File,
first select the Directory it is in. Use the S
Directory, then press ENTER. The Directory listing can be called up from any other display by
pressing the DIR key.
INTERNAL DIRECTORIES48K TIME 3:45:17
5. DIRECTORY 5
6. DIRECTORY 6
7. DIRECTORY 7
8. DIRECTORY 8
9. DIRECTORY 9
P. PUBLIC DIRECTORY
PUBLIC DIRECTORY
DIRECTORY LISTING
The reference to Internal Directories in the upper left shows whether the directories in
the Internal or External Drive are being displayed.
CRUB WHEEL or GO TO keys to highlight the desired
At the right of the top line, the Sample Rate for the currently selected Directory is
shown, along with the amount of space left on the drive expressed as available recording time
at the current Sample Rate.
FILES (File Select)
When a Directory has been selected, a list of the audio File names within it will appear.
The File listing looks like this:
PUBLIC DIRECTORY48K TIME 3:45:17
A SHORTCUT PROMO EDITED [1
A SHORTCUT PROMO0:36
A SHORTCUT PROMO ORIGINAL0:52
BOING
CAR DOO
CAR PEEL OUT
DOG GROWL
FILE LISTING
]
[8]
0:02
[5]
0:04
[7]
0:11
[3]
0:06
Shortcut 2000 Editor Owner’s Manual
Page 10 Controls and Displays
The Directory Name appears in the top line, along with the Sample Rate and Available
Record Time. The File Names appear below, with their length at the right. If a file is assigned
to a HOT-KEY, the Hot-Key number appears to the right of the file name enclosed in brackets.
To select a File, use the SCRUB WHEEL or GO TO keys to highlight the File name. If
there are more than six files in the directory, the directory will scroll to show the other files as
they are selected. Once you have selected a file:
Press ENTER or EDIT IN to load the File for an edit session; or
Press PLAY to hear the File without moving to the Edit level.
Press COPY to copy the file.
Press ERASE to permanently erase the file. (File erasures cannot be undone)
While working at most other tasks in the Editor, pressing the FILES key will immediately
close the Editor (with a save dialog if the file is not saved) and present a File listing for the
current Directory.
Save and Save As
The SAVE key saves a File but does not close it. When changes have been made to a File
but not yet saved, the SAVE key will illuminate.
Holding ALT and pressing SAVE results in a prompt for a new File name. The file you
were editing is left as it was when it was opened or when SAVE was last pressed. Subsequent
editing is performed on and saved to the new file. This is useful when saving several versions
of an edited File. It is a good idea to do this at least the first time you save an edited file so that
your original recording is left unaltered. Copies of files use very little disk space, and it is
good insurance in case a mistake is made in editing. Remember to erase all copies of a
recording when clearing disk space for new recordings, as the disk space will be released only
when all files that use that audio have been erased.
Save As can be used to recover from some editing errors, even if no copy of the file
being edited exists. Editing always takes place on a temporary copy of the file you choose.
Edits are not copied back to the file until it is Saved. Save As leaves the original file that you
edited intact; any editing that was done between the last Save and the point at which the error
is detected is saved to a new file. Then the original edit file can be opened and used to retrieve
parts that were deleted in error, which can then be returned to the new file.
When you save a file, you are saving:
1. The data that describes what audio to play in what order.
2. The Location Marks.
3. The position of the Zero Mark.
4. The position of the Edit In and Edit Out marks.
5. The position of the Cursor.
6. The On / Off status of the ARM buttons.
7. The SOLO status.
Note that any changes to items 1-3 are considered significant changes and cause the
AVE button to light. However, you can press SAVE to save changes to items 4-7 at any time.
S
360 Systems
Controls and Displays Page 11
Exit
The EXIT key performs several functions:
1. EXIT will cancel (or abandon) some machine operations;
XIT ends an editing session and closes the file. A prompt "SAVECHANGES?"
2. E
will appear if a File has been altered but not saved. The operator may then:
Press S
AVE to save to the same file name and exit, or
Press ALT +SAVE to save with a new File name and exit, or
Press ENTER to exit without saving; abandoning all edits since the last Save; or
Press UNDO to cancel the exit operation.
Find A File
The SPACE BAR doubles as a FIND key. This command can locate one File among many.
Press F
particular time position within a File that is loaded for editing. Simply press F
IND, type the desired File name, and then ENTER. The FIND key can also locate to a
IND and enter
the desired time position. Detailed information on using the FIND command will be found in
the General Operations chapter.
Alphanumeric Keyboard
The ALPHANUMERIC KEYBOARD is used for titling Files, for Find operations, and to enter
information for certain Menu functions. It also contains some special function keys:
The ten NUMERIC KEYS double as audio Hot Keys™.
The ALT key is used in combination with other function keys to give fast access to
specialized operations. The ALT key combinations will be found in the QUICK
REFERENCE menu, appearing in all main menus. It is also reproduced at the end of the
Menu chapter.
The BKSP (backspace) key erases the character to the left of the present Cursor position.
The DEL (delete) key is used to edit title entries. It erases the character to the right of
the present position.
The I
NS (Insert) key toggles on-and-off, and allows characters to be inserted in the
middle of a text string.
The A
STERISK key (*) is used with the FIND function. The text to be located is entered,
with unknown letters or words replaced by a single asterisk.
Shortcut 2000 Editor Owner’s Manual
Page 12 Controls and Displays
AUDIO CONTROLS
Input Levels
The LEFT and RIGHT level adjustments set the recording level for the analog inputs.
They do not affect the digital inputs.
LED Level Indicators
Separate Left and Right PEAK LEVEL LED bar graphs show the peak recording level.
Level display is based on a normal recording level of 0 dB (corresponding to an output level of
+4 dBu), with headroom of +18 dB (full scale output is +22 dBu) and a minimum level display
of -30 dB.
Headphone and Speaker Volume
This control adjusts the level of the stereo headphone jack and the internal speakers.
Speakers
Built in speakers provide stereo monitoring. Speakers can be turned on or off by a Setup
Menu item, by a GPI input, or by menu selections under SOFT KEY 2.
Solo
The Left and Right SOLO keys select a single audio track when it is desirable to monitor
just one channel. SOLO is canceled by pressing the illuminated SOLO key, or REC, EXIT, or any
HOT KEY. A SOLO key is illuminated when active.
360 Systems
Rear Panel Features Page 13
CHAPTER II
REAR PANEL FEATURES
All connections to the Shortcut Editor are made on the rear panel. Some connectors have
a dual purpose, and are explained in detail in the Recording or General Operations chapter.
ANALOG INPUT
LEFT
PROFESSIONAL DIGITAL AUDIO EQUIPMENT
RIGHT
ANALOG OUTPUT
LEFT
MADE IN USA
RIGHT
AES/EBU DIGITAL
INOUT
IEC-958 II
N
I
T
U
O
T
S
A
R
T
N
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EXPANSIONGPI
360 SYSTEMS, WESTLAKE VILLAGE, CALIFORNIA, USA
MODEL #
115-230VAC, 50-60Hz
1.2A MAX
SERIAL #
I
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REAR PANEL OF SHORTCUT EDITOR
Analog Audio Inputs and Outputs
Analog inputs and outputs are provided on balanced XLR connectors at a nominal level
of +4 dBu. Pin 2 is +, pin 3 is –, pin 1 is shield.
Microphone Preamplifier and Gain Switch
A microphone may be connected to the left channel XLR input connector. A push button
switch next to this connector inserts a microphone preamplifier having a gain of 40 dB. This
signal is recorded on the left channel only. The right channel can be used with a line level
signal simultaneously. This is designed for a dynamic microphone; no phantom power is
provided.
Digital Audio Inputs
A female XLR-3 connector accepts inputs in the AES/EBU format. A BNC connector
accepts inputs in either the consumer IEC-958/II format or the 75-ohm AES3-ID format.
Digital Audio Outputs
A male XLR-3 connector provides a digital output in the AES/EBU format. A BNC
connector provides a 75-ohm output in the professional AES-3ID format. Digital output in the
IEC-958/II format is not provided.
D-NET File Transfer Ports
Shortcut 2000 Editor Owner’s Manual
Page 14 Rear Panel Features
The XLR and BNC digital outputs may be used as D-NET file transfer ports. D-NET is
an audio network using standard digital audio protocols. It can transfer files with their names
and audio data to 360 Systems DigiCart/II and Instant Replay units.D-NET signals from other
360 Systems devices can be Echoed through the Shortcut by connecting them to either the
XLR or BNC digital inputs.
Power Supply
The power supply can be used with any voltage between 85 and 260 volts at 50 or 60 Hz.
It is not necessary to switch it when making connection to different voltages. A detachable
IEC mains cable is provided, with a connector appropriate for the destination country.
Power Switch
The power switch is located on the left edge of the rear panel, as viewed from the front
of the Editor. The designation "1" means
ON and "0" means OFF.
NEVER TURN THE POWER OFF OR DISCONNECT
THE POWER CORD WHEN THE SHORTCUT EDITOR
IS ACTIVELY PERFORMING ANY TASK.
Headphone Jack
A stereo 1/4” (6.35mm) female jack is provided for headphone monitoring.
Display Viewing Angle (Contrast Control)
A rotary control adjusts the viewing angle of the LCD display.
Serial Number
The serial number of the Shortcut Editor is affixed to the right side of the rear panel, as
viewed from the rear. This coded number also contains the date of manufacture. The serial
number should also appear on the inside front cover of the owner's manual.
GPI and Tally Outputs
GPI inputs for S
TOP,RECORD,PLAY,REWIND,FAST FORWARD and Speaker Mute, plus
tally lamp outputs, are provided on a 15-pin D connector. These inputs can be reassigned in
various combinations in the Setup Menu, allowing their use with Pause and up to four HotKeys. A contact closure to common will assert a GPI command. A +12 volt source and open
collector outputs are provided for tally LEDs. The connector pinout and assignment options
are presented below. Reassignment procedure is covered on page 51.
G.P.I. Connector Pin-Outs
The Shortcut Editor may be remotely controlled through a 15-pin "D" connector on its
rear panel. Remote functions are asserted through a switch contact to Ground. If desired, a
"tally" indicator light can be wired to show that a function has taken place. The lamp is
controlled through an output on the same connector. For convenience, +12 volts is provided
on the connector. This may be wired through the lamp, and then back to an appropriate pin on
the connector. See page 16 for instructions on interfacing to telephone control systems.
360 Systems
Rear Panel Features Page 15
PIN # SIGNAL NAME DESCRIPTION
1 Ground Ground for switch contacts
2 Speaker Mute Switch Mute internal speakers
3 Fast Forward Switch Enter Fast Forward
4 Rewind Switch Enter Rewind
5 Play Switch Enter Play
6 Stop Switch Enter Stop
7 Record Switch Enter Record
8 +12 Volts Power to tally lamps; 150 mA max.
9 N/C Do not connect
10 N/C Do not connect
11 Fast Forward Lamp Open collector to common; 40 mA max.
12 Rewind Tally Lamp Open collector to common; 40 mA max.
13 Play Tally Lamp Open collector to common; 40 mA max.
14 Stop Tally Lamp Open collector to common; 40 mA max.
15 Record Tally Lamp Open collector to common; 40 mA max.
G.P.I. CONNECTOR PIN ASSIGNMENTS
Setting LED Current
The operating current of an external tally LED must be set with a current limiting
resistor. Given a +12 volt source, a resistor of 910 or 470 to will provide LED current of
10 mA or 20 mA respectively. A ¼-watt resistor is suitable.
GPI Input Assignment Options
The GPI Inputs can be assigned in five configurations. The default is FF,REW,STOP,REC.
Play remains Play in all configurations. The second option is PAUSE,REW,STOP,REC which
changes the FF input to activate Pause. This can be valuable to allow consecutive recordings
in the same file without editing or insert recording. The third option is HK-1,HK-2,REC,STOP.
The fourth option is HOT-KEYS 1-3,STOP. The fifth option is HOT-KEYS 1,2,3,4. The Tally
outputs follow the functions of the reassigned inputs.
FF,REW,STOP,
REC (Standard)
FF PAUSE HOTKEY 1 HOTKEY 1 HOTKEY 1
REW REW HOTKEY 2 HOTKEY 2 HOTKEY 2
RECORD RECORD RECORD HOTKEY 3 HOTKEY 3
STOP STOP STOP STOP HOTKEY 4
PLAY PLAY PLAY PLAY PLAY
PAUSE,REW,
STOP,REC
HK-1,HK-2,
REC,STOP
HOT-KEYS 1-3,
STOP
HOT-KEYS 1,2,3,4
GPI INPUT
Pin 3
Pin 4
Pin 7
Pin 6
Pin 5
GPI INPUT ASSIGNMENTS MAP TO FUNCTIONS AND GPI INPUT PINS.
Shortcut 2000 Editor Owner’s Manual
Page 16 Rear Panel Features
Connecting to Telephone Control Systems
Recording and editing telephone calls is made quick and easy by connecting a Shortcut
directly to the two most popular digital telephone hybrid systems. Both systems allow you to:
Instantly open a new Shortcut file and start recording from the hybrid’s desktop
switch control console.
Record a single call to a single file
Record multiple calls to a single file
From the Shortcut you can either accept the default file name or put your own
custom label on each file
Several popular systems are supported:
Gentner: Model TS-612 On Air Phone System.
Telos: Model 1A2 Multiline Telephone System, Model One-X-Six Talk Show System,
and the Direct Interface Module.
Audio connection to each product is different. Refer to your Telos or Gentner owners
manual for suggestions. Below are the diagrams for the necessary control interface cable from
the telephone interface to the Short/cut GPI connector.
Gentner
Shortcut
Telos
Shortcut
Ground
9
Play
1
Stop
4
Record
5
DB9MDB15M
1
Ground
6
5
6
7
DB9M
Record
7
Stop
8
1
7
6
DB15M
Gentner Telos
CONTROL INTERFACE WIRING FOR TELEPHONE CONTROL
Using External Sample Rate Synchronization
In order to use Shortcut with some digital mixers, routers, and multi-track recorders, it is
necessary to reference its sample rate to an outside source. This is accomplished by
connecting a digital audio signal from another unit that is to be the reference or is also
synchronized to the reference.
360 Systems
Rear Panel Features Page 17
The reference signal must always be present and stable, and it must be within 4% of the
chosen sample rate for the current directory. (46080-49920 Hz. for 48K, 42336-45864 Hz for
44.1.) Note that some older Shortcut units do not support frequency measurement and
therefore will not detect that the sample rate is out of specification.
The signal is often the same signal that is used to input digital audio to the Shortcut, such
as a buss or master output from a digital mixing console, the audio input feed from a router or
an output of the digital multi-track. Any constant AES format digital audio signal that is
derived from the master or house sync can be used. Shortcut cannot directly sync to word
clock or video references.
The digital audio input used by the External Sync (and D-NET Echo) is selected
independently of the audio input used for recording. To select this input:
1. Press MENU twice to select the Setup Menu.
2. Press the 8 KEY
or
Scroll down to item 8. SYNC/ECHO INPUT using the Scrub Wheel and press
ENTER.
3. Use the ARROW KEYS or the SCRUB WHEEL to select either the XLR or BNC
connectors.
4. Press ENTER to confirm your selection.
To set Shortcut to use an external reference:
1. Press MENU twice to select the SETUP MENU.
2. Press the 7 KEY
or
Scroll down to item 7. SYNC SOURCE using the SCRUB WHEEL and press
ENTER.
3. Use the Arrow keys or the Scrub Wheel to select either EXTERNAL or
INTERNAL.
4. Press ENTER to confirm your selection.
If the external reference signal is missing or bad, the STOP button will flash and the
message “(SYNC INPUT BAD)” will be shown in the top line of the display. It is not possible
to play or record while the unit is in this condition. When the correct signal is applied the unit
will automatically lock to it and clear the error displays.
Note that when recording using the digital inputs, sync is always derived from the digital
input being recorded, even if it is not the one selected for external sync. This only presents a
problem when recording from a device that is not sync’ed to the sample rate of the monitoring
system. During the recording, the connection from the Shortcut digital output to the monitoring
system will not be locked to the sync reference. The recording itself will be unaffected and
will sound perfect on subsequent playback. Once the recording is finished, the sync reference
will return to the external reference input for playback.
All other operations are the same as when using internal sync.
Shortcut 2000 Editor Owner’s Manual
Page 18 Rear Panel Features
Expansion Connector and External Disk Drive Support
The Expansion connector allows for an external SCSI drive. This device must be able to
be set to SCSI address 6. It can be a removable media drive such as an Iomega Zip® 100 or
250 SCSI drive, Zip 100 Plus, or Jaz® 2Gigabyte drive.
The drive cable must have a 25 pin male connector to plug into the Shortcut editor’s
EXPANSION port. This type of connector is known as a DB-25 and is commonly found on
Apple Macintosh® computers. This type of connector is supplied as standard equipment with a
SCSI Zip® or Zip Plus drive. The Jaz 2G comes with an adapter to go from its high-density
connector to the DB-25.
Enable the SCSI termination on the external drive, and set the SCSI ID to 6. When an
external drive is connected, Shortcut automatically turns off its internal terminator.
The Shortcut editor will always start up on the Internal Drive. To select the External
Drive press DIR, then MENU, then select item 5SELECT EXTERNAL DRIVE. (Pressing NUMERIC
KEY 5 will directly select Menu item 5.) To return to the Internal Drive the process is the
same, and the menu item will read: SELECT INTERNAL DRIVE.
The External drive has ten directories just like the Internal drive. Recording, playback
and editing can be performed right on the External drive. However, for important recordings
and on-air playback, we recommend using the Internal drive. Also note that External drives
cannot be password protected.
When a new drive (or a new removable disk) is first used it must be formatted. When
the External drive is first selected (as described above) the Shortcut Editor will recognize that
the drive or disk is unformatted and offer an opportunity to format it, or abandon the operation
and return to the internal drive. There is also a FORMAT EXTERNAL DRIVE command in the
Directory Menu to allow reformat to be used to erase a drive. Note that disks that are write
protected in software, such as the Tools disk that comes with some versions of Zip drive
cannot be formatted in the Shortcut.
When copies of files are made between directories on the same disk, the audio data is not copied, only the edit lists are. However, when a file is copied from one disk to another, all
audio data is always copied for each file, even if two versions that are largely the same are
transferred to the same directory. This means that two or more files that share audio will take
more disk space when copied to another disk because the shared portions are recreated as
separate data. For more information on Copying files, see page 56
If the External drive is a removable media drive, the Internal drive must be selected
before a removable disk can be ejected.
Most removable media drives have an automatic spin down feature to save media and
drive life. If Playback or Recording is attempted when a drive is spun down, there will be a
delay while the disk spins up again. The EDIT OUT button will flash during this period. You
can force a drive to spin up to prepare for playback by pressing D
press P
LAY and PAUSE to spin up, then release PAUSE or press PLAY again to initiate playback
IR,thenFILES. You can also
on cue.
360 Systems
Recording Page 19
CHAPTER III
RECORDING
This chapter presents the individual steps in making a recording. Related information will be
found in chapters about the front panel controls, rear panel features, or general operations.
First, prepare for recording by performing these operations:
1. Connect an audio signal to the Shortcut Editor at the rear panel.
2. If it is an analog signal, set the rear panel switch to the MIC or LINE position.
3. Select ANALOG or DIGITAL input using SOFT KEY 1 or item 1 in the SETUP
MENU. If it is a digital input, further select DIGITAL (XLR) or DIGITAL (BNC)
4. Exit from the menus.
5. Apply audio to the Editor.
6. Press and hold PAUSE and press RECORD
7. If the input is analog, adjust the level controls for a suitable reading.
8. If the input is digital, note that a level indication is present.
Sample Rate
The Shortcut Editor can operate at sample rates of 44.1k or 48k samples/second. It is
advisable (though not required) to select a single rate for the entire Editor when possible.
Recordings made at different rates cannot be inter-cut, nor should they be transferred to a
single DAT tape when completed. As a point of reference, the music industry usually works at
44.1 since this is compatible with Compact Disks. The video industry more often operates at
48k, since audio tracks on digital VTRs are recorded at this rate.
Sample rates are set on a per-Directory basis. Each Directory must be set to a
single sample rate before any Files are recorded to it. Thereafter only recordings at this
sample rate can be made in the Directory. Though different Directories may be set to
different sample rates, material may only be copied between those set to the same rate.
The LCD display shows the time remaining on the hard disk. This is calculated using
the sample rate for the selected Directory; changing to a Directory at another sample rate will
provide a different value for the time remaining.
Record Mode (Basic)
The basic Record mode is used for new recordings. It always uses new space on the hard
disk, and never overwrites existing audio. The maximum length of a recording is limited to the
lesser of 2 hours 10 minutes or to the time remaining on the hard disk.
1. Press the R
Shortcut 2000 Editor Owner’s Manual
ECORD key at any time to enter Record mode.
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