TC-Helicon Voicejam User Manual

! !
VoiceJam!Manual!1.3.00!
!
The$Promise!
!"#$%&'%()*%+)*,-%+./#$/%0)1/$"&23 %1*0&+#,,(%#1#4&23%5&$"%6*0$%()*.%
7)&+/8%!"#$%&'%()*%-&-29$%2//-%1*0&+#,%&20$.*1/2$0:%0"//$%1*0&+:%).% +)1;,&+#$/-%./+).-&23%0)'$5#./8%!"#$%&'%()*%+)*,-%+./#$/%#2%/2$&./%
0)*2-%/''/+$0:%#,,%&2%)2/%;#00:%5&$")*$%/7/.%0$);;&23%$)%$"&2=%#<)*$%&$8%
%
>/#.2%?)&+/@#1A0%&2$*&$&7/%&2$/.'#+/%#2-%5).=',)5%#2-%()*A,,%B*&+=,(%
-&0+)7/.%")5%$)%+./#$/%#1#4&23%1*0&+%#2($&1/%#2-%#2(5"/./%()*% 5#2$C%%D)*%1#(%0))2%'&2-%()*.0/,'%"#.1)2&4&23%()*.%)52%7)&+/E% <*&,-&23%*;%.&+"%."($"1&+%3.))7/0%<(%</#$F<)G&23%).%<(%+#;$*.&23%$"/%
0)*2-0%)'%$"/%;"(0&+#,%)<6/+$0%&2%()*.%,&'/C% H/."#;0%()*A,,%'&2-%()*.0/,'% 0"#.&23%()*.%+./#$&)20%5&$"%()*.%;//.0:%).%1#(</%/7/2%5&22&23%IJF K/,&+)2%+)1;/$&$&)20%').%3./#$%;.&4/08%
%
%
How$it$Works!
L$%$"/%"/#.$%)'%?)&+/@#1%&0%#%;)5/.'*,%#*-&)%,));/.C%L2%#*-&)%,));/.%5).=0%<(%+)2$&2*)*0,(%./+).-&23%
0)*2-0%()*%1#=/%5"&,/%;,#(&23%$"/1%<#+=%&2%#%./;/#$&23%,));C%I"/%+)),%$"&23%&0%$"#$%#0%$"/%,));%./;/#$0:% ()*%+#2%=//;%,#(/.&23%2/5%0)*2-%)2%$);%)'%&$C% !"#$/7/.%()*%+#2%+#;$*./%5&$"%()*.%-/7&+/A0%
1&+.);")2/:%()*%+#2%#--%#0%#%,#(/.C%%I.#-&$&)2#,%#*-&)%,));/.0%+)20$.#&2%()*%$)%#%0&23,/%<#.%)'%1*0&+C% !"&,/%$"/(%)'$/2%1#=/%&$%/#0(%').%*0%$)%<*&,-%*;%#%3./#$%;".#0/%5&$"%/#+"%2/5%,#(/.%#2-%$.#+=:%$"/(%
-)2A$%1#=/%&$%/#0(%$)%3)%#2(5"/./%5&$"%$"/%).&3&2#,%&-/#C%?)&+/@#1%)2%$"/%)$"/.%"#2-%/2+)*.#3/0%()*%
$)%/G;#2-%)*$5#.-0:%3&7&23%()*%$"/%$)),0%$)%+./#$/%#%+)1;,/$/%1*0&+#,%;/.') .1#2+/%5&$"%#,,%$"/%
-.#1#$&+%0$.*+$*./%)'%#%'*,,(%1&G/-%+)1;)0&$&)2C%%M$N0%2)$%#<)*$%$)(&23%5&$"%01#,,%&-/#0:%&$N0%#<)*$% +./#$&23%0)1/$"&23%$.*,(%3./#$%'.)1%$"/%3.)*2-%*;C%
%
%
What$You$Need!
J)1;#$&<,/%O/7&+/0P%%&H")2/%Q:%Q0:%&H#-%R:%&H#-%S&2&:%&H#-%L&.:%&H)-%$)*+"%Q$"%3/2/.#$&)2%).%2/5/.C%
Optional:* Headphones*are*highly*recommended*but*not*required.**You*may*experience*nasty*audio*
feedback*if*the*sound*coming*from*the *device *spe ake r*can *be*he ard *by*the *device*microphone,*thereby*
creating*an*audio*feedback*loop.**In*this*case*turn*down*the*volume*or*use*headphones.
*
S&2&1*1%&TU%7/.0&)2P%VCWCW%
%
Getting$Started$–$The$Action$Screen!
?)&+/@#1%-)/02A$%5#0$/%$&1/%3/$$&23%*;%#2-%.*22&23C% X/$$&23%-)52%$)%1*0&+%1#=&23%&0%5"#$%&$A0%#,,% #<)*$C%%L'$/.%,#*2+"&23%$"/%#;;:%()*A,,%'&2-%()*.0/,'%.&3"$%&2%$"/%"/#.$%)'%$"/%#+$&)2C%>/$A0%$#=/%#%,))=%#$% 5"#$%#,,%$"/%&+)20%-)P%
%
M'%()*%"#7/2A$%-)2/%0)%#,./#-(:%5/%"&3",(%./+)11/2-%Y%2):%5/%#+$*#,,(%insist%$"#$%()*%.*2%$".)*3"%$"/% $*$).&#,Z%%@)=&23%#0&-/:%5/A./%B*&$/%0*./%()*A,,%3/$%#%,)$%)*$%)'%&$C%
%
K)5%$)%.*2%$" /%&2$/.#+$&7/%$*$).&#,P%
%
Press%the%Info%icon,%and%then%select%tutorial.%
%
L$%#2(%$&1/%()*%+#2%0$);%#2-%./;/#$%#%0$/;%<(%;./00&23%$"/%<,*/%<#.%5&$"%
$"/%$*$).&#,%$/G$C% M'%()*%5#2$%0)1/%$&1/%$)%;.#+$&+/%-*.&23%$"/%$*$).&#,:% ()*%+#2%+,)0/%&$%#2-%+)1/%<#+=%,#$/.C% H./00%$"/%&2')%&+)2%5"&,/%$"/% $*$).&#,%&0%;,#(&23%$)%/G&$ C% M$%5&,,%./1/1</.%5"/./%()*%,/'$%)''%2/G$ %$&1/%
()*%.*2%&$C%
FAQ!
What$is$looping?!
I"/%1)0$%<#0&+%)'%#*-&)%,));/.0%)2%$"/%1#.=/$%#,,)5%./+).-&23%#%;".#0/%)'%#*-&):%&20$#2$,(%#2-%
&2-/'&2&$/,(%;,#(&23%$"/%./+).-&23%<#+=%&2%#%,));:%5"&,/%#$%#2(%$&1/%#,,)5&23%2/5%#*-&)%$)%</%,#(/./-% )7/.%$);C%%?)&+/@#1%)''/.0%$"&0%#2-%1*+"%1)./C% %
How$long$can$loops$be?!
D)*.%-/7&+/%[#2-%"/2+/%?)&+/@#1\%"#0%#%'&2&$/%#1)*2$%)'%1/1).(%$)%./+).-%()*.%,));0C% D )*%3/$%]% &20$#2$%#++/00%,));0%/#+"%5&$"%]W%0/+)2-0%)'%*2+)1;./00/-%"&F'&-/,&$(%,));%$&1/%Y%&2%$"/%./#,%5).,-%$" &0% /2-0%*;%</&23%;,/2$(%').%1)0$%;*.;)0/0C%%
What$is$Beat$Boxing?!
I"/%#.$%)'%*0&23%()*.%7)&+/%<)G:%,&;0:%$)23* /%#2-%)$" /.%;#.$0%) '%()*.%<)-(%&2%+./#$&7/%5#(0%').%
$"/%;*.;)0/%)'%1&1&+=&23%."($"1&+%&20$.*1/2$0%[-.*10:%+(1<#,0:%0"#=/.0:%/$+C\%
What$is$a$Bar$of$Music?!
!/0$/.2%1*0&+%*0*#,,(%./,&/0%)2%#%./;/#$&23 %Q%</#$%."($"1C% ^).%/G#1;,/P% _%`&+=%_%U2#./%_%`&+=F`&+=%_% U2#./%_C%%%L%<#.%&2%$"&0%$(;/%)'%1*0&+%&0%#,5#(0%Q%</#$0C% U)1/%5/0$/.2%1*0&+%&0%<#0/-%)2%#%a%</#$%
./;/#$&23%."($"1C% ^).%/G#1;,/%$"/%b5#,$4cP%%_%`&+=%_%U 2#./%_%U2#./%_C% L%<#.%&2%#%5#,$4%"#0%a%</#$0C% S)0$%5/0$/.2%0)230%#./%1#-/ %)'%0/7/.#,%["*2-./-0%)'\%<#.0:%/#+"%5&$"%$"/%0#1/%2*1</.%)'%</#$0C% d#+"%$&1/%()*.%,));%./;/#$0%&$A0%,&=/% $"/%;#00&23%)2/%).%1)./%<#.0%)'%1*0&+C%
What$is$Additive$Recording$/$Layering$/$Overdubbing?!
>#(/.&23%&0%./+).-&23%)7/.%#2%/G&0$&23%./+).-&23%5"&,/%1&G&23%$"/%),-%#2-%2/5%$)3/$"/.C%%I"/%),-%#*-&)% &0%2).1#,,(%1&G/- %5&$"%$"/%2/5%#$%#%0,&3"$,(%,)5/.%,/7/,%0)%$"#$%)7/.%$&1/:%$"/ %),-/0$%,));%#*-&)%5&,,%
3.#-*#,,(%'#-/%#5#(C%%I"&0%'#-/%#1)*2$%+#2%</%+)2$.),,/-%*0&23%$"/%;/.').1#2+/%',(F)*$%&+)2% [5./2+"\%#2-%#-6*0$&23%Overdub*FadeoutC% U$#.$&23%#%2/5%,#(/.%&0%)'$/2%+#,,/-%bpunching*inc:%5"&,/%
-&0#<,&23%,#(/.%./+).-&23%&0%)'$/2%+#,,/-%bpunching*outcC%
What$is$a$Loop$Point!
I"/%1)1/2$%&2%$&1 /%#%./+).-/-%,));%6*1;0%<#+=%$)%$"/%</3&22&23%#2-%0/#1,/00,(%0$#.$0%#3#&2C% I"/%
$&1/%'.)1%$"/%</3&22&23%)'%$"/%./+).-&23%$)%$"/%,));%;)&2$%-/'&2/0%$"/%,/23$"%)'%$"/%,));C%
What$is$performance$recording?!
!"&,/%()*A./%,));&23%#2-%+./#$&23%<.&,,$%)2F$"/F',(%1*0&+:%?)&+/@#1%+#2%#,0)%</%0/$%$)%./+).-%$"/% /2$&./%;/.').1#2+/%$)%#2%#*-&)%'&,/%)2%()*.%-/7&+/C%%I"&0%#*-&)%'&,/%+#2%</%*;,)#-/-%$)%U)*2-%J,)*-:%#% a.-%;#.$(%0)+&#,%1*0&+%0"#.&23%2/$5).=%[7&0&$%555C0)*2-+,)*-C+)1%').%1)./%&2')\C%I"/%,/23$"0%)'%()*.% ./+).-/-%;/.').1#2+/0%#./%,&1&$/ -%)2 ,(%<( %$"/%#7 #&,#< ,/%0$) .#3/ %0;# +/%) 2%() *.%- /7&+/ C%
How$to$Get$Started$with$Looping!
L3#&2:%5/%"&3" ,(%0* 33/0$%3)&23%$".)*3"%$" /%<*&,$F&2%&2$/.#+$&7/%$*$).&#,:%<*$%').%$")0/%)'%()*%5")%,&=/%$)% ,/#.2%<(%./#-&23:%./#-%)2P% >));&23%&0%#<)*$%+#;$*.&23%#2%&-/#%#2-%$"/2%./;/#$&23%&$%0/#1,/00,(%&2%#%,));%
)7/.%#2-%)7 /.%#3#&2C%%% I"#$A0%2)$%#,,%")5/7/.C% I"/%./#,%1#3&+%)'%#%,));/.%&0%$"#$%()*A./%#<,/%$)%+)2$&2*/% $)%./+).-%)7/.%$"/%,));%5"&,/%&$%;,#(0%<#+=:%<*&,-&23%&$%*;%&2%5)2-/.'*,%5#(0%)2%/7/.(%;#00C% !&$"%#%,&$$,/% 0=&,,%#2-%#%,)$%)'%+./#$&7&$(%()*%+#2%<#0/%#2%/2$&./%;/.').1#2+/%#.)*2-%#%0&23,/%,));%</&23%<*&,$%'.)1%
#<0),*$/,(%2)$"&23:%$)%#%' *,,(%3.))7/-%)*$:%/#.%+#2-(%1#0$/.;&/ +/C%%L2-%$"#$A0%6*0$%$"/%</3&22&23C% e*$% ').%0$#.$/.0:%,/$A0%,))=%#$%$"/%0&1;,/0$%5#(%$)%3/$%()*.%'//$%5/$C%
%
Recording$a$loop!
Step*1:*?&0*#,&4/% Y%K)5%,)23%5&,,%1(%,));%</8% ^).%/G#1;,/:%1#(</%()*%5#2$%$)%</#$%<)G%#%0&1;,/%Q% </#$%."($"1&+%<#.C%%T.%()*%1#(%5#2$%#%Q%<#.%1/,)-(C% X/2/.#,,(%&$A0%</0$%$)%=//;%$"/%&2&$&#,%,));%01#,,% [,#$/.%()*A,,%,/#.2%")5%$) %/G$/2-%01#,,%,));0%&2$)%<&33/.%)2/0\C%%>/$A0%#00*1/%#%0&23,/%Q%</#$%<#.C% J)*2$%
&2%()*.%1&2-%bT2/%I5)%I".//%^)*.c%#$%$"/%$/1;)%()*%-/0&./C% M$A0%&1;).$#2$%$)%'//,%+)1').$# < ,/ %</')./% ;.)+//-&23:%</+# * 0 / %)2+/%()*%0/$%$"/%,/23$"%)'%()*.%,));:%&$%0$#(0%$"#$%5#(%*2$&,%()*%$.#0"%&$%#2-%0$#.$% #3#&2C% T2%$"/%)$"/.%"#2-:%.&3"$%2)5%()*A./%6*0$%"#7& 23%'* 2 %[");/'*,,(\%0)%5")%+#./0%&'%()*%-)2A$%3/$%&$%
.&3"$%$"/%'&.0$%$&1/C%
%
Step*2:*!"/2%()*A./%./#-(:%()*A./%3)&23%$)%"&$%$"/%./+).-%&+)2%#2-%0$#.$%0&23&23%()*.%7)+#,%,));%#$% /G#+$,(%$"/%0 #1/%$&1/C%%^).%()*.%'&.0$%/G;/.&1/2$:%$"/%1)1/2$%()*%"&$%$"/%./+).-%<*$$)2%0$#.$%+"#2$&23%
0)1/$"& 23%,&=/%b)2/%$5)%$".//%')*.cC% f)5%$"&0%&0%$"/%$.&+=(%;#.$P% L'$/.%()*%+"#2$%b')*.c%=//;%#%7/.(% /7/2%."($"1%#2-%;./$/2-%()*A./%3)&23%$)%./;/#$%b)2/%$5)%$".//%')*.c%#3#&2%<*$%;./00%$"/%./+).-% <*$$)2%#3#&2%#$%$"/%/G#+$ %0#1/%$&1/%() *%0#(%b)2/c%').%$"/%0/+)2-%$&1/C% L'$/.%$"#$%()*%+#2%0$);% +"#2$&23C% I"&0%5&,,%/0$#<,&0"%$"/%,));C%%I.(%&$%2)5Z%
%
Step*3:*M'%()*A./%,*+=(:%()*%0")*,-%</%"/#.&23%#%./+).-&23%)'%()*.0/,'%+"#2$&23%b)2/%$5)%$".//%') *.c%)7/.% #2-%)7/.%#3#&2%&2 %#%7/.(%0$/#-(%,));C% J)23.#$*,#$&)20Z%
%
Step*4:*J,/#2%*;%Y%H./00%$"/%$.#0"+# 2%$)%/.#0/%/7/.($"&23C% U$#.$%#3#&2%'.)1%U$/;%g%#2-%"#7/%0)1/%'*2% +"#2$&23%).%0&23&23%0)1/$"&23%/,0/C% I.(%7#.(&23%$"/%,/23$"%)'%$"/%,));%/#+"%$&1/C%%^).%/G#1;,/:%0//%&'%
()*%+#2%3/$%#%0/#1,/00%</#$%<)G&23%,));%"#;;/2&23Z %
%
Layer$Cake!
X/$$&23%<)./-8% M%</$%()*A7/%#,./#-(%'&3*./-%)*$%$"/%2/G$%;#.$%</')./%3/$$&23%"/./C%%T2+/%#%,));%&0% +./#$/-%#2-%;,#(&23%<#+=:%()*%+#2%;*2+"%&2%#2-%)*$%5&$"%$"/%./+).-%<*$$)2%#$%5&,,:%#,,)5&23%()*%$)%
)7/.-*<%2/5%<&$0%)'%7)+#,,(%1&1&+=/-%&20$.*1/2$#$&)2:%#2-%)'%+)*.0/:%0&23&23Z%
Loading...
+ 7 hidden pages