Cristina Bachmann, Heiko Bischoff, Lillie Harris, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer,
Benjamin Schütte, Marita Sladek
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visit www.steinberg.net/trademarks.
375Copying articulations
375Changing articulations
375Deleting articulations
376Positions of articulations
378Articulations in playback
379Bars
379Deleting bars
381Changes to the length of bars
381Splits in bars
382Combining bars
384Barlines
385Deleting barlines
385Moving barlines rhythmically
386Barlines across staff groups
388Bar numbers
388Appearance of bar numbers
391Bar numbers in parts
3
Table of Contents
392Hiding/Showing bar number ranges on multi-
bar rests
393Positions of bar numbers
396Bar number changes
398Subordinate bar numbers
399Bar numbers and repeats
400Beaming
400Beaming notes together manually
401Changing the direction of partial beams
401Beam groups
403Beam placement relative to the staff
404Beam slants
405Centered beams
406Creating cross-staff beams
409Beam corners
409Secondary beams
410Tuplets within beams
411Stemlets
411Fanned beams
413Note and rest grouping
413Conventions for beam grouping according to
meter
414Creating custom beat groupings for meters
415Brackets and braces
416Brackets according to ensemble type
416Secondary brackets
417Chord symbols
417Chord components
417Changing existing chord symbols
418Transposing chord symbols
418Hiding/Showing chord symbols
419Hiding/Showing the root and quality of chord
symbols
419Positions of chord symbols
421Changing the enharmonic spelling of chord
symbols
422Chord symbols imported from MusicXML
423Clefs
424General placement conventions for clefs
424Moving clefs rhythmically
425Deleting clefs
425Changing the position of clefs relative to grace
notes
426Transposing clefs
427Octave lines
428Lengthening/Shortening octave lines
429Moving octave lines rhythmically
429Changing the alignment of octave line
numerals relative to notes
430Changing the position of octave line numerals
relative to accidentals
430Changing the placement of octave lines
relative to the staff
430Deleting octave lines
432Cues
433Dynamics
433Types of dynamics
434General placement conventions for dynamics
435Showing dynamics in parentheses
435Moving dynamics rhythmically
436Copying dynamics
437Deleting dynamics
438Voice-specic dynamics
438Niente hairpins
439Expressive text
441Gradual dynamics
445Placement of dynamics
445Groups of dynamics
447Dynamics linked across multiple staves
449VST Expression Maps for volume types
450Fingering
450General placement conventions for ngering
450Changing ngerings to substitution ngerings
451Changing existing ngerings
452Changing the placement of ngerings relative
to the staff
452Hiding/Showing ngering
453Deleting ngerings
453Cautionary ngerings
454Fingerings for valved brass instruments
454Hiding/Showing ngering shifts for string
477General placement conventions for lyrics
478Filters for lyrics
479Types of lyrics
480Types of syllables in lyrics
481Changing the text of existing lyrics
482Showing lyrics in italics
4
Table of Contents
483Positions of lyrics
486Lyric hyphens and lyric extender lines
488Deleting lyric lines
489Lyric line numbers
492Verse numbers
493East Asian elision slurs
494Project-wide engraving options for lyrics
495Notes
495Project-wide engraving options for notes
497Notehead sets
510Changing the size of notes
511Moving notes rhythmically
512Changing the width of ledger lines
512Changing the consolidation of rhythm dots
513Specifying on which string individual notes are
played
514Deleting notes
515Ornaments
515General placement conventions for ornaments
516Project-wide engraving options for ornaments
516Changing the intervals of ornaments
518Changing the speed of trills
518Lengthening/Shortening trills rhythmically
519Hiding/Showing trill extension lines
520Positions of ornaments
523Arpeggio signs
524General placement conventions for arpeggio
signs
524Changing the type of arpeggio signs
525Changing the end appearance of arpeggio
signs
525Length of arpeggio signs
527Positions of arpeggio signs
529Project-wide engraving options for arpeggio
signs
529Arpeggios in playback
532Glissando lines
532General placement conventions for glissando
lines
533Glissando lines across empty bars
533Changing the style of glissando lines
534Changing glissando line text
535Moving glissando lines graphically
536Changing the default angles of glissando lines
project-wide
537Project-wide engraving options for glissando
lines
538Jazz articulations
539Jazz ornaments
540Positions of jazz articulations
540Changing the type/length of existing jazz
articulations
541Changing the line style of smooth jazz
articulations
542Deleting jazz articulations
543Page numbers
543Changing the page number numeral style
545Hiding/Showing page numbers
547Pedal lines
548General placement conventions for pedal lines
548Sustain pedal retakes and pedal level changes
555Positions of pedal lines
558Lengthening/Shortening pedal lines
559Project-wide engraving options for pedal lines
559Pedal line start signs, hooks, and continuation
lines
564Pedal line start, continuation, and restorative
text
566Pedal lines in playback
566Pedal lines imported from MusicXML les
567Playing techniques
567General placement conventions for playing
techniques
568Project-wide engraving options for playing
techniques
568Positions of playing techniques
570Adding text to playing techniques
571Erasing the background of text playing
techniques
572Hiding/Showing playing techniques
573Custom playing techniques
581Playing techniques in playback
582Rehearsal marks
582General placement conventions for rehearsal
marks
583Positions of rehearsal marks
585Deleting rehearsal marks
585Changing the order of rehearsal marks
586Changing the rehearsal mark sequence type
587Adding prexes/suxes to rehearsal marks
587Project-wide engraving options for rehearsal
marks
591Markers
591Project-wide engraving options for markers
592Changing the vertical position of markers
593Changing the text shown in markers
593Changing the marker/timecode font styles
594Moving markers rhythmically
594Changing the timecodes of markers
595Dening markers as important
595Hiding/Showing markers
596Deleting markers
597Timecodes
598Changing the initial timecode value
598Showing timecodes on a separate staff
599Hiding/Showing timecodes in markers
600Changing the timecode frequency
601Repeat endings
601Changing the total number of playthroughs in
repeat endings
602Project-wide engraving options for repeat
endings
603Lengthening/Shortening segments in repeat
endings
604Positions of repeat endings
606Deleting repeat endings
606Changing the text shown in repeat endings
607Changing the appearance of individual nal
repeat ending segments
608Lengthening/Shortening repeat ending hooks
608Repeat endings in MusicXML les
5
Table of Contents
609Bar repeats
610Project-wide engraving options for bar repeats
610Changing the length of the repeated phrase in
bar repeat regions
611Moving bar repeat regions
611Lengthening/Shortening bar repeat regions
612Hiding/Showing bar repeat region highlights
612Bar repeat counts
616Bar repeat grouping
619Rhythm slashes
619Slash regions
620Project-wide engraving options for rhythm
slashes
621Slashes in multiple-voice contexts
623Splitting slash regions
624Moving slash regions
624Lengthening/Shortening slash regions
625Hiding/Showing stems in slash regions
625Slash region counts
630Rests
630General placement conventions for rests
631Implicit vs. explicit rests
633Per-ow notation options for rests
633Project-wide engraving options for rests
634Showing rest colors
635Deleting rests
636Hiding/Showing bar rests in empty bars
636Hiding/Showing multi-bar rests
637Moving rests vertically
639Slurs
640General placement conventions for slurs
643Project-wide engraving options for slurs
644Cross-staff and cross-voice slurs
645Nested slurs
646Moving slurs rhythmically
647Lengthening/Shortening slurs
648Linked slurs across multiple staves
649Slur segments
651Slurs in Engrave mode
655Short slurs that cover large pitch ranges
656Slur height
657Slur shoulder offset
659Slur curvature direction
660Slur styles
662Slur collision avoidance
664Slurs over system and frame breaks
664Slurs in playback
665Staff labels
666Instrument names in staff labels
667Project-wide engraving options for staff labels
669Changing the length of staff labels project-
wide
671Changing the length of staff labels at specic
positions
672Instrument transpositions in staff labels
674Staff labels for percussion kits
676Staves
676Project-wide layout options for staves
678Staff size
682Changing the thickness of staff lines
682Deleting staves
688Stem direction
693Project-wide engraving options for stems
693Stem length
694Hiding stems
695Split stems for altered unisons
696Tempo marks
697Types of tempo marks
697General placement conventions for tempo
marks
698Text in tempo marks
699Positions of tempo marks
702Lengthening/Shortening gradual tempo
changes
702Hiding/Showing tempo marks
703Deleting tempo marks
703Project-wide engraving options for tempo
marks
704Tempo mark components
705Metronome marks
708Gradual tempo changes
711Ties
711General placement conventions for ties
713Tie chains
713Ties vs. slurs
714Non-standard ties
717Deleting ties
717Splitting tie chains
718Project-wide engraving options for ties
718Changing the position/shape of ties
719Tie shoulder offset
721Tie height
722Tie styles
725Tie curvature direction
727Time signatures
728General conventions for time signatures
728Project-wide engraving options for time
signatures
729Project-wide spacing gaps for time signatures
729Types of time signatures
732Large time signatures
734Time signature styles
737Positions of time signatures
741Hiding/Showing time signatures
742Deleting time signatures
742Time signature font styles
744Tremolos
745Tremolos in tie chains
746General placement conventions for tremolos
747Changing the speed of tremolos
747Deleting tremolos
748Rhythmic positions of notes with tremolos
748Moving tremolo strokes
749Project-wide engraving options for tremolos
750Tremolos in playback
6
Table of Contents
752Tuplets
752General placement conventions for tuplets
753Nested tuplets
754Notations on tuplet notes
754Turning existing notes into tuplets
755Turning tuplets into normal notes
755Moving tuplets rhythmically
756Deleting tuplets
757Tuplet beams
757Tuplet brackets
761Tuplet numbers/ratios
763Project-wide engraving options for tuplets
764Unpitched percussion
764Percussion kits vs. individual percussion
instruments
765Percussion kits
766Project-wide engraving options for unpitched
percussion
767Per-ow notation options for unpitched
percussion
767Changing the playing techniques of notes on
percussion kit staves
768Showing notes in percussion instruments as
ghost notes
768Moving notes to different instruments in
percussion kits
769Notations on notes in percussion kits
770Percussion kit presentation types
772Playing techniques for unpitched percussion
instruments
776Percussion legends
779Voices in percussion kits
781Unpitched percussion in Play mode
783Universal Indian Drum Notation
784Voices
784Note positions in multiple-voice contexts
785Per-ow notation options for voices
786Showing voice colors
786Deleting unused voices
787Swapping the order of voices
788Notes crossed to staves with existing notes in
other voices
789Rhythm dot consolidation
789Slash voices
792Glossary
802Index
7
Introduction
Thank you very much for purchasing Dorico Elements.
We are delighted that you have chosen Steinberg's scoring application and hope that you will
enjoy using it for years to come.
Dorico Elements is a next-generation application for producing beautiful sheet music, whether
you are a composer, arranger, music engraver, publisher, instrumentalist, teacher, or student.
Whether you want to print your music or share it in a digital format, Dorico Elements is the most
sophisticated program available.
Like all of Steinberg's products, Dorico Elements has been designed from the ground up by a
team of musicians who understand your needs and who are dedicated to producing a tool that is
both easy to learn and use, but also capable of results of the highest quality. Dorico Elements
also integrates with your existing workow and can import and export les in a variety of
formats.
Dorico Elements thinks about music the same way a human musician does and has a deeper
understanding of the elements of music and musical performance than other scoring
applications. Its unique design allows an unprecedented degree of exibility, in music input and
editing, in score layout, in rhythmic freedom, and many other areas besides.
Most sincerely yours,
Your Steinberg Dorico Elements Team
Platform-Independent Documentation
The documentation applies to the operating systems Windows and macOS.
Features and settings that are specic to one of these platforms are clearly indicated. In all other
cases, the descriptions and procedures in the documentation are valid for Windows and macOS.
Some points to consider:
●The screenshots are taken from Windows.
●Some functions that are available on the File menu on Windows can be found in the
program name menu on macOS.
Usage of musical terms
This documentation uses American terminology for musical items throughout the
documentation.
The following table lists all the notes and notations that have different names in American and
British English:
8
Introduction
Conventions
American NameBritish Name
Double whole noteBreve
Whole noteSemibreve
Half noteMinim
Quarter noteCrotchet
Eighth noteQuaver
Sixteenth noteSemiquaver
Thirty-second noteDemisemiquaver
Sixty-fourth noteHemidemisemiquaver
Hundred twenty-eighth noteSemihemidemisemiquaver
Two hundred fty-sixth noteDemisemihemidemisemiquaver
StaffStave
Bar/Measure
NOTE
This documentation only uses “bar”.
Conventions
In our documentation, we use typographical and markup elements to structure information.
Typographical Elements
The following typographical elements mark the following purposes.
Prerequisite
Requires you to complete an action or to fulll a condition before starting a
procedure.
Procedure
Lists the steps that you must take to achieve a specic result.
Bar
Important
Informs you about issues that might affect the system, the connected hardware, or
that might bring a risk of data loss.
Note
Informs you about issues that you should consider.
Example
Provides you with an example.
9
Introduction
Conventions
Markup
Result
Shows the result of the procedure.
After Completing This Task
Informs you about actions or tasks that you can perform after completing the
procedure.
Related Links
Lists related topics that you can nd in this documentation.
Elements of the user interface are highlighted throughout the documentation.
Names of menus, options, functions, dialogs, windows, and so on, are highlighted in bold.
EXAMPLE
To open the Project Info dialog, choose File > Project Info.
If bold text is separated by a greater-than symbol, this indicates a sequence of different menus
to open.
EXAMPLE
Choose Setup > Layout Options.
File names and folder paths are shown in a different font.
EXAMPLE
example_file.txt
Key Commands
Many of the default key commands, also known as keyboard shortcuts, use modier keys, some
of which are different depending on the operating system.
Many of the default key commands use modier keys, some of which are different depending on
the operating system. When key commands with modier keys are described in this manual, they
are indicated with the Windows modier key rst, followed by the macOS modier key and the
key.
EXAMPLE
Ctrl/Cmd-Z means: press Ctrl on Windows or Cmd on macOS, then press Z.
Key commands in Dorico Elements
The default key commands in Dorico Elements depend on your keyboard layout.
If you move the mouse over a tool or a function, the information in brackets shows the key
command that is used to activate or deactivate a tool or a function.
You can also do one of the following:
●Choose Help > Key Commands to open the Dorico Key Commands window, which
provides an overview of all available key commands.
●Search for key commands of specic functions or menu items in the Preferences dialog. In
this dialog, you can also assign new key commands or change default key commands.
10
Introduction
How you can reach us
RELATED LINKS
Interactive Dorico Elements key commands map on page 57
Searching for the key commands of functions on page 58
Preferences dialog on page 55
Key Commands page in the Preferences dialog on page 56
Assigning key commands on page 59
How you can reach us
On the Help menu you nd items linking to additional information.
The menu contains links to various Steinberg web pages. Selecting one of these menu items
automatically launches your web browser and opens the page. On these pages, you can nd
support and compatibility information, answers to frequently asked questions, information
about updates and other Steinberg products, and so on.
This requires that you have a web browser installed on your computer and a working Internet
connection.
11
First steps
This chapter helps you to get started with Dorico Elements.
When you start Dorico Elements for the rst time, we recommend that you open one of the
templates rst to have a look at the user interface and the functions that Dorico Elements
provides before you start your own projects. You are welcome to skip this part and explore the
program for yourself.
The following sections inform you about the following topics:
●Overview of the most important workspaces
●Setting up a new project
●Writing your music and adding notation items to your score
●Laying out and formatting pages
●Playing back what you created
●Printing and exporting
Getting around
The following sections give you an overview of the user interface and introduce you to how
Dorico Elements is structured.
Opening a template
Before you start your own project, we recommend that you familiarize yourself with the user
interface of Dorico Elements. To prepare for this, open one of the templates that are provided
with the program.
PREREQUISITE
You have started Dorico Elements. The Hub is open.
PROCEDURE
1.In the Hub, select one of the listed template groups. For example, select the Choral and
Vocal templates.
2.Select one of the listed templates.
12
First steps
Getting around
3.Click New from Template.
RESULT
The template opens.
AFTER COMPLETING THIS TASK
Proceed to the following sections that provide a quick overview of the user interface and that
introduce you to the main functions of the program.
RELATED LINKS
Hub on page 32
Quick tour of the user interface
The user interface of Dorico Elements consists of different modes that represent different phases
in the workow of preparing a score.
The user interface has a structure that is the same in each of the application’s modes. There is
always a large area for editing your music in the center of the project window. In every mode,
there are collapsible panels on the left, right, and bottom of the project window, depending on
which mode you are using. The contents of these panels change according to the selected mode.
When you open the template, the rst view shows the project window in Write mode:
The project window when you open a template
The project window contains the following areas:
Toolbar
The toolbar is located at the top of the project window.
13
First steps
Getting around
Toolbar
On the left side of the toolbar, the modes are displayed. By activating a mode, you change the
workspace and the available panels. The active mode is highlighted in a different color. In the
middle of the toolbar, layout options allow you to switch between the different layouts in your
project and to show/hide panels and tabs.
On the right side of the toolbar, you can open a Mixer and use basic transport controls that,
among other functions, allow you to play back and record your music.
Show Mixer button
Music area
The music area is the main part of the project window in Setup and Write modes where you set
up, input, edit and format your music. In Play mode, this area is called event display, in which
every note is displayed as an event. In Print mode, this area is called print preview area, which
shows a preview of what is going to be printed or exported as a graphic.
The music area in Write mode after starting a new project from a choral template
The music area displays the scores or the instrumental parts that you create. Above the music
area you can activate several layouts in tabs and switch between them. Layouts in Dorico
Elements allow you to show different presentations of your music. If you have a full score with
different instrumental parts, such as a violin part and a bassoon part, you can switch between
that full score layout and the layouts of each part. To save space on the screen or to focus on a
specic layout, you can hide the tabs.
Toolboxes
Toolboxes are the columns on the left and right edges of the project window. They contain
different tools and options according to the current mode, but in general their purpose is to
provide tools that allow you to input and modify notes and notation items. The Notations toolbox
also determines which options are shown in the Notations panel.
14
First steps
Getting around
Notes toolbox in Write mode
Notations toolbox in Write mode
Panels
Dorico Elements provides panels with various functions in all modes. When you open the
template, there is a panel on the left of the music area. This is the Notes panel in Write mode. It
contains all the durations, accidentals, slurs, and articulations that are most commonly used
when inputting notes.
Notes panel in Write mode
15
First steps
Getting around
Status Bar
At the bottom of the project window, a status bar allows you to select different views and page
arrangements for the music area. It contains different options in different modes.
Status bar
RELATED LINKS
Functions of the modes on page 16
User interface on page 32
Mixer on page 324
Transport window on page 326
Functions of the modes
Modes represent different phases in the workow of preparing a score.
By switching to another mode, you change the workspace and the available panels.
Setup Mode
In Setup mode, you can create players and groups of players, and assign instruments to them.
You can dene different layouts for your project that you can print or export independently. For
example, you can print or export a layout for the full score and separate layouts for each
instrumental part.
You can switch to Setup mode in any of the following ways:
●Press Ctrl/Cmd-1.
●Click Setup in the toolbar.
●Choose Window > Setup.
Write Mode
In Write mode, you can input your music. The available toolboxes and panels allow you to input
all the notes and notation items that are most commonly used.
You can switch to Write mode in any of the following ways:
●Press Ctrl/Cmd-2.
●Click Write in the toolbar.
●Choose Window > Write.
Play Mode
In Play mode, you can assign virtual instruments and effects for playback to instruments and
playing techniques. You can make adjustments to how individual notes are played back in order
to produce a more realistic performance.
You can switch to Play mode in any of the following ways:
●Press Ctrl/Cmd-4.
●Click Play in the toolbar.
●Choose Window > Play.
Print Mode
In Print mode, you can print your layouts or export them as graphic les.
You can switch to Print mode in any of the following ways:
16
First steps
Getting around
●Press Ctrl/Cmd-5.
●Click Print in the toolbar.
●Choose Window > Print.
RELATED LINKS
Setup mode on page 62
Write mode on page 112
Engrave mode on page 261
Print mode on page 350
Play mode on page 282
Hiding/Showing panels
You can hide/show individual or multiple panels. This is useful if you want to see more of the
music area, for example.
PROCEDURE
●Hide individual panels or all panels in the following ways:
●
To hide/show the left panel:
Press Ctrl/Cmd-7.
Click the disclosure arrow on the left edge of the main window.
Choose Window > Show Left Panel.
●To hide/show the right panel:
Press Ctrl/Cmd-9.
Click the disclosure arrow on the right edge of the main window.
Choose Window > Show Right Panel.
●To hide/show the bottom panel:
Press Ctrl/Cmd-8.
Click the disclosure arrow at the bottom of the main window.
Choose Window > Show Bottom Panel.
●To hide/show all panels:
Press Ctrl/Cmd-0.
Click Hide/Restore Panels.
Choose Window > Hide/Restore Panels.
RESULT
The corresponding panels are hidden/shown. Panels are hidden when no tick is shown beside
the corresponding panel in the menu, and shown when a tick is shown in the menu.
If you hide all active panels, the Hide/Restore Panels button in the toolbar changes its look and
indicates which panels were active but are now hidden.
EXAMPLE
Appearance when panels are shown
17
Appearance when all panels were previously shown
but are now all hidden
First steps
Getting around
Working with tabs and windows
Dorico Elements enables you to set up your workspace according to your working style.
Dorico Elements allows you to open multiple tabs to display multiple layouts in the same project
within the same window. You can also open the same project in several windows.
RELATED LINKS
Setting up your workspace on page 49
Opening a new tab
You can open a new tab to display a different view or layout within the same project window.
Each tab can contain a separate layout or a different view of a layout already open in another tab
or window. Whenever you open a new tab, you are prompted to select a layout that you want to
display in the tab.
You can nd tabs in the tab bar, located at the top of the music area, below the toolbar. If you do
not see any tabs, click Show Tabs in the toolbar.
PROCEDURE
●To open a new tab, do one of the following:
●Press Ctrl/Cmd-T.
●At the right end of the tab bar, click New Tab.
●Choose Window > New Tab.
RESULT
A new tab opens that shows several icons at the top and a list of layouts at the bottom.
Options available in the music area when you open a new tab
18
First steps
Starting a new project
AFTER COMPLETING THIS TASK
You can click one of the icons or select a layout from the list at the bottom. Alternatively, you can
click Select Layout in the toolbar and choose one of the layouts from the menu. The layout that
you choose opens in the active tab.
RELATED LINKS
Tab bar on page 40
Opening a new window
You can open another window for the same project.
This can be useful if you want to see and work on multiple layouts at the same time. You can also
open multiple project windows to show different modes of the same project.
PROCEDURE
●Open a new project window in any of the following ways:
●
Press Ctrl/Cmd-Shift-T.
●
Choose Window > New Window.
RESULT
A duplicate of the window opens. It contains the same tabs and the same view options as the
original window.
RELATED LINKS
Opening multiple project windows on page 53
Starting a new project
After getting a rst impression of the Dorico Elements user interface you can get started with
inputting your own music. In this section, you learn how to set up a new project.
PREREQUISITE
NOTE
All inputs that are made and the images that are used to accompany the steps in this chapter are
intended merely to be helpful examples. Therefore, there is no need to make the exact same
entries in order to get the depicted results.
Close the template without saving. The Hub reopens.
PROCEDURE
●Start a new project in any of the following ways:
Press Ctrl/Cmd-N.
●
Click New Empty Project.
●
RESULT
A new project window opens.
19
First steps
Starting a new project
Whenever you start a new project without selecting a specic project template, Setup mode is
activated. This allows you to specify players and assign instruments right from the start. The area
in the middle, the project start area, which becomes the music area once you have added a
player, allows you to start your project with different types of players. On the right, the Layouts
panel shows a Full score entry. This entry is available in every new project. At the bottom of the
window is the Flows panel where you can specify separate spans of music for your project.
AFTER COMPLETING THIS TASK
Start your project by adding an individual player or by adding a section player and assign an
instrument. You are free to assign any kind of instrument. In this chapter, only one piano player
is added as an example.
RELATED LINKS
Windows on page 36
Flows in Dorico Elements on page 30
Adding a solo player
In this section, you learn how to add a player and assign an instrument.
PREREQUISITE
You have started a new project. You are in Setup mode.
PROCEDURE
1.Click Add Solo Player.
The instrument picker opens.
TIP
You can also open the instrument picker at any time by clicking the plus symbol to the
right of the added empty-handed player.
20
First steps
Starting a new project
2.Select a piano in the instrument picker in any of the following ways:
Alternatively, you can right-click the player and choose Add Instrument to Player from
the context menu.
●Enter piano into the search box.
●Start entering the instrument name you want, then select it from the ltered list.
●Click an instrument family and then an instrument.
●
Press Up Arrow/Down Arrow to select an instrument family, then press Tab to
switch to the instrument column. Press Up Arrow/Down Arrow to select an
instrument.
TIP
●
An enclosure line shows which instrument family or instrument is selected
when using the keyboard to navigate.
●
Press Shift-Tab to switch back to the previous column in the instrument
picker.
3.Click Add.
RESULT
You have added your rst player. In the music area, the required piano staves including their
respective clefs are displayed.
AFTER COMPLETING THIS TASK
Save your project.
NOTE
You can save your project at any time.
Optionally, you can now edit the project title or add more players.
The following sections help you to create ows and layouts. If you want to start composing, you
can skip those sections.
RELATED LINKS
Writing music on page 22
Adding solo/section players on page 74
Creating a ow
Flows are separate spans of music within your project, for example, movements or songs. In this
section, you learn how to create a ow.
PREREQUISITE
You have added at least one player. You are in Setup mode.
PROCEDURE
●In Setup mode, click Add Flow in the Flows panel at the bottom of the window.
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First steps
Writing music
RESULT
A new ow is added to your project each time you click Add Flow. All existing players are
assigned to new ows, and new ows are automatically added to all existing full score and part
layouts.
AFTER COMPLETING THIS TASK
Rename the ow if required.
Optionally, deactivate the checkboxes of the players that you want to exclude from the ow in
the Players panel.
Optionally, deactivate the checkboxes of the layouts from which you want to exclude the ow in
the Layouts panel.
RELATED LINKS
Flows on page 98
Renaming ows in Setup mode on page 100
Adding ows on page 99
Creating a layout on page 22
Creating a layout
Layouts dene how music for one or more players in one or more ows is presented, including
page size, margins, staff size, and so on. In this section, you learn how to create a new layout.
PREREQUISITE
You have added at least one player and one ow. You are in Setup mode.
Several layouts are often used in ensembles with multiple players, where each player may
require a layout of the individual instrumental part. Dorico Elements automatically creates a full
score layout that contains all players and all ows as well as individual part layouts that each
contain one player and all ows. If you require a different combination of players and ows, for
example, a part containing the music for two players, you can create your own layouts, as
follows:
PROCEDURE
●In the Layouts panel, click Add Instrumental Part Layout.
RESULT
An empty part is created on the Layouts panel.
AFTER COMPLETING THIS TASK
Double-click the empty part to give it a name. Optionally, select the ows that you want to assign
to the layout in the Flows panel. Activate the checkboxes of the players that you want to assign
to the layout in the Players panel.
RELATED LINKS
Creating layouts on page 102
Writing music
Once you have set up your project, you can start writing music.
In Write mode, you can input notes and insert other notations into your score.
22
First steps
Writing music
TIP
Throughout Dorico Elements, most tasks can be accomplished using only your computer's
keyboard. You do not need to use the mouse or touchpad. Learning key commands allows you to
use Dorico Elements most eciently. The fastest way to input music is using a MIDI keyboard. If
you do not have a MIDI keyboard, you can use your computer's keyboard. Of course, you can still
use the mouse or touchpad if you want.
In the following sections, you learn how to input notes and notation items.
Inputting your rst notes
In this section, you learn how to input notes. You can start inputting notes without having to rst
add a time signature or key signature.
PREREQUISITE
●You have set up your MIDI keyboard.
NOTE
If you have not set up a MIDI keyboard yet, you can start inputting notes with the
computer keyboard.
●You have added a piano player in Setup mode.
●You are in Write mode.
PROCEDURE
1.Select the rest that was automatically inserted next to the clef when you added a solo
player.
2.Start note input in any of the following ways:
●Select the staff where you want to input notes and press Shift-N or Return.
●Select the staff where you want to input notes and choose Write > Note Input.
●Double-click the staff where you want to input notes.
The caret is displayed.
3.In the Notes panel, click a duration.
NOTE
By default, Dorico Elements selects a quarter note (crotchet) for you.
23
First steps
Writing music
4.Start playing notes on the MIDI keyboard, or press A, B, C, D, E, F, G on the computer
keyboard to input the corresponding pitches.
If you want higher or lower pitch for the note that Dorico Elements inputs for you, you can
force a different register.
●To input a note above the previously input note, press Shift-Alt as well as the letter
for the note.
●
To input a note below the previously input note, press Ctrl (macOS) or Ctrl-Alt
(Windows) as well as the letter for the note.
NOTE
You must press Ctrl on Mac, not Cmd.
RESULT
The pitches you enter or play in are input as notes.
EXAMPLE
Input notes with the caret still active after the nal note
RELATED LINKS
Write mode on page 112
Register selection during step input on page 136
Key commands in Dorico Elements on page 10
Adding a time signature on page 24
Adding a time signature
In this section, you learn how to add a time signature at the beginning of the staff. You can add a
time signature before or after inputting a melody.
PREREQUISITE
Press Esc to deactivate the caret.
PROCEDURE
1.Select the rst note on the staff.
2.Press Shift-M.
The time signatures popover opens above the staff.
3.Enter a typical time signature into the popover, such as 3/4.
24
First steps
Writing music
4.Press Return to close the popover.
RESULT
The time signature is automatically input to the left of the note, and the required bar lines are
automatically inserted at the correct positions. If you want to insert a key signature, proceed to
the next section.
RELATED LINKS
Adding a key signature on page 25
Adding a key signature
In this section, you learn how to add a key signature. You can add a key signature at any
rhythmic position on the staff.
When you start a new project from scratch, by default, there is no key signature shown.
Depending on the kind of music you are writing, the key signature might be taken to mean C
major or an open key with no specic tonal center.
You can change the key anywhere on the staff. To add a different key signature at the beginning
of the staff, for example, D major, proceed as follows:
PROCEDURE
1.Select the rst note on the staff.
2.Press Shift-K.
This opens the key signatures popover on top of the staff.
3.Enter a key signature into the popover. If you want to enter D major, enter an uppercase
D.
For D minor, enter a lowercase d.
4.Press Return.
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First steps
Writing music
RESULT
The key signature is inserted between the clef and the time signature. Dorico Elements
automatically adds accidentals where necessary.
Inputting your rst chord
In this section, you learn how to input a chord with the computer keyboard, using chord mode. If
you want to use a MIDI keyboard instead, you can input the chord with your keyboard, and you
do not need to use chord mode. Dorico Elements automatically inputs the correct notes.
PREREQUISITE
Select the last note or rest on the staff, and press Return. This shows the caret.
PROCEDURE
1.Activate Chords in any of the following ways:
●Press Q.
●In the Notes toolbox, click Chords.
The caret shows a plus sign at the top.
2.Optional: In the Notes panel, select a duration.
3.Input the notes that you want in your chord by pressing keys from A to G, one after the
other. For example, for a C major chord, press C, E, and G.
By default, Dorico Elements adds each new note above the previous note. You can select
the register of notes manually.
The example shows a possible result.
4.Press Space to advance the caret to the next note position and continue with the next
chord.
Dorico Elements expects further chord input until you deactivate it.
5.Optional: To deactivate chord input, press Q or deactivate Chords.
26
First steps
Writing music
RELATED LINKS
Key commands in Dorico Elements on page 10
Register selection during step input on page 136
27
Dorico Elements concepts
The following sections give you an overview of the design philosophy as well as concepts on
which Dorico Elements is based.
We recommend that you familiarize yourself with these concepts as these are often returned to
throughout the documentation.
Design philosophy
If you are experienced with other scoring applications and are interested in learning more about
deep design considerations for scoring programs, you may nd the following discussion
illuminating, but everybody can safely skip it.
Dorico Elements has a forward-thinking design that is led by musical concepts rather than
computational convenience, and this provides many benets.
Higher-level concepts
In most graphically-orientated scoring applications, the highest-level concept is the staff or the
instrument denition that creates a staff or staves. When setting up your full score, you start by
adding the correct number of staves, and you are immediately forced into making decisions
about the layout. This means that you must know in advance whether two utes share a staff or
have their own individual staves, or whether there should be two trumpets or three. Many of
these decisions have signicant effects throughout the process of inputting, editing, and
producing individual instrumental parts.
Typically, every system of a score must contain the same number of staves, even if some are
hidden on particular systems. This requires the user to manage common conventions for
themselves, such as multiple players of the same instrument sharing staves. This can be timeconsuming and is naturally error-prone.
Dorico Elements is designed to conform more closely to how music is performed in the real
world and to make the score a exible expression of the practical choices that go into a musical
performance, rather than to make the musical performance subservient to the way the score was
initially prepared.
To that end, the highest-level concept of Dorico Elements is the group of human musicians that
performs a score. A score can be written for one or more groups, for example, a double choir or
an orchestra plus off-stage chamber ensemble, and so on. Each group includes one or more
players which correspond to the humans who play one or more instruments. Players may either
be individuals who can play more than one instrument, for example, an oboist doubling cor
anglais, or groups in which everyone plays only one instrument, for example, eight desks of
violinists.
The actual music that is played by the group in your score belongs to one or more ows. A ow is
any span of music that stands alone, for example, a whole song, a movement of a sonata or
symphony, a number in a musical show, or even a short scale or exercise. Players might or might
not have any music to play in a given ow. For example, all the brass players might be omitted
from the slow movement of a classical symphony, or certain players might have nothing to do in
28
Dorico Elements concepts
Key musical concepts
some cues in a movie score. This is no problem as you can combine players in ows in any
combination.
Dorico Elements provides several benets. Chief among them is its ability to produce different
score layouts that share the same musical content. For example, in the same project you can
create a full score with each player's music on separate staves, a custom score layout containing
just the piano and vocal staves, and an instrumental part for each player that only contains the
music belonging to them.
One crucial difference between Dorico Elements and other scoring applications is that the
musical content exists independently of the score layout in which it is viewed.
Key musical concepts
In order to work eciently with Dorico Elements, it is important to understand the conceptual
model of the program.
The model is closely based on the practical considerations of how music is written and performed
by real humans.
RELATED LINKS
Projects in Dorico Elements on page 29
Modes in Dorico Elements on page 29
Instruments in Dorico Elements on page 30
Players in Dorico Elements on page 30
Groups in Dorico Elements on page 30
Flows in Dorico Elements on page 30
Layouts in Dorico Elements on page 31
Projects in Dorico Elements
A project is an individual document that you create within Dorico Elements. It can contain
multiple separate pieces of music, from very short to very long, written for any combination of
instruments and using different layouts.
Modes in Dorico Elements
Modes represent different phases in the workow of preparing a score.
Dorico Elements contains the following modes:
Setup
In this mode, you can set up the players and instruments that are played in the
project. You can create and manage ows and set up layouts.
Write
In this mode, you can write your music. You can insert notes and rests, key
signatures, time signatures, and idiomatic notations.
Play
In this mode, you can set up your project for playback. You can assign VST
instruments, adjust the mix, and change the sounding duration of notes in playback
without affecting their notated duration.
Print
In this mode, you can dene different print jobs, such as printing full conductors
scores, study scores, individual parts, and so on. For every print job, you can specify
options for page size and duplex printing. You can also manage other output, such
as exports to various le types, such as PNG.
29
Dorico Elements concepts
Key musical concepts
Instruments in Dorico Elements
In Dorico Elements, an instrument is an individual musical instrument, such as a piano, a ute, or
a violin.
Dorico Elements has a database of information about properties of each instrument. These
include the playable range, common and uncommon playing techniques, notational conventions,
transposition properties, tunings, clef, number of staves, type of staff, and so on.
RELATED LINKS
Instruments on page 82
Players in Dorico Elements
In Dorico Elements, a player can represent an individual musician or several musicians.
●
Solo players are individual musicians who can play one or more instruments, for example,
a clarinettist who doubles on alto saxophone or a percussionist who plays bass drum,
clash cymbals, and triangle.
●
Section players represent multiple musicians who all play the same instrument, for
example, a violin section player can represent eight desks of musicians, or a soprano
section player can represent the whole soprano section in a mixed voice choir.
NOTE
Section players cannot double instruments, but they can play divisi. This means that they can be
divided into smaller units, which is commonly required for strings.
Groups in Dorico Elements
A group represents a collection of musicians that are considered together, such as a choir,
orchestra, or a chamber ensemble.
In a typical project, there might be only one group that contains all of the dened players, but
you can dene as many groups as required to allow easy separation of forces in larger-scale
works. It might also be necessary to assign players to these groups for the purposes of, among
other things, properly bracketing and labelling their staves in the conductor's score.
EXAMPLE
A work for double choir and organ can dene the two choirs as separate groups. This allows each
choir to have its own label in addition to the labels for each sectional player (soprano, alto, tenor,
bass) within the choir.
In a complex work, such as Elliott Carter's “A Symphony of Three Orchestras”, each of the
orchestras can be dened as a separate group.
Flows in Dorico Elements
Flows are separate spans of music that are completely independent in musical content, for
example, a song, a movement in a sonata or symphony, a number in a stage musical, or a short
scale or sight-reading exercise of only a few bars in length. A single project can contain one or
more ows.
Each ow can contain music for any combination of players. For example, brass players are often
tacet in the second movements of Classical-period symphonies, so you can simply remove brass
players from the ow for the second movement. In a set of cues for a movie, for example,
specic players might not be required in some cues, so the corresponding ows can contain only
those players who have anything to play.
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