n = MIDI channel number: 0H-FH (ch.1-ch.16)
kk = note number: 00H-7FH (0-127)
vv = note o velocity: 00H-7FH (0-127)
* For Drum Parts, these messages are received when Rx. NOTE OFF = ON for each
Instrument.
Note On
Status 2nd byte 3rd byte
9nH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
kk = note number: 00H-7FH (0-127)
vv = note on velocity: 01H-7FH (1-127)
* Not received when Rx. NOTE MESSAGE = OFF. (Initial value is ON)
* For Drum Parts, not received when Rx. NOTE ON = OFF for each Instrument.
Polyphonic Key Pressure
Status 2nd byte 3rd byte
AnH kkH vvH
Control Change
* When Rx. CONTROL CHANGE = OFF, all control change messages except for
Channel Mode messages will be ignored.
* The value specied by a Control Change message will not be reset even by a
Program Change, etc.
Bank Select (Controller Number 0, 32)
Status 2nd byte 3rd byte
BnH 00H mmH
BnH 20H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
mm, ll = Bank number: 00H, 00H-7FH, 7FH (bank.1-bank.16384),
Initial Value = 00 00H (bank.1)
* Not received when Rx. BANK SELECT = OFF.
* “Rx. BANK SELECT” is set to OFF by “GM1 System On,” and Bank Select message will
be ignored.
* “Rx. BANK SELECT” is set to ON by “GM2 System On.”
* “Rx. BANK SELECT” is set to ON by power-on Reset or by receiving “GS RESET.”
* When Rx. BANK SELECT LSB = OFF, Bank number LSB (llH) will be handled as 00H
regardless of the received value. However, when sending Bank Select messages,
you have to send both the MSB (mmH) and LSB (llH, the value should be 00H)
together.
* Bank Select processing will be suspended until a Program Change message is
received.
* The GS format “Variation number” is the value of the Bank Select MSB (Controller
number 0) expressed in decimal.
* Some other GS devices do not recognize the Bank Select LSB (Controller number
n = MIDI channel number: 0H-FH (ch.1-ch.16)
kk = note number: 00H-7FH (0-127)
vv = key pressure: 00H-7FH (0-127)
* Not received when Rx. POLY PRESSURE (PAf) = OFF. (Initial value is ON)
* The resulting eect is determined by System Exclusive messages. With the initial
settings, there will be no eect.
* Not received when Rx. MODULATION = OFF. (Initial value is ON)
* The resulting eect is determined by System Exclusive messages. With the initial
settings, this is Pitch Modulation Depth.
Portamento Time (Controller Number 5)
Status 2nd byte 3rd byte
BnH 05H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Portamento Time: 00H-7FH (0-127), Initial value = 00H (0)
* This adjusts the rate of pitch change when Portamento is ON or when using the
Portamento Control. A value of 0 results in the fastest change.
Data Entry (Controller Number 6, 38)
Status 2nd byte 3rd byte
BnH 06H mmH
BnH 26H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
mm, ll = the value of the parameter specied by RPN/NRPN
mm = MSB, ll = LSB
Volume (Controller Number 7)
Status 2nd byte 3rd byte
BnH 07H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Volume: 00H-7FH (0-127), Initial Value = 64H (100)
1PS
* Volume messages are used to adjust the volume balance of each Part.
* Not received when Rx. VOLUME = OFF. (Initial value is ON)
All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
1
MIDI Implementation
Pan (Controller Number 10)
Status 2nd byte 3rd byte
BnH 0AH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = pan: 00H-40H-7FH (Left-Center-Right),
Initial Value = 40H (Center)
* For Rhythm Parts, this is a relative adjustment of each Instrument’s pan setting.
* Some Tones are not capable of being panned all the way to the left or right.
* Not received when Rx. PANPOT = OFF. (Initial value is ON)
Expression (Controller Number 11)
Status 2nd byte 3rd byte
BnH 0BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Expression: 00H-7FH (0-127), Initial Value = 7FH (127)
* This adjusts the volume of a Part. It can be used independently from Volume
messages. Expression messages are used for musical expression within a
performance; e.g., expression pedal movements, crescendo and decrescendo.
* Not received when Rx. EXPRESSION = OFF. (Initial value is ON)
Hold 1 (Controller Number 64)
Status 2nd byte 3rd byte
BnH 40H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127)
* Not received when Rx. HOLD1 = OFF. (Initial value is ON)
Resonance (Controller Number 71)
Status 2nd byte 3rd byte
BnH 47H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv= Resonance value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value = 40H (no change)
* Not received when Rx. Resonance = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Release Time (Controller Number 72)
Status 2nd byte 3rd byte
BnH 48H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Release Time value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value = 40H (no change)
* Not received when Rx. Release Time = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Attack Time (Controller Number 73)
Status 2nd byte 3rd byte
BnH 49H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Attack time value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value=40H (no change)
* Not received when Rx. Attack Time = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Portamento (Controller Number 65)
Status 2nd byte 3rd byte
BnH 41H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value : 00H-7FH (0-127)
0-63 = OFF, 64-127 = ON
* Not received when Rx. PORTAMENTO = OFF. (Initial value is ON)
Sostenuto (Controller Number 66)
Status 2nd byte 3rd byte
BnH 42H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127)
0-63 = OFF, 64-127 = ON
* Not received when Rx. SOSTENUTO = OFF. (Initial value is ON)
Soft (Controller Number 67)
Status 2nd byte 3rd byte
BnH 43H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127)
* Not received when Rx. SOFT = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Cuto (Controller Number 74)
Status 2nd byte 3rd byte
BnH 4AH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Cuto value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value = 40H (no change)
* Not received when Rx. Cuto = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Decay Time (Controller Number 75)
Status 2nd byte 3rd byte
BnH 4BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Decay Time value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value = 40H (no change)
* Not received when Rx. Decay Time = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Vibrato Rate (Controller Number 76)
Status 2nd byte 3rd byte
BnH 4CH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Vibrato Rate value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value = 40H (no change)
* Not received when Rx. Vibrato Rate = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
2
MIDI Implementation
Vibrato Depth (Controller Number 77)
Status 2nd byte 3rd byte
BnH 4DH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Vibrato Depth Value (relative change): 00H-7FH(-64 - 0 - +63),
Initial Value = 40H (no change)
* Not received when Rx. Vibrato Depth = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Vibrato Delay (Controller Number 78)
Status 2nd byte 3rd byte
BnH 4EH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Vibrato Delay value (relative change): 00H-7FH(-64 - 0 - +63),
Initial value=40H (no change)
* Not received when Rx. Vibrato Delay = OFF. (Initial value is ON)
* Some Tones will not exhibit any change.
Portamento Control (Controller Number 84)
Status 2nd byte 3rd byte
BnH 54H kkH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
kk = source note number: 00H-7FH (0-127)
* A Note-on received immediately after a Portamento Control message will change
continuously in pitch, starting from the pitch of the Source Note Number.
* If a voice is already sounding for a note number identical to the Source Note
Number, this voice will continue sounding (i.e., legato) and will, when the next
Note-on is received, smoothly change to the pitch of that Note-on.
* The rate of the pitch change caused by Portamento Control is determined by the
Portamento Time value.
Example 1.
On MIDI Description Result
90 3C 40 Note on C4 C4 on
B0 54 3C Portamento no change (C4 voice still sounding)
Control from C4
90 40 40 Note on E4 glide from C4 to E4
80 3C 40 Note o C4 no change
80 40 40 Note o E4 E4 o
Example 2.
On MIDI Description Result
B0 54 3C Portamento no change
Control from C4
90 40 40 Note on E4 E4 is played with glide from C4 to E4
80 40 40 Note o E4 E4 o
Eect 1 (Reverb Send Level) (Controller Number 91)
Status 2nd bytes 3rd byte
BnH 5BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value : 00H-7FH (0-127), Initial Value = 28H (40)
* This message adjusts the Reverb Send Level of each Part.
Eect 3 (Chorus Send Level) (Controller Number 93)
Status 2nd byte 3rd byte
BnH 5DH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127), Initial Value = 00H (0)
* This message adjusts the Chorus Send Level of each Part.
NRPN MSB/LSB (Controller Number 98, 99)
Status 2nd byte 3rd byte
BnH 63H mmH
BnH 62H llH
n = MIDI channel number:0H-FH (ch.1-ch.16)
mm = upper byte (MSB) of the parameter number specied by NRPN
ll = lower byte (LSB) of the parameter number specied by NRPN
* Rx. NRPN is set to OFF by power-on reset or by receiving “GM1 System On” or “GM2
System On,” and NRPN message will be ignored. NRPN message will be received
when Rx. NRPN = ON, or by receiving “GS RESET.”
* The value set by NRPN will not be reset even if Program Change or Reset All
Controllers is received.
**NRPN**
The NRPN (Non Registered Parameter Number) message allows an extended range of
control changes to be used.
To use these messages, you must rst use NRPN MSB and NRPN LSB messages to
specify the parameter to be controlled, and then use Data Entry messages to specify
the value of the specied parameter. Once an NRPN parameter has been specied, all
Data Entry messages received on that channel will modify the value of that parameter. To prevent accidents, it is recommended that you set RPN Null (RPN Number =
7FH 7FH) when you have nished setting the value of the desired parameter. Refer
to Section 4. Supplementary Material “Examples of actual MIDI messages” <Example
4>. On the GS devices, Data entry LSB (llH) of NRPN (controller number 38) is ignored,
so it is no problem to send Data entry MSB (mmH) only without Data entry LSB
(controller number 6).
On this instrument, NRPN can be used to modify the following parameters.
* Parameters marked “relative change” will change relatively to the preset value(40H).
Even among dierent GS devices, “relative change” parameters may sometimes
dier in the way the sound changes or in the range of change.
* Parameters marked “absolute change” will be set to the absolute value of the
parameter, regardless of the preset value.
* Data entry LSB (llH) is ignored.
RPN MSB/LSB (Controller Number 100, 101)
Status 2nd byte 3rd byte
BnH 65H mmH
BnH 64H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
mm = upper byte (MSB) of parameter number specied by RPN
ll = lower byte (LSB) of parameter number specied by RPN
* Not received when Rx. RPN = OFF. (Initial value is ON)
* The value specied by RPN will not be reset even by messages such as Program
Change or Reset All Controller.
**RPN**
The RPN (Registered Parameter Number) messages are expanded control changes,
and each function of an RPN is described by the MIDI Standard.
To use these messages, you must rst use RPN MSB and RPN LSB messages to specify
the parameter to be controlled, and then use Data Entry messages to specify the
value of the specied parameter. Once an RPN parameter has been specied, all Data
Entry messages received on that channel will modify the value of that parameter. To
prevent accidents, it is recommended that you set RPN Null (RPN Number = 7FH 7FH)
when you have nished setting the value of the desired parameter.Refer to Section 4.
“Examples of actual MIDI messages” <Example 4>
Program Change
Status 2nd byte
CnH ppH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
pp = Program number: 00H-7FH (prog.1-prog.128)
* Not received when Rx. PROGRAM CHANGE = OFF. (Initial value is ON)
* After a Program Change message is received, the sound will change beginning with
the next Note-on. Voices already sounding when the Program Change message
was received will not be aected.
* For Drum Parts, Program Change messages will not be received on bank numbers
129-16384 (the value of Controller Number 0 is other than 0 (00H)).
* Not received when Rx. CH PRESSURE (CAf) = OFF. (Initial value is ON)
* The resulting eect is determined by System Exclusive messages. With the initial
settings there will be no eect.
Pitch Bend Change
Status 2nd byte 3rd byte
EnH llH mmH
On this instrument, RPN can be used to modify the following parameters.
RPN Data entry
MSB LSB MSB LSB Explanation
00H 00H mmH --- Pitch Bend Sensitivity
mm: 00H-18H (0-24 semitones),
Initial Value = 02H (2 semitones)
ll: ignored (processed as 00h)
specify up to 2 octaves in semitone steps
00H 01H mmH llH Master Fine Tuning
mm, ll: 00 00H - 40 00H - 7F 7FH
(-100 - 0 - +99.99 cents),
Initial Value = 40 00H (0 cent)
ll: ignored (processed as 00h)
specify up to 2 octaves in semitone steps
Refer to 4. Supplementary Material,
“About Tuning”
00H 02H mmH --- Master Coarse Tuning
mm: 28H - 40H - 58H
(-24 - 0 - +24 semitones),
Initial Value = 40H (0 cent)
ll: ignored (processed as 00h)
00H 05H mmH llH Modulation Depth Range
mm: 00H - 04H (0 - 4 semitones)
ll: 00H - 7FH (0 - 100 cents)
100/128 Cent/Value
7FH 7FH --- --- RPN null
Set condition where RPN and NRPN are
unspecied. The data entry messages
after set RPN null will be ignored.
(No Data entry messages are required
after RPN null).
Settings already made will not change.
mm, ll: ignored
n = MIDI channel number: 0H-FH (ch.1-ch.16)
mm, ll = Pitch Bend value: 00 00H - 40 00H - 7F 7FH
(-8192 - 0 - +8191)
* Not received when Rx. PITCH BEND = OFF. (Initial value is ON)
* The resulting eect is determined by System Exclusive messages. With the initial
settings the eect is Pitch Bend.
4
MIDI Implementation
Channel Mode Messages
All Sounds O (Controller Number 120)
Status 2nd byte 3rd byte
BnH 78H 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* When this message is received, all currently-sounding notes on the corresponding
channel will be turned o immediately.
Reset All Controllers (Controller Number 121)
Status 2nd byte 3rd byte
BnH 79H 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* When this message is received, the following controllers will be set to their reset
values.
Controller Reset value
Pitch Bend Change ±0 (Center)
Polyphonic Key Pressure 0 (o)
Channel Pressure 0 (o )
Modulation 0 (o)
Expression 127 (max)
Hold 1 0 (o)
Portamento 0 (o )
Sostenuto 0 (o)
Soft 0 (o )
RPN unset; previously set data will not change
NRPN unset; previously set data will not change
Local Control (Controller Number 122)
Status 2nd byte 3rd byte
BnH 7AH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H, 7FH (0,127)
00H: Local O
7FH: Local On
OMNI ON (Controller Number 125)
Status 2nd byte 3rd byte
BnH 7DH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* OMNI ON is only recognized as “All notes o”; the Mode doesn’t change (OMNI OFF
remains).
MONO (Controller Number 126)
Status 2nd byte 3rd byte
BnH 7EH mmH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
mm = mono number : 00H-10H (0-16)
* The same processing will be carried out as when All Sounds O and All Notes O is
received, and the corresponding channel will be set to Mode 4 (M = 1) regardless of
the value of “mono number.”
POLY (Controller Number 127)
Status 2nd byte 3rd byte
BnH 7FH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* The same processing will be carried out as when All Sounds O and All Notes O is
received, and the corresponding channel will be set to Mode 3.
System Realtime Message
Active Sensing
Status
FEH
* When Active Sensing is received, the unit will begin monitoring the intervals of
all further messages. While monitoring, if the interval between messages exceeds
420 ms, the same processing will be carried out as when All Sounds O, All Notes
O and Reset All Controllers are received, and message interval monitoring will be
halted.
All Notes O (Controller Number 123)
Status 2nd byte 3rd byte
BnH 7BH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* When All Notes O is received, all notes on the corresponding channel will be
turned o.
However if Hold 1 or Sostenuto is ON, the sound will be continued until these are
turned o.
OMNI OFF (Controller Number 124)
Status 2nd byte 3rd byte
BnH 7CH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* The same processing will be carried out as when All Notes O is received.
5
MIDI Implementation
System Exclusive Message
Status Data byte Status
F0H iiH, ddH, ......, eeH F7H
F0H: System Exclusive Message status
ii = ID number: An ID number (manufacturer ID) to indicate the
manufacturer whose Exclusive message this is.
Roland’s manufacturer ID is 41H.
ID numbers 7EH and 7FH are extensions of the
MIDI standard; Universal Non-realtime Messages
(7EH) and Universal Realtime Messages (7FH).
dd,...,ee = data: 00H-7FH (0-127)
F7H: EOX (End Of Exclusive)
The System Exclusive Messages received by this instrument are; messages related to
mode settings, Universal Realtime System Exclusive messages, Universal Nonrealtime System Exclusive messages and Data Set (DT1).
System Exclusive Messages Related to Mode Settings
These messages are used to initialize a device to GS or General MIDI mode, or change
the operating mode. When creating performance data, a “GM1 System On” message
should be inserted at the beginning of a General MIDI 1 score, a “GM2 System On”
message at the beginning of a General MIDI 2 score, and a “GS Reset” message at the
beginning of a GS music data. Each song should contain only one mode message as
appropriate for the type of data. (Do not insert two or more mode setting messages
in a single song.)
“GM System On” uses Universal Non-realtime Message format. “GS Reset” uses Roland
system Exclusive format “Data Set 1 (DT1).”
GM1 System On
This is a command message that resets the internal settings of the unit to the General
MIDI initial state (General MIDI System-Level 1). After receiving this message, this
instrument will automatically be set to the proper condition for correctly playing a
GM1 score.
Status Data byte Status
F0H 7EH, 7FH, 09H, 01H F7H
Byte Explanation
F0H Exclusive status
7EH ID number (Universal Non-realtime Message)
7FH Device ID (Broadcast)
09H Sub ID#1 (General MIDI Message)
01H Sub ID#2 (General MIDI 1 On)
F7H EOX (End Of Exclusive)
* When this message is received, Rx. BANK SELECT will be OFF and Rx. NRPN will be
OFF.
* There must be an interval of at least 50 ms between this message and the next.
GM2 System On
This is a command message that resets the internal settings of the unit to the General
MIDI initial state (General MIDI System-Level 2). After receiving this message, this
instrument will automatically be set to the proper condition for correctly playing a
GM2 score.
Status Data byte Status
F0H 7EH 7FH 09H 03H F7H
Byte Explanation
F0H Exclusive status
7EH ID number (Universal Non-realtime Message)
7FH Device ID (Broadcast)
09H Sub ID#1 (General MIDI Message)
03H Sub ID#2 (General MIDI 2 On)
F7H EOX (End Of Exclusive)
GS Reset
GS Reset is a command message that resets the internal settings of a device to the GS
initial state.
This message will appear at the beginning of GS music data, and a GS device that
receives this message will automatically be set to the proper state to correctly
playback GS music data.
Status Data byte Status
F0H 41H, 10H, 42H, 12H, 40H, F7H
00H, 7FH, 00H, 41H
Byte Explanation
F0H Exclusive status
41H ID number (Roland)
10H Device ID
(dev: 00H-1FH (1-32), Initial value is 10H (17))
42H Model ID (GS)
12H Command ID (DT1)
40H Address MSB
00H Address
7FH Address LSB
00H Data (GS reset)
41H Checksum
F7H EOX (End Of Exclusive)
* When this message is received, Rx. NRPN will be ON.
* There must be an interval of at least 50 ms between this message and the next.
Universal Realtime System Exclusive Messages
Master Volume
Status Data byte Status
F0H 7FH, 7FH, 04H, 01H, llH, mmH F7H
Byte Explanation
F0H Exclusive status
7FH ID number (universal realtime message)
7FH Device ID (Broadcast)
04H Sub ID#1 (Device Control messages)
01H Sub ID#2 (Master Volume)
llH Master volume lower byte
mmH Master volume upper byte
F7H EOX (End Of Exclusive)
* The lower byte (llH) of Master Volume will be handled as 00H.
Master Fine Tuning
Status Data byte Status
F0H 7FH, 7FH, 04H, 03H, llH, mmH F7H
Byte Explanation
F0H Exclusive status
7FH ID number (Universal Realtime Message)
7FH Device ID (Broadcast)
04H Sub ID#1 (Device Control)
03H Sub ID#2 (Master Fine Tuning)
llH Master Fine Tuning LSB
mmH Master Fine Tuning MSB
F7H EOX (End Of Exclusive)
Parameters of the Global Parameter Control are newly provided for the General MIDI
2.
Reverb Parameters
Status Data byte Status
F0H 7FH, 7FH, 04H, 05H, 01H, 01H, F7H
01H, 01H, 01H, ppH, vvH
Byte Explanation
F0H Exclusive status
7FH ID number (Universal Realtime Message)
7FH Device ID (Broadcast)
04H Sub ID#1 (Device Control)
05H Sub ID#2 (Global Parameter Control)
01H Slot path length
01H Parameter ID width
01H Value width
01H Slot path MSB
01H Slot path LSB (Eect 0101: Reverb)
ppH Parameter to be controlled.
vvH Value for the parameter.
F7H EOX (End Of Exclusive)
pp=0 Reverb Type
vv = 00H Small Room (Room1)
vv = 01H Medium Room (Room2)
vv = 02H Large Room (Room3)
vv = 03H Medium Hall (Hall1)
vv = 04H Large Hall (Hall2)
vv = 08H Plate (Plate)
pp=1 Reverb Time
vv = 00H - 7FH 0 - 127
Chorus Parameters
Status Data byte Status
F0H 7FH, 7FH, 04H, 05H, 01H, 01H, F7H
01H, 01H, 02H, ppH, vvH
Byte Explanation
F0H Exclusive status
7FH ID number (Universal Realtime Message)
7FH Device ID (Broadcast)
04H Sub ID#1 (Device Control)
05H Sub ID#2 (Global Parameter Control)
01H Slot path length
01H Parameter ID width
01H Value width
01H Slot path MSB
02H Slot path LSB (Eect 0102: Chorus)
ppH Parameter to be controlled.
vvH Value for the parameter.
F7H EOX (End Of Exclusive)
Status Data byte Status
F0H 7EH, 7FH, 08H, 08H, H, ggH, F7H
hhH, ssH...
Byte Explanation
F0H Exclusive status
7EH ID number (Universal Non-realtime Message)
7FH Device ID (Broadcast)
08H Sub ID#1 (MIDI Tuning Standard)
08H Sub ID#2 (scale/octave tuning 1-byte form)
H Channel/Option byte1
bits 0 to 1 = channel 15 to 16
bits 2 to 6 = Undened
ggH Channel byte2
bits 0 to 6 = channel 8 to 14
hhH Channel byte3
bits 0 to 6 = channel 1 to 7
ssH 12 byte tuning oset of 12 semitones from C to B
00H = -64 [cents]
40H = 0 [cents] (equal temperament)
7FH = +63 [cents]
F7H EOX (End Of Exclusive)
Key-Based Instrument Controllers
Status Data byte Status
F0H 7FH, 7FH, 0AH, 01H, 0nH, F7H
kkH, nnH, vvH...
Byte Explanation
F0H Exclusive status
7FH ID number (Universal Realtime Message)
7FH Device ID (Broadcast)
0AH Sub ID#1 (Key-Based Instrument Control)
01H Sub ID#2 (Controller)
0nH MIDI Channel (00 - 0FH)
kkH Key Number
nnH Controller Number
vvH Value
F7H EOX (End Of Exclusive)
Universal Non-realtime System Exclusive Messages
Identity Request Message
Status Data byte Status
F0H 7EH, 10H, 06H, 01H F7H
Byte Explanation
F0H Exclusive status
7EH ID number (Universal Non-realtime Message)
10H Device ID
06H Sub ID#1 (General Information)
01H Sub ID#2 (Identity Request)
F7H EOX (End Of Exclusive)
* Device ID = 10H or 7FH
8
MIDI Implementation
Data transmission
This instrument can receive the various parameters using System Exclusive messages.
The exclusive message of GS format data has a model ID of 42H and a device ID of
10H (17), and it is common to all the GS devices.
Data Set 1 (DT1)
This is the message that actually performs data transmission, and is used when you
wish to transmit the data.
Status Data byte Status
F0H 41H, 10H, 42H, 12H, aaH, bbH, F7H
ccH, ddH, ... eeH, sum
Byte Explanation
F0H Exclusive status
41H ID number (Roland)
10H Device ID
42H Model ID (GS)
12H Command ID (DT1)
aaH Address MSB: upper byte of the starting address of
the transmitted data
bbH Address: middle byte of the starting address of the
transmitted data
ccH Address LSB: lower byte of the starting address of
the transmitted data
ddH Data: the actual data to be transmitted. Multiple
bytes of data are transmitted starting from the
address.
: :
eeH Data
sum Checksum
F7H EOX (End Of Exclusive)
* The amount of data that can be transmitted at one time depends on the type of
data, and data can be received only from the specied starting address and size.
Refer to the Address and Size given in Section 3.
* Data larger than 128 bytes must be divided into packets of 128 bytes or less. If
“Data Set 1” is transmitted successively, there must be an interval of at least 40 ms
between packets.
* Regarding the checksum please refer to section 4 .
2. Transmit Data
Channel Voice Messages
Note O
Status 2nd byte 3rd byte
8nH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
kk = note number: 00H-7FH (0-127)
vv = note o velocity: 00H-7FH (0-127)
Note On
Status 2nd byte 3rd byte
9nH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
kk = note number: 00H-7FH (0-127)
vv = note on velocity: 01H-7FH (1-127)
Control Change
Bank Select (Controller Number 0, 32)
Status 2nd byte 3rd byte
BnH 00H mmH
BnH 20H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
mm, ll = Bank number: 00H, 00H-7FH, 7FH (bank.1-bank.16384)
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127)
Sostenuto (Controller Number 66)
Status 2nd byte 3rd byte
BnH 42H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H, 7FH (0, 127)
0 = OFF, 127 = ON
9
MIDI Implementation
Soft (Controller Number 67)
Status 2nd byte 3rd byte
BnH 43H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127)
Eect 1 (Reverb Send Level) (Controller Number 91)
Status 2nd byte 3rd byte
BnH 5BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H-7FH (0-127)
Program Change
Status 2nd byte
CnH ppH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
pp = Program number: 00H-7FH (prog.1-prog.128)
Pitch Bend Change
Status 2nd byte 3rd byte
EnH llH mmH
n = MIDI channel number: 0H - FH (ch.1 - 16)
mm, ll = Pitch Bend value: 00 00H - 40 00H - 7F 7FH
(-8192 - 0 - +8191)
System Realtime Message
Active Sensing
Status
FEH
* This will be transmitted constantly at intervals of approximately 250 ms.
System Exclusive Messages
Identity Reply
Status Data byte Status
F0H 7EH, 10H, 06H, 02H, 41H, 42H, 00H, F7H
00H, 1EH, 07H, 01H, 00H, 00H
Byte Explanation
F0H Exclusive status
7EH ID number (Universal Non-realtime Message)
10H Device ID
(use the same as the device ID of Roland)
06H Sub ID#1 (General Information)
02H Sub ID#2 (Identity Reply)
41H ID number (Roland)
42H Device family code (LSB)
00H Device family code (MSB)
00H Device family number code (LSB)
1EH Device family number code (MSB)
07H Software revision level
01H Software revision level
00H Software revision level
00H Software revision level
F7H EOX (End of Exclusive)
10
MIDI Implementation
3. Parameter Address Map (Model ID = 42H)
This map indicates address, size, Data (range), Parameter, Description, and Default Value of parameters which can be transferred using and “Data set 1 (DT1).”
All the numbers of address, size, Data, and Default Value are indicated in 7-bits Hexadecimal-form.
Address Block Map
An outlined address map of the Exclusive Communication is as follows;
There are two ways in which GS data is transmitted: Individual Parameter Transmission in which individual parameters are transmitted one by one, and Bulk Dump Transmission in
which a large amount of data is transmitted at once.
Individual Parameters
Individual Parameter Transmission transmits data (or requests data) for one parameter as one exclusive message (one packet of “F0 ..... F7”).
In Individual Parameter Transmission, you must use the Address and Size listed in the following “Parameter Address Map.” Addresses marked at “#” cannot be used as starting
addresses.
System Parameters
Parameters related to the system of the device are called System Parameters.
* Refer to “System Exclusive Messages Related to Mode Settings”.
40 01 10 00 00 10 00-40 VOICE RESERVE Part 10 (Drum Part) 02 2
40 01 11# Part 1 06 6
40 01 12# Part 2 02 2
40 01 13# Part 3 02 2
40 01 14# Part 4 02 2
40 01 15# Part 5 02 2
40 01 16# Part 6 02 2
40 01 17# Part 7 02 2
40 01 18# Part 8 02 2
40 01 19# Part 9 02 2
40 01 1A# Part 11 00 0
11
MIDI Implementation
40 01 :# : : :
40 01 1F# Part 16 00 0
* The sum total of voices in the voice reserve function must be equal to or less than the number of the maximum polyphony. The maximum polyphony of this instrument is 128.
For compatibility with other GS models, it is recommended that the maximum polyphony be equal or less than 24.
* REVERB MACRO is a macro parameter that allows global setting of reverb parameters. When you select the reverb type with REVERB MACRO, each reverb parameter will be set to
the most suitable value.
* REVERB CHARACTER is a parameter that changes the reverb algorithm. The value of REVERB CHARACTER corresponds to the REVERB MACRO of the same number.
* CHORUS MACRO is a macro parameter that allows global setting of chorus parameters. When you use CHORUS MACRO to select the chorus type, each chorus parameter will be
* For details on each type, refer to “5. Eect List.”
* This EFX Type is current EFX type of this system. When part EFX type is same to this EFX type, that part connect to EFX.
40 03 1A 00 00 01 00 - 7F EFX Depth Dr y 100% - EFX 100% 7F
Part Parameters
This instrument has 16 parts. Parameters that can be set individually for each Part are called Part parameters.
If you use exclusive messages to set Part parameters, specify the address by Block number rather than Part Number (normally the same number as the MIDI channel). The Block
number can be specied as one of 16 blocks, from 0 (H) to F (H).
The relation between Part number and Block number is as follows.
x...BLOCK NUMBER (0-F), Part 1 (MIDI ch = 1) x = 1
Part 2 (MIDI ch = 2) x = 2
: : :
Part 9 (MIDI ch = 9) x = 9
Part10 (MIDI ch = 10) x = 0
Part11 (MIDI ch = 11) x = A
Part12 (MIDI ch = 12) x = B
: : :
Part16 (MIDI ch = 16) x = F
* The controller numbers are indicated as “CC#” in the following map.
Address (H) Size (H) Data (H) Parameter Description Default Value (H) Description
40 1x 00 00 00 02 00-7F TONE NUMBER CC#00 VALUE 0-127 00 0
40 1x 01# 00-7F P.C. VALUE 1-128 00 1
40 1x 02 00 00 01 00-10 Rx. CHANNEL 1-16, OFF Same as the Part Number
40 1x 03 00 00 01 00-01 Rx. PITCH BEND OFF/ON 01 ON
40 1x 04 00 00 01 00-01 Rx. CH PRESSURE (CAf ) OFF/ON 01 ON
40 1x 05 00 00 01 00-01 Rx. PROGRAM CHANGE OFF/ON 01 ON
40 1x 06 00 00 01 00-01 Rx. CONTROL CHANGE OFF/ON 01 ON
40 1x 07 00 00 01 00-01 Rx. POLY PRESSURE (PAf) OFF/ON 01 ON
40 1x 08 00 00 01 00-01 Rx. NOTE MESSAGE OFF/ON 01 ON
40 1x 09 00 00 01 00-01 Rx. RPN OFF/ON 01 ON
40 1x 0A 00 00 01 00-01 Rx. NRPN OFF/ON 00 (01*) OFF (ON*)
* When “GM1 System On” and “GM2 System On” are received, Rx. NRPN will be set OFF. When “GS Reset” is received, it will be set ON.
40 1x 15 00 00 01 00-02 USE FOR RHYTHM PART 0 = OFF 00 at x ≠0 OFF at x ≠0
1 = MAP1 01 at x = 0 MAP1 at x ≠0
2 = MAP2
* This parameter sets the Drum Map of the Part used as the Drum Part. This instrument can simultaneously (in dierent Parts) use up to two Drum Maps (MAP1, MAP2). With the
initial settings, Part10 (MIDI CH = 10, x = 0) is set to MAP1 (1), and other Parts are set to normal instrumental Parts (OFF (0)).
* PITCH OFFSET FINE allows you to alter, by a specied frequency amount, the pitch at which notes will sound. This parameter diers from the conventional Fine Tuning (RPN #1)
parameter in that the amount of frequency alteration (in Hertz) will be identical no matter which note is played. When a multiple number of Parts, each of which has been given
a dierent setting for PITCH OFFSET FINE, are sounded by means of an identical note number, you can obtain a Celeste eect.
40 1x 23 00 00 01 00-01 Rx. BANK SELECT OFF/ON 01 (00*) ON (OFF*)
* “Rx. BANK SELECT” is set to OFF by “GM1 System On,” and Bank Select message will be ignored.
* “Rx. BANK SELECT” is set to ON by “GM2 System On.”
* “Rx. BANK SELECT” is set to ON by power-on Reset or by receiving “GS RESET.”
40 1x 24 00 00 01 00-01 Rx. BANK SELECT LSB OFF/ON 00 OFF
* This instrument can be recognized Bank Select LSB (40H-43H) even if this message is OFF.
40 1x 25 00 00 01 00-01 TONE REMAIN OFF/ON 01 ON
40 1x 28 00 00 03 00-7F Bank Select LSB Range LSB (from) 40 40H
40 1x 29# LSB (to) 43 43H
* SCALE TUNING is a function that allows ne adjustment to the pitch of each note in the octave. The pitch of each identically-named note in all octaves will change
simultaneously. A setting of +/- 0 cent (40H) is equal temperament. Refer to section 4. Supplementary Material, “ The Scale Tune Feature.”
40 4x 53# 00-08 HARMONIC BAR 16’ 00-08 00 0
40 4x 54# 00-08 HARMONIC BAR 5+1/3’ 00-08 00 0
40 4x 55# 00-08 HARMONIC BAR 8’ 00-08 00 0
40 4x 56# 00-08 HARMONIC BAR 4’ 00-08 00 0
40 4x 57# 00-08 HARMONIC BAR 2+2/3’ 00-08 00 0
40 4x 58# 00-08 HARMONIC BAR 2’ 00-08 00 0
40 4x 59# 00-08 HARMONIC BAR 1+3/5’ 00-08 00 0
40 4x 5A# 00-08 HARMONIC BAR 1+1/3’ 00-08 00 0
40 4x 5B# 00-08 HARMONIC BAR 1’ 00-08 00 0
Drum Setup Parameters
* m: Map number (0 = MAP1, 1 = MAP2)
* rr: drum part note number (00H-7FH)
Address (H) Size (H) Data (H) Parameter Description
41 m1 rr 00 00 01 00-7F PLAY NOTE NUMBER Pitch coarse
41 m2 rr 00 00 01 00-7F LEVEL TVA level (= NRPN# 26)
41 m3 rr 00 00 01 00-7F ASSIGN GROUP NUMBER Non, 1-127
41 m4 rr 00 00 01 00-7F PANPOT -64 (RANDOM), -63 (LEFT) - +63 (RIGHT)
(= NRPN# 28, except RANDOM)
41 m5 rr 00 00 01 00-7F REVERB SEND LEVEL 0.0-1.0
(= NRPN# 29) Multiplicand of the part reverb depth
41 m6 rr 00 00 01 00-7F CHORUS SEND LEVEL 0.0-1.0
(= NRPN# 30) Multiplicand of the part chorus depth
41 m7 rr 00 00 01 00-01 Rx. NOTE OFF OFF/ON
41 m8 rr 00 00 01 00-01 Rx. NOTE ON OFF/ON
* When the Drum Set is changed, DRUM SETUP PARAMETER values will all be initialized.
16
MIDI Implementation
4. Supplementary Material
Decimal and Hexadecimal Table
In MIDI documentation, data values and addresses/sizes of exclusive messages etc.
are expressed as hexadecimal values for each 7 bits.
The following table shows how these correspond to decimal numbers.
* Decimal values such as MIDI channel, bank select, and program change are listed as
one (1) greater than the values given in the above table.
* A 7-bits byte can express data in the range of 128 steps. For data where
greater precision is required, we must use two or more bytes. For example, two
hexadecimal numbers aa bbH expressing two 7-bits bytes would indicate a value
of aa x 128 + bb.
* In the case of values which have a ± sign, 00H = -64, 40H = ±0, and 7FH = +63, so
that the decimal expression would be 64 less than the value given in the above
chart. In the case of two types, 00 00H = -8192, 40 00H = ±0, and 7F 7FH = +8191.
For example if aa bbH were expressed as decimal, this would be aa bbH - 40 00H =
aa x 128 + bb - 64 x 128.
* Data marked “nibbled” is expressed in hexadecimal in 4-bits units. A value
expressed as a 2-byte nibble 0a 0bH has the value of a x 16 + b.
<Example 1>
What is the decimal expression of 5AH?
>From the preceding table, 5AH = 90
<Example 2>
What is the decimal expression of the value 12 34H given as hexadecimal for each 7
bits?
>From the preceding table, since 12H = 18 and 34H = 52
18 x 128 + 52 = 2356
<Example 3>
What is the decimal expression of the nibbled value 0A 03 09 0D?
>From the preceding table, since 0AH = 10, 03H = 3, 09H = 9, 0DH = 13
((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885
<Example 4>
What is the nibbled expression of the decimal value 1258?
16) 1258
16) 78... 10
16) 4... 14
0... 4
Examples of Actual MIDI Messages
<Example 1> 92 3E 5F
9n is the Note-on status, and n is the MIDI channel number. Since 2H = 2, 3EH = 62,
and 5FH = 95, this is a Note-on message with MIDI CH = 3, note number 62 (note
name is D4), and velocity 95.
<Example 2> CE 49
CnH is the Program Change status, and n is the MIDI channel number. Since EH = 14
and 49H = 73, this is a Program Change message with MIDI CH = 15, program number
74 (Flute in GS).
<Example 3> EA 00 28
EnH is the Pitch Bend Change status, and n is the MIDI channel number. The 2nd byte
(00H = 0) is the LSB and the 3rd byte (28H = 40) is the MSB, but Pitch Bend Value is a
signed number in which 40 00H (= 64 x 128 + 0 = 8192) is 0, so this Pitch Bend Value
is 28 00H - 40 00H = 40 x 128 + 0 - (64 x 128 + 0) = 5120 - 8192 = -3072
If the Pitch Bend Sensitivity is set to 2 semitones, -8192 (00 00H) will cause the pitch
to change 200 cents, so in this case -200 x (-3072) / (-8192) = -75 cents of Pitch Bend is
being applied to MIDI channel 11.
<Example 4> B3 64 00 65 00 06 0C 26 00 64 7F 65 7F
BnH is the Control Change status, and n is the MIDI channel number. For Control
Changes, the 2nd byte is the controller number, and the 3rd byte is the value. In a
case in which two or more messages consecutive messages have the same status,
MIDI has a provision called “running status” which allows the status byte of the
second and following messages to be omitted. Thus, the above messages have the
following meaning.
In other words, the above messages specify a value of 0C 00H for RPN parameter
number 00 00H on MIDI channel 4, and then set the RPN parameter number to 7F
7FH.
RPN parameter number 00 00H is Pitch Bend Sensitivity, and the MSB of the value
indicates semitone units, so a value of 0CH = 12 sets the maximum pitch bend range
to +/- 12 semitones (1 octave). (On GS sound sources the LSB of Pitch Bend Sensitivity
is ignored, but the LSB should be transmitted anyway (with a value of 0) so that
operation will be correct on any device.)
Once the parameter number has been specied for RPN or NRPN, all Data Entry
messages transmitted on that same channel will be valid, so after the desired value
has been transmitted, it is a good idea to set the parameter number to 7F 7FH to
prevent accidents. This is the reason for the (B3) 64 7F (B3) 65 7F at the end.
It is not desirable for performance data (such as Standard MIDI File data) to contain
many events with running status as given in <Example 4>. This is because if playback
is halted during the song and then rewound or fast-forwarded, the sequencer may
not be able to transmit the correct status, and the sound source will then misinterpret the data. Take care to give each event its own status.
It is also necessary that the RPN or NRPN parameter number setting and the value
setting be done in the proper order. On some sequencers, events occurring in the
same (or consecutive) clock may be transmitted in an order dierent than the order
in which they were received. For this reason it is a good idea to slightly skew the time
of each event (about 1 tick for TPQN = 96, and about 5 ticks for TPQN = 480).
* TPQN: Ticks Per Quarter Note
Since from the preceding table, 0 = 00H, 4 = 04H, 14 = 0EH, 10 = 0AH, the answer is
00 04 0E 0AH.
17
MIDI Implementation
Example of an Exclusive Message and Calculating a
Checksum
Roland Exclusive messages are transmitted with a checksum at the end (before F7)
to make sure that the message was correctly received. The value of the checksum is
determined by the address and data (or size) of the transmitted exclusive message.
How to Calculate the Checksum (Hexadecimal Num-
bers are Indicated by ‘H’)
The checksum is a value derived by adding the address, size and checksum itself and
inverting the lower 7 bits.
Here’s an example of how the checksum is calculated. We will assume that in the
exclusive message we are transmitting, the address is aa bb ccH and the data or size
is dd ee H.
aa + bb + cc + dd + ee + = sum
sum / 128 = quotient ... remainder
128 - remainder = checksum
(However, the checksum will be 0 if the remainder is 0.)
<Example> Setting REVERB MACRO to ROOM 3
According to the “Parameter Address Map,” the REVERB MACRO Address is 40 01 30H,
and ROOM
3 is a value of 02H. Thus,
In MIDI, individual Parts are tuned by sending RPN #1 (Master Fine Tuning) to the
appropriate MIDI channel.
In MIDI, an entire device is tuned by either sending RPN #1 to all MIDI channels being
used, or by sending a System Exclusive MASTER TUNE (address 40 00 00H).
RPN #1 allows tuning to be specied in steps of approximately 0.012 cents (to be
precise, 100/8192 cent), and System Exclusive MASTER TUNE allows tuning in steps of
0.1 cent. One cent is 1/100th of a semitone.
The values of RPN #1 (Master Fine Tuning) and System Exclusive MASTER TUNE are
added together to determine the actual pitch sounded by each Part.
Frequently used tuning values are given in the following table for your reference.
Values are in hexadecimal (decimal in parentheses).
This means that F0 41 10 42 12 40 01 30 02 0D F7 is the message we transmit.
18
The Scale Tune Feature (Address: 40 1x 40)
The scale Tune feature allows you to nely adjust the individual pitch of the notes
from C through B. Though the settings are made while working with one octave,
the ne adjustments will aect all octaves. By making the appropriate Scale Tune
settings, you can obtain a complete variety of tuning methods other than equal
temperament. As examples, three possible types of scale setting are explained below.
Equal Temperament
This method of tuning divides the octave into 12 equal parts. It is currently the most
widely used form of tuning, especially in occidental music. On this instrument, the
default settings for the Scale Tune feature produce equal temperament.
Just Temperament (Keytone C)
The three main chords resound much more beautifully than with equal temperament, but this benet can only be obtained in one key. If transposed, the chords tend
to become ambiguous.
The example given involves settings for a key in which C is the keynote.
Arabian Scale
By altering the setting for Scale Tune, you can obtain a variety of other tunings suited
for ethnic music. For example, the settings introduced below will set the unit to use
the Arabian Scale.
Example Settings
Note name Equal Temperament Just Temperament Arabian Scale
(Keytone C)
C 0 0 -6
C# 0 -8 +45
D 0 +4 -2
D# 0 +16 -12
E 0 -14 -51
F 0 -2 -8
F# 0 -10 +43
G 0 +2 -4
G# 0 +14 +47
A 0 -16 0
A# 0 +14 -10
B 0 -12 -49
MIDI Implementation
The values in the table are given in cents. Refer to the explanation of Scale Tuning to
convert these values to hexadecimal, and transmit them as exclusive data.
For example, to set the tune (C-B) of the Part1 Arabian Scale, send the data as follows:
F0 41 10 42 12 40 11 40 3A 6D 3E 34 0D 38 6B 3C 6F 40 36 0F 50 F7
The parameters with”#1” or “#2” at the end of parameter name can be controlled with
each exclusive message”Part EFX CONTROL 1” and “Part EFX CONTROL 2.”
0100: Equalizer
This is a four-band stereo equalizer (low, mid x 2, high).
No ParameterValueDescription
1Low Freq0–1200, 400 HzFrequency of the low range
2Low Gain #1 0–30-15–+15 dBGain of the low range
3Mid1 Freq0–16200–8000 Hz
4Mid1 Gain0–30-15–+15 dBGain of the middle range 1
5Mid1 Q0–4
6Mid2 Freq0–16200–8000 Hz
7Mid2 Gain0–30-15–+15 dBGain of the middle range 2
8Mid2 Q0–4
9High Freq0–2
10 High Gain #2 0–30-15–-+15 dBGain of the high range
11 Level0–1270–127Output Level
0.5, 1.0, 2.0,
4.0, 8.0
0.5, 1.0, 2.0,
4.0, 8.0
2000, 4000,
8000 Hz
0101: Spectrum
This is a stereo spectrum. Spectrum is a type of lter which modies the timbre by
boosting or cutting the level at specic frequencies.
No ParameterValueDescription
Band1
1
(250Hz)
Band2
2
(500Hz) #1
Band3
3
(1000Hz)
Band4
4
(1250Hz) #2
Band5
5
(2000Hz)
Band6
6
(3150Hz)
Band7
7
(4000Hz)
Band8
8
(8000Hz)
9Q0–4
10 Level0–1270-127Output Level
0–30
0–30
0–30
0–30
-15–+15 dBGain of each frequency band
0–30
0–30
0–30
0–30
0.5, 1.0, 2.0,
4.0, 8.0
0102: Enhancer
Controls the overtone structure of the high frequencies, adding sparkle and tightness
to the sound.
No ParameterValueDescription
1Sens #10–1270–127Sensitivity of the enhancer
2Mix #20–1270–127
3Low Gain0–30-15–+15 dBGain of the low range
4High Gain0–30-15–+15 dBGain of the high range
5Level0–1270–127Output Level
Frequency of the middle
range 1
Width of the middle range 1
Set a higher value for Q
to narrow the range to be
aected.
Frequency of the middle
range 2
Width of the middle range 2
Set a higher value for Q
to narrow the range to be
aected.
Frequency of the high range
Simultaneously adjusts the
width of the adjusted ranges
for all the frequency bands.
Level of the overtones
generated by the enhancer
20
MIDI Implementation
0104: Isolator
This is an equalizer which cuts the volume greatly, allowing you to add a special
eect to the sound by cutting the volume in varying ranges.
No ParameterValueDescription
Boost/Cut
1
Low
Boost/Cut
2
Mid #1
Boost/Cut
3
High #2
Anti Phase
4
Low Sw
Anti Phase
5
Low Level
Anti Phase
6
Mid Sw
Anti Phase
7
Mid Level
Low Boost
8
Sw
Low Boost
9
Level
10 Level0–1270–127Output Level
0–64-60–+4 dB
0–1O, On
0–1270–127
0–1O, On
0–1270–127
0–1O, On
0–1270–127
These boost and cut each of
the High, Middle, and Low
frequency ranges.
At -60 dB, the sound becomes
inaudible. 0 dB is equivalent
to the input level of the sound.
Turns the Anti-Phase function
on and o for the Low
frequency ranges.
When turned on, the
counter-channel of stereo
sound is inverted and added
to the signal.
Adjusts the level settings for
the Low frequency ranges.
Adjusting this level for certain
frequencies allows you to
lend emphasis to specic
parts. (This is eective only for
stereo source.)
Settings of the Anti-Phase
function for the Middle
frequency ranges
The parameters are the same
as for the Low frequency
ranges.
Turns Low Booster on/o.
This emphasizes the bottom
to create a heavy bass sound.
Increasing this value gives you
a heavier low end.
Depending on the Isolator and
lter settings this eect may
be hard to distinguish.
0105: Low Boost
Boosts the volume of the lower range, creating powerful lows.
No ParameterValueDescription
Boost
1
Frequency #1
Boost Gain
2
#2
3Boost Width 0–2
4Low Gain0–30-15–+15 dB
5High Gain0–30-15–+15 dB
6Level0–1270–127Output level
0–850–125 Hz
0–120–+12 dB
Wide, Mid,
Narrow
Center frequency at which the
lower range will be boosted
Amount by which the lower
range will be boosted
Width of the lower range that
will be boosted
Gain of the low frequency
range
Gain of the high frequency
range
0106: High Pass Filter
This is a lter with an extremely sharp slope. The cuto frequency can be varied
cyclically.
No ParameterValueDescription
Filter type
Frequency range that will pass
through each lter
Lpf: Frequencies below the
1Filter Type0–3
2Filter Slope0–2
Filter Cuto
3
#1
Filter
4
Resonance #20–1000–100
5Filter Gain0–120–+12 dB
Modulation
6
Sw
Modulation
7
Wave
8Rate Mode0–1Hz, note
9Rate1–127
10 Rate0–21noteRate of modulation (note)
11 Depth0–1270–127Depth of modulation
12 Attack0–1270–127
13 Level0–1270–127Output level
0–1270–127
0–1O, On
0–4
Lpf, Bpf, Hpf,
Notch
-12, -24, -36
dB
Tri, Sqr, Sin,
Saw1, Saw2
0.05–10.00
Hz
cuto
Bpf: Frequencies in the region
of the cuto
Hpf: Frequencies above the
cuto
Notch: Frequencies other than
the region of the cuto
Amount of attenuation per
octave
-36 dB: Extremely steep
-24 dB: Steep
-12 dB: Gentle
Cuto frequency of the lter
Increasing this value will raise
the cuto frequency.
Filter resonance level
Increasing this value will
emphasize the region near the
cuto frequency.
Amount of boost for the lter
output
On/o switch for cyclic
change
How the cuto frequency will
be modulated
Tri: Triangle wave
Sqr: Square wave
Sin: Sine wave
Saw1: Sawtooth wave
(upward)
Saw2: Sawtooth wave
(downward)
When this is set to “note,” the
eect is synchronized with the
tempo.
Rate of modulation (Hz)
Speed at which the cuto
frequency will change
This is eective if Modulation
Wave is SQR, SAW1, or SAW2.
0110: Overdrive
Creates a soft distortion similar to that produced by vacuum tube ampliers.
No ParameterValueDescription
1Drive0–1270–127
Small,
2Amp Type #1 0–3
3Low Gain0–30-15–+15 dBGain of the low range
4High Gain0–30-15–+15 dBGain of the high range
5Pan0–127L64–63R
6Level #20–1270–127Output Level
Built-In,
2-Stack,
3-Stack
Degree of distortion
Also changes the volume.
Type of guitar amp
Small: small amp
Built-In: single-unit type amp
2-Stack: large double stack
amp
3-Stack: large triple stack amp
Stereo location of the output
sound
21
MIDI Implementation
0111: Distortion
Produces a more intense distortion than Overdrive. The parameters are the same as
for “Overdrive.”
0112: Overdrive2
This is an overdrive that provides heavy distortion.
No ParameterValueDescription
1Drive0–1270–127
2Tone0–1270–127
3Amp Sw0–1O, On
4Amp Type #1 0–3
5Low Gain0–30-15–+15 dBGain of the low range
6High Gain0–30-15–+15 dBGain of the high range
7Pan0–127L64–63R
8Level #20–1270–127Output Level
Small, BuiltIn, 2-Stack,
3-Stack
Degree of distortion
Also changes the volume.
Sound quality of the Overdrive
eect
Turns the Amp Simulator
on/o.
Type of guitar amp
Small: small amp
Built-In: single-unit type amp
2-Stack: large double stack amp
3-Stack: large triple stack amp
Stereo location of the output
sound
0113: Distortion2
This is a distortion eect that provides heavy distortion. The parameters are the same
as for “Overdrive2.”
0107: Speaker Simulator
Simulates the speaker type and mic settings used to record the speaker sound.
No ParameterValueDescription
Speaker Type
1
#1
2Mic Setting0–21, 2, 3
3Mic Level0–1270–127Volume of the microphone
4Direct Level0–1270–127Volume of the direct sound
5Level #20–1270–127Output Level
0–15
Specications of each Speaker Type
The speaker column indicates the diameter of each speaker unit (in inches) and the
number of units.
TypeCabinetSpeakerMicrophone
Small 1Small open-back enclosure10Dynamic
Small 2Small open-back enclosure10Dynamic
MiddleOpen back enclosure12 x 1Dynamic
JC-120Open back enclosure12 x 2Dynamic
Built-In 1Open back enclosure12 x 2Dynamic
Built-In 2Open back enclosure12 x 2Condenser
Built-In 3Open back enclosure12 x 2Condenser
Built-In 4Open back enclosure12 x 2Condenser
Built-In 5Open back enclosure12 x 2Condenser
BG Stack 1Sealed enclosure12 x 2Condenser
BG Stack 2Large sealed enclosure12 x 2Condenser
MS Stack 1Large sealed enclosure12 x 4Condenser
MS Stack 2Large sealed enclosure12 x 4Condenser
Metal StackLarge double stack12 x 4Condenser
2-StackLarge double stack12 x 4Condenser
3-StackLarge triple stack12 x 4Condenser
22
(See the
table.)
Type of speaker
Adjusts the location of the mic
that is recording the sound of
the speaker.
This can be adjusted in three
steps, with the mic becoming
more distant in the order of 1,
2, and 3.
0114: Guitar Amp Simulator
This is an eect that simulates the sound of a guitar amplier.
No ParameterValueDescription
1Pre Amp Sw0–1O, OnTurns the amp switch on/o.
JC-120,
Clean Twin,
MATCH Drive,
BG Lead,
MS1959I,
Pre Amp
2
Type #1
Pre Amp
3
Volume
Pre Amp
4
Master
Pre Amp
5
Gain
6Pre Amp Bass 0–127
Pre Amp
7
Middle
Pre Amp
8
Treble
Pre Amp
9
Presence
Pre Amp
10
Bright
11 Speaker Sw0–1O, On
Speaker Type
12
#2
13 Mic Setting0–21, 2, 3
14 Mic Level0–1270–127Volume of the microphone
15 Direct Level0–1270–127Volume of the direct sound
16 Pan0–127L64–63RStereo location of the output
17 Level0–1270–127Output level
0–13
0–1270–127
0–1270–127Volume of the entire pre-amp
0–2
0–127
0–127
0–127
0–1O, On
0–15
MS1959II,
MS1959I+II,
SLDN Lead,
Metal 5150,
Metal Lead,
OD-1,
OD-2 Turbo,
Distortion,
Fuzz
Low, Middle,
High
0–127
0–127
(MATCH
Drive:
-127–0)
(See the
table.)
Type of guitar amp
Volume and amount of
distortion of the amp
Amount of pre-amp distortion
Tone of the bass/mid/treble
frequency range
Middle cannot be set if
“MATCH Drive” is selected as
the Pre Amp Type.
Tone for the ultra-high
frequency range
Turning this “On” produces a
sharper and brighter sound.
This parameter applies to the
“JC-120,” “Clean Twin,” and “BG
Lead” Pre Amp Types.
Determines whether the
signal passes through the
speaker (ON), or not (OFF).
Type of speaker
Adjusts the location of the mic
that’s capturing the sound of
the speaker.
This can be adjusted in three
steps, from 1 to 3, with the mic
becoming more distant as the
value increases.
MIDI Implementation
Specications of each Speaker Type
The speaker column indicates the diameter of each speaker unit (in inches) and the
number of units.
TypeCabinetSpeakerMicrophone
Small 1Small open-back enclosure10Dynamic
Small 2Small open-back enclosure10Dynamic
MiddleOpen back enclosure12 x 1Dynamic
JC-120Open back enclosure12 x 2Dynamic
Built-In 1Open back enclosure12 x 2Dynamic
Built-In 2Open back enclosure12 x 2Condenser
Built-In 3Open back enclosure12 x 2Condenser
Built-In 4Open back enclosure12 x 2Condenser
Built-In 5Open back enclosure12 x 2Condenser
BG Stack 1Sealed enclosure12 x 2Condenser
BG Stack 2Large sealed enclosure12 x 2Condenser
MS Stack 1Large sealed enclosure12 x 4Condenser
MS Stack 2Large sealed enclosure12 x 4Condenser
Metal StackLarge double stack12 x 4Condenser
2-StackLarge double stack12 x 4Condenser
3-StackLarge triple stack12 x 4Condenser
0120: Phaser
This is a stereo phaser. A phase-shifted sound is added to the original sound and
modulated.
No ParameterValueDescription
1Mode0–2
2Manual #20–1270–127
3Rate Mode0–1Hz, note
4Rate #11–127
5Rate0–21note
6Depth0–1270–127Depth of modulation
7Polarity0–1
8Resonance0–1270-127Amount of feedback
Cross
9
Feedback
10 Mix0–1270–127
11 Low Gain0–30-15–+15 dBGain of the low range
12 High Gain0–30-15–+15 dBGain of the high range
13 Level0–1270–127Output Level
0–98-98–+98 %
4-Stage,
8-Stage,
12-Stage
0.05–10.00
Hz
Inverse,
Synchro
Number of stages in the
phaser
Adjusts the basic frequency
from which the sound will be
modulated.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Selects whether the left and
right phase of the modulation
will be the same or the
opposite.
Inverse: The left and right
phase will be opposite. When
using a mono source, this
spreads the sound.
Synchro: The left and right
phase will be the same. Select
this when inputting a stereo
source.
Adjusts the proportion of the
phaser sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
Level of the phase-shifted
sound
0129: Multi Stage Phaser
Extremely high settings of the phase dierence produce a deep phaser eect.
No ParameterValueDescription
4-Stage,
8-Stage,
1Mode0–5
2Manual #20–1270–127
3Rate Mode0–1Hz, note
4Rate #11–127
5Rate0–21note
6Depth0–1270–127Depth of modulation
7Resonance0–1270–127Amount of feedback
8Mix0–1270–127
9Pan0–127L64–63R
10 Low Gain0–30-15–+15 dBGain of the low range
11 High Gain0–30-15–+15 dBGain of the high range
12 Level0–1270–127Output Level
12-Stage,
16-Stage,
20-Stage,
24-Stage
0.05–10.00
Hz
Number of phaser stages
Adjusts the basic frequency
from which the sound will be
modulated.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Level of the phase-shifted
sound
Stereo location of the output
sound
012a: Innite Phaser
A phaser that continues raising/lowering the frequency at which the sound is
modulated.
No ParameterValueDescription
1Mode0–31, 2, 3, 4
2Speed #10–127-100–+100
Resonance
3
#2
4Mix0–1270–127
5Pan0–127L64–63RPanning of the output sound
6Low Gain0–30-15–+15 dB
7High Gain0–30-15–+15 dB
8Level0–1270–127Output volume
0–1270–127Amount of feedback
Higher values will produce a
deeper phaser eect.
Speed at which to raise or
lower the frequency at which
the sound is modulated
(+: upward / -: downward)
Volume of the phase-shifted
sound
Amount of boost/cut for the
low-frequency range
Amount of boost/cut for the
high-frequency range
23
MIDI Implementation
0123: Stereo Flanger
This is a stereo anger. (The LFO has the same phase for left and right.)
It produces a metallic resonance that rises and falls like a jet airplane taking o or
landing. A lter is provided so that you can adjust the timbre of the anged sound.
No ParameterValueDescription
Type of lter
O: No lter is used
1Filter Type0–2O, Lpf, Hpf
2Cuto Freq0–16200–8000 Hz Basic frequency of the lter
3Pre Delay0–1250.0–100.0 ms
4Rate Mode0–1Hz, note
5Rate #11–127
6Rate0–21note
7Depth #20–1270–127Depth of modulation
8Phase0–900–180 degSpatial spread of the sound
9Feedback0–98-98–+98 %
10 Low Gain0–30-15–+15 dBGain of the low range
11 High Gain0–30-15–+15 dBGain of the high range
12 Balance0–100
13 Level0–1270–127Output Level
0.05–10.00
Hz
D100:0W–
D0:100W
Lpf: Cuts the frequency range
above the Cuto Freq
Hpf: Cuts the frequency range
below the Cuto Freq
Adjusts the delay time from
when the direct sound begins
until the anger sound is
heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the proportion of the
anger sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
Volume balance between
the direct sound (D) and the
anger sound (W)
0127: 3D Flanger
This applies a 3D eect to the anger sound. The anger sound will be positioned 90
degrees left and 90 degrees right.
No ParameterValueDescription
Type of lter
O: No lter is used
1Filter Type0–2O, Lpf, Hpf
2Cuto Freq0–16200–8000 Hz Basic frequency of the lter
3Pre Delay0–1250.0–100.0 ms
4Rate Mode0–1Hz, note
5Rate #11–127
6Rate0–21note
7Depth #20–1270–127Depth of modulation
8Phase0–900–180 degSpatial spread of the sound
9Feedback0–98-98–+98 %
0.05–10.00
Hz
Lpf: Cuts the frequency range
above the Cuto Freq
Hpf: Cuts the frequency range
below the Cuto Freq
Adjusts the delay time from
when the direct sound begins
until the anger sound is
heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the proportion of the
anger sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
No ParameterValueDescription
Adjusts the method that will
be used to hear the sound
10 Output Mode 0–1
11 Low Gain0–30-15–+15 dBGain of the low range
12 High Gain0–30-15–+15 dBGain of the high range
13 Balance0–100
14 Level0–1270–127Output Level
Speaker,
Phones
D100:0W–
D0:100W
that is output to the OUTPUT
jacks. The optimal 3D eect
will be achieved if you select
Speaker when using speakers,
or Phones when using
headphones.
Volume balance between
the direct sound (D) and the
anger sound (W)
0128: 2Band Flanger
A anger that lets you apply an eect independently to the low-frequency and
high-frequency ranges.
No ParameterValueDescription
1Split Freq0–16200–8000 Hz
Low Pre
2
Delay
Low Rate
3
Mode
4Low Rate #11–127
5Low Rate0–21note
6Low Depth0–1270–127
7Low Phase0–900–180 deg
Low
8
Feedback
High Pre
9
Delay
High Rate
10
Mode
11 High Rate #2 1–127
12 High Rate0–21note
13 High Depth0–1270–127
14 High Phase0–900–180 deg
High
15
Feedback
16 Balance0–100
17 Level0–1270–127Output volume
0–1250.0–100.0 ms
0–1Hz, note
0.05–10.00
Hz
0–98-98–+98 %
0–1250.0–100.0 ms
0–1Hz, note
0.05–10.00
Hz
0–98-98–+98 %
D100:0W–
D0:100W
Frequency at which the
low and high ranges will be
divided
Delay time from when the
original sound is heard to
when the low-range anger
sound is heard
When this is set to “note,” the
eect is synchronized with the
tempo.
Rate at which the low-range
anger sound is modulated
(Hz)
Rate at which the low-range
anger sound is modulated
(note)
Modulation depth for the
low-range anger sound
Spaciousness of the low-range
anger sound
Proportion of the low-range
anger sound that is to
be returned to the input
(negative values invert the
phase)
Delay time from when the
original sound is heard to
when the high-range anger
sound is heard
When this is set to “note,” the
eect is synchronized with the
tempo.
Rate at which the high-range
anger sound is modulated
(Hz)
Rate at which the high-range
anger sound is modulated
(note)
Modulation depth for the
high-range anger sound
Spaciousness of the highrange anger sound
Proportion of the high-range
anger sound that is to
be returned to the input
(negative values invert the
phase)
Volume balance of the original
sound (D) and anger sound
(W)
24
MIDI Implementation
0121: Auto Wah
Cyclically controls a lter to create cyclic change in timbre.
No ParameterValueDescription
Type of lter
Lpf: The wah eect will be
1Filter Type0–1Lpf, Bpf
2Manual #20–1270–127
3Peak0–1270–127
4Sens0–1270–127
5Polarity0–1Up, Down
6Rate Mode0–1Hz, note
7Rate #11–127
8Rate0–21note
9Depth0–1270–127Depth of modulation
10 Phase0–900–180 deg
11 Low Gain0–30-15–+15 dBGain of the low range
12 High Gain0–30-15–+15 dBGain of the high range
13 Level0–1270–127Output Level
0.05–10.00
Hz
applied over a wide frequency
range.
Bpf: The wah eect will
be applied over a narrow
frequency range.
Adjusts the center frequency
at which the eect is applied.
Adjusts the amount of the
wah eect that will occur
in the range of the center
frequency.
Set a higher value for Q
to narrow the range to be
aected.
Adjusts the sensitivity with
which the lter is controlled.
Sets the direction in which
the frequency will change
when the auto-wah lter is
modulated.
Up: The lter will change
toward a higher frequency.
Down: The lter will change
toward a lower frequency.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the degree of phase
shift of the left and right
sounds when the wah eect
is applied.
No ParameterValueDescription
Point at which Vowel 1/2
switch
49 or less: Vowel 1 will have a
11 Manual0–1000–100
12 Low Gain0–30-15–+15 dB
13 High Gain0–30-15–+15 dB
14 Pan0–127L64–63RStereo location of the output
15 Level0–1270–127Output level
longer duration.
50: Vowel 1 and 2 will be of
equal duration.
51 or more: Vowel 2 will have a
longer duration.
Gain of the low frequency
range
Gain of the high frequency
range
012b: Ring Modulator
This is an eect that applies amplitude modulation (AM) to the input signal,
producing bell-like sounds. You can also change the modulation frequency in
response to changes in the volume of the sound sent into the eect.
No ParameterValueDescription
1Frequency #1 0–1270–127
2Sens0–1270–127
3Polarity0–1Up, Down
4Low Gain0–30-15–+15 dB
5High Gain0–30-15–+15 dB
6Balance #20–100
7Level0–1270–127Output level
D100:0W–
D0:100W
Adjusts the frequency at
which modulation is applied.
Adjusts the amount of
frequency modulation
applied.
Determines whether the
frequency modulation moves
towards higher frequencies
(Up) or lower frequencies
(Down).
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the eect
sound (W)
0125: Tremolo
Cyclically modulates the volume to add tremolo eect to the sound.
0103: Humanizer
Adds a vowel character to the sound, making it similar to a human voice.
No ParameterValueDescription
1Drive Sw0–1O, OnTurns Drive on/o.
2Drive #20–1270–127
3Vowel10–4a, e, i, o, u
4Vowel20–4a, e, i, o, u
5Rate Mode0–1Hz, note
6Rate1–127
7Rate #10–21note
8Depth0–1270–127Eect depth
Input Sync
9
10
Sw
Input Sync
Threshold
0–1O, On
0–1270–127
0.05–10.00 HzFrequency at which the two
Degree of distortion
Also changes the volume.
Selects the vowel.
When this is set to “note,” the
eect is synchronized with the
tempo.
vowels switch (Hz)
Frequency at which the two
vowels switch (note)
Determines whether the LFO
for switching the vowels is
reset by the input signal (ON)
or not (OFF).
Volume level at which reset is
applied
No ParameterValueDescription
Modulation Wave
1Mod Wave0–4
2Rate Mode0–1Hz, note
3Rate #11–1270.05-10.00 Hz Frequency of the change (Hz)
When this is set to “note,”
the eect is synchronized
with the tempo.
Frequency of the change
(Hz)
Frequency of the change
(note)
Depth to which the eect
is applied
012c: Slicer
By applying successive cuts to the sound, this eect turns a conventional sound into
a sound that appears to be played as a backing phrase. This is especially eective
when applied to sustain-type sounds.
No ParameterValueDescription
1Rate Mode0–1Hz, note
2Rate1–1270.05-10.00 Hz
3Rate #112–21note
4Attack0–1270–127
Input Sync
5
Sw
Input Sync
6
Threshold
7Mode0–1Legato, Slash
8Shue #20–1270–127
9Level0–1270–127Output level
0–1O, On
0–1270–27
When this is set to “note,” the
eect is synchronized with the
tempo.
Rate at which the 16-step
sequence will cycle (Hz)
Rate at which the 16-step
sequence will cycle (note)
Speed at which the level
changes between steps
Species whether an input
note will cause the sequence
to resume from the rst step
of the sequence (ON) or not
(OFF)
Volume at which an input
note will be detected
Sets the manner in which the
volume changes as one step
progresses to the next.
Legato: The change in volume
from one step’s level to the
next remains unaltered. If the
level of a following step is the
same as the one preceding it,
there is no change in volume.
Slash: The level is momentarily
set to 0 before progressing to
the level of the next step. This
change in volume occurs even
if the level of the following
step is the same as the preceding step.
Timing of volume changes for
even-numbered steps (step 2,
step 4, step 6...).
The higher the value, the later
the beat progresses.
0130: Compressor
Flattens out high levels and boosts low levels, smoothing out uctuations in volume.
No ParameterValueDescription
1Attack #20–1270–127
2Threshold #1 0–1270–127
3Post Gain0–180–+18 dBAdjusts the output gain.
4Low Gain0–30-15–+15 dB
5High Gain0–30-15–+15 dB
6Level0–1270–127Output level
Sets the speed at which
compression starts
Adjusts the volume at which
compression begins
Gain of the low frequency
range
Gain of the high frequency
range
0131: Limiter
Compresses signals that exceed a specied volume level, preventing distortion from
occurring.
No ParameterValueDescription
Adjusts the time after the
1Release0–1270–127
2Threshold #1 0–1270–127
3Ratio #20–3
4Post Gain0–180–+18 dBAdjusts the output gain.
5Low Gain0–30-15–+15 dB
6High Gain0–30-15–+15 dB
7Level0–1270–127Output level
1.5:1, 2:1, 4:1,
100:1
signal volume falls below the
Threshold Level until compression is no longer applied.
Adjusts the volume at which
compression begins
Compression ratio
Gain of the low frequency
range
Gain of the high frequency
range
0133: Compression Sustainer
The compression sustainer is an eect that attenuates loud input levels and boosts
soft input levels, thus evening out the volume to create sustain without distortion.
No ParameterValueDescription
Adjusts the range (time) over
1Sustain #10–1270–127
2Attack #20–1270–127
3Pan0–127L64–63RStereo location of the output
4Post Gain0–3
5Low Gain0–30-15–+15 dB
6High Gain0–30-15–+15 dB
7Level0–1270–127Output level
0, +6, +12,
+18 dB
which low-level signals are
boosted. Larger values will
result in longer sustain.
Adjust the time from when
the input level exceeds the
threshold level to when the
eect begins to apply.
Adjusts the output gain.
Gain of the low frequency
range
Gain of the high frequency
range
26
MIDI Implementation
0142: Stereo Chorus
This is a stereo chorus. A lter is provided so that you can adjust the timbre of the
chorus sound.
No ParameterValueDescription
Type of lter
O: No lter is used
1Filter Type0–2O, Lpf, Hpf
2Cuto Freq0–16200–8000 Hz Basic frequency of the lter
3Pre Delay0–1250.0–100.0 ms
4Rate Mode0–1Hz, note
5Rate #11–127
6Rate0–21note
7Depth #20–1270–127Depth of modulation
8Phase0–900–180 degSpatial spread of the sound
9Low Gain0–30-15–+15 dBGain of the low range
10 High Gain0–30-15–+15 dBGain of the high range
11 Balance0–100
12 Level0–1270–127Output Level
0.05–10.00
Hz
D100:0W–
D0:100W
Lpf: Cuts the frequency range
above the Cuto Freq
Hpf: Cuts the frequency range
below the Cuto Freq
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Volume balance between
the direct sound (D) and the
chorus sound (W)
0141: Tremolo Chorus
This is a chorus eect with added Tremolo (cyclic modulation of volume).
No ParameterValueDescription
1Pre Delay0–1250.0–100.0 ms
Chorus Rate
2
Mode
3Chorus Rate1–127
4Chorus Rate0–21note
Chorus
5
Depth #1
Tremolo Rate
6
Mode
Tremolo
7
Rate #2
8Tremolo Rate 0–21note
Tremolo
9
Separation
Tremolo
10
Phase
11 Balance0–100
12 Level0–1270–127Output Level
0–1Hz, note
0.05–10.00 HzModulation frequency of the
0–1270–127
0–1Hz, note
1–127
0–1270–127Spread of the tremolo eect
0–900–180 degSpread of the tremolo eect
0.05–10.00 HzModulation frequency of the
D100:0W–
D0:100W
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
chorus eect (Hz)
Modulation frequency of the
chorus eect (note)
Modulation depth of the
chorus eect
When this is set to “note,” the
eect is synchronized with the
tempo.
tremolo eect (Hz)
Modulation frequency of the
tremolo eect (note)
Volume balance between
the direct sound (D) and the
tremolo chorus sound (W)
0140: Hexa Chorus
Uses a six-phase chorus (six layers of chorused sound) to give richness and spatial
spread to the sound.
No ParameterValueDescription
1Pre Delay0–1250.0–100.0 ms
2Rate Mode0–1Hz, note
3Rate #11–127
4Rate0–21note
5Depth #20–1270–127Depth of modulation
Pre Delay
6
Deviation
Depth
7
Deviation
Pan
8
Deviation
9Balance0–100
10 Level0–1270–127Output Level
0–200–20
0–40-20–+20
0–200–20
0.05–10.00
Hz
D100:0W–
D0:100W
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the dierences in Pre
Delay between each chorus
sound.
Adjusts the dierence in
modulation depth between
each chorus sound.
Adjusts the dierence in
stereo location between each
chorus sound.
0: All chorus sounds will be in
the center.
20: Each chorus sound will be
spaced at 60 degree intervals
relative to the center.
Volume balance between
the direct sound (D) and the
chorus sound (W)
0143: Space D
This is a multiple chorus that applies two-phase modulation in stereo. It gives no
impression of modulation, but produces a transparent chorus eect.
No ParameterValueDescription
1Pre Delay0–125
2Rate Mode0–1Hz, note
3Rate #11–127
4Rate0–21note Frequency of modulation (note)
5Depth #20–1270–127Depth of modulation
6Phase0–900–180 degSpatial spread of the sound
7Low Gain0–30-15–+15 dB Gain of the low range
8High Gain0–30-15–+15 dB Gain of the high range
9Balance0–100
10 Level0–1270–127Output Level
0.0–100.0
ms
0.05–10.00
Hz
D100:0W–
D0:100W
Adjusts the delay time from the
direct sound until the chorus
sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Volume balance between the
direct sound (D) and the chorus
sound (W)
27
MIDI Implementation
0144: 3D Chorus
This applies a 3D eect to the chorus sound. The chorus sound will be positioned 90
degrees left and 90 degrees right.
No ParameterValueDescription
Type of lter
O: No lter is used
1Filter Type0–2O, Lpf, Hpf
2Cuto Freq0–16200–8000 Hz Basic frequency of the lter
3Pre Delay0–1250.0–100.0 ms
4Rate Mode0–1Hz, note
5Rate #11–127
6Rate0–21note
7Depth #20–1270–127
8Phase0–900–180 degSpatial spread of the sound
9Output Mode 0–1
10 Low Gain0–30-15–+15 dBGain of the low range
11 High Gain0–30-15–+15 dBGain of the high range
12 Balance0–100
13 Level0–1270–127Output Level
0.05–10.00
Hz
Speaker,
Phones
D100:0W–
D0:100W
Lpf: Cuts the frequency range
above the Cuto Freq
Hpf: Cuts the frequency range
below the Cuto Freq
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Modulation depth of the
chorus eect
Adjusts the method that will
be used to hear the sound
that is output to the OUTPUT
jacks.
The optimal 3D eect will
be achieved if you select
Speaker when using speakers,
or Phones when using
headphones.
Volume balance between
the direct sound (D) and the
chorus sound (W)
0145: 2Band Chorus
A chorus eect that lets you apply an eect independently to the low-frequency and
high-frequency ranges.
No ParameterValueDescription
1Split Freq0–16200–8000 Hz
Low Pre
2
Delay
Low Rate
3
Mode
4Low Rate1–127
5Low Rate0–21note
Low Depth
6
#1
7Low Phase0–900–180 deg
High Pre
8
Delay
High Rate
9
Mode
0–1250.0–100.0 ms
0–1Hz, note
0.05–10.00
Hz
0–1270–127
0–1250.0–100.0 ms
0–1Hz, note
Frequency at which the
low and high ranges will be
divided
Delay time from when the
original sound is heard to
when the low-range chorus
sound is heard
When this is set to “note,” the
eect is synchronized with the
tempo.
Rate at which the low-range
chorus sound is modulated
(Hz)
Rate at which the low-range
chorus sound is modulated
(note)
Modulation depth for the
low-range chorus sound
Spaciousness of the low-range
chorus sound
Delay time from when the
original sound is heard to
when the high-range chorus
sound is heard
When this is set to “note,” the
eect is synchronized with the
tempo.
No ParameterValueDescription
10 High Rate1–127
11 High Rate0–21note
High Depth
12
#2
13 High Phase0–900–180 deg
14 Balance0–100
15 Level0–1270–127Output volume
0–1270–127
0.05–10.00
Hz
D100:0W–
D0:100W
Rate at which the low-range
chorus sound is modulated
(Hz)
Rate at which the low-range
chorus sound is modulated
(note)
Modulation depth for the
high-range chorus sound
Spaciousness of the highrange chorus sound
Volume balance of the original
sound (D) and chorus sound
(W)
0122: Rotary
The Rotary eect simulates the sound of the rotary speakers often used with the
electric organs of the past.
Since the movement of the high range and low range rotors can be set independently, the unique type of modulation characteristic of these speakers can be
simulated quite closely. This eect is most suitable for electric organ tones.
No ParameterValueDescription
Simultaneously switch the
rotational speed of the low
frequency rotor and high
1Speed #10–1Slow, Fast
Woofer Slow
2
Speed
Woofer Fast
3
Speed
Woofer
4
Acceleration
5Woofer Level 0–1270–127
Tweeter Slow
6
Speed
Tweeter Fast
7
Speed
Tweeter
8
Acceleration
Tweeter
9
Level
Separation
10
#2
11 Level0–1270–127Output Level
1–127
1–127
0–150–15
1–127
1–127
0–150–15
0–1270–127
0–1270–127
0.05–10.00 HzSlow speed (Slow) of the low
0.05–10.00 HzFast speed (Fast) of the low
0.05–10.00
Hz
0.05–10.00
Hz
frequency rotor.
Slow: Slows down the rotation
to the Slow Rate.
Fast: Speeds up the rotation to
the Fast Rate.
frequency rotor
frequency rotor
Adjusts the time it takes the
low frequency rotor to reach
the newly selected speed
when switching from fast to
slow (or slow to fast) speed.
Lower values will require
longer times.
Volume of the low frequency
rotor
Settings of the high frequency
rotor
The parameters are the same
as for the low frequency rotor
Spatial dispersion of the
sound
012d: Rotary2
This type provides modied response for the rotary speaker, with the low end
boosted further.
This eect is a descendant of the Roland VK Series’ built-in rotary speaker.
No ParameterValueDescription
1Speed #10–1Slow, Fast
2Brake #20–1O, On
Rotational speed of the
rotating speaker
Switches the rotation of the
rotary speaker.
When this is turned on, the
rotation will gradually stop.
When it is turned o, the
rotation will gradually resume.
28
MIDI Implementation
No ParameterValueDescription
Woofer Slow
3
Speed
Woofer Fast
4
Speed
Woofer Trans
5
Up
Woofer Trans
6
Down
7Woofer Level 0–1270–127Volume of the woofer
Tweeter Slow
8
Speed
Tweeter Fast
9
Speed
Tweeter
10
Trans Up
Tweeter
11
Trans Down
Tweeter
12
Level
13 Spread0–100–10
14 Low Gain0–30-15–+15 dBGain of the low range
15 High Gain0–30-15–+15 dBGain of the high range
16 Level0–1270–127Output Level
1–127
1–127
0–1270–127
0–1270–127
1–127
1–127
0–1270–127
0–1270–127
0–1270–127
0.05–10.00 HzLow-speed rotation speed of
0.05–10.00 HzHigh-speed rotation speed of
0.05–10.00
Hz
0.05–10.00
Hz
the woofer
the woofer
Adjusts the rate at which the
woofer rotation speeds up
when the rotation is switched
from Slow to Fast.
Adjusts the rate at which the
woofer rotation speeds up
when the rotation is switched
from Fast to Slow.
Settings of the tweeter
The parameters are the same
as for the woofer.
Sets the rotary speaker stereo
image. The higher the value
set, the wider the sound is
spread out.
No ParameterValueDescription
Speed at which the low-
12 R-Wf Accel0–150–15
13 R-Wf Level0–1270–127Low-frequency rotor volume
14 R-Tw Slow Sp 1–127
15 R-Tw Fast Sp 1–127
16 R-Tw Accel0–150–15
17 R-Tw Level0–1270–127
Rotary
18
Separat
19 Rotary Level 0–1270–127Output volume
0–1270–127
0.05–10.00
Hz
0.05–10.00
Hz
frequency rotor’s rotation rate
changes when the rotation
speed is switched
High-frequency rotor setting
This parameter is the same
as that for the low-frequency
rotor.
Amount of breadth in the
sound
0162: Celeste Tremolo
This is an tremolo-like eect using the theory of frequency modulation.
No ParameterValueDescription
Frequency
1
L #1
2Frequency R 0–100-10–+10 Hz
3Phase #20–100-180–+180
4Phase0–100-180–+180
5Balance0–100
6Level0–1270–127Output volume
0–100-10–+10 Hz
D100:0W–
D0:100W
Amount of frequency shift
Phase of frequency shift
modulation
Volume balance between the
direct sound (D) and the eect
sound (W)
0300: Rotary Multi
This is an eect combining the VK series internal eect with an organ eect with the
same features.
It comprises vibrato/chorus, overdrive, and rotary eects.
No ParameterValueDescription
Vib/Cho
1
Switch
2Vib/Cho Type 0–5
Vib/Cho
3
Vintage
Vib/Cho
4
Level
5OD Switch0–1O, OnSwitches the overdrive eect
6OD Drive #20–1270–127Amount of distortion
7OD Level0–1270–127Overdrive eect volume
Rotary
8
Switch
Rotary Speed
9
#1
10 R-Wf Slow Sp 1–127
11 R-Wf Fast Sp1–127
0–1O, On
V-1, V-2, V-3,
C-1, C-2, C-3
0–2`50, `60, `70
0–1270–127Vibrato/chorus eect volume
0–1O, OnSwitches the rotary eect
0–1Slow, Fast
0.05–10.00 HzRate with low-frequency rotor
0.05–10.00 HzRate with low-frequency rotor
Switches the vibrato and
chorus eects
Vibrato and chorus eect
types
V-1, V-2, V-3: Adds a wavering
(vibrato) that is created by
changes in the pitch.The
eect deepens as the value is
increased
C-1, C-2, C-3: Adds a fullness
and breadth (chorus) to the
sound.The eect deepens as
the value is increased.
This reproduces the subtle
dierences in the vibrato and
chorus eects in organs built
in dierent years.
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Phase of the delay sound
Selects the way in which delay
sound is fed back into the
eect.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
Adjusts the frequency above
which sound fed back to the
eect is ltered out. If you
don’t want to lter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
29
MIDI Implementation
015c: Stereo Delay2
This is a stereo delay.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–1270 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–1270 ms
6Delay Right0–21note
7Phase Left0–1
8Phase Right0–1
Feedback
9
Mode
10 Feedback #1 49–890–+80 %
11 HF Damp0–17
12 Low Gain0–30-15–+15 dB
13 High Gain0–30-15–+15 dB
14 Balance #20–100
15 Level0–1270-–27Output level
0–1ms, note
0–1ms, note
Normal,
Inverse
0–1
Normal,
Cross
200–8000 Hz,
Bypass
D100:0W–
D0:100W
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Phase of the delay sound
Selects the way in which delay
sound is fed back into the
eect.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
Adjusts the frequency above
which sound fed back to the
eect is ltered out. If you
don’t want to lter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
015d: Stereo Delay3
This is a stereo delay.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–1270 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–1270 ms
6Delay Right0–21note
7Phase Left0–1
8Phase Right0–1
Feedback
9
Mode
10 Feedback #1 49–890–+80 %
11 HF Damp0–17
12 Low Gain0–30-15–+15 dB
0–1ms, note
0–1ms, note
Normal,
Inverse
0–1
Normal,
Cross
200–8000 Hz,
Bypass
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Phase of the delay sound
Selects the way in which delay
sound is fed back into the
eect.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
Adjusts the frequency above
which sound fed back to the
eect is ltered out. If you
don’t want to lter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
No ParameterValueDescription
13 High Gain0–30-15–+15 dB
14 Balance #20–100
15 Level0–1270–127Output level
D100:0W–
D0:100W
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
015e: Stereo Delay4
This is a stereo delay.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–1270 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–1270 ms
6Delay Right0–21note
7Phase Left0–1
8Phase Right0–1
Feedback
9
Mode
10 Feedback #1 49–890–+80 %
11 HF Damp0–17
12 Low Gain0-30-15–+15 dB
13 High Gain0-30-15–+15 dB
14 Balance #20-100
15 Level0-1270–127Output level
0–1ms, note
0–1ms, note
Normal,
Inverse
0–1
Normal,
Cross
200–8000 Hz,
Bypass
D100:0W–
D0:100W
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Phase of the delay sound
Selects the way in which delay
sound is fed back into the
eect.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
Adjusts the frequency above
which sound fed back to the
eect is ltered out. If you
don’t want to lter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
015f: Stereo Delay5
This is a stereo delay.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–1270 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–1270 ms
6Delay Right0–21note
7Phase Left0–1
8Phase Right0–1
Feedback
9
Mode
10 Feedback #1 49–890–+80 %
0–1ms, note
0–1ms, note
Normal,
Inverse
0–1
Normal,
Cross
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Phase of the delay sound
Selects the way in which delay
sound is fed back into the
eect.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
30
MIDI Implementation
No ParameterValueDescription
Adjusts the frequency above
11 HF Damp0–17
12 Low Gain0–30-15–+15 dB
13 High Gain0–30-15–+15 dB
14 Balance #20–100
15 Level0–1270–127Output level
200–8000 Hz,
Bypass
D100:0W–
D0:100W
which sound fed back to the
eect is ltered out. If you
don’t want to lter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
0150: Monaural Delay
A delay that provides a long delay time.
No ParameterValueDescription
1Delay Mode0–1ms, note
2Delay Time0–1271–2540 ms
Delay Time
3
#1
4Phase0–1
5Feedback49–890–+80 %
6HF Damp0–17
7Pan0–127L64–63RPanning of the delay sound
8Low Gain0–30-15–+15 dB
9High Gain0–30-15–+15 dB
10 Balance #20–100
11 Level0–1270–127Output volume
0–21note
NORMAL,
INVERSE
200–8000 Hz,
Bypass
D100:0W–
D0:100W
When this is set to “note,” the
eect is synchronized with the
tempo.
Delay time from when the
original sound is heard to
when the delay sound is heard
(Hz)
Delay time from when the
original sound is heard to
when the delay sound is heard
(note)
Phase of the delay (NORMAL:
non-inverted, INVERSE:
inverted)
Proportion of the delay sound
that is to be returned to the
input
Frequency at which the
high-frequency content of
the delayed sound will be cut
(Bypass: no cut)
Amount of boost/cut for the
high-frequency range
Amount of boost/cut for the
high-frequency range
Volume balance of the original
sound (D) and the delay sound
(W)
0151: Modulation Delay
Adds modulation to the delayed sound.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–1270 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–1270 ms
6Delay Right0–21note
Feedback
7
Mode
8Feedback49–890–+80 %
9HF Damp0–17
10 Rate Mode0–1Hz, note
11 Rate1–127
12 Rate0–21note
13 Depth #10–1270–127Depth of modulation
14 Phase0–900–180 degSpatial spread of the sound
15 Low Gain0–30-15–+15 dB
16 High Gain0–30-15–+15 dB
17 Balance #20–100
18 Level0–1270–127Output level
0–1ms, note
0–1ms, note
0–1
Normal,
Cross
200–8000 Hz,
Bypass
0.05–10.00
Hz
D100:0W–
D0:100W
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Selects the way in which delay
sound is fed back into the
eect.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
Adjusts the frequency above
which sound fed back to the
eect is ltered out. If you
don’t want to lter out any
high frequencies, set this
parameter to Bypass.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
0152: Triple Tap Delay
Produces three delay sounds; center, left and right.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–2540 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–2540 ms
6Delay Right0–21note
Delay Center
7
Mode
8Delay Center 0–1271–2540 ms
9Delay Center 0–21note
Center
10
Feedback #1
0–1ms, note
0–1ms, note
0–1ms, note
49–890–+80 %
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the time until the
delay sound is heard. (Hz)
Adjusts the time until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Settings of the Delay Center
The parameters are the same
as for the Delay Left.
Adjusts the amount of the
delay sound that’s fed back
into the eect.
31
MIDI Implementation
No ParameterValueDescription
Adjusts the frequency above
11 HF Damp0–17
12 Left Level0–1270–127Volume of each delay
13 Right Level0–1270–127Volume of each delay
14 Center Level 0–1270–127Volume of each delay
15 Low Gain0–30-15–+15 dB
16 High Gain0–30-15–+15 dB
17 Balance #20–100
18 Level0–1270–127Output level
200–8000 Hz,
Bypass
D100:0W–
D0:100W
which sound fed back to the
eect is ltered out. If you do
not want to lter out any high
frequencies, set this parameter
to Bypass.
Gain of the low frequency
range
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the delay
sound (W)
0157: 3D Delay
This applies a 3D eect to the delay sound. The delay sound will be positioned 90
degrees left and 90 degrees right.
No ParameterValueDescription
Delay Left
1
Mode
2Delay Left0–1271–2540 ms
3Delay Left0–21note
Delay Right
4
Mode
5Delay Right0–1271–2540 ms
6Delay Right0–21note
Delay Center
7
Mode
8Delay Center 0–1271–2540 ms
9Delay Center 0–21note
Center
10
Feedback #1
11 HF Damp0–17
12 Left Level0–127
13 Right Level0–127
14 Center Level 0–127
15 Output Mode 0–1
16 Low Gain0–30-15–+15 dBGain of the low range
17 High Gain0–30-15–+15 dBGain of the high range
18 Balance #20–100
19 Level0–1270–127Output Level
0–1ms, note
0–1ms, note
0–1ms, note
49–890–+80 %
200–8000 Hz,
Bypass
0–127
Speaker,
Phones
D100:0W–
D0:100W
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (Hz)
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Settings of the Delay Center
The parameters are the same
as for the Delay Left.
Adjusts the proportion of the
delay sound that is fed back
into the eect.
Adjusts the frequency above
which sound fed back to
the eect will be cut. If you
do not want to cut the high
frequencies, set this parameter
to Bypass.
Output level of the delay
sound
Adjusts the method that will
be used to hear the sound
that is output to the OUTPUT
jacks. The optimal 3D eect
will be achieved if you select
Speaker when using speakers,
or Phones when using
headphones.
Volume balance between the
direct sound (D) and the eect
sound (W)
0159: Tape Echo
A virtual tape echo that produces a realistic tape delay sound. This simulates the tape
echo section of a Roland RE-201 Space Echo.
No ParameterValueDescription
Combination of playback
heads to use
1Mode0–6
Repeat Rate
2
#1
3Intensity0–1270–127Amount of delay repeats
4Bass0–30-15–+15 dB
5Treble0–30-15–+15 dB
6Head S Pan0–127
7Head M Pan0–127
8Head L Pan0–127
Tape
9
Distortion
Wow/Flutter
10
Rate
Wow/Flutter
11
Depth
12 Echo Level #2 0–1270–127Volume of the echo sound
13 Direct Level0–1270–127Volume of the original sound
14 Level0–1270–127Output level
0–1270–127
0–50–5
0–1270–127
0–1270–127Depth of wow/utter
S, M, L, S+M,
S+L, M+L,
S+M+L
L64–63R
Select from three dierent
heads with dierent delay
times.
S: short
M: middle
L: long
Tape speed
Increasing this value will
shorten the spacing of the
delayed sounds.
Boost/cut for the lower range
of the echo sound
Boost/cut for the upper range
of the echo sound
Independent panning for
the short, middle, and long
playback heads
Amount of tape-dependent
distortion to be added
This simulates the slight tonal
changes that can be detected
by signal-analysis equipment.
Increasing this value will
increase the distortion.
Speed of wow/utter
(complex variation in pitch
caused by tape wear and
rotational irregularity)
015a: Reverse Delay
This is a reverse delay that adds a reversed and delayed sound to the input sound. A
tap delay is connected immediately after the reverse delay.
No ParameterValueDescription
1Threshold0–1270–127
Rev Delay
2
3
4
5
6
7
8
Time Mode
Rev Delay
Time #1
Rev Delay
Time
Rev Delay
Feedback
Rev Delay HF
Damp
Rev Delay
Pan
Rev Delay
Level
0–1ms, note
0–1271–1270 ms
0–21note
49–890–+80 %
0–17
0–127L64–63R
0–1270–127
200–8000 Hz,
Bypass
Volume at which the reverse
delay will begin to be applied
When this is set to “note,” the
eect is synchronized with the
tempo.
Delay time from when sound
is input into the reverse delay
until the delay sound is heard
(Hz)
Delay time from when sound
is input into the reverse delay
until the delay sound is heard
(note)
Proportion of the delay sound
that is to be returned to the
input of the reverse delay
Frequency at which the
high-frequency content of the
reverse-delayed sound will be
cut (Bypass: no cut)
Panning of the reverse delay
sound
Volume of the reverse delay
sound
32
MIDI Implementation
No ParameterValueDescription
9Low Gain0–30-15–+15 dB
10 High Gain0–30-15–+15 dB
11 Balance #20–100
12 Level0–1270–127Output volume
D100:0W–
D0:100W
Amount of boost/cut for the
low-frequency range
Amount of boost/cut for the
high-frequency range
Volume balance of the original
sound (D) and the delay sound
(W)
0172: Lo-Fi
This is an eect that intentionally degrades the sound quality for creative purposes.
No ParameterValueDescription
Pre Filter
1
Type
2LoFi Type #1 0–81–9
Post Filter
3
Type
Post Filter
4
Cuto
5Low Gain0–30-15–+15 dBGain of the low range
6High Gain0–30-15–+15 dBGain of the high range
7Balance #20–100
8Level0–1270–127Output level
0–51–6
0–2O, Lpf, Hpf
0–16200–8000 Hz
D100:0W–
D0:100W
Selects the type of lter
applied to the sound before
it passes through the Lo-Fi
eect.
Degrades the sound
quality. The sound quality
grows poorer as this value is
increased.
Type of lter
O: no lter is used
Lpf: cuts the frequency range
above the Cuto
Hpf: cuts the frequency range
below the Cuto
Basic frequency of the Post
Filter
Volume balance between the
direct sound (D) and the eect
sound (W)
0175: Telephone
No ParameterValueDescription
Voice Quality
1
#1
2Treble0–30–15–+15 dB
3Balance #20–100
4Level0–1270–127Output level
0–150–15
D100:0–
D0:100W
Audio quality of the telephone
voice
Bandwidth of the telephone
voice
Volume balance between the
direct sound (D) and the eect
sound (W)
0156: Gate Reverb
This is a special type of reverb in which the reverberant sound is cut o before its
natural length.
No ParameterValueDescription
Type of reverb
Normal,
1Type #10–3
2Pre Delay0–1250.0–100.0 ms
3Gate Time0–995–500 ms
4Low Gain0–30-15–+15 dBGain of the low range
5High Gain0–30-15–+15 dBGain of the high range
6Balance #20–100
7Level0–1270–127Output Level
Reverse,
Sweep1,
Sweep2
D100:0W–
D0:100W
Normal: conventional gated
reverb
Reverse: backwards reverb
Sweep1: the reverberant
sound moves from right to left
Sweep2: the reverberant
sound moves from left to right
Adjusts the delay time from
the direct sound until the
reverb sound is heard.
Adjusts the time from when
the reverb is heard until it
disappears.
Volume balance between
the direct sound (D) and the
reverb sound (W)
0200: Overdrive g Chorus
This eect connects an overdrive and a chorus in series.
No ParameterValueDescription
Overdrive
1
Drive
Overdrive
2
Pan
Chorus Pre
3
Delay
Chorus Rate
4
Mode
Chorus Rate
5
#1
6Chorus Rate0–21note
Chorus
7
Depth
Chorus
8
Balance #2
9Level0–1270–127Output Level
0–1270–127
0–127L64–63R
0–1250.0–100.0 ms
0–1Hz, note
1–127
0–1270–127Depth of modulation
0–100
0.05–10.00
Hz
D100:0W–
D0:100W
Degree of distortion
Also changes the volume.
Stereo location of the
overdrive sound
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the volume balance
between the sound that is
sent through the chorus (W)
and the sound that is not sent
through the chorus (D).
33
MIDI Implementation
0201: Overdrive g Flanger
This eect connects an overdrive and a anger in series.
No ParameterValueDescription
Overdrive
1
Drive
Overdrive
2
Pan
Flanger Pre
3
Delay
Flanger Rate
4
Mode
Flanger Rate
5
#1
6Flanger Rate 0–21note
Flanger
7
Depth
Flanger
8
Feedback
Flanger
9
Balance #2
10 Level0–1270–127Output Level
0–1270–127
0–127L64–63R
0–1250.0–100.0 ms
0–1Hz, note
1–127
0–1270–127Depth of modulation
0–98-98–+98 %
0–100
0.05–10.00
Hz
D100:0W–
D0:100W
Degree of distortion
Also changes the volume.
Stereo location of the
overdrive sound
Adjusts the delay time from
when the direct sound begins
until the anger sound is
heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the proportion of the
anger sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
Adjusts the volume balance
between the sound that is
sent through the anger (W)
and the sound that is not sent
through the anger (D).
0202: Overdrive g Delay
This eect connects an overdrive and a delay in series.
No ParameterValueDescription
Overdrive
1
Drive #1
Overdrive
2
Pan
3Delay Mode0–1ms, note
4Delay Time0–1271–2540 ms
5Delay Time0–21note
Delay
6
Feedback
Delay HF
7
Damp
Delay
8
Balance #2
9Level0–1270–127Output Level
0–1270–127
0–127L64–63R
49–890–+80 %
0–17
0–100
200–8000 Hz,
Bypass
D100:0W–
D0:100W
Degree of distortion
Also changes the volume.
Stereo location of the
overdrive sound
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Adjusts the proportion of the
delay sound that is fed back
into the eect.
Adjusts the frequency above
which sound fed back to
the eect will be cut. If you
do not want to cut the high
frequencies, set this parameter
to Bypass.
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
0203: Distortion g Chorus
The parameters are essentially the same as in “Overdrive g Chorus,” with the
exception of the following two.
Overdrive Drive g Distortion Drive
Overdrive Pan g Distortion Pan
0204: Distortion g Flanger
The parameters are essentially the same as in “Overdrive g Flanger,” with the
exception of the following two.
Overdrive Drive g Distortion Drive
Overdrive Pan g Distortion Pan
0205: Distortion g Delay
The parameters are essentially the same as in “Overdrive g Delay,” with the exception
of the following two.
Overdrive Drive g Distortion Drive
Overdrive Pan g Distortion Pan
0206: Enhancer g Chorus
This eect connects an enhancer and a chorus in series.
No ParameterValueDescription
Enhancer
1
Sens
2Enhancer Mix 0–1270–127
Chorus Pre
3
Delay
Chorus Rate
4
Mode
Chorus Rate
5
#1
6Chorus Rate0–21note
Chorus
7
Depth
Chorus
8
Balance #2
9Level0–1270–127Output Level
0–1270–127Sensitivity of the enhancer
Level of the overtones
generated by the enhancer
0–1250.0–100.0 ms
0–1Hz, note
1–127
0–1270–127Depth of modulation
0–100
0.05–10.00
Hz
D100:0W–
D0:100W
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the volume balance
between the sound that is
sent through the chorus (W)
and the sound that is not sent
through the chorus (D).
0207: Enhancer g Flanger
This eect connects an enhancer and a anger in series.
No ParameterValueDescription
Enhancer
1
Sens
2Enhancer Mix 0–1270–127
Flanger Pre
3
Delay
Flanger Rate
4
Mode
Flanger Rate
5
#1
6Flanger Rate 0–21note
Flanger
7
Depth
Flanger
8
Feedback
Flanger
9
Balance #2
10 Level0–1270–127Output Level
0–1270–127Sensitivity of the enhancer
Level of the overtones
generated by the enhancer
Adjusts the delay time from
0–1250.0–100.0 ms
0–1Hz, note
1–127
0–1270–127Depth of modulation
0–98-98–+98 %
0–100
0.05–10.00
Hz
D100:0W–
D0:100W
when the direct sound begins
until the anger sound is
heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the proportion of the
anger sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
Adjusts the volume balance
between the sound that is
sent through the anger (W)
and the sound that is not sent
through the anger (D).
34
MIDI Implementation
0208: Enhancer g Delay
This eect connects an enhancer and a delay in series.
No ParameterValueDescription
Enhancer
1
Sens #1
2Enhancer Mix 0–1270–127
Delay Time
3
Mode
4Delay Time0–1271–2540 ms
5Delay Time0–21note
Delay
6
Feedback
Delay HF
7
Damp
Delay
8
Balance #2
9Level0–1270–127Output Level
0–1270–127Sensitivity of the enhancer
Level of the overtones
generated by the enhancer
0–1ms, note
49–890–+80 %
0–17
0–100
200–8000 Hz,
Bypass
D100:0W–
D0:100W
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Adjusts the proportion of the
delay sound that is fed back
into the eect.
Adjusts the frequency above
which sound fed back to
the eect will be cut. If you
do not want to cut the high
frequencies, set this parameter
to Bypass.
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
0209: Chorus g Delay
This eect connects a chorus and a delay in series.
No ParameterValueDescription
Chorus Pre
1
Delay
Chorus Rate
2
Mode
3Chorus Rate1–127
4Chorus Rate0–21note
Chorus
5
Depth
Chorus
6
Balance #1
Delay Time
7
Mode
8Delay Time0–1271–2540 ms
9Delay Time0–21note
Delay
10
Feedback
Delay HF
11
Damp
Delay
12
Balance #2
13 Level0–1270–127Output Level
0–1250.0–100.0 ms
0–1Hz, note
0.05–10.00
Hz
0–1270–127Depth of modulation
0–100
0–1ms, note
49–890–+80 %
0–17
0–100
D100:0W–
D0:100W
200–8000 Hz,
Bypass
D100:0W–
D0:100W
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Volume balance between
the direct sound (D) and the
chorus sound (W)
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Adjusts the proportion of the
delay sound that is fed back
into the eect.
Adjusts the frequency above
which sound fed back to
the eect will be cut. If you
do not want to cut the high
frequencies, set this parameter
to Bypass.
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
35
MIDI Implementation
020a: Flanger g Delay
This eect connects a anger and a delay in series.
No ParameterValueDescription
Flanger Pre
1
Delay
Flanger Rate
2
Mode
3Flanger Rate 1–127
4Flanger Rate 0–21note
Flanger
5
Depth
Flanger
6
Feedback
Flanger
7
Balance #1
Delay Time
8
Mode
9Delay Time0–1271–2540 ms
10 Delay Time0–21note
Delay
11
Feedback
Delay HF
12
Damp
Delay
13
Balance #2
14 Level0–1270–127Output Level
0–1250.0–100.0 ms
0–1Hz, note
0.05–10.00
Hz
0–1270–127Depth of modulation
0–98-98–+98 %
0–100
0–1ms, note
49–890–+80 %
0–17
0–100
D100:0W–
D0:100W
200–8000 Hz,
Bypass
D100:0W–
D0:100W
Adjusts the delay time from
when the direct sound begins
until the anger sound is
heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
Frequency of modulation (Hz)
Frequency of modulation
(note)
Adjusts the proportion of the
anger sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
Volume balance between
the direct sound (D) and the
anger sound (W)
When this is set to “note,” the
eect is synchronized with the
tempo.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Adjusts the proportion of the
delay sound that is fed back
into the eect.
Adjusts the frequency above
which sound fed back to
the eect will be cut. If you
do not want to cut the high
frequencies, set this parameter
to Bypass.
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
020b: Chorus g Flanger
This eect connects a chorus and a anger in series.
No ParameterValueDescription
Chorus Pre
1
Delay
Chorus Rate
2
Mode
3Chorus Rate1–127
4Chorus Rate0–21note
Chorus
5
Depth
Chorus
6
Balance #1
Flanger Pre
7
Delay
Flanger Rate
8
Mode
9Flanger Rate 1–127
10 Flanger Rate 0–21note
Flanger
11
Depth
Flanger
12
Feedback
Flanger
13
Balance #2
14 Level0–1270–127Output Level
0–1250.0–100.0 ms
0–1Hz, note
0.05–10.00 HzModulation frequency of the
0–1270–127
0–100
0–1250.0–100.0 ms
0–1Hz, note
0–1270–127
0–98-98–+98 %
0–100
D100:0W–
D0:100W
0.05–10.00 HzModulation frequency of the
D100:0W–
D0:100W
Adjusts the delay time from
the direct sound until the
chorus sound is heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
chorus eect (Hz)
Modulation frequency of the
chorus eect (note)
Modulation depth of the
chorus eect
Volume balance between
the direct sound (D) and the
chorus sound (W)
Adjusts the delay time from
when the direct sound begins
until the anger sound is
heard.
When this is set to “note,” the
eect is synchronized with the
tempo.
anger eect (Hz)
Modulation frequency of the
anger eect (note)
Modulation depth of the
anger eect
Adjusts the proportion of the
anger sound that is fed back
into the eect. Negative (-)
settings will invert the phase.
Adjusts the volume balance
between the sound that is
sent through the anger (W)
and the sound that is not sent
through the anger (D).
36
MIDI Implementation
6. Tone List
No.NameMSBLSBPC
PIANO
1Concert 0681
2Ballade 16671
3Bright 8662
4Dreamy 47693
5Piano+EP47683
6Pno+Str 25641
7Pno+Pad 47643
8Pno+Cho 26641
9Magical 47653
10Comp Pno0672
11Rock Pno8643
12Ragtime 0644
13Harpsi 0667
14C.Harpsi8667
E.PIANO
1Trem. EP0645
2ChorusEP0705
3PhaserEP0715
4Tine EP 0665
5Vib. EP 24695
6DrivenEP24665
7RotaryEP24705
8Reed EP 24685
9TwinklEP16695
10BrightEP0646
11Woody EP0716
12FM EP 0706
13Pop EP 16675
14E.Grand 0693
15Clav. 0678
16Wah Clav48658
17PhaseClv48648
18Vib 0012
19Marimba 06413
20Celesta 009
21Mlt Isle064115
22Mrng Lit06899
23Fantasia0089
24EP Belle8686
25Balad Bl0669
STRINGS
1SymphStr16750
2Rich Str07150
3Orch Str06449
4Velo Str16549
5Decy Str16550
6Syn Str106652
7Syn Str206752
8Soft Pad06490
9Glas Pad06593
10Slky Way16890
11Lunr Str16790
12Dcy C.Pd16690
13Orchstra86649
14Orch Brs16661
15Harp 06847
16Violin 0041
17Cello 0043
No.NameMSBLSBPC
18Pizz Str0046
OTHER
1TW-Org 1 *---
2TW-Org 2 *---
3TW-Org 3 *---
4TW-Org 4 *---
5TW-Org 5 *---
6TW-Org 6 *---
7Jazz Org07019
8Balad Or06919
9Gspl Spn07117
10Full Stp06917
11Melw Bar326817
12Lite Org326917
13Lowr Org06617
14Prpl Spn16419
15'60s Org166417
16Church 106620
17Church 286920
18Nasn Flt166620
19Acordion06822
20SymphCho87053
21Aerl Cho86453
22Jz Scat 06555
23Fem Aahs86653
24Angl Cho06586
25Beau Vox86555
26Male Aah86853
27Harpvox 064100
28Decy Cho16453
29TrnceSyn068101
30Jump Brs06463
31AfricaBr06764
32SynPhrs1069101
33SynPhrs2070101
34Nylon Gt0025
35Steel Gt0026
36Clean Gt06428
37Jazz Gt 06427
38Ovrdv Gt06630
39Ac. Bass07133
40Bass+Cym06633
41Fingr Bs0034
42Frtls Bs0036
43Slap Bs 06437
44Syn Bass0039
45Thum Vo 06654
46Alto Sax06766
47Ten Sax 86667
48Brs Sect0062
49Flute 06474
50Cham Win06769
GM2
51STD Set 12001
52ROOM Set12009
53POWR Set120017
54ELEC Set120025
55ANLG Set120026
56JAZZ Set120033
57BRSH Set120041
58ORCH Set120049
59SFX Set 120057
37
MIDI Implementation
No.NameMSBLSBPC
60Piano 1 12101
61Piano 1w12111
62Piano 1d12121
63Piano 2 12102
64Piano 2w12112
65Piano 3 12103
66Piano 3w12113
67Honkytnk12104
68Honky w 12114
69E.Piano112105
70DetunEP112115
71Vint EP 12125
72'60s EP 12135
73E.Piano212106
74DetunEP212116
75St.FM EP12126
76EP Legnd12136
77EP Phase12146
78Harpsi. 12107
79C.Harpsi12117
80Harpsi.w12127
81Harpsi.o12137
82Clav. 12108
83Pls Clav12118
84Celesta 12109
85Glocken 121010
86Music Bx121011
87Vib 121012
88Vib w 121112
89Marimba 121013
90Marmba w121113
91Xylophn 121014
92TublrBel121015
93ChrchBel121115
94Carillon121215
95Santur 121016
96Organ 1 121017
97Trem Org121117
98'60s Org121217
99Organ 2 121317
100Perc Or1121018
101Chrs Org121118
102Perc Or2121218
103Rock Org121019
104Chrh Or1121020
105Chrh Or2121120
106Chrh Or3121220
107Reed Org121021
108Pu Org121121
109Accord 1121022
110Accord 2121122
111Harmonca121023
112Bandneon121024
113Nylon Gt121025
114Ukulele 121125
115Nyln GtO121225
116Nyln Gt2121325
117Steel Gt121026
11812str.Gt121126
119Mandolin121226
120Stl+Bdy 121326
121Jazz Gt 121027
No.NameMSBLSBPC
122Hawai Gt121127
123Clean Gt121028
124Chrs Gt1121128
125M.Ton Gt121228
126Muted Gt121029
127Funk Gt1121129
128Funk Gt2121229
129Chrs Gt2121329
130Ovrdv Gt121030
131Gt Pinch121130
132Dist Gt 121031
133Gt Fdbk1121131
134Dist.Rtm121231
135Gt Harmo121032
136Gt Feed2121132
137Ac. Bass121033
138Fingr Bs121034
139Fing Slp121134
140Pickd Bs121035
141Frtls Bs121036
142Slap Bs1121037
143Slap Bs2121038
144Syn Bs1 121039
145Wrm S.Bs121139
146Syn Bs3 121239
147Clav Bs 121339
148Hammer 121439
149Syn Bs2 121040
150Syn Bs4 121140
151Rbr S.Bs121240
152Atk Pls 121340
153Violin 121041
154Slw Viln121141
155Viola 121042
156Cello 121043
157Contrabs121044
158Trem Str121045
159Pizz Str121046
160Harp 121047
161Yang Qin121147
162Timpani 121048
163Strings 121049
164Orchstra121149
165'60s Str121249
166Slow Str121050
167Syn Str1121051
168Syn Str3121151
169Syn Str2121052
170Choir 1 121053
171Choir 2 121153
172Voice 121054
173Humming 121154
174Syn Vo 121055
175Anlg Vo 121155
176Orch Hit121056
177Bass Hit121156
1786th Hit 121256
179Euro Hit121356
180Trumpet 121057
181Dark Tp 121157
182Trombne1121058
183Trombne2121158
38
MIDI Implementation
No.NameMSBLSBPC
184Brght Tb121258
185Tuba 121059
186Mute Tp1121060
187Mute Tp2121160
188Fr Horn1121061
189Fr Horn2121161
190Brass 1 121062
191Brass 2 121162
192Syn Brs1121063
193Syn Brs3121163
194Anlg Br1121263
195Jump Brs121363
196Syn Brs2121064
197Syn Brs4121164
198Anlg Br2121264
199Sopr Sax121065
200Alto Sax121066
201Ten Sax 121067
202Bari Sax121068
203Oboe 121069
204Eng Horn121070
205Bassoon 121071
206Clarinet121072
207Piccolo 121073
208Flute 121074
209Recorder121075
210Pan Flt 121076
211Btl Blow121077
212Shakuhac121078
213Whistle 121079
214Ocarina 121080
215Sqr Ld1 121081
216Sqr Ld2 121181
217Sine Ld 121281
218Saw Ld1 121082
219Saw Ld2 121182
220Dr. Solo121282
221Natrl Ld121382
222Seq Saw 121482
223Syn Cali121083
224Chi Ld121084
225Charang 121085
226Wire Ld 121185
227Solo Vox121086
2285.Saw Ld121087
229Bass-Ld 121088
230Delyd Ld121188
231Fantasia121089
232Warm Pad121090
233Sine Pad121190
234Polysyn 121091
235Space Vo121092
236Itopia 121192
237Bowd Gls121093
238Metal Pd121094
239Halo Pad121095
240Swep Pad121096
241Ice Rain121097
242Soundtrk121098
243Crystal 121099
244Syn Malt121199
245Atmosphr1210100
No.NameMSBLSBPC
246Brightns1210101
247Goblins 1210102
248EchoDrop1210103
249Echo Bel1211103
250Echo Pan1212103
251StarThem1210104
252Sitar 1 1210105
253Sitar 2 1211105
254Banjo 1210106
255Shamisen1210107
256Koto 1210108
257T. Koto 1211108
258Kalimba 1210109
259Bagpipe 1210110
260Fiddle 1210111
261Shanai 1210112
262TinklBel1210113
263Agogo 1210114
264SteelDrm1210115
265Woodblok1210116
266Castanet1211116
267Taiko 1210117
268ConcrtBD1211117
269Melo Tm11210118
270Melo Tm21211118
271Syn Drum1210119
272TR808 Tm1211119
273Elec Per1212119
274Revs Cym1210120
275G.Frt Ns1210121
276Gt Ct Ns1211121
277B.Str Sl1212121
278Breth Ns1210122
279Fl.Ky Cl1211122
280Seashore1210123
281Rain 1211123
282Thunder 1212123
283Wind 1213123
284Stream 1214123
285Bubble 1215123
286Bird 1 1210124
287Dog 1211124
288Gallop 1212124
289Bird 2 1213124
290Telphn 11210125
291Telphn 21211125
292Door-Crk1212125
293Door 1213125
294Scratch 1214125
295Wind Chm1215125
296Helicptr1210126
297Car Engn1211126
298Car Stop1212126
299Car Pass1213126
300Car Crsh1214126
301Siren 1215126
302Train 1216126
303Jetplane1217126
304Starship1218126
305Burst Ns1219126
306Applause1210127
307Laughing1211127
39
MIDI Implementation
No.NameMSBLSBPC
308Scream 1212127
309Punch 1213127
310Heart Bt1214127
311Footstep1215127
312Gun Shot1210128
313Machn Gn1211128
314Lasr Gun1212128
315Explsion1213128
* When select Tonewheel Organ, send the System Exclusive of footage setting.
40
MIDI Implementation
Rhythm Set List
STANDARD SetROOM Set POWER Set ELEC.Set ANALOG Set
Electric Snare 3Electric Snare 4Electric Snare 5Electric Snare 2Electric Snare 6
Low Tom 2Room Low Tom 2Power Low Tom 2Electric Low Tom 2TR-808 Low Tom 2
Closed Hi-Hat 1[EXC1]Closed Hi-Hat 2[EXC1]Closed Hi-Hat 2[EXC1]Closed H i-Hat 2[EXC1]TR-808 Closed Hi-Hat 1 [EXC1]
42
Low Tom 1Room Low Tom 1Power Low Tom 1Electric Low Tom 1TR-808 Low Tom 1
44
Pedal Hi-Hat 1[EXC1]Pedal Hi-Hat 2[EXC1]Pedal Hi-Hat 2[EXC1]Pedal Hi-Hat 2[EXC1]TR-808 Closed Hi-Hat 2 [EXC1]
Mid Tom 2Room Mid Tom 2Power Mid Tom 2Electric Mid Tom 2TR-808 Mid Tom 2
46
Open Hi-Hat 1[EXC1]Open Hi-Hat 2[EXC1]Open Hi-Hat 2[EXC1]Open H i-Hat 2[EXC1]TR-808 Open Hi-Hat [EXC1]
Mid Tom 1Room Mid Tom 1Power Mid Tom 1Electric Mid Tom 1TR-808 Mid Tom 1
High Tom 2Room High Tom 2Power High Tom 2Electric High Tom 2TR-808 High Tom 2
Crash Cymbal 1Crash Cymbal 3Crash Cymbal 3Crash Cymbal 3TR-808 Crash Cymbal
49
High Tom 1Room High Tom 1Power High Tom 1Electric High Tom 1TR-808 High Tom 1
Ride Cymbal 1Ride Cymbal 3Ride Cymbal 3Ride Cymbal 3Ride Cymbal 3
51
Chinese Cymbal 1Chinese Cymbal 2Chinese Cymbal 2Reverse CymbalChinese Cymbal 2
Ride Bell 1Ride Bell 2R ide Bell 2Ride Bell 2Ride Bell 2
TambourineTambourineTambourineTambourineTambourine
Mute High Conga 1Mute High Conga 2Mute High Conga 2Mute High Conga 2TR-808 High Conga
63
Open High CongaOpen High CongaOpen High CongaOpen High CongaTR-808 Mid Conga
Low CongaLow CongaLow CongaLow CongaTR-808 Low Conga
High TimbaleHigh TimbaleHigh TimbaleHigh TimbaleHigh Timbale
Low TimbaleLow TimbaleLow TimbaleLow TimbaleLow Timbale
66
High AgogoHigh AgogoHigh AgogoHigh AgogoHigh Agogo
MaracasMaracasMaracasMaracasTR-808 Maracas
Short High Whistle[EXC2]Shor t High Whistle[EXC2]Short High Whistle[EXC2]Short High Whistle[EXC2]Short High Whistle[EXC2]
Long Low Whistle[EXC2]Long Low Whistle[EXC2]Long Low Whistle[EXC2]Long Low Whistle[EXC2]Long Low Whistle[EXC2]
Short Guiro[EXC3]Short Guiro[EXC3]Short Guiro[EXC3]Short Guiro[EXC3]Short Guiro[EXC3]
73
Long Guiro[EXC3]Long Guiro[EXC3]Long Guiro[EXC3]Long Guiro[EXC3]Long Guiro[EXC3]
ShakerShakerShakerShakerShaker
Jingle BellJingle BellJingle BellJingle BellJingle Bell
Bell TreeBell TreeBell TreeBell TreeBell Tree
CastanetsCastanetsCastanetsCastanetsCastanets
Jazz SnareBrush TapConcert Snare Drum----Hand ClapBrush Slap1CastanetsHigh Q
39
Electric Snare 7Brush SwirlConcert Snare DrumSlap
Jazz Low TomBrush Low Tom 2Timpani FScratch Push[EXC7]
Closed Hi-Hat 2[EXC1]Brush Closed Hi-Hat[EXC1]Timpani F#Scratch Pull[EXC7]
42
Low Tom 1Brush Low Tom 1Timpani GSticks
44
Pedal Hi-Hat 2[EXC1]Brush Pedal Hi-Hat[EXC1]Timpani G#Square Click
Mid Tom 2Brush Mid Tom 2Timpani AMetronome Click
46
Open Hi-Hat 2[EXC1]Brush Open Hi-Hat[EXC1]Timpani A#Metronome Bell
Jazz Mid TomBrush Mid Tom 1Timpani BGuitar Fret Noise
Jazz High Tom 2Brush High Tom 2Timpani CGuitar Cutting Noise Up
Crash Cymbal 3Jazz Crash CymbalTimpani C#Guitar Cutting Noise Down
49
Jazz High Tom 1Brush High Tom 1Timpani DString Slap of Double Bass
Ride Cymbal 3Jazz Ride Cymbal 1Timpani D#Fl.Key Click
51
Chinese Cymbal 2Chinese Cymbal 2Timpani ELaughing
Ride Bell 2Jazz Ride Cymbal 2Timpani FScreaming
TambourineTambourineTambourinePunch
Mute High Conga 2Mute High Conga 2Mute High Conga 2Wind Chimes
63
Open High CongaOpen High CongaOpen High CongaCar-Engine
Low CongaLow CongaLow CongaCar-Stop
High TimbaleHigh TimbaleHigh TimbaleCar-Pass
Low TimbaleLow TimbaleLow TimbaleCar-Crash
MaracasMaracasMaracasHelicopter
Short High Whistle[EXC2]Shor t High Whistle[EXC2]Short High Whistle[EXC2]Starship
Long Low Whistle[EXC2]Long Low Whistle[EXC2]Long Low Whistle[EXC2]Gun Shot
Short Guiro[EXC3]Short Guiro[EXC3]Short Guiro[EXC3]Machine Gun
73
Long Guiro[EXC3]Long Guiro[EXC3]Long Guiro[EXC3]Laser Gun
75
ClavesClavesClavesExplosion
High WoodblockHigh WoodblockH igh WoodblockDog
Low WoodblockLow WoodblockLow WoodblockHorse-Gallop
78
Mute Cuica[EXC4]Mute Cuica[EXC4]Mute Cuica[EXC4]Birds
Open Cuica[EXC4]Open Cuica[EXC4]Open Cuica[EXC4]Rain
80
Mute Triangle[EXC5]Mute Triangle[EXC5]Mute Triangle[EXC5]Thunder
Open Triangle[EXC5]Open Triangle[EXC5]Open Triangle[EXC5]Wind
82
ShakerShakerShakerSeashore
Jingle BellJingle BellJingle BellStream
Bell TreeBell TreeBell TreeBubble
CastanetsCastanetsCastanets-----