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8.20.3Structure and Signal Flow ......................................................................................... 394
REAKTOR Factory Library - Manual - 15
Welcome to the REAKTOR Factory Library
1Welcome to the REAKTOR Factory Library
The REAKTOR Factory Library comes with more than 70 pre-built Ensembles, ranging from
synthesizers and effects to grooveboxes and sequencers. This classic and renowned selection
of musical tools unfolds more than ten years of legacy within electronic music. All Ensembles
are ready to use in your music and sound design projects, but their open Structures also allow
you to look behind the curtain and discover how they work.
REAKTOR Factory Library - Manual - 16
2Effects
2.1Analogic Filter Box
Effects
Analogic Filter Box
1.1 Analogic FIlter Box user interface
2.1.1Introduction
The Analogic Filter Box sandwiches a rich and meaty distortion unit between two hearty analog-style filters to create a sound-shaping tool for every appetite. Juicy modulation is also provided on the side: An envelope, LFO, and envelope follower can be freely routed to the most
important filter and distortion parameters. Analogic Filter Box can handle everything from fat
disco-loop tweaking to full-on mangling of any sound source imaginable.
2.1.2Structure and Signal Flow
The signal is routed from input to Filter 1, to the Distortion, to Filter 2, and then out.
REAKTOR Factory Library - Manual - 17
Analogic Filter Box
Both filters offer multiple operation modes. For the first filter, you can choose between Lowpass, Highpass, Bandpass, Peak EQ, and Notch filters, with a choice of a 12 or 24 dB/octave
slope per filter type. The second filter is designed for shaping the sound after the distortion, so
it offers four different lowpass filters, three bandpass filters, and a bandpass/lowpass combo.
Both filters were very carefully designed to produce warm, analog sounds even at extreme resonance and cutoff settings.
Beside the normal cutoff frequency control available in both filters, Filter 1 also provides fast
modulation of its frequency by an additional oscillator (which can itself be modulated by the
LFO, envelope, or envelope follower!).
The Distortion section between the two multimode filters also features multiple modes of operation. While the clipper mode provides a relatively harsh distortion sound and the saturator
mode results in warm overdrive, the several wrapping modes (marked by the name of the waveform used for wrapping) produce unique sounds from subtle to extreme.
An additional quantize mode converts the incoming signal into a step waveform, for familiar
bit-reduction effects to mimic the character of vintage samplers, for instance. A visual display
of the distortion function helps to see what's going on inside.
2.1.3Modulation
Analogic Filter offers six modulation sources (A built-in LFO, envelope follower, enveloper,
MIDI note pitch, modulation wheel, and pitch bend wheel). The modulation sources and the
flexible matrix signal routing system at the bottom of this effect transforms it into an incredibly
powerful machine.
Effects
The modulation signal routing system provides a source selector for each parameter to be
modified; among those modifiable parameters are the cutoff frequencies and resonance settings of both filters and the distortion amount and symmetry control of the distortion section.
In addition to gate information from MIDI note-on events that can even be used to trigger the
filter, you can also use the pitch and mod wheels as modulation sources.
An internal LFO, envelope follower, and auto-trigger envelope can add movement to the sound
without the need any external MIDI controllers. The LFO offers different waveforms and can also be synchronized to the global tempo or MIDI clock (the small Unit knob syncs the LFO to
MIDI clock and sets the musical note-units that are shown under Freq). The Envelope Follower
calculates its modulation amount from the incoming signal: At high levels there is a high modulation level, and at low levels it's low. The Interval knob controls the response time to fast
REAKTOR Factory Library - Manual - 18
level changes. Use the cutoff controls of the internal highpass and lowpass filters to select a
specific frequency band of the incoming signal to trigger the envelope follower. The Envelope
is a standard attack-decay-sustainrelease envelope generator, triggered by MIDI note on events.
However, an additional auto-trigger feature allows it to be triggered by the incoming audio, settable with the Tresh slider.
It's even possible to combine any two MIDI controllers to make one dependent on the other for instance, to have the amount of LFO modulation dependent on MIDI pitch. You can define
custom mix modulation combinations in the Define Mix 1 and 2 areas as the bottom of the
instrument.
* You can play a sound through the built-in loop-player, through the realtime audio inputs, or
you can process audio in realtime by using Reaktor as an effect plugin. Please check your Reaktor or Reaktor Session user's guide for helpful information.
2.2Anima
Effects
Anima
2.1 Anima user interface
Introduction
Anima is a polyphony-dependent filter bank, animated by an LFO that can produce complex
wave effects.
Input
<Level> Sets the input level, in dB. The meters show the post-fader input level.
REAKTOR Factory Library - Manual - 19
Filters
A single bandpass filter corresponds to every voice of polyphony. All of the filters are controlled
together, in the main XY display.
• <Y->Wdth> If ON, the Y coordinate of the Xy controller in the center of this panel modulates the width of the frequency band that is covered by the bandpass filters. If off, the Y
coordinate modulates the phase offset or starting point of the wave that determines the
amplitude of the bands. The "missing" parameter can be set with the "Wdth/Phse" knob.
• <Keyb> If ON, incoming midi notes shift the cutoff frequencies of the bandpass filters.
Note that the actual cutoff frequency as set by MIDI notes is not displayed in the XY panel.
• <Wdth/Phse> Width / Phase control. If the "Y-Wdth" button is off this knob controls the
width of the frequency band that is covered by the bandpass filters in semitones. If the
"Y-Wdth" button is on it controls the phase offset or starting point of the wave that determines the amplitude of the bandpass filters. Values between 0 and 1 set the phase between 0 and 360 degrees.
• <Waves> Sets the number of cycles of the wave that determines the amplitude of the
bandpass filters.
Effects
Anima
• <Resonance> Sets the resonance of the bandpass filters in dB. The amplification is compensated internally so the resonance controls only the narrowness of the bandpass filters.
• <Drive> Sets the amplification before the distortion unit. The amplification is compensated internally so it controls the amount of distortion.
• <XY Panel> The XY panel shows a graphical representation of the amplitude and frequency of all bandpass filters.
◦ Display: X->frequency of the filters
◦ Display: Y->amplitude of the filters
◦ Controller: X->center of the frequency range that is covered by the bandpass filters.
◦ Controller: Y->either the width of the frequency range or the phase offset of the wave
that determines the amplitude of the bandpass filters (depends on the "Y->width" button on the left).
REAKTOR Factory Library - Manual - 20
LFO
• <Sync> If ON, the LFO is synced to the global clock. Its length is then set in 16th notes.
The global clock can be started and stopped by the corresponding buttons in Reaktor’s
toolbox. If Reaktor is used as a plug in the clock of the host is used.
• <LFO Cycle> Sets the cycle length of the low frequency oscillator (LFO). The LFO modulates the phase offset of the wave that determines the amplitude of the bandpass filters.
If the "Snyc" button is on the length are set in 16th notes. If off the length is set in milliseconds.
• <Sine> Toggles the waveform of the LFO from triangle to sine wave.
• <Ampl> Sets the amplitude of the LFO.
• <Asym> Sets the amount of asymmetry of the LFO. E.g. a triangle waveform turns in a
sawtooth with a rising slope if the knob is turned fully clockwise. Counter clockwise it
turns into a sawtooth with a falling slope. In the center it remains a triangle waveform.
Output
• <Level> Sets the output level, in dB. The meters show the post-fader output level.
Effects
Anima
• <D/W>Dry / Wet control. It crossfades between the incoming signal (fully left) and the
processed signal (fully right).
• <Byps> Bypass switch which turns the effect off. When off, the CPU is no longer used.
REAKTOR Factory Library - Manual - 21
2.3Banaan Electrique
Effects
Banaan Electrique
1.2 Banaan Electrique user interface
2.3.1Introduction
Banaan Electrique is a sophisticated guitar and bass amp simulator with built in effects. It's
like having a pedal board full of vintage pedals and a vintage amp, with the added advantages
of not needing to cable anything together or risk electrocuting yourself by running too much
REAKTOR Factory Library - Manual - 22
Banaan Electrique
current through the amp. You can still get shocked by its lush sound, however. Naturally, Banaan is happy to eat whatever types of sounds you feed it, whether they're vocals, drum loops,
synths, or scallops.
2.3.2Getting Started
Banaan Electrique was designed to be so easy that even guitar players can use it! Just play
some audio through it and let a rip.* Check out the presets to see the variety of tones that Banaan can achieve.
2.3.3Structure and Signal Flow
The audio runs through Banaan Electrique linearly:
The incoming signal is converted to mono, amplified, gated, equalized and compressed to control the input's amplitude level and to enhance those sounds wanted to be in the recording,
getting rid of any unwanted noise. Then, a guitar amplifier is simulated, including distortion,
overdrive and filtering. Its output signal is sent to a rotor module, placing the mono sound in
the stereo field dynamically. This signal is then routed to a phaser effect and, afterwards, to a
stereo echo unit whose delay times can be synced to master tempo or MIDI clock. A high-quality reverb enhances the spatial sound once more, feeding its output into the final compressor.
Effects
Not all modules have to be active at the same time - in fact, it's a good idea to turn off any
modules that you're not using to save CPU. You can turn modules on and off with their respective Power buttons.
* You can play a sound through the built-in loop-player, through the realtime audio inputs, or
you can process audio in realtime by using Reaktor as an effect plugin. Please check your Reaktor or Reaktor Session user's guide for helpful information.
REAKTOR Factory Library - Manual - 23
Classic Vocoder
2.4Classic Vocoder
1.3 Classic Vocoder user interface
2.4.1Introduction
The Classic Vocoder was designed to faithfully emulate the well-known tones of singing robots
made popular in the seventies. The instrument combines a vocoding engine, a vintage-type
synthesizer, and a four-band dynamics processor for a warm, smooth sound.
Effects
2.4.2Quick Start
The audio input is vocoded with the built-in synthesizer. Play some audio into the vocoder.*
You don't have to sing into it - the Classic Vocoder also gives great results with drum loops or
other sounds.
2.4.3Structure and Signal Flow
Audio input 1 is the modulator, and is vocoded with the Classic 2-VCO synth, which is the carrier. The entire signal flow is mono. If you are using a stereo signal, only the left channel will
be used. The output of the vocoder is fed into the four-band normalizer to smooth-out the
sound and remove any uncomfortable signal peaks that could come with vocal sibilants or
drum transients.
REAKTOR Factory Library - Manual - 24
Classic Vocoder
2.4.4The Vocoding Engine
Sonically, Vocoding uses the characteristics of one sound to control another. To achieve the
popular robotic-singing effect, a voice (technically called the modulator) is vocoded with a constant sound, such as a synth or string sound (the carrier). The frequency content of the voice is
split up into many different bands - the number of bands has an obvious impact on the sound,
with fewer bands leading to more synthetic voices, and higher bands make the voice easier to
understand. You can adjust the number of voices of the vocoder instrument to change how
many bands are used. Up to 128 voices (bands) are possible. All changes in number of bands
are immediately shown in the graphical display.
The amplitude of each frequency band of the voice is linked to the frequency bands in the
string or synth sound. The re-shaped bands of the carrier signal are mixed together, providing
the output signal of the vocoder.
If you're interested in vocoding, you may also want to do check out another NI product - the
VOKATOR. The VOKATOR features vocoding up to 1024 bands, a built in synthesizer and
granular sampler, and many high-end vocoding features. www.ni-vokator.com.
* You can play a sound through the built-in loop-player, through the realtime audio inputs, or
you can process audio in realtime by using Reaktor as an effect plugin. Please check your Reaktor or Reaktor Session user's guide for helpful information.
Effects
2.5Cyan
3.2 Cyan user interface
REAKTOR Factory Library - Manual - 25
Introduction
Like a traditional Chorus effect, Cyan uses a bank of modulated-delay units to add width,
depth and richness to the input signal. And due to painstaking attention to detail in the design
process, Cyan can reproduce classic chorus-type sounds with the finest sound quality. However, Cyan is far more than just a high-quality chorus unit. Indeed, due to its advanced features
such as tempo-synchronisation and extended delay modulation control, Cyan offers many new
and exciting sound-shaping possibilities.
Details
The effect's architecture consists of up to six independent stereo delay lines (see sections Distance, Intensity and LFO) that are fed with the incoming audio signal (see Input). Optionally,
the delay lines' output can be routed again to their input to establish an additional feedback
circuit (Feedback). After summing the delay lines' signal the sound is routed to a saturation
unit and an equalizer to dynamically and harmonically re-shape the chorused signal (Saturation and Equalizer). Finally, the signal is mixed with the unprocessed one and sent to the output (Mix Automation, Additional Mix and Output).
SectionFunction
Power and InputThese two sections control whether the chorus is switched on or off and which signal
is used as input: The complete stereo signal, the left channel alone, or a mono mix of
both.
Effects
Cyan
Distance, Intensity,
and Feedback
The Delay knob on the other hand adjusts the delay times offset, thus controlling the
phase variation applied to the chorused signal in respect to the unprocessed signal.
The Spread control additionally changes this offset slightly for each LFO independently to enhance this effect. The Intensity knob mainly controls the sound of the chorus:
It determines the amount by which the delay times vary.
After passing through the delay units, the signal is routed to the Feedback section
where it can be filtered (using the Colour knob to control the filter's frequency), and is
then mixed with dry signal. The FB amount knob is bi-polar: At the right there is normal feedback, at the left the feedback signal's phase is inverted; at mid position the
feedback is turned off.
REAKTOR Factory Library - Manual - 26
SectionFunction
LFOWaveform and LFO determine the shape and number of low frequency oscillators.
Rate controls how fast the delay times are modulated by the low frequency oscillators.
This speed is displayed either in Hertz or, if MIDISync is enabled, in rhythmical values.
MIDI Sync is only available if Freq.Mode is set to ‘Phaselocked’, meaning that the
phase of the LFOs is linked to each other. If it is set to ‘Freerun’, the LFOs' phase can
be spread (like the delay time offset) by the Ph.Spread knob.
Ph.Shift controls the phase to which the oscillators are reset at synchronization events
that can be specified with the LFOReset switch; the button below this menu can be
used to manually synchronize the oscillators.
Effects
Cyan
Saturator and Equalizer
Mix automation and
output
After the chorus section itself the audio signal can be saturated and equalized.
Finally, the chorused signal is mixed with the unprocessed sound, defined by the Dry/
Wet balance knob position. Mix balance can also be automated by a ramp generator,
the speed of which is adjustable by the Speed knob. The ramp generator trigger source
can be selected at the left of the Att knob.
The small switch below the main Dry/Wet knob mutes the unprocessed audio, effectively converting the Dry/Wet knob into an amplifier for the processed signal. This is
especially useful when using Cyan as a send effect.
Tremolo enables amplitude modulation, synchronized to the delay time modulation.
The Stereo knob controls the spread of the audio within the stereo panorama.
REAKTOR Factory Library - Manual - 27
2.6Echomania
1.4 Echomania user interface
2.6.1Introduction
Echomania is an advanced and spectacular-sounding delay box that excels at tight, temposynced rhythms. It includes two LFOs to to modulate the delay time and built-in EQ. The delay
time is handily synced to the global MIDI clock, for creating stretchy rhythmic effects. A drive
and noise circuit combined with a feedback offset control recreate vintage sounds. Get dubbing!
Effects
Echomania
2.6.2Quick Start
Play some audio through Echomania.* Flip through the snapshots and discover the gritty (or
crystalline) depths of Tapedelay.
2.6.3Structure and Signal Flow
The delay time is set in 16th note increments, synced to the global MIDI clock. The Unit and
Divisor windows, to the right of the Time control, allow you to fine tune the beat division and
create different rhythmic feels—to be precise, the enumerator divided by the denominator
scales the delay time fraction.
REAKTOR Factory Library - Manual - 28
There is also an LFO, with blendable sine/triangle/square/slow random waveshapes that is
hardwired to modify delay time. You can set the amount of time modulation with the Amount
knob. The Freq knob controls the rate of the LFO in 16th notes. The Unit knob divides the
speed of the global clock by the Unit amount. For example, if the Unit knob is set to "6", then
the LFO Freq amount will be in 16th notes. The Width control morphs between sine and pulselike, or, if the Tri button is engaged, triangle and saw tooth waveshapes. The starting phase of
the LFO can be adjusted positively or negatively using the Phse knob. If you engage the Snc
button, the right-side LFO can be phase-offset from the left side by the amount set with the
Right knob. This can create a variety of woozy stereo spinning and phasing effects.
The EQ module processes the delayed signal. It is essentially a parametric EQ that contains an
LFO identical to the one in the Delay module. You can create synchronized filter sweeps, fizzing hi-frequency delay tails, and all manner of dubby effects by boosting and modulating select frequency bands. The Eq Res control lets you dial in the peak width of the frequency,
while EQ Boost lets you crank it up.
Tapedelay's Feedback module provides an offset control, labeled FB > 1, which boosts and
shapes the feedbacl signal, making it seem to get louder and louder (but without degenerating
into uncontrollable noise).
The Mixer lets you add a tape saturation-like Dist Drive effect and Noise to give everything that
just-pulled-out-of-the-closet feeling.
Effects
Echomania
The Dry Wet section allows you to balance the amount of dry and delayed signal. You can also
use the Tap buttons to select whether the delay tap comes before or after the saturation/noise
circuit.
* You can play a sound through the built-in loop-player, through the realtime audio inputs, or
you can process audio in realtime by using Reaktor as an effect plugin. Please check your Reaktor or Reaktor Session user's guide for helpful information.
REAKTOR Factory Library - Manual - 29
2.7EnFX
Effects
EnFX
2.3 EnFX user interface
Introduction
EnFX consists of three separate effects: an envelope-follower filter, distortion, and delay. Even
though the effects are together in one ensemble, they can also be used independently. The ensemble is routed in series: Filter -> Distortion -> Delay. Each effect features a identical Input,
Envelope Follower, and Output sections. These sections will be explained first:
REAKTOR Factory Library - Manual - 30
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