Native Instruments Maschine 2.0 MK1 Hardware Control Reference

Hardware Control Reference
The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this docu­ment is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Native Instruments GmbH, hereinafter referred to as Native Instruments.
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Document authored by: Patryk Korman
Software version: 2.0 (10/2013)

Disclaimer

Hardware version: MASCHINE MK1
Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.
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Table of Contents

Table of Contents
1 Introduction ..............................................................................................................
2 Control Reference .....................................................................................................
2.1 Basic Operation .......................................................................................................................... 7
2.2 Groups ........................................................................................................................................ 10
2.3 Sounds (Pads) ............................................................................................................................ 14
2.4 Pattern Editor ............................................................................................................................. 21
2.5 Scene Arranger ........................................................................................................................... 27
2.6 Control Area ................................................................................................................................30
2.7 Sampling and Sample Editing .................................................................................................... 34
2.8 Miscellaneous .............................................................................................................................37
2.4.1 Pattern Editor Navigation .......................................................................................... 22
2.4.2 Grid Settings ............................................................................................................. 22
2.4.3 Pattern Operations .................................................................................................... 24
2.4.4 Event Operations ....................................................................................................... 25
2.4.5 Modulation ................................................................................................................ 26
2.5.1 Arranger Navigation .................................................................................................. 28
2.5.2 Scene Operations ....................................................................................................... 29
3 Computer Keyboard Shortcuts ....................................................................................
3.1 Transport .................................................................................................................................... 40
3.2 Navigation .................................................................................................................................. 40
3.3 Editing ........................................................................................................................................40
3.4 User Interface Options ................................................................................................................ 41
Index ........................................................................................................................
5
7
40
42
MASCHINE - Hardware Control Reference - 4

1 Introduction

Welcome to the MASCHINE Hardware Control Reference! This document provides you with a comprehensive collection of controller actions and shortcuts to get you acquainted with MA­SCHINE's essential controller workflows. The document is structured as follows:
Chapter ↑2, Control Reference is the main part of this document. It provides you with in-
structions on how to perform essential MASCHINE tasks from your controller. All work­flows are sorted in subchapters according to their association with areas of MASCHINE's software user interface; e.g., information on loading Groups, muting Sounds/pads, or edit­ing Events in MASCHINE's Pattern Editor you'll find in sections 2.2, 2.3, and2.4.4, re­spectively.
Chapter 3 is a quick reference to the controls available on the computer keyboard.
At the end of this document, an overarching index provides alphabetical access to all the
workflows listed in chapters ↑2, Control Reference and 3.
Labeling On Your Controller
Introduction
Since its initial release, the labels of the MASCHINE MK1 controller have been revised. The instructions in this document will only refer to the 2nd generation controller labels. If you have a 1st generation MASCHINE MK1 controller, please use the table below to reference the equiv­alent labels of the 1st and 2nd generation controllers.
MASCHINE MK1 Controller
1st Generation
F1 button SNAP button
F2 button AUTO WRITE button
LOOP button RESTART button
KEYBOARD button PAD MODE button
MASCHINE MK1 Controller
2nd Generation
Document Conventions
This section introduces you to the signage and text highlighting used in this document. The following formatting is used:
MASCHINE - Hardware Control Reference - 5
Text appearing in (drop-down) menus (such as Open…, Save as… etc.) and paths to loca-
tions on your hard disk or other storage devices is printed in italics.
Text appearing elsewhere in NI software user interfaces (labels of buttons, controls, text
next to checkboxes etc.) is printed in blue. Whenever you see this formatting applied, you will find the same text appearing somewhere on the screen.
Text appearing on labels of the MASCHINE controller is printed in orange. Whenever you
see this formatting applied, you will find the same text on the controller.
Text appearing on displays of the MASCHINE controller is printed in light grey. Whenever
you see this formatting applied, you will find the same text on a controller display.
Important names and concepts are printed in bold.
References to keys on your computer’s keyboard you’ll find put in square brackets (e.g.,
“Press [Shift] + [Return]”).
Single instructions are introduced by this play button type arrow.
Results of actions are introduced by this smaller arrow.
Introduction
MASCHINE - Hardware Control Reference - 6
Control Reference
Basic Operation

2 Control Reference

The following subchapters contain tables with pure controller workflows to get you acquainted with controlling MASCHINE without using your computer's mouse or monitor. All workflows are sorted in subchapters according to their association with areas of MASCHINE's software user interface; e.g., information on loading Groups, muting Sounds/pads, or editing Events in MA­SCHINE's Pattern Editor you'll find in sections2.2, 2.3, and 2.4.4, respectively.

2.1 Basic Operation

The entries in this section refer to general settings and actions, some of which you can also access from the Header of MASCHINE's software user interface or from the Windows / Mac OS X menu bars.
The Header in the MASCHINE software.
Function Controller Element / Action Note
Choke all playing notes SHIFT + MUTE
Clear SHIFT + pad 9 This function empties the active Pattern
or the Events selected.
Copy SHIFT + pad 11 This function copies all Events of the
selected Pattern (or individual Events if selected) to the clipboard.
Hide/view Mixer SHIFT + NAVIGATE Toggles between the Arranger and Mix
view.
MASCHINE - Hardware Control Reference - 7
Function Controller Element / Action Note
Load (Project) 1. Press the BROWSE button.
2. Use Buttons 1 and 2 to set the file type to PROJECTS.
3. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the PRODUCT
selector.
4. Use Knob 1 to select a product category, and narrow down your se­lection using Knobs 2 and 3.
5. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the TYPES se-
lector.
6. Use Knob 1 to select a Type, and narrow down your selection using Knobs 2 and 3.
7. Use Knob 5 to scroll through the list.
8. Press Button 8 (LOAD) to load a Project.
Control Reference
Basic Operation
Metronome, adjust volume of 1. Press SHIFT + GRID to enter the
REC. MODE screen.
2. Turn Knob 1 to adjust the metro­nome's volume.
3. Press GRID again to leave the REC.
MODE screen.
Metronome, toggle on/off SHIFT + PLAY (METRONOME)
MASCHINE - Hardware Control Reference - 8
Control Reference
Function Controller Element / Action Note
Pan (Master) 1. Press CONTROL to enter Control
mode.
2. Press Button 1 (MASTER) to open the Master page.
3. Make sure CHANNEL on Button 5 is selected.
4. Use Buttons 7 and 8 to select the
OUTPUT tab.
5. Use Knob 3 (PAN) to change the parameter value.
Paste SHIFT + pad 12 This function pastes the previously cop-
Play PLAY (METRONOME) button Hitting the PLAY (METRONOME) but-
You can fine-adjust the parameter value by additionally holding SHIFT while turning the Knob.
ied Events from the clipboard into the selected Pattern.
ton again will stop playback.
Basic Operation
Quantization, toggle on/off 1. Press and hold SHIFT + GRID to
enter the REC. MODE screen.
2. Use Knob 4 (QUANTIZE) to activate/ deactivate quantization.
Record 1. Press the REC button to arm for
recording.
2. Press the PLAY (METRONOME) button to start recording.
3. Press the REC button again to stop recording. Playback of the track con­tinues.
Record (with Count-in) SHIFT + REC Counts off a beat then starts recording.
This is the usual Overdub mode, where Events are added to the ones recorded when you play the pads. If you press
ERASE + REC, Replace mode gets acti-
vated, in which Events ahead of the marker are replaced by the ones you play in real-time. Replace mode stays active until the playhead wraps around the loop range.
You can change the Count-in properties in the REC. MODE screen via SHIFT +
GRID.
MASCHINE - Hardware Control Reference - 9
Control Reference
Function Controller Element / Action Note
Redo SHIFT + pad 2 This function redoes any action previ-
ously performed in MASCHINE. As op­posed to this, SHIFT + pad 4 redoes in­dividual steps in the Pattern Editor.
Restart Loop Selection RESTART button Restarts playback from the beginning of
the loop range.
Save Project SHIFT + SNAP
Groups
Stop Press PLAY (METRONOME) during
playback
Swing (Master) Turn the SWING knob to change the
master swing setting.
Tempo/BPM, change Turn the TEMPO knob to change the
tempo/BPM of your Project.
Tempo/BPM, change (tap tempo)
Undo SHIFT + pad 1 This function undoes any action previ-
Volume (Master) Turn the VOLUME knob to change
1. Press and hold SHIFT.
2. Tap the NOTE REPEAT button to determine the tempo of a sample or track. The Project tempo will be changed accordingly.
the master volume.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the SWING knob.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the TEMPO knob.
E.g., tap along to the beat of a sample to set the tempo of your Project to that of the sample.
ously performed in MASCHINE. As op­posed to this, SHIFT + pad 3 undoes individual steps in the Pattern Editor.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the VOLUME knob.

2.2 Groups

This section contains Group-related controller workflows.
MASCHINE - Hardware Control Reference - 10
The Groups section on the software side of MASCHINE.
Control Reference
Groups
MASCHINE - Hardware Control Reference - 11
Function Controller Element / Action Note
Copy/paste (Group) 1. Press and hold the DUPLICATE
button.
2. Tap the button of the Group you want to copy.
3. Tap the button of the Group you want to paste the Group's content to.
You can copy and paste Groups with or without their Pattern content. To copy a Group including its Patterns' content, press Button 2 (+ EVNT) while holding the DUPLICATE button to activate this function.
Control Reference
Groups
Load (Group) 1. Press the BROWSE button.
2. Use Buttons 1 and 2 to set the file type to GROUPS.
3. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the PRODUCT
selector.
4. Use Knob 1 to select a product category, and narrow down your se­lection using Knobs 2 and 3.
5. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the TYPES se-
lector.
6. Use Knob 1 to select a Type, and narrow down your selection using Knobs 2 and 3.
7. Use Knob 5 to scroll through the list.
8. Press Button 8 (LOAD) to load a Group.
Mute (Group) MUTE + Group button (A-H)
MASCHINE - Hardware Control Reference - 12
Function Controller Element / Action Note
Pan (Group) 1. Press CONTROL to enter Control
mode.
2. Press Button 2 (GROUP) to open the Group page.
3. Make sure CHANNEL on Button 5 is selected.
4. Use Buttons 7 and 8 to select the
OUTPUT tab.
5. Use Knob 3 (PAN) to change the parameter value.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the Knob.
Control Reference
Groups
Pitch (Group) 1. Press and hold the button of the
Group (button A-H) you want to change the pitch of.
2. Use the TEMPO knob to change the parameter value.
Reset Group 1. Press and hold SHIFT + ERASE.
2. Press the button of the Group (but­ton A-H) you want to delete.
Select (Group) Group buttons A-H
Solo (Group) SOLO + Group button (A-H) When unsoloing a Group, all other
Swing (Group) 1. Press and hold the button of the
Group (button A-H) you want to change the Swing parameter value for.
2. Turn the SWING knob to change the parameter value.
Volume (Group) 1. Press and hold the button of the
Group (button A-H) you want to ad­just the volume for.
2. Use the VOLUME knob to adjust the volume.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the TEMPO knob.
Groups are unmuted, regardless of whether they were muted before or not.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the TEMPO knob.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the VOLUME knob.
MASCHINE - Hardware Control Reference - 13
Control Reference

2.3 Sounds (Pads)

This section contains Sound (pad)-related controller workflows. The MASCHINE Sound slots on the software side correspond to the 16 pads on your controller.
Sounds (Pads)
The Sound slots on the software side of MASCHINE.
MASCHINE - Hardware Control Reference - 14
Operation/Function Controller Element / Action Note
Base key shifting 1. Press the pad of the Sound you
want to alter the base key of.
2. Press and hold the PAD MODE button.
3. Use Knobs 5 and 6 (OCT- and OCT+) or Knobs 7 and 8 (SEMI- and SEMI+) to change the base key in octave steps or semi tone steps, respectively.
Control Reference
Sounds (Pads)
Copy/paste (Sound) 1. Press and hold the DUPLICATE
button.
2. Tap the pad of the Sound you want to copy.
3. Tap the pad you want to paste the Sound to.
Keyboard mode / Piano Roll 1. Hit the pad of the Sound you want
to enter the Keyboard mode / Piano Roll with.
2. Press and hold the PAD MODE button.
3. Press Button 2 (KEYBOARD) to switch to Keyboard mode.
4. The PAD MODE button stays dim lit until Keyboard mode is deactivat­ed.
You can copy and paste Sounds with or without their recorded Events. To copy a Sound including its recorded Events, press Button 2 (+ EVNT) while holding the DUPLICATE button to activate this function.
When activating Keyboard mode, the selected Sound gets spread out chro­matically across all 16 pads, and you can play it like a piano.
SHIFT + PAD MODE is also shortcut to
toggle between the Keyboard mode / Piano Roll and playing Sounds.
MASCHINE - Hardware Control Reference - 15
Operation/Function Controller Element / Action Note
Load (Sample) 1. Press the BROWSE button.
2. Use Buttons 1 and 2 to set the file type to SAMPLES.
3. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the PRODUCT
selector.
4. Use Knob 1 to select a product category, and narrow down your se­lection using Knobs 2 and 3.
5. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the TYPES se-
lector.
6. Use Knob 1 to select a Type, and narrow down your selection using Knobs 2 and 3.
7. Use Knob 5 to scroll through the list.
8. Press Button 8 (LOAD) to load a Sample.
The term Sample in MASCHINE refers to an audio file without any previously stored MASCHINE parameters (compare "Load Sound" entry below).
You can activate the PREHEAR function with Button 7 so that the next item highlighted in the list will automatically be played.
Control Reference
Sounds (Pads)
MASCHINE - Hardware Control Reference - 16
Operation/Function Controller Element / Action Note
Load (Sound) 1. Press the BROWSE button.
2. Use Buttons 1 and 2 to set the file type to SOUNDS.
3. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the PRODUCT
selector.
4. Use Knob 1 to select a product category, and narrow down your se­lection using Knobs 2 and 3.
5. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to open the TYPES se-
lector.
6. Use Knob 1 to select a Type, and narrow down your selection using Knobs 2 and 3.
7. Use Knob 5 to scroll through the list.
8. Press Button 8 (LOAD) to load a Sound.
The term Sound in MASCHINE refers to the entirety of a (previously saved) Sound slot with audio material and pa­rameter settings. All this information is stored in a MASCHINE Sound file (.mxsnd).
Control Reference
Sounds (Pads)
Mute (Sound) MUTE + pad (1-16)
Note Repeat 1. Press and hold the NOTE REPEAT
button.
2. Press and hold the pad of the Sound you want to use Note Repeat on.
When pressing NOTE REPEAT, there are four quantization settings for quick access on the right display. These set­tings are accessible via Buttons 5-8, and you can change their individual val­ues with Knobs 4-6.
MASCHINE - Hardware Control Reference - 17
Operation/Function Controller Element / Action Note
One-shot mode, activate 1. Press CONTROL to enter Control
mode.
2. Press Button 3 (SOUND) to select the Sound page.
3. Press Button 6 (PLUG-IN) to enter the Plug-in pages (if not already ac­tive).
4. Use Buttons 7 and 8 to select the Sampler Plug-in (1. SAMPLER).
5. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to navigate to page
2/6 of the Sampler Plug-in's parame-
ter pages.
6. Use Knob 4 (TYPE) to set the Sound setting to ONESHOT.
One-shot mode is only applicable if a Sample is loaded to your Sound slot (as opposed to an instrument).
In One-shot mode, the full Sample will play once that you hit the corresponding pad.
For information on using envelopes (AHD/ADSR mode) in a Sound slot, re­fer to your controller's manual.
Control Reference
Sounds (Pads)
Pad Link groups 1. Press the pad you want to assign
to a Pad Link group.
2. Press and hold the PAD MODE button.
3. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to navigate to page
1/2 of the parameter pages.
4. Use Knob 3 to assign the pad to one of the available Pad Link groups.
5. Use Knob 4 to set the Pad to Mas­ter or Slave mode within the Pad Link group.
6. Add other pads to the Pad Link group.
Using the Pad Link function, you can have a pad or a group of pads be trig­gered by another pad. This is a helpful function for layering sounds, e.g., for fattening up Kicks and Snares.
A pad set to Master will trigger other pads in the Pad Link group. A pad in Slave mode will be triggered by Master pads but not trigger other pads itself.
MASCHINE - Hardware Control Reference - 18
Operation/Function Controller Element / Action Note
Pan (Sound) 1. Press CONTROL to enter Control
mode.
2. Press Button 3 (SOUND) to open the Group page.
3. Make sure CHANNEL on Button 5 is selected.
4. Use Buttons 7 and 8 to select the
OUTPUT tab.
5. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to navigate to page
1/3 of the parameter pages.
6. Use Knob 4 (PAN) to change the parameter value.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the Knob.
Control Reference
Sounds (Pads)
Parameters (Sound) 1. Press CONTROL to enter Control
mode.
2. Press Button 3 (SOUND) to select the Sound page.
3. Press Button 6 (PLUG-IN) to enter the Plug-in pages (if not already ac­tive).
4. Use Buttons 7 and 8 to select the Sampler Plug-in (1. SAMPLER).
5. All changeable parameters of the Sound are shown on the lower half of the displays.
6. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to navigate through
the parameter pages of the Sampler module.
7. Use Knobs 1-8 to change the pa­rameter values.
The Sampler parameters offer various ways to shape your Sounds individually.
MASCHINE - Hardware Control Reference - 19
Operation/Function Controller Element / Action Note
Pitch (Sound) 1. Press and hold the pad of the
Sound (1-16) you want to adjust the pitch of.
2. Use the TEMPO knob to change the parameter value.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the TEMPO knob.
Control Reference
Sounds (Pads)
Reset Sound 1. Press and hold SHIFT button +
ERASE button.
2. Press the pad of the Sound (1-16) you want to delete.
Select Sound Press one of the pads 1-16.
Select Sound silently Press SELECT button + one of the
pads 1-16.
Solo (Sound) SOLO + pad (1-16). Note: When unsoloing a Sound/pad, all
Swing (Sound) 1. Press and hold the pad of the
Sound you want to change the Swing parameter value for.
2. Turn the SWING knob to change the parameter value.
Velocity, fix 1. Press and hold the PAD MODE
button.
2. Press Button 4 (FIXED VEL).
Volume (Sound) 1. Press and hold the pad of the
Sound you want to adjust the Volume of.
2. Use the VOLUME knob to adjust the volume.
Focuses on the desired Sound/pad with­out playing its content.
other Sounds/pads will be activated, al­so the ones that were muted prior to so­loing.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the SWING knob.
Sets all pads to a fixed velocity. The un­derlying velocity value can be set on pa­rameter page 2/2 in the lower portion of the screen while holding PAD MODE depressed.
You can fine-adjust the parameter value by additionally holding SHIFT while turning the VOLUME knob.
MASCHINE - Hardware Control Reference - 20
Control Reference

2.4 Pattern Editor

This section contains controller workflows related to MASCHINE's Pattern Editor. This in­cludes: Pattern Editor navigation, Pattern Grid settings, Pattern operations, Event operations, and modulation.
Pattern Editor
The Pattern Editor on the software side of MASCHINE.
MASCHINE - Hardware Control Reference - 21

2.4.1 Pattern Editor Navigation

Function Controller Element / Action Note
Scroll (Pattern Editor) 1. Press and hold the NAVIGATE but-
ton.
2. Use Knob 4 (SCROLL) to scroll left and right in the Pattern Editor.
Control Reference
Pattern Editor
Zoom (Pattern Editor) 1. Press and hold the NAVIGATE but-
ton.
2. Use Knob 3 (ZOOM) to zoom in and out in the Pattern Editor.

2.4.2 Grid Settings

Grid settings are relevant for the triggering behavior of Scenes, for shortening and lengthening of Patterns, and for the division of the Quantization Grid.
MASCHINE - Hardware Control Reference - 22
Function Controller Element / Action Note
Pattern Length resolution 1. Press and hold the GRID button.
2. Press Button 3 (PATTERN) to enter the Pattern Length setting page.
3. Press the pad corresponding to the Pattern Length resolution you want to set for the Pattern.
This setting determines the increments in which you can shorten and lengthen Patterns.
Changing the Pattern length: PATTERN button + Knob 1.
This is not the quantization grid setting. See “Step Grid resolution” entry below for info on setting the division of the quantization grid.
Control Reference
Pattern Editor
Perform Grid division 1. Press and hold the GRID button.
2. Press Button 2 (PERFORM) to enter the Perform Grid setting page.
3. Press the pad corresponding to the Perform Grid division you want to set.
Step Grid resolution (Step Grid and Quantization Grid di­vision)
1. Press and hold the GRID button.
2. Press Button 4 (STEP) to enter the Step Grid resolution setting page.
3. Press the pad corresponding to the Step Grid resolution you want to set for the Pattern Editor.
This setting determines after how many beats of a bar a Scene becomes active when triggering it.
Here you adjust the division of the Grid for working in Step mode and the divi­sion of the Quantization Grid.
MASCHINE - Hardware Control Reference - 23

2.4.3 Pattern Operations

Function Controller Element / Action Note
Copy/paste (Pattern) 1. Press and hold the DUPLICATE
button.
2. Press and hold the PATTERN but­ton.
3. Tap the pad corresponding to the Pattern you want to copy.
3. Tap the pad corresponding to the Pattern Slot you want to copy the Pat­tern to.
Control Reference
Pattern Editor
Delete Pattern 1. Press and hold the ERASE button
+ the PATTERN button.
2. Tap the pad corresponding to the Pattern you want to delete.
Double Pattern 1. Press and hold the PATTERN but-
ton.
2. Press Button 3 (DOUBLE).
Pattern length 1. Press and hold the PATTERN but-
ton.
2. Use Knob 1 (LENGTH) to lengthen/ shorten the selected Pattern.
Select Pattern PATTERN button + pad 1-16 Use Buttons 7 and 8 to scroll through
Select Pattern Bank PATTERN button + Buttons 7 and 8
Skip one bar backwards Skip Backward button in TRANS-
PORT section ()
Skip one bar forward Skip Forward button in TRANSPORT
section ()
The increments in which you can lengthen or shorten Patterns depend on the value set in the Pattern length reso­lution setting. See also “Pattern Length resolution” in 2.4.2.
the pages of Pattern Banks.
MASCHINE - Hardware Control Reference - 24

2.4.4 Event Operations

An Event is the recorded instance of a Sound in MASCHINE's Pattern Editor.
Function Controller Element / Action Note
Copy/paste (Events) 1. Select the Event(s) you want to
copy.
2. Press the SHIFT button + pad 11.
3. Select the Sound/pad you want to copy the Event(s) to.
4. Press the SHIFT button + pad 12.
You can select multiple Events in the Pattern Editor using the [Shift]/[Cmd] key.
Control Reference
Pattern Editor
Nudge Events 1. Select the Event(s) you want to
nudge.
2. Press and hold SHIFT.
3. Press pad 7 or 8 to nudge the se­lected Event(s) left or right, respec­tively.
Quantize Events
1. Select the Event(s) you want to quantize.
2. Press SHIFT + pad 5.
Quantize Events (50%) 1. Select the Event(s) you want to
quantize.
2. Press SHIFT + pad 6.
The increments in which you can nudge an Event are dependent on the NUDGE parameter value from the STEP tab in the
GRID screen. (See also 2.4.2) If you
want to nudge Events in really small in­crements, the Step Grid resolution has to be set to OFF, or the NUDGE parameter to STEP/16.
Another great way to mess with the groove of a Pattern is by moving Events in Step Editor mode (press STEP to en­ter): hold the pad representing the Event you want to adjust and use the
SWING knob to adjust the Event’s start-
ing position.
To adjust the Quantization Grid divi­sion, see the "Step Grid resolution" en­try in 2.4.2.
Quantizing at 50% moves the selected Events half the way to the next Step Grid.
To adjust the Quantization Grid divi­sion, see the "Step Grid setting" entry in
2.4.2.
MASCHINE - Hardware Control Reference - 25
Function Controller Element / Action Note
Select all Events of a Sound/ pad in the current Pattern
Press SHIFT + SELECT + a pad to se­lect all events linked to that pad.
In Keyboard mode, only the Events which are on the note you are pressing are selected.
Control Reference
Pattern Editor
Select individual Events of a Sound/pad in the current Pat­tern
Select all Events of the cur­rent Pattern
Transpose Events (by octave) 1. Select the Event(s) you want to
Transpose Events (by semi­tone)
1. Press and hold the SELECT but­ton.
2. Press Button 2 (EVENTS).
3. Press the pads relating to the events you want to select.
1. Press and hold the SELECT but­ton.
2. Press Button 2 (EVENTS).
3. Press Button 5 (ALL).
transpose.
2. Press and hold SHIFT.
3. Press pad 15 or 16 to transpose the selected Event(s) up or down by one octave.
1. Select the Event(s) you want to transpose.
2. Press and hold SHIFT.
3. Press pad 13 or 14 to transpose the selected Event(s) up or down by one half step, respectively.
You can also use Knob 4 (EVENT) to se­lect an individual Event, and Knobs 1 and 2 (START and END) to select a range of Events.
For a more in-depth explanation of Event selection from your controller, re­fer to your controller's manual.
If no Events were selected before trans­posing, all notes in the Pattern will be transposed. In Keyboard mode the Events of the Pattern in focus will be transposed.
If no Events were selected before trans­posing, all notes in the Pattern will be transposed. In Keyboard mode the Events of the Pattern in focus will be transposed.

2.4.5 Modulation

In MASCHINE, you can record parameter value changes on the Sound (pad) level and the Group level, and you can even record parameter value changes for plug-ins. This is called mod­ulation, and you can see and edit all recorded modulation in the Control Lane beneath the Pat­tern Editor.
MASCHINE - Hardware Control Reference - 26
Function Controller Element / Action Note
Modulation, delete 1. Press and hold the ERASE button.
2. Turn the Knob of the parameter you previously recorded modulation to, in order to erase the modulation data.
Control Reference
Scene Arranger
Modulation, record 1. Press CONTROL to enter Control
mode.
2. Press PLAY (METRONOME) to start playback.
3. Press Button 2 (GROUP) or Button 3 (SOUND) to select the Group or Sound/ pad you want to modulate parameter values for, respectively.
4. Press and hold AUTO.
5. Any movement of Knobs 1-8 will be recorded to the Control Lane.
Pin Auto-Write Press SHIFT + AUTO WRITE to pin
Auto-Write.
You can record modulation of parame­ters on the Sound/pad level, and on the Group level.
There are more advanced options for modulation. See the relevant chapters of your controller's manual for more in­depth information.
With Aut- Write pinned you can use both hands to record and edit modula­tion.

2.5 Scene Arranger

This section contains controller workflows related to MASCHINE's Scene Arranger. This in­cludes Arranger navigation and Scene operations.
The Scene Arranger on the software side of MASCHINE.
MASCHINE - Hardware Control Reference - 27

2.5.1 Arranger Navigation

Function Controller Element / Action Note
Scroll (Arranger) 1. Press and hold the NAVIGATE but-
ton.
2. Use Knob 2 (SCROLL) to scroll left and right in the Arranger.
Control Reference
Scene Arranger
Zoom (Arranger) 1. Press and hold the NAVIGATE but-
ton.
2. Use Knob 1 (ZOOM) to zoom in and out in the Arranger.
MASCHINE - Hardware Control Reference - 28

2.5.2 Scene Operations

Function Controller Element / Action Note
Copy/paste (Scene) 1. Press and hold the DUPLICATE
button.
2. Press and hold the SCENE button.
3. Tap the pad corresponding to the Scene you want to copy.
4. Tap the pad corresponding to the Scene slot you want to paste the Scene to.
When copying a Scene to a new Scene slot, by default the referenced Patterns will stay the same. Hence, when record­ing changes to Patterns of the new Scene, the original Scene’s Patterns will be altered too.
To have MASCHINE create new Pat­terns on Scene duplication, see the "Copy and paste Scene (+ create new Patterns)" entry below.
Control Reference
Scene Arranger
Copy and paste Scene (+ create new Patterns on pasting)
Delete Scene 1. Press and hold ERASE + SCENE.
Remove Pattern Clip from Scene
Select Scene Press SCENE + the pad correspond-
Select Scene Bank SCENE button + Buttons 7 and 8 (
1. Press and hold the DUPLICATE button.
2. Press and hold the SCENE button.
3. Press Button 2 (+PAT).
4. Tap the pad corresponding to the Scene you want to copy.
5. Tap the pad corresponding to the Scene slot you want to paste the Scene to.
2. Tap the pad corresponding to the Scene you want to delete.
1. Press and hold the PATTERN but­ton.
2. Press Button 2 (REMOVE).
ing to the Scene you want to select.
and ).
Once the Create New Pattern function is activated, it will stay activated until you deactivate it again.
See also "Copy and paste Scene" entry above.
Removes the selected Pattern from its Scene.
This function does not erase a Pattern's content.
MASCHINE - Hardware Control Reference - 29
Function Controller Element / Action Note
Set Scene loop 1. Press and hold the SCENE button.
2. Press and hold the pad corre­sponding to the Scene you want your loop to start with.
3. Tap the pad corresponding to the Scene you want the loop to end with.
Control Reference
Control Area
Set Scene loop to all Scenes
Press SCENE button + Button 2 (ALL).

2.6 Control Area

This section contains controller workflows related to MASCHINE's Control area.
The Control area on the software side of MASCHINE.
MASCHINE - Hardware Control Reference - 30
Function Controller Element / Action Note
Load effect / effect plug-in 1. Press CONTROL to enter Control
mode.
2. Select the Project level you want to apply an effect to — Master, Group, or Sound — by pressing Button 1 (MASTER), 2 (GROUP) or 3 (SOUND), re­spectively.
3. Use Buttons 7 and 8 to select a free plug-in slot (the display reads
(NONE) if no plug-in was loaded be-
fore).
4. Press and hold SHIFT.
5. Press BROWSE.
6. Use Knob 1 to set the TYPE Filter to
INTERNAL for internal MASCHINE plug-
ins or to EXTERNAL for third-party plug­ins.
7. In case of the Sound level, use Knob 2 to set the SUBTYPE filter to EF-
FECT. For Groups and the Master,
there is no SUBTYPE selection.
8. Use Knob 5 to scroll through the list of available effects.
9. Press Button 8 (LOAD) to load the selected effect.
10. Press CONTROL again to return to Control mode.
You can apply effects to the Master, to a Group or to individual pads/Sounds.
Control Reference
Control Area
Load instrument plug-in (VST/ AU)
1. Press CONTROL to enter Control mode.
2. Press an empty pad that you want to load an instrument to.
3. Press Button 3 (SOUND) to open the Sound pages in MASCHINE.
4. Press and hold SHIFT.
Only plug-in slot 1 of a Sound can host VST/AU plug-in instruments. The other plug-in slots of a Sound (and also of the Groups and the Master) can only host effects.
MASCHINE - Hardware Control Reference - 31
Function Controller Element / Action Note
5. Press BROWSE.
6. Use Knob 1 to set the TYPE Filter to
INTERNAL for internal MASCHINE in-
struments or to EXTERNAL for third-par­ty instruments.
7. Use Knob 2 to set the SUBTYPE filter to INSTR..
8. Use Knob 5 to scroll through the list of available instruments.
9. Press Button 8 (LOAD) to load the selected instrument.
10. Press CONTROL again to return to Control mode.
Control Reference
Control Area
MASCHINE - Hardware Control Reference - 32
Function Controller Element / Action Note
Mute/bypass instrument/ef­fect
1. Press CONTROL to enter Control mode.
2. Press Button 1 (MASTER), Button 2 (GROUP), or Button 3 (SOUND) to select the MASCHINE level holding the in­strument/effect you want to mute/by­pass.
3. Press Button 6 (PLUG-IN) to enter the Plug-in pages (if not already ac­tive).
4. Use Buttons 7 and 8 to navigate to the plug-in slot holding the instru­ment/effect you want to mute/bypass.
5. Press SHIFT + Button 6 (BYPASS) to mute/bypass the selected instrument/ effect.
Control Reference
Control Area
Unload instrument/effect 1. Press CONTROL to enter Control
mode.
2. Press Button 1 (MASTER), Button 2 (GROUP), or Button 3 (SOUND) to select the MASCHINE level holding the in­strument/effect.
3. Press Button 6 (PLUG-IN) to enter the Plug-in pages (if not already ac­tive).
4. Use Buttons 7 and 8 to navigate to the plug-in slot holding the instru­ment/effect you want to unload.
5. Press and hold SHIFT.
6. Press Button 6 (REMOVE) to unload the instrument/effect.
MASCHINE - Hardware Control Reference - 33
Control Reference
Sampling and Sample Editing

2.7 Sampling and Sample Editing

This section contains controller workflows related to Sampling and Sample editing in MA­SCHINE.
MASCHINE - Hardware Control Reference - 34
Function Controller Element / Action Note
Sample from external source 1. Select an empty Sound slot / pad
you want to sample to.
2. Press the SAMPLING button.
3. Press Button 1 (RECORD) to select the recording function.
4. Use Knob 1 (SOURCE) to set the source to EXT. STER. for stereo sam­pling, or to EXT. MONO for mono sam­pling.
5. Use Knob 2 (INPUT) to select your input channel(s).
6. Use Knob 3 (MODE) to set the input mode to DETECT.
7. Use Knob 4 (THRESHOLD) to set the recording threshold level.
8. Press Button 5 (START) to start re­cording.
9. Press Button 5 (STOP) when you want the recording to stop.
For more in-depth information on sam­pling from the controller, refer to your controller's manual.
Control Reference
Sampling and Sample Editing
Sample from internal source (resampling)
1. Select an empty Sound slot / pad you want to sample to.
2. Press the SAMPLING button.
3. Press Button 1 (RECORD) to select the recording function.
4. Use Knob 1 (SOURCE) to set the source to INTERNAL.
5. Use Knob 2 (INPUT) to select your input.
6. Use Knob 3 (MODE) to set the input mode to DETECT.
7. Use Knob 4 (THRESHOLD) to set the recording threshold level.
For more in-depth information on sam­pling from the controller, refer to your controller's manual.
MASCHINE - Hardware Control Reference - 35
Function Controller Element / Action Note
8. Press Button 5 (START) to start the recording.
9. Press Button 5 (STOP) when you want the recording to stop.
Control Reference
Sampling and Sample Editing
Sample looping 1. Press the SAMPLING button.
2. Press Button 4 (ZONE) to enter Zone mode.
3. Use the Page buttons ( and beneath the BROWSE and SAM-
PLING buttons) to navigate to Param-
eters page 2/5 (LOOP).
4. Use Knob 1 to activate the loop function.
5. Use Knobs 2 (START) and 3 (END) to select the portion of the Sample you want to loop.
6. Use Knob 4 (XFADE) to set a smooth transition in between end and start of the looping range.
Sample looping does not work when the Sound is in One-shot mode. See entry “Oneshot” from chapter 2.3.
MASCHINE - Hardware Control Reference - 36
Function Controller Element / Action Note
Sample editing 1. Press the SAMPLING button.
2. Press Button 2 (EDIT) to enter Sam­ple Edit mode.
3. Use Knobs 1 (START) and 2 (END) to adjust start and end points of the Sample, and Knobs 5 and 6 to zoom and scroll within the waveform.
4. Navigate through the editing op­tions with Buttons 7 and 8 (e.g.,
TRUNCATE will erase everything outside
the selected START and END range of the Sample).
5. Press Button 8 (APPLY) to apply the changes to the selected sample re­gion.
Please refer to your controller's manual for more in-depth information on sam­ple editing.
Control Reference
Miscellaneous
Time stretching / pitch shift­ing
1. Press the SAMPLING button.
2. Press Button 2 (EDIT) to enter Sam­ple Edit mode.
3. Use Button 5 to navigate to the
STRETCH screen.
4. Press Button 7 (SETTINGS) to open the settings panel.
5. Use Knobs 1-8 to enter the desired settings.
6. Press Button 8 (APPLY) to apply time stretching to the sample region.
Refer to your controller's manual for more in-depth information on time stretching.

2.8 Miscellaneous

Miscellaneous entries, such as adjusting pad sensitivity and display contrast from the control­ler, you’ll find here.
MASCHINE - Hardware Control Reference - 37
Function Controller Element / Action Note
Display brightness 1. Press and hold SHIFT.
2. Press CONTROL to enter the MIDI control mode.
3. Press and hold SHIFT again.
4. Press Button 4 (SETTINGS) to enter the Settings page.
5. Use Knob 1 (BRIGHT.) to adjust the display brightness.
6. Press SHIFT and CONTROL again to leave MIDI mode.
For more advanced configuration op­tions from the controller, refer to your controller's manual.
Control Reference
Miscellaneous
Display contrast 1. Press and hold SHIFT.
2. Press CONTROL to enter the MIDI control mode.
3. Press and hold SHIFT again.
4. Press Button 4 (SETTINGS) to enter the Settings page.
5. Use Knobs 3 (CNTR.L.) and 4 (CNTRL.R.) to adjust the contrast for the relevant display.
6. Press SHIFT and CONTROL again to leave MIDI mode.
For more advanced configuration op­tions from the controller, see your con­troller's manual.
MASCHINE - Hardware Control Reference - 38
Function Controller Element / Action Note
Driver and firmware version 1. Press and hold SHIFT.
2. Press CONTROL to enter the MIDI control mode.
3. Press and hold SHIFT again.
4. Press Button 4 (SETTINGS) to enter the Settings page.
5. You can find all driver and firm­ware related information on the right display.
6. Press SHIFT and CONTROL again to leave MIDI mode.
For more advanced configuration op­tions from the controller, refer to your controller's manual.
Control Reference
Miscellaneous
Pad sensitivity 1. Press and hold SHIFT.
2. Press CONTROL to enter the MIDI control mode.
3. Press and hold SHIFT again.
4. Press Button 4 (SETTINGS) to enter the Settings page.
5. Use Knob 2 (PADSENS) to adjust the pad sensitivity.
6. Press SHIFT and CONTROL again to leave MIDI mode.
Switching MASCHINE instan­ces in plug-in mode
1. Press and hold SHIFT and STEP.
2. Use Knob 5 to scroll through the list of available instances.
3. Load the selected instance using Button 8 (LOAD).
For more advanced configuration op­tions from the controller, see your con­troller's manual.
For more advanced configuration op­tions from the controller, refer to your controller's manual.
MASCHINE - Hardware Control Reference - 39

3 Computer Keyboard Shortcuts

3.1 Transport

Function Key(s)
Arm for Recording [Shift] + [Space]
Metronome, toggle on/off [M] key
Play/Stop [Space]
Start Recording with count-in [Ctrl]/[Cmd] + [Shift] + [Space]

3.2 Navigation

Function Key(s)
Cycle Pattern Editor tools [E] key
Computer Keyboard Shortcuts
Transport
Multi-select Groups / Sound slots [Shift] + [Up]/[Down] key
Next/previous Group / Sound slot / Browser list entry [Down] + [UP] keys
Zoom in Scene Arranger / Pattern Editor [Ctrl]/[Cmd] + [Up]/[Down] key

3.3 Editing

Function Key(s)
1/1 note (Pattern Grid resolution) [1]
1/2 note (Pattern Grid resolution) [2]
1/4 note (Pattern Grid resolution) [3]
1/8 note (Pattern Grid resolution) [4]
MASCHINE - Hardware Control Reference - 40
Computer Keyboard Shortcuts
User Interface Options
Function Key(s)
1/16 note (Pattern Grid resolution) [5]
1/32 note (Pattern Grid resolution) [6]
1/64 note (Pattern Grid resolution) [7]
1/128 note (Pattern Grid resolution) [8]
Copy [Ctrl]/[Cmd] + [C]
Cut [Ctrl]/[Cmd] + [X]
Delete [Del]
Duplicate Pattern [Ctrl]/[Cmd] + [D]
Grid on/off [0]
Move Events with Grid off Hold [Ctrl]/[Cmd] while moving Event with the mouse
Nudge Event left [Alt] + [Left] key
Nudge Event right [Alt]+ [Right] key
Paste [Ctrl]/[Cmd] + [V]
Quantize Events [Alt] + [Q]
Quantize Events (50%) [Shift] + [Alt] + [Q]
Rename last selected item [Ctrl]/[Cmd] + [R] key
Select all (also deselect in Sound and Group lists) [Ctrl]/[Cmd] + [A]
Triplet Version [Shift] + keys [1]-[7]

3.4 User Interface Options

Function Key(s)
Full screen mode [Ctrl]/[Cmd] + F
Mix view [Tab] key
Show/hide Browser [F4]
Show/hide Control Lane [F12]
MASCHINE - Hardware Control Reference - 41

Index

Index
A
AU [31]
Auto Write
pin [27]
B
Base key
shifting base key of a Sound [15]
BPM
change [10]
change (tap) [10]
Bypass [33]
C
Choke all playing notes [7]
Clear (general) [7]
Copy (general) [7]
D
Delete
Group [13]
instrument/effect [33]
Pattern [24]
Scene [29]
Sound [20]
Display
brightness [38]
contrast [38]
Double Pattern [24]
Driver version [39]
F
Firmware version [39]
H
Copy and paste
Event(s) [25]
Pad/Sound [12] [15]
Pattern [24]
Scene [29]
Scene (create new Patterns) [29]
Hide/view Mixer [7]
K
Keyboard mode [15]
MASCHINE - Hardware Control Reference - 42
Index
L
Layering [18]
Link Pads [18]
Load
effect [31]
Group [12]
instrument (VST/AU) [31]
Project [8]
Sample [16]
Sound [17]
Loop [36]
M
Metronome
adjust volume of [8]
toggle on/off [8]
Modulation
N
Note Repeat [17]
Nudge [25]
O
One-shot mode
activate [18]
delete [27]
record [27]
Mute
Group [12]
instrument/effect [33]
Pad/Sound [17]
MASCHINE - Hardware Control Reference - 43
Index
P
Pad sensitivity
adjust [39]
Pan
Group [13]
Master [9]
Pad/Sound [19]
Parameters
adjust Pad/Sound parameters [19]
Paste (general) [9]
Pattern length
adjust [24]
Pattern length resolution [23]
Perform Grid division [23]
Piano Roll [15]
Pitch
Group [13]
Q
Quantization
Quantization Grid division [23]
quantizing Events [25]
quantizing Events (50%) [25]
toggle on/off [9]
R
Record [9]
with Count-in [9]
Redo [10]
Remove
Pattern Clip from Scene [29]
Reset
Group [13]
Sound Slot [20]
Restart Loop Selection [10]
Pad/Sound [20]
Pitch shifting [37]
Play [9]
MASCHINE - Hardware Control Reference - 44
Index
S
Sample editing [37]
looping [36]
Sampling
from external source [35]
from internal source [35]
Save Project [10]
Scene loop
set [30]
set to all Scenes [30]
Scroll
Arranger [28]
Pattern Editor [22]
Select
all Events of a Pad/Sound in the current
Pattern [26]
all Events of current Pattern [26]
Group [13]
individual Events of a Pad/Sound in the
current Pattern [26]
Skip one bar
backwards [24]
forward [24]
Solo
Group [13]
Pad/Sound [20]
Step Grid resolution [23]
Stop [10]
Swing
Group [13]
Master [10]
Pad/Sound [20]
Switching instances (plug-in mode) [39]
T
Tempo
change [10]
change (tap) [10]
Time stretching [37]
Transpose Events
Pad/Sound [20]
Pad/Sound (silently) [20]
Pattern [24]
Pattern Bank [24]
Scene [29]
Scene Bank [29]
by octave [26]
by semitone [26]
Tune
Group [13]
MASCHINE - Hardware Control Reference - 45
Index
U
Undo [10]
Unload
instrument/effect [33]
V
Velocity
fix [20]
Volume
Group [13]
Master [10]
Pad/Sound [20]
VST [31]
Z
Zoom
Arranger [28]
Pattern Editor [22]
MASCHINE - Hardware Control Reference - 46
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