Games SEGA DREAMCAST ZOMBIE REVENGE User Manual

The time is the present.
A city has been suddenly filled
with the souls of the dead.
A GOVERNMENT TOP SECRET PLAN
U.D.S. Undead Soldier
It was a top-secret plan to utilize the dead
for military purposes. Just before it
into darkness by someone unknown.
A year later the city had become
the home of the dead.
Who? Why?
The only thing certain is that the world’s fate
is in the hands of 3 agents.
The time is the present.
A city has been suddenly filled
with the souls of the dead.
A GOVERNMENT TOP SECRET PLAN
U.D.S. Undead Soldier
It was a top-secret plan to utilize the dead
for military purposes. Just before it
into darkness by someone unknown.
A year later the city had become
the home of the dead.
Who? Why?
The only thing certain is that the world’s fate
is in the hands of 3 agents.
2
Thank you for purchasing Zombie Revenge.
Please note that this software is designed
only for use with the Dreamcast console.
Be sure to read this instruction manual
thoroughly before you start playing.
CONTENTS
STARTING UP 3
BASIC CONTROLS 4
ARCADE MODE 8
ORIGINAL MODE 10
ITEMS 12
VS BOSS MODE 14
FIGHTING MODE 15
TRAINING ROOM 16
ZOMBIE REVENGE
RAISING GAME 17
OPTIONS 20 THE CHARACTERS 21 UNDEAD SOLDIER 25
Thank you for purchasing Zombie Revenge.
Please note that this software is designed
only for use with the Dreamcast console.
Be sure to read this instruction manual
thoroughly before you start playing.
CONTENTS
STARTING UP 3
BASIC CONTROLS 4
ARCADE MODE 8
ORIGINAL MODE 10
ITEMS 12
VS BOSS MODE 14
FIGHTING MODE 15
TRAINING ROOM 16
ZOMBIE REVENGE
RAISING GAME 17
OPTIONS 20
THE CHARACTERS 21
UNDEAD SOLDIER 25
STARTING U P
TITLE SCREEN/MODE SELECT
Once the Title Screen appears, press the Start Button to display the Main Menu. Use *@ to select a game mode and press the
A Button to enter.
ARCADE MODE A recreation of the arcade version
ORIGINAL MODE An exclusive version for Dreamcast
VS BOSS MODE Go head to head against the game bosses
FIGHTING MODE Go one on one against a friend or computer opponent
TRAINING ROOM
Download the Zombie Revenge Raising Game to the VMU
OPTIONS Adjust the game settings
SAVE FILES
Zombie Revenge is a memory card compatible game [Visual Memory Unit (VMU) sold separately]. Refer to the diagram below for information regarding the number of blocks required to save game files.
GAME FILE 4 BLOCKS VMU GAME FILE 110 BLOCKS CHARACTER FILE 2 BLOCKS/CHARACTER ORIGINAL MODE
ITEM FILE 2 BLOCKS x4
STARTING U P
Using your Dreamcast Browser, connect to the Dreamcast Network site for helpful hints and downloads for Zombie Revenge!
3
Visual Memory Unit
Jump Pack
4
BASIC CONTROLS
Zombie Revenge is a 1 to 2 Player game. For a 1 Player game, use Control Port A. For a 2 Player game, use Control Ports A and B. To return to the Title Screen at any point during game play, simultaneously press and hold the A, B, X, Y and Start Buttons of the Dreamcast Controller or Arcade Stick.
Never touch the Analog Thumb Pad or Triggers L
/
R while turning the Dreamcast power ON.
Doing so may interrupt the controller initialization process and result in malfunction.
DREAMCAST CONTROLLER
ARCADE STICK
Analog Thumb Pad
D-Pad
Start Button
X Button
Y Button
A Button
B Button
Start Button
A Button
B Button
C Button
Z Button
Y Button
Joystick
X Button
ANALOG THUMB PAD/D-PAD
Select
A
BUTTON
B
BUTTON
Enter
Cancel
START BUTTON
Game Start/Pause/
2 Player Entry/Continue
JOYSTICK
Select
A
BUTTON
B
BUTTON
Enter
Cancel
START BUTTON
Game Start/Pause/
2 Player Entry/Continue
BASIC CONTROLS
5
MOVE
HAND TO HAND COMBAT
CHARGE ATTACK VARIABLE SHOT
Move in the direction entered.
Hold down the hand to hand combat button and release to perform a charged attack.
When locked onto an enemy using the handgun, wait until the targeting display turns red to perform a powerful shot.
Joystick
Analog Thumb Pad
D-Pad
arcade stick
controller
hold Bthen release
hold Ythen release
arcade stick
controller
continue to aim, then
C
continue to aim, then
B
arcade stick
controller
Fight the enemy using punches, kicks, etc. Press repeatedly to perform continuous attacks.
B
arcade stick
controller
CHARGE SHOT
Hold down on the shoot button and release to perform a charged shot.
hold Cthen release
hold Bthen release
arcade stick
controller
SHOOT
Use the handgun. Face the direction of the enemy and shoot. The weapon will lock on automatically.
C
B
arcade stick
controller
Y
6
ESCAPE
BACKWARDS ATTACK DASH ATTACK
GUARD ATTACK
Attack immediately after guarding to land a strong hit on the enemy.
Press the two buttons simultaneously to perform a backwards attack.
Press 3 buttons simultaneously to attack in all directions. This attack will use up part of the character’s life gauge.
Press the button while dashing. This will push the enemy down and cause them to drop any weapons they are holding.
A➝B
X➝Y
arcade stick
controller
A➝B
X➝Y
arcade stick
controller
A+C
X+B
arcade stick
controller
A+B+C
X+Y+B
arcade stick
controller
GUARD
Protect yourself against attacks while holding the button down. You cannot guard against weapon or special attacks.
A
X
arcade stick
controller
DASH
Press guard and hold while moving to dash.
while moving
A
while moving
X
arcade stick
controller
7
OBTAIN/USE WEAPON
ROLLING ATTACK
RECOVERY ATTACK
COMBO/HOLD ATTACKS
SHAKE FREE
OPEN DOORS, ETC
Press either button to obtain, then use a weapon. The type of attack may change depending on which button is pressed.
Press the two buttons simultaneously to perform a rolling attack.
Press either button to perform a recovery attack when knocked down.
Each character has their own combo attacks. Hold down the hand to hand combat button after an attack to perform a hold attack. For information on each character’s attacks, see p. 21-23.
Press any button repeatedly to pull free from the enemy’s holds.
Press any button while facing the appropriate direction to open doors, shutters, etc.
A+B
X+Y
arcade stick
controller
B
or
C
Y
or
B
arcade stick
controller
A
or Bor
C
X
or Y or
B
arcade stick
controller
AorBorC
repeatedly
XorYorB
repeatedly
arcade stick
controller
B
or Crepeatedly
Y
or Brepeatedly
arcade stick
controller
REMAINING TIME
ARCADE MODE
8
A recreation of the arcade version. As one of the three characters, Stick Breitling,
Linda Rotta or Rikiya Busujima, journey into the city of the dead and
cleanse it
of evil.
CHARACTER SELECT SCREEN
THE HANDGUN
Select the character you wish to use. Before the counter reaches zero, use $^ to select a character and press the A Button to enter. Press the B Button to return to the Main Menu. For a 2 Player game, Player 2 must press the Start Button for them to select a character. If Player 1 selects a character while pressing the Start Button, it is possible for them to use the 2 Player costume.
The player’s handgun has a limited amount of ammunition. Replenish ammunition by picking up the “BULLETS” item after defeating an enemy. If the player runs out of bullets and is not using another weapon, the player will only be able to use hand to hand combat. Keep an eye on the amount of bullets remaining.
THE GAME DISPLAY
LIFE GAUGE
SCORE
HANDGUN AMMO CLIPS
OTHER WEAPONS & AMMO
HANDGUN BULLETS
ARCADE MODE
9
TIME REMAINING
LIFE GAUGE/POISON GAUGE
ITEMS
CONTINUE & GAME OVER
Each “Episode” in the game is divided into a number of areas, which in turn are divided into stages. Each stage has a time limit for it to be cleared — failure to do so will result with the message “TIME OVER” being displayed. In this case the player will lose one credit.
When a player is attacked by an enemy the poison gauge will appear on the life gauge. If the poison gauge exceeds 50% of the life gauge, the player will become vulnerable to combo attacks. Over 80% will result in the reduction of the speed of the player’s movement. Acquire the “ANTIDOTE” item to return the life gauge to normal.
The player’s character will automatically retrieve the “BULLETS” and “ANTIDOTE” items. Other items (weapons, etc.) can be retrieved by pressing either the hand to hand combat or shoot buttons. Extra weapons can be used until the displayed ammunition runs out. Break boxes that appear in the game to reveal items. Boxes contain both weapons and “LIFE UP” items, so smash them and retrieve the items.
Once the player has lost all their lives or the “TIME OVER” message appears, the Continue Screen will be displayed. To continue press the Start Button before the time counter reaches zero. If the player has no remaining credits (5 credits is the default setting) the game is over!
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