Games SEGA DREAMCAST VIRTUA STRIKER 2 User Manual

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Thank you for purchasing Virtua Striker 2. Please note that this software is designed only for use with the Sega Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing.

CONTENTS

2 CONTROLS

6 GAME DISPLAY

7 STARTING UP

8 MODE EXPLANATIONS

9 •ARCADE

10 •INTERNATIONAL CUP

12 •VARIATIONS

16 •MATCH PLAY

18 •REPLAY

20 •OPTIONS

Virtua Striker 2 is a memory card compatible game [Visual Memory Unit (VMU), sold separately]. Refer below for information regarding the number of blocks required to save game files. When saving or loading game files, never turn the Sega Dreamcast power OFF, remove the memory card or disconnect the controller.

•12 blocks of memory are required to save Options, International Cup and League related files (select the target memory card once the game is activated).

•20-32 blocks are required to save a replay goal file (select the target memory card when saving).

Games SEGA DREAMCAST VIRTUA STRIKER 2 User Manual

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CONTROLS

This game is compatible with the Dreamcast Controller and the Arcade Stick (sold separately). Before turning the power ON, connect controller(s) to Control Port A and/or B, depending on the number of players.

DREAMCAST CONTROLLER

ANALOG THUMB PAD *NOT USED

D-PAD

SELECT

START BUTTON

START BUTTON

BUTTON

JOYSTICK

SELECT

BUTTON

BUTTON

BUTTON

CANCEL

BUTTON

TRIGGER

TRIGGER

 

 

ENTER

 

 

ARCADE STICK

BUTTON

BUTTON

BUTTON

BUTTON

CANCEL

BUTTON

ENTER

To return to the Title Screen at any point during game play, simultaneously press and hold the , , , and Start Buttons of the Dreamcast Controller or Arcade Stick.

Never touch the Analog Thumb Pad or Triggers / while turning the Dreamcast po wer ON. Doing so may disrupt the controller initialization process and result in malfunction.

Depending on the mode, the number of participating players can be as many as 32. Controller s can, however, only be connected to Control Ports A and B. For a 1 Player game, use Port A .

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TABLE OF CONTROLS

CONTROLLER ATTACKING DEFENDING

AERIAL ARCADE STICK

D-PAD

MOVE

MOVE

MOVE

JOYSTICK

PLAYER

PLAYER

PLAYER

 

 

 

SHORT

SLIDE

DIRECT

 

 

PASS

SHORT PASS

 

 

 

 

 

LONG

DIRECT

 

 

PASS

LONG PASS

 

 

 

 

 

SHOOT

SHOOT

 

FORMATION SELECT/

CHANGE STRATEGY

The controls within this manual correspond to the default controller configuration. To chang e the button configuration, select “KEY CONFIG” from the Options Menu (see p.21).

FORMATION AND STRATEGY

SELECT FORMATION

Each country has two types of formations from which the player can select. Press the Button just before the match begins or during halftime to select a formation. The formation strategy will initially be set at “NORMAL.”

CHANGING STRATEGY

Press the Button during game play to select a strategy — “NORMAL,” “OFFENSIVE” or “DEFENSIVE.” The strategy selected will affect the team’s formation. It takes a few seconds for the change in strategy to be fully implemented.

Double Volante (DV): two defensive central midfielders.

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ATTACKING

SHORT PASS

 

Use the D-Pad

and press the Short Pass Button to complete a short pass in

the corresponding direction.

LONG PASS

 

Use

and press the Long Pass Button to complete a long pass in the corre-

sponding direction.

CROSSING

Press the Long Pass Button in the crossing area (the opponent’s penalty box and the area on the left or right side of it — refer to the diagram on the right) to complete a cross. This cannot be done if the player is facing the sideline.

SHOOT

Press the Shoot Button to take a shot on the goal. Use when taking a shot to adjust the direction of the ball. The strength of the player’s shot depends on

how long the Shoot Button is held down. Once the Shoot Button is pressed, a power gauge will appear. The longer the button is pressed the stronger and higher the shot.

DEFENDING STANDING/SLIDING TACKLE

Depending on the player’s distance from the opponent, press the Slide Button to complete either a standing or sliding tackle.

Depending on his position to the opponent and the ball, the player can also take control of the ball automatically.

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OTHER

AERIALS

The player can complete a direct play from an aerial ball. Press the Short Pass Button to head the ball a short distance. Press the Long Pass Button to head the ball a long distance. Press the Shoot Button to complete a direct shot or a heading shot.

FREE KICK

Use

to adjust the direction of the player, then press either the Short Pass or the

Long Pass Button to complete the corresponding pass. Use

when kicking the

ball to make it curve in the corresponding direction.

 

CORNER KICK

Use

to adjust the direction of the player, then press either the Short Pass Button

to complete a short pass, or the Long Pass Button to center the ball. Use

when

kicking the ball to make it curve in the corresponding direction.

 

THROW-IN

Use to adjust the direction of the player, then press either the Short Pass Button to complete a short throw, or the Long Pass Button to complete a long throw.

KEEPER

Unless the ball has been caught or there is a goal kick, the keeper will move automatically.

When the keeper has the ball, press the Short Pass Button to throw the ball, or the Long Pass Button to kick the ball. When making a goal kick, press either the Shor t Pass or the Long Pass Button to complete the corresponding kick.

PENALTY KICK (PK)

Kicker: Use to adjust the direction of the player, then press the Shoot Button. The height of the shot depends how long the

Shoot Button is held. Use

at the moment of making the shot

for the player to make a feint.

Keeper: Use

to move the keeper in the direction you

anticipate the ball will come.

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GAME DISPLAY

Score

Time Remaining

Score

Marker

Indicates the player currently being controlled. The controlled player will change automatically.

Strategy

Displays the current strategy. Press the Button to change.

Radar

Displays the position of the players on the field.

The Radar is especially important, so practice using it during a match.

PAUSE MENU

Press the Start Button during a match to display the Pause Menu. Use to select an item and press the Button to enter. Press the Start Button or select and enter “PLAY” to return to the match.

*Does not appear in International Cup or Variations Modes.

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STARTING UP

There are 6 modes of play to select from. While it is possible for up to 32 players to participate, only two players can engage in simultaneous play.

MODE SELECT

Press the Start Button when the Title Screen appears to display the Mode Select Menu (press the Start Button while the demo is displayed to bring up the Title Screen). Use to select a mode and press the Button to enter.

ARCADE

A re-creation of the Arcade version

INTERNATIONAL CUP

Experience the thrill of world football

VARIATIONS

Select one of the following modes:

TOURNAMENT

Play in a tournament

LEAGUE

Play in a league

RANKING MODE

Have your performance ranked

MATCH PLAY

Select from one of two modes:

VS MATCH

Play against a friend

PK MATCH

Play a Penalty Kick match against

 

a friend

REPLAY

View goals stored in the VMU

OPTIONS

Adjust the various game settings,

 

save and load game files

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