Games SEGA DREAMCAST CRAZY TAXI 2 User Manual

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Thank you for purchasing Crazy Taxi 2. Please note that this software is designed only for use with the

Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing.

CONTENTS

21 RECORDS

02 CONTROLS

13 CRAZY PYRAMID

22 SAVE & LOAD

05 STARTING UP

15 REPLAY

23 INTERNET

AROUND APPLE

20 OPTIONS

25 CABBIES

06 /SMALL APPLE

Crazy Taxi 2 is a memory card (sold separately) compatible game. With this game, 20 blocks of memory are needed to save a game file.

Never turn OFF the Dreamcast power, remove the memory card or disconnect the controller while the game data is being saved or loaded.

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CONTROLS

Crazy Taxi 2 is a one player game. You may play this game with the Dreamcast Controller or Rally Wheel (sold separately). Please connect the controller to Control Port A of the Dreamcast console.

All button assignments shown are default assignments.

DREAMCAST CONTROLLER

START

 

BUTTON

 

D-PAD

 

 

 

 

 

 

 

 

 

Y

X B BUTTONS ANALOG THUMB PAD

A

 

 

 

 

 

 

 

 

TRIGGER R

 

 

 

 

TRIGGER L

RALLY WHEEL (SOLD SEPARATELY)

 

 

 

 

 

– BUTTON

 

 

 

+ BUTTON

 

 

 

 

 

 

LEVER L

 

 

 

 

 

 

LEVER R

 

 

 

 

 

 

B BUTTON

 

 

 

 

 

 

 

 

 

 

A BUTTON

 

STEERING WHEEL

 

 

 

 

 

 

 

2

 

 

 

 

 

 

 

 

 

START BUTTON

Never touch the analog parts (shown in gray boxes on previous page) while turning the Dreamcast Power ON. Doing so may disrupt the controller initialization procedure and result in malfunction.

DREAMCAST CONTROLLER

JUMP PACK™

(SOLD SEPARATELY)

MENU CONTROLS

CONTROLS

To play this game with the Jump Pack, always insert it into Socket 2 of the controller.

Note: You cannot connect the Jump Pack into the Rally Wheel.

RALLY WHEEL

ANALOG THUMB PAD/D-PAD

MOVE CURSOR

+/– BUTTONS

A BUTTON

ENTER

A BUTTON

B BUTTON

CANCEL/RETURN TO

B BUTTON

PREVIOUS SCREEN

 

 

$^

CHANGE SETTING

STEERING WHEEL

GAME CONTROLS

START BUTTON

START/PAUSE GAME

START BUTTON

ANALOG THUMB PAD/D-PAD

STEERING

STEERING WHEEL

TRIGGER R

GAS PEDAL

LEVER R

TRIGGER L

BRAKE

LEVER L

Y BUTTON

CRAZY HOP

B BUTTON

B BUTTON

D GEAR (FORWARD)

+ BUTTON

A BUTTON

R GEAR (REVERSE)

– BUTTON

X BUTTON

DESTINATION DISPLAY

A BUTTON

To soft-reset the Dreamcast and

 

To soft-reset the Dreamcast and

return to the title screen during

 

return to the title screen during

gameplay, simultaneously

 

gameplay, simultaneously

press and hold the A, B, X,

 

press and hold A, B, + (or –)

Y and Start Buttons.

 

and Start Buttons.

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CONTROLS

COMMANDS

Here are some commands that can be performed by combining steering, accelerating, braking, D/R gears, and using the Crazy Hop.

CRAZY DASH

Gain a sudden burst of speed.

MANEUVER

With both the gas and brake released, shift into D and step on the gas simultaneously.

CRAZY HOP

MANEUVER

 

Press Y while

Make your taxi hop. driving or while stopped. The faster you are driving, the higher the cab will hop.

CRAZY DRIFT

MANEUVER

While driving,

Drift your cab.

shift into R,

 

immediately

 

shift back into

 

D and turn.

CRAZY BACK DRIFT

MANEUVER

 

 

Wile driving,

 

 

Drift 180 degrees.

 

 

perform a 180

CRAZY BACK DASH

MANEUVER

 

degree Crazy

 

Drift and

 

Similar to the

 

Make a sudden accel-

 

immediately

Crazy Dash.

 

shift into R.

eration backwards.

Shift into R and

 

 

 

step on the gas

 

 

 

simultaneously.

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STARTING UP

MEMORY CARD SELECTION

Follow the directions shown on the screen to select the memory card to be used. When selected, the game file will be loaded (or created if this is the first time playing).

SAVE GAME FILES

20

BLOCKS USED

20 blocks of free memory spaces are required.

MODE SELECTION SCREEN

Press the Start Button during the Title Screen to access the Mode Select Screen. Use the D-pad *@ to select the menu item, and press A to enter. To return to the Title Screen, either select "EXIT" or press B.

AROUND APPLE P.06

SMALL APPLE P.06

CRAZY PYRAMID P.13

REPLAY P.15

Main map.

Alternate map.

Play mini-games to hone your driving skills.

Record gameplay and view replay files.

OPTIONS

RECORDS

SAVE & LOAD

INTERNET

P.20

P.21

P.22

P.23

Change various game settings.

View records of each mode.

Save or load records.

Connect to the website to upload scores and replays.

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AROUND APPLE/SMALL APPLE

The only difference between the two modes is the use of different play maps.

When either mode is selected, a Menu Screen will be displayed. Use *@ to select a menu item, and press A to enter.

To return to the Mode Select Screen, either select "EXIT" or press B.

You will be awarded a PLAY time bonus that is directly

BY related to how fast you NORMAL reach your destinations.

RULES

Play for 5 minutes. Same WORK as PLAY BY NORMAL RULES

FOR with no time bonus.

5 MINUTES

AROUND APPLE

Menu Screen

SMALL APPLE

Menu Screen

Play for 3 minutes. Same WORK as PLAY BY NORMAL RULES

FOR with no time bonus.

3 MINUTES

Play for 10 minutes. Same WORK as PLAY BY NORMAL RULES

FOR with no time bonus.

10 MINUTES

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AROUND APPLE/SMALL APPLE

GAME FLOW

 

 

 

 

 

 

 

PICK UP A CUSTOMER!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Characters with

 

 

 

 

 

 

 

 

 

 

 

Repeat steps (01 to 03) to

 

 

 

 

"$" or number

 

 

 

 

 

 

icons over their

 

 

 

 

 

 

 

 

 

 

carry as many customers

 

 

 

 

heads indicate

 

 

 

 

 

 

potential

 

 

 

 

 

 

 

 

 

 

 

to their destination within

 

 

customers. When you stop your cab

the time limit.

 

 

 

 

within the stop zone (the circular outline

 

 

 

 

that appears around the customer), the

 

 

 

 

 

 

 

customer will get in the cab.

 

 

 

 

 

 

 

 

 

 

While waiting for the customer to get into

 

 

 

 

 

01

 

the cab the game clock will continue to

 

 

 

 

 

 

run, but control of the cab is not possible.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Once the customer gets in the

02

 

03

The destination is rimmed by a

cab, the "Destination and

 

green wall. Stop the cab within

Distance Counter", the "Direction

 

 

 

 

 

 

 

the area, and the customer will

Arrow" and the "Customer Time

 

 

 

 

 

 

 

exit the cab and pay their fare

 

 

 

 

 

 

 

Limit" will be displayed. Use the arrow as

 

 

(p.10). Please also note that when you

a guide to take customers to their

 

 

 

 

are carrying a group, you must take all

destination before the "Customer Time

 

 

customers to their separate destinations

Limit" expires. The customer may pay you

 

 

in order to receive the fare.

 

a tip in appreciation

 

 

 

 

 

 

 

 

 

 

 

The game time stops

 

 

 

of "crazy" driving

 

 

while the customer is

 

 

 

(p.11).

 

 

 

 

getting out, and you will

 

 

 

 

 

 

 

 

 

not be able to control

 

 

 

 

 

 

 

 

 

the cabbie during this

 

 

 

 

 

 

 

 

 

time.

 

 

 

 

 

 

 

 

DRIVE TO THE DESTINATION!

 

 

 

DROP OFF THE CUSTOMER!

 

7

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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AROUND APPLE/SMALL APPLE

1TIME LIMIT

The game is over when your Time Limit expires.

2 DIRECTION OF THE DESTINATION

3 (TOP) TOTAL FARE EARNED

Total of all fares earned.

(BOTTOM) FARE FOR THE

CURRENT CUSTOMER

Displayed when you are carrying customers. The figure includes the base fare plus the tip (p.11).

4NAME OF TECHNIQUE AND NUMBER OF COMBOS USED

See p.11 for details.

8

9

9

8

When you reach the destination.

12 3

6 4

5

7

While driving with customer aboard.

5 DESTINATION & DISTANCE

Press X while you have a customer to display.

6 CUSTOMER TIME LIMIT

If this time limit reaches zero, the customer will jump out of the cab.

7 GEAR INDICATOR

Shows the gear, drive or reverse, currently selected.

8 RANKING

Shows your current ranking.

9 (TOP) TIME BONUS/(BOTTOM) RATING

Time Bonus is displayed only while playing "PLAY BY NORMAL RULES" mode.

AROUND APPLE/SMALL APPLE

DRIVER SELECTION

Use $^ to select the driver, and press A to enter.

RESULTS SCREEN CUSTOMERS

When the game time expires, the

Results Screen will be displayed. If TOTAL EARNED you earn a Class (S) license, the

ending sequence will play.

CLASS

Number of Customers taken to their destinations.

Total Fare Earned.

Evaluation of your performance. Starting from the highest: S A B C D E NO LICENSE

Displays the rank of your RANKING score. If your score is not

among the highest, a message "OUT OF RANKING" will be displayed.

Ranking is displayed only in “PLAY BY NORMAL RULES”.

SAVE SCREEN

Save the results of your game.

The game will be saved automatically to the memory card selected on the Memory Card Select Screen (p.5).

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AROUND APPLE/SMALL APPLE

CUSTOMERS’ MARKS

CUSTOMERS WITH A “$” MARK

wide

Size

of

Stop

Zone

$

$

$

$

close

Distance

The color of the mark indicates the distance to the destination and the size of the s top zone.

narrow $ far

CUSTOMERS WITH A NUMERAL

The number indicates the actual number of customers in the group. Deliver each customer to their destination within the Customer Time Limit (see below) to earn big money.

If you fail to deliver all customers, the fare will not be paid.

FARES

CUSTOMER TIME LIMITS AND FARES

When you pick up a customer, a Customer Time Limit will be displayed at the center of the screen. If you successfully deliver the customer before this time runs out, the amount of fare will be added to your total earned fare. If time expires, the customer will jump out of the cab without paying.

Deliver the customer within the time limit to rake in the cash!!

10

If you fail to deliver within the time limit, the customer will jump out of the cab without paying.

FARES AND TIPS

The three types of fares that can be earned are as follows:

AROUND APPLE/SMALL APPLE

BASE FARE

TIPS (SEE BELOW)

TIME BONUS FARE

The base fare is

Added to the fare

Awarded for

calculated

whenever you

time remaining

according to

make a radical

on the Customer

the distance of

maneuver to the

Time Limit.

the destination.

delight of the

 

It appears

customer.

 

when you pick

 

 

up a customer.

 

 

TIPS AND RADICAL MANEUVERS

While carrying a customer, if you make a radical maneuver to the delight of the customer, a tip will be added to the fare. The following are ways to "please" a customer.

For group customers, the amount of tip added is multiplied by the number of customers aboard.

Use jump ramps or crazy hops to get airborne for a given amount of time.

Weave through traffic or jump over other cars.

Drift your cab for a given amount of time.

If you earn tips in succession without hitting

other cars, they will be counted as a combo. The tip rate increases with each trick. Once you hit an object or car the combo counter will be reset to zero.

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