Games SEGA DREAMCAST NFL 2K2 User Manual

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TABLE OF CONTENTS

Introduction

2

Starting the Game

3

Control Summary

4

Menu Controls

5

General Gameplay Controls

6

Calling Plays

6

On Offense

8

Before the Snap

8

Running

9

Passing

10

Quarterback Scramble

10

Maximum Passing

11

Catching a Pass

11

On Defense

12

Before the Snap

12

After the Snap

13

Defensive Line

13

Special Teams

14

Kicking the Ball

14

Receiving Punts and Kickoffs

14

Replay Controls

15

Randy Moss Bio

16

Game Set Up

18

Main Menu

18

Options Menu

19

Game Options Menu

20

Exhibition Play

21

Choosing Teams

21

Controller Assignment Screen

21

Coin Toss

21

Selecting Your Plays

21

Pause Menu

22

Game Modes

22

Practice

22

Tourney

23

Season

23

Playoffs

23

Franchise

23

Fantasy

24

Quick Start

24

Tutorial

24

Network Play

25

Network Settings

26

Customize

27

Credits

28

Notes

32

1

INTRODUCTION

UCTION

u ready?

wer of the Dreamcast brings professional football to life. No, this isn't just the sequel year's awesome football game NFL 2K1, or just the successor to the jaw-dropping K. This year it's a whole new ball game.

u ready?

he great features you've come to expect from Sega Sports are there. You've got

on Mode, Tourneys, Playoffs, Franchise Mode, Season Mode, and Fantasy Mode. It's e and it's been retuned for NFL 2K2. Each team's playbook has been updated along e rosters - you'll be able to run your favorite team just like it’s the real thing.

u ready?

FL 2K, Sega stunned the competition with jaw-dropping graphics and expert gameot content to rest on their laurels, the team has rebuilt the graphics engine for NFL nd added tons of new motion-captured animations. The AI has been sharpened to a ine edge - you'll have to be at the top of your offensive game to lead your team to the ne. Use the improved running game to pound the defense and then throw long to peedy wideouts for the score. On defense, you will have to be on the top of your

too. The offense's AI will now take advantage of each quarterback's strengths so if playing against a mobile QB, you better watch for the rollout.

u ready?

d did we forget to mention Network Play? Yup, you can go with NFL 2K2 and compete with players from around the y. But this year there's a little bit of a twist. We're going

track of all of your wins, losses and dropped connecWhy? To find out who the best of the best is, of course. me you head online make sure you check out the Top 50. have enough game to crack this elite list of players?

STARTING THE GAME

Are you ready?

Pop in your disc. Get out of the locker room and onto the field. This is NFL 2K2 and t the ultimate professional football experience. Are you ready?

STARTING THE

NOTE: Sega Sports™ NFL 2K2 is a one to four-player game. Before turning the Drea Power ON, connect the controller(s) or other peripheral equipment into the control po the Dreamcast. To return to the title screen at any point during gameplay, simultaneo press and hold the A, B, X, Y, and START buttons. This will cause the Dreamcast to s reset the software and display the title screen.

CONTROL SUMMARY

CONTROL SU

NFL 2K2 is designed with analog functionality in mi The SEGA Dreamcast analog controls provide a full range of motion and add to the overall depth of the game. By going to the Game Options -> Controller however, you can change the control scheme to us D-Pad instead. Either way is acceptable, it’s a matt

personal preference.

Keyboar d

To highlight and select specific menu items, press t Analog Stick (or D-pad) in the direction of the menu until it highlights. If you have questions when viewin most menus and screens, press the Y button for Command help.

 

MENU CONTROLS

 

 

Button

Action

Memory Unit

Analog Pad (or D-Pad)

Highlight menu options

Jump Pack

 

 

A

Select / Scroll through the highlighted selectio

 

B

Cancel selection / return to previous.

 

X

Change menu focus

 

Y

Command Help Menu

Coach’s Corner: Getting Help

If at any time you need help navigating through the menus, press Y and a help screen will help you find the way.

RAL GAMEPLAY CONTROLS

Button

Action

Start (during gameplay)

Pause Menu

Analog Pad

Highlight formations or play sets

D-Pad (at line of scrimmage)

Change control of your player

CALLING PLAYS

Button

Action

R/L

Toggle through formations

ASelect formation or play

BView previous formations or play sets

X

Flip play or formation

You can also call plays from your VMU (see Game Options Menu on page 20.). With lay Calling, controls for selecting plays are the same as if you used the main screen. ress the X Button (flip play formation) a two-way arrow icon will appear on the main to indicate a successful play flip.

Coach’s Corner: Bluff Mode

Hey, no cheating! When you are playing against another human opponent, the last thing you want them to know is what play you are calling. To keep the information secret, press the A button and keep it held down. You can then scroll through other pages of plays or formations to hide your play.

When you release the A button, it will call the play you originally selected.

When you are playing a game with more than one person per team (e.g. two-on-two), player on the team can select a play. If you are on offense, the first player to enter a will be the quarterback. Be careful though, both players will be able to select the play same time, so you will want to designate who the play-caller will be.

If you have VMU Play Calling activated, both players can cycle through the plays on the VMU. However, only the player who is plugged

ority controller port will be able to view the plays on the (Port A has priority over B, C, and D; Port B has priority C and D; etc.).

ON OFFENSE

ENSE

Coach’s Corner: Play Calling

ck on what play to call? Then ask NFL 2K2 for assistance. During play calling, ss the A button once and either the offensive or defensive coordinator for

r team will suggest a play. Press the A button again to accept the selection.

RE THE SNAP

Button

Action

Analog Stick L/R

Send eligible receiver in motion

L/R

View receiver’s button assignments, player names

 

and fatigue levels.

A

Hurry players to the line of scrimmage / snap ball

Y

Call up the Audible Menu, press A, B, or X to select

 

an alternate play. Press Y again to cancel.

X

Lower crowd noise (quarterback)

B

Fake snap signal

ch’s Corner: No-Huddle Offense

e running out? Need to score quick? Want to try catching the defense off

rd? Then try running the no-huddle offense. Press the Y button immediately after pletion of the play to quickly run the same play again. You can always call an ible once you've gotten your team set at the line, you just need to hurry them

k to get the play off quickly.

RUNNING

Button

Action

A

Speed Burst / Power Move

L or R

Stiff Arm Left or

 

Stiff Arm Right

L+R

Juke Move

X

Dive

Y

Hurdle or High Step

B

Spin Move

D-Pad

Lateral the ball to the closest teammate behin

Instant Energy

Press and hold A while running to fill the player

 

arrow completely, then press any special move

 

ton to perform a more powerful move.

Coach’s Corner: Power Mov

Instant Energy only lasts for a short period of time. Use it sparingly, as overuse can increase the likeliho of a fumble.

NG

Button

Action

Any Button

Pass to that receiver (double tap to fake)

D-Pad

Throw the ball away

TERBACK SCRAMBLE

e best offensive line is going to let a defender through every once in a while, so you’d be ready to get out of the way. Hold down the R Trigger and your QB becomes a run- d you can scramble out of the way. Use the R Trigger with the buttons below to pull e power moves to evade would-be tacklers. Once you've crossed the line of scrimyou can't pass the ball anymore, so you can let go of the R Trigger and run the play ormal running back would.

Button

Action

R+L

Juke Move

R+A

Speed Burst / Power Move

R+B

Spin Move

R+X

Slide / Dive

R+Y

Hurdle

Coach’s Corner: Throwing on the run

Sometimes the defense will bite on a QB scramble and the cornerbacks will come up to try and tackle him. But as long as you are behind the line of scrimmage, you can still pass the ball. So, if you see a cornerback leave his receiver, let go of the R Trigger and pass the ball.

MAXIMUM PASSING

If you want total control over your offensive results, turn on Maximum Passing from the Controller Assignment Screen (s page 21). With Maximum Passing activated, you can lead your receivers to thread the ball in front of, behind and around the d ers. To use Maximum Passing, press the Analog Stick in the dir in which you want to adjust the throw. Press a little for a small

ment; press harder for a bigger adjustment. For example, to lead the receiver, press Up Analog Stick. To throw behind and to the left of a receiver, press Down and Left.

Coach’s Corner: Passing

With Maximum Passing you've got total control over getting the ball into the recei hands. Tapping the pass button lobs the ball to the receiver – that’s good for lettin receiver run underneath it, but gives time for the defenders to close on the ball.

Holding the pass button down longer (making sure to release it before the ball lea the quarterback’s hand) will result in a normal throw. Finally, holding down the butt past the ball’s release will result in a bullet pass - great for when you have to get i the receiver quickly.

CATCHING A PASS

Button

Action

B

Select receiver nearest the ball

X

Dive for pass

Y

Jump for pass

Note: When catching a pass, it is not necessary to press an action button, but doing increase your chances of successfully catching the ball.

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