Games SEGA DREAMCAST DAYTONA USA User Manual

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Daytona Manual 2_9 2/9/01 1:33 PM Page 2

Thank you for purchasing DAYTONA USA®. Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before playing.

. . . . . . . . . . . . . . . .Controls

. 2

. . . . . . . . . . . . . . .Net Battle

16

Game Display . . . . . . . . . . .

. 4

Records . . . . . . . . . . . . . . . .

20

Starting Up . . . . . . . . . . . . . .

. 6

Replay . . . . . . . . . . . . . . . . .

20

Main Select . . . . . . . . . . . . . .

8

Options . . . . . . . . . . . . . . . .

21

Single Race . . . . . . . . . . . . .

11

Homepage . . . . . . . . . . . . . .

24

Championship . . . . . . . . . . .

11

Course Information . . . . . . .

25

Time Attack . . . . . . . . . . . . .

13

Car Information . . . . . . . . . .

28

VS Battle . . . . . . . . . . . . . . .

14

Credits . . . . . . . . . . . . . . . . .

29

DAYTONA USA® is a memory card [Visual Memory Unit (VMU) sold separately] compatible game. For details regarding game files, see p.23. While saving never turn the Dreamcast OFF, or remove the memory card, controller or other peripheral devices.

Daytona Manual 2_9 2/9/01 1:33 PM Page 4

CONTROLS

This is a 1 to 2 Player game. For a 1 Player game connect a controller to Control Port A. For a 2 Player game connect controllers to Control Ports A and B.

DREAMCAST CONTROLLER

L R

Analog Thumb Pad

 

 

 

A

 

 

 

 

 

 

B

Directional Pad (D-Pad)

 

 

 

X

Start Button

 

 

Y

 

 

 

 

Never touch the Analog Thumb Pad or L/R while turning the Dreamcast Power ON. Doing so may disrupt the controller initialization process and result in malfunction.

2

CONTROLS

 

Menu

Move Cursor

@*

 

Enter

A

 

Controls

Cancel/Return to Previous Screen

B

 

 

Adjust

$^

 

 

 

 

 

 

Game Start/Pause

Start Button

 

Game

Steering

Analog Thumb Pad

 

Accelerate

R

 

Controls

Brake

L

 

 

Change Camera View

D-Pad @*

 

 

Gear (Manual transmission only)

X (1st)/A (2nd)/Y (3rd)/B (4th)

 

 

 

 

 

Web

Scroll Up/Down

Analog Thumb Pad

 

Move Cursor

D-Pad

 

Browser

Enter

A

 

Controls

Cancel

B

 

 

Web Navigation

L/R

The controls shown on this page are the default controls.

To return to the Title Screen at any time during game play, simultaneously press and hold A, B, X, Y and the Start Button on the Dreamcast Controller.

JUMP PACK™ (sold separately)

DAYTONA USA® is compatible for use with the Jump Pack. Insert the Jump Pack into Expansion Socket 2 of the Dreamcast Controller.

3

Daytona Manual 2_9 2/9/01 1:33 PM Page 6

GAME DISPLAY

SINGLE RACE

 

CHAMPIONSHIP

 

TIME ATTACK

1

3

5

1

5

 

1

3

 

2

4

6

2

4

 

2

4

 

 

 

 

 

9

 

7

 

 

 

6

 

 

7

 

 

 

 

 

 

 

 

 

 

 

8

 

 

8

 

 

 

8

15

2

4

8

 

 

Display contents are the

VS BATTLE/NET BATTLE

same but on a full screen.

 

1

Current Lap/Total Number of Laps

 

 

2

Lap Time

 

 

 

3

Time Limit

 

Transmission

4

Top: Tachometer

Bottom: Speedometer

1st

3rd

 

Right: Gear

 

 

 

5

Position/Number of Cars

2nd

4th

6

Traffic Display

 

 

 

7Fastest Lap Time Difference

In Championship Mode, the bonus points are displayed.

8

Course: P Players car 1 Leading car; VS Battle: 1 Player 1 2 Player 2

9

Top: Fastest Lap

 

Center:

Total Record (the fastest total time)

 

Bottom:

Current Lap Time

ICONS

MEMORY CARD

ICONS

S: Game Data

R: Replay Data G: Ghost Car Data

K: Key File

CAR

 

 

 

 

ICONS

Hornet

Grasshopper

Falcon

Lightning

Course Icons are explained on p.25.

TRANSMISSION

 

 

 

 

ICONS

AT

MT

 

 

TIRE

 

 

 

 

ICONS

Soft

Medium Soft

Medium

Medium Hard Hard

COURSE TYPE

 

 

 

 

ICONS

Normal

Reverse

Mirror

Mirror Reverse

4

5

 

 

 

 

 

 

 

 

 

 

 

 

Daytona Manual 2_9 2/9/01 1:33 PM Page 8

STARTING UP

MEMORY CARD SCREEN

Once the power is turned ON, the Memory Card Screen will be displayed. For first time players, follow the displayed instructions to create a save file.

If you have already created a save file, the contents of the file will be displayed. Check the contents of the file before entering.

MODE SELECT MENU

Once the Title Screen appears, press the Start Button to display the Mode Select Menu, and select the mode you wish to play.

6

MODES

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Race against

 

There are four

 

A battle to set

 

Connect

 

Compete in a

computer

 

series (four

 

the quickest

 

controllers to

 

race over the

controlled cars,

 

races in a

 

time. It’s

 

Control Ports A

 

Internet with 2

passing through

 

series) to

 

possible to

 

and B to race

 

to 4 players.

checkpoints

 

compete in, a

 

race against a

 

against a

 

 

 

before the time

 

total of 16

 

“ghost” car.

 

human

 

 

 

limit reaches

 

races. Acquire

 

 

 

 

 

opponent

 

 

 

zero.

 

points in each

 

 

 

 

 

using a

 

 

 

 

 

 

race and win the

 

 

 

 

 

split-screen.

 

 

 

 

 

 

championship.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

View the

View saved

Adjust the

Connect to the

records and

replay files.

various game

DAYTONAUSA®

rankings for

 

settings.

Homepage for

each stage.

 

 

rankings, and

 

 

 

download a Key

 

 

 

File, so you can

 

 

 

race online.

7

Daytona Manual 2_9 2/9/01 1:33 PM Page 10

MAIN SELECT

In each mode, before a race, you will be able to select the car and course used in that race.

Select “Car” or “Course” and press A to display the screens below.

Select the car settings you wish to use from the Car Settings Menu.

Select the course settings from the Course Settings Menu.

Start the race.

8

CAR SETTING MENU

SELECT

GRIP

ACCELERATION

MAX SPEED

The larger the gauge

The larger the gauge

The larger the gauge

 

Select the car you

the stronger the

the higher the level

the higher the level

wish to use

grip.

of acceleration.

of maximum speed.

AT/MT

Automatic

Manual-4

Automatic

Manual transmission

 

Select the

transmission is

is recommended for

transmission

recommended for

skilled players.

 

beginners.

 

 

 

 

TIRE

SOFT MEDIUM SOFT MEDIUM MEDIUM HARD HARD

Select the tires you

SOFT yields a stronger grip, while HARD yields a better drift.

wish to use.

 

 

 

 

 

 

 

COLOR

CUSTOM COLOR 1

CUSTOMCOLOR 2

CUSTOMCOLOR 3

Select the car color

Create custom colors by adjusting Car Color Setting (see p.22).

 

 

HANDICAP

Appears in VS Battle Mode and Net Battle Mode (Leader only).

The Handicap

Select “ON” to boost the speed of the losing car.

 

 

 

setting

9

Daytona Manual 2_9 2/9/01 1:33 PM Page 12

COURSE SETTING SCREEN

Select an item below and the setting screen for that item will be displayed. Use $^ to adjust the setting. After you have completed setting up the course, select “OK” and press A to return to the Main Select Menu.

SELECT

FASTESTLAP

BEST TIME

CIRCUIT LENGTH

Select a course.

The fastest lap for

The best time for

The length of the

that course.

that course.

course.

 

 

 

 

Select the number of laps to race. Depending on the course and type of race, the number of laps available for selection will vary. Select “Fixation” to set the default number of laps.

Select the number of cars appearing in the race.

In Vs Battle Mode select “Player Only” for a battle between just the 2 players.

In Time Attack Mode, this setting will not be displayed.

TYPE

NORMAL TYPE

 

REVERSE

Select the type of

Normal type.

 

The reverse of

 

 

normal type.

course

 

 

 

 

 

 

 

 

MIRROR

 

MIRROR REVERSE

 

A mirror version

 

A mirror version of

 

of normal type.

 

reverse type.

 

 

 

 

10

SINGLE RACE

Complete the race against computer controlled cars, passing

 

 

Main

Select

 

through the checkpoints before the time limit reaches zero. Adjust

P.8

 

the race settings from the Main Select Menu and start the race.

 

 

 

 

 

 

 

 

 

Game

 

GAME OVER

 

 

Start

 

 

 

 

 

 

If the time limit reaches zero before you pass through the

 

 

Race End

 

checkpoint – game over!

 

 

Menu P.15

 

 

 

 

 

 

NAME ENTRY

 

Select Letter

$^

Enter

 

 

A

After the race, if you manage to place

 

 

Delete Letter

 

within the top 10 rankings and the

R

number of laps are set at “Fixation,” you will be able to enter your name up to 3 letters.

CHAMPIONSHIP

There are four series (four races in a series) to compete in, a total of 16 races. Acquire points in each race and aim to win the championship.

Select the data you wish to use. If this is your first game, select “NEW GAME” and enter your name using up to 3 letters.

11

+ 11 hidden pages