Games SEGA DREAMCAST SAMBA DE AMIGO User Manual

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Thank you for purchasing Samba De Amigo! Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing Samba De Amigo.
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MARACAS 2 WHAT’S SAMBA DE AMIGO? CONTROLS 4 STARTING UP 8 ARCADE/ORIGINAL 10 CHALLENGE 17 TRAINING 27 INTERNET 28 OPTIONS 29
Samba De Amigo is
a memory card compatible game [Visual Memory Unit (VMU) sold separately]. The following amounts of available blocks are required to save:
- Main File: 6 Blocks
- Downloaded Files: 2 Blocks per file.
Saving occurs automatically as soon as a game ends. Never turn OFF the Dreamcast power, remove the memory card or disconnect the controller during saving or loading.
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Once Samba De Amigo has loaded and a game mode has been selected, a warning will always be displayed concerning the use of the Maracas (sold separately). This warning will also be displayed even if you are using the Dreamcast Controller. The following text is an explanation on how to use the Maracas. You should also refer to the separate and more detailed warning in the Maracas Manual.
Maracas Shaking Position
You should shake the Maracas in three positions: high, middle and low. Keep the Maracas upright and in front of you. The Base Unit may not be able to sense the Maracas if you shake them horizontally or beyond the limits of the sensor zone. Refer to the diagram on the left.
All you need to do when playing Samba De Amigo is watch the screen and shake the Maracas to the music. It’s simple. All of the music is fun and lively. Just follow the rhythm and shake. Select a difficulty level and your height, pick a tune and away you go! Shake the Maracas when the (blue Rhythm Balls) hit the (circles). The two circles are red, the middle circles are yellow and the bottom circles are green. Don’t panic; just enjoy the music and shake! All you have to do is get a Rank of C or better to clear the stage and go on to the next one. Get a Rank of D or E, and the game will end. (There are modes without “Game Over”).
Listen to the music and shake those Maracas!
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One-player or two-players?
Samba De Amigo is a one or two player game. Refer to the explanations from page 4 onwards for information on the Dreamcast Controller and the Maracas Controller.
To return to the Title Screen...
Simultaneously press and hold the , , , and the Start Button. Simultaneously press and hold the left and right Maraca Buttons and shake.
POSE!!
You must make the same pose as shown on the screen whenever the Pose Mark is displayed. An “O” will be displayed if your pose was good and an “X” will be displayed if it was bad.
Press and hold the buttons in the same way as shown by the Pose Mark. Pose in the same way as shown by the Pose Mark.
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For a one-player game, connect a controller to either Port A or B. For a two­player game, 1P should connect a controller to Port A and 2P should connect a controller to Port B.
Mode Selection/Enter/Cancel (Basic Controls)
Insert a memory card into the Expansion Socket of a Controller
Controller Warning
Do not touch the Analog Thumb Pad or the Triggers while turning the Dreamcast power ON. Doing so may disrupt the controller initialization procedure and result in malfunction.
For a one-player game, connect a set of Maracas (sold separately) to either Port A or B. For a two-player game, 1P should connect a set of Maracas to Port A and 2P should connect a set of Maracas to Port B.
Mode Selection/Enter/Cancel (Basic Controls)
Left Maraca
Maraca Button
Cancel
Raise or lower
Mode selection
Raise or lower, then
hold a position to
select an item
Shake Maraca
When selecting a mode, raise or lower the Maraca towards the onscreen arrows
to make the
screen scroll
Saving when using the Maracas
You must connect a controller with an inserted memory card to an unused controller port to save game files when using the Maracas. It is possible to play using only the Maracas, but impossible to save.
Right Maraca
Maraca Button
Start a game
Pause
Enter a mode, etc.
Shake Maraca
Enter a mode, etc.
(When using the Left
Maraca to select)
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Mode Selection/Enter/Cancel (Basic Controls)
Remember the positions! (Game-play Controls) The button assignment is set by default to Type A. You can change the controls by selecting and entering “Control Settings” from OPTIONS. All of the controller control settings in this manual are for Type A.
Note: You can not use the Analog Thumb Pad.
Note: You can use either the right or the left Maraca to point to the circles.
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Title Screen
Press the Start Button at the Title Screen to display the VMU Selection Screen.
Press the button on the right Maraca to display the VMU Selection Screen.
Select a VMU
The VMU Selection Screen will be displayed when you start the game up. Select and enter a memory card that contains a Samba De Amigo game file.
Press to select a file and press to enter your selection.
You can also press to cancel. If you do this, you will play without saving any of your results regardless of whether a memory card is inserted or not.
You can edit your game files during game play by selecting “FILES” in OPTIONS
(→P.30).
Raise or lower the left Maraca to move the selection cursor and select a file. Either shake the right Maraca, or press the right Maraca Button to enter your selection.
You can also press the left Maraca Button to cancel. If you do this, you will play without saving any of your results regardless of whether a memory card is inserted or not.
Game Menu
Press to select a menu item and press to enter your selection.
ARCADE PARTY
This mode is exactly the same as the “Samba De Amigo” arcade version. (→P.10)
ORIGINAL
You can collect and play the tunes that you’ve played once in ARCADE mode, the tunes that you’ve won in CHALLENGE Mode and the tunes that you download from the INTERNET. You can also freely select any tune, regardless of what stage it is. (→P.10)
CHALLENGE
Clear each challenge one by one to try and become the “Maracas King”! (→P.17)
Raise or lower the left Maraca to select a menu item. Shake the Maraca towards the onscreen arrows when they are displayed to scroll the menu. Either shake the right Maraca, or press the right Maraca Button to enter your menu selection.
You’ll have a blast playing the three games in this mode. (→P.19)
TRAINING
You can practice Samba as much as you like in this mode. (→P.27)
INTERNET
You can access the Samba De Amigo Homepage here. (→P.28)
OPTIONS
Use this mode to modify various game settings. (→P.29)
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ARCADE and ORIGINAL Mode are essentially the same. The only significant differences are the selectable tunes and the number of tunes. The basic menus for all of the modes are also the same.
Player Entry
Press to enter (this will happen automatically after a short wait).
2P should enter in the same way between the Player Entry Screen and the Music Select Screen. 2P can not enter once the game has started.
Press the right Maraca Button to enter (this will happen automatically after a short wait).
MODE SELECT
Select a mode that you want to play. Mode difficulty and the number of stages differ from mode to mode. Make and enter your selections within the time limit.
Press to select a
mode and press to
enter your selection.
Raise or lower the left
Maraca to select a mode.
Either shake the right Maraca, or press the right Maraca Button to enter your
menu selection.
MODE SELECT
EASY
This is a simple mode with fewer Rhythm Balls for beginners. There is only one stage and the game will not end before the tune ends.
NORMAL
This is a mode for intermediate players. There are two stages. The game will end during a tune if your Rank falls below O at Rank E.
HARD
This mode is for advanced players. There are two stages. The game will end during a tune if your Rank falls below O at Rank E.
There are lots more modes than these ones!
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