Thank you for purchasing Samba De Amigo!
Please note that this software is designed only
for use with the Dreamcast console. Be sure to
read this instruction manual thoroughly
before you start playing Samba De Amigo.
a memory card
compatible game
[Visual Memory Unit
(VMU) sold separately].
The following amounts
of available blocks are
required to save:
- Main File: 6 Blocks
- Downloaded Files:
2 Blocks per file.
Saving occurs
automatically as soon
as a game ends. Never
turn OFF the Dreamcast
power, remove the
memory card or
disconnect the
controller
during
saving or
loading.
SAMBA 9/27/00 4:42 PM Page 2
Once Samba De Amigo has loaded and a game mode has been selected, a
warning will always be displayed concerning the use of the Maracas (sold
separately). This warning will also be displayed even if you are using the
Dreamcast Controller. The following text is an explanation on how to use the
Maracas. You should also refer to the separate and more detailed warning in
the Maracas Manual.
Maracas Shaking Position
You should shake the
Maracas in three
positions: high, middle
and low. Keep the
Maracas upright and
in front of you. The
Base Unit may not be
able to sense the
Maracas if you shake
them horizontally or
beyond the limits of
the sensor zone. Refer
to the diagram on the
left.
All you need to do when playing Samba De Amigo is watch the screen and
shake the Maracas to the music. It’s simple.
All of the music is fun and lively. Just follow the rhythm and shake. Select a
difficulty level and your height, pick a tune and away you go!
Shake the Maracas when the (blue Rhythm Balls) hit the (circles). The
two circles are red, the middle circles are yellow and the bottom circles are green.
Don’t panic; just enjoy the music and shake! All you have to do is get a Rank of
C or better to clear the stage and go on to the next one.
Get a Rank of D or E, and the game will end.
(There are modes without “Game Over”).
Listen to the music and shake those Maracas!
top
One-player or two-players?
Samba De Amigo is a one or two player game.
Refer to the explanations from page 4 onwards for information on the
Dreamcast Controller and the Maracas Controller.
To return to the Title Screen...
Simultaneously press and hold the , , ,and the Start Button.
Simultaneously press and hold the left and right Maraca Buttons and shake.
POSE!!
You must make the same pose as shown on the screen whenever the Pose
Mark is displayed. An “O” will be displayed if your pose was good and an
“X” will be displayed if it was bad.
Press and hold the buttons in the same way as shown by the Pose Mark.
Pose in the same way as shown by the Pose Mark.
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SAMBA 9/27/00 4:42 PM Page 4
For a one-player game, connect a controller to either Port A or B. For a twoplayer game, 1P should connect a controller to Port A and 2P should connect
a controller to Port B.
Mode Selection/Enter/Cancel (Basic Controls)
Insert a memory card
into the Expansion
Socket of a Controller
Controller Warning
Do not touch the Analog Thumb Pad or the
Triggers while turning the Dreamcast power
ON. Doing so may disrupt the controller
initialization procedure and result in
malfunction.
For a one-player game, connect a set of Maracas (sold separately) to either
Port A or B. For a two-player game, 1P should connect a set of Maracas to
Port A and 2P should connect a set of Maracas to Port B.
Mode Selection/Enter/Cancel (Basic Controls)
Left Maraca
Maraca Button
Cancel
Raise or lower
Mode selection
Raise or lower, then
hold a position to
select an item
Shake Maraca
When selecting a
mode, raise or lower
the Maraca towards
the onscreen arrows
to make the
screen scroll
Saving when using the Maracas
You must connect a controller with an inserted memory card to an unused
controller port to save game files when using the Maracas. It is possible to
play using only the Maracas, but impossible to save.
Right Maraca
Maraca Button
Start a game
Pause
Enter a mode, etc.
Shake Maraca
Enter a mode, etc.
(When using the Left
Maraca to select)
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SAMBA 9/27/00 4:42 PM Page 6
Mode Selection/Enter/Cancel (Basic Controls)
Remember the positions! (Game-play Controls)
The button assignment is set by default to Type A. You can change the controls
by selecting and entering “Control Settings” from OPTIONS.
All of the controller control settings in this manual are for Type A.
Note: You can not use the Analog Thumb Pad.
Note: You can use either the right or the left Maraca to point to the circles.
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SAMBA 9/27/00 4:42 PM Page 8
Title Screen
Press the Start Button at
the Title Screen to
display the VMU
Selection Screen.
Press the button on the right
Maraca to display the VMU
Selection Screen.
Select a VMU
The VMU Selection Screen will be displayed when you start the game up. Select
and enter a memory card that contains a Samba De Amigo game file.
Press to select
a file and press to
enter your selection.
You can also press to cancel. If
you do this, you will play without
saving any of your results
regardless of whether a memory
card is inserted or not.
You can edit your game files during game play by selecting “FILES” in OPTIONS
(→P.30).
Raise or lower the left
Maraca to move the
selection cursor and select a
file. Either shake the right
Maraca, or press the right
Maraca Button to enter your
selection.
You can also press the left
Maraca Button to cancel. If you
do this, you will play without
saving any of your results
regardless of whether a memory
card is inserted or not.
Game Menu
Press to select a
menu item and press
to enter your selection.
ARCADEPARTY
This mode is exactly the same as
the “Samba De Amigo” arcade
version. (→P.10)
ORIGINAL
You can collect and play the tunes
that you’ve played once in
ARCADE mode, the tunes that
you’ve won in CHALLENGE Mode
and the tunes that you download
from the INTERNET. You can also
freely select any tune, regardless of
what stage it is. (→P.10)
CHALLENGE
Clear each challenge one by one
to try and become the “Maracas
King”! (→P.17)
Raise or lower the left
Maraca to select a menu
item. Shake the Maraca
towards the onscreen arrows
when they are displayed to
scroll the menu. Either shake
the right Maraca, or press
the right Maraca Button to
enter your menu selection.
You’ll have a blast playing the
three games in this mode. (→P.19)
TRAINING
You can practice Samba as much
as you like in this mode. (→P.27)
INTERNET
You can access the Samba De
Amigo Homepage here. (→P.28)
OPTIONS
Use this mode to modify various
game settings. (→P.29)
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SAMBA 9/27/00 4:42 PM Page 10
ARCADE and ORIGINAL Mode are essentially the same. The only significant
differences are the selectable tunes and the number of tunes. The basic menus
for all of the modes are also the same.
Player Entry
Press to enter (this will
happen automatically
after a short wait).
2P should enter in the same way between the Player Entry Screen and the Music
Select Screen. 2P can not enter once the game has started.
Press the right Maraca Button
to enter (this will happen
automatically after a short
wait).
MODE SELECT
Select a mode that you want to play. Mode difficulty and the number of stages
differ from mode to mode. Make and enter your selections within the time limit.
Press to select a
mode and press to
enter your selection.
Raise or lower the left
Maraca to select a mode.
Either shake the right
Maraca, or press the right
Maraca Button to enter your
menu selection.
MODE SELECT
EASY
This is a simple mode with fewer Rhythm Balls for beginners. There is only one
stage and the game will not end before the tune ends.
NORMAL
This is a mode for intermediate players. There are two stages. The game will
end during a tune if your Rank falls below O at Rank E.
HARD
This mode is for advanced players. There are two stages. The game will end
during a tune if your Rank falls below O at Rank E.
There are lots more modes
than these ones!
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