Games SEGA DREAMCAST NFL 2K User Manual

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Table of Contents
Intro........................................................2
Starting the Game....................................3
Control Summary.....................................4
Menu Controls.......................................5
General Gameplay Controls....................5
Calling Plays..........................................5
On Offense............................................6
-Passing the Ball...................................8
-Catching a Pass...................................9
On Defense...........................................9
Special Teams ........................................10
Kicking the Ball.....................................10
Receiving Punts and Kickoffs..................11
Replay Controls.....................................11
Game Set Up...........................................12
Options Menu..........................................13
Game Options Menu.................................13
Taking the Field.......................................14
Choosing Teams.....................................14
Controller Assignment Screen.................15
Coin Toss...............................................15
On the Field...........................................15
Selecting Your Plays...............................15
Pause Menu.............................................16
Game Modes............................................16
Season..................................................16
Practice.................................................17
Tourney.................................................17
Playoffs.................................................17
Customize................................................17
Creating a Player ...................................18
Building a Team.......................................18
Customize Plays.....................................18
Fantasy.................................................19
Saving/Loading.......................................19
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Thank you for purchasing Sega Sports™ NFL 2K.
You have in your hands the most detailed and realistic football simulation ever created. The power of Sega Dreamcast brings the NFL to life as never before and challenges all your previous conceptions about sports video games. From draft to Super Bowl, from fantasy tournaments to real NFL schedules, from play creation to player creation, it’s all in NFL 2K.
Now strap on your helmet and see if you can get past rookie mode. You see, we also put in the smartest, hardest-hitting AI, over 1,600 motion-captured animations, and a sophisticated, skeletal-based, real physics collision system.
This ain’t your daddy’s football game...this is the real NFL. Are you strong enough?
STARTING THE GAME
Note: Sega Sports™ NFL 2K is a one- to four-player game. Before turning the Dreamcast power ON, connect the con­troller(s) or other peripheral equipment into the control ports of the Dreamcast. To return to the title screen at any point during game play, simultaneously press and hold the A, B, X, Y and Start Buttons. This will cause the Dreamcast to soft­reset the software and display the title screen.
Port A
Power Button Open Button
When using a Visual Memory Unit (sold separately), insert it into Expansion Socket 1 of the Dreamcast controller if you wish to use VMU Play Calling.
When using a Jump Pack™ (sold separately), insert it into Expansion Socket 2 of the Dreamcast controller. When the Jump Pack is inserted into Expansion Socket 1 of the controller, the Jump Pack does not lock into place and may fall out during game play or otherwise inhibit game operation.
Purchase additional controllers (sold separately) to play with two or more people. The game controls are all set to their default settings. To change the control settings, see the Game Options Menu on page 13.
Port B Port C Port D
Get out there and play! It’s game time!
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CONTROL SUMMARY
Analog Thumb Pad
Directional Pad (D-Pad)
Expansion Socket 1
R/L Triggers
NOTE: Never touch the Analog Pad or R/L Triggers while turning the Dreamcast power ON. Doing so may disrupt the controller initialization procedure and result in malfunction.
Visual Memory Unit (VMU) Jump Pack
Directional Pad (D-Pad)
Expansion Socket 2
Cap Connector
LCD Screen Sleep Button
Mode Button B Button
A Button
X Button
Y Button
B Button A Button
Start Button
NFL 2K is a complex game with many different controls and menus. If you have questions while viewing most menus or play screens, press the Y Button for Command Help.
To highlight and select specific menu items, press the Analog Pad (or D-pad) in the direction of the menu item until it highlights.
Menu Controls Analog Pad (or D-pad) Highlight menu options by pressing in desired direction. A Select/scroll through highlighted selection B Cancel selection/Return to previous screen X Scroll back through option selection Y Command Help menu (Help menus
provide instant command summary for a particular game screen and can be accessed from most menu and play screens.)
General Gameplay Controls Start (during gameplay) Pause Menu. Please see page 16 for details. Analog Pad (in proper direction) Highlight formations or play sets D-Pad ( p ress at line of scrimmage) D i rectional Swapping (quickly change control of your players)
Calling Plays R/L Triggers Call Plays. Toggle through formations or play sets to select A Select formation or play B View previous formations or play sets X Flip play formation or direction
Note: You can also call plays from your VMU (see Game Options Menu on page 13). With VMU Play Calling, controls for selecting plays are the same as if you used the main screen to select plays. If you press the X Button (Flip play formation), a two-way arrow icon will appear on the main screen to indicate a successful play flip.
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If you are playing a game with more than one person per team (e.g. two-on-two), either player on a team can select a play. If you are on offense, the first player to enter a play will be the quarterback. Both players can cycle through the available plays at the same time so you may need to coordinate in order to avoid confusion.
If you have VMU Play Calling activated, both players can cycle through the plays on the VMU. However only the player who is plugged into the priority controller port will be able to view the plays on his/her VMU (Port A has priority over B, C, D; Port B has priority over C, D, etc).
If only one side has a VMU available, that side can select plays from the VMU; the other side will select from the television screen.
Note: If VMU Play Calling is selected and only 1 player on a team has a VMU available, the other player(s) on the team can still cycle through the that player’s VMU by manipulating their own controllers and can still select plays by pressing the A Button. If seemingly random plays are being selected, make sure that only one player per team is scrolling through and selecting plays.
SEGA SPORTS TIP: For play calling assistance, don’t select a play on the Play Calling screen. Instead, let NFL 2K help you out. During play calling, press the A Button once and the Coach’s Pick will select a recom­mended formation. Press the A Button again and the Coach’s Pick will select a recommended play.
ON OFFENSE (Prior To Snap) L/R Triggers View receivers’ button assignments, player names, and
fatigue levels
A Hurry players to line of scrimmage Y Call up Audible Menu, press A, B, or X to select an
a l t e rnate play. Press Y again to cancel
NOTE: You can customize Audibles from the Pause Menu (see page 16 for details.)
Move Analog Pad Send player in motion. Players will only go in motion if
the formation allows (once team is at line of scrimmage, prior to the ball being snapped)
X Lower crowd noise (quarterback) B Fake snap signal
SEGA SPORTS TIP: “Special” plays are special teams plays such as kicking a field goal, kicking off or punting (or fake plays). “Clock” plays are design to enable the quarterback to either stop the clock by spiking the ball, or to eat up the play clock by dropping to one knee (a feature traditionally re s e rved for the end of the half or game).
SEGA SPORTS TIP: If time is running out, or if you want to catch your opponent off guard, try running a no­huddle offense. Press Y Button immediately after the completion of a play to quickly run the same play again.
Running The Ball A Speed Burst L or R Trigger (left and right arm respectively) Stiff Arm L + R Trigger Shoulder Charge X Dive Y Hurdle or high step B Spin move D-Pad Lateral the ball to the closest teammate behind you Instant Energy (Power Moves) Press A while running to fill player arrow completely,
then press any special move button to perform a more powerful move.
SEGA SPORTS TIP: Instant Energy lasts for only a short period. Use it sparingly, as overuse can increase the likelihood of player fatigue.
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