Thank you for purchasing DAYTONA USA®. Please note that this software
is designed only for use with the Dreamcast console. Be sure to read this
instruction manual thoroughly before playing.
Controls . . . . . . . . . . . . . . . . . 2
Game Display . . . . . . . . . . . . 4
Starting Up . . . . . . . . . . . . . . . 6
Main Select . . . . . . . . . . . . . . 8
Single Race . . . . . . . . . . . . . 11
Championship . . . . . . . . . . . 11
Time Attack . . . . . . . . . . . . . 13
VS Battle . . . . . . . . . . . . . . . 14
DAYTONA USA®is a memory card [Visual Memory Unit (VMU) sold separately]
compatible game. For details regarding game files, see p.23. While saving never
turn the Dreamcast OFF, or remove the memory card, controller or other peripheral
devices.
Net Battle . . . . . . . . . . . . . . . 16
Records . . . . . . . . . . . . . . . . 20
Replay . . . . . . . . . . . . . . . . . 20
Options . . . . . . . . . . . . . . . . 21
Homepage . . . . . . . . . . . . . . 24
Course Information . . . . . . . 25
Car Information . . . . . . . . . . 28
Credits . . . . . . . . . . . . . . . . . 29
Daytona Manual 2_9 2/9/01 1:33 PM Page 4
CONTROLS
CONTROLS
This is a 1 to 2 Player game. For a 1 Player game
connect a controller to Control Port A. For a 2 Player
game connect controllers to Control Ports A and B.
✽ Never touch the Analog Thumb Pad or L/R while turning the Dreamcast Power ON.
Doing so may disrupt the controller initialization process and result in malfunction.
23
Start Button
R
A
B
X
Y
Browser
Controls
✽ The controls shown on this page are the default controls.
To return to the Title Screen at any time during game play, simultaneously press and
hold A, B, X, Y and the Start Button on the Dreamcast Controller.
JUMP PACK™ (sold separately)
DAYTONA USA®is compatible for use with the Jump
Pack. Insert the Jump Pack into Expansion Socket 2 of
the Dreamcast Controller.
Move Cursor@*
Game Start/PauseStart Button
SteeringAnalog Thumb Pad
AccelerateR
Change Camera ViewD-Pad @*
Scroll Up/DownAnalog Thumb Pad
Move CursorD-Pad
Web NavigationL/R
CONTROLS
EnterA
Adjust$^
BrakeL
EnterA
CancelB
Daytona Manual 2_9 2/9/01 1:33 PM Page 6
GAME DISPLAY
GAME DISPLAY
SINGLE RACETIME ATTACK
3
1
2
7
5
4
6
8
CHAMPIONSHIP
1
4
2
1
2
5
6
8
5
4
8
VS BATTLE/NETBATTLE
ICONS
1
2
✽
Display contents are the
✽
same but on a full screen.
1 Current Lap/Total Number of Laps
3
4
7
9
8
2 Lap Time
3 Time Limit
4 Top: TachometerBottom: Speedometer
Right: Gear
5 Position/Number of Cars
Transmission
1st
2nd
3rd
4th
6 Traffic Display
7 Fastest Lap Time Difference
✽
In Championship Mode, the bonus points are displayed.
8 Course: P Players car 1 Leading car; VS Battle: 1 Player 1 2 Player 2
9 Top: Fastest Lap
Center: Total Record (the fastest total time)
Bottom: Current Lap Time
MEMORY CARD
ICONS
CAR
ICONS
S: Game Data
R: Replay Data
G: Ghost Car Data K: Key File
HornetGrasshopperFalconLightning
TRANSMISSION
ICONS
TIRE
ICONS
ATMT
SoftMedium Soft Medium Medium HardHard
COURSE TYPE
✽ Course Icons are explained on p.25.
ICONS
45
NormalReverseMirror Mirror Reverse
Daytona Manual 2_9 2/9/01 1:33 PM Page 8
STARTING UP
STARTING UP
MEMORY CARD SCREEN
Once the power is turned ON, the
Memory Card Screen will be
displayed. For first time players, follow
the displayed instructions to create a
save file.
If you have already created a save file,
the contents of the file will be
displayed. Check the contents of the
file before entering.
SINGLE
RACE
P.11
Race against
computer
controlled cars,
passing through
checkpoints
before the time
limit reaches
zero.
CHAMPIONSHIP
P.11
There are four
series (four
races in a
series) to
compete in, a
total of 16
races. Acquire
points in each
race and win the
championship.
MODES
TIME
ATTACK
P.13
A battle to set
the quickest
time. It’s
possible to
race against a
“ghost” car.
VS
BATTLE
P.14
Connect
controllers to
Control Ports A
and B to race
against a
human
opponent
using a
split-screen.
NET
BATTLE
P.16
Compete in a
race over the
Internet with 2
to 4 players.
MODE SELECT MENU
RECORDS
Once the Title Screen appears, press the Start Button to
display the Mode Select Menu, and select the mode you
wish to play.
67
View the
records and
rankings for
each stage.
P.20
REPLAY
View saved
replay files.
P.20
OPTIONS
P.21
Adjust the
various game
settings.
HOMEPAGE
P.24
Connect to the
DAYTONAUSA
Homepage for
rankings, and
download a Key
File, so you can
race online.
®
Daytona Manual 2_9 2/9/01 1:33 PM Page 10
MAIN SELECT
MAIN SELECT
In each mode, before a race, you will be able to select the car
and course used in that race.
Select “Car” or “Course” and press A to display the screens
CAR
below.
Select the car settings you
wish to use from the Car
Settings Menu.
SELECT
Select the car you
wish to use
AT/MT
Select the
transmission
TIRE
COURSE
Select the course settings
from the Course Settings
Menu.
Select the tires you
wish to use.
COLOR
Select the car color
START
89
Start the race.
H A N D I C A P
The Handicap
setting
CAR SETTING MENU
GRIP
The larger the gauge
the stronger the
grip.
Automatic
Automatic
transmission is
recommended for
beginners.
SOFTMEDIUM SOFTMEDIUMMEDIUM HARDHARD
SOFT yields a stronger grip, while HARD yields a better drift.
CUSTOM COLOR 1CUSTOMCOLOR 2CUSTOMCOLOR 3
Create custom colors by adjusting Car Color Setting (see p.22).
Appears in VS Battle Mode and Net Battle Mode (Leader only).
Select “ON” to boost the speed of the losing car.
ACCELERATION
The larger the gauge
the higher the level
of acceleration.
Manual-4
Manual transmission
is recommended for
skilled players.
MAX SPEED
The larger the gauge
the higher the level
of maximum speed.
Daytona Manual 2_9 2/9/01 1:33 PM Page 12
SINGLE RACE
SINGLE RACE
COURSE SETTING SCREEN
Select an item below and the setting screen for that item will be displayed. Use $^ to
adjust the setting. After you have completed setting up the course, select “OK” and
press A to return to the Main Select Menu.
SELECT
Select a course.
FASTESTLAP
The fastest lap for
that course.
BEST TIME
The best time for
that course.
CIRCUIT LENGTH
The length of the
course.
LAPENTRY CAR
Select the number of laps to race.
Depending on the course and type
of race, the number of laps
available for selection will vary.
Select “Fixation” to set the default
number of laps.
TYPE
Select the type of
course
NORMAL TYPE
Normal type.
MIRROR
A mirror version
of normal type.
1011
Select the number of cars appearing
in the race.
✽ In Vs Battle Mode select “Player
Only” for a battle between just the
2 players.
✽ In Time Attack Mode, this setting
will not be displayed.
REVERSE
The reverse of
normal type.
MIRROR REVERSE
A mirror version of
reverse type.
Complete the race against computer controlled cars, passing
through the checkpoints before the time limit reaches zero. Adjust
the race settings from the Main Select Menu and start the race.
GAME OVER
If the time limit reaches zero before you pass through the
checkpoint – game over!
NAME ENTRY
After the race, if you manage to place
within the top 10 rankings and the
number of laps are set at “Fixation,”
you will be able to enter your name up
to 3 letters.
CHAMPIONSHIP
CHAMPIONSHIP
There are four series (four races in a series) to compete in, a total
of 16 races. Acquire points in each race and aim to win the
championship.
Select the data you wish to use. If this is your first game, select
“NEW GAME” and enter your name using up to 3 letters.
Main Select
P.8
Game
Start
Race End
Menu P.15
Select Letter$^
EnterA
Delete LetterR
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