Thank you for purchasing Crazy Taxi 2. Please note that this soft wa re is designed only for use with th e
D re a m c a st
CONTENTS
console. Be sure to read this inst ruction manual th o ro u g h ly
b e fo re you sta rt play i n g .
RECORDS
21
CONTROLS
02
STARTING UP
05
AROUND APPLE
06
/SMALL APPLE
Crazy Taxi 2 is a memory card (sold separately) compatible game. With this game,
20 blocks of memory are needed to save a game file.
Never turn OFF the Dreamcast power, remove the memory card or disconnect the
controller while the game data is being saved or loaded.
CRAZY PYRAMID
13
REPLAY
15
OPTIONS
20
SAVE & LOAD
22
INTERNET
23
CABBIES
25
CT20422U_B.qxp 4/25/01 8:18 AM Page 2
CONTROLS
Crazy Taxi 2 is a one player game. You may play this game with the Dreamcast
Controller or Rally Wheel (sold separately). Please connect the controller to
Control Port A of the Dreamcast console.
✻ All button assignments shown are default assignments.
DREAMCAST CONTROLLER
START BUTTON
D-PAD
Never touch the analog
parts (shown in gray boxes
on previous page) while
turning the Dreamcast
Power ON. Doing so may
disrupt the controller
initialization procedure
and result in malfunction.
JUMP PACK™
(SOLD SEPARATELY)
CONTROLS
To play this game with
the Jump Pack, always
insert it into Socket 2 of
the controller.
Note: You cannot
connect the Jump
Pack into the Rally
Wheel.
X B
RALLY WHEEL
Y
BUTTONS
A
TRIGGER RTRIGGER L
(SOLD SEPARATELY)
LEVER L
STEERING WHEEL
– BUTTON
B BUTTON
A BUTTON
START BUTTON
ANALOG THUMB PAD
+ BUTTON
LEVER R
DREAMCAST CONTROLLER
ANALOG THUMB PAD/D-PAD
ANALOG THUMB PAD/D-PAD
A BUTTON
B BUTTON
$^
START BUTTON
TRIGGER R
TRIGGER L
Y BUTTON
B BUTTON
A BUTTON
X BUTTON
To soft-reset the Dreamcast and
return to the title screen during
gameplay, simultaneously
press and hold the A, B, X,
Y and Start Buttons.
MENU CONTROLSRALLY WHEEL
MOVE CURSOR
ENTER
CANCEL/RETURN TO
PREVIOUS SCREEN
CHANGE SETTING
+/– BUTTONS
A BUTTON
B BUTTON
STEERING WHEEL
GAME CONTROLS
START/PAUSE GAME
STEERING
GAS PEDAL
BRAKE
CRAZY HOP
D GEAR (FORWARD)
R GEAR (REVERSE)
DESTINATION DISPLAY
START BUTTON
STEERING WHEEL
LEVER R
LEVER L
B BUTTON
+ BUTTON
– BUTTON
A BUTTON
To soft-reset the Dreamcast and
return to the title screen during
gameplay, simultaneously
press and hold A, B, + (or –)
and Start Buttons.
32
CT20422U_B.qxp 4/25/01 8:18 AM Page 4
CONTROLS
CRAZY HOP
COMMANDS
Here are some commands that can be
performed by combining steering,
accelerating, braking, D/R gears, and
using the Crazy Hop.
CRAZY DASH
Gain a sudden burst of
speed.
CRAZY BACK DRIFT
Drift 180 degrees.
MANEUVER
With both the
gas and brake
released, shift
into D and step
on the gas
simultaneously.
MANEUVER
Wile driving,
perform a 180
degree Crazy
Drift and
immediately
shift into R.
Make your taxi hop.
CRAZY DRIFT
Drift your cab.
CRAZY BACK DASH
Make a sudden acceleration backwards.
MANEUVER
Press Y while
driving or
while stopped.
The faster you
are driving,
the higher the
cab will hop.
MANEUVER
While driving,
shift into R,
immediately
shift back into
D and turn.
MANEUVER
Similar to the
Crazy Dash.
Shift into R and
step on the gas
simultaneously.
STARTING UP
MEMORY CARD SELECTION
Follow the directions shown on the
screen
to select the memory card to be
used. When selected, the game file will
be loaded (or created if this is the first
time playing).
MODE SELECTION SCREEN
Press the Start Button
during the Title Screen
to access the Mode
Select Screen. Use the
D-pad *@ to select the
menu item, and press
A to enter. To return to
the Title Screen, either
select "EXIT" or press B.
AROUND APPLE P.06
SMALL APPLEP.06
CRAZY PYRAMID
P.13
REPLAYP.15
OPTIONSP.20
RECORDSP.21
SAVE & LOAD P.22
SAVE GAME FILES
20
BLOCKS USED
20 blocks of free memory
spaces are required.
Main map.
Alternate map.
Play mini-games to hone your
driving skills.
Record gameplay and view
replay files.
Change various game settings.
View records of each mode.
Save or load records.
4
INTERNETP.23
Connect to the website to
upload scores and replays.
5
CT20422U_B.qxp 4/25/01 8:18 AM Page 6
AROUND APPLE/SMALL APPLE
The only difference between the two
modes is the use of different play
maps.
When either mode is selected, a Menu
Screen will be displayed. Use *@ to
select a menu item, and press A to
enter.
To return to the Mode Select Screen,
either select "EXIT" or press B.
You will be awarded a
PLAY
time bonus that is directly
related to how fast you
BY
NORMAL
reach your destinations.
RULES
WORK
Play for 5 minutes. Same
as PLAY BY NORMAL RULES
with no time bonus.
FOR
5
MINUTES
6
SMALL APPLE
Menu Screen
WORK
FOR
3
MINUTES
WORK
FOR
10
MINUTES
Play for 3 minutes. Same
as PLAY BY NORMAL RULES
with no time bonus.
Play for 10 minutes. Same
as PLAY BY NORMAL RULES
with no time bonus.
AROUND APPLE
Menu Screen
AROUND APPLE/SMALL APPLE
GAME FLOW
Repeat steps (
0 1to03
c a rry as many custo m e rs
to their destination with i n
the time limit.
Once the customer gets in the
cab, the "Destination and
Distance Counter", the "Direction
Arrow" and the "Customer Time
Limit" will be displayed. Use the arrow as
a
guide to take customers to their
destination
Limit" expires
before the "Customer Time
. The customer may pay you
a tip in appreciation
of "crazy" driving
(p.11).
DRIVE TO THE DESTINATION!
) to
0203
PICK UP A CUSTOMER!
Characters with
"$" or number
icons over their
heads indicate
potential
customers. When you stop your cab
within the stop zone (the circular outline
that appears around the customer), the
customer will get in the cab.
✻
While waiting for the customer to get into
the cab the game clock will continue to
01
(p.10). Please also note that when you
are carrying a group, you must take all
customers to their separate destinations
in order to receive the fare.
✻The game time stops
DROP OFF THE CUSTOMER!
run, but control of the cab is not possible.
The destination is rimmed by a
green wall. Stop the cab within
the area, and the customer will
exit the cab and pay their fare
while the customer is
getting out, and you will
not be able to control
the cabbie during this
time.
7
CT20422U_B.qxp 4/25/01 8:18 AM Page 8
AROUND APPLE/SMALL APPLE
TIME LIMIT
1
The game is over when your Time
Limit expires.
DIRECTION OF THE DESTINATION
2
(TOP) TOTAL FARE EARNED
3
Total of all fares earned.
(BOTTOM) FARE FOR THE
CURRENT CUSTOMER
Displayed when you are carrying
customers. The figure includes the
base fare plus the tip (p.11).
NAME OF TECHNIQUE AND
4
NUMBER OF COMBOS USED
✻ See p.11 for details.
8
9
9
8
When you reach the destination.
1
5
While driving with customer aboard.
DESTINATION & DISTANCE
5
Press X while you have a customer
to display.
CUSTOMER TIME LIMIT
6
If this time limit reaches zero, the
customer will jump out of the cab.
GEAR INDICATOR
7
Shows the gear, drive or reverse,
currently selected.
RANKING
8
Shows your current ranking.
(TOP) TIME BONUS/(BOTTOM) RATING
9
Time Bonus is displayed only while
playing "PLAY BY NORMAL RULES"
mode.
AROUND APPLE/SMALL APPLE
2
3
4
6
7
DRIVER SELECTION
Use $^ to select the driver, and press A to enter.
RESULTS SCREEN
When the game time expires, the
Results Screen will be displayed. If
you earn a Class (S) license, the
ending sequence will play.
CUSTOMERS
TOTAL EARNED
CLASS
RANKING
Number of Customers
taken to their destinations.
Total Fare Earned.
Evaluation of your perform-
ance.
Starting from the
highest: S ➞ A ➞ B ➞ C ➞
D ➞ E ➞ NO LICENSE
Displays the rank of your
score. If your score is not
among the highest, a
message "OUT OF RANKING"
will be displayed.
✻ Ranking is displayed only in “PLAY
BY NORMAL RULES”.
SAVE SCREEN
Save the results of your game.
The game will be saved automatically to the memory card
selected on the Memory Card Select Screen (p.5).
9
CT20422U_B.qxp 4/25/01 8:18 AM Page 10
AROUND APPLE/SMALL APPLE
CUSTOMERS’ MARKS
CUSTOMERS WITH A “$” MARK
wide
Size
of
Stop
Zone
narrow
close
$
$
Dist-
$
ance
The color of the
mark indicates the
distance to the
destination and the
size of the stop zone.
$
$
far
The number indicates the actual
number of customers in the
group. Deliver each customer to
their destination within the
Customer Time Limit (see below)
to earn big money.
If you fail to deliver
all customers, the
fare will not be
paid.
FARES
CUSTOMER TIME LIMITS AND FARES
When you pick up a customer, a
Customer Time Limit will be displayed
at the center of the screen. If you
successfully deliver the customer
before this time runs out, the amount
of fare will be added to your total
earned fare. If time expires, the
customer will jump out of the cab
without paying.
10
Deliver the customer
within the time limit
to rake in the cash!!
CUSTOMERS WITH A NUMERAL
If you fail to deliver
within the time limit,
the customer will
jump out of the cab
without paying.
AROUND APPLE/SMALL APPLE
FARES AND TIPS
The three types of
fares that can be
earned are as
follows:
TIPS AND RADICAL MANEUVERS
While carrying a customer, if you make a radical maneuver to the delight of the
customer, a tip will be added to the fare. The following are ways to "please" a
customer.
✻
For group customers, the amount of tip added is multiplied by the number of customers aboard.
BASE FARE
The base fare is
calculated
according to
the distance of
the destination.
It appears
when you pick
up a customer.
Use jump ramps
or crazy hops to
get airborne for
a given amount
of time.
Weave through
traffic or jump
over other cars.
TIPS (SEE BELOW)
Added to the fare
whenever you
make a radical
maneuver to the
delight of the
customer.
If you earn tips in
succession without hitting
other cars, they will be counted as a
combo. The tip rate increases with
each trick. Once you hit an object
or car the combo counter will be
reset to zero.
TIME BONUS FARE
Awarded for
time remaining
on the Customer
Time Limit.
Drift your cab
for a given
amount of time.
11
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