
Contents
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Loading the game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Starting a game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Loading/saving in game. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Setting up options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Control method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Moving around . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Combat. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Picking up item and opening chests. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
The pie menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Sub menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
The 8 Magic Orbs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
How to use magic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Quick keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Organising your party . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Speaking with characters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Rebal camp. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Buying items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Potions and vials. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Hints and tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Credits. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Technical Support Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

Introduction
I am the Chronicler, my duty, to record deeds both good and evil, in this world
and others. Before this tale begins I will set the scene, for this is the way of all
good storytellers.
The world of Jarrah is best envisaged as a ‘wheel’ with tranquil Haven as its
hub, the other isles radiating around it, some linked by grand bridges. Indeed, to
many of its inhabitants Jarrah is known as ‘The Wheel of Life’. In this great
land, darkness holds sway in the form of an evil sorcerer named Silver. From his
palace on the blood-isle of Metalon he rules with an unmatched zeal for ruthlessness and depravity over the Eight Islands. His lust for power, not content with a
whole world to toy with, drives him to the most terrible of demonic pacts.
To Silver’s right hand stands his murderous son, Fuge. It is through this fearsome warrior that Silver’s will is carried out. The people of the isles fear the
mere mention of his name.
To his left stands Glass, his witch-daughter. Her terrible spells have twisted her
realm into the icy domain of Winter.
Far from Silver’s court, beyond the great library of Gno,
stands the expansive forest of Verdante.
It is a peaceful place, largely untouched by its evil ruler.
Here lives a young man, David, with his wife Jennifer.
Since childhood David was put in the care of his grandfather, a battle scarred veteran both wise
and honourable. The old man shows great patience with David’s youthful attitude
toward sword practice, but since the death of his own son, David’s father, he has
known that the time will come when David must fight for all he holds dear…
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Installation
1. Insert Silver game disk 1 into your CD ROM drive and close the tray.
2. Double click on the My Computer icon to display your computers’ drives.
3. From the My Computer Window, Double click your CD ROM drive icon.
This will open a window displaying the contents of disk one.
5. Double click on the file entitled SETUP.EXE. This will start the game
install process.
If you have a Problem, check the following:
- you have inserted Silver game disk 1.
- you have closed the CD ROM tray.
- you have double clicked on the correct icons.
Loading the game
Click on the START menu.
Enter the PROGRAMS folder.
Enter the SILVER folder.
Click with the left mouse button on the Silver icon.
Starting a game
When the game has loaded, click on START to begin. This will initialise a new
game. If you wish to continue a previously saved game, click on LOAD.
Loading/saving in game
Loading
To load a game, bring up the options menu by pressing Escape. Click on the
Load option, select the save game you would like to load and then click on Load.
Saving
At key points in the game a character called the Chronicler will appear.
The Chronicler will save your progress. To save, talk to the Chronicler.
You will then be shown the Save Screen. Click on an empty slot and then enter the
name you wish to give for that particular save, then left click on Save.
To scroll through the saved game slots, use the up and down cursor keys.
Save games can be deleted by highlighting the save game and then
pressing the Delete key.
Setting up options
Brightness - Use the slider to set the brightness to a level that suits your monitor.
Menu Auto Close - Automatically closes down the pie menu after a selection has
been made.
Energy Bars - You can keep the heroes’ energy bars on screen all the time or just
during battles.
Auto Change Weapons - When a ranged weapon runs out of ammunition, the
next ranged weapon with ammunition is automatically selected.
Dialogue - Toggle between text boxes and speech.
Left Hand Mouse - Reverses the mouse buttons and changes the keyboard con-
figuration for left handed players.
Sound
Alter the Sound effect, music and speech volumes to achieve the desired sound
configuration for the game. To turn any of the above off, simply slide the pointer
to the far left.
NOTE: Once set, all settings are automatically saved.
Control method
Controlling heroes
At any time during the game one of the heroes will be under your direct control
(known as the primary hero). Being under direct control means that you, as the
player, are responsible for controlling that hero’s actions during combat, talking
to other characters, opening chests, etc. Directly controlled heroes have a green
ring below them. Other characters that have also been selected are known as
secondary heroes. These are identified by blue rings. Secondary characters will
follow the primary hero and attack enemies that you click on (see Combat).
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