Franklin DBD-440 User Manual

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User’s Guide

DBD-440

License Agreement

READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN PRODUCT.

YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN ELECTRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN ELECTRONIC BOOK means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.

LIMITED USE LICENSE

All rights in the BOOKMAN ELECTRONIC BOOK remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN ELECTRONIC BOOK on a single FRANKLIN BOOKMAN at a time. You may not make any copies of the BOOKMAN ELECTRONIC BOOK or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the BOOKMAN ELECTRONIC BOOK. You may not export or reexport, directly or indirectly, the BOOKMAN ELECTRONIC BOOK without compliance with appropriate governmental regulations. The BOOKMAN ELECTRONIC BOOK contains Franklin’s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license18 .

Contents

Welcome to the world of BOOKMAN! BOOKMAN is a powerful, portable electronic reference with a built-inbook and a slot in the back for more books. With this German/English Dictionary you can translate more than 200,000

words, view their inflections with examples, correct misspellings, save words to your User list, and play fun, educational word games that will help you learn German. To learn how to use other books, read their User’s Guides.

Installing Batteries ..................................................................

21

Installing Book Cards ..............................................................

21

Selecting Books .......................................................................

22

Using the Color Keys ...............................................................

22

Changing Settings ...................................................................

23

Viewing a Demonstration ........................................................

23

Changing the Language ...........................................................

24

Beginner Tips...........................................................................

24

Finding Words .........................................................................

25

Finding Phrases .......................................................................

25

Finding Inflections ...................................................................

26

Advanced Tips .........................................................................

26

Highlighting Words ..................................................................

27

Finding Spellings .....................................................................

27

Using the User List ..................................................................

28

Playing the Games ...................................................................

29

Sending Words Between Books ...............................................

31

Copyrights & Patents ...............................................................

33

Notes .......................................................................................

33

19

Key Guide

Function Keys

CLEAR Clears to an entry screen.

MENÜ Shows the main menus.

FLEKT (red) Shows inflections.

E/D (green) Switches languages.

SPIEL (yellow) Shows the games menu.

LISTE (blue) Shows the User list menu.

KARTE Exits the selected book.

AN/AUS Turns BOOKMAN on or off.

Understanding the Color Keys

The color keys (red, green, yellow, and blue) perform the functions listed above only for the BOOKMAN book described in this User’s Guide.

Other books have their own color key functions, which are labelled on their book cards and listed in their User’s Guides. For more information, read “Using the Color Keys.”

*Hold while pressing the other key.

 

Other Keys

ZURÜCK

Backs up, erases letters, or

 

stops a highlight.

 

Shifts keys to type capitals.

EINGABE

Enters a search, selects a

 

menu item, or starts a highlight.

HILFE

Shows help messages.

 

Types a space or pages down.

?

Types a ? to stand for an

 

unknown letter in a word;

 

shifted, types an to stand

 

for a series of unknown letters.

 

Direction Keys

 

Move in indicated direction.

 

Accents a German letter.

AUF/AB Page up or down.

Star Key Combinations*

+ KARTE Sendsawordbetweenbooks.

+ AB Shows the next match.

+ AUF Shows the previous match.

20

Installing Batteries

 

Installing Book Cards

 

 

 

BOOKMAN model 440 uses two CR2032 lithium batteries. Here is how to install or replace them.

Warning: When the batteries lose power or are removed from BOOKMAN, information that you entered in itsbuilt-inbook, and in an installed book card, will be erased.

1.Turn BOOKMAN over.

2.Slide off its battery cover in the direction of the triangle.

3.Install the batteries with their plus signs facing you.

4.Replace the battery cover.

Resuming Where You Left Off

You can turn off BOOKMAN at any screen. When you turn BOOKMAN on again, the screen that you last viewed appears.

About Screen Illustrations

Some screen illustrations in this User’s Guide may differ from what you see on screen. This does not mean that your BOOKMAN is malfunctioning.

Warning: Never install or remove a book card when BOOKMAN is on. If you do, information that you entered in itsbuilt-inbook, and in an installed book card, will be erased.

1.Turn BOOKMAN off.

2.Turn BOOKMAN over.

3.Align the tabs on the book card with the notches in the slot.

4.Press the book card down until it snaps into place.

Removing Book Cards

Warning: When you remove a book card to install another, information that you entered into the removed book card will be

21 erased.

Selecting Books

 

Using the Color Keys

 

 

 

Once you have installed a book card in your BOOKMAN, you must select which book you want to use.

1.Turn BOOKMAN on.

2.Press KARTE .

These are sample books.

3.Press orto highlight the book you want to use.

4.Press EINGABE to select it.

The first time you use this dictionary, you will need to choose the language you want the messages to appear in.

5.Press B if you speak English or press A if you speak German.

The red, green, yellow, and blue keys on your BOOKMAN change functions according to which book is selected.

When the built-inbook is selected, the color keys function as labelled on the BOOKMAN keyboard. When a book card book is selected, the color keys function as labelled on that book card.

Remember, the color keys for BOOKMAN books in book cards function as labelled on their book cards, not as on the keyboard.

22

ZURÜCK
MEN Ü

Changing Settings

 

Viewing a Demonstration

 

 

 

You can adjust the font size, shutoff time, and screen contrast. The font size changes the number of lines of text that appear on screen. The shutoff time is how long BOOKMAN stays on if you forget to turn it off.

1.Press MEN Ü .

2.Press the arrow keys to highlight the Other menu.

3.Highlight Select Fontor Set Shutoff.

4.Press EINGABE.

5.Highlight a setting.

Or press andif you selected

Set Contrast.

6.Press EINGABE to select it.

Setting Other Book Cards

When you install a BOOKMAN book card, you will not need to change the settings. It will copy the settings you have selected for this product.

Before you start using this book, you can view a demonstration of what it can do.

The demonstration automatically appears the first time that you select it. If you want to stop the demonstration, press CLEAR . To disable it, press , highlight the Other menu, and then selectDisable Demo.

Help is Always at Hand

You can view a help message at virtually any screen by pressing HILFE Press the direction keys to read it. To exit help, pressorHILFE .

If you want to read a tutorial of what this product can do and what the keys do, select Tutorial from the Other menu.

Follow the Arrows

The flashing arrows on the right of the screen show which arrow keys you can press to move around menus or view more text.

23

Changing the Language

 

Beginner Tips

 

 

 

Message Language

The message language is the language of prompts, help and other messages. NOTE: For examples in the English half of this manual, the message language is English.

1.If not at menus, press MEN Ü .

2.Highlight Message Languagefrom the Other menu.

3.Press EINGABE.

Entry Language

The entry language is the language in which you enter words at entry screens. This determines which dictionary you will use, German or English.

1. If not at an entry screen, press

CLEAR .

2. Press E/D to switch dictionaries.

A Faster Way to Change

Languages

At the main menus press E/D . PressingE/D changes the message language at the menus and help, or changes the entry language at the entry screen.

Understanding Definitions

Each dictionary entry contains a wealth of information. Headwords (i.e., main-words)are in bold type followed by apart-of-speechlabel. Grammatical information is in angle brackets (< >). Special usages are noted in regular brackets ([ ]).

If You Misspell a Word

Don’t worry. A list of corrections automatically appears. Highlight a correction and then press EINGABE to view its definition(s).

24

Finding Words

 

Finding Phrases

 

 

 

The simplest way to translate or define a word is to enter it at an entry screen. You do not need to type accents or capital letters.

1.At the German entry screen, type a German word (e.g., geld).

This product also contains many phrases. You can find phrases simply by entering a single word from a phrase.

1.Select German Phrasesfrom the Topics menu.

2.Type a word in a German phrase (e.g., noch).

To erase a letter, press ZURÜCK .

2.Press EINGABE.

3.Press or the space key to move down.

4.Hold and press AB to view the next or dictionary entry.

Or hold and press AUF to view the previous one.

5.Press CLEAR .

3.Press EINGABE.

4.Hold and press AB repeatedly to view the next matches.

5.Press CLEAR when done.

25

Finding Inflections

 

Advanced Tips

 

 

 

This dictionary includes extensive inflections of nouns, verbs, modifiers, and other words.

1.At the German entry screen, type a German word

(e.g., schwimmen).

2.Press FLEKT .

These are the principal parts of the verb schwimmen.

3.Press or the space key to read.

4.Press FLEKT repeatedly to view more inflections.

5.Press CLEAR when done.

Getting Grammar Guidance

When viewing inflections, you can press HILFE to view detailed descriptions of how to use inflections, with usage examples.

Viewing Complete Menu

Items

The words and phrases followed by ellipses are too long to fit onto one line. At any highlighted menu item, press ? to view the whole item.

Umlauting & Capitalizing

German Letters

You don’t need to type umlauts at entry screens. However, if you want to umlaut a letter, first type the letter and then press repeatedly until the correct umlaut, or accent, appears. To capitalize a letter do the same until the letter is capitalized.

Another Way to Find Words

Instead of entering words only at entry screens, try searching the dictionary menus. First, press

MEN Ü . Then start typing a word. When the word you want is

highlighted, press EINGABE to view its definition(s).

26

Highlighting Words

 

Finding Spellings

 

 

 

To learn more about a word appearing in a definition, you can highlight the word and find its definition(s) and inflections.

1.At the German entry screen, type a German word (e.g., frei).

2.Press EINGABE.

3.Press EINGABE again to start the highlight.

To turn off the highlight, press

ZURÜCK .

4.Press the arrow keys to highlight Mitarbeiter.

5.Press one of these keys.

To . . .

view its definition(s) view its inflections add it to a word list

Press . . .

EINGABE

FLEKT

LISTE

6. Press ZURÜCK to back up.

If you’re not sure how to spell a word, type a question mark in place of each unknown letter or an asterisk in place of a series of unknown letters.

1.At the German entry screen type a word with ?’s and a (e.g., sch?ss ).

To type an , hold and press

?.

2.Press EINGABE.

3.Highlight a matching word.

4.Press EINGABE to view its definition(s) orFLEKT to view its inflections.

Tips for Finding Spellings

Use ?’s to help solve crossword puzzles and other word games (e.g., if the second letter of a fiveletter word is p and its last letter isr, enter?p??r).

27

Using the User List

Adding Words

For study or fun, you can add words to the personal word lists. Your words are saved as long as the batteries have power or you reset your BOOKMAN. NOTE: Only words from the dictionaries in this product can be added to the personal word lists.

1.At an entry screen or dictionary menu, type a German word (e.g., bild).

2.Press LISTE .

3.Press EINGABE to addbild.

Note that this word was added to your German word list.

4.Press CLEAR .

Adding Highlighted Words

You can also add words to your personal word lists from definitions, correction lists, and MatchMaker lists. Highlight a word and then press LISTE .

Using the User List

Viewing Your List

1.Press LISTE .

2.Press EINGABE to view the list.

3.Highlight a word on the list.

4.Press EINGABE to view its definition(s) orFLEKT to view its inflections.

Deleting a Word

1.Press LISTE .

2.Highlight Delete a word.

3.Press EINGABE.

4.Highlight a word.

5.Press EINGABE to delete it.

6.Press CLEAR when done.

Erasing Your List

1.Press LISTE .

2.Highlight Erase the list.

3.Press EINGABE.

4.Press the Y key for yes.

28

ZURÜCK

Playing the Games

To set the difficulty of the games, first press SPIEL , and then selectGame Settings from the games menu. Next select a word list, skill level, inflections or no inflections, and a language.

Under Words, All If Them means all the words in this dictionary,TOEFL means Test of English as a Foreign Language, andType Them In means that you will enter a word before you play.

To start playing a game, press SPIEL and then select a game.

Playing the Games

Hangman

Hangman challenges you to guess a mystery word, indicated by ?’s, one letter at a time. As you type letters, your correct guesses appear in place of the question marks and your wrong guesses appear below (#). You must guess the word beforeyourunoutoftriesandyourmanhangs.

Word Auction

In Word Auction, you try to bid for all the letters of a mystery word, indicated by $’s, before your cash runs out. Your starting pot is set by the skill level. The amount of each bid depends on the frequency of the letter. All bids will cost you whether correct or incorrect. You can buy a letter, at a fee, by holdingand pressing? . If you guess the word, your remaining cash is added to the next round.

Word Blaster

Help in Games

Press HILFE while you're in a game whenever you need help. It will explain the game you are playing. To exitHILFE , press .

In Word Blaster you try to guess the mystery word, represented by ?’s, before all its letters appear. As soon as you know the word, pressEINGABE to stop the clock. Then type your guess and pressEINGABE . The speed at which the letters appear is set by

29the skill level.

Playing the Games

Flashcards

Flashcards flashes words for you to define or study. To view the definitions of the word, press EINGABE . Then pressZURÜCK to return to Flashcards and try another word.

Word Train

All aboard the Word Train spelling game! You and the train take turns typing letters to form a word. Whoever types the last letter wins. To view the letters you can type

at your turn, hold

 

 

 

and press ? .

 

 

 

 

Keys to the Games

To . . .

Press . . .

change the language

 

E/D

view help

HILFE

get a hint

 

 

+ ?

 

 

 

 

reveal answer(s)

?

and end a round

 

 

 

view definition(s)

go back to the game after viewing the defn.

play a new round

EINGABE

ZURÜCK

the space key

30

Playing the Games

NOTE: These two games test your knowledge of German words only.

Gender Tutor

Gender Tutor asks you to guess the gender of German nouns. Type m for masculine,f for feminine, orn for neuter. But hurry! There is a time limit set by the skill level. To view inflections after a

round, press FLEKT . To go back to Gen-

der Tutor, press ZURÜCK .

Conjumania!

Conjumania! teaches verb conjugations. It shows you an infinitive German verb and asks you to enter a conjugation. Your conjugation must include accents where needed. To accent a letter, press repeatedly until the accent you want appears. To try a new conjugation, press

? for the answer and then press the space key for a new conjugation.

Sending Words Between Books Resetting BOOKMAN

This BOOKMAN dictionary can send words to and receive words from certain other BOOKMAN books.

To send a word, you must first install a book card in your BOOKMAN, and that book card must be able to send or receive words. To learn if a book card can send or receive words, read its User’s Guide.

1. Highlight a word in this book.

If the BOOKMAN keyboard fails to respond, or if its screen performs erratically, first press CLEAR and then pressAN/AUS twice. If nothing happens, follow the steps below to reset it.

Warning: Pressing the reset button with more than very light pressure may permanently disable your BOOKMAN. In addition, resetting BOOKMAN erases settings and information entered into itsbuilt-inbook,andinaninstalledbookcard.

1. Hold CLEAR and pressAN/AUS .

See “Highlighting Words” in this User’s Guide.

2. Hold and press KARTE .

3.Highlight the other book.

4.Press EINGABE.

The other book may automatically enter your word. However, if your word stops at the initial screen of the receiving book, simply press

EINGABE to look it up.

If nothing happens, try Step 2.

2.Use a paperclip to gently press BOOKMAN’s reset button.

The reset button is recessed in a pinsized hole on the back of BOOKMAN. Look for it on the battery cover or near the book card slot.

Troubleshooting BOOKMAN

Make sure your book card, if any, is installed correctly.

Check that the book card’s metal contacts are dirt-anddust-

31 free.

Book Card Care

Limited Warranty (US only)

Do not touch the metal contacts on the book cards.

Caution: Touching these electrical contacts with statically charged objects, including your fingers, could erase information entered in a book card orbuilt-inbook.

• Do not put excessive pressure on the book cards.

LBS.

• Do not expose the book cards to heat, cold, or liquids.

FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., 122 Burrs Road, Mt. Holly, NJ 08060, within one year of purchase. Alternatively, FRANKLIN may, at its option, refund your purchase price.

Data contained in the BOOKMAN PRODUCT may be provided under license to FRANKLIN. FRANKLIN makes no warranty with respect to the accuracy of data in the BOOKMAN PRODUCT. No warranty is made that the BOOKMAN PRODUCT will run uninterrupted or error free. You assume all risk of any damage or loss from your use of the BOOKMAN PRODUCT.

This warranty does not apply if, in the sole discretion of FRANKLIN, the BOOKMAN PRODUCT has been tampered with, damaged by accident, abused, misused, or misapplication, or as a result of service or modification by any party, including any dealer, other than FRANKLIN. This warranty applies only to products manufactured by or for FRANKLIN. Batteries, corrosion, or battery contacts and any damage caused by batteries are not covered by this warranty. NO FRANKLIN DEALER, AGENT, OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY. THE FOREGOING WARRANTY IS EXCLUSIVE AND IS IN LIEU OF ALL OTHER EXPRESS OR IMPLIED WARRANTIES, WRITTEN OR ORAL, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. YOUR SOLE AND EXCLUSIVE REMEDY SHALL BE FRANKLIN’S OBLIGATION TO REPLACE OR REFUND AS SET FORTH ABOVE IN THIS WARRANTY. Some States do not allow the exclusion of implied warranties, or limitations on how long a warranty lasts. This warranty gives you specific rights; you may also have additional rights which vary from State to State. This warranty shall not be applicable to the extent that enforcement of any provision may be prohibited by applicable law.

FRANKLIN SHALL IN NO EVENT BE LIABLE TO YOU OR TO ANY OTHER PERSON FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY OTHER INDIRECT LOSS OR DAMAGE, ARISING OUT OF YOUR PURCHASE, THE MANUFACTURE OR SALE OF THE BOOKMAN PRODUCT, THIS LICENSE, OR ANY OBLIGATION RESULTING THEREFROM OR THE USE OR PERFORMANCE OF THE BOOKMAN PRODUCT UNDER ANY LEGAL THEORY, WHETHER BREACH OF CONTRACT, TORT, STRICT LIABILITY OR ANY OTHER CAUSE OF ACTION OR PROCEEDING, WHICH DAMAGES SHALL INCLUDE, BUT NOT BE LIMITED TO, LOST PROFITS, DAMAGES TO PROPERTY, OR PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). FRANKLIN’S ENTIRE LIABILITY FOR ANY CLAIM OR LOSS, DAMAGE, OR EXPENSE FROM ANY SUCH CAUSE SHALL IN NO EVENT EXCEED THE PRICE PAID FOR THE BOOKMAN PRODUCT. THIS CLAUSE SHALL SURVIVE FAILURE OF AN EXCLUSIVE REMEDY. This license and warranty is governed by

32 the laws of the United States and the State of New Jersey.

Copyrights & Patents

 

Notes

 

 

 

Model: DBD-440

batteries: 2 CR2032, 3-voltlithium

size: 12 x 1.4 x 8.3 cm

weight: 3.5 oz. (without batteries)

©1997 Franklin Electronic Publishers, Inc., Burlington, NJ 08016-4907USA.

All rights reserved.

©1988 William Collins Sons & Co., Ltd. All rights reserved.

BOOKMAN is a trademark of Sherwin M. Borsuk.

Used under license.

FCC Notice: Complies with the limits for a Class B computing device pursuant to Subpart B of part 15 of FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference; and (2) This device must accept any interference received, including interference that may cause undesired operation.

U.S. Patents 4,490,811; 4,830,618; 4,891,775; 5,113,340; 5,203,705; 5,218,536; 5,295,070; European Patent 0 136 379.

Pat. Pend.

ISBN 1-56712-158-6

This unit may change operating modes due to Electro-staticDischarge. Normal operation of this unit can bere-establishedby pressing the reset key,ON/OFF , or by removing/replacing batteries.

FPB-28012-00B P/N 7201425

33

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