In this manual, symbols are used to highlight warnings and cautions that you must read to prevent accidents. The meanings of these symbols are as follows.
Something that could cause serious
injury or death
Something that could cause injury or
damage to the equipment
Other symbols used
An action that is mandatory
An action that is prohibited
Warning
Operation using an AC adapter
Never use any AC adapter other than a ZOOM
AD-14.
Do not do anything that could exceed the ratings
of outlets and other electrical wiring equipment
Connect the AC adapter only to an AC outlet that
supplies the rated voltage required by the adapter.
Operation using the rechargeable battery
Always use a ZOOM BT-04 rechargeable battery.
Carefully study warning indications on batteries
before use.
Always keep the battery cover closed during use.
Alterations
Do not open the case or modify the product.
Caution
Product handling
Do not drop, bump or apply excessive force to the
unit.
Be careful not to allow foreign objects or liquids to
enter the unit.
Operating environment
Do not use in extremely high or low temperatures.
Do not use near heaters, stoves and other heat
sources.
Do not use in very high humidity or where it could
be splashed by water.
Do not use in places with frequent vibrations.
Do not use in places with much dust or sand.
AC adapter handling
When disconnecting the power plug from an out-
let, always pull on the plug itself.
Disconnect the power plug from the outlet when
the unit will not be used for a long time and whenever there is lightning.
Connection cables and input/output jacks
Always turn the power OFF for all equipment be-
fore connecting any cables.
Always disconnect all connection cables and the
AC adapter before moving the unit.
Volume
Do not use at a loud volume for a long time.
Usage Precautions
Interference with other electrical equipment
In consideration of safety, the
signed to minimize its emission of electromagnetic
waves and to suppress interference from external
electromagnetic waves. However, equipment that is
very susceptible to interference or that emits powerful electromagnetic waves could result in interference
if placed nearby. If this occurs, place the
the other device farther apart.
With any type of electronic device that uses digital
control, including the
ference could cause malfunction, corrupt or destroy
data and result in other unexpected trouble. Always
use caution.
Cleaning
Use a soft cloth to clean the exterior of the unit if it
becomes dirty. If necessary, use a damp cloth that
has been wrung out well to wipe it.
If the Ring Controller surface becomes dirty, wipe it
with a soft damp cloth that does not shed bers.
Never use abrasive cleansers, wax or solvents such
as alcohol, benzene or paint thinner.
Breakdown and malfunction
If the unit becomes broken or malfunctions, immediately disconnect the AC adapter, turn the power
off and disconnect other cables. Contact the store
where you bought the unit or ZOOM service with the
following information: product model, serial number
and specic symptoms of breakdown or malfunction,
along with your name, address and telephone number.
A
A
, electromagnetic inter-
has been de-
A
and
3
Page 4
Usage and Safety Precautions (continued)
Copyrights
• Windows®, Windows® 10, Windows® 8 and Win-
®
7 are trademarks or registered trademarks of
dows
Microsoft
• Mac, Mac OS, iPad and iOS are trademarks or registered trademarks of Apple Inc.
• Intel and Intel Core are trademarks or registered
®
Corporation.
trademarks of Intel Corporation or its subsidiaries
in the US and other countries.
• The SD, SDHC and SDXC logos are trademarks.
• Bluetooth and the Bluetooth logo are registered
trademarks of Bluetooth SIG, Inc. and are used under license by ZOOM CORPORATION.
• MIDI is a registered trademark of the Association of
Musical Electronics Industry (AMEI).
• Ableton and Ableton Live are trademarks of Ableton
AG.
• Other product names, registered trademarks and
company names in this document are the property
of their respective companies.
Note: All trademarks and registered trademarks in this doc-
ument are for identification purposes only and are not
intended to infringe on the copyrights of their respective
owners.
Recording from copyrighted sources, including CDs, records,
tapes, live performances, video works and broadcasts, without
permission of the copyright holder for any purpose other than
personal use is prohibited by law.
ZOOM CORPORATION will not assume any responsibility related to infringements of copyrights.
For optimal performance
A
The
uses Bluetooth LE wireless communication for communication between the Ring Controller
and the Base Station. Communication at up to 10
meters is possible in an unobstructed indoor space.
If interference from electromagnetic waves or other
causes prevent good communication, try the following.
• Bring the Ring Controller and the Base Station clos-
er together.
• Move any obstacles between the Ring Controller
and the Base Station.
• Stop unnecessary 2.4GHz transmissions or move
interfering devices (including the following) further
away.
• WiFi access points
• Smartphones and other devices that use WiFi
• Microwave ovens
• Audio monitors, lighting controllers and other de-
vices that communicate at 2.4GHz
Warnings and requests regarding safe
battery use
Carefully read the following warnings in order to
avoid serious injuries, burns, res and other problems
caused by leaking, heat generation, combustion, rupture or accidental swallowing.
DANGER
Do not charge the lithium-ion battery (BT-04) in any
way other than using the
Danger of explosion if battery is incorrectly re-
placed. Replace only with the same or equivalent
type.
Do not disassemble the battery, put it in fire, or
heat it in a microwave or conventional oven.
Do not leave the battery near a re, in strong sun-
light, inside a vehicle that has become hot or in
similar conditions. Do not recharge in conditions
like these.
Do not carry or store the battery with coins, hair-
pins or other metal objects.
Do not allow the battery to be wet by any liquid,
including water, seawater, milk, soft drinks or
soapy water. Do not charge or use a battery that is
wet.
A
and an AD-14.
Warning
Do not hit the battery with a hammer or other ob-
ject. Do not step on it or drop it. Do not otherwise
impact or apply force to the battery.
Do not use the battery if it becomes deformed or
damaged.
Do not remove or damage the outer seal. Never
use a battery that has had all or part of its outer
seal removed or a battery that has been torn.
Recycling request
Please recycle batteries to help conserve resources. When discarding used
batteries, always cover their terminals
and follow all laws and regulations that
are applicable to the location.
4
Page 5
Usage and Safety Precautions (continued)Usage and Safety Precautions (continued)
FCC regulation warning (for U.S.A.)
This equipment has been tested and found to
comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These
limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and
can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which
can be determined by turning the equipment o
and on, the user is encouraged to try to correct
the interference by one or more of the following
measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equip-
ment and receiver.
• Connect the equipment into an outlet on a
circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/
TV technician for help.
For EU Countries
Declaration of Conformity
Disposal of Old Electrical & Electronic Equipment (Applicable in European countries with
separate collection systems)
Products and batteries that
have been marked with the
symbol of a crossed-out
wheeled waste bin must not
be disposed of with household
waste.
Old electrical/electronic equipment and batteries should be
recycled at facilities that are
able to process them and their
byproducts.
Contact the local government
for information about nearby
recycling facilities. Conducting
recycling and waste disposal
sources and prevents harmful impacts on human
health and the environment.
properly helps conserve re-
For U.S.A. and CANADA
This device complies with part 15 of the FCC
Rules and Industry Canada license-exempt RSS
standard(s). Operation is subject to the following
two conditions:
(1) This device may not cause harmful interference,
and (2) this device must accept any interference
received, including interference that may cause
undesired operation.
This equipment complies with FCC/IC radiation
exposure limits set forth for an uncontrolled
environment and meets the FCC radio frequency
(RF) Exposure Guidelines and RSS-102 of the
IC radio frequency (RF) Exposure rules. This
equipment has very low levels of RF energy that
are deemed to comply without testing of specific
absorption ratio (SAR).
For CANADA
Le présent appareil est conforme aux CNR
d’Industrie Canada applicables aux appareils
radio exempts de licence. L’exploitation est
autorisée aux deux conditions suivantes : (1)
l’appareil ne doit pas produire de brouillage, et
(2) l’utilisateur de l’appareil doit accepter tout
brouillage radioélectrique subi, même si le
brouillage est susceptible d’en compromettre le
fonctionnement.
Cet équipement est conforme aux limites
d’exposition aux rayonnements énoncées pour un
environnement non contrôlé et respecte les règles
d’exposition aux fréquences radioélectriques
(RF) CNR-102 de l’IC. Cet équipement émet
une énergie RF très faible qui est considérée
conforme sans évaluation du débit d’absorption
spécifique (DAS).
Label is located at the bottom of the unit.
The contents of this document and the specications of
the product could be changed without notice.
5
Page 6
Introduction
Thank you very much for purchasing a ZOOM
Aero RhythmTrak
following features.
A
. The
A
has the
● Loop-shaped controller
The loop shaped Ring Controller makes inputting loop sequences intuitive.
● Ring Controller with 3 rows of 32
pads and 5 rows of 32 LEDs
During step input, you can use the 3 rows of
pads to input 3 instruments at the same time.
In addition, the multicolor LEDs allow you to
see the input status of up to ve instruments
at a glance.
Furthermore, each pad row can be used separately for real-time input, allowing diverse
performance options.
● Ring Controller can be removed from
Base Station
The Ring Controller can be removed from the
Base Station to perform with it in hand. You
can now realize entertaining performances in
ways that are not possible with conventional
rhythm machines.
●
Accelerometer built into the Ring
Controller
You can control eect parameters by tilting the
Ring Controller. Enjoy a new feeling of controlling sound with your body.
● Automatic detection of the grip area
The grip area setting function can prevent
misoperation when holding the Ring Controller
during performances.
The position can be set easily when holding it
in the most comfortable position.
● The Ring Controller and Base Station
connect with Bluetooth LE
The Ring Controller and Base Station connect
wirelessly using Bluetooth LE. Power consumption is low, so use for long periods of
time is possible.
In addition, the Ring Controller can be independently connected to Mac computers and
iOS devices to be used as a multifunction MIDI
controller.
● Built-in sound sources can be edited
in various ways
The sounds included in the
variety of adjustable parameters that increase
their expressive ranges.
Each of the sound parameters can be set
easily on an icon-based editor screen.
In addition, each kit can use the sounds of up
to 33 instruments (16 simultaneous voices),
allowing the creation of rich musical pieces.
A
have a
● More than 400 PCM sound sources
and 70 synthesizer oscillator types
built-in
From the rich selection of sound sources, you
will be able to nd sounds that t your image
of the music you want to make.
The sounds are organized by categories so
you can nd them quickly.
● Various creation modes
Create music using different modes for different purposes. Build patterns one step at a
time in STEP mode. Perform patterns in INST
mode. Arrange patterns you have made into
complete pieces of music in SONG mode.
Assign captured audio to pads and perform
with them in LOOPER mode.
●
Use up to ve eects simultaneously
You can use an insert effect on individual in-
struments, as well as global lter, delay, reverb
and master effects at the same time. This
vastly increases sound design possibilities.
● Inputs for electronic instruments and
audio devices
You can perform while listening to the input
from a connected device and capture input
sounds to use as loops and sound sources.
● Loading of audio les possible
You can use a computer to save WAV les on
an SD card and load them for use as loops
and sound sources. (An SD card (not included)
is required.)
● Headphone output independent from
other outputs
The second stereo output allows you to output
a metronome just to the headphones, for
example.
6
Page 7
Explanation of terms
Pattern
This is a short musical part of several bars.
Patterns are made of sequences (performance
information) and kits (sound sets). You can also
save parameters controlled by the Ring Con-
troller, quantization and other settings for each
pattern separately.
The A has preset patterns that cover a
variety of musical genres.
Song
This is a combination of multiple patterns that
form a single musical piece.
Step
A step is the length of the shortest notes that
can be input to a sequence.
Steps are usually one 16th of a measure, so you
can set sounds to occur in 16th note intervals.
This length can be changed in the settings.
Sequence
A sequence is performance data that records
the timing when various sounds are played.
The A has a STEP mode that allows you
to record sequences one step at a time and an
INST mode that allows you to record playing the
pads in real time.
Kit
One pattern can use up to 33 instruments. This
collection of instruments is called a "kit".
A kit created in one pattern can be copied to
another pattern.
Instrument
These are the smallest elements of sounds. A
variety of sound sources, including drum sets,
percussion instruments, basses and synthesiz-
ers, are already prepared for use.
You can also use WAV les saved on an SD card
by a computer as instruments.
In addition to selecting sounds, various settings
are available in each instrument. These include
envelopes with attack and sustain times, lters
and eects.
7
Page 8
Overview
TEMPO button
CAPTURE button
Ring Controller charging connectorLCD screen
button
button
button
button
Names of parts
Base Station
■
Top
INPUT volume
Right and left buttons
OUTPUT volume
KIT button
EDIT button
Headphone
Parameter
knobs 1–3
volume
STEP
buttons
INST
MODE
SONG
LOOPER
CLEAR
STOP
PLAY/PAUSE
FILTER
REC
POWER button
MIXER button
HOLD button
MENU button
SELECT knob
MASTER FX
REVERB
DELAY
EFFECT
buttons
8
Page 9
Names of parts (continued)
■
Left side
INPUT
jack
Headphone
jack
■
Right side
OUTPUT
jack
External
power jack
USB jack
SD card
slot
9
Page 10
Names of parts (continued)
Ring Controller
SETUP button
DELAY button
FILTER button
MASTER FX button
REVERB button
Charging connector
(Bottom)
(Bottom)
(Side)
button
button
GRIP button
Pads
POWER buttonSTOP button
(Side)
PLAY/PAUSE button
REC button
HINT
• You can use the Ring Controller buttons for the same operations as the Base Station buttons.
• The Ring Controller U corresponds to the Base Station u.
• Press p on the Ring Controller to show the remaining battery charge on the Base Station
screen.
10
Page 11
Using the A
The A consists of a Base Station and a Ring Controller.
Ring Controller
Base Station
With the Base Station, you can edit tones, create songs and save them, for example. Use the Ring
Controller for input when creating songs.
Since the Ring Controller can be detached from the Base Station, you can hold it in your hand and
play it like an instrument. You can also connect it wirelessly to a Mac computer or iOS device and use
it as a MIDI controller (→ P. 108).
The Ring Controller includes an LED matrix with 5 rows of 32 blocks (3 rows with pads and 2 rows for
display only). Placing a two-dimensional matrix on the surface of a three-dimensional hoop enables
conrmation and operation of all steps in a compact form.
1
2313
…
A
B
C
D
E
30 31 32
…
32
…
B
E
A
C
D
1
2
3
…
11
Page 12
Top inner ring
pads for input
Step
Instrument
Instrument
Ring parameters
Ring Controller overview
The A Controller surface has 5 ring-shaped areas. The top, side and bottom rings each have 32
pressure-sensitive pads. Using these pads, you can input and edit songs and perform in real-time, for
example.
LED indicators
(no input)
Bottom inner ring
LED indicators
(no input)
Bottom ring
Pressure-sensitive
Top ring
Pressure-sensitive
pads for input
Side ring
Pressure-sensitive
pads for input
Assignment of functions
Various functions are assigned to the Ring Controller rings and pads according to the operation status
and mode.
26
25
24
28
27
23
22
31
30
29
21
20
19
Pad locations
1
32
18
17
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Example: In STEP mode PAD layout, the rings display 5 dierent instrument sequences (3 when set to
Guideline display), and each pad and indicator corresponds to a step between 1 and 32.
Example: In INST mode PAD layout, each pad controls 1 of 32 instruments with each ring assigned to
a dierent parameter setting.
HINT
Since input procedures dier for each mode, see the explanation pages for each operation for
details.
12
Page 13
Ring Controller overview (continued)
Guideline
In STEP mode, the LEDs of the top and bottom
inner rings can light for each beat to assist in
step recording.
See "Setting inner ring display" (→ P. 96) for set-
ting instructions.
1
Lights
beat
For 16 beats
Playback position
When Guideline mode is active, the LEDs of the
top and bottom inner rings light green at the
step currently playing during playback of pat-
terns and songs, for example.
In addition, in INST mode and during other real-
time input, the LEDs light red.
Grip area
You can set a grip area that does not respond
to touch in order to prevent pads from being
pressed unintentionally when using the Ring
Controller separately from the Base Station. You
can set the grip area range as you like.
For details about how to set this, see "Grip area
setting" (→ P. 103).
Turning the Ring Controller
over
If you turn the ring controller over and place it
so that the side with the power key and the side
with the eect keys are reversed, the functions
assigned to the rings and the display of LEDs
will be reversed top to bottom. Moreover, the
direction of movement will also be switched.
As a result, when the Ring Controller is viewed
from above, movement will always be clockwise
and the top ring will always be on top when you
use it.
TOP
TOP
32
1
BOTTOM
BOTTOM
32
1
Use the same way even when turned over
NOTE
If the grip area has been set, turning the ring
controller over will not reverse assignments or
the direction.
13
Page 14
Connecting other devices
Audio source for
capturing recordings
Headphones
INPUT
A
Mixer, audio system or
other playback equipment
OUTPUT
AC adapter
Computer
(USB connection)
14
Page 15
Pattern creation
Create and save patterns
Song creation
Combine patterns and other sources to create songs
STEP mode
Create patterns by
inputting one step
at a time
INST mode
Record patterns by
playing in real time
SONG mode
Combine patterns that
have already been
made to create songs
LOOPER mode
Create songs using loops
from other songs,
captured external input
and PCM audio files
Switching modes
With the A, you can create patterns and
combine multiple patterns to create songs.
Editing with the A mainly uses the following
four modes. By switching between these modes,
you can alternate between creating patterns and
creating songs.
The two modes for creating patterns are STEP
and INST.
· In STEP mode, you can record instrument
sounds one step at a time to create patterns.
· In INST mode, and you can record a perfor-
mance as a pattern by playing the pads in
real-time.
Use SONG and LOOPER modes to create
songs.
· In SONG mode, create songs by playing and
changing patterns in real-time and recording
the results.
· In LOOPER mode, use audio data captured
from the input of devices connected to the
INPUT jacks, patterns and songs, as well as
WAV les loaded from SD cards, for example,
as materials to build looper sequences and
create songs.
15
Page 16
Instrument overview
The A can use up to 33 sound sources in a single kit. Each of these is called an instrument and
produces sound from waveform data, such as a drum hit, from a WAV le loaded from an SD card, or
from the built-in synthesizer. In addition to its sound (oscillator), each instrument has various settings.
These include envelopes with attack and sustain times, lters, eects and pad colors.
Instruments are assigned numbers from 1 to 33. In EDIT and STEP modes, you can edit the sound
and sequence for the instrument selected by number.
HINT
Instrument number 33 is the one used in KEY layout in A Version 1.00. It can only be edited in
STEP mode.
The A Ring Controller has the two following layouts. In STEP or INST mode, press E to switch
between them. Up to 16 sounds can be generated simultaneously in either layout.
PAD layout
SCALE layout
In this performance mode, you can assign dierent instru-
ments to each of the 32 pads. Instruments 1–32 are
assigned individually to pads 1–32.
The selected instrument is shown on the display and the
corresponding pad lights white.
This performance mode allows you to use a musical
scale to play the instrument selected in PAD layout. The
pads become like a keyboard in a musical scale order.
The Ring Controller LEDs light with a pale color for white
keyboard keys and a dark color for black keyboard keys.
The scale can also be set to major or minor, for example.
Unlike in A Version 1.00, any of the 1–32 instruments can be switched to
SCALE layout.
The note (pitch) that sounds when a pad is played in PAD layout is C4.
16
Page 17
Instrument overview (continued)
Assignments of instruments to the Ring Controller are dierent for STEP and INST modes as well as
for PAD and SCALE layouts.
INST modeSTEP mode
Instrument No.
32
1
G
E
Note
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
C
C#
D
D#
E
F
F#
G
G#
A
A#
B
C
C#
D
D#
PAD layoutKEY layout
Instrument
……
12
13
14
15
16
17
18
19
20
21
22
Note
……
F#
G
G#
A
A#
B
C
C#
D
D#
E
F
F#
No.
(Using chromatic scale)
31
30
29
28
27
26
25
24
23
22
21
20
19
18
17
F#
F
E
D#
D
C#
C
B
A#
A
G#
G
F#
F
(Same notes assigned
to side and bottom rings)
17
Page 18
Preparations
Turning the power on and o
Base Station power
1. Connect the included AC adapter
to the Base Station.
2. Press and hold p on the Base
Station.
3. Press and hold p to turn the
power OFF.
HINT
When the Ring Controller is asleep and con-
nected to the Base Station, turning the Base
Station power ON/OFF will also turn the Ring
Controller ON/OFF.
NOTE
Use the AC adapter to power the
when it is connected to a computer or other
device by USB.
A even
Ring Controller power
■
Charging the Ring Controller
1. Place the Ring Controller on the
Base Station.
Align their charging connectors before
placement.
Charging will start and the Ring Controller p LED will light.
Charging
(Power o or asleep)
Charging during useOrange
Using battery
(Remaining battery charge
at least 12%)
Using battery
(Remaining battery charge
less than 12%)
Red
Green
Blinking
green
18
Page 19
Turning the power on and o (continued)
HINT
Even when the Base Station is OFF, if it is con-
nected to a power supply, it can recharge the
Ring Controller.
■
Putting the Ring Controller to sleep
When the Ring Controller is charging, the power
will not turn OFF. Instead, it will go to sleep.
1.
2.
HINT
When asleep, the Ring Controller p
LED will light red (charging) or blink red (not
charging).
CONTROLLER
hold p.
CONTROLLER
p to wake it from sleep.
Press and
Press and hold
■
Turning the Ring Controller OFF
To turn the Ring Controller OFF, follow these
steps when it is not charging.
1.
2.
NOTE
• When the power is OFF, the p LED
becomes unlit.
• When the Ring Controller's power is OFF, if
you place it on a Base Station that is con-
nected to power, recharging will start auto-
matically and the Ring Controller will do the
following.
- Turn ON (if Base Station is ON)
- Sleep (if Base Station is OFF)
CONTROLLER
p for at least 7 seconds
when not charging.
CONTROLLER
p to turn the power on.
Press and hold
Press and hold
19
Page 20
Loading SD cards
■
Loading and removing SD cards
1. Turn the power o.
2. Open the SD card slot cover on the
Base Station.
3. Insert the SD card into the slot.
To eject an SD card:
Push the card further into the slot and
then pull it out.
NOTE
• If no SD card is loaded in the A, cap-
tured data cannot be saved and patterns and
songs that are created cannot be backed up.
• When inserting an SD card, be sure to insert
the correct end with the top side up as
shown.
• Before using SD cards that have just been
purchased or that have been formatted on
a computer, they must be formatted by the
A.
• SD card formatting instructions (→ P. 114)
20
Page 21
Character input screen use
Text
box
Keyboard
■
Editing operations
Move cursor in text
box:
Use u
Select character: Turn e
Confirm character: Press E
ABC
MENU:Cancel|<<>>|:←→
selected
Number of input
characters/
total possible
selected
abc
selected
#+=
HINT
• The following characters can be used.
(space) ! # & ' ( ) + , - 0 1 2 3 4 5 6 7 8 9 ; =
@ A B C D E F G H I J K L M N O P Q R S T
U V W X Y Z [ ] ^ _ ` a b c d e f g h i j k l m n
o p q r s t u v w x y z { } ~
• Some characters might not be usable
depending on the item being input.
Complete editing:
Move cursor to "Enter"
and press E
Cancel editing: Press M
21
Page 22
INST (instrument) mode
INST mode overview
You can tap pads to perform as you like. You can also record performances in real-time to create
patterns.
In this mode, each pad around the Ring Controller corresponds to a single instrument (PAD layout) or
note (SCALE layout).
PAD layout
32
31
30
29
28
27
26
25
24
23
22
instrument
Instrument Numbers
21
20
19
18
17
Selected
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
E
Change
layout
SCALE layout
G
F#
F
E
D#
D
C#
C
B
A#
A
G#
Notes
G
F#
F
E
The same notes are assigned
to the side and bottom rings
C
C#
D
C#
D
D#
C1
D#
E
C2
F
F#
C3
G
G#
A
C4
A#
B
C
C5
Selected
instrument
HINT
In PAD layout, the note (pitch) C4 is output when a pad is played.
Dierent parameter settings are assigned to the side and bottom rings, so they can be used for dier-
ent tones (
→
P. 93).
Same instrument
Different
parameters
22
Page 23
Real-time input (loop playback)
INST mode overview (continued)
Pattern creation in PAD layout
After starting real-time input, tap pads for an instrument to input it.
The pattern will start loop playback, and you can overdub as many times as you like.
Bar 1Bar 2
Instrument 1
Instrument 2
Instrument 3
…
Instrument 32
Pattern creation in SCALE layout
After starting real-time input, tap pads for notes to input them.
Scales can be used to input every instrument numbered 1–32.
Bar 1Bar 2
B
C
C#
D
D#
E
F
Real-time input (loop playback)
1
2
C
Instrument
3
…
Notes
C#
D
…
32
31
G
F#
…
23
Page 24
Number of current
INST mode overview (continued)
Screen overview
■
PAD layout
Pattern number
Pattern name
instrument
Name of current
instrument
Current bar number
Appears when AUTO SAVE is On
(→ P. 47)
Tempo
Current layout
Icon for current
instrument category
HINT
• By pressing X as you tap a pad, you can select its instrument without playing its sound.
• The parameters assigned to 1, 2 and 3 can be selected using the Quick Access function
(→ P. 92).
■
SCALE layout
HINT
The parameters assigned to 1, 2 and 3 can be set to the following options using e.
Page 1: Mono/Poly, Glide, Octave
Page 2: PAD layout Quick Access functions 1–3
Page 3: Scale, Key
Instrument name
1
Parameter names and setting values for knobs
1
Parameter names and setting values for knobs
2
2
3
Appears when AUTO SAVE is Off (LOCK)
3
(→ P. 47)
Keyboard note range
playable on Ring Controller
Current page number of
parameters that can be
controlled by 1, 2 and 3
24
Page 25
Operation summary
Enter INST mode
Press X to enter INST mode.
Select a pattern
Use u to select a pattern number.
Check the instruments
Play the pads to hear the sounds of the input instruments.
When a pad is tapped, it becomes “selected” and lights white. The name and parameters of the
instrument are shown on the display.
To select an instrument without making a sound press and hold X while tapping the pad.
To use SCALE layout to input the selected
instrument, press E to change the layout.
Start input
Press R to enter standby,
and press P to start real-time
input.
You can also use e to check the
instruments.
25
Page 26
1
31
2
32
3
…
Bar 1Bar 2
Instrument
Input in real time
Instrument 32
Instrument 1Instrument 2Instrument 3
…
1
31
2
32
3
…
Instrument
C
F#
C#
G
D
…
Notes
Operation summary (continued)
Start real-time input
In PAD layout
Tap instrument pads to input them in time with the looping pattern that is playing back.
Instrument
32
31
Instrument 1
Instrument 2
Instrument 3
…
Instrument 32
Input in real time
Bar 1Bar 2
In SCALE layout
Tap the pads of notes to input them in time with the looping pattern that is playing back.
Bar 1Bar 2
F#
B
C
C#
D
D#
E
F
…
1
2
3
G
C
C#
D
…
Notes
…
Realtime input (loop playback)
Press S to end real-time input.
End input
26
Page 27
Operation summary (continued)
Preparations
■
Enter the mode
1. Press X.
■
Selecting patterns
Select a pattern to use for input.
1. Use u to select a pattern.
The name of the selected pattern appears
on the display.
HINT
If a pattern is in the middle of playing back, the
pattern will change after the current one com-
pletes. The name of the pattern will blink until it
changes.
■
Set the tempo
1. Press T.
The tempo setting appears on the display.
2. Use e to set the tempo.
The tempo can be set from 40.0–250.0
BPM in 0.1BPM increments.
HINT
You can also press T repeatedly at the
desired tempo to set it (in quarter notes).
■
Select sounds
Switch between layouts and check instruments
as necessary.
Example using 3 to change the pitch
HINT
You can also edit the sounds (
→
P. 85).
27
Page 28
Instrument
→
Real-time pattern input
Inputting patterns
■
Input a pattern
1. Press R.
R lights, showing that recording
standby has started.
2. Press P.
This starts the precount.
After the precount completes, you
can input instruments. The bar, beat
and tick (smallest recordable time unit)
values shown on the display also start to
change.
HINT
• Changing the type of precount (→ P. 35)
• You can press R during pattern playback
to start input. In this case, there will be no
precount.
HINT
• By setting quantization, input can automati-
cally be corrected if it varies from the rhythm
(→ P. 47).
• Changing the metronome settings (→ P. 35)
4. Press S to end input.
This ends recording.
HINT
Press P to pause recording.
Press R to stop recording but continue play-
back. You can tap pads at this point to check
the sounds.
■
Inputting patterns by tapping pads
one step at a time
You can also input patterns by manually moving
through them one step at a time and playing
pads at the desired steps (step-by-step input).
1. Press R.
R lights, showing that recording
standby has started.
3.
CONTROLLER
instrument to be input.
Play along with the metronome.
32
31
30
29
28
25
27
26
24
23
22
21
20
19
18
Tap the pad for the
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
2. Press u.
The pattern will move one step by the set
step value (→ P. 43).
During movement, the display will change
showing the current step position.
28
Page 29
Real-time pattern input (continued)
You can also use 1 to change the step
unit.
HINT
If an instrument has been input at the current
step position, that pad will light brightly. Pads
that have not been input will be lit dimly.
3.
HINT
• Press u while pressing a pad to move
• During step-by-step input, press P t o
CONTROLLER
instrument to be input.
The tapped pad will light brightly. Tap a
brightly lit pad to cancel its input. The
pad light will dim.
between steps and release the pad to sustain
the input sound to that step (note length).
switch to real-time input.
Tap the pad for the
■
Clearing part of a pattern
1. Press P.
The pattern plays back.
2. Press C.
C will blink.
3.
4.
CONTROLLER
want to clear is playing back, press
the pad for the instrument to clear.
The sequence (performance data) will be
deleted while the pad is being pressed.
CONTROLLER
pad when playback of the part you
While the part you
Stop pressing the
4. Press S to end input.
This ends recording.
■
Playing the pattern
1. Press P.
Playback starts and P lights.
2. Press P again to pause.
Playback pauses and P blinks.
3. Press S to stop playback.
P becomes unlit when playback stops.
want to clear has stopped.
5. Press C to stop clearing.
29
Page 30
Real-time pattern input (continued)
Quickly copying patterns
This function copies the contents of the pat-
tern you are editing to a different pattern and
switches to editing that pattern. This allows you
to easily create pattern variations.
1. Press both u at the same time.
This opens the COPY screen.
2. Use e to select the copy desti-
nation pattern, and press E.
If the copy destination pattern is not
empty, a conrmation screen will open.
Making SCALE layout settings
You can set, for example, the octave, scale
and whether only a single sound (monophonic)
or multiple sounds (polyphonic) can be output
when the Ring Controller is in SCALE layout.
■
Polyphony setting (Mono/Poly)
This sets whether only a single sound (mono-
phonic) or multiple sounds (polyphonic) are
output when multiple pads are pressed at the
same time.
1. When in SCALE layout, use e to
open page 1 at the bottom of the
display.
3. Use e to select Yes,
and press E.
This copies the pattern and switches to
editing that pattern.
2. Use 1 to select the polyphony
mode.
Select Mono or Poly.
■
Setting the glide (Glide)
When a dierent note is triggered, the pitch can
change instantly or gradually over time accord-
ing to this setting.
1. When in SCALE layout, use e to
open page 1 at the bottom of the
display.
HINT
Glide is only enabled when the polyphony
mode is Mono.
30
Page 31
Real-time pattern input (continued)
2. Use 2 to set the glide value.
This can be set from 0 to 100.
The higher this value is set, the more
gradual the change will be.
■
Octave setting (Octave)
You can change the note range that can be
played on the Ring Controller.
1. When in SCALE layout, use e to
open page 1 at the bottom of the
display.
2. Use 3 to change the octave.
The octave shown will start on pad 1.
■
Changing the scale (Scale)
The layout of notes on the Ring Controller
changes according to the scale set.
This allows you to assign only notes from the
desired scale to the Ring Controller.
2. Use 1 to select the scale.
You can select from the following.
Chromatic, Major (Ionian), Harmonic Minor,
Melodic Minor, Dorian, Phrygian, Lydian,
Mixolydian, Aeolian, Locrian, Super Locrian,
Major Blues, Minor Blues, Diminished, Com
Dim, Major Pentatonic, Minor Pentatonic,
Raga1 (Bhairav), Raga2, Raga3, Arabic,
Spanish, Gypsy, Minor Gypsy (Hungarian
Minor), Egyptian, Hawaiian, Pelog, Hiro-
joshi, In-Sen, Iwato, Kumoi, Miyakobushi,
Ryukyu, Chinese, Whole Tone, Whole Half,
5th Interval
■
Changing the key (Key)
You can change the key when the scale is set to
anything other than Chromatic.
1. When in SCALE layout, use e to
open page 3 at the bottom of the
display.
1. When in SCALE layout, use e to
open page 3 at the bottom of the
display.
2. Use 2 to change the key.
You can select from C, C#, D, D#, E, F, F#, G,
G#, A, A# and B.
NOTE
The Ring Controller layout also changes
according to the key setting.
31
Page 32
Arpeggiator
This function can be used to make an instru-
ment play automatically when triggered by a
pad. Pressing multiple pads will trigger multiple
instruments in order.
By pressing chord tones in SCALE layout, the
notes in the chord can be played back one at a
time.
1. Press H.
This opens the arpeggiator setting
screen.
2. Use e to select any setting
other than OFF.
When ON is selected, sound will be
output automatically while pads are being
pressed.
When ON (Latch) is selected, sounds will
automatically start output when pads are
pressed and stop when their pads are
pressed again.
3. Turn 1 to change the arpeggiator
style.
The style can be set to Repeat,
Sequence, Up, Down, Up & Down, or
Random.
The selected Style changes the arpeg-
giator type and the functions of 2 and
as shown in the table on the follow-
3
ing page.
4. Press H to end arpeggiator
setting.
When the arpeggiator is enabled, the
display changes when you tap a pad.
At this time, you can use e to turn the
arpeggiator OFF.
HINT
Automatic output in ON (Latch) mode can also
be stopped by pressing S.
32
Page 33
Arpeggiator (continued)
Arpeggiator parameter list
StyleEect
Repeat
Sequence
Up
Down
Up &
Down
Random
Pressed pads will sound repeatedly.
If multiple pads are pressed, they
will all sound at the same time
repeatedly.
If the pressed pad has a recorded
sequence, the instrument will play
with that sequence.
If the pad does not have a recorded sequence, it will sound just
once without repeating. If multiple
pads are pressed at the same
time, they will sound at the same
time repeatedly.
If multiple pads are pressed at
the same time, they will sound in
order from the lowest instrument
number.
If multiple pads are pressed at
the same time, they will sound in
order from the highest instrument
number.
If multiple pads are pressed at
the same time, they will sound
in order from the lowest to the
highest instrument number. Then,
they will sound from the highest to
the lowest.
If multiple pads are pressed at
the same time, they will sound in
random order.
Parameter 2
(use 2 to set)
Number of note
In addition to the note of the
pad, a number of intervals can
also be set to sound.
When set to 1, only the pad
sounds. Higher numbers add
fths and octaves above. If the
number is set to 2 or higher,
you can select Up, Down, UpDown or Random as the order
they make sound.
(Arpeggiator parameter list
→
P. 143)
Octave
This can be set from 1 to 4.
If Octave is set to 1, only the
pads pressed will sound.
If it is set to 2, notes one
octave above will sound in
addition to the pads.
In the same manner, if sets to 3
or 4, notes 2–3 octaves above
will also sound.
Parameter 3
(use 3 to set)
Pattern
This sets the timing of the
arpeggiator.
In addition to simply repeating
the sounds at xed intervals
(1/32, 1/16Tri, 1/16, 1/8Tri,
1/8, 1/4, 1/2 or 1/1), you can
also select preset sequences
(Seq 1–32).
(Arpeggiator parameter list
→
P. 144)
Pattern
This sets the timing of the
arpeggiator.
In addition to simply repeating
the sounds at xed intervals
(1/32, 1/16Tri, 1/16, 1/8Tri,
1/8, 1/4, 1/2 or 1/1), you can
also select preset sequences
(Seq 1–32).
(Arpeggiator parameter list
→
P. 144)
33
Page 34
Clearing patterns
Completely clearing
instruments
1. Use e to select the instrument
to clear.
2. When playback is stopped,
press C.
This opens the CLEAR screen.
Press C again to cancel.
HINT
• You can also turn e on the CLEAR screen
to select the instrument to clear. Select "All
Instruments" to clear the entire sequence.
• In SCALE layout, notes will be cleared. Select
"All Notes" to clear the entire SCALE layout
sequence.
• If an instrument is cleared in PAD layout,
notes input in SCALE layout will also all be
cleared.
3. Press E.
A conrmation message appears.
4. Use e to select Yes,
and press E.
This clears all programmed sequences
for the selected instrument.
34
Page 35
Other settings
Metronome settings
■
Setting the precount (Precount)
Make settings related to the metronome that
plays back as a guide during recording.
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use e to select METRONOME,
and press E.
This opens the METRONOME settings
screen.
4. Use e to select menu items and
E to conrm them.
Press M to move up one level in the
menu.
• Use e to select the precount.
Select O, 1–8 or Special
HINT
When Special is selected, the count will sound
as follows.
■
Setting the sound (Sound)
• Use e to select the metronome sound.
The sounds that can be selected are Bell,
Stick, Click, Cowbell and Hi-Q.
■
Setting the pattern (Guide Click)
• Use e to select the metronome pattern.
Set the frequency that the metronome
sounds in note intervals. The interval can be
set to 1/16, 1/8, 1/4 or 1/2.
■
Setting the volume (Volume)
• Use e to set the metronome volume.
The volume can be set from 0–10.
■
Select the output used
(Output Routing)
• Use e to select the metronome output
destination.
Select PHONES, OUTPUT or
PHONES+OUTPUT.
35
Page 36
STEP mode
STEP mode overview
In STEP mode, you can create patterns by inputting them one step at a time.
In this mode, each pad around the Ring Controller corresponds to a single sequential step.
Step
1
32
2
Step
Bar 1Bar 2
Instrument
……
1 2 3 …
……3030313132
Since the Ring Controller rings are divided into 32 steps, you can input up to two musical bars (1) at a
time (when the smallest step is a 16th note).
1 Input first instrument
Bar 2
3
…
1
…
Instrument
…
Bar 1
Bar 2
Bar 1
If the pattern is longer than two bars, the Ring Controller display will switch every two bars (in cases
when the smallest step is a 16th note).
Bar 1Bar 2
…
Instrument
…
Ring Controller appearance
while playing bars 1 and 2
Bar 3Bar 4
Ring Controller appearance
while playing bars 3 and 4
36
Page 37
STEP mode overview (continued)
In PAD layout
The 5 rings (3 when set to Guideline display) on the Ring Controller each show a dierent instrument.
You can use e to change which instruments are shown by which rings.
Since multiple instruments can be shown by the Ring Controller, you can check instruments that have
already been input as you input the next instrument.
Select the instrument shown
e
on the top ring
When instrument 2 is selected:
e
Top ring shows the sequence
for instrument 2
Side ring shows the sequence
for instrument 3
In SCALE layout
You can use e to select the note input.
37
Select the note shown on
e
the top ring
C1C2C3C4C5
When C#2 is selected:
e
Top ring shows C#2
sequence
Side ring shows D2
sequence
Page 38
STEP mode overview (continued)
Screen overview
■
PAD layout
Name and number
of instrument
shown on top ring
Sequences are shown for
the selected instrument
and 5 instruments before
and 6 after.
Current bar
Shown when AUTO SAVE is On (→ P. 47)Pattern number
Tempo
Current layout
The sequence for the
instrument one before the
selected instrument is shown
on the Ring Controller side ring.
The sequence for the selected
instrument is shown on the
Ring Controller top ring.
Use 1 to change the instrument
input position.
Input is possible at beat and
triplet intervals.
The number of bars per cycle
around the Ring Controller
depends on the settings (
→ P. 41).
Use 2 to change the length
that will be used for future
notes input for the instrument
(
→ P. 42).
Use 3 to change the number
of steps in one Ring Controller
→ P. 41)
cycle (
HINT
The settings for 1, 2 and 3 are only shown when their knobs are being turned.
■
SCALE layout
These are shown when the entire sequence
cannot be shown on the Ring Controller because
a pattern is longer than two bars, for example.
Shown when AUTO SAVE is Off (LOCK)(→ P. 47)
Sequence of semitone
above selected note
This is shown on the Ring
Controller side ring.
The selected instrument and
the sequence for one octave
of notes are shown.
Selected note sequence
This is shown on the Ring
Controller top ring.
38
Page 39
Operation summary
Select a pattern
Use u to select a pattern number.
Enter STEP mode
Press W to enter STEP mode.
Select the instrument to input
Use e to select the instrument to use for input from the 32 instruments. That instrument
moves to the top ring of the Ring Controller.
1 Use e to select the input
2 The instrument color shown on the ring moves
To use SCALE layout for input, press E to change the mode.
Step input
Tap pads to input the sound at those points.
Bar 1
Instrument
Bar 2
39
instrument
After nishing, switch to a dierent instrument
Bar 2
Bar 1
Page 40
STEP→
Pattern step input
Preparations
■
Input a pattern
■
Select a pattern
Select a pattern to use for input.
1. Use u to select a pattern.
The name of the selected pattern
appears on the display.
■
Enter the mode
1. Press W.
Inputting patterns
■
Select an instrument
1. Use e to select the instrument
to input.
The instrument to be input appears in the
middle of the display.
1.
CONTROLLER
Tap the pad for the
step to be input.
The LED for the tapped pad will light in
the instrument color.
1
32
31
30
29
28
27
26
25
24
23
22
21
20
19
18
HINT
You can set the pads to be velocity sensitive
and respond to how hard they are tapped
→
(
P. 121).
2.
CONTROLLER
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
To clear an input
step, tap the pad again.
The step will be cleared and the LED will
become unlit.
■
Play the pattern
CONTROLLER
is shown by the top ring of the Ring
Controller.
The input instrument
1. Press P.
Playback starts and P lights.
2. Press P again to pause.
Playback pauses and P blinks.
3. Press S to stop playback.
P becomes unlit when playback stops.
40
Page 41
Pattern step input (continued)
Selecting notes
In SCALE layout, you can select notes to input.
1. Turn e when SCALE layout is
active.
The note to be input appears in the
middle of the display.
Changing the last step position
on the Ring Controller
You can change the last step in the cycle on the
Ring Controller
By setting the cycle to 24 steps, you can create
patterns in triple time, for example.
1. Turn 3 to show the Last Step
value.
This shows the number of the last step
on the Ring Controller.
This can be set between 1 and 32.
Inputting steps for patterns
that are longer than one Ring
Controller cycle
If the Step setting is 1/16 and the pattern
exceeds 2 bars or the Step setting is 1/32 and
the pattern exceeds 1 bar, the entire sequence
cannot be shown on the Ring Controller, so the
part of the sequence shown depends on the
playback position.
This icon appears when screen display
is changing with playback position
Screen during playback of bar 3
1. Press u to show the bar used for
step input.
The display will not change even when a
dierent bar is playing.
NOTE
• If the Last Step is less than 32, sequence
data up to that step will not be cleared.
• If the Step setting is 1/32 or 1/16Tri, one step
will be 1/32nd of a bar. If the Step setting is
1/16 or 1/8Tri, one step will be 1/32nd of 2
bars. So, the timing change when setting the
Last Step will be dierent.
Bars shown
41
Page 42
Pattern step input (continued)
Changing note lengths
The lengths of input sounds (notes) can be set in
two ways.
■
Setting when a sound starts and
stops
1.
CONTROLLER
Press and hold the
■
Setting the note length before input
1. Use 2 to show the Duration
value.
This shows the length that will be used
for future notes input for the instrument.
2.
NOTE
The Duration setting will have no effect if the
LOOP item is × in the Oscillator list (
CONTROLLER
Duration, tap the pad for the step
to be input.
The sound will be input for the set
Duration.
Duration 1/16Duration 1/4Duration 1/2
After setting the
→
P. 133).
pad for the step to be input.
The pressed pad will blink.
Blinking
2.
HINT
The steps included in the length of the
changed note light dimly.
NOTE
The note length cannot be changed if the
LOOP item is × in the Oscillator list (
CONTROLLER
you want the note to stop playing.
This changes the note length.
Tap the pad where
Dimly lit
→
P. 133).
42
Page 43
Pattern step input (continued)
■
Changing where a sound is input
You can change where a sound can be input.
Sounds can be input on the beat or in triplet
units.
1. Use 1 to show the Step value.
You can change the positions of follow-
ing input notes.
Step can be set to unit lengths of 1/32
(32nd note), 1/16Tri (16th note triplet),
1/16 (16th note) or 1/8Tri (8th note
triplet).
The Step setting determines the number
of bars per cycle around the Ring
Controller.
This setting also changes the length of
the sequence shown on the display.
Black pads: 1 beat
Step setting: 1/32
Ring controller cycle: 1 bar
Dark grey pads
cannot be played
Step setting: 1/16Tri
Ring controller cycle: 1 bar
Display when Step set to 1/32 or 1/16Tri
Step setting: 1/16
Ring controller cycle: 2 bars
Step setting: 1/8Tri
Ring controller cycle: 2 bars
43
Page 44
Motion sequences
Setting changes for effect parameters and
parameters controlled by 1, 2 and 3 in
INST mode (Quick Access functions → P.92)
can be recorded as sequences.
You can record changes in real time while a
pattern is playing as well as record parameter
setting values step-by-step.
These recorded changes will be saved as a part
of the pattern and re-created during playback.
Recording motion sequences
in real time
1. Select the pattern for which you
want to record a motion sequence.
4. Use eect buttons and change
Quick Access function parameters,
for example.
These changes will be recorded as a
motion sequence.
· Setting eects (→ P. 98)
· Setting Quick Access functions (→ P. 92)
HINT
• Recording starts from the moment that a
parameter is operated, and recorded param-
eter values are shown in red.
• If a parameter that has already been recorded
is recorded again, the new data will overwrite
the old.
5. Press R or S when done
recording.
2. Press R.
3. Press P.
P lights and pattern playback starts
after the precount.
44
Page 45
Motion sequences (continued)
Recording motion sequences
step by step
1. Select the pattern for which you
want to record a motion sequence.
2. Press R.
3. Use u to move to the step where
you will change a parameter.
4. Use eect buttons and change
Quick Access function parameters,
for example.
Changes are recorded, and recorded
parameter values are shown in red.
2. Use e to select an instrument
that has a motion sequence
recorded.
HINT
This step is not necessary when clearing eect
parameter motion sequences.
3. Press C.
This opens a screen where you can clear
sequences for the selected instrument.
4. Use e to select the motion
sequence you want to clear.
Effect parameter motion sequences are
next to “All Instruments” and “All Notes”.
5. Press R or S when done
recording.
Clearing motion sequences
1. Select the pattern for which you
want to clear the motion sequence.
5. Press E to conrm
This opens a conrmation screen.
6. Use e to select Yes,
and press E.
This clears the sequence for the selected
parameter.
45
Page 46
Clearing patterns
Completely clearing an
instrument
1. Use e to select the instrument
to clear.
2. Press C.
This opens the CLEAR screen.
Press C again to cancel.
HINT
• You can also turn e on the CLEAR screen
to select the instrument to clear. Select "All
Instruments" to clear the entire sequence.
• In SCALE layout, notes will be cleared. Select
"All Notes" to clear the entire SCALE layout
sequence.
• If an instrument is cleared in PAD layout,
notes input in SCALE layout will also all be
cleared.
3. Press E.
A conrmation message appears.
4. Use e to select Yes,
and press E.
This clears all programmed sequences
for the selected instrument.
46
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Pattern settings
Pattern settings include Auto Save, Quantize,
Bar length, and Swing, as well as Ring Controller
Accelerometer parameters.
These settings are saved separately for each
pattern.
Auto Save setting
You can set whether or not the results of
changes to sounds and eects are saved to the
pattern.
When Auto Save is set to O (LOCK), the results
of changes to sounds and effects will not be
saved to the pattern. Changes made will be dis-
carded when you switch to song or looper mode
or select a different pattern. Moreover, you will
not be able to save sequences.
This setting is useful when you want to change
sounds during a live performance, for example,
but do not want to save the results or change
pattern settings.
NOTE
When you switch the Auto Save setting from
Off (LOCK) to On, a screen will appear to
conrm whether you want to save the current
settings. If you select "No", the current settings
will not be saved, but future changes will be
saved.
Quantization setting
This sets the shortest note length that can be
input into the sequence.
This setting is the value that will be used to cor-
rect (quantize) real-time input.
When using the capture function and "Capture
with metronome" is enabled, capturing will start
using the quantization time set here.
Example with 1/16 quantization
Bar 1
Instrument
Real-time input
Sequence is aligned to 16th notes even if played timing is off
Bar 2
Pattern length setting
1. Press M.
2. Use e to select Auto Save,
and press E.
3. Use e to make the Auto Save
setting, and press E to conrm.
You can change the pattern length and set it
between 2 and 8 bars.
When making a pattern longer, you can also
copy the sequence you have already input to the
lengthened part.
When a pattern is shortened, the already input
sequence will not be cleared.
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Y axis
X axis
Pattern settings (continued)
Swing setting
The amount of swing (rhythmic groove) can be
set. The swing range is ±50%.
Ring Controller accelerometer
settings
The Ring Controller accelerometer can be used
to control the effect parameters and param-
eters controlled by 1, 2 and 3 in INST
mode (Quick Access functions → P.92), as
well as arpeggiator notes and repetition speed.
Parameters can be changed by tilting the Ring
Controller.
NOTE
• This can be used when the Ring Controller
grip area has been set (→ P. 119).
• The directions of the X and Y axes are auto-
matically set based on the grip area position.
• Do not hit the Ring Controller with excessive
force.
■
Assigning parameters
1. Select Ring Controller
Accelerometer.
This opens the X-axis parameter assign-
ment screen.
2. Use e to select parameter 1, 2
or 3 to be assigned to the X axis,
and press E.
3. Use e to select the parameter
to assign, and press E.
4. After assigning the parameter,
select NEXT, and press E.
This opens the Y axis parameter assign-
ment screen.
5. Assign parameters to the Y axis in
the same way as the X axis, select
FINISH, and press E.
This completes the setting of parameters
controlled by the Ring Controller.
NOTE
The lowest-numbered assigned parameters
are shown on the Pattern Settings screen.
If multiple parameters have been assigned,
"+" will appear next to that parameter name to
show that others have also been assigned.
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Pattern settings (continued)
■
Using the Ring Controller to control
eects
1. Remove the Ring Controller from
the Base Station.
2. Set the Ring Controller grip area.
Setting the grip area (→ P. 119)
3. Use the Ring Controller to control
assigned parameters.
If an eect parameter has been assigned,
press the button for that eect to turn it
on.
If an arpeggiator parameter has been
assigned, press H to turn the arpeggia-
tor on. The parameter values will change
according to the tilt and direction.
List of parameters that can be assigned to the
Ring Controller
Filter - Frequency
Filter - Resonance
Filter - Level
Mono Delay - Time
Mono Delay - Feedback
Mono Delay - Mix
Stereo Delay - Time
Stereo Delay - Feedback
Stereo Delay - Mix
Reverse Delay - Time
Reverse Delay - Feedback
Reverse Delay - Mix
Reverb Hall - Decay
Reverb Hall - Tone
Reverb Hall - Mix
Reverb Room - Decay
Reverb Room - Tone
Reverb Room - Mix
Reverb Plate - Decay
Reverb Plate - Tone
Reverb Plate - Mix
nn Quick Access 1*
nn Quick Access 2*
nn Quick Access 3*
Arpeggiator - Note Shift
Arpeggiator - Repeat Rate
Cannot be
assigned when in
looper mode
HINT
• The “nn” is replaced by the instrument
number (1–32).
• When Arpeggiator - Note Shift is assigned,
the notes output by the arpeggiator will
change in response to the tilt of the Ring
Controller. The notes will change according
to the scales set in the SCALE layout of each
instrument (→ P. 31).
• When Arpeggiator - Repeat Rate is assigned,
the speed of the arpeggiator output will
change in response to the tilt of the Ring
Controller. When the arpeggiator Style is not
“Sequence”, this is enabled only if “Pattern”
is set to 1/1–1/32.
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Managing patterns
You can create new patterns, and copy or erase
the selected pattern, for example.
Pattern management
1. Press M.
2. Use e to select the function to
use, and press E.
You can select NEW, COPY, RENAME or
ERASE.
■
Creating new patterns (NEW)
• Use e to select NEW, and press E.
This opens the character input screen.
■
Copying patterns (COPY)
• Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination pattern.
• Use e to select the copy destination
pattern, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This copies the contents of the pattern
selected previously over the destination pat-
tern that was just selected.
After copying, the copied pattern will be
selected.
HINT
Character input screen use (
• After editing the pattern name, select Enter,
and press E.
A new pattern will be created with that name.
After creation, the new pattern will be
selected.
NOTE
The new pattern will be created with the lowest
empty pattern number.
A new pattern cannot be created if there are
no empty patterns.
→
P. 21)
■
Changing pattern names (RENAME)
• Use e to select RENAME, and press E.
This opens the character input screen.
HINT
Character input screen use (
• After editing the pattern name, select Enter,
and press E.
This changes the pattern name.
→
P. 21)
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Page 51
Managing patterns (continued)
■
Erasing patterns (ERASE)
• Use e to select ERASE, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This erases the pattern.
■
Loading patterns from the pattern
list
• Press M.
• Use e to select Pattern List,
and press E.
• Use e to select the pattern you want to
load, and press E.
This loads the selected pattern.
HINT
If a pattern is in the middle of playing back,
the pattern will change after the current one
completes.
51
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Playback order →
Song
SONG mode
SONG mode overview
In SONG mode, you can combine multiple patterns that you have created into one complete song.
…
Pattern APattern BPattern C…
The pads on the Ring Controller are assigned 32 patterns.
The same patterns are assigned to the top, side and bottom rings.
You can change the patterns assigned to each pad.
SONG mode also has A–L pad banks.
By changing banks, you can assign 32 dierent patterns to the Ring Controller.
Pattern 32
Pattern 31
Pattern 30
Pattern 1
Pattern 2
Pattern 3
Pattern 64
Pattern 63
Pattern 62
Pattern 33
Pattern 100
Pattern 101
u
Switch pad bank
(A, B, C…L)
After completing preparation, start real-time input and tap pads to play their patterns.
32
31
Song
Pattern 1
Real-time input
52
The patterns
assigned to each
pad can be changed
Patterns
1
2
3
…
Page 53
SONG mode overview (continued)
Screen overview
Song sequence number
Song sequence
name
Selected
pad number
Name of pattern
assigned to
selected pad
Selected pad bank
1
Parameter names and setting values
2
3
Tempo
Number of pattern
assigned to
selected pad
Tempo of pattern
assigned to
selected pad
Sequence of
pattern assigned
to selected pad
53
Page 54
Operation summary
Enter SONG mode
Press Y to enter SONG mode.
Select a song
Press M and use e to open the Song Sequence List.
Then, use e and E to select a song sequence.
Select a pattern to play
Use u to change the pad bank as necessary.
Start input
Press R to start real-time input.
Create a song
Tap pads for patterns to play them and add them to the song in real time.
Realtime recording
Song
End input
Press S to end song input.
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Song creation
Assigning patterns to pads
1. Tap a pad, or use e to select
a pad.
The pattern assigned to the selected pad
is shown on the display and starts play-
ing back.
HINT
• By tapping the Ring Controller pads, you
can select patterns and listen to them at the
same time.
• Tap a pad while pressing Y to select a
pad without playing the pattern.
• Press D when a pad is selected to open
the setting screen for that pattern (→ P. 47).
Switching pad banks
By switching banks, you can change the 32 dif-
ferent patterns assigned to the pads.
1. Press u .
This switches the pad bank and assigns
the 32 patterns in that bank to the Ring
Controller.
2. Use e to select a pattern
number.
This assigns the pattern of that number
to the pad.
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Song creation (continued)
Real-time input
1. Press R.
This starts the count.
2.
HINT
• If no animation has been set, the tapped pad
• If even a single animation has been set, the
• What happens after a pattern completes
3.
CONTROLLER
Tap a pad to select
a pattern to play.
The tapped pad will light according to the
pattern animation type setting (→ P. 59).
will light brightly.
tapped pad will show the animation, and it
will light with the pattern color.
playing depends on the 2 pattern playback
method setting (→ P. 59).
CONTROLLER
Play other pads to
HINT
• The timing of pattern changes depends on
the pattern quantize and pattern playback
method settings (→ P. 59).
• The maximum number of measures in a song
is 999. Song creation will stop when this
number is reached.
4. Press S when done playing all
patterns.
This ends song creation.
switch patterns.
Until the pattern switches, the display will
appear as follows.
Pattern now
playing
Pattern to be
played next
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Page 57
Song creation (continued)
Playing back songs
1. Press P.
This starts song playback.
HINT
• During song playback, you can use the Ring
Controller to perform with the instruments
assigned to the playing patterns.
• Press E to switch between PAD and
SCALE layouts.
Number of pattern
now playing
Name of pattern
now playing
Number of pattern
to be played next
2. Press P to pause.
P will blink.Press P again to resume playback.
Clearing a song sequence
1. Press C.
A conrmation message appears on the
display and C lights.
2. Use e to select Yes.
This clears the song sequence.
3. Press S to stop playback.
Playback stops, and the playback posi-
tion returns to the beginning.
NOTE
Sound parameters changed during playback
are not recorded to patterns.
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Song settings
Setting tempo synchronization
Set whether each pattern uses its own tempo
setting or all patterns use the same tempo when
playing a song.
1. Press M.
2. Use e to select Tempo,
and press E.
3. Use e to select the synchroni-
zation type, and press E.
Song: Use the same tempo for
everything.
Pattern: Use each pattern's tempo.
Setting the default pad bank
selected
You can set the pad bank that is selected when-
ever song mode is activated or a song sequence
is loaded.
1. Press M.
2. Use e to select Default PAD
BANK, and press E.
3. Use e to select a pad bank,
and press E.
You can select from A–L.
Mixing
1. Press m.
58
This opens the Mixer Screen.
You can set send eects and STEREO/
MONO for audio input through the INPUT
jacks.
HINT
→
Mixer (
P. 100)
Page 59
Song settings (continued)
Making pattern settings
■
Setting the pattern playback
method
You can set what happens after a pattern plays
back.
1.
CONTROLLER
Select a pad.
■
Setting quantization when changing
patterns
1.
CONTROLLER
Select a pad.
2. Use 3 to change the
quantization.
2. Use 2 to change the playback
method.
One Shot: The pattern plays once and
stops.
Trigger: The same pattern will loop con-
tinuously until you select the next pattern
or press the STOP button.
Toggle: Tapping the pad alternately starts
and stops pattern playback. When a pat-
tern is stopped, silence will continue to
be recorded.
HINT
Quantization is applied in the following
situations.
• When the pattern is switched (the quantiza-
tion of the latter pattern is used)
• Toggle is stopped
■
Setting pad colors
Set on the EDIT screen (→ P. 95).
■
Setting the LED animation type.
Set on the EDIT screen (→ P. 95).
■
Setting the LED animation timing
Set on the EDIT screen (→ P. 95).
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Page 60
Managing song sequences
Managing song sequences
■
Copying song sequences (COPY)
1. Press M.
2. Use e to select the function to
use, and press E.
You can select NEW, COPY, RENAME or
ERASE.
■
Creating new song sequences
(NEW)
• Use e to select NEW, and press E.
This opens the character input screen.
HINT
Character input screen use (
• After editing the sequence name, select
Enter, and press E.
A new song sequence will be created with
that name.
After creation, the new song sequence will
be selected.
NOTE
The new song sequence will be created with
the lowest empty song sequence number.
A new song sequence cannot be created if
there are no empty ones.
→
P. 21)
• Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination song sequence.
• Use e to select the copy destination
song sequence, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This copies the contents of the song
sequence selected previously over the desti-
nation song sequence that was just selected.
After copying, the copy destination song
sequence is selected.
■
Changing song sequence names
(RENAME)
• Use e to select RENAME, and press E.
This opens the character input screen.
HINT
Character input screen use (
• After editing the song sequence name,
select Enter, and press E.
This changes the song sequence name.
■
Erasing song sequences (ERASE)
• Use e to select ERASE, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This erases the song sequence.
→
P. 21)
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Capturing audio (recording)
Capture overview
The A can capture (record) audio it is playing back and audio input through its INPUT jacks in
every mode.
You can use captured audio as instruments and in LOOPER mode.
WAV les saved on SD cards can also be used in the same way as captured audio.
Capture external input
Capture output audio
Add audio files
Patterns, songs,
looper sequences
HINT
• In LOOPER mode, up to 96 captured recordings can be assigned to pads and used to perform.
• The total time of captured audio that can be used for instruments is 6 minutes (or 12 minutes if
mono).
NOTE
Captured audio data is saved on the SD card. Be aware that you will not be able to use the captured
recordings if you remove the SD card or replace it with a dierent SD card.
61
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STEREO/MONO
Waveform of audio being captured
Capture overview (continued)
Screen overview
setting
Parameters can be changed
and patterns switched even
while capturing audio
Shown when
Auto Stop set
62
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Audio files
Audio files
Audio files
Operation summary
Make capture settings
• Set to stereo or mono
… Switching between stereo and mono (
• Stop recording captured audio after a number of beats set in advance
… Setting the auto stop function (
• Listen to a pre count or guide click when capturing audio
… Using the metronome while capturing audio (
Play the material to capture
• Play a pattern or song, for example, that you want to use as a captured recording.
• Input from the sound source connected to the INPUT jacks.
Play patterns,
songs, etc.
→
P. 69)
→
P. 69)
→
Start capturing
P. 70)
External input
Press c to start capturing.
Stop capturing
Press c again to stop capturing.
On the setting screen that appears after captur-
ing stops, you can assign it to pads and set the
range that is sounded, for example.
Save
You can select and save captured audio to use
as an instrument or in LOOPER mode.
Captured audio can also be saved to an SD
card without changing its name or using it as an
instrument or in LOOPER mode.
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Page 64
Capturing audio
Capturing internal sound
sources
1. Play a pattern or song, for exam-
ple, that you want to capture.
HINT
By inputting audio through the INPUT jacks
at the same time, you can capture a mixed
recording of both sound sources.
2. Press c.
The capture screen opens, and capturing
starts.
Press C to cancel.
HINT
• Up to 6 minutes stereo or 12 minutes mono
can be captured.
• If "Capture with METRONOME" is set, the
timing of capture start will automatically be
adjusted to the beat, for example (→ P. 70).
• Turning effects ON/OFF, changing parame-
ters, playing pads, and changing patterns, for
example, will be recorded while capturing.
3. After the audio has been captured,
Capturing external input
1. Connect the instrument or other
audio device that you want to use
to capture recordings to the Base
Station INPUT jacks.
HINT
If the external input is a mono audio source,
check the external input Stereo/Mono setting
→
(
P. 103).
2. Start playing the connected
equipment.
Use the INPUT volume to adjust the input
level.
NOTE
If the input level is too high, c will flash
rapidly.
3. Press c.
The capture screen opens, and capturing
starts.
HINT
You can use "Capture with METRONOME" to
set a precount and a guide click (
→
P. 70).
press c.
You can adjust the captured recording
and save it on the Capture Setting screen
that opens (→ P. 65).
4. After the audio has been captured,
press c.
You can adjust the captured recording
and save it on the Capture Setting screen
that opens.
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Start point
time
playback setting
time
End point
Capturing audio (continued)
Adjusting and saving captured
audio
After capturing audio completes, the CAPTURE
settings screen opens, and the captured record-
ing begins loop playback.
The captured audio can be edited on the screen.
Start point
HINT
• Press P to pause and resume playback.
• Press S to stop playback and reset the
playback position to the beginning of the
loop.
• One Ring Controller cycle corresponds to
the time between start and end points. Press
P, and tap a pad to start playback of the
loop from that position. Tap a pad when
stopped to play only the interval assigned to
that pad.
• The playback position lights according to
the position of the captured audio during
playback.
Reverse
End point
2. Use 1 and 3 to set the range
of the captured audio to assign to
the pad.
1: Start point
Change the starting point of the captured
audio.
3: End point
Change the ending point of the captured
audio.
NOTE
The "INST remain" time shown on the display
is the remaining amount of time that can be
assigned to pads (maximum of 6 minutes
stereo or 12 minutes mono). Captured audio
that exceeds this length cannot be assigned to
the pads.
To make more time available, remove captured
audio from other pads or shorten intervals
between start and end points.
When setting start and end points, the
waveforms around those points are
shown magnied.
■
Editing captured audio to use as
instruments assigned to pads
Make the following settings to use captured
audio in INST mode, for example.
1. Use e to select "Assign to INST
PAD".
HINT
• Pressing any MODE button, M or C will
cancel editing of the captured recording and
reopen the original screen.
• Start and end points can be set after the rst
500 ms and before the last 500 ms of the
captured recording.
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Page 66
Capturing audio (continued)
3. Use 2 to set the playback direc-
tion of the captured audio.
When this is On, playback will be
reversed.
4. Use e to select "Assign to INST
PAD", and press E.
The screen where you can assign cap-
tured audio to pads opens.
Press M or C to return to the previ-
ous screen.
5. To change the name of the cap-
tured audio, use e to select
RENAME, and press E.
You can edit the name of the captured
recording.
6. Use u to select the pattern to
which to assign the captured
recording.
The pattern name changes at the bottom
of the screen.
7. Tap pads to select ones for
assignment.
Tap pads to listen to the instruments cur-
rently assigned to them.
8. To save the captured audio to the
SD card without assigning it to a
pad, use e to select "Save
only", and press E.
This will save the captured audio as a
WAV le to the SD card.
You can use it as an instrument and in
LOOPER mode later (→ P. 71).
9. To assign it to a pad,
use e to select Assign,
and press E.
This assigns the captured audio to the
selected pads.
This also saves the captured audio as a
WAV le to the SD card.
HINT
• The captured audio will be saved inside the
“Capture” subfolder in the “AR-96” folder on
the SD card.
• The capture name will be used unchanged
as the le name.
• captured audio that has been assigned to
a pad can have envelopes, lters and other
parameters set in the same way as the
built-in instruments.
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Capturing audio (continued)
■
Editing captured audio to use in
LOOPER mode
Make the following settings to use captured
audio in LOOPER mode.
1. Use e to select "Assign to
LOOPER".
2. Use 1 and 3 to set the range
of the captured audio to assign to
the pad.
1: Start point
Change the starting point of the captured
audio.
3: End point
Change the ending point of the captured
audio.
Reverse: Use 1 on Setting screen 3
to reverse the playback direction of the
captured audio.
NOTE
The LOOPER mode tempo sync function
→
(
P. 95) cannot be used if BPM and Length
are not set. You can also set these later.
4. Use e to select "Assign to
LOOPER", and press E.
The screen where you can assign cap-
tured audio to pads opens.
Press M or C to return to the previ-
ous screen.
5. To change the name of the cap-
When setting start and end points, the
waveforms around those points are
shown magnied.
3. Use 2 to show the following
settings.
The following settings can be made.
BPM: Use 1 on Setting screen 2 to set
the tempo of the captured audio.
Length: Use 3 on Setting screen 2 to
set the length of the captured audio.
tured audio, use e to select
RENAME, and press E.
You can edit the name of the captured
recording.
6. Use u to select the pad bank
→
(
P. 71) to which to assign the
captured audio.
The pad bank name changes at the
bottom of the screen.
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Capturing audio (continued)
7. Tap pads to select ones for
assignment.
Pads that already have captured audio
assigned will light with their set colors.
Unlit pads can be selected. Selected
pads will light white.
8. To save the captured audio to the
SD card without assigning it to a
pad, use e to select "Save
only", and press E.
This will save the captured audio as a
WAV le to the SD card.
You can use it as an instrument and in
LOOPER mode later (→ P. 71).
9. To assign it to a pad,
use e to select Assign,
and press E.
This assigns the captured audio to the
selected pads.
This also saves the captured audio as a
WAV le to the SD card.
NOTE
Assign cannot be selected if no pads have
been selected.
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Capture settings
Setting the auto stop function
You can set capture to automatically stop a set
time after starting.
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select CAPTURE,
and press E.
4. Use e to select Auto Stop,
and press E.
5. Use e to select the timing,
and press E.
Select O or 1–32 quarter notes.
Switching between stereo and
mono
Captured audio can be saved as stereo or
mono.
Audio capture is possible for up to 6 minutes in
stereo or 12 minutes in mono.
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select CAPTURE,
and press E.
4. Use e to select Stereo/Mono,
and press E.
5. Use e to change the setting,
69
and press E.
Select Stereo or Mono.
Page 70
Capture settings (continued)
Using the metronome while
capturing audio
You can use a precount and listen to a guide
click when capturing audio.
This is convenient when capturing patterns that
are playing, for example, and synchronizing the
timing of pattern starts and the beginning of
capturing.
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select CAPTURE,
and press E.
4. Use e to select "Capture with
METRONOME", and press E.
5. Use e to select On,
and press E.
The metronome will function while
capturing audio (metronome settings
→
P. 35).
When this function is on, after pressing
the CAPTURE button, the actual start of
capturing will be synchronized with the
pattern's quantize setting (→ P. 47).
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Capture 1
Capture 32
Capture 30
Capture 33
Real time input
LOOPER mode
LOOPER mode overview
In LOOPER mode, you can combine patterns and songs that have already been created, input from
the INPUT jacks, WAV les and other captured audio into a single song as a looper sequence.
Playback order →Looper sequence
16 sounds
maximum
simultaneous
playback
(mono)
32 captured recordings are assigned to the Ring Controller pads.
The captured recordings assigned to the pads can be changed. The same captured recordings are
assigned to the top, side and bottom rings.
LOOPER mode has A, B and C pad banks. By changing banks, you can assign 32 dierent captured
The captured
recordings
assigned to
each pad can
be changed
u
Switch pad bank
(A, B, C)
After completing preparation, start real-time input and tap pads to play their captured recordings. Up
to 16 captured mono recordings can be played back at the same time.
Looper
sequence
Capture 1 Capture 1
Capture 2Capture 2
Capture 1 Capture 1
Capture 3
54
53
…
32
31
…
95
96
…
Captures
1
2
3
…
65
66
67
39
…
40
41
…
HINT
See "Captured recordings" (
→
P. 61) for how to create captured recordings.
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Page 72
LOOPER mode overview (continued)
Screen overview
Looper sequence number
Looper
sequence name
Number of
current pad
Name of
instrument
assigned to
current pad
Parameter names and setting values for knobs
1
2
Current pad bank
Looper sequence
tempo
Length of captured
recording assigned
to current pad
Tempo of captured
recording assigned
to current pad
3
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Operation summary
t
Enter LOOPER mode
Press Z to enter LOOPER mode.
Select the looper sequence
Press M and use e to open the Looper Sequence List.
Use e and E to select a loop sequence from the list.
Select captured audio for playback
Tap a pad or use u to change the pad bank as necessary.
Start input
Press R to start real-time input.
Create a looper sequence
Tap pads for captured recordings to play them and add them to the sequence in real time.
Real-time recording
Looper
sequence
Capture 1 Capture 1
Capture 2Capture 2
Capture 1 Capture 1
Capture 3
End input
Press S to end looper sequence input.
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Operation summary (continued)
Assigning WAV les as
captured recordings
WAV les saved on an SD card can be assigned
to pads.
1. Save WAV les to assign in the
“Capture” subfolder in the "AR-96"
folder on the SD card.
HINT
Files that meet the following conditions can be
added as captured audio.
• WAV format les with 44.1kHz sampling fre-
quency and 16/24-bit resolution
• Playback time is 6 minutes (12 minutes if
mono) or less
• File name uses only English letters and
numbers
If the WAV file contains Logic format tempo
information, that information can be read.
2. Load the SD card into the Base
Station, and turn the power ON.
The selected pad will light white and the
following screen will open.
5. Press E.
WAV files saved in the “Capture” sub-
folder in the "AR-96" folder on the SD
card will be shown.
6. Use e to select the le to
assign, and press E.
This assigns the WAV le to the pad.
3. Press Z.
e
4. Tap a pad, or use
unlit pad.
NOTE
Pads that do not have captured audio
assigned to them are unlit. Pads that already
have captured audio assigned to them will light
with their set colors.
to select an
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Creating looper sequences
Recording the playback of
captured audio as looper
sequences in real-time
■
Switching pad banks
32 dierent captured recordings can be assigned
to each of the pad banks.
1. Press u.
This switches the pad bank and assigns
the 32 captured recordings in that bank
to the Ring Controller.
2. Tap a lit pad or use e to select a
captured recording.
The selected captured recording starts
playing and its name appears on the
display.
If a pad does not have a captured record-
ing assigned to it, assign one to it (→ P. 61).
3. Press R.
This starts the precount. After the pre-
count, looper sequence recording will
start.
4.
HINT
• If no animation has been set, the tapped pad
will light brightly.
• If even a single animation has been set, the
tapped pad will show the animation, and it
will light with the capture color.
• Up to 16 captured mono recordings can be
played back at the same time.
• What happens after captured recording
playback completes depends on the capture
playback mode setting (→ P. 77).
5.
CONTROLLER
a captured recording assigned to
it.
The tapped pad will light according to the
capture animation type setting (→ P. 77).
CONTROLLER
play their captured recordings.
Tap a pad that has
Tap other pads to
HINT
• By tapping the Ring Controller pads, you can
select and listen to them at the same time.
• Tap a pad while pressing Z to select it
without playing the captured audio.
• Press D when a pad is selected to open
the setting screen for the captured audio
(→ P. 65).
HINT
The timing of when captured recordings start
playback depends on the quantize setting
→
(
P. 77).
6. Press S when all captured
recordings are done playing.
This ends looper sequence recording.
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Creating looper sequences (continued)
Playing back looper sequences
1. Press P.
This starts looper sequence playback.
Pads will light during playback accord-
ing to the pattern animation type setting
(→ P. 77).
HINT
• If no animation has been set, pads will light
brightly during playback.
• If even a single animation has been set, play-
ing pads will show the animation or light with
the capture color.
2. Press P to pause.
P will blink.Press P again to resume playback.
3. Press S to stop playback.
Playback stops, and the playback posi-
tion returns to the beginning.
Clearing looper sequences
1. Press C.
A conrmation message appears on the
display and C lights.
2. Use e to select Yes,
and press E.
This clears the looper sequence.
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Looper settings
Making capture settings
■
Setting the capture playback
method
You can set what happens after a captured
recording plays back.
■
Setting capture quantization
You can set the timing of captured audio
playback.
1. Select a captured recording.
1. Select a captured recording.
2. Use 2 to change the playback
method.
One Shot: The captured recording plays
once and stops.
Toggle: Tapping the pad alternately starts
and stops playback of the captured
audio.
Gate: The captured audio plays back in
a loop while the pad is being pressed.
Playback stops when it is released.
■
Setting the pitch of the captured
recording
1. Select a captured recording.
2. Use 3 to change the
quantization.
HINT
Quantization is applied in the following
situations.
• When playback of captured audio starts
• When Gate or Toggle stops
2. Use 1 to change the pitch.
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Looper settings (continued)
Making additional capture
settings
Make additional capture settings on the EDIT
screen.
■
Setting the capture synchronization
Set on the EDIT screen (→ P. 95).
■
Set the capture tempo, which is
necessary for synchronization.
Set on the EDIT screen (→ P. 95).
■
Set the capture length, which is
necessary for synchronization.
Set on the EDIT screen (→ P. 95).
■
Setting the capture level
Set on the EDIT screen (→ P. 96).
■
Setting the send eects
Set on the EDIT screen (→ P. 96).
■
Setting the capture pad color
Set on the EDIT screen (→ P. 95).
Ring Controller accelerometer
settings
You can use the Ring Controller's accelerometer
to control eect parameters. Parameters can be
changed by tilting the Ring Controller.
■
Assigning parameters
1. Press M.
Settings for the selected looper sequence
are shown.
2. Use e to select Ring Controller
Accelerometer, and press E.
This opens the X-axis parameter assign-
ment screen.
■
Setting the LED animation type.
Set on the EDIT screen (→ P. 95).
■
Setting the LED animation timing
Set on the EDIT screen (→ P. 95).
■
Changing captured recordings
assigned to pads
Set on the EDIT screen (→ P. 97).
3. Use e to select parameter 1, 2
or 3 to be assigned to the X axis,
and press E.
4. Use e to select the parameter
to assign, and press E.
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Looper settings (continued)
5. Set the parameter to assign to the
X axis.
6. Select NEXT, and press E.
This opens the Y axis parameter assign-
ment screen.
7. Assign parameters to the Y axis in
the same way as the X axis, select
FINISH, and press E.
This completes the setting of parameters
controlled by the Ring Controller.
Selecting the default pad bank
You can set the pad bank that starts selected
when looper mode is activated or a looper
sequence is loaded.
1. Press M.
Mixing
1. Press m.
This opens the Mixer Screen.
You can set send effects and STEREO/MONO
for audio input through the INPUT jacks.
HINT
→
Mixer (
P. 100)
2. Use e to select Default PAD
BANK, and press E.
3. Use e to select a pad bank,
and press E.
You can select A, B or C.
HINT
The Ring Controller accelerometer and default
pad bank settings are saved as settings for the
selected looper sequence.
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Managing looper sequences
Managing looper sequences
1. Press M.
2. Use e to select the function to
use, and press E.
You can select NEW, COPY, RENAME or
ERASE.
■
Creating new looper sequences
(NEW)
• Use e to select NEW, and press E.
This opens the character input screen.
HINT
Character input screen use (
• After editing the sequence name, select
Enter, and press E.
A new looper sequence will be created with
that name.
After creation, the new looper sequence will
be selected.
NOTE
The new looper sequence will be created with
the lowest empty looper sequence number.
A new looper sequence cannot be created if
there are no empty ones.
→
P. 21)
■
Copying looper sequences (COPY)
• Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination looper sequence.
• Use e to select the copy destination
looper sequence, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This copies the contents of the looper
sequence selected previously over the
destination looper sequence that was just
selected.
After copying, the copied looper sequence
will be selected.
■
Changing looper sequence names
(RENAME)
• Use e to select RENAME, and press E.
This opens the character input screen.
HINT
Character input screen use (
• After editing the looper sequence name,
select Enter, and press E.
This changes the looper sequence name.
■
Erasing looper sequences (ERASE)
• Use e to select ERASE, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This erases the looper sequence.
→
P. 21)
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Kits (sound sets)
Kit overview
One pattern can use up to 33 instruments. This collection of instruments is called a "kit".
A kit created in one pattern can be copied to another pattern.
Screen overview
Number of selected pattern
Name of selected pattern
Kit settings
Current
pad layout
Instrument numbers
assigned to pads
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Using kits
Setting the PAD layout
When pad layout is selected, you can change
the number of instruments assigned to the Ring
Controller.
By default, you can play 32 instruments with the
Ring Controller. You can, however, also reduce
the number of instruments and play it like a
handheld tambourine.
1. Press K.
This opens the KIT screen.
2. Use e to select PAD LAYOUT
EDIT, and press E.
This opens a screen where you can set
the number of instruments assigned to
the Ring Controller.
Press M to return to the previous
screen.
3. Use e to select the number of
assigned instruments.
This can be set to 32, 16, 8, 4, 2 or 1.
HINT
When set to any value other than 32, that
number of instruments will be assigned to pads
in order starting with instrument number 1.
For example, when set to 4, instruments num-
bered 1–4 will be assigned to pads.
If you want to change the instruments assigned
to pads, use the SWAP function to switch
→
them (
P. 83).
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Page 83
Managing kits
Instrument management
Instruments can be copied, and their positions
can be swapped.
■
Copying instruments (COPY)
Instruments can be copied to different pads.
This is convenient for using the same sound with
a dierent pitch or parameter settings.
1. Press K.
This opens the KIT screen.
2. Use e to select INST LIST,
and press E.
This opens a list of the instruments used
in the selected pattern.
HINT
If PAD layout is set to a value other than 32,
the instruments assigned to the Ring Controller
are shown with checks.
3. Use u to select the instrument to
manage, and press E.
Press M to return to the instrument list.
• Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination instrument.
• Use u to select the copy destination instru-
ment, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This copies the instrument selected previ-
ously over the destination instrument that
was just selected.
This does not change the number of the cop-
ied instrument.
■
Swapping instruments (SWAP)
The pad positions of two instruments can be
switched.
• Use e to select SWAP, and press E.
This opens a screen where you can select
the instrument to swap.
• Use u to select the instrument to swap,
and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This swaps the instrument selected pre-
viously with the instrument that was just
selected.
NOTE
This does not change the numbers of the
swapped instruments.
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Page 84
Managing kits (continued)
■
Erasing an instrument (ERASE)
• Use e to select ERASE, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This will set the instrument oscillator to OFF
and all other parameters to default values.
Managing kits
A kit created in one pattern can be copied to
another pattern. The instruments in a kit can
also be removed.
1. Press K.
This opens the KIT screen.
• Use e to select the copy destination
pattern, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This copies the current kit to the selected
pattern.
■
Erasing kits (ERASE)
This removes all the instruments from the current
kit.
• Use e to select ERASE, and press E.
This opens a conrmation screen.
• Use e to select Yes, and press E.
This will set the oscillator to OFF and all
other parameters to default values for every
instrument.
2. Use e to select the function to
use, and press E.
You can select COPY or ERASE.
■
Copying kits (COPY)
This copies the contents of the current kit to a
dierent pattern.
• Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination pattern.
84
Page 85
Instrument number
Page 2
Editing sounds (EDIT)
Editing overview
Use the EDIT screen to edit sounds.
Edit sounds when STEP mode or INST mode is active.
HINT
• The EDIT screens in SONG and LOOPER modes have dierent settings (→ P. 94).
• To edit the sound of instrument number 33, select it in STEP mode and press D.
Screen overview
Page 1
Selected block
(Change with e or u)
Modulation
blocks
Instrument name
1
Parameter names and setting values for knobs
Page 3Page 4
2
3
Auto Save
setting
Block icon
85
Page 86
Editing overview (continued)
Block structure
The EDIT screen uses the following block structure to edit sounds.
OscillatorNoiseInsert eectsFilter
This sets the basic
instrument sound. You
can select from built-in
sound sources, captured recordings and
WAV files loaded from
the SD card.
For information about
these sound parameters, see the Oscillator
→
list (
P. 133).
(Lower) Oscillator
pitch modulation
The oscillator pitch can
be altered with an envelope or LFO.
Noise can be added to
the sound.
(Lower) Noise level
modulation
The noise level can be
can be altered with an
envelope or LFO.
Sounds can be altered
with effects. Up to four
eects can be used in a
kit.
(Lower) Insert eect
modulation
Insert eect parameters
can be can be altered
with an envelope or
LFO. This cannot be
used with some eects.
Amp envelopeOutputEect sends
This sets how quickly
sound starts when
a pad is tapped, the
sound level while it is
being pressed, and how
quickly it becomes silent
after the pad is released.
(Lower) Amp
modulation
The volume can be can
be altered with an envelope or LFO.
This sets the panning
(stereo position) and
level.
(Lower) Pan
modulation
The panning can be can
be altered with an envelope or LFO.
These set the amounts
sent to the delay and
reverb eects.
Sounds can be altered
with lters.
(Lower) Filter frequency modulation
The lter frequency can
be altered with an envelope or LFO.
LED
This sets the pad color
and lighting style.
Settings
Use this to set the MIDI
channel and Quick
Access functions.
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Editing sounds
Starting editing
1. Use u to select a pattern, use e
to select the instrument to edit,
and press D.
This opens the EDIT screen.
CONTROLLER
INST mode, you can tap a pad to
change the instrument being edited.
Instrument numbers
30
29
28
27
26
25
24
23
22
21
20
HINT
Tap a pad while pressing X to change the
instrument without outputting sound.
31
19
18
When editing in
32
1
17
15
16
2
3
4
5
6
7
8
9
10
11
12
13
14
Common operations for each
block
■
Changing setting items and
parameters
1. Use e or u to select the block
to change.
The names and values of the parameters
at the bottom of the screen will change.
Use 1, 2 and 3 to change values
that can be adjusted.
2. Use 1, 2 and 3 to select and
change parameters.
Press E to show submenus for blocks
that have them, including lter and noise.
Use e to select and change setting
values, and press E to conrm.
HINT
See "EDIT menu parameter list" for block menu
→
details (
P. 133).
87
Page 88
Editing sounds (continued)
Oscillator block settings
This sets the basic instrument sound.
■
Selecting internal sound sources
Internal sound sources, which include drum
sets, percussion instruments, and synthesizers,-
can be selected.
■
Selecting captured audio les and
WAV les
WAV les saved in the “Capture” subfolder in the
"AR-96" folder on the SD card can be selected.
1. Press D.
1. Press D.
2. Use e to select the oscillator
block, and press E.
This opens the oscillator list.
Press M to move up one category
level.
Press M at the top level to return to the
EDIT screen.
HINT
• The check shows the currently selected
oscillator.
• You can also use the u buttons to change
categories.
3. Use e to select the oscillator,
2. Use e to select the oscillator
block, and press E.
3. Press M repeatedly to open the
top category level, and use eto
select Audio File.
Selectable WAV les will be shown.
4. Use e to select a le,
and press E.
This selects the le as an oscillator.
NOTE
When an audio le is selected as an oscillator,
the lter and other parameters will be reset to
default values.
and press E.
This selects the oscillator.
88
Page 89
Editing sounds (continued)
■
Playing audio les
The total possible playback time of audio files
used as oscillators is 6 minutes if stereo or 12
minutes if mono.
Files that meet the following conditions can be
used as oscillators.
• WAV format files with 44.1kHz sampling fre-
quency and 16/24-bit resolution
• Playback time is 6 minutes (12 minutes if
mono) or less
• File name uses only English letters and
numbers
The playback of audio files can be set as in
looper mode.
One Shot: The captured recording plays once
and stops.
Toggle: Tapping the pad alternately starts
and stops playback of the cap-
tured audio.
Gate: The captured audio plays back
in a loop while the pad is being
pressed. Playback stops when it is
released.
When an audio le is set to Toggle and is playing
back, a screen like the following appears with a
mark that shows it is playing back.
Start pointEnd point
Audio file
playback position
· Press P to start audio le loop playback.
· Tap a pad to start playback of the loop from
that position.
· Tap a pad when stopped to play only the inter-
val assigned to that pad.
NOTE
WAVE layout cannot be changed during play-
back. Moreover, playback and recording are
not possible when in WAVE layout.
Tap the pad again to stop playback. You can
also press S to stop playback.
When the playback method is set to Toggle,
press E to open WAVE layout for the Ring
Controller as shown in the following illustration.
One Ring Controller cycle corresponds to the
time between start and end points.
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Page 90
Editing sounds (continued)
Insert eect block settings
You can use up to 4 insert eects at the same
time.
1. Press D.
2. Use e to select the insert eect
block, and press E.
This selects the inside of the block.
3. Use e to select the eect type,
and press E.
This selects the outside of the block.
HINT
See the "Eect list" appendix for details about
insert eects (
→
P. 141).
NOTE
The number of insert effects being used is
shown at the bottom right of the eect icon.
If 4 insert eects are already being used, more
eects cannot be selected.
In this case, a message will appear showing
which instruments are using effects. You can
turn o unneeded eects and try again.
Modulation blocks settings
In modulation blocks, you can use envelopes
and LFOs to alter parameters for blocks, includ-
ing the oscillator and lter.
1. Press D.
2. Use e to select a modulation
block, and press E.
This selects the inside of the block.
3. Use e to select the modulation
type.
Select Off, Envelope, LFO 1, LFO 2, or
Aftertouch.
90
Page 91
Editing sounds (continued)
4. Use 1, 2 and 3 to set
parameters.
Parameters can be set according to the
modulation type.
5. Press E when you are done
making settings.
This selects the outside of the block.
NOTE
When the following settings are made, addi-
tional settings will be shown.
· If the LFO Waveform is set to Pulse
The following screen will open, and you can
set the pulse width to 1–99%.
· If Envelope is selected
The following screen will open, and you can set
the envelope depth in a range between −100%
and +100%.
2. Use e to select the LED block.
3. Use 1 to change the color.
You can select from 32 colors. When set
to OFF, LEDs will not light.
HINT
When you change oscillators, the LED color
will automatically change according to the
oscillator type.
4. Use 2 to select the animation to
use.
The animation can be set to O, Moire,
Firework, Cross, Circulation or Rainbow.
Lights spread in
a gradation
LED block settings
You can set the color used on the display and by
the Ring Controller LEDs, as well as how pads
light when a pad is tapped.
1. Press D.
91
OffMoire
Lights spread
left and right
Light travels
clockwise
Side ring lights
CrossFirework
Rainbow lights
spread clockwise
RainbowCirculation
Page 92
Editing sounds (continued)
Settings block settings
Use this to make Quick Access and MIDI
settings.
1. Press D.
2. Use e to select the Settings
block, and press E.
This opens the settings menu.
Use e to select a setting item.
■
Quick Access function settings
(Quick Access)
• Use e to select Quick Access.
The functions assigned to 1, 2 and 3
in INST mode are shown.
• Set the functions assigned to 1, 2 and
3. The set functions can be used to make
changes in INST mode.
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Page 93
Editing sounds (continued)
■
Using tonal variations on the Ring
Controller side and bottom rings
(Side/Bottom)
Parameter variations can be set for the side and
bottom rings of the Ring Controller in INST mode
so playing them is dierent from the top ring. By
changing where you tap, you can add variation
when playing.
• Set the parameter and change the values
with 1, 2 and 3.
1 selects the parameter, and 2 and 3
set its value changes when the side and bot-
tom rings are tapped.
■
Setting the MIDI channel for the
selected pad
The MIDI channel can be set for the selected
pad.
If the unit receives a MIDI message on this chan-
nel by USB, the instrument assigned to the pad
will play at the pitch that corresponds to the note
number.
In addition, if a sequence is recorded for the
selected pad, note numbers will be output on
the set MIDI channel during pattern playback.
• Use 1 to set the MIDI channel.
This can be set to OFF or from 1 to 16.
The A can output sounds for note
numbers 0–108.
NOTE
The A cannot record MIDI messages
received by USB as a sequence.
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Page 94
SONG mode EDIT screen
The following settings can be made with the
SONG mode EDIT screen.
LED settings
You can set the color used on the display and by
the Ring Controller LEDs, as well as how pads
light when a pad is tapped.
■
Setting pattern pad colors
1. Select a pattern.
2. Press D.
This opens the LED settings for the
selected pattern.
■
Setting the LED animation timing
1. Select a pattern.
2. Press D.
3. Use 3 to change the animation
playback timing.
This sets the repetition timing of the ani-
mation based on the playback tempo.
The interval can be set to 1/8, 1/4, 1/2, 1
or 2.
3. Use 1 to change the color.
■
Setting the LED animation type.
1. Select a pattern.
2. Press D.
3. Use 2 to change the animation
type.
The animation can be set to O, Moire,
Firework, Cross, Circulation or Rainbow
(→ P. 92).
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Page 95
LOOPER mode EDIT screen
The following settings can be made with the
LOOPER mode EDIT screen.
LED settings
You can set the color used on the display and by
the Ring Controller LEDs, as well as how pads
light when a pad is tapped.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use e to select LED.
Setting the synchronization of
the captured audio (Sync)
The playback of the captured audio can be syn-
chronized with the looper sequence tempo.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use u to select Sync.
Settings related to synchronization are
shown.
4. Use 1 to select a color.
5. Use 2 to select an animation
type.
The animation can be set to O, Moire,
Firework, Cross, Circulation or Rainbow
(→ P. 92).
6. Use 3 to change the animation
playback timing.
This sets the repetition timing of the ani-
mation based on the playback tempo.
The interval can be set to 1/8, 1/4, 1/2, 1
or 2.
4. Use 1 to turn synchronization on
or o (Tempo Sync).
When on, the captured audio will play
back synchronized with the looper
sequence tempo. In addition, loop play-
back will also be synchronized with the
tempo.
NOTE
To turn Tempo Sync On, the BPM and Length
parameters must also be set. If they are not
set, it cannot be turned on.
95
Page 96
LOOPER mode EDIT screen (continued)
5. Use 2 to set the tempo of the
captured recording (BPM).
Set the original tempo of the captured
recording.
This can be set from 40.0 to 250.0.
6. Use e to select the length of the
captured recording (Length).
The length of the captured audio can be
set in units of quarter notes or bars.
NOTE
BPM and Length values must be set correctly
to synchronize accurately.
When Tempo Sync is O, the captured record-
ing is played back at its original speed. During
loop playback, the le will loop between its
start and end points without synchronizing to
the tempo.
Level and send settings
(Level/Send)
The playback level of captured audio and the
amounts sent to the delay and reverb effects
can be set.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use e to select Level/Send.
4. Use 1 to set the playback level
of the captured audio.
This can be set from 0 to 100.
5. Use 2 to set the amount sent to
the delay eect.
This can be set from 0 to 100.
6. Use 3 to set the amount sent to
the reverb eect.
This can be set from 0 to 100.
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Page 97
LOOPER mode EDIT screen (continued)
Changing assigned captured
recordings (Assign)
The captured audio assigned to the selected
pad can be changed.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use e to select Assign.
4. Press E.
Assignable files saved in the “Capture”
subfolder in the "AR-96" folder on the SD
card will be shown.
5. Use e to select a le,
and press E.
This assigns the selected le to the pad.
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Eects
Eects overview
Global lter, delay, reverb and master eects can be applied to the playback of patterns, songs and
looper sequences.
Screen overview
Name of selected
effect type
Parameter names and setting values for knobs
Eect types
FILTER
This enables the global lter.
DELAY
This enables the delay.
REVERB
This enables the reverb.
1
2
MASTER FX
You can select one of a variety of eects as the
master eect that is applied to all output.
The parameters that can be set depend on the
type of eect.
HINT
See the "Eect list" appendix for details about
eect parameters (
3
→
P. 141).
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Using eects
Turning eects ON/OFF
1. During pattern, song and looper
sequence playback, press and
hold w, x, y or
z for the eect you want to
use.
The effect is turned on only while the
button is being pressed.
CONTROLLER
for the eect you want to use. When
using the Ring Controller, just pressing
the button will hold the eect.
HINT
• Multiple eects can be turned on at the same
time In this case, information about the eect
turned on last appears on the display.
• When an eect is on, its Ring Controller eect
button LED lights.
Press the button
1. To hold an eect, press w,
x, y or z while
pressing H.
The effect will stay on even after its
button is released.
HINT
Multiple eects can be held at the same time
Changing eect types
1. During song playback, press
w, x, y or z for
the eect type you want to change.
The type of the selected effect appears
on the display.
2. Use e to change the eect type.
Changing parameters
1. Press w, x, y or
z for the eect you want to
change.
The parameters of the selected effect
appear on the display.
HINT
When multiple eects are being held, press the
button of the eect you want to change.
2. Turn 1, 2 and 3 to change
2. To stop holding an eect, press
H while pressing its button
(w, x, y or z).
CONTROLLER
the eect you want to stop holding.
Press the button for
the parameters you want.
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Number of selected pattern
Mixer
Mixer overview
The audio from the external inputs can be adjusted. In INST and STEP modes, the levels of each
instrument in the mix can also be adjusted.
Screen overview
Name of selected pattern
Settings available
in Mixer
Using the Ring Controller
Mixer group display
The pads on the rings correspond to 32 instruments. After selecting mute or solo on the display, you
can turn muting or soloing ON/OFF by tapping the pads.
Starting mixing
1. Press m when the pattern to mix
is selected or playing back.
This opens the MIXER screen.
Instrument
Muted/soloed
instruments
In SCALE layout, tapping
any pad has the same effect
HINT
In SONG and LOOPER modes, you can set
send eects and levels, as well as stereo/
mono, for audio input through the INPUT jacks.
100
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