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Instruments shall not be liable for any claim of any kind whatsoever
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ii
USA FCC Information Concerning Radio Frequency
Interference
This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC rules. These limits are
designed to provide reasonable protection against harmful interference in
a residential installation. This equipment generates, uses, and can radiate
radio frequency energy and, if not installed and used in accordance with
the instructions, may cause harmful interference with radio
communications. However, there is no guarantee that interference will not
occur in a particular installation.
If this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off and
on, you can try to correct the interference by one or more of the
following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a circuit different from
that to which the receiver is connected.
•Consult the dealer or an experienced radio/television technician for
help.
Caution: Any changes or modifications to this equipment not expressly
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equipment.
iii
About the TI-84 Plus and TI-84 Plus Silver Edition
The TI-84 Plus Silver Edition is the same as the TI-84 Plus except:
•it has more memory, and thus more spaces for graphing handheld
software applications (Apps).
•it has interchangeable faceplates that let you customize the
appearance of your TI-84 Plus Silver Edition.
Since all the functions of the TI-84 Plus Silver Edition and the TI-84 Plus
are the same, this guidebook can be used for either the TI-84 Plus or the
TI-84 Plus Silver Edition.
The CD included with your TI-84 Plus / TI-84 Plus Silver Edition package
also includes an electronic guidebook, which is a complete reference
manual for the TI-84 Plus / TI-84 Plus Silver Edition. If the CD is not
available, you can download a copy of the electronic guidebook from the
Texas Instruments web page at:
education.ti.com/guides
The TI-84 Plus / TI-84 Plus Silver Edition has some graphing handheld
software applications (Apps) preinstalled. For information about these
Apps, see the electronic documentation files on the Texas Instrument
web page at:
education.ti.com/guides
About this book
This guidebook gives a quick overview of each topic, along with
keystroke instructions for easy examples. All examples assume that the
TI-84 Plus is using default settings. For complete information on any
topic, see the electronic guidebook on the CD that came with your
graphing handheld.
Accuracy Information .................................................................176
Texas Instruments (TI) Support and Service............................... 179
Texas Instruments (TI) Warranty Information ...........................180
vi
Getting Started
TI-84 Plus keys
1
y Provides access
to the function or
character shown
above each key.
ƒ Provides
access to the
characters shown
above each key.
Œ Displays a
menu that lists
Applications
installed on the
TI-84 Plus.
É Turns on the
TI-84 Plus.
} ~ † | Let you
move the cursor in
four directions.
‘ Clears
(erases) the entry
line or deletes an
entry and answer
on the home
screen.
Í Evaluates an
expression,
executes an
instruction, or
selects a menu
item.
Getting Started1
Turning the TI-84 Plus on and off
To turn on the TI-84 Plus, press É. The É key is located at the lower
left corner of the TI-84 Plus.
To turn off the TI-84 Plus, press the y key followed by the É key. OFF
second function of É.
is the
When you turn off the TI-84 Plus, all settings and memory contents are
retained. The next time you turn on the TI-84 Plus, the home screen
displays as it was when you last used it.
Automatic Power Down™
To prolong the life of the batteries, Automatic Power Down™ (APD™)
turns off the TI-84 Plus automatically after about five minutes without
any activity. The next time you turn o?n the TI-84 Plus, it is exactly as you
left it.
Home screen
When you turn on your TI-84 Plus the first time, you should see this
screen:
To clear this text from your screen, press ‘ twice. You should now see
the home screen, a blank screen with a flashing cursor. The home screen
is where you enter problems and see results.
If you pressed ‘ above and you still do not see a blank home screen,
press the y key followed by the z key (to select QUIT).
2Getting Started
Example: Add 2 + 3 on the home screen.
PressResult
2 Ã 3
Í
Entry line
Answer line
Note: Results are displayed on the next line (the answer line), not on the
entry line.
Example: Multiply 5 x 4.
PressResult
5 ¯ 4
Í
y
and
Most keys on the TI-84 Plus can perform two or more functions. To use a
function printed on a key, press the key. To use a function printed above
a key, you must first press the y key or the ƒ key.
ƒ
keys
y key
Second functions are printed above the keys (the same color as the y
key). Some secondary functions enter a function or a symbol on the
home screen (sinL1 or ‡, for example). Others display menus or editors.
To view the ANGLE menu, for example, look for ANGLE above the Œ
key near the top of the TI-84 Plus keyboard. Press the y key (and then
release it) and then press Œ. In this guidebook the key combination is
indicated by y;, not yŒ.
Getting Started3
Note: The flashing cursor changes to Þ when you press the y key.
ƒ key
The ƒ key lets you enter the alphabetic characters and some special
symbols. To enter T, for example, press ƒ (and then release it) and
then press ¶. In the guidebook this key combination is indicated by
ƒ [T].
If you have several alphabetic characters to enter, press y7 to
avoid having to press the ƒ key multiple times. This locks the alpha
key in the On position until you press ƒ a second time to unlock it.
Note: The flashing cursor changes to Ø when you press the ƒ key.
‘
and y
5
‘ key
The ‘ key erases the home screen. This key is located just below the
four arrow keys at the upper right corner of the TI-84 Plus keyboard. If
you press ‘ during an entry, it clears the entry line. If you press
‘ when the cursor is on a blank line, it clears everything on the
home screen.
Although it does not affect the calculation, it is frequently helpful to
clear the previous work from the home screen before you begin a new
problem. As you work through this guide, we recommend that you press
‘ each time you begin a new Example. This removes the previous
example from the home screen and ensures that the screen you see
matches the one shown in the example.
y 5
If you accidentally press a menu key, pressing ‘ will usually return
you to the home screen, but in most cases pressing y5 to leave the
menu and return to the home screen.
Entering an expression
An expression consists of numbers, variables, operators, functions, and
their arguments that evaluate to a single answer. 2X + 2 is an expression.
Type the expression, and then press Í to evaluate it. To enter a
function or instruction on the entry line, you can:
•Press its key, if available. For example, press «.
— or —
4Getting Started
•Select it from the CATALOG, if the function appears on the
CATALOG. For example, press y N, press † to move down to
log(, and press Í to select log(.
— or —
•Select it from a menu, if available. For example, to find the
function, press , press ~ to select NUM, then select 2:round(.
Example: Enter and evaluate the expression p Q 2.
PressResult
y B ¯
Í
2
Interchangeable Faceplates
round
The TI-84 Plus Silver Edition has interchangeable faceplates that let you
customize the appearance of your unit. To purchase additional
faceplates, refer to the TI Online Store at education.ti.com.
Removing a Faceplate
1.Lift the tab at the bottom
edge of the faceplate away
from the TI-84 Plus Silver
Edition case.
2.Carefully lift the faceplate
away from the unit until it
releases. Be careful not to
damage the faceplate or the
keypad.
Getting Started5
Installing New Faceplates
1.Align the top of the faceplate
in the corresponding grooves
of the TI-84 Plus Silver Edition
case.
2.Gently click the faceplate into
place. Do not force.
3.Make sure you gently press
each of the grooves to ensure
the faceplate is installed
properly. See the diagram for
proper groove placement.
Using the Clock
Use the Clock to set the time and date, select the clock display format,
and turn the clock on and off. The clock is turned on by default and is
accessed from the mode screen.
Displaying the Clock Settings
1.Press z
2.Press the † to move the cursor to
SET CLOCK.
3.Press Í.
6Getting Started
Changing the Clock settings
1.Press the ~ or | to highlight the date
format you want, example: M/D/Y. Press
Í.
2.Press † to highlight YEAR. Press ‘ and
type the year, example: 2004.
3.Press † to highlight MONTH. Press ‘
and type the number of the month (a
number from 1–12).
4.Press † to highlight DAY. Press ‘ and
type the date.
5.Press † to highlight TIME. Press ~ or | to
highlight the time format you want. Press
Í.
6.Press † to highlight HOUR. Press ‘
and type the hour. A number from 1–12 or
0–23.
7.Press † to highlight MINUTE. Press ‘
and type the minutes. A number from 0–
59.
8.Press † to highlight AM/PM. Press ~ or |
to highlight the format. Press Í.
9.To Save changes, press † to select
Press Í.
SAVE.
Error Messages
If you type the wrong date for the month, for
example: June 31, June does not have 31 days,
you will receive an error message with two
choices:
•To Quit the Clock application and return to
the Home screen, select 1: Quit. Press
Í.
— or —
•To return to the clock application and
correct the error, select 2: Goto. Press
Í.
Getting Started7
Turning the Clock On
There are two options to turn the clock on. One option is through the
MODE screen, the other is through the Catalog.
Using the Mode Screen to turn the clock on
1.If the Clock is turned off, Press † to
highlight
2.Press Í.
TURN CLOCK ON.
Using the Catalog to turn the clock on
1.If the Clock is turned off, Press y N
2.Press † or } to scroll the CATALOG until
the selection cursor points to
3.Press Í.
ClockOn.
Turning the Clock Off
1.Press y N.
2.Press † or } to scroll the CATALOG until
the selection cursor points to
3.Press Í.
ClockOff will turn off the Clock display.
ClockOff.
TI-84 Plus menus
Many functions and instructions are entered on the home screen by
selecting from a menu.
To select an item from the displayed menu:
•Press the number or letter shown at the left of that item.
— or —
•Use the cursor arrow keys, † or }, to highlight the item, and then
press Í.
8Getting Started
Some menus close automatically when you make a selection, but if the
menu remains open, press y5 to exit. Do not press ‘ to exit,
since this will sometimes delete your selection.
3
Example: Enter on the home screen entry line.
27
PressResult
4
Menus containing
an arrow next to
the final item
continue on a
second page.
— or —
††† Í
27 ¤
Í
Example: Change the FORMAT menu setting to display grid points on the
graph.
PressResult
y .
Getting Started9
PressResult
† † ~
Í
s
Example: Turn off the display of grid points.
PressResult
y . † †
Í
Note: Press y5 or ‘ to close the FORMAT menu and return to
the home screen.
Summary of menus on the TI-84 Plus
PressTo display
Œ
y 8
y L
y ,
10Getting Started
APPLICATIONS menu — to see a list of TI-84 Plus
graphing handheld software applications (APPS).
LINK menu — to communicate with another graphing
handheld.
MEMORY menu — to check available memory and
manage existing memory.
MATH menu — to select a math operation.
VARS menu — to select variable names to paste to the
home screen.
STAT PLOTS menu — to define statistical plots.
PressTo display
y N
CATALOG menu — to select from a complete,
alphabetic list of all TI-84 Plus built-in functions and
instructions.
y .
y >
FORMAT menu — to define a graph’s appearance.
MATRIX menu — to define, view, and edit matrices.
y <
y =
DRAW menu — to select tools for drawing on graphs.
DISTRIBUTIONS menu — to select distribution
functions to paste to the home screen or editor
screens.
y :
TEST menu — to select relational operators (=, ƒ, {, |,
etc.) and Boolean operators (and, or, xor, not) to paste
to the home screen.
Editing and deleting
You can change any expression or entry using the backspace | key, the
delete { key, or the insert y6 key. You can make a change before
or after you press Í.
2
Example: Enter the expression 5
2
+ 5.
5
PressResult
5 ¡ Ã 1
|5
+ 1, and then change the expression to
Getting Started11
Example: Enter the expression 52 + 1, and then change the expression to
52 N 5.
PressResult
5 ¡ Ã 1
| | { {
¹
5
Í
Example: Change the example above to 5
2
+2N 5 using y[ to
recall the expression and y6 to insert + 2 into the expression.
PressResult
y [
| | y 6
Ã
2
Í
12Getting Started
Using ¹ and
Many graphing handhelds (including the TI-84 Plus) make a distinction
between the symbols for subtraction and negation.
Use ¹ to enter subtraction operations. Use Ì to enter a negative
number in an operation, in an expression, or on a setup screen.
Example: Subtract 10 from 25.
PressResult
2 5 ¹ 1 0
Í
Example: Add 10 to L25.
PressResult
2 5 Ã 1 0
Ì
Í
Ì
Example: Subtract L10 from 25.
PressResult
2 5 ¹ Ì 1 0
Í
Note: Notice that the TI-84 Plus displays a slightly different symbol for
negation and subtraction to make it easier for you to distinguish
between the two. The negative symbol is raised and slightly shorter.
Getting Started13
Using parentheses
Since all calculations inside parentheses are completed first, it is
sometimes important to place a portion of an expression inside
parentheses.
Example: Multiply 4…1+2; then multiply 4…(1+2).
PressResult
4 ¯ 1 Ã 2
Í
4 ¯ £ 1 Ã 2 ¤
Í
Note: The closing parenthesis ¤ is optional. The operation will be
completed if you omit it. The exception to this rule occurs when there is
another operation following the parenthetical operation. In this case,
you must include the closing parenthesis.
Example: Divide 1/2 by 2/3.
PressResult
£
1 ¥ 2 ¤ ¥
£
2 ¥ 3 ¤
Í
14Getting Started
1
Example: Calculate 16 ^ .
PressResult
1 6 › £ 1 ¥ 2 ¤
Í
Example: Calculate (L3)
PressResult
3 ¤ ¡
£ Ì
Í
--2
2
.
Note: Try each of these examples without the parentheses and see what
happens!
Storing a value
Values are stored to and recalled from memory using variable names.
Example: Store 25 to variable A and multiply A by 2.
PressResult
2 5 ¿ ƒ[A]
Getting Started15
PressResult
Í
2 ¯ ƒ[A]
Í
— or —
ƒ [A] ¯ 2
Í
Example: Find the value of 2X3 N 5X2 N 7X + 10 when X = L0.5.
PressResult
5 ¿ „
Ì Ë
Í
L.5 to X)
(stores
2 „ ›3
¹ 5 „ ¡
¹
7 „ Ã 1 0
Í
You can remove a value stored to a variable using the DELVAR function
or by storing 0 to the variable.
16Getting Started
Example: Delete the value (L.5) stored to X above by storing 0.
PressResult
0¿„
Í
„
Í
Graphing a function
o Displays the Y=
Editor, where you
can enter one or
more functions or
expressions to
graph.
p Lets you
set the viewing
window to
produce the
best display of
your graph.
„ Lets you enter
one of four symbols: X
(if you are in Function
mode), T (in
Parametric mode), q
(in Polar mode), or n
(in Sequence mode).
q Lets you
quickly adjust
the window to
a predefined
setting.
s Displays
the graph you
have defined.
r Lets you
move the cursor
along the
graphed
function using |
and ~.
Getting Started17
To graph a function, you must:
1.Display the Y= Editor.
2.Enter the function.
3.Display the graph.
Note: If you previously changed graph type in the mode settings, you
must change the type back to Func (the default setting) before you
graph.
2
Example: Graph the function Y = X
PressResult
o
+ 1.
„ ¡ Ã
s
1
Note: If Y1 is not empty, press ‘. If there are additional entries in
the Y= Editor, press †‘ until all are clear.
Changing mode settings
The mode settings determine how entries are interpreted and how
answers are displayed on the TI-84 Plus.
18Getting Started
Example: Change the mode setting for decimals from Float to 3 decimal
places.
PressResult
z
† ~ ~ ~ ~
Í
y 5
1 Ë 23456
Í
Note: You must press Í to change a mode setting. If you highlight
the setting and then exit the mode menu without pressing Í, the
setting will not be changed.
The mode menu includes the following settings:
SettingChoices
Numeric
notation
Decimal
Angle
measure
Getting Started19
Normal: for example, 12345.67
•
Sci (scientific): for example, 1.234567â4
•
•
Eng (engineering): for example, 12.34567â3
Float
:
•
•
•
•
lets the number of decimal places change
based on the result (up to 10 digits)
0–9: sets the number of decimal places to a value
(0
–9) that you specify
Radian: interprets angle values as radians
Degree: interprets angle values as degrees
SettingChoices
Type of graph
•
Func (functional): plots functions, where Y is a
function of X
•
Par (parametric): plots relations, where X and Y
are functions of T
•
Pol (polar): plots functions, where r is a function
of ô
Seq (sequence): plots sequences
•
q
Plot type
Sequential or
simultaneous
graphing
Real or
complex mode
Screen display
•
Connected: draws a line connecting each point
calculated for the selected functions
•
Dot: plots only the calculated points of the
selected functions
•
Sequential: draws graphs one at a time
•
Simul (simultaneous): draws several graphs at the
same time
Real:
•
•
•
•
•
•
displays real numbers, such as 1, 1/2, ‡3
a+b× (rectangular complex): displays as 3+2×
re^q× (polar complex): displays as re^q×
Full: displays full screen
Horiz: displays a horizontal split screen
G-T: displays a vertical split screen (graph &
table)
The importance of mode settings
Example: Multiply 2/3 Q 2.
PressResult
z † ~ Í
20Getting Started
PressResult
2 ¥ 3 ¯ 2 Í
Your first reaction to this example is that the graphing handheld has
produced a wrong answer. But you have set it to round to 0 decimal
places (the nearest whole number), so for this setting the answer is
correct. If you set rounding (decimals displayed) to 0 and then forget to
reset it for later calculations, you may be surprised by some of your
answers! With mode set to the default setting ofFloat, the result will be:
PressResult
2 ¥ 3 ¯ 2
Í
Setting the graphing window
To obtain the best view of the graph, you may need to change the
boundaries of the window.
To display the WINDOW Editor, press p.
Ymax
Xscl
Xmax
Yscl
Window variables (shown in
WINDOW Editor)
Xmin
Ymin
Corresponding viewing
window (shown on Graph
window)
Xmin, Xmax, Ymin, and Ymax variables represent the boundaries of
The
the viewing window.
Getting Started21
Xmin: the minimum value of X to be displayed.
Xmax: the maximum value of X to be displayed.
Ymin: the minimum value of Y to be displayed.
Ymax: the maximum value of Y to be displayed.
Xcsl (X scale): the distance between the tick marks on the X axis.
Yscl (Y scale): the distance between the tick marks on the Y axis.
Xres: pixel resolution—not usually changed except by advanced users.
To change the values:
1.Move the cursor to highlight the value you want to change.
2.Do one of the following:
•Type a value or an expression. The old value is erased when you
begin typing.
— or —
•Press ‘ to clear the old value; then type the new one.
3.Press Í, †, or }.
Note: Values are stored as you type them; you do not need to press
Í. Pressing Í simply moves the cursor to the next window
variable.
4.After you have made all changes, press y5 to close the
WINDOW Editor (or s to display the graph).
Example: Change the window settings to display a maximum X value of
25, a minimum X value of L25, a maximum Y value of 50, and a minimum
Yvalue of L50.
PressResult
p
Ì
25 † 25 † †
Ì 50 † 50
22Getting Started
PressResult
y 5
Using
The TI-84 Plus has ten predefined window settings that let you quickly
adjust the graph window to a predetermined level of magnification. To
display this menu, press q.
SelectionResult
1: ZBoxLets you draw a box (using the cursor pad) to
2: Zoom InAfter you position the cursor and press Í,
3: Zoom OutAfter you position the cursor and press Í,
4: ZDecimalSets the change in X and Y to increments of .1
5: ZSquareAdjusts the viewing window so that X and Y
6: ZStandardSets the standard (default) window variables.
7: ZTrigSets the built-in trigonometry window variables.
8: ZIntegerAfter you position the cursor and press Í, sets
9: ZoomStatSets the values for currently defined statistical lists.
q
define the viewing window.
magnifies the graph around the cursor.
displays more of the graph.
when you use r.
dimensions are equal.
the change in X and Y to whole number
increments.
0: ZoomFitFits
Ymin and Ymax between Xmin and Xmax.
Building a table
Tables are useful tools for comparing values for a function at multiple
points.
Getting Started23
Example: Build a table to evaluate the function Y = X3 N 2X at each
integer between L10 and 10.
PressResult
z † † †
Í
(sets function graphing
mode)
o
„
3
¹ 2 „
y -
Ì
10 Í
(sets TblStart; default
settings shown for the other
fields are appropriate)
y 0
24Getting Started
Note: Press † repeatedly to see the changes in X and Y.
Clearing the Y= Editor
Before proceeding with the remaining examples in this guidebook, clear
the Y= Editor.
PressResult
o
‘
Using the CATALOG
The CATALOG is an alphabetic list of all functions and instructions on the
TI-84 Plus. Some of these items are also available on keys and menus.
To select from the CATALOG:
1.Position the cursor where you want to insert the item.
2.Press y N.
3.Press † or } to move the 4 indicator to the function or instruction.
(You can move quickly down the list by typing the first letter of the
item you need.)
4.Press Í. Your selection is pasted on the home screen.
Notes:
•Items are listed in alphabetical order. Those that do not start with a
letter (+, ‚, ‡, p, and so on) are at the end of the list.
•You can also paste from the CATALOG to an editor, such as the Y=
Editor.
Getting Started25
Example: Enter the rand function on the home screen.
PressResult
y N [R] †
The Ø indicates
that Alpha-lock is
on.
Í
Performing simple calculations
Changing a decimal to a fraction
Example: Add 1/2 + 1/4 and change your answer to a fraction.
PressResult
1 ¥ 2 Ã 1 ¥ 4
Í
1
Í
26Getting Started
Finding the least common multiple
Example: Find the least common multiple of 15 and 24.
PressResult
~ } }
Í
1 5 ¢ 2 4 ¤
Í
Finding the square root
Example: Find the square root of 256.
PressResult
y C 256 ¤
Í
Finding the factorial of numbers
Example: Compute the factorial of 5 and 30.
PressResult
5 ~ ~ ~ 4
Í
3 0 ~ ~ ~ 4
Í
Scientific
notation
Getting Started27
Solving trigonometric functions
Example: Find the sine of an angle of 72¡.
PressResult
7 2
˜
y ; Í ¤
Í
If you are solving multiple problems using angles, be sure that mode is
set to Degree. If you are in Radian mode and do not wish to change the
mode, you can use y;Í (as you did in this example) to add
the degree symbol to the calculation and override the Radian mode
setting.
Adding Complex Numbers
Example: Add (3+5×) + (2-3×).
PressResult
£
3 Ã 5 y V ¤
à £ 2 ¹ 3 y V ¤
Í
Note: The × character is the second function of Ë (the decimal key).
Using the equation solver
You can use the TI-84 Plus equation solver to solve for a variable in an
equation.
28Getting Started
Example: Find the roots for the equation X2 N 13X N 48 = 0.
PressResult
}
Í
If you do not see
eqn:0= as shown above, press } (the up arrow), and
then press ‘ to erase the existing equation.
PressResult
„ ¡ ¹
13 „ ¹ 48
Í
ƒ \
Getting Started29
PressResult
1 0 0
ƒ \
The two roots are M3 and 16. Since you did not enter a guess, the TI-84
Plus used 0 (the default guess) and first returned the answer nearest 0. To
find other roots, you must enter another guess. In this example, you
entered 100.
Entering data into lists
You can enter data into lists using either of two methods:
•Using braces and ¿ on the home screen
— or —
•Using the statistical list editor.
Using ¿
Example: Store 1, 2, 3, and 4 to list 1 (L1).
PressResult
y E
1 ¢ 2 ¢
3 ¢ 4 y F
30Getting Started
PressResult
¿
y d
Í
Using the statistical list editor
Example: Store 5, 6, 7, and 8 to list 2 (L2).
PressResult
… Í
~ } ‘ Í
(if L2 already contains data)
5 Í 6 Í
7 Í 8 Í
Getting Started31
PressResult
y 5 y e
Í
(displays the contents of the
list on the home screen)
Plotting data
When you have statistical data stored in lists, you can display the data
you have collected in a scatter plot, xyLine, histogram, box plot, or
normal probability plot.
You will need to:
1.Determine which lists contain your data.
2.Tell the TI-84 Plus which lists of data you want to plot and define the
plot.
3.Display the plot.
Determine which lists contain your data
PressResult
…
Í
Note: In some cases, you may have several lists stored and you may have
to press ~ several times to find the correct lists.
32Getting Started
Tell the TI-84 Plus which lists you want to plot
PressResult
y ,
4 Í
(turns plots off if any plots
are on)
y ,
Í
Í
(turns Plot1 on)
† † y 9
Í
(enters L1 as the Xlist)
Getting Started33
PressResult
† y 9 †
Í
(enters L2 as the Ylist)
† ~ Í
(selects + as the plotting
mark)
o ‘
Note: This step is optional and is not necessary unless there is a previous
entry in the Y= Editor. If there are additional entries in the Y= Editor,
press † ‘ until all are clear.
Display the plot
PressResult
s
q } } Í
(selects ZoomStat)
34Getting Started
Note: If you would like to add the regression line to a scatter plot,
adding Y1 to the end of the instruction: LinReg(ax+b) L1, L2, Y1. (Press
~ Í Íto add Y1.) Press s to see the regression line.
Calculating a linear regression
If you wish to calculate the linear regression for data, you can do so using
LinReg instruction from the … CALC menu.
the
Example: Calculate the linear regression for the data entered in L1 and
L2.
PressResult
… ~ † † †
Í
y d ¢ y e
Í
Note: The information on the last screen means that the points in L1 and
L2 [(1,5) (2,6) (3,7) (4,8)] all lie on the line Y = X + 4.
Getting Started35
Calculating statistical variables
The TI-84 Plus lets you easily calculate one-variable or two-variable
statistics for data that you have entered into lists.
Example: Using the data that you entered into L1 from the previous
section “Using ¿“, calculate one-variable statistics.
PressResult
… ~
Í
y d
Í
36Getting Started
Using the MATRIX Editor
Creating a new matrix
PressResult
y > |
Í
2 Í 2 Í
1 Í 5 Í
2 Í 8 Í
Note: When you press Í, the cursor automatically highlights the
next cell so that you can continue entering or editing values. To enter a
new value, you can start typing without pressing Í, but you must
press Í to edit an existing value.
Using matrices to solve systems of equations
You can solve several equations simultaneously by entering their
coefficients into a matrix and then using the
form) function. For example, in the equations below, enter 3, 3, and 24
(for 3X, 3Y, and 24) in the first row, and 2, 1, 13 (for 2X, 1Y, and 13) in the
second row.
Getting Started37
rref (reduced row-echelon
Example: Solve 3X + 3Y = 24 and 2X + Y = 13
PressResult
y > ~ ~ †
Í
2 Í 3 Í
3 Í 3 Í 2 4 Í
2 Í 1 Í 1 3 Í
y 5
y > ~
38Getting Started
PressResult
}}}}}
Í
y > † Í
Í
You can interpret the resulting matrix as:
[1 0 5] represents 1X + 0Y = 5 or X = 5
[0 1 3] represents 0X + 1Y = 3 or Y = 3
The solution to this system of equations is X = 5, Y = 3.
Grouping
Grouping lets you make a copy of two or more variables and store them
in the Flash memory of the TI-84 Plus. This function is similar to “zipping”
a computer file and storing it. For example, suppose that you want to
save data you collected for time, temperature, humidity, and barometric
pressure because you may need to use the data for another assignment.
Getting Started39
Grouping lets you keep these lists together for future use. Instead of
trying to locate the correct lists and remember which ones were collected
together, you can simply recall the group. Grouping also saves space on
your graphing handheld by copying variables from RAM to Flash
memory.
Example: Group lists L1, L2, and L3 and name them GROUPA.
PressResult
y L
8
Í
Caution: You are in
alpha mode.
[G] [R] [O] [U] [P] [A]
Í
40Getting Started
PressResult
4
Í † Í
† Í
~
Í
Ungrouping
To use variables that have been grouped, you must ungroup.
Example: Ungroup GROUPA.
PressResult
y L
Getting Started41
PressResult
8
~
Í
3
(to overwrite all three lists)
Error messages
Occasionally, when you enter a function or instruction or attempt to
display a graph, the TI-84 Plus will return an error message.
For more details, see Appendix B
42Getting Started
Example: Enter the least common multiple function lcm( followed by
only one number.
PressResult
~ } } Í
2 7 ¢
Í
If you select
new entry line. If you select
the cursor is flashing at the location of the error. You can now correct the
error and continue.
You can find a complete list of error conditions with explanations in
Appendix B: General Information.
1:Quit, you return to the home screen with the cursor on a
2:Goto, you return to the original entry line;
Resetting defaults
If you are getting unexpected results, or if another person has used your
TI-84 Plus and may have changed the settings, you should consider
resetting defaults on the TI-84 Plus.
PressResult
y L
Getting Started43
PressResult
7
2
2
WARNING: If you reset All RAM in step 3 above, you will delete stored
variables, lists, applications, and programs. Be sure you have backed up
any essential data before you select this option.
Installing applications
Graphing handheld software applications (Apps) let you update the
functionality of your TI-84 Plus by installing Apps. This is similar to the
way that you add new features to your computer by installing new
software applications.
You can find applications for the TI-84 Plus at the TI Online Store at
education.ti.com. Once you have downloaded an application to your
computer, you must use TI Connect™ or TI-GRAPH LINK™ software and
the USB computer cable or TI Connectivity Cable USB to install the
application on your TI-84 Plus.
Instructions for Windows®
1.Connect the USB computer cable between your computer and TI-84
Plus. Make sure the TI-84 Plus is on the home screen.
2.Using Windows (or NT) Explorer, locate the application file you want
to transfer to the connected device.
44Getting Started
3.Reduce the size of the Explorer window so you can see the TI
Connect desktop icon.
4.Click the application file you want to transfer.
5.Drag the application file out of Explorer and drop it on the TI
Connect desktop icon.
Instructions for Macintosh®
1.Connect the TI Connectivity Cable USB for Macintosh/Windows
between your computer and TI-84 Plus, and make sure the TI-84 Plus
is on the home screen.
2.Launch the TI-GRAPH LINK 2 software and establish a connection to
your TI-84 Plus.
3.Drag the application to the TI-84 Plus window in TI-GRAPH LINK.
Follow any on-screen instructions that are given.
Running applications
Once you have installed an application on your TI-84 Plus, you must start
the application to use its features.
Example: Start the Catalog Help (CtlgHelp) app on the TI-84 Plus.
PressResult
Œ
† † Í
Getting Started45
Quick reference
PressTo
y }Darken the screen
y †Lighten the screen
y ~Move the cursor to the end of an expression
y |Move the cursor to the beginning of an
expression
ƒ †Page down to the next screen (on menus)
ƒ }Page up to the next screen (on menus)
y [Place your last entry on the current entry line on
the home screen
y ZPlace Ans (a reference to your last answer) on the
current entry line on the home screen, allowing
you to use the answer in the next calculation
{Delete the character under the cursor
y 6Insert additional characters at the cursor
† }Move the cursor from line to line
~ |Move the cursor from character to character
within a line
‘Clear the current line. (If the cursor is on a blank
line, clears everything on the home screen.)
Battery precautions
Take these precautions when replacing batteries.
•Do not leave batteries within the reach of children.
•Do not mix new and used batteries. Do not mix brands (or types
within brands) of batteries.
•Do not mix rechargeable and non-rechargeable batteries.
•Install batteries according to polarity (+ and N ) diagrams.
•Do not place non-rechargeable batteries in a battery recharger.
•Properly dispose of used batteries immediately.
•Do not incinerate or dismantle batteries.
46Getting Started
Activities
The Quadratic Formula
Entering a Calculation
Use the quadratic formula to solve the quadratic equations
2
+5x+2=0 and 2x2N x + 3 = 0. Begin with the equation
3x
3x2+5x+2=0.
2
1.Press
2.Press ƒ [:] (above Ë). The colon allows
3.Press 5¿ ƒ [B] (above Œ) to
4.Press Í to store the values to the
5.Press £ Ì ƒ [B] Ã y C ƒ [B] ¡
3 ¿ ƒ [A] (above ) to
store the coefficient of the x
you to enter more than one instruction on
a line.
store the coefficient of the X term. Press
ƒ [:] to enter a new instruction on the
same line. Press
) to store the constant.
variables A, B, and C.
The last value you stored is shown on the
right side of the display. The cursor moves
to the next line, ready for your next entry.
¹
4 ƒ [A] ƒ [C] ¤ ¤ ¥ £ 2 ƒ
[A] ¤ to enter the expression for one of
the solutions for the quadratic formula,
b–b24ac–±
-------------------------------------2a
2 ¿ ƒ [C] (above
2
term.
Activities47
6.Press Í to find one solution for the
2
equation 3x
+5x+2=0.
The answer is shown on the right side of
the display. The cursor moves to the next
line, ready for you to enter the next
expression.
Converting to a Fraction
You can show the solution as a fraction.
1.Press to display the
MATH menu.
2.Press 1 to select 1:4Frac from the MATH
menu.
When you press 1, Ans4Frac is displayed on
the home screen. Ans is a variable that
contains the last calculated answer.
3.Press Í to convert the result to a
fraction.
To save keystrokes, you can recall the last expression you entered, and
then edit it for a new calculation.
4.Press y [ (above Í) to recall the
fraction conversion entry, and then press
y[ again to recall the quadraticformula expression,
b–b24ac–+
--------------------------------------2a
48Activities
5.Press } to move the cursor onto the
in the formula. Press ¹ to edit the
quadratic-formula expression to become:
b–b24ac––
-------------------------------------2a
+ sign
6.Press Í to find the other solution for
2
the quadratic equation 3x
+5x+2=0.
Displaying Complex Results
Now solve the equation 2x2N x + 3 = 0. When you set a+bi complex
number mode, the TI-84 Plus displays complex results.
1.Press z † † † † † † (6 times), and
then press ~ to position the cursor over
a+bi. Press Í to select a+bi complex-
number mode.
2.Press y 5 (above z) to return to the
home screen, and then press ‘ to clear
it.
The coefficient of the x2 term, the
coefficient of the X term, and the constant
for the new equation are stored to A, B,
and C, respectively.
4.Press y [ to recall the store
instruction, and then press y [ again
to recall the quadratic-formula expression,
b–b24ac––
-------------------------------------2a
5.Press Í to find one solution for the
2
equation 2x
Activities49
N x+3=0.
6.Press y [ repeatedly until this
quadratic-formula expression is displayed:
2
b–b
---------------------------------------
4ac–+
2a
7.Press Í to find the other solution for
2
the quadratic equation: 2x
N x+3=0.
Note: An alternative for solving equations for real numbers is to use the
built-in Equation Solver.
Box with Lid
Defining a Function
Take a 20 cm × 25 cm. sheet of paper and cut X × X squares from two
corners. Cut X × 12.5 cm rectangles from the other two corners as shown
in the diagram below. Fold the paper into a box with a lid. What value of
X would give your box the maximum volume V? Use the table and graphs
to determine the solution.
Begin by defining a function that describes
the volume of the box.
From the diagram:
2X + A = 20
2X + 2B = 25
V = A…B…X
Substituting:
V = (20 N 2X) (25à2 N X) X
1.Press o to display the
Y= editor, which is
where you define functions for tables and
graphing.
X
A
BX
X
20
B
25
2.Press £
20 ¹ 2 „ ¤ £ 25 ¥ 2 ¹
„ ¤ „ Í to define the volume
function as
Y1 in terms of X.
„ lets you enter X quickly, without
having to press ƒ. The highlighted
sign indicates that
50Activities
Y1 is selected.
=
Defining a Table of Values
The table feature of the TI-84 Plus displays numeric information about a
function. You can use a table of values from the function you just defined
to estimate an answer to the problem.
1.Press y - (above p) to display
TABLE SETUP menu.
the
2.Press Í to accept
3.Press 1Í to define the table increment
@Tbl=1. Leave Indpnt: Auto and
Depend: Auto so that the table will be
generated automatically.
4.Press y 0 (above s) to display the
table.
Notice that the maximum value for
(box’s volume) occurs when
between 3 and 5.
5.Press and hold † to scroll the table until a
negative result for
Notice that the maximum length of X for
this problem occurs where the sign of Y1
(box’s volume) changes from positive to
negative, between
6.Press y -.
Notice that
TblStart has changed to 6 to
reflect the first line of the table as it was
last displayed. (In step 5, the first value of
displayed in the table is 6.)
TblStart=0.
Y1
X is about 4,
Y1 is displayed.
10 and 11.
X
Activities51
Zooming In on the Table
You can adjust the way a table is displayed to get more information
about a defined function. With smaller values for @Tbl, you can zoom in
on the table.
1.Press
3 Í to set TblStart. Press Ë 1
Í to set @
Tbl.
This adjusts the table setup to get a more
accurate estimate of X for maximum
volume Y1.
2.Press y 0.
3.Press † and } to scroll the table.
Notice that the maximum value for
410.26, which occurs at X=3.7. Therefore,
Y1 is
the maximum occurs where 3.6<X<3.8.
4.Press y -. Press 3 Ë 6 Í to set
TblStart. Press Ë 01Í to set @Tbl.
5.Press y 0, and then press † and } to
scroll the table.
Four equivalent maximum values are
shown, 410.26 at X=3.67, 3.68, 3.69, and
3.70.
6.Press † or } to move the cursor to
3.67.
Press ~ to move the cursor into the Y1
column.
The value of Y1 at X=3.67 is displayed on
the bottom line in full precision as
410.261226.
52Activities
7.Press † to display the other maximum.
The value of Y1 at X=3.68 in full precision
410.264064, at X=3.69 is 410.262318 and
is
at X=3.7 is 410.256.
The maximum volume of the box would
occur at 3.68 if you could measure and cut
the paper at .01-centimeter increments.
Setting the Viewing Window
You also can use the graphing features of the TI-84 Plus to find the
maximum value of a previously defined function. When the graph is
activated, the viewing window defines the displayed portion of the
coordinate plane. The values of the window variables determine the size
of the viewing window.
1.Press p to display the window editor,
where you can view and edit the values of
the window variables.
The standard window variables define the
viewing window as shown.
Ymin, and Ymax define the boundaries of
the display.
Xscl and Yscl define the
distance between tick marks on the X and
Y axes. Xres controls resolution.
Xmin, Xmax,
2.Press
0 Í to define Xmin.
3.Press 20 ¥ 2 to define Xmax using an
expression.
4.Press Í. The expression is evaluated,
and 10 is stored in Xmax. Press Í to
Xscl as 1.
accept
5.Press
0 Í 500 Í 100 Í 1 Í
to define the remaining window variables.
Activities53
Displaying and Tracing the Graph
Now that you have defined the function to be graphed and the window
in which to graph it, you can display and explore the graph. You can
trace along a function using the
1.Press s to graph the selected function
in the viewing window.
The graph of
Y1=(20N2X)(25à2NX)X is
displayed.
2.Press ~ to activate the free-moving graph
cursor.
The X and Y coordinate values for the
position of the graph cursor are displayed
on the bottom line.
3.Press |, ~, }, and † to move the free-
moving cursor to the apparent maximum
of the function.
As you move the cursor, the X and Y
coordinate values are updated continually.
4.Press r. The trace cursor is displayed on
the Y1 function.
The function that you are tracing is
displayed in the top-left corner.
5.Press | and ~ to trace along
at a time, evaluating
You also can enter your estimate for the
maximum value of
X.
6.Press 3Ë8. When you press a number key
while in TRACE, the X= prompt is displayed
in the bottom-left corner.
TRACE feature.
Y1, one X dot
Y1 at each X.
54Activities
7.Press Í.
The trace cursor jumps to the point on the
Y1 function evaluated at X=3.8.
8.Press | and ~ until you are on the
maximum Y value.
This is the maximum of
Y1(X) for the X
pixel values. The actual, precise maximum
may lie between pixel values.
Zooming In on the Graph
To help identify maximums, minimums, roots, and intersections of
functions, you can magnify the viewing window at a specific location
using the
1.Press q to display the ZOOM menu.
2.Press
ZOOM instructions.
This menu is a typical TI-84 Plus menu. To
select an item, you can either press the
number or letter next to the item, or you
can press † until the item number or letter
is highlighted, and then press Í.
2 to select 2:Zoom In.
The graph is displayed again. The cursor
has changed to indicate that you are using
a ZOOM instruction.
3.With the cursor near the maximum value
of the function, press Í.
The new viewing window is displayed.
Both XmaxNXmin and YmaxNYmin have
been adjusted by factors of 4, the default
values for the zoom factors.
Activities55
4.Press p to display the new window
settings.
Finding the Calculated Maximum
You can use a CALCULATE menu operation to calculate a local maximum
of a function.
1.Press y / (above r) to display the
CALCULATE menu. Press 4 to select
4:maximum.
The graph is displayed again with a
Left Bound? prompt.
2.Press | to trace along the curve to a point
to the left of the maximum, and then press
Í.
A 4 at the top of the screen indicates the
selected bound.
A Right Bound? prompt is displayed.
3.Press ~ to trace along the curve to a point
to the right of the maximum, and then
press Í.
A 3 at the top of the screen indicates the
selected bound.
Guess? prompt is displayed.
A
4.Press | to trace to a point near the
maximum, and then press Í.
56Activities
Or, press
enter a guess for the maximum.
When you press a number key in TRACE,
the X= prompt is displayed in the bottomleft corner.
Notice how the values for the calculated
maximum compare with the maximums
found with the free-moving cursor, the
trace cursor, and the table.
3 Ë 8, and then press Í to
Note: In steps 2 and 3 above, you can
enter values directly for Left Bound and
Right Bound, in the same way as described
in step 4.
Comparing Test Results Using Box Plots
Problem
An experiment found a significant difference between boys and girls
pertaining to their ability to identify objects held in their left hands, which
are controlled by the right side of their brains, versus their right hands,
which are controlled by the left side of their brains. The TI Graphics team
conducted a similar test for adult men and women.
The test involved 30 small objects, which participants were not allowed to
see. First, they held 15 of the objects one by one in their left hands and
guessed what they were. Then they held the other 15 objects one by one
in their right hands and guessed what they were. Use box plots to
compare visually the correct-guess data from this table.
Correct Guesses
Women
Left
84712
9186
128712
1112512
101177
811811
12131112
Activities57
Women
Right
Men
Left
Men
Right
Correct Guesses
Women
Left
Women
Right
Men
Left
Men
Right
7124 8
9 111012
11121411
139
59
Procedure
1.Press … 5 to select 5:SetUpEditor. Enter list names WLEFT, WRGHT,
MLEFT, and MRGHT, separated by commas. Press Í. The stat list
editor now contains only these four lists.
2.Press … 1 to select 1:Edit.
3.Enter into WLEFT the number of correct guesses each woman made
using her left hand (Women Left). Press ~ to move to WRGHT and
enter the number of correct guesses each woman made using her
right hand (
4.Likewise, enter each man’s correct guesses in
MRGHT (Men Right).
5.Press y ,. Select
modified box plot Õ that uses
and select Plot2. Turn on plot 2; define it as a modified box plot that
uses WRGHT.
6.Press o. Turn off all functions.
7.Press p. Set Xscl=1 and Yscl=0. Press q 9 to select
9:ZoomStat. This adjusts the viewing window and displays the box
plots for the women’s results.
8.Press r.
Women Right).
MLEFT (Men Left) and
1:Plot1. Turn on plot 1; define it as a
WLEFT. Move the cursor to the top line
Women’s left-hand data
Women’s right-hand data
58Activities
Use | and ~ to examine minX, Q1, Med, Q3, and maxX for each
plot. Notice the outlier to the women’s right-hand data. What is the
median for the left hand? For the right hand? With which hand were
the women more accurate guessers, according to the box plots?
9.Examine the men’s results. Redefine plot 1 to use
plot 2 to use MRGHT. Press r.
Men’s left-hand data
Men’s right-hand data
Press | and ~ to examine minX, Q1, Med, Q3, and maxX for each
plot. What difference do you see between the plots?
10. Compare the left-hand results. Redefine plot 1 to use WLEFT,
redefine plot 2 to use MLEFT, and then press r to examine minX,
Q1, Med, Q3, and maxX for each plot. Who were the better left-
hand guessers, men or women?
11. Compare the right-hand results. Define plot 1 to use WRGHT, define
plot 2 to use
Med, Q3, and maxX for each plot. Who were the better right-hand
guessers?
In the original experiment boys did not guess as well with right
hands, while girls guessed equally well with either hand. This is not
what our box plots show for adults. Do you think that this is because
adults have learned to adapt or because our sample was not large
enough?
MRGHT, and then press r to examine minX, Q1,
MLEFT, redefine
Graphing Piecewise Functions
Problem
The fine for speeding on a road with a speed limit of 45 kilometers per
hour (kph) is 50; plus 5 for each kph from 46 to 55 kph; plus 10 for each
kph from 56 to 65 kph; plus 20 for each kph from 66 kph and above.
Graph the piecewise function that describes the cost of the ticket.
The fine (Y) as a function of kilometers per hour (X) is:
Y = 0
Y = 50 + 5 (X
Y = 50 + 5
Y = 50 + 5
Activities59
N 45)
… 10 + 10 (X N 55)
… 10 + 10 … 10 + 20 (X N 65)
0 < X
45 < X
55 < X
65 < X
45
55
65
Procedure
1.Press z. Select Func and the default settings.
2.Press o. Turn off all functions and stat plots. Enter the Y= function
to describe the fine. Use the TEST menu operations to define the
piecewise function. Set the graph style for Y1 to í (dot).
3.Press p and set
Ignore Xmax and Ymax; they are set by @X and @Y in step 4.
4.Press y 5 to return to the home screen. Store 1 to @X, and then
store 5 to @Y. @X and @Y are on the VARS Window X/Y secondary
menu. @
between the centers of adjacent pixels. Integer values for @X and @Y
produce nice values for tracing.
5.Press r to plot the function. At what speed does the ticket
exceed 250?
X and @Y specify the horizontal and vertical distance
Xmin=L2, Xscl=10, Ymin=L5, and Yscl=10.
Graphing Inequalities
Problem
3
Graph the inequality 0.4x
operations to explore the values of X where the inequality is true and
where it is false.
Procedure
1.Press z. Select Dot, Simul, and the default settings. Setting Dot
mode changes all graph style icons to í (dot) in the Y= editor.
2.Press o. Turn off all functions and stat plots. Enter the left side of the
inequality as
Y4 and the right side as Y5.
N 3x + 5 < 0.2x + 4. Use the TEST menu
60Activities
3.Enter the statement of the inequality as Y6. This function evaluates
to 1 if true or 0 if false.
4.Press q
5.Press r † † to move to
inequality, observing the value of
6 to graph the inequality in the standard window.
Y6. Then press | and ~ to trace the
Y.
6.Press o. Turn off Y4, Y5, and Y6. Enter equations to graph only the
inequality.
7.Press r. Notice that the values of Y7 and Y8 are zero where the
inequality is false.
Activities61
Solving a System of Nonlinear Equations
Problem
Using a graph, solve the equation x3N2x=2cos(x). Stated another way,
solve the system of two equations and two unknowns: y = x
2cos(x). Use ZOOM factors to control the decimal places displayed on the
graph.
Procedure
1.Press z. Select the default mode settings. Press o. Turn off all
functions and stat plots. Enter the functions.
3
N2x and y =
2.Press q
solutions may exist (points where the two functions appear to
intersect).
3.Press q ~
menu. Set XFact=10 and YFact=10.
4.Press q 2 to select 2:Zoom In. Use |, ~, }, and † to move the
free-moving cursor onto the apparent intersection of the functions
on the right side of the display. As you move the cursor, notice that
X and Y values have one decimal place.
the
5.Press Í to zoom in. Move the cursor over the intersection. As you
move the cursor, notice that now the X and Y values have two
decimal places.
6.Press Í to zoom in again. Move the free-moving cursor onto a
point exactly on the intersection. Notice the number of decimal
places.
7.Press y /5 to select 5:intersect. Press Í to select the first
curve and Í to select the second curve. To guess, move the trace
cursor near the intersection. Press Í. What are the coordinates of
the intersection point?
8.Press q
4 to select 4:ZDecimal. The display shows that two
4 to select 4:SetFactors from the ZOOM MEMORY
4 to select 4:ZDecimal to redisplay the original graph.
62Activities
9.Press q. Select 2:Zoom In and repeat steps 4 through 8 to explore
the apparent function intersection on the left side of the display.
Using a Program to Create the Sierpinski Triangle
Setting up the Program
This program creates a drawing of a famous fractal, the Sierpinski
Triangle, and stores the drawing to a picture. To begin, press ~ ~
1. Name the program SIERPINS, and then press Í. The program
:If 1 à3 <N and N2à3
:Then
:.5(.5+X)!X
:.5(1+Y)!Y
:End
:If 2 à3<N
:Then
:.5(1+X)!X
:.5Y!Y
:End
Set viewing window.
Beginning of For group.
If/Then group
If/Then group.
If/Then group.
Activities63
:Pt-On(X,Y)
:End
:StorePic 6
After you execute the program above, you can recall and display the
picture with the instruction RecallPic 6.
Draw point.
End of For group.
Store picture.
Graphing Cobweb Attractors
Problem
Using Web format, you can identify points with attracting and repelling
behavior in sequence graphing.
Procedure
1.Press z. Select Seq and the default mode settings. Press y
.. Select Web format and the default format settings.
2.Press o. Clear all functions and turn off all stat plots. Enter the
sequence that corresponds to the expression Y = K X(1NX).
u(n)=Ku(nN1)(1Nu(nN1))
nMin)=.01
u(
3.Press y 5 to return to the home screen, and then store 2.9 to K.
4.Press p. Set the window variables.
nMin=0
nMax=10
PlotStart=1
PlotStep=1
5.Press r to display the graph, and then press ~ to trace the
cobweb. This is a cobweb with one attractor.
64Activities
Xmin=0
Xmax=1
Xscl=1
Ymin=
M.26
Ymax=1.1
Yscl=1
6.Change K to 3.44 and trace the graph to show a cobweb with two
attractors.
7.Change K to 3.54 and trace the graph to show a cobweb with four
attractors.
Using a Program to Guess the Coefficients
Setting Up the Program
This program graphs the function A sin(BX) with random integer
coefficients between 1 and 10. Try to guess the coefficients and graph
your guess as C sin(DX). The program continues until your guess is
correct.
:If C=A
:Text(1,1,"C IS OK")
:If CƒA
:Text(1,1,"C IS
Display results.
WRONG")
:If D=B
:Text(1,50,"D IS OK")
:If DƒB
:Text(1,50,"D IS
WRONG")
:DispGraph
:Pause
Display graph.
:If C=A and D=B
:Stop
Quit if guesses are correct.
:Goto Z
Graphing the Unit Circle and Trigonometric Curves
Problem
Using parametric graphing mode, graph the unit circle and the sine curve
to show the relationship between them.
Any function that can be plotted in
mode by defining the X component as T and the Y component as F(T).
66Activities
Func mode can be plotted in Par
Procedure
1.Press z. Select Par, Simul, and the default settings.
2.Press p. Set the viewing window.
Tmin=0
Tmax=2
Tste p=. 1
3.Press o. Turn off all functions and stat plots. Enter the expressions
to define the unit circle centered on (0,0).
4.Enter the expressions to define the sine curve.
5.Press r. As the graph is plotting, you may press Í to pause
and Í again to resume graphing as you watch the sine function
“unwrap” from the unit circle.
p
L2
Xmin=
Xmax=7.4
pà2
Xscl=
Ymin=
Ymax=3
Yscl=1
L3
Note: You can generalize the unwrapping. Replace sin(T) in Y2T with
any other trig function to unwrap that function.
Finding the Area between Curves
Problem
Find the area of the region bounded by:
f(x)
g(x)
x
Activities67
=
300x / (x2 + 625)
=
3cos(.1x)
=
75
Procedure
1.Press z. Select the default mode settings.
2.Press p. Set the viewing window.
Xmin=0
Xmax=100
Xscl=10
Ymin=
L5
Ymax=10
Yscl=1
Xres=1
3.Press o. Turn off all functions and stat plots. Enter the upper and
lower functions.
Y1=300Xà(X2+625)
Y2=3cos(.1X)
4.Press y /5 to select 5:Intersect. The graph is displayed. Select a
first curve, second curve, and guess for the intersection toward the
left side of the display. The solution is displayed, and the value of
X
at the intersection, which is the lower limit of the integral, is stored
in Ans and X.
5.Press y 5 to go to the home screen. Press y< 7 and use
Shade( to see the area graphically.
Shade(Y2,Y1,Ans,75)
6.Press y 5 to return to the home screen. Enter the expression to
evaluate the integral for the shaded region.
fnInt(Y1NY2,X,Ans,75)
The area is 325.839962.
Using Parametric Equations: Ferris Wheel Problem
Problem
Using two pairs of parametric equations, determine when two objects in
motion are closest to each other in the same plane.
68Activities
A ferris wheel has a diameter (d) of 20 meters and is rotating
counterclockwise at a rate (s) of one revolution every 12 seconds. The
parametric equations below describe the location of a ferris wheel
passenger at time T, where a is the angle of rotation, (0,0) is the bottom
center of the ferris wheel, and (10,10) is the passenger’s location at the
rightmost point, when T=0.
X(T) = r cos a
where a = 2pTs and r = dà2
Y(T) = r + r sin a
A person standing on the ground throws a ball to the ferris wheel
passenger. The thrower’s arm is at the same height as the bottom of the
ferris wheel, but 25 meters (b) to the right of the ferris wheel’s lowest
point (25,0). The person throws the ball with velocity (v
) of 22 meters per
0
second at an angle (q) of 66¡ from the horizontal. The parametric
equations below describe the location of the ball at time T.
X(T) = b N Tv0 cosq
Y(T) = Tv0 sinq N (gà2) T2where g = 9.8 m / sec
2
Procedure
1.Press z. Select Par, Simul, and the default settings. Simul
(simultaneous) mode simulates the two objects in motion over time.
2.Press p. Set the viewing window.
Tmin=0
Tmax=12
Tste p=. 1
Xmin=
L13
Xmax=34
Xscl=10
3.Press o. Turn off all functions and stat plots. Enter the expressions to
define the path of the ferris wheel and the path of the ball. Set the
graph style for
X2T to ë (path).
Ymin=0
Ymax=31
Yscl=10
Note: Try setting the graph styles to ë X1T and ì X2T, which
simulates a chair on the ferris wheel and the ball flying through the
air when you press s.
Activities69
4.Press s to graph the equations. Watch closely as they are
plotted. Notice that the ball and the ferris wheel passenger appear
to be closest where the paths cross in the top-right quadrant of the
ferris wheel.
5.Press p. Change the viewing window to concentrate on this
portion of the graph.
Tmin=1
Tmax=3
Tste p=. 03
Xmin=0
Xmax=23.5
Xscl=10
Ymin=10
Ymax=25.5
Yscl=10
6.Press r. After the graph is plotted, press ~ to move near the
point on the ferris wheel where the paths cross. Notice the values of
X, Y, and T.
7.Press † to move to the path of the ball. Notice the values of
X and Y
(T is unchanged). Notice where the cursor is located. This is the
position of the ball when the ferris wheel passenger passes the
intersection. Did the ball or the passenger reach the intersection
first?
You can use r to, in effect, take snapshots in time and explore
the relative behavior of two objects in motion.
70Activities
Demonstrating the Fundamental Theorem of
Calculus
Problem 1
Using the functions fnInt( and nDeriv( from the MATH menu to graph
functions defined by integrals and derivatives demonstrates graphically
that:
x
Fx()td
Dx
∫
1
x
1
---
td
∫
t
1
x() x0>,ln==
1
---=
x
Procedure 1
1.Press z. Select the default settings.
2.Press p. Set the viewing window.
and that
Xmin=.01
Xmax=10
Xscl=1
3.Press o. Turn off all functions and stat plots. Enter the numerical
integral of 1àT from 1 to X and the function ln(X). Set the graph style
for
Y1 to ç (line) and Y2 to ë (path).
4.Press r. Press |, }, ~, and † to compare the values of Y1 and
Y2.
5.Press o. Turn off Y1 and Y2, and then enter the numerical derivative
of the integral of 1àX and the function 1àX. Set the graph style for
Y3 to ç (line) and Y4 to è (thick).
Ymin=
L1.5
Ymax=2.5
Yscl=1
Xres=3
Activities71
6.Press r. Again, use the cursor keys to compare the values of the
two graphed functions, Y3 and Y4.
Problem 2
Explore the functions defined by
x
yt2td
=t2td
∫
2
x
,,and
∫
0
x
t2td
∫
2
Procedure 2
1.Press o. Turn off all functions and stat plots. Use a list to define
these three functions simultaneously. Store the function in
2.Press q
3.Press r. Notice that the functions appear identical, only shifted
vertically by a constant.
4.Press o. Enter the numerical derivative of
6 to select 6:ZStandard.
Y5 in Y6.
Y5.
5.Press r. Notice that although the three graphs defined by
different, they share the same derivative.
72Activities
Y5 are
Computing Areas of Regular N-Sided Polygons
Problem
Use the equation solver to store a formula for the area of a regular
N-sided polygon, and then solve for each variable, given the other
variables. Explore the fact that the limiting case is the area of a circle, pr
2
Consider the formula A = NB
polygon with N sides of equal length and B distance from the center to a
vertex.
sin(pàN) cos(pàN) for the area of a regular
2
.
N = 4 sides
N = 8 sides
N = 12 sides
Procedure
1.Press 0 to select 0:Solver from the MATH menu. Either the
equation editor or the interactive solver editor is displayed. If the
interactive solver editor is displayed, press } to display the equation
editor.
2.Enter the formula as 0=ANNBÍ. The interactive solver editor is displayed.
3.Enter
N=4 and B=6 to find the area (A) of a square with a distance
(B) from center to vertex of 6 centimeters.
Activities73
2
sin(p / N)cos(p / N), and then press
4.Press } } to move the cursor onto A, and then press ă \.
The solution for A is displayed on the interactive solver editor.
5.Now solve for
A=200 and N=6. To find the distance B, move the cursor onto B, and
B for a given area with various number of sides. Enter
then press ƒ \.
6.Enter N=8. To find the distance B, move the cursor onto B, and then
press ƒ \. Find
Find the area given
your results with p6
B=6, and N=10, 100, 150, 1000, and 10000. Compare
2
(the area of a circle with radius 6), which is
B for N=9, and then for N=10.
approximately 113.097.
7.Enter
B=6. To find the area A, move the cursor onto A, and then
press ƒ \. Find
N=1000, and finally N=10000. Notice that as N gets large, the area A
approaches p
2
B
.
A for N=10, then N=100, then N=150, then
Now graph the equation to see visually how the area changes as the
number of sides gets large.
8.Press z. Select the default mode settings.
9.Press p. Set the viewing window.
Xmin=0
Xmax=200
Xscl=10
Ymin=0
Ymax=150
Yscl=10
Xres=1
10. Press o. Turn off all functions and stat plots. Enter the equation for
the area. Use
X in place of N. Set the graph styles as shown.
11. Press r. After the graph is plotted, press
X=100. Press 150 Í. Press 188 Í. Notice that as X increases,
the value of
74Activities
Y converges to p6
2
, which is approximately 113.097.
100 Í to trace to
2
Y2=pB
area of an N-sided regular polygon, with r as the distance from the
center to a vertex, approaches the area of a circle with radius r (pr
as N gets large.
(the area of the circle) is a horizontal asymptote to Y1. The
2
Computing and Graphing Mortgage Payments
Problem
You are a loan officer at a mortgage company, and you recently closed
on a 30-year home mortgage at 8 percent interest with monthly
payments of 800. The new home owners want to know how much will be
applied to the interest and how much will be applied to the principal
when they make the 240th payment 20 years from now.
Procedure
1.Press z and set the fixed-decimal mode to 2 decimal places. Set
the other mode settings to the defaults.
2.Press Œ Í Í to display the TVM Solver. Enter these values.
)
Note: Enter a positive number (800) to show PMT as a cash inflow.
Payment values will be displayed as positive numbers on the graph.
0 for FV, since the future value of a loan is 0 once it is paid in
Enter
full. Enter PMT: END, since payment is due at the end of a period.
3.Move the cursor onto the PV= prompt, and then press ƒ \.
The present value, or mortgage amount, of the house is displayed at
the PV= prompt.
Activities75
Now compare the graph of the amount of interest with the graph of the
amount of principal for each payment.
4.Press z. Set
Par and Simul.
5.Press o. Turn off all functions and stat plots. Enter these equations
and set the graph styles as shown.
Note: GPrn( and GInt( are located on the FINANCE menu (APPS
1:FINANCE
).
6.Press p. Set these window variables.
Tmin=1
Tmax=360
Tste p=1 2
Xmin=0
Xmax=360
Xscl=10
Ymin=0
Ymax=1000
Yscl=100
Note: To increase the graph speed, change Tst ep to 24.
7.Press r. After the graph is drawn, press
trace cursor to
T=240, which is equivalent to 20 years of payments.
240 Í to move the
The graph shows that for the 240th payment (X=240), 358.03 of the
800 payment is applied to principal (
Y=358.03).
Note: The sum of the payments (Y3T=Y1T+Y2T) is always 800.
8.Press † to move the cursor onto the function for interest defined by
X2T and Y2T. Enter 240.
76Activities
The graph shows that for the 240th payment (X=240), 441.97 of the
800 payment is interest (Y=441.97).
9.Press y 5 Œ Í9 to paste 9:bal( to the home screen. Check
the figures from the graph.
At which monthly payment will the principal allocation surpass the
interest allocation?
Activities77
78Activities
3
Memory and Variable Management
Checking Available Memory
MEMORY Menu
At any time you can check available memory or manage existing memory
by selecting items from the
y L.
To check memory usage, first press y L and then select
2:Mem Mgmt/Del.
MEMORY menu. To access this menu, press
Displays information about the graphing
handheld.
Reports memory availability and variable usage.
Clears ENTRY (last-entry storage).
Clears all lists in memory.
Archives a selected variable.
UnArchives a selected variable.
Displays the RAM, ARCHIVE, and ALL menus
Displays GROUP and UNGROUP menus.
RAM FREE displays the amount of
available RAM.
ARC FREE displays the amount of
available Archive.
Memory and Variable Management79
Available RAM, Archive, and App Slots
The TI-84 Plus / TI-84 Plus Silver Edition has Archive, RAM, and
Application (App) slot memory for you to use and manage. The available
RAM stores computations, lists, variables, and data. The available Archive
lets you store programs, Apps, and groups. The App slots are actually
individual sectors of Flash ROM where Apps are stored.
Graphing
Handheld
Available RAMAvailable
Archive
App
Slots
TI-84 Plus24 Kilobytes491 Kilobytes30
TI-84 Plus Silver
24 Kilobytes1.5 Megabytes94
Edition
Displaying the About Screen
About displays information about the TI-84 Plus Operating System (OS)
Version, Product Number, Product Identification (ID), and Flash
Application (App) Certificate Revision Number. To display the About
screen, press y L and then select
Displays the type of
graphing handheld.
Displays the OS version.
As new software
upgrades become
available, you can
electronically upgrade
your unit.
1:About.
Displays the Product ID.
Each Flash-based graphing
handheld has a unique
product ID, which you
may need if you contact
technical support. You can
also use this 14 digit ID to
register your handheld at
education.ti.com, or
identify your handheld in
the event that it is lost or
stolen.
Displaying the MEMORY MANAGEMENT/DELETE Menu
Mem Mgmt/Del displays the MEMORY MANAGEMENT/DELETE menu.
The two lines at the top report the total amount of available RAM (RAM
) and Archive (ARC FREE) memory. By selecting menu items on this
FREE
screen, you can see the amount of memory each variable type is using.
This information can help you determine if you need to delete variables
from memory to make room for new data, such as programs or
applications.
To check memory usage, follow these steps.
80Memory and Variable Management
1.Press y L to display the MEMORY menu.
Note: The # and $ in the top or bottom
of the left column indicate that you can
scroll up or down to view more variable
types.
2.Select 2:Mem Mgmt/Del to display the MEMORY MANAGEMENT/
DELETE
3.Select variable types from the list to display memory usage.
menu. The TI-84 Plus expresses memory quantities in bytes.
Notes: Real, List, Y-Vars, and Prgm variable types never reset to
zero, even after memory is cleared.
Apps are independent applications which are stored in Flash ROM.
AppVars is a variable holder used to store variables created by
independent applications. You cannot edit or change variables in
AppVars unless you do so through the application which created
them.
To leave the MEMORY MANAGEMENT/DELETE menu, press either
y5 or ‘. Both options display the home screen.
Deleting Items from Memory
Deleting an Item
To increase available memory by deleting the contents of any variable
(real or complex number, list, matrix,
AppVars, picture, graph database, or string), follow these steps.
1.Press y L to display the
Memory and Variable Management81
Y= variable, program, Apps,
MEMORY menu.
2.Select 2:Mem Mgmt/Del to display the MEMORY MANAGEMENT/
DELETE
3.Select the type of data you want to delete, or select 1:All for a list of
all variables of all types. A screen is displayed listing each variable of
the type you selected and the number of bytes each variable is using.
For example, if you select 4:List, the LIST editor screen is displayed.
4.Press } and † to move the selection cursor (4) next to the item you
want to delete, and then press {. The variable is deleted from
memory. You can delete individual variables one by one from this
screen.
menu.
Note: If you are deleting programs or Apps, you will receive a
message asking you to confirm this delete action. Select 2:Yes to
continue.
To leave any variable screen without deleting anything, press
y5, which displays the home screen.
You cannot delete some system variables, such as the last-answer
variable
Ans and the statistical variable RegEQ.
Clearing Entries and List Elements
Clear Entries
Clear Entries clears the contents of the ENTRY (last entry) storage area.
To clear the
1.Press y L to display the
2.Select 3:Clear Entries to paste the instruction to the home screen.
3.Press Í to clear the
To c ancel
ENTRY storage area, follow these steps.
MEMORY menu.
ENTRY storage area.
Clear Entries, press ‘.
Note: If you select 3:Clear Entries from within a program, the Clear
Entries
entry) is cleared when the program is executed.
82Memory and Variable Management
instruction is pasted to the program editor, and the Entry (last
ClrAllLists
ClrAllLists sets the dimension of each list in RAM to 0.
To clear all elements from all lists, follow these steps.
1.Press y L to display the MEMORY menu.
2.Select
3.Press Í to set the dimension of each list in memory to 0.
4:ClrAllLists to paste the instruction to the home screen.
To cancel
ClrAllLists does not delete list names from memory, from the LIST
NAMES
ClrAllLists, press ‘.
menu, or from the stat list editor.
Note: If you select 4:ClrAllLists from within a program, the ClrAllLists
instruction is pasted to the program editor. The lists are cleared when the
program is executed.
Archiving and UnArchiving Variables
Archiving and UnArchiving Variables
Archiving lets you store data, programs, or other variables to the user
data archive where they cannot be edited or deleted inadvertently.
Archiving also allows you to free up RAM for variables that may require
additional memory.
Archived variables cannot be edited or executed. They can only be seen
and unarchived. For example, if you archive list L1, you will see that L1
exists in memory but if you select it and paste the name L1 to the home
screen, you won’t be able to see its contents or edit it.
Note: Not all variables may be archived. Not all archived variables may
be unarchived. For example, system variables including r, t, x, y, and q
cannot be archived. Apps and Groups always exist in Flash ROM so there
is no need to archive them. Groups cannot be unarchived. However, you
can ungroup or delete them.
Archive?
Variab le TypeNames
Real numbers
Complex
numbers
Matrices
Memory and Variable Management83
A, B, ... , Zyesyes
A, B, ... , Zyesyes
[A], [B], [C], ... , [J]
(yes/no)
yesyes
UnArchive?
(yes/no)
Variab le TypeNames
ListsL1, L2, L3, L4, L5, L6,
Archive?
(yes/no)
yesyes
UnArchive?
(yes/no)
and user-defined
names
Programsyesyes
Functions
Y1, Y2, . . . , Y9, Y0nonot
applicable
Parametric
equations
Polar functions
X1T and Y1T, ... , X6T
Y6T
and
r1, r2, r3, r4, r5, r6nonot
nonot
applicable
applicable
Sequence
functions
Stat plots
u, v, wnonot
applicable
Plot1, Plot2, Plot3
nonot
applicable
Graph
GDB1, GDB2,...
yesyes
databases
Graph pictures
Strings
Tab l es
Pic1, Pic2, ... , Pic9,
Pic0
Str1, Str2, . . . Str9,
Str0
TblStart, Tb1, TblInputnonot
yesyes
yesyes
applicable
AppsApplicationssee Note
no
above
AppVarsApplication variablesyesyes
Groupssee Note
no
above
Variables with
reserved names
System variables
minX, maxX, RegEQ,
and others
Xmin, Xmax, and
others
84Memory and Variable Management
nonot
applicable
nonot
applicable
Archiving and unarchiving can be done in two ways:
•Use the
menu or
5:Archive or 6:UnArchive commands from the MEMORY
CATALOG.
•Use a Memory Management editor screen.
Before archiving or unarchiving variables, particularly those with a large
byte size (such as large programs) use the
MEMORY menu to:
•Find the size of the variable.
•See if there is enough free space.
For:Sizes must be such that:
ArchiveArchive free size > variable size
UnArchiveRAM free size > variable size
Note: If there is not enough space, unarchive or delete variables as
necessary. Be aware that when you unarchive a variable, not all the
memory associated with that variable in user data archive will be
released since the system keeps track of where the variable has been and
where it is now in RAM.
Even if there appears to be enough free space, you may see a Garbage
Collection message when you attempt to archive a variable. Depending
on the usability of empty blocks in the user data archive, you may need
to unarchive existing variables to create more free space.
To archive or unarchive a list variable (L1) using the Archive/UnArchive
options from the
MEMORY menu:
1.Press y L to display the
MEMORY menu.
2.Select 5:Archive or 6:UnArchive to place the command in the edit
screen.
3.Press y d to place the L1 variable in the edit screen.
4.Press Í to complete the archive process.
Memory and Variable Management85
Note: An asterisk will be displayed to the left of the Archived variable
name to indicate it is archived.
To archive or unarchive a list variable (L1) using a Memory Management
editor:
1.Press y L to display the MEMORY menu.
2.Select
3.Select
2:Mem Mgmt/Del to display the MEMORY MANAGEMENT/
DELETE
menu.
4:List to display the LIST menu.
4.Press Í to archive L1. An asterisk will appear to the left of L1 to
indicate it is an archived variable. To unarchive a variable in this
screen, put the cursor next to the archived variable and press Í.
The asterisk will disappear.
86Memory and Variable Management
5.Press y 5 to leave the LIST menu.
Note: You can access an archived variable for the purpose of linking,
deleting, or unarchiving it, but you cannot edit it.
Resetting the TI-84 Plus
RAM ARCHIVE ALL Menu
Reset displays the RAM ARCHIVE ALL menu. This menu gives you the
option of resetting all memory (including default settings) or resetting
selected portions of memory while preserving other data stored in
memory, such as programs and
choose to reset all of RAM or just restore the default settings. Be aware
that if you choose to reset RAM, all data and programs in RAM will be
erased. For archive memory, you can reset variables (Vars), applications
(Apps), or both of these. Be aware that if you choose to reset Vars, all
data and programs in archive memory will be erased. If you choose to
reset Apps, all applications in archive memory will be erased.
When you reset defaults on the TI-84 Plus, all defaults in RAM are
restored to the factory settings. Stored data and programs are not
changed.
These are some examples of TI-84 Plus defaults that are restored by
resetting the defaults.
Y= functions. For instance, you can
•Mode settings such as
(numbers); and Full (screen)
•Y= functions off
•Window variable values such as
Xres=1
and
•Stat plots off
•Format settings such as CoordOn (graphing coordinates on);
AxesOn; and ExprOn (expression on)
•rand seed value to 0
Normal (notation); Func (graphing); Real
Xmin=L10, Xmax=10, Xscl=1, Yscl=1,
Displaying the RAM ARCHIVE ALL Menu
To display the RAM ARCHIVE ALL menu on the TI-84 Plus, follow these
steps.
1.Press y L to display the
2.Select 7:Reset to display the RAM ARCHIVE ALL menu.
Memory and Variable Management87
MEMORY menu.
Resetting RAM Memory
Resetting all RAM restores RAM system variables to factory settings and
deletes all nonsystem variables and all programs. Resetting RAM defaults
restores all system variables to default settings without deleting variables
and programs in RAM. Resetting all RAM or resetting defaults does not
affect variables and applications in user data archive.
Note: Before you reset all RAM memory, consider restoring sufficient
available memory by deleting only selected data.
To reset all RAM memory or RAM defaults on the TI-84 Plus, follow these
steps.
1.From the
RESET RAM menu or 2:Defaults to display the RESET DEFAULTS
menu.
2.If you are resetting RAM, read the message below the RESET RAM
menu.
•To cancel the reset and return to the home screen, press Í.
•To erase RAM memory or reset defaults, select 2:Reset.
RAM ARCHIVE ALL menu, select 1:All RAM to display the
Depending on your choice, the message RAM cleared or
Defaults set is displayed on the home screen.
Resetting Archive Memory
When resetting archive memory on the TI-84 Plus, you can choose to
delete from user data archive all variables, all applications, or both
variables and applications.
To reset all or part of user data archive memory, follow these steps.
1.From the RAM ARCHIVE ALL menu, press ~ to display the ARCHIVE
menu.
88Memory and Variable Management
2.Select one of the following:
1:Vars to display the RESET ARC VARS menu.
2:Apps to display the RESET ARC APPS menu.
3:Both to display the RESET ARC BOTH menu.
3.Read the message below the menu.
•To cancel the reset and return to the home screen, press Í.
•To continue with the reset, select
2:Reset. A message indicating
the type of archive memory cleared will be displayed on the
home screen.
Resetting All Memory
When resetting all memory on the TI-84 Plus, RAM and user data archive
memory is restored to factory settings. All nonsystem variables,
applications, and programs are deleted. All system variables are reset to
default settings.
Memory and Variable Management89
Before you reset all memory, consider restoring sufficient available
memory by deleting only selected data.
To reset all memory on the TI-84 Plus, follow these steps.
1.From the
RAM ARCHIVE ALL menu, press ~ ~ to display the ALL
menu.
2.Select
3.Read the message below the
1:All Memory to display the RESET MEMORY menu.
RESET MEMORY menu.
•To cancel the reset and return to the home screen, press Í.
•To continue with the reset, select
MEM cleared is displayed on the home screen.
2:Reset. The message
When you clear memory, the contrast sometimes changes. If the screen is
faded or blank, adjust the contrast by pressing y } or †.
Grouping and Ungrouping Variables
Grouping Variables
Grouping allows you to make a copy of two or more variables residing in
RAM and then store them as a group in user data archive. The variables
in RAM are not erased. The variables must exist in RAM before they can
be grouped. In other words, archived data cannot be included in a group.
To create a group of variables:
1.Press y L to display the
MEMORY menu.
2.Select
90Memory and Variable Management
8:Group to display GROUP UNGROUP menu.
3.Press Í to display the GROUP menu.
4.Enter a name for the new group and press Í.
Note: A group name can be one to eight characters long. The first
character must be a letter from A to Z or q. The second through
eighth characters can be letters, numbers, or q.
5.Select the type of data you want to group. You can select
1:All+
which shows all variables of all types available and selected. You can
also select
1:All- which shows all variables of all types available but
not selected. A screen is displayed listing each variable of the type
you selected.
For example, suppose some variables have been created in RAM, and
selecting
1:All- displays the following screen.
6.Press } and † to move the selection cursor (4) next to the first item
you want to copy into a group, and then press Í. A small square
will remain to the left of all variables selected for grouping.
Memory and Variable Management91
Repeat the selection process until all variables for the new group are
selected and then press ~ to display the
7.Press Í to complete the grouping process.
DONE menu.
Note: You can only group variables in RAM. You cannot group some
system variables, such as the last-answer variable Ans and the statistical
variable
RegEQ.
Ungrouping Variables
Ungrouping allows you to make a copy of variables in a group stored in
user data archive and place them ungrouped in RAM.
DuplicateName Menu
During the ungrouping action, if a duplicate variable name is detected in
RAM, the DUPLICATE NAME menu is displayed.
DuplicateName
1: Rename
2: Overwrite
3: Overwrite All
4: Omit
5: Quit
Prompts to rename receiving variable.
Overwrites data in receiving duplicate variable.
Overwrites data in all receiving duplicate
variables.
Skips transmission of sending variable.
Stops transmission at duplicate variable.
Notes about Menu Items:
•When you select 1:Rename, the Name= prompt is displayed, and
alpha-lock is on. Enter a new variable name, and then press Í.
Ungrouping resumes.
92Memory and Variable Management
•When you select 2:Overwrite, the unit overwrites the data of the
duplicate variable name found in RAM. Ungrouping resumes.
•When you select 3: Overwrite All, the unit overwrites the data of all
duplicate variable names found in RAM. Ungrouping resumes.
•When you select
conflict with the duplicated variable name found in RAM.
Ungrouping resumes with the next item.
•When you select 5:Quit, ungrouping stops, and no further changes
are made.
To ungroup a group of variables:
1.Press y L to display the
4:Omit, the unit does not ungroup the variable in
MEMORY menu.
2.Select
3.Press ~ to display the UNGROUP menu.
4.Press } and † to move the selection cursor (4) next to the group
8:Group to display the GROUP UNGROUP menu.
variable you want to ungroup, and then press Í.
The ungroup action is completed.
Note: Ungrouping does not remove the group from user data archive.
You must delete the group in user data archive to remove it.
Garbage Collection
Garbage Collection Message
If you use the user data archive extensively, you may see a Garbage
Collect?
is not enough free contiguous archive memory.
message. This occurs if you try to archive a variable when there
Memory and Variable Management93
The Garbage Collect? message lets you know an archive will take longer
than usual. It also alerts you that the archive will fail if there is not
enough memory. The message can also alert you when a program is
caught in a loop that repetitively fills the user data archive. Select
No to
cancel the garbage collection process, and then find and correct the
errors in your program.
The TI-84 Plus will attempt to rearrange the archived variables to make
additional room.
Responding to the Garbage Collection Message
•To cancel, select
1:No.
•If you choose 1:No, the message
ERR:ARCHIVE FULL will be displayed.
•To continue archiving, select 2:Yes.
If you select 2:Yes, the process message Garbage Collecting... or
Defragmenting... will be displayed.
Note: The process message Defragmenting... is displayed whenever an
application marked for deletion is encountered. Garbage collection may
take up to 20 minutes, depending on how much of archive memory has
been used to store variables.
After garbage collection, depending on how much additional space is
freed, the variable may or may not be archived. If not, you can unarchive
some variables and try again.
Why Is Garbage Collection Necessary?
The user data archive is divided into sectors. When you first begin
archiving, variables are stored consecutively in sector 1. This continues to
the end of the sector.
An archived variable is stored in a continuous block within a single sector.
Unlike an application stored in user data archive, an archived variable
cannot cross a sector boundary. If there is not enough space left in the
sector, the next variable is stored at the beginning of the next sector.
Typically, this leaves an empty block at the end of the previous sector.
94Memory and Variable Management
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