Heiko Bischoff, Masahiro Eto, Pierre Schaller
Thanks to: Matthias Klag, Michael Ruf
The information in this document is subject to change without notice and does not represent a commitment on the part
of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement
and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded,
by Steinberg Media Technologies GmbH.
Steinberg, HALion Sonic, VST and ASIO are registered trademarks of Steinberg Media Technologies GmbH. Windows,
Windows Vista and DirectX are registered trademarks of Microsoft Corporation in the United States and other countries.
Macintosh, Mac and Mac OS are trademarks of Apple Inc., registered in the U.S. and other countries. Pentium and Intel
Core are trademarks or registered trademarks of Intel Corporation in the U.S. and other countries. All other product and
company names are ™ and ® of their respective holders.
Congratulations and thank you for purchasing HALion Sonic by Steinberg.
HALion Sonic breaks new ground in terms of performance, versatility and ease of use: you can now work
more productively than ever before. HALion Sonic offers
over 12 GB of first class synths, hybrid and acoustic instruments, covering almost any conceivable style. With
the purchase
mate VST workstation, which is actually a joint venture
roject on its own: thousands of lines of computer code
p
has been generated in the Steinberg Headquarter in
Hamburg, Germany to build an instrument capable of
playing back over a thousand ready to play sounds. Created by the Yamaha sound design team behind Yamaha’s
egendary MOTIF synthesizers, this world-class library
l
with up to 20 articulations per instrument covers an enormous range of styles, all the way from finest detailed
ustic instruments to legendary synthesizers, club
aco
sounds and soundscapes, from ultra-realistic acoustic
drum kits to the latest hip-hop loops. All included sounds
with articulations feature real-time control and support for
Steinberg’s VST Expression, delivering easy articulation
editing in Cubase 5. The massive library also includes over
1,500 patterns for the FlexPhrase module that drives
beats, arpeggios and complex tonal phrases, plus automatic articulation switching. HALion Sonic is your go-to
mposition and production instrument, offering the com-
co
plete range of sound-shaping and creative editing features you expect from studio-grade instruments. Yet
ALion Sonic also shines when performing live: building
H
keyboard or layer splits is absolutely effortless.
Whether you are a musician, producer or both - HALion
Sonic is certainly your first choice when it comes to
breathtaking authenticity, extraordinary dynamic response
and tonal depth available exclusively in this premier workstation virtual instrument, conceived and designed by
Steinb
version allows you to use HALion Sonic without a host application – a great choice for performing live. It has two
ditional features: the quick-idea scratch pad, which lets
ad
you instantly store spontaneous ideas, and the metronome.
of HALion Sonic you have chosen the ulti-
erg in collaboration with Yamaha. The standalone
Please don’t forget to register on MySteinberg in order to
access to online support offers and additional ex-
gain
clusive services. And check out the HALion Sonic community at our online forum, for tips and other useful
tion.
informa
We wish you a lot of musical inspiration working with your
brand new workstation!
Key command conventions
Many of the default key commands in HALion Sonic use
modifier keys, some of which are different depending on
the operating system. For example, the default key command for Undo is [Ctrl]-[Z] under Windows and [Command]-[Z] under Mac OS X.
When key commands with modifier keys are described in
this manual, they are
key first, in the following way:
[Win modifier key]/[Mac modifier key]-[key]
For example, [Ctrl]/[Command]-[Z] means “press [Ctrl]
under Windows or [Command] under Mac OS X, then
press [Z]”.
Similarly, [Alt]/[Option]-[X] means “press [Alt] under Windows or [Option] under Mac OS X, then press [X]”.
Please note that this manual often refers to right-clicking,
for examp
with a single-button mouse, hold down [Ctrl] and click.
le, to open context menus. If you are using a Mac
shown with the Windows modifier
5
HALion Sonic
How you can reach us
!
!
Clicking the Steinberg logo in the top right corner of
HALion Sonic opens a pop-up menu where you find items
for getting additional information and help:
• On this menu, you can find links to various Steinberg
web sites. Selecting one automatically launches your
browser application and opens the page.
On the web sites you can find support and compatibility information, answers to frequently asked questions, links for downloading new drivers,
This requires that you have a browser application installed on your
etc.
computer, and a working internet connection.
• When you choose the Help item, an online version of
the documentation opens.
• You also find a menu item for the registration of your
product.
For further information see “Register your software!” on page 7.
Installation
Please read the following section before installing
HALion Sonic.
The USB-eLicenser
Many Steinberg products, including HALion Sonic, use
the USB-eLicenser, a hardware copy protection device.
HALion Sonic will not run without an eLicenser containing
an activated license.
The USB-eLicenser is a USB device on which your Steinberg software licenses are stored. All hardware-protected
Steinberg products use
the same type of device, and you
can store more than one license on one device. Also, licenses can (within certain limits) be transferred between
USB-eLicensers – which is
helpful, for example, if you
want to sell a piece of software.
The product package of HALion Sonic contains an activa-
tion code, which is found on the Essential Product License
Information card within the product package. To make unlimited use of your version of HALion Sonic, you must manually download a license to an USB-eLicenser connected
computer, and activate your permanent license us-
to your
ing the activation code.
The eLicenser Control Center (which can be found on the
Start menu on Windows systems or in the Applications
folder on a Mac after installation of HALion Sonic) is the
place where you can check the licenses installed on your
USB-eLicenser, and activate new licenses.
To check the installed licenses, click the “Enter Activation
Code” button i
n the eLicenser Control Center and follow
the instructions.
• If you are using other copy-protected Steinberg products, you may want
to transfer all licenses for your applications to one USB-eLicenser, thus using up only one USB
port of your computer.
Please refer to the eLicenser Control Center Help for information on how
to transfer licenses between USB-eLicensers.
The USB-eLicenser is a separate product, and is not
included in the product package of HALion Sonic.
The USB-eLicenser
6
HALion Sonic
System requirements
!
To use HALion Sonic, your computer must meet the following requirements:
Windows
• Windows Vista and Windows 7 (64-bit version natively supports 64-bit versions of Vista and Windows 7)
• Pentium/Athlon 2.0 GHz dual core mobile or dual core 2.0
GHz processor
•2 GB RAM
• Approx. 12 GB of free hard disk space
0 pixels
• Display resolution 1280 x 80
• Windows DirectX compatible audio hardware (ASIO compatible audio hardware recommended for low-latency performance)
• DVD-ROM drive with dual-layer support
• USB component port for USB-eLicenser/Steinberg Key (license management)
• USB-eLicenser/Steinberg Key is required (not included)
• Internet connection for license activation
• For using as plug-in, a VST2 or
quired
Macintosh
• Mac OS X 10.5 and 10.6
• Intel Core Duo 2.0 GHz processor
•2 GB RAM
• Approx. 12 GB of free hard disk space
• Display resolution 1280 x 80
• CoreAudio compatible audio hardware
• DVD-ROM drive with dual-layer support
• USB component port for USB-eLicenser/Steinberg Key (license management)
• USB-eLicenser/Steinberg Key is required (not included)
• Internet connection for license activation
• For using as plug-in, a VST2, VST3 or AU compatible host is
q
uired
re
recommended
VST3 compatible host is re-
0 pixels
recommended
Installing HALion Sonic
Since HALion Sonic provides a large amount of content,
the porduct package contains two DVDs. Please have all
DVDs ready,
because you will be asked to remove one
DVD and insert the next one during the installation.
The installer of HALion Sonic allows you to save the
content files on a different hard drive than the program files.
Proceed as follows:
1. Insert the first DVD into your DVD drive.
An interactive start screen appears. If the interactive start screen is not
opened automatically or if you have a Macintosh computer, you can manually open the interactive start screen by double-clicking the file
“
HALion_Sonic_Start_Center.exe” under Windows or “HALion Sonic
Start Center.app
”
on a Macintosh computer.
2. Follow the instructions on screen to start the installation of HALion Sonic and browse through the additional
ons and information presented.
opti
If you do not want to install HALion Sonic via the interac-
tive start screen, follow the instructions below:
Windows
1. Double-click the file called “Setup.exe”.
2. Follow the instructions on screen.
Macintosh
1. Double-click the file called “HALion Sonic.mpkg”.
2. Follow the instructions on screen.
Register your software!
We encourage you to register your software! By doing so
you are entitled to technical support and kept aware of
updates and other news regarding HALion Sonic.
Proceed as follows:
• Click the Steinberg logo in the top right corner of the
trol panel and select “Register HALion Sonic now!”
con
from the pop-up menu.
This option is an internet link that opens the registration page of the
Steinberg web site. To register, simply follow the instructions on screen.
7
HALion Sonic
Getting ready to play
The following sections describe how to use HALion Sonic
as a plug-in in different host applications, or as a standalone instrument.
Setting up HALion Sonic as a VST instrument
in Cubase
Ö The following information refers to the use of HALion
Sonic in Cubase. We assume that you have correctly set
up Cubase as well as your MIDI and audio hardware, and
that Cubase receives MIDI data from your external MIDI
keyboard. If you want to use HALion Sonic in another VST
host application, please refer to the documentation of the
corresponding application.
Cubase provides two ways of working with VST instruments: the VST instruments window, or instrument tracks.
To access HALion Sonic via the VST instruments window,
roceed as follows:
p
1. Open the Devices menu in Cubase and select the VST
instruments option to open the VST instruments window.
2. Click on one of the empty slots to open the instrument
pop-up menu and select HALion Sonic.
3. You will be asked whether you want to create an asso-
ciated MIDI track connected to the VST instrument. Click
Create.
HALion Sonic is loaded and activated, and its control
panel opens. A MIDI track called HALion Sonic is added
to the Track list. The output of this track is routed to
HALion Sonic.
To access HALion Sonic via an instrument track, proceed
lows:
as fol
1. Open the Project menu, and select “Instrument” from
the Add Track submenu.
2. The Add Instrument Track dialog is opened. Select
HALion Sonic from the instrument pop-up menu.
3. Click OK to create the instrument track. Click the Edit
Instrument button in the Cubase Inspector to open the
control panel of HALion Sonic.
HALion Sonic has now been set up as a VST instrument in
Cubase. For more details about the handling of VST instruments, see the Cubase Operation Manual.
Working with individual outs
HALion Sonic loads in a stereo output configuration by
default. However, you can use up to 15 additional
ual outs in Cubase. This allows you to route all 16 program slots to a dedicated Cubase Mixer channel.
To make these outputs available:
1. Open the
2. Click the
3. Activate the outputs you want to use.
Cubase automatically creates a MIDI track for each additional output and adds a channel to its mixer. You can now
route HALion Sonic programs, layers or drum instruments
(Slices) to these outputs for further signal processing
within Cubase.
Instrument window.
output button for HALion Sonic instrument.
individ-
Using HALion Sonic in an AU compatible
application
You can use HALion Sonic in an AU host application (e. g.
Logic). The AU version of HALion Sonic is installed in your
AU plug-ins folder and lets HALion Sonic work in an AU
environment without any performance loss or incompatibilities.
For Logic Pro 8, proceed as follows:
1. Open the
ment channel.
2. [Command]-click the I/O field, and select either MultiChannel or Stereo from the pop-up menu that opens.
3. In the submenu that appears, select All instruments.
Then select HALion Sonic. HALion Sonic is now loaded
as an AU instrument.
Track Mixer and select the desired instru-
8
HALion Sonic
HALion Sonic standalone
Click here to open the
Preferences dialog.
HALion Sonic can be used as a standalone application,
independently of any host application. In this case, you
can connect HALion Sonic directly to your audio hardware.
• To retain your HALion Sonic settings, you must save
them as a preset (cl
the HALion Sonic logo).
The Preferences dialog
When running HALion Sonic as a standalone application,
you can configure the application in the Preferences dialog. To open the Preferences dialog, proceed as follows:
• Click the Open Preferences button (the cogwheel sym-
bol) to the right of the audio output field.
• Right-click in the topmost section of the control panel
and select “Preferences” on the context menu.
The Preferences dialog has several pages in which you
can make the following settings:
• On the MIDI Routing page, use the MIDI Input Port pop-
up menu to specify a MIDI input. Use the Channel Filter
option to decide whether HALion Sonic should record
MIDI events on all MIDI channels, or only on one specific
channel. Use the “Filter 'All Notes Off' Controller” option
to avoid unwanted “All Notes Off” messages.
Such messages are sent by some keyboards when the user releases the
last key. This causes HALion Sonic to stop playback, even when the sustain pedal is still in use.
• On the Audio Routing page, use the Audio Output Port
pop-up menus to assign different audio outputs.
HALion Sonic supports 32 channels: two Main channels (left and right)
and 15 additional stereo channels (left and right). You can assign different audio outputs for each channel. Selecting an audio output on the
p-up menu maps the output to the corresponding channel.
po
If you press [Shift] and select an audio ou
are set to incrementing audio output ports – e.g. 1, 2, 3, 4 or 5, 6, 7, 8. If
you press [Alt]/[Option]-[Shift] and select an audio output, the audio outputs are assigned in pairs to the front and rear channels – e.g. 1, 2, 1, 2 or
,
6.
5, 6, 5
ick the disk symbol to the left below of
tput, the front and r
ear channels
• On the Metronome page a number of settings can be
made regarding the use of a metronome:
OptionDescription
ModeHere you can turn the metronome on and
AccentActivate this to accentuate the first beat of each bar.
LevelUse this fader to adjust the volume level of the metro-
ConnectionsHere you can select a separate stereo output for the met-
Count In mode.
nome.
ronome.
off or set it to
• On the General page, activate “Don’t prompt for confirmation when quitting HALion Sonic” if you want HALion
Sonic to close without prompting when quitting the program.
• On the ASIO Driver page, select your audio hardware
from the ASIO Driver menu.
driver
If you plan to use several audio applications simultaneously, you may
want to activate the option “Release Driver when Application is in Background”. This will allow another application to play back via your audio
rdware even when HALion Sonic is running.
ha
The input and output latency values for your audio hardware are displayed. “Latency” is the amount of time
spond to any messages that are sent to it. High latency results in a
noticeable delay between when you press a key and when you hear the
sound. Below the latency values, the sample rate that is set for the connected audio hardware is displayed.
When you run HALion Sonic, there are several processes fighting for access to processor time in your computer. The parameter “Audio Priority”
all
ows you to determine which processes have priority:
it takes for your system to re-
• Once you have selected the driver, open the Advanced
page to specify which inputs and outputs should be used
and name these. Click the Control Panel button to open
the control panel for the audio hardware and adjust the
settings as recommended by the audio hardware manufacturer.
9
HALion Sonic
Missing content
There may be situations in which a content file becomes
unavailable. The reason can be a closed encrypted partition or a detached removable hard drive, for example. In
these cases, you
Sound Library cannot be informed.
To access the content again, proceed as follows:
1. Click Ignore.
HALion Sonic is loaded, containing the content that could be found.
2. Quit HALion Sonic.
3. Reattach the removable hard drive or reopen the en-
crypted partition.
4. Launch HALion Sonic.
If content files or models are missing for another reason
(e. g. if you moved them onto another hard drive after installation, or if you have added a hard drive, thereby “shifting” the partitions), proceed as follows:
1. In the window with the message regarding the missing
VST Sound Library, click Locate if you want to choose a
different file location. A file dialog opens.
2. Browse
3. Select
found in this location become available.
• Click Remove if you do not want HALion Sonic to
search for a particular file in the future.
can activate the “Do not ask again” option if you
Ö You
want to ignore or remove all missing files at once.
will be prompted that a specific VST
the directory where the content is located.
the file and click Open. All content files that are
About multis, programs and layers
Multis
HALion Sonic is a 16 times multi-timbral plug-in, which
means that you can load up to 16 sounds so-called programs, to combine them. This combination is called multi.
You can use them, for example, to layer several programs
or to quickly create split sounds by setting multiple programs to the same MIDI input channel. The most common
usage, howe
struments set to individual MIDI channels.
Programs
A HALion Sonic program can be understood as a complex
instrument or sound which combines up to four so-called
layers. Load a few programs and go to the Edit page to
see how those programs are constructed. Often, a program contains a single layer which already comes with all
necessary comp
sert effects. This is because a layer already is a complete
sound struc
bility of combining different layers to build up even more
complex sounds or to create combinations of sounds you
want to load as a unit. A typical example would be a bass
/ piano split sound or a piano / string layer sound.
Because of the various layer types which come with
HALio
example, think of combining a pulsating synthesizer sequence with a sliced loop completed by a bass on the
wer keys and so on. Finally add some effects on individ-
lo
ual layers or on the whole program and you will get a
ue sound experience. You will find that the options are
uniq
endless.
ver, is to create sound sets with different in-
onents such as the synthesis part or in-
ture on its own. The program adds the possi-
n Sonic, these combinations can do a lot more. For
Layers
Each of the four layers of a program can use one of the
five different layer types that come with HALion Sonic.
You can choose between synth, sample, instrument,
drums and sliced loop layers. Each layer type is based on
an individual sound architecture and provides an adapted
editor.
10
HALion Sonic
Synth and sample layers
For synth and sample layers, you will get access to a fullyfledged synthesizer editor with components such as a
highly flexible filter section, powerful multi-stage envelopes, LFOs, a Step Modulator and a Modulation Matrix.
hese layer types differ in their basic sound source. While
T
a synth layer provides an oscillator section with three main
oscillators, namely a sub oscillator, a noise generator and
a ring modulation stage, the sample layer loads a specific
multi sample instead.
Drum layers
The drum layers load a multi-sampled drum set, where you
can individually adjust the most important parameter per
drum instrument. Each drum instrument can be set to a
specific pan position or individual output, be filtered, reversed, and so on.
Loop layers
Loop layers load a sliced loop, which is a combination of a
loop specific MIDI phrase and the individual slices
mapped out onto the keyboard. You can then either play
the original loop, transposed version of it or trigger single
slices manually. Each slice can be modified with the same
parameters as the drum instruments.
Instrument layers
Instrument layers contain several multi samples of an instrument that can either be sound parts or completely different articulations. These sublayers are called
Expression.
Every Expression can be modified individually
by its most important parameters or simply be turned off,
to speed up loading time for sound, where not all of the
Expressions are needed.
HALion Sonic
11
HALion Sonic interface
Performance
controllers
Plug-in functions section
Standalone
functions
section
Multi Program
Rack
Toolbars
Trigger Pads
Sphere
Edit Display
Quick Controls
The HALion Sonic interface follows a fixed size, single
window concept and is subdivided into several main sections. To save pixel space on the computer monitor it can
e collapsed to a smaller version which only shows one
b
slot with the most important sections and hides the Multi
Program Rack and Edit Display sections.
Collapsed View
HALion Sonic
Plug-in functions section
At the top of the HALion Sonic window you find the plugin functions section. It contains important controls such as
the main volume, tuning, indicators for disk activity and
CPU load, as well as the number of voices currently
played. Furthermore, it provides a duplicate of the currently focused slot and the program loaded in this slot.
12
Multi Program Rack
In the Multi Program Rack (located to the left of the Edit
Display) you can load up to 16 programs into HALion Sonic. Slots can be muted or soloed. Programs can be selected to edit their parameters.
You can load programs into slots by drag&drop from the
ad page. You can also click the down arrow button to
Lo
open the MediaBay.
Edit Display
Edit page
The Edit page allows you to edit all the parameters that exist inside a program. This comprises the parameter of up
to four layers as well as all parameters for the integrated
FlexPhrasers and insert effects.
MIDI page
The MIDI page shows the MIDI parameters of all 16 programs and allows you to adjust parameters such as MIDI
Channel, Low Key, High Key, Low Vel, High Vel and Po-
lyphony.
Mix page
The Mix page shows the main audio parameters of all 16
programs and allows you to adjust parameters such as
level, pan, output, effect send levels for the four AUX effects that can be commonly used. In addition, it also displays a level meter for each slot.
Effects page
The Effects page gives you direct access to the four AUX
busses used to realize global send effects as well as the
main bus. Each bus can load up to four inserts in serial order to create further sophisticated multi effects.
Multi page
The Multi page allows you to manage and control the socalled Multi Chains. Multi Chains consists of a list of up to
128 multis. This gives you quick access to all multi presets, for example, during a live performance situation.
The Edit Display is a multipurpose display that shows various editor views depending on the selected page and
slot. There are seven pages that can be chosen using the
page switches above the editor views. These pages are
the Load, Edit, MIDI, Mix, Effects, Multi and the Options
page.
Load page
The Load page gives you access to the huge library that
comes with HALion Sonic. It provides an interface to the
integrated MediaBay which is used to categorize and rate
multis, programs and layers. It allows you to quickly find
the sounds you are looking for and of course it conveniently manages all the sounds that you create as well.
HALion Sonic
Options page
The Options page provides you with all the parameters
that can be set for the HALion Sonic plug-in.
13
Toolbars
Quick controls
Above the Edit Display section you find two small toolbars
with various useful global functions.
Global insert, AUX and FlexPhraser buttons
Use these buttons to switch off all insert effects, all AUX
effects and all FlexPhrasers for the whole plug-in at once.
For instance, you can use this feature to quickly compare
sounds with and without effects or to use a preset without
the FlexPhrasers that have been stored with the preset.
Undo/Redo
HALion Sonic features an undo/redo command stack that
allows you to undo or redo the last 10 operations. With
the aid of this function you can test new settings without
having to worry about losing any of your previous settings.
You can either click the Undo/Redo buttons to undo or
redo a single st
ep or:
1. Click on the small triangles to see Undo/Redo history.
2. Click on an entry in the history list to go back (or for-
ward) to that particular step.
Ö You cannot undo loading a multi (instance) preset.
MIDI Reset
The MIDI Reset button allows you to reset all playing MIDI
notes and sounds with one single click.
Editor / Player
This button toggles between the two views available for
HALion Sonic: the full-size editor view (e), and the smaller
player view (p).
The HALion Sonic quick control section provides you with
eight quick controls that can be used to directly adjust the
most important parameters of a program. In addition, you
can also switch to the four sets of layer quick controls.
Performance controllers
Wheels
The wheels on the left side represent the pitch and modulation wheels on a hardware controller keyboard and can
be used in the same way.
Keyboard
The virtual 88-note keyboard of HALion Sonic can be
used to trigger MIDI notes just like a real keyboard. By
clicking the keys on different vertical positions you can
control the note on velocity. Furthermore, the keyboard
displays keys that are not used to trigger notes but act as
key switches. The up/down switches on the left and right
side of the keyboard shift the keyboard range by octaves.
This allows you to display, for instance, key switches that
are located on lower keys.
Sphere
Trigger Pad section
The pads section shows eight pads used for triggering
complex chords, remote controlling key switches, etc.
The sphere control is a 2-dimensional-controller that acts
as two quick controls, one for vertical and one for horizontal movements. This can be used, for example, to control
the morphing
14
HALion Sonic
filter.
Standalone functions section
Using HALion Sonic as a standalone application adds the
standalone functions section above the plug-in. Here you
can set Audio and MIDI interface routings, adjust the main
volume and get access to the integrated MIDI scratch pad
that allows you to easily record your musical inspirations
without having to start a MIDI sequencer application. It
can also be used to play multi track arrangements that
trigger the 16 different sounds inside HALion Sonic.
Plug-in functions section
Introduction
The plug-in functions section gives you access to general
functions of the plug-in. It is divided into three sections:
program slot, master section and performance displays.
With Master Volume and Master Tune you can control the
overall loudness and tuning of the plug-in. A large display
shows you the name of the currently selected program
along with its main parameters. With the performance displays you can monitor the Polyphony and Mono Voices, or
mory, CPU and Disk usage of the plug-in.
the Me
Program slot
Loading programs into the slot
To load a program directly into the program slot:
1. Switch to the Load page and double-click the desired
program.
2. Drag the program and drop it to the name field of the
program slot.
Alternatively you can click the load program button on the
right end of the program loader to open a MediaBay dialog. You can then load the program from there. This
method is especially useful when you are working with the
smaller Player view that does not have direct access to
the Load page.
Loading layers into the slot
You can also load a layer preset directly into the program
slot. In this case, HALion Sonic creates a new program
and drops the layer into the first of its four layer slots. To
load a layer into the slot, use the Load page or the Media
Bay Browser Window in the same way as for programs.
Ö Be sure to have the view filter for layers active. Other-
se you will see program presets only.
wi
Aborting the loading of layers
Programs containing lots of sample data may take some
time to load. In this case, a progress bar is shown directly
in the slot. In addition, the Load button changes to an
“Abort” button (x) that allows you to stop the loading process and to reset the slot to the previous state.
The program slot shows the main program parameters for
the program currently selected in the Multi Program Rack.
You can adjust settings such as level, pan, output bus,
MIDI channel and polyphony. Furthermore, you can use
the program slot to load programs and to mute/solo them.
Slot selector
The slot number not only serves as a label but also allows
you to select the slot you would like to have displayed.
To select the slot:
1. Open the context menu on the number.
2. Select the desired slot.
To make the slot selection easier, programs already
lo
aded will be displayed with their name.
HALion Sonic
Removing programs from a slot
To remove a program from the slot:
1. Open the context menu on the program name.
2. Select “Remove Program”.
Saving a program
To save a modified program:
1. Open the context menu on the program name.
2. Select “Save Program”.
The program will be saved in your user folder.
MIDI activity indicator
The MIDI icon indicates incoming MIDI data by blinking.
15
Solo
Enable the Solo button of a slot in order to hear only the
respective program.
Mute
Enable the Mute button to turn off a program. The program
remains loaded and can therefore be turned on again
smoothly.
Loading programs into the program slot
To load a program into the slot you have two options:
• Switch to
the Load page and double-click the desired
program.
• Drag the program and drop it to the desired slot.
Level
Use the level fader to adjust the output level of the slot.
The maximum value is +12dB (the default value is ±0dB).
Pan
Use the pan fader to adjust the position of the slot in the
stereo panorama.
Output
Use the output selector to define the output destination of
the slot signal. By default all signals are sent to the Main
output.
Master section
Master Volume
Use the Main Volume knob to adjust the overall volume of
HALion Sonic. The maximum value is +12dB (the default
value is ±0dB).
• Turn th
e control clockwise by clicking on it and drag-
ging upwards to raise the volume.
• Turn the control counter-clockwise by clicking on it and
dragging downwards to lower the volume.
Master Tune
You can set the Master Tune within a range from 415.3Hz
to 466.2Hz, which equals -100 cents to +100 cents. The
default value is 440Hz.
Performance displays
In the upper right of the plug-in panel, you find meters and
text displays that indicate the system load of the plug-in.
Polyphony
This parameter allows you set the number of keys you can
play simultaneously. Keep in mind that one key can trigger
several layers. Check the Performance Meter to see how
many voices are triggered by your playing.
Program Icon
The program icon on the left side shows to which Category of sounds the preset belongs. It cannot be assigned
freely but depends on the Category and Sub Category
tagged in the MediaBay. If no Category is set, a default
icon will be shown.
HALion Sonic
CPU
This meter shows the processor load during playback of
voices. The more voices you play, the higher the processor load will be. If the red overload indicator lights up, reduce the Max Voices setting on the Options page.
Disk
This meter shows the hard disk transfer load from streaming samples or loading presets. If the red overload indicator lights up, the hard disk is not supplying data fast
ugh to the computer. In such a case, adjust the Disk
eno
vs. RAM slider on the Options page towards RAM. You
can also decrease the Max Voices setting on the Options
page.
16
Polyphony (Mono Voices)
MIDI Reset
This display indicates the number of samples currently
played back to help you trace performance problems. For
example, if you have to reduce the Max Voices setting on
the Options page, you can verify your settings by monitoring the Voices display.
Memory
MEM is an abbreviation for Memory. This display indicates
the overall amount of RAM currently used by the plug-in
and the loaded programs. The amount you see results
from the streaming buffer and the preloaded samples. The
MEM display helps you to trace performance problems.
For example, if you need to free memory for other applications, you can do so by adjusting the Disk vs. RAM slider
n the Options page towards Disk. You can verify your
o
settings by monitoring the MEM display.
Reset MIDI
Sometimes notes can get stuck, due to reasons such as
the plug-in losing MIDI connection, or the plug-in receiving wrong MIDI controller data. In such a case, you can
emergency reset” the plug-in:
“
• Click the Reset MIDI button (the lightning icon) located
under the Steinberg logo to send an “All Sound Off” and
“Reset All Controllers” message to the plug-in.
This is the same as sending the MIDI controllers 120 (All
Sound Off) and 121 (Reset All). The plug-in stops playback immediately and resets the controllers to their default
values.
Steinberg logo and about box
If you click on the Steinberg logo in the upper right corner
of the plug-in, a pop-up menu opens. You can open the
manual in pdf format by selecting Help. Selecting one of
the other options opens your default internet browser, directing you to the Steinberg web site. To check for software updates and to find information for trouble shooting,
select the
corresponding link from the menu.
• To open the manual in pdf format, a pdf reader application must be installed on your computer.
• Your computer needs an active and working internet
connection to access the Steinberg web site.
If you click on the plug-in logo in the upper left of the control panel, the about box opens. It contains information regarding the version and build number of the plug-in. With
the plug-in version and
software is up-to-date. Please visit www.steinberg.net
regularly to check for updates. To close the about box,
click on it or press [Esc] on your computer keyboard.
build number you can verify if your
Multi Program Rack
Introduction
The Multi Program Rack provides 16 slots, so you can
load up to 16 programs simultaneously. To show which
program is triggered, the slot number indicates incoming
MIDI data by blinking. Also, each slot provides a Solo and
a Mute button. The Multi Program Rack is linked to the
various pages of the Edit Display: When the Edit page is
open, you can click individual slots in the Multi Program
Rack and see the settings for each loaded program. Additional slot parameters such as level, pan, MIDI channel,
etc. can be
Managing multis
Above the Multi Program Rack you find the multi preset
controls which can be used to load, save and remove multi
presets for the entire plug-in.
When using HALion Sonic as a plug-in in Cubase or
Nuend
Management pop-up menu of the host application.
When using HALion Sonic as a plug-in in a different host
application, you can use either this host’s preset functionality, or the multi preset features provided by HALion Sonic.
found on the MIDI and Mix pages.
o, you will find these presets listed in the Preset
17
HALion Sonic
Loading multis
To load a multi preset you have two options:
• Switch to the Load page in the Edit Display and doubleclick the desired multi preset or drag the multi preset and
drop it onto the multi loader.
• Click the Load button to open a MediaBay browser window and load the multi program with a doube-click.
1. Switch to the Load page in the Edit Display and double-click the desired program.
2. Drag the program and drop it to the name field of the
program slot.
Or you can click the Load program button on the right to
open a MediaBay browser window and load the program
from there. This method is especially useful when in the
Player view, where the Load page is not available.
MediaBay
Saving multis
To save multi presets with HALion Sonic’s integrated multi
preset management:
1. Click the disk icon button in the multi preset slot to
open the save dialog.
2. Enter the name of the multi.
3. Assign any tags you require.
4. Click OK.
Ö If you choose an existing file name, you will be asked
whether you want to “Overwrite” the file. If not, press
“Cancel” to modify the name first or press “Make Unique
Name” to add a number suffix (-01,-02, …) to the preset
name.
Removing a multi
To remove all loaded programs, and to reset HALion Sonic to its default state, click the trash button.
Loading programs into slots
To load a program into a specific slot you have two options. You can either:
Ö When
you reopen the MediaBay browser on a slot that
already has a program loaded into it, the Category and
Sub Category filters will automatically be set to those of
the current program. Through this, it becomes very easy to
exchange sounds with similar ones at a later stage, without having to readjust the search filter settings again. Of
rse, you can then modify your search or reset it com-
cou
pletely to see all presets.
Ö Clicking an
empty slot automatically switches the edi-
tor to the Load page.
Loading layers into slots
You can also load a layer preset directly into a program
slot. In this case, HALion Sonic creates a new program
and drops the layer into the first of its four layer slots. To
load a layer into a specific slot, use the Load page or the
MediaBay browser window in the same way as for programs.
e sure to have the view filter for layers active. Other-
Ö B
wise you will see program presets only.
Aborting the loading of programs
Programs containing lots of sample data may take some
time to load. In this case, a progress bar is shown directly
in the multi and/or program slot. In addition, the Load button changes to an “Abort” button (x) that allows you to
stop the loading process and to
reset the slot/multi slot to
its previous state.
Removing programs from slots
To remove a program from a slot:
1. Open the context menu on the program name.
2. Sel
ect “Remove Program”.
18
HALion Sonic
Saving program
To save a modified program:
1. Open the context menu on the program name.
2. Select “Save Program”
.
The program overwrites the original program on your system. Note that you cannot overwrite protected factory
content. In this case, the save dialog appears.
Saving program as…
To save a modified or new program under another name:
1. Open the context menu on the program name.
2. Select “Save Program
As…”.
3. The save dialog appears.
4. Enter the new name and set the database attributes.
5. Click OK to save the program.
Reverting to last saved program
Use this option to reload the program as it was saved the
last time. This allows you to step back to where you
started in case you realize that your edits have gone into
the wrong direction:
1. Ope
2. Select
n the context menu on the program name.
“Revert to last saved Program”.
Ö You do not need to save a program first to use this option. Without a previous save action the program will simply be reloaded in its original version.
Renaming a program
To edit the name of a program directly in the Multi Program Rack:
1. Double-click the program name.
2. Enter the new name.
3. Press Enter.
When you save the program, the “Save as” dialog suggests a file name.
Switching between slots
You can use the arrow up and down keys of your computer keyboard to select a slot. This allows you to move
from one program’s settings to another quickly.
MIDI activity indicator
The slot number not only serves as a label but also indicates incoming MIDI data by blinking.
Solo slots
Enable the Solo button of a slot in order to hear only the
respective program. You can also enable multiple slot
Solo buttons. Note that several slots can be soloed at the
same time.
Muting slots
Enable the Mute button to turn off a program. The program
remains loaded and can therefore be turned on again
smoothly.
Save dialog options
Adding folders within the save dialog
You can create subfolders inside your user preset folder
to organize your presets. Normally, this is not necessary to
retrieve presets - for this purpose you would rather use
the tagging and search function of the MediaBay – but it
allows you, for example, to copy presets to their own
folder and move them to a different location.
Navigating through the folder hierarchy
You can move through your folder hierarchy using the
three navigation buttons in the title bar. These allow you
to:
• Go to the previous Browse location.
• Go to the next Browse location.
• Browse the containing folder.
19
HALion Sonic
Tagging with the save dialog
When you save a preset, the save dialog opens and
shows the tagging editor section on the right side. Here
you can easily edit your tags before saving the preset. To
make it even simpler, you can first click an existing preset
file in the file list on the left to copy its name and all its
tags, then make changes the new preset requires, modify
the preset name and save it.
Mix page
Pan
This parameter allows you to set the position in the stereo
panorama.
Meter
The meter displays the slot output level.
FX1-4 Send Levels
Here you can specify the amount of signal sent to the four
auxiliary busses which host up to four effects each.
Output
This parameter defines to which of the 16 plug-in outputs
the slot is routed. All slots are routed to the Main output by
default.
MIDI page
Introduction
The Mix page gives you access to the audio slot parameters of HALion Sonic. This comprises the level and pan
settings, as well
selector. To control the output levels, each slot also features a level meter.
On/Off
This switch allows you to turn the MIDI input of the slot on
and off. In contrast to the Mute function that only mutes
the audio output of the slot but keeps on processing the
sound in the background, this switch interrupts the MIDI
communication with the slot and prevents sounds from
being processed.
Level
This parameter allows you to set the output level of the
slot.
as the AUX effect sends and the output
HALion Sonic
Introduction
The MIDI page gives you access to the MIDI slot parameters of HALion Sonic. This comprises the MIDI channel,
Key and Velocity ranges as well as Transpose and Polyphony settings.
Channel
Here you can specify on which MIDI channel a slot should
“listen”. You can set multiple slots to the same MIDI channel and trigger them simultaneously with the same note
events.
20
Poly (phony)
This setting is used to specify how many notes can be
played at the same time. Since programs can contain up
to four layers, the resulting number of voices (stereo samples, synth voices etc.) can be much higher than the value
fied here.
speci
Transpose
Here you can shift the incoming MIDI notes by +/- 64
semitones before they are sent to the loaded program.
Key range (Low Key, High Key)
Each slot can be limited to a certain key range. You can
set the range by using the text faders for Low and High
Key or by dragging the keyboard range control at its ends.
Dragging the keyboard in the middle moves both values at
the same time. As an additional option, you can use the
MIDI input to set the range. Simply click the desired text
field and play the note.
Velocity range (Low Key, High Key)
Each slot can be limited to a velocity range. You can set
the range by using the text faders for Low and High Vel, or
by dragging the graphical velocity range control at its
ends. Dragging the control in the middle moves both
values at the same time. To switch between velocity and
range use the Key/Vel switches above the range con-
key
trols.
Editing programs
A program contains up to four layers which can all be
mapped to different velocity and key ranges. Each of the
layers can use a dedicated FlexPhraser and can freely be
routed to one of the 16 plug-in outputs. The program also
provides four insert effects per layer and allows you to use
up to four sends to feed the four auxiliary busses.
To edit a program:
1. Select
gram Rack.
2. Click Edit to open the Edit page.
3. With the page buttons at the top of the Edit page,
select program, inserts or layer, depending on which parts
of the program you want to edit.
the program you want to edit in the Multi Pro-
Program page
The Program page is divided into two sections. The upper
section can be used to load and save layers, and to set up
the mix parameters such as level, pan and FX sends. The
lower section can display the layer ranges, the program
FlexPhraser editor or the quick control assignments.
The upper section
On
The On switch can be used to turn on and off a layer. Layers that are set to off are still loaded but do not use any
essing power.
proc
Mute
Enable the Mute button to turn off a layer. The program
remains loaded and continues to be processed and can
therefore be
Solo
Enable the Solo button in order to hear only the respective
layer. You can also enable multiple Solo buttons.
FlexPhraser
Here you can activate the FlexPhraser of a layer. The FlexPhraser editor itself can be found on the corresponding
layer editor page.
turned on again smoothly.
21
HALion Sonic
Level
Here you can you can adjust the loudness of the layer. The
control range is from –oo dB to +12 dB.
Pan
Here you can set the position of the layer in the stereo
panorama. The control range is from hard left (-100%) to
hard right (+100%).
FX1-4 send levels
These four sliders adjust the send levels for the global
AUX FX busses for each layer separately. The control
range is from –oo dB to 0 dB.
Output
Here you can select the output for each layer separately. If
you do not want the signal to be sent to the output that is
specified for the program, you can select the Main or one
of the 15 individual plug-in outputs instead.
Aborting the loading of layers
Some layer presets use large sample data and therefore
need a certain amount of time to load completely. In this
case, a progress bar is shown directly in the layer slot. In
addition, the Load buttons change to “Abort” buttons (x)
that allow you to stop the loading process and to reset the
slot to its previous state.
Saving layers
To save a layer:
1. Right-click the layer name field to open the context
menu.
2. Select “Save Layer” to open the Save Preset dialog.
3. Name the preset and set tags.
4. Click
Ö For more details on tagging please refer to the section
“MediaBay” on pa
OK to save the preset and close the dialog.
ge 87.
Loading layers
To load a layer:
1. Click the triangle button on the left side or right-click
the layer name field, open the context menu and select
“Load Layer” to open a MediaBay dialog.
2. Double-click the desired layer preset to load it.
3. Click OK to close the dialog and to confirm your
preset selection.
4. Click Cancel to abort the loading process and to
revert to the original layer.
Ö You can use the MediaBay dialog in the same way as
the MediaBay view on the Load page. For detailed information please refer to the section “MediaBay” on page
87.
Renaming layers
To change the name of layer:
1. Double-click the layer name field.
2. Enter
3. Press Enter or click somewhere outside the name
field.
Ö Unless you save the layer as a layer preset, the layer
name only remains an internal setting that helps you
organizing multiple layers. Executing a save operation
suggests the name given in that field.
the desired name.
Clearing layers
To remove a layer:
1. Click the layer name field to open the context menu.
2. Sel
ect “Clear Layer”.
Copying and pasting layers
Complete layers can be copied from one layer slot to another. This can be done inside a program, from one program to another or even from one plug instance to
another.
22
HALion Sonic
To copy a layer:
1. Right-click the layer name field to open the context
menu.
2. Select “Copy Layer”.
3. Right-click the layer name field where you want to in-
sert the copy.
4. Select “Paste Layer” in the context menu.
Layer ranges subpage
Velocity range (Low Key, High Key)
Each slot can be limited to a velocity range. You can set
the range by using the text faders for Low and High Vel or
by dragging the graphical velocity range control at its
ends. Dragging the control in the middle moves both values at the same time. To switch between velocity and key
range use
the Key/Vel switches above the range controls.
Editing layers
Poly (phony)
This setting is used to specify how many notes can be
played at the same time.
Ö Unlike
page, the Polyphony setting is part of the layer settings
and therefore restored when you load a layer.
When a layer is defined as monophonic sound, the setting
will not have any influence.
Octave
You can shift the octave of a layer by +/- 4octaves.
Coarse (Tune)
You can shift a layer by +/- 12 semitones.
Fine (Tune)
You can detune a layer by +/- 100 cents.
Key range (Low Key, High Key)
Each slot can be limited to a certain key range. You can
set the range by using the text faders for Low and High
Key or by dragging the keyboard range control at its ends.
Dragging the keyboard in the middle moves both values at
the same time. As an additional option you can use the
MIDI input to set the range. Click the desired text field and
play the note.
all the rest of the parameters of the Program
A program contains up to four layers. Each layer can be
edited separately.
Layer editor
To edit a layer:
1. I
n the Multi Program Rack, select the program that
contains the layer you want to edit.
2. Click Edit to open the Edit page.
3. With the page buttons at the top of the Edit page, se-
lect the layer you want to edit, i.e. Layer 1, Layer 2, Layer 3
or Layer 4.
Depending on the layer type, the respective editor (synth,
sample, instrument, drum or loop editor) opens.
23
HALion Sonic
Accessing the parameters of layers
The layer editor is divided into an upper and a lower part.
The upper and lower parts display the different parameters of the layer.
To access the parameters of a layer:
1. Select the layer you want to edit.
2. In the upper or lower part, click the page button of the
section, such as Pitch, Filter, Amp, etc. that you wish to
access.
Voice page
The Voice page of the synth and sample layers gives you
access to voice settings of the layer which allows you to
control the various Polyphony parameters, Trigger and
Voice modes. You can furthermore configure the Unison
feature and set the Glide. In addition, there is a Key On
Delay to delay the notes you play as well.
Retrigger
This option allows the retriggering of a stolen note while
Mono is active. When Mono and Retrigger are activated, a
note that was stolen by another one will be retriggered if
you still hold the stolen note while you release the new
one. For example, with Mono and Retrigger activated, you
can play trills by holding one note and pressing/releasing
another note repeatedly very fast.
Polyphony
Use this parameter to set an upper limit for the number of
notes you can play in “Poly” mode. You can set Polyphony
between 2 and 128 notes.
f, for example, the program has a smaller value for po-
Ö I
lyphony than the contained layers, the maximum number of
you can play will be limited by the setting of the pro-
notes
gram.
Key Poly
Key Poly is short for Key Polyphony. With this parameter
you can set an upper limit for the number of notes you can
play per key. The last played notes have priority over the
previously played notes of the same key. “Poly” mode
needs to be active to make this parameter effective. The
control range is from 1 to 32.
Voice page
To access the Voice page:
1. Go to the Edit page and select the synth or sample layer you want to adjust.
2. In the upper section of the editor, click the Voice page
button.
Mono
Here you can switch between monophonic and polyphonic playback:
• Activate “Mono” to switch to monophonic playback.
Usually, this allows a more natural sounding performance
for solo instruments.
• Deactiva
ber of notes specified by the Polyphony setting.
te “Mono” to play polyphonically with the num-
HALion Sonic
Ö Key
setting. The lower of the two settings will be given priority.
Polyphony works within the limits of the Polyphony
Low Amp
When notes are stolen due to a Key Poly limitation, the
oldest note is removed first by default. By activating Low
Amp the note with the lowest amplitude will be removed
instead.
Trigger mode
To avoid discontinuities during playback of envelopes and
samples, you can select one of three different characteristics for triggering notes:
24
Normal
“Normal” triggers a new note when stealing the previous
note, which includes the envelopes being triggered from
the start. A sample of a sample zone will also be triggered
from the start. To minimize discontinuities set the Voice
Fade Out parameter of the zone accordingly.
Resume
“Resume” does not trigger a completely new note: If the
new note stays within the same zone, the envelopes retrigger but resume at the level of the stolen note and the
pitch of the zone will be set to the new note. If the new
note plays in a different zone, the new note will play from
the start including any envelopes and samples.
Legato
“Legato” does not trigger a completely new note: If the
new note plays within the same zone (sample), the envelopes keep running and the pitch of the zone will be set to
the new
note. If the new note plays in a different zone, the
new note will play from the start including any envelopes
and samples.
Voice mode
The Voice mode specifies the conventions for stealing
notes in playback and if new notes are being triggered
when the Polyphony setting is exceeded. The stealing and
triggering of notes depends on the selected Voice mode
and your keyboard play. You can select one of the following Voice modes:
Last Note Priority
This mode guarantees the playback of the last played
notes by stealing the first played notes (First In, First Out).
New notes have priority over older notes.
• If you exceed the maximum number of notes, the first
played notes will be stolen in their chronological order to
make space for the last played notes.
First Note Priority
This mode guarantees the playback of the first played
notes. Older notes have priority over new notes.
• If you exceed the maximum number of notes while the
first played notes are still being held, no notes will be stolen. New notes will not be triggered until a voice is free.
Low Note Priority
This mode guarantees the playback of low notes. Low
notes have priority over high notes.
• If you exceed the maximum number of notes by playing a
higher note than the held ones, no note will be stolen and
no new note will be triggered.
• If you exceed the maximum number of notes by playing a
lower note than the held ones, the highest note will be stolen and the new note will be triggered.
High Note Priority
This mode guarantees the playback of high notes. High
notes have priority over low notes.
• If you exceed the maximum number of notes by playing a
lower note than the held ones, no note will be stolen and
no new note will be triggered.
you exceed the maximum number of notes by playing a
• If
higher note than the held ones, the lowest note will be stolen and the new note will be triggered.
Stealing Lowest Amplitude
This mode guarantees the playback of the last played
notes by stealing the notes with the lowest amplitudes.
Notes with high amplitude have priority over notes with
low amplitude.
you exceed the maximum number of notes, the note
• If
with the lowest amplitude will be stolen to make space for
the last played note.
Stealing Released Notes
This mode steals notes that play in release first. Notes that
are being held have priority over notes that play in release.
If no note plays in release, the oldest note will be stolen instead.
• If you exceed the maximum number of notes, the oldest
note that plays in release will be stolen to make space for
the last played note.
• If no n
ote is playing in release and you exceed the maximum number of notes, the first played notes will be stolen
in their chronological order to make space for the last
played notes.
25
HALion Sonic
Key On Delay
With this feature you can delay the playback of the layer
by an adjustable time or a note value.
Delay Time
When you play a note, the playback of the layer will be delayed by the time or note value you set with this parameter.
With Sync deactivated, the delay is specified in milliseconds. The control range is from
Sync activated, the delay is specified in fractions of beats.
The control range is from 1/256 to 8/4.
0 ms to 5000 ms. With
Delay
With this parameter you can adjust a small random delay
for each Unison voice. The control range is from 0% to
100%. With a value of 0% all unison voices will be triggered at the same time. Values from 1% to 100% add a
l random delay to each unison voice and the voices
smal
will not be triggered at the same time anymore. The higher
the value the more random the delay will be. This is especially useful to avoid comb filter effects with two or more
tly detuned samples, which would occur if you play
sligh
them back at exactly the same time.
Sync
To synchronize the delay time to the host tempo, activate
this option.
Unison
Unison allows you to trigger multiple voices simultaneously with each note you play.
Active
Use this option to turn the Unison feature on or off.
Voices
By default, Voices has a value of 2. Setting higher values
increases the number of voices being triggered simultaneously. For a richer sound, adjust the Detune, Pan and Delay parameters accordingly. The control range is from 2 to
8 voices.
Detune
Use this to detune the pitch of each Unison voice by the
amount specified in cents. The control range is from 0 to
100 cents. Detuning pitch of the voices results in a fatter
sound.
Pan
Use this to spread the Unison voices across the stereo
panorama. The control range is from 0% to 100%. The
higher the value, the broader the stereo image will be.
Glide
You can use Glide to bend the pitch between notes that
follow each other. This comes best into effect with Mono
mode enabled. However, Glide also works polyphonically.
Glide Active
Use this option to turn the Glide feature on or off.
Glide Time
This specifies the time needed to bend the pitch from one
note to the other. You can set a time between 1 ms and
5000 ms.
f you use Cutoff, Amplitude and Pan Key Follow, the
Ö I
cutoff, amplitude and pan will change with the Glide effect
as well.
Fingered
Activate Fingered to glide the pitch only between legato
played notes.
26
HALion Sonic
Pitch page
The Pitch page of synth and sample layers gives you access to the tuning of the layer.
To access the Pitch page:
1. Go to the Ed
er you want to adjust.
2. In the upper section of the editor, click the Pitch page
button.
Tune section
The Tune section gives you access to the tuning of the
layer. With the Octave, Coarse and Fine parameters, you
can adjust the tuning in steps of octaves, semitones and
cents. In addition, you can adjust the amount of pitch
modulation from the Pitch Envelope, the keyboard or randomly with each keystroke. Furthermore, you can set the
itch bend range for the up and down direction of the
p
pitch bend wheel separately.
Octave
Here you can adjust the pitch in octave steps. The control
range is from -5 to +5 octaves.
Coarse
Here you can adjust the pitch in semitone steps. The control range is from -12 to +12 semitones.
Fine
This parameter tunes the pitch in hundredths of a semitone (cents). The control range
cents.
it page and select the synth or sample lay-
is from -100 to +100
Env Amnt
Env Amnt is short for Envelope Amount. This parameter
determines how much the pitch is affected by the Pitch
Envelope. The control range is from -48.00 to +48.00
semitones.
Bypass Envelope
To play the layer without the modulation from the Pitch Envelope, click the envelope bypass button at the upper right
title bar of the section.
in the
Random
This parameter allows you to offset the pitch with each
played note randomly. The amount of pitch randomization
can be adjusted within a control range from 0% to 100%.
Higher values cause stronger variations. At a setting of
100% the random offsets can vary from -6 to +6 semitones.
Key Follow
Here you can adjust the pitch modulation from MIDI note
number. The control range is from -200% to +200%. Set
this parameter to positive values in order to raise the pitch
the higher you play. Use negative values to lower the pitch
the higher you play. The pitch follows exactly the played
note at a setting of +100%.
Center Key
This specifies the MIDI note around which the Pitch Key
Follow pivots. The range extends from C-2 to G8.
Pitch Bend Up
Here you can set the range of the pitch modulation when
moving the pitch bend wheel up. The control range is from
-48 to +24 semitones.
Pitch Bend Down
Here you can set the range of the pitch modulation when
moving the pitch bend wheel down. The control range is
from -48 to +24 semitones.
27
HALion Sonic
Oscillator page
The Oscillator page of the synth layer offers six sound
sources: Three main oscillators, the suboscillator, the ring
modulation and the noise generator. To create interesting
electronic spectra, you can mix any of these sound
sources. The resulting signal is sent to the Filter and Amplifier sections for further sound shaping.
To access the Oscillator page:
1. Go to the Edit page and select the synth layer yo
to adjust.
2. In the upper section of the editor, click the Oscillator
page button.
Oscillator 1/2/3
The three main oscillators, OSC 1, OSC 2 and OSC 3,
offer different wave shapes and algorithms. Select the
wave shape and algorithm with the oscillator type (see
below).
OSC 1/2/3 Active
Use this to activate the oscillators 1, 2 and 3 respectively.
Ö Please make sure to switch off the oscillators when
the function is not needed. When kept on, they use CPU
cycles even if they are not heard, such as in a situation
where the level set to 0%.
OSC 1/2/3 Type
This selects the basic sound character of the oscillator.
The oscillator type first lists the wave shape (Sine, Triangle, Saw or Square), followed by the type of algorithm
WM, Sync, CM or XOR). Depending on the selected al-
(P
gorithm, there is a waveform parameter that controls how
the oscillator sounds.
u want
The waveform parameters of OSC1, OSC2 and OSC3
can be assigned as modulation destinations in the Modulation Matrix.
The following algorithms are available:
AlgorithmDescription
PWMPWM is short for pulse width modulation. P
SyncSync is short for synchronization. This algorithm provides
CMCM is short for cross modulation.
XORXOR is short for “exclusive or”. This algorithm compares
supported by the square wave shape. The waveform parameter sets the ratio between the high and low of the
uare wave. A setting of 50% produces a pure square
sq
wave. With settings below or above 50% the oscillator
produces rectangular waves.
f
erent hard-sync oscillators where each is a combina-
dif
tion of a master and slave oscillator. The wave shape of
ave oscillator (Sine, Triangle, Saw or Square) is re-
the sl
set with each full wave cycle of the master oscillator. This
means that a single
sync-sound without utilizing other oscillators as slave or
master. The waveform parameter adjusts the pitch of the
slave oscillator producing the typical sync-sound.
a combination of two oscillators where a master oscillator
is modulating the pitch of a slave oscillator (Sine, Triangle, Saw or Square) at audio
ter adjusts the pitch ratio between slave and master
resulting in a sound close to frequency modula-
oscillator
tion.
re waveforms with an XOR operation. Depend-
two squa
ing on the outcome of the XOR op
shape of a third oscillator (Sine, Triangle, Saw or Square)
is reset. The waveform parameter adjusts the pitch ratio
of the square oscillators resulting in a sound close to ring
modulation of the third oscillator.
oscillator can already produce a rich
T
r
ate. The waveform parame-
WM is only
his algorithm provides
eration, the wave
Ö Except for PWM, all algorithms support the Sine, Triangle, Saw and Square wave shapes. PWM supports
Square wave only.
To select an oscillator type:
1. In the section of OSC1, OSC2 or OSC3, click the icon
that indicates the wave shape.
2. From the menu, select the oscillator type to set the
wave shape and algorithm you want to use.
OSC 1/2/3 Waveform
The waveform parameter allows you to modify the sound
of the oscillator algorithm. Its effect depends on the selected oscillator type (see above for details).
28
HALion Sonic
OSC 1/2/3 Octave (Oct)
Here you can adjust the pitch in octave steps. The control
range is from -4 to +4 octaves.
Ring Modulation
Ring Modulation (RM) produces the sums and the differences between the frequencies of two signals.
OSC 1/2/3 Coarse (Crs)
Here you can adjust the pitch in semitone steps. The control range is from -12 to +12 semitones.
OSC 1/2/3 Fine
This parameter tunes the pitch in hundredths of a semitone (cents). The control range
cents.
OSC 1/2/3 Level
This adjusts the output level of the oscillator. The control
range is from 0 to 100%.
Ö The
can be modulated separately in the Modulation Matrix.
waveform, pitch and level of oscillator 1, 2, and 3
is from -100 to +100
Sub Oscillator
The pitch of the Sub Oscillator is always one octave lower
than the overall pitch of the synth layer. If you modulate the
Pitch of the synth layer, the pitch of the Sub Oscillator follows.
Sub Active
Use this to activate the Sub Oscillator.
Ö Please make sure to switch off the Sub Oscillator
when the function is not needed. When kept on, they use
CPU cycles even if they are not heard, such as in a situation where the level set to 0%.
Sub Oscillator Type
Here you can select the wave shape of the Sub Oscillator.
You can choose between Sine, Triangle, Saw, Square,
Pulse Wide and Pulse Narrow.
Sub Level
This adjusts the output level of the Sub Oscillator. The
control range is from 0 to 100%.
RM Active
Use this to activate the Ring Modulation.
Ö Please make sure to switch off the Ring Modulation
when the function is not needed. When kept on, it uses
CPU cycles even if the Ring Modulation is not heard, such
as in a situation where the level set to 0%.
RM Source 1/2
This allows you to select the sources that will be ring modulated. You can select OSC1 or Sub as Source 1 and
OSC2 or OSC3 as Source 2. Make sure the respective
oscillators are activated when you select them. Otherwise,
you will not hear any sound.
RM Level
This adjusts the output level of the Ring Modulation. The
control range is from 0 to 100%.
Noise
Noise is used for non-pitched sounds. In addition to standard white and pink noise, there are also band pass filtered (BPF) versions of white and pink noises.
Noise Active
Use this to activate the noise generator.
Ö Please make sure to switch off the noise generator
when the function is not needed. When kept on, it uses
CPU cycles even if the noise is not heard, such as in a situation where the level set to 0%.
Noise Type
Here you can select the sound color of the noise. You can
either select White, Pink, White BPF or Pink BPF.
Noise Level
This adjusts the output level of the noise generator. The
control range is from 0 to 100%.
Ö The Sub Level, RM Level and Noise Level can be
modulated separately in the Modulation Matrix.
29
HALion Sonic
Filter page
The Filter page of synth and sample layers offers settings
to adjust the tone color of the sound. Filters shape the
harmonic content of a sound by removing or accenting
frequencies in the spectrum. HALion Sonic’s filter section
is extremely versatile and powerful. With filter type you can
select the basic sound character of the filter, either with or
without Distortion. This feature is also useful to scale the
CPU consumption since filters without Distortion use less
CPU cycles. With filter mode you can configure the filter
section as a single filter, two filters in parallel or serial connection, or as a morphing filter that allow
between up to four different filter shapes.
In general, filters are identified by their pass-band and
amount of attenuation. The Cutoff frequency separates
the pass-band from the stop-band. Frequencies in the
pass-band stay unprocessed, while frequencies in the
stop-band will be attenuated or removed. The amount of
attenuation is specified in decibels per octave (dB/oct).
For example, a 12dB/oct low-pass filter attenuates the
high frequencies at 12dB for each octave above the Cutoff frequency. Other typical filter types are high-pass,
and-pass and band-reject. Another type of filter is called
b
all-pass. As its name suggests, it does not attenuate frequencies. Instead, it shifts the phase of the signal. When
with the original signal, certain frequencies will be
mixed
attenuated again. For example, the phase shifter would
use this.
To access the Filter page:
1. Go to the Edit page and select the synth or sample layer you want to adjust.
2. In the upper section of the editor, click the Filter page
button.
s you to blend
Filter type
By selecting the filter type you specify the basic sound
character of the filter. HALion Sonic offers up to 23 filter
shapes (for details on filter shapes, see below).
Filter typeDescription
OffThe filter section is switched off. Use this when no filter is
ClassicThis filter type offers 23 filter shapes with Resonance.
Tube DriveThis filter type offers a lot of character by adding warm,
ed for your sound and/or when you want to save
need
CPU cycles.
e
-like distortions. It comes with 23 filter shapes, ad-
tub
justable Resonance and Distortion.
Filter mode
This parameter allows you determine the overall filter
structure. The filter types Classic and Tube Drive provide
the following options:
Filter modeDescription
SingleThis mode uses one filter with one selectable filter shape.
Dual SerialThis mode uses two separate filters connected in series.
Dual ParallelThis mode uses two separate filters connected in parallel.
Morph 2This mode morphs between filter shape A and B. You
Morph 4This mode morphs sequentially from filter shape A to D.
Morph XYThis mode morphs freely between the filter shapes A, B,
You c
an select any of the 23 filter shapes.
Yo
u can select any of the 23 filter shapes for each filter
independently. The parameters Cutoff and Resonance
control both filters simultaneously. However, you can offset the cutoff and resonance of the second filter with the
a
rameters CF Offset and Res Offset.
p
o
u can select any of the 23 filter shapes for each filter
Y
independently. The parameters Cutoff and Resonance
control both filters simultaneously. However, you can offset the cutoff and resonance of the second filter with the
rameters CF Offset and Res Offset.
a
p
a
n select any of the 23 filter shapes for filter shape A
c
and B independently. Adjust the morphing with the
Morph Y parameter.
can select any of the 23 filter shapes for filter shape
u
Yo
A, B, C and D independently. Adjust the morphing with
the Morph Y parameter.
In other words, the morphing can be any mix
C and D.
between the four filter shapes. You can select any of the
23 filter shapes for filter shape A, B, C and D independently. Adjust the morphing with the Morph X and Morph
p
arameters.
Y
30
HALion Sonic
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