Steinberg Cubase SX - 1.0 User Manual

Cubase 5 Effect Plug-ins
Operation Manual by Ludvig Carlson, Anders Nordmark, Roger Wiklander Quality Control: C.Bachmann, H. Bischoff, S. Pfeifer, C. Schomburg
The information in this document is subject to change without notice and does not rep­resent a commitment on the part of Steinberg Media Technologies AG. The software described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies AG.
All product and company names are ™ or ® trademarks of their respective owners. Windows 2000 and Windows XP are trademarks of Microsoft Corporation. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are regis­tered trademarks.
© Steinberg Media Technologies AG, 2002. All rights reserved.

Introduction

This document contains descriptions of the effects from version 5 of Cubase. These can be found on the “Cubase 5 Plug-ins” submenu on the effect pop-up menus in the program, if you chose to install them dur­ing the Cubase SX/SL installation. Note that some of these plug-ins are duplicates of the standard Cubase SX/SL plug-ins.
Mac OS X disclaimer
Mac users should be aware of the fact that although these older ef­fects have been updated to function under OS X, they have not been thoroughly tested in this environment. These effects could be viewed as a “bonus” part of the package, and should be used at one’s own risk. Steinberg will not officially offer support for these older plug-ins under OS X.
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Table of Contents

Autopole – see page 5.
Chopper2 – see page 29.
Distortion – see page 28.
Karlette – see page 37.
Metalizer2 – see page 33.
MIDI Comb – see page 9.
MIDI Gate – see page 13.
Mysterizer – see page 16.
Phatsync – see page 19.
Reverb – see page 31.
Reverb 32 – see page 32.
Ring Modulator – see page 23.
subBASS – see page 26.
Tranceformer2 – see page 35.
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Autopole

The Autopole is a filter effect containing two separate filters capable of operating in four different modes, an Envelope Generator and an LFO with four different waveforms. It also lets you choose between three different signal routing modes to control how an incoming signal should be sent through the filters.
The Autopole should be used as an insert effect. If you wish to apply it on several channels at once, you can use it as an insert effect on a group channel and then route the desired channels to the group channel.
The parameters for the different “sections” of the Autopole are the following:
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The Filters
Parameter Description
Filter Mode buttons (LP, BP, HP, Notch)
Cutoff This is used for setting the Cutoff frequency, i.e. the threshold
Resonance This affects the resonance of the filter. Increasing the reso-
LFO Mod These sliders govern how the filter cut-off frequencies are af-
EG Mod These sliders work in conjunction with the Envelope Genera-
These buttons let you decide in which mode the Filter should operate: LP: This is a Low-Pass Filter that “filters out” the high fre­quency content of the incoming signal, according to a certain set threshold level. Only signals below the threshold will pass through. BP: This is a Band-Pass filter that only lets signals around the set frequency through, filtering out all other content. HP: This is a High-Pass Filter that “filters out” the low fre­quency content of the incoming signal, according to a certain set threshold level. Only signals above the threshold will pass through. Notch: This is a filter that cuts off the signals around the set frequency, leaving all other content unaffected.
at which the filter should “kick in”. The farther to the right you drag the sliders, the higher the frequency.
nance gives a more pronounced, lively filter sound. Be wary of extremely high levels of resonance since they might induce unpleasant distortion.
fected by the LFO (see below). The sliders are “zero-centered”, meaning that in the middle position (zero), no LFO modulation will be applied. By dragging the sliders to the left or right, you cause an increasing amount of modulation to the cut-off fre­quency. The difference is that if you drag the sliders to the left, the waveform of the LFO is inverted, creating a different effect.
tor settings (see below). They control to which extent the cut­off frequencies of the filters should be affected by the Enve­lope Generator. Drag the sliders to the right if you want to raise the cut-off frequencies and if you want to lower the fre­quencies, drag the sliders to the left. Leave the sliders in the middle position if you don’t want Envelope data to affect the cut-off frequencies.
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Signal Routing
By clicking one of the three buttons, you choose how an input
stereo
signal will pass though the filters. The signal flow chart to the left of the buttons indicates the path:
Option # 1 will have the signal from each channel pass through both of the filters in series (one after the other).
With option # 2, the signal from each channel will pass through both of the filters in parallel, and then be mixed at the output.
Finally, option # 3 causes the signals from both channels to each pass through a separate filter. I.e. the left signal only passes through Filter A, and the right signal only passes through Filter B.
When using the Autopole with mono material, options 1 and 2 are the best choices (sending the signal through the filters in series or in parallel, respectively).
Envelope Generator
This section controls how the input signal is converted into Envelope data. This, in its turn, affects the EG Mod sliders in the Filter sections and the Modulation slider in the LFO section:
Parameter Description
Attack This regulates how fast the Envelope Generator will respond to
an input signal as it rises in sound level. The farther to the left you drag the slider, the faster the response will be.
Release This governs how fast the Envelope Generator will respond to an
input signal as it drops in sound level. The farther to the left you drag the slider, the faster the response will be.
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LFO
These are the controls for the Low Frequency Oscillator, used for adding continuous filter movement, wah-wah effects, etc:
Parameter Description
Frequency This slider controls the speed of the LFO. The farther to the right
you drag the slider, the faster the oscillation will be.
Modulation Use this slider to control how the speed of the LFO should be mod-
ulated by the Envelope Generator (and thus by the level of the input signal). If you drag the slider to the left, a loud input signal will cause the LFO to slow down and if you drag to the right, the LFO will speed up. In the middle position, the speed of the LFO is unaffected.
Waveform Buttons These buttons are used for choosing a waveform for the LFO. You
can choose between Square, Sine, Saw and Triangle.
Output Controls
Parameter Description
Mix This controls the balance between the output from the Autopole
and the input signal. In the middle position, both signals are equally mixed. The higher you drag the slider, the more dominant the effect will be. Conversely, with lower settings the unaffected original signal will be more pronounced.
Gain This slider regulates the output level from the Autopole. The
higher you drag the slider, the higher the level.
Sync When this is activated, the LFO will restart in intervals according
to the current Song tempo, which is useful for tempo sync and special effects. Click the button to activate sync, and then click in the small display to the right to select at which note values the LFO should be restarted: 1/1, 1/2, 1/4, 1/8 or 1/16. For example, setting this to 1/4 will make the LFO restart on each beat (quarter note) according to the current tempo.
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MIDI Comb

This is a comb filter, which can be described as one or several very short delays with high feedback, causing resonating peaks at certain frequencies. While the MIDI Comb is used as an insert effect on an audio channel, the signals that actually trigger it are the ones sent from a MIDI track.
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Setting Up
The MIDI Comb requires both an audio signal and a MIDI input to function.
To set it up, proceed as follows:
1.
Select the audio to be affected by the MIDI Comb.
This can be audio material from any audio track, or even a live audio input routed to a audio track (provided you have a low latency audio card). If a live audio input is used, the track has to be record enabled or in Monitor mode.
2.
Select the MIDI Comb as an Insert effect for the audio channel.
3.
Select a MIDI track.
This can be an empty MIDI track, or a MIDI track containing data, it doesn’t matter. However, if you wish to play the MIDI Comb in real-time – as opposed to having a re­corded part playing it – the track has to be record enabled or in Monitor mode for the effect to receive the MIDI output.
4.
Open the Output pop-up for the MIDI Track.
The MIDI Comb is now added to the list.
5.
Select the MIDI Comb from the Output pop-up menu.
The MIDI Output from the Track is now routed to the MIDI Comb.
What to do next depends on whether you are using live or recorded audio and whether you are using real-time or recorded MIDI. We will assume for the purposes of this manual that you are using recorded audio, and play the MIDI in real-time.
Make sure the MIDI Track is selected and start playback.
6.
Now play a few notes on your MIDI keyboard.
As you can hear, the audio track material is affected by what you play on your MIDI key­board.
The MIDI Comb is polyphonic with up to 8 voices, i.e. you can play up to 8 MIDI notes at once and each note will produce a separate resonating tone.
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You can now make settings for the MIDI Comb using the following parameters:
Amp e.g.
Parameter Description
Atk Use this slider to set the attack time of the resonant tones created
by the comb filter – i.e how soon they will start to resonate after being triggered by MIDI notes. The farther down you drag the slider, the shorter the attack.
Rel This controls the release time of the resonant tones created by
the comb filter – i.e. how soon the sound will be cut off. The far­ther up you drag the slider, the longer the sound will resonate.
Key Velocity Modifiers
Parameter Description
Level This determines how the filter responds to MIDI notes with differ-
ent velocity values. At the middle setting, all tones produced by the filter will sound at an equal level regardless of the velocity values of the MIDI notes that trigger them. If you move the slider upwards, MIDI notes with higher velocity values will produce louder comb fil­ter tones. Conversely, moving the slider downwards causes the level of the filter tones to increase with lower MIDI note velocities.
Res This affects the resonance (feedback) of the produced tones de-
pending on the velocity value of the MIDI notes that trigger them. In the middle position, the resonance is unaffected regardless of velocity. By dragging the slider upwards, tones triggered by MIDI notes with a high velocity value will get increased resonance. By dragging the slider downwards, tones triggered by MIDI notes with a low velocity value will become more resonant.
HPF & LPF The MIDI Comb features both a High-Pass filter and a Low-Pass
filter (see “Filters” below) that can be used for “filtering out” cer­tain frequencies of the resonating tones according to a certain set filter cutoff frequency. These two sliders determine how much the High-Pass and Low-Pass filters should be affected by the MIDI note velocity values. Positive values cause higher velocities to in­crease the effect of the filters, negative values cause higher veloc­ities to decrease the effect.
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Feedback
Parameter Description
Feedback This slider governs the amount of effect output from the MIDI
Comb that is fed back in again. The more effect feedback, the more complex the sound. Drag the slider upwards to increase feedback.
Filters
Parameter Description
LP Cut-off Use this to set the frequency threshold of the Low-Pass Filter.
This filter cuts off all of the high frequencies relative to the set threshold. The farther up you drag the slider, the more of the high frequencies will be allowed to pass through.
HP Cut-off Use this to set the frequency threshold of the High-Pass Filter.
This filter cuts off all of the low frequencies relative to the set threshold. The farther down you drag the slider, the more of the low frequencies will be allowed to pass through.
Output
Parameter Description
Mix Use this to set the balance between the original, unprocessed
signal and the signal affected by the MIDI Comb. In the middle po­sition, they are equally mixed. Drag the slider upwards for a more dominant effect sound and vice versa.
Gain This controls the output level from the MIDI Comb. Drag the slider
upwards to increase the level.
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MIDI Gate

Gating, in its fundamental form, silences audio signals below a certain set threshold level. I.e. when a signal rises above the set level, the Gate opens to let the signal through while signals below the set level are cut off. MIDI Gate however, is a Gate effect that is not triggered by threshold levels, but instead by MIDI notes. Hence it needs both audio and MIDI data to function.
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Setting Up
The MIDI Gate requires both an audio signal and a MIDI input to func­tion.
To set it up, proceed as follows:
1.
Select the audio to be affected by the MIDI Gate.
This can be audio material from any VST Audio Track, or even a live audio input routed to a VST Audio Track (provided you have a low latency audio card). If a live audio input is used, monitoring must be activated.
2.
Select the MIDI Gate as an Insert effect for the Audio channel.
3.
Select a MIDI Track to control the MIDI Gate.
This can be an empty MIDI Track, or a MIDI Track containing data, it doesn’t matter. However, if you wish to play the MIDI Gate in real-time – as opposed to having a re­corded Part playing it – the Track has to be selected for the effect to receive the MIDI output.
4.
Select the MIDI Gate from the Output pop-up menu.
The MIDI Output from the Track is now routed to the MIDI Gate.
What to do next depends on whether you are using live or recorded audio and whether you are using real-time or recorded MIDI. We will assume for the purposes of this manual that you are using recorded audio, and play the MIDI in real-time.
Make sure the MIDI Track is selected and start playback.
5.
Now play a few notes on your MIDI keyboard.
As you can hear, the audio track material is affected by what you play on your MIDI key­board.
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You can now make settings for the MIDI Gate using the following pa­rameters:
Parameter Values Description
Attack 0 - 500 This is used for determining how long it should take for the
Gate to open after receiving a signal that triggers it.
Hold 0 - 3.000 Regulates how long the Gate remains open after a Note On
or Note Off message (see Hold Mode below).
Release 0 - 3.000 This determines how long it takes for the Gate to close (in
addition to the value set with the Hold-parameter).
Note To Attack
Note To Release
Velocity To VCA
Hold Mode Note-On/
0 - 127 The value you specify here determines how and to which ex-
tent the pitch of the MIDI notes should affect the Attack. If this is set to a positive value, the Attack time will increase with higher note velocities. Negative values will give shorter Attack times with higher velocities. If you do not wish to use this parameter, set it to 0.
0 - 127 The value you specify here determines how and to which ex-
tent the pitch of the MIDI notes should affect the Release. Positive values will increase the Release time and negative values will decrease the Release time. If you do not wish to use this parameter, set it to 0.
0 - 127 This controls to which extent the velocity values of the MIDI
notes determine the output volume. A value of 127 means that the volume is controlled entirely by the velocity values, while a value of 0 means that velocities will have no effect on the volume.
Use this switch to set the Hold Mode. In Note-On mode, the
Note-Off
Gate will only remain open for the time set with the Hold and Release parameters, regardless of the length of the MIDI note that triggered the Gate. In Note-Off mode on the other hand, the Gate will remain open for as long as the MIDI note plays, and then apply the Release parameter. In this case, the Hold parameter has no effect.
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Mysterizer

The Mysterizer is a multi-effect plug-in with a unique hands-on user in­terface. It can be used as an insert effect or a send effect, and allows you to choose between eight different effects. For each effect, you can control two parameters by clicking and dragging in the display, al­lowing for continuous real-time effect manipulation, subtle sweeping changes or weird, wild mutations.
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Here’s how to use the Mysterizer:
1.
Play back some audio and route the audio channel through the Mys­terizer (either as an insert or a send effect).
2.
Open the Mysterizer effect control panel and click the Prog Select field to the right to select the desired effect.
Each time you click, the next effect is selected. For a list of the effects, see below.
3.
When you have selected an effect you want to use, the two text fields to the left show you which parameters are controlled on the X-axis and Y-axis respectively.
In the figure above, the Ring Mod effect is selected, with Amount controlled on the X­axis and Frequency on the Y-axis.
4.
Click in the display and drag the hair cursor to change the parameter settings.
The X-axis goes from left to right and the Y-axis goes from top to bottom, which means that the “zero setting” for both axes is in the upper left corner of the display.
5.
Experiment!
The Rate and Overshoot knobs
When you move the hair cursor, you will see how the small white dot moves to follow your adjustments. This represents the actual parame­ter settings. The Rate and Overshoot controls at the bottom of the window control how quickly and accurately the white dot follows your movements – in other words how your mouse movements are “inter­preted” by the effect.
The Rate knobs determine how fast the Mysterizer will respond when you move the hair cursor to a new position.
You can make independent settings for the X- and Y-axis.
The Overshoot knobs determine how far from the “target position” the white dot will be allowed to stray along the corresponding axis when moving the hair cursor.
Moderate settings can give a more natural feel when a parameter is changed. Maxi­mum Overshoot settings (turning the knob all the way to the right) will cause constant movement back and forth along the corresponding axis relative to the target position, because the white dot will never “reach the target” and come to rest. This can create an undulating, LFO-like special effect, the speed and range of which can be controlled with the corresponding Rate knob.
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The Effects
The following effects are available:
Effect Description X-axis
param.
Ring Modulator An effect with which the in-
coming audio is ring modu­lated by an internal, variable frequency oscillator, thereby producing new harmonics.
Comb Delay A delay with high feedback,
causing resonating peaks at certain frequencies.
Mono Delay A monaural delay. Delay feed-
Stereo Delay A stereo delay with which the
repeats are heard in both the left and right channels.
Low-Pass Filter (LP) A filter that cuts off high fre-
quencies according to a set frequency threshold. Only signals below the cut-off fre­quency will be heard.
High-Pass Filter (HP) A filter that cuts off low fre-
quencies according to a set frequency threshold. Only signals above the cut-off fre­quency will be heard.
Band-Pass Filter (BP) A filter that cuts off all fre-
quencies except those around the set cut-off frequency.
Distortion A standard distortion effect. Drive amount Tone control
Amount of effect
Feedback amount
back
Delay feed­back
Filter reso­nance
Filter reso­nance
Filter reso­nance
Y-axis param.
Frequency of the built-in oscillator
Manual delay time (pitch) adjustment
Delay time
Delay time
Filter cutoff frequency
Filter cutoff frequency
Filter cutoff frequency
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Phatsync

Phatsync is a pattern-controlled multimode filter that can create rhyth­mic, pulsating filter effects.
General Operation
Phatsync can produce two simultaneous 16-step patterns for the filter cutoff and resonance parameters, synchronized to the sequencer tempo.
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Setting Step Values
Setting step values is done by clicking in the pattern grid windows.
Individual step entries can be freely dragged up or down the vertical axis, or directly set by clicking in an empty grid box. By click-dragging left or right consecutive step entries will be set to the pointer position.
Setting filter cutoff values in the grid window.
The horizontal axis shows the pattern steps 1-16 from left to right, and the vertical axis determines the (relative) filter cutoff frequency and resonance setting.
The higher up on the vertical axis a step value is entered, the higher the relative filter cutoff frequency or filter resonance setting.
By starting playback and editing the patterns for the cutoff and reso­nance parameters, you can hear how your filter patterns affect the sound source connected to Phatsync directly.
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Selecting New Patterns
Created patterns are saved with the song, and up to 8 different Cutoff and Resonance patterns can be saved internally.
Both the Cutoff and Resonance patterns are saved together in the 8 Pattern memories.
To select new patterns you use the Pattern Selector.
New patterns are all set to the same step value by default.
Pattern Selector.
Using Pattern Copy and Paste to create variations
You can use the Copy and Paste buttons below the Pattern selector to copy a pattern to another Pattern memory location, which is useful for creating variations on a pattern.
Click the Copy button with the pattern you wish to copy selected,
then select another Pattern memory location, and click Paste.
The pattern is copied to the new location, and can now be edited to create variations using the original pattern as a starting point.
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Phatsync Parameters:
Parameter/Value Description
Base Cutoff This sets the base filter cutoff frequency. Cutoff values
set in the Cutoff Grid windows are values relative to the Base Cutoff value.
Base Resonance This sets the base filter resonance. Resonance values
set in the Resonance Grid windows are values relative to the Base Resonance value. Note that very high Base Resonance settings can produce loud ringing effects at certain frequencies.
Glide This will apply glide between the pattern step values,
causing values to change more smoothly.
Filter Mode (LP, BP, HP) This selects between low-pass (LP), bandpass (BP) or
high-pass (HP) filter modes.
Sync (1/32, 1/16, 1/8, 1/4) This sets the pattern beat resolution, i.e. what note val-
ues the pattern will play in relation to the tempo.
Mix Adjusts the mix between dry and processed signal.
Gain Sets the overall volume.
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Ring Modulator

The Ring Modulator can produce complex, bell-like enharmonic sounds. Ring Modulators work by multiplying two audio signals together. The ring modulated output contains added frequencies generated by the sum of, and the difference between, the frequencies of the two signals.
The Ring Modulator has a built-in oscillator that is multiplied with the input signal to produce the effect.
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Parameters:
Parameter Description
Oscillator LFO Mod LFO Mod controls how much the oscillator frequency is af-
fected by the LFO.
Oscillator EG Mod EG Mod controls how much the oscillator frequency is af-
fected by the Envelope (which is triggered by the input sig­nal). Positive and negative values can be set, with center position representing no modulation. Left of center, a loud in­put signal will decrease the oscillator pitch, whereas right of center the oscillator pitch will increase when fed a loud input.
Oscillator Wave Selects the oscillator waveform; square, sine, saw or triangle.
Oscillator Range Determines the frequency range of the oscillator in Hz.
Freq Sets the oscillator frequency +/- 2 octaves within the
selected range.
Roll-Off Cuts high frequencies in the oscillator waveform, to soften
the overall sound. This is best used when harmonically rich waveforms are selected (e.g. square or saw).
Stereo Phase Invert Flips the phase of the oscillator waveform on the right chan-
nel.
LFO Waveform Selects the LFO waveform: square, sine, saw or triangle.
LFO Freq Sets the LFO Speed.
EG Mod Controls how much the input signal level – via the Envelope
Generator – affects the LFO Speed. Positive and negative values can be set, with center position representing no modulation. Left of center, a loud input signal will slow down the LFO, whereas right of center a loud input signal will speed it up.
Stereo Invert This inverts the LFO waveform for the right channel of the
oscillator, which produces a wider stereo perspective for the modulation.
Retrig Causes the LFO cycle to reset itself at the start of each bar
during playback, which can be used for certain LFO effects synchronized to the tempo.
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Parameter Description
Envelope Generator The Envelope Generator section controls how the input sig-
nal is converted to envelope data, which can then be used to control oscillator pitch and LFO speed. It has two main controls: Attack sets how fast the EG output level rises in response to a rising input signal. Decay controls how fast the EG output level falls in re­sponse to a falling input signal.
Lock L<R When this switch is enabled, the L and R input signals are
merged, and produce the same EG output level for both os­cillator channels. When disabled, each channel has its own EG, which affect the two channels of the oscillator indepen­dently.
Mix Adjusts the mix between dry and processed signal.
Gain Sets the overall volume.
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subBASS

The subBASS is a bass synthesizer, that can generate low frequency content and track the pitch from the audio material for deep, sub­sonic bass effects.
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The parameters are as follows:
Parameter Values Description
Mode Boost/Divide/
Trigger
Tune 20-500Hz This sets the maximum frequency to be affected. Set
Drive 0-100 In Boost mode, raising the Drive parameter adds
Tone 0-100 This is a low-pass filter that can be used to change the
Threshold -80dB to 0dB This sets the threshold for the effect. Increase to “gate”
Dry Level 0-100 Sets the level of the original, unprocessed signal.
FX Level 0-100 Sets the level of the processed signal.
Boost produces a warm bass boost to the signal. Divide generates a pitch tracking signal an octave below the input signal. Trigger adds a decaying “boom” produced by an oscil­lator, typically triggered by a kick drum.
as low as possible to avoid unwanted distortion. In “Trigger” mode this sets the oscillator frequency.
“crunch” to the effect. In Divide mode, increasing Drive to 50% overdrives the sub-octave signal producing a square wave, and in­creasing Drive to 100% produces a square wave one octave above (i.e. at the original input frequency). In Trigger mode this changes the tone of the oscillator, with higher settings producing a thinner sound.
brightness of the signal. In “Trigger” mode this sets the decay time of the generated oscillator boom.
the effect and to cut out unwanted background rumble.
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Distortion

The Distortion effect plug-in is capable of producing anything from a soft “crunch” to all-out distortion. There is a selection of factory presets available. Note that these presets are not stored parameter settings, but different basic distortion algorithms. The basic characters of the distortion preset “models” are indicated by their names. The parame­ters are as follows:
Parameter Values Description
Input -24dB to 0dB Sets the Input level.
Output -24dB to 0dB Sets the Output level. As distortion generates har-
monics, it increases the level of the processed sig­nal. You can use the Output fader to compensate for the level increase.
Shapes Linear,
Contour 0-100% This is a selective low-pass filter, altering the tonal
Drive 0-100% Governs the amount of distortion.
Factory Presets Soft, Crunchy,
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Non-linear 1, Non-linear 2
Dirty, Wracky, Evil
The Shape parameter determines how much the in­put signal is affected by the distortion effect. Non­linear 2 will produce the strongest distortion.
quality of the distortion.
Select one of five presets, which can be used as they are, or as a basis for further “tweaking”.

Chopper2

Chopper2 is a combined tremolo and autopan effect. It can use different waveforms to modulate the level (tremolo) or left-right stereo position (pan), either using Tempo Sync or manual modulation speed settings.
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The parameters are as follows:
Parameter Values Description
Input 0-100% Sets the Input level.
Output 0-100% Sets the Output level.
Mix 0-100% Sets the level balance between the dry
signal and the effect. If Chopper is used as a send effect, this should be set to maximum as you can instead control the dry/effect balance with the send.
Tempo Sync pop-upNo sync, 1/1 to 1/32, 1/1
to 1/32 Triplet, 1/1 to 1/32 Dotted
Speed 0-50Hz When tempo sync is activated (the
Sync button On/Off Turns Tempo Sync on or off.
Stereo/Mono button
Waveform buttons
Depth 0-100% Sets the depth of the Chopper effect.
Stereo/Mono Determines whether the Chopper will work
Sine, Square, Saw, reverse Saw, Triangle
When tempo sync is activated (the “Sync” button is lit) clicking the field above the Speed knob opens a pop-up menu, on which you select a note value for tempo­syncing the effect. Note that there is no note value modifier for this effect.
“Sync” button is lit), this knob selects note values (the same as selecting from the pop-up menu). When tempo sync is deac­tivated (the “Sync” button is dark), this sets the tremolo/auto-pan speed freely.
as an auto-panner (button set to “Stereo”) or a tremolo effect (button set to “Mono”).
Sets the modulation waveform.
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Reverb

Reverb is used to add ambience and “space” to recordings. The re­verb effect features the following parameters:
Parameter Values Description
Mix 0-100% Sets the level balance between the dry signal and the
effect. If Reverb is used as a send effect, this should be set to maximum as you can instead control the dry/effect balance with the send.
Room Size 0-100% Governs the “size” of the simulated room environment.
Pre-delay 0-100% This parameter sets a delay between the direct sound
and the reverb effect output. A short predelay before the reverb reduces reverb “clutter” which blurs the sound, and makes the reverb effect more natural­sounding.
Reverb Time 0-100% This parameter sets the length of the reverb effect.
Damp 0-100% This parameter “dampens” the higher frequencies,
producing a rounder and smoother sounding reverb.
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Reverb 32

Reverb 32 is a reverb plug-in which provides smooth, dense reverb ef­fects. Reverb 32 has the following parameters:
Parameter Values Description
Mix Dry/Wet Sets the level balance between the dry signal and
the effect (wet). If Reverb 32 is used as a send ef­fect, this should be set to maximum wet, as you can instead control the dry/wet balance with the send.
Room Size 20-100 This setting determines the “size” of the simulated
room environment.
Predelay 0-100ms This parameter sets a delay between the direct
sound and the reverb effect output. A short pre­delay before the reverb reduces reverb “clutter” which blurs the sound, and makes the reverb ef­fect more natural-sounding.
Reverb Time 0,2s - forever This parameter sets the length of the reverb time.
Filter Hi Cut -15 to 0dB This filters out high frequencies for the reverb,
which can make the reverb sound softer.
Filter Lo Cut -15 to 0dB This filters out the lower frequencies for the reverb.
It can be used to reduce low frequency “rumble”.
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Metalizer2

The Metalizer feeds the audio signal through a variable frequency filter, with Tempo sync or time modulation and feedback control.
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The parameters are as follows:
Parameter Values Description
Tempo Sync pop-upNo sync, 1/1 to 1/32, 1/1
to 1/32 Triplet, 1/1 to 1/32 Dotted
Speed 0-10Hz When tempo sync is activated (the
On button On/Off Turns on and off the filter modulation.
Sync button On/Off Turns tempo sync of the modulation on
Stereo/Mono but­ton
Sharpness 0-100% Governs the character of the filter effect.
Tone 0-100% Governs the feedback frequency. The
Feedback 0-100% Sets the amount of feedback. Higher val-
Stereo/Mono Determines whether the output of the
When tempo sync is activated (the “Sync” button is lit) clicking the field above the Speed knob opens a pop-up menu, on which you select a note value for tempo-syncronizing the effect. There is no note value modifier for this effect.
“Sync” button is lit), this knob selects note values (the same as selecting from the pop-up menu). When tempo sync is deactivated (the “Sync” button is dark), this sets the modulation speed freely.
When turned off, the Metalizer will work as a static filter.
or off.
Metalizer will be in stereo or mono.
The higher the value, the narrower the af­fected frequency area, producing sharper sound and a more pronounced effect.
effect of this will be more noticeable with high Feedback settings.
ues produce a more “metallic” sound.
CUBASE SX/SL
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Tranceformer2

Tranceformer2 is a ring modulator effect, in which the incoming audio is ring modulated by an internal, variable frequency oscillator, produc­ing new harmonics. A second oscillator can be used to modulate the frequency of the first oscillator, synchronized to the Song tempo if you wish.
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The parameters are as follows:
Parameter Values Description
Input 0-100% Sets the Input level.
Output 0-100% Sets the Output level.
Mix 0-100% Sets the level balance between the dry
signal and the effect.
Pitch 1 - 5000Hz Governs the frequency (pitch) of the mod-
ulating oscillator.
Tempo Sync pop-upNo sync, 1/1 to 1/32,
1/1 to 1/32 Triplet, 1/1 to 1/32 Dotted
Speed 0-10Hz When tempo sync is activated (the “Sync”
On button On/Off Turns modulation of the Pitch parameter
Stereo/Mono but­ton
Sync button On/Off Turns tempo sync of the modulation on or
Depth 0-100% Governs the depth of the pitch modulation.
Waveform buttonsSine, Square, Saw,
Stereo/Mono Governs whether the effect output will be
reverse Saw, Triangle
When tempo sync is activated (the “Sync” button is lit) clicking the field above the Speed knob opens a pop-up menu, on which you select a note value for tempo­syncing the effect. There is no note value modifier for this effect.
button is lit), this knob selects note values (the same as selecting from the pop-up menu). When tempo sync is deactivated (the “Sync” button is dark), this sets the modulation speed freely.
on or off.
stereo or mono.
off.
Sets the pitch modulation waveform.
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Karlette

The Karlette is a four-channel delay, that emulates a “tape-loop” echo. The four “tape-heads” can be set to a certain note value, or a certain time, depending on whether Tempo Sync is activated or not.
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For each of the four “tape-heads”, you can set the following parame­ters:
Parameter Values Description
Delay 1/32, 1/16, 1/16*, 1/8,
1/4T, 1/8*, 1/4, 1/2T, 1/4*, 1/2, 3/4, 1/1 Sync Off: 0 - 2 sec.
Volume Off to OdB The amplitude of the delay. With the knob
Damp 0.000 to 1.000 The higher the value, the more the delay is
Pan L64/< C >/R64 Sets the stereo position for the delay.
Feedback 0.000 to 1.000 Sets the number of delay repeats.
With the sync button activated, the delay can be set to a note value synchronized to the Cubase SX/SL tempo. If the sync button is deactivated, the delay can be freely set to a time value.
turned all the way to the left, the delay is muted.
dampened (the high frequencies are attenu­ated) to produce a more subtle effect.
In addition, the following global parameters are available:
Dry/Wet 0-100% Sets the level balance between the dry
signal and the effect. If Karlette is used as a send effect, this should be set to maxi­mum as you can instead control the dry/ef­fect balance with the send.
Sync On/Off Turns Tempo Sync on or off.
CUBASE SX/SL
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